Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.26 @ 07:35:39 Player: Demise Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (124) 620 Value Destroyed (3840) 3840 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (-581) -581 TOTAL SCORE: 8739 Bonus ------- High Alert Combat Kills 71 Follower Combat Kills 14 Aligned with FarCom 300 Friendly Fire -966 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 91/150 System Corruption 10% Temperature Cool (109) Movement Hovering (58) Location -6/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Gravmag System Improved Gravmag System Combat Airjet > --- UTILITY (8) ------ Advanced Signal Interpreter Experimental Terrain Scan Processor Advanced Melee Analysis Suite Advanced Melee Analysis Suite Actuator Array Hacking Suite Hacking Suite > --- WEAPON (2) ------- Power Sword > --- INVENTORY (4) ---- Medium Storage Unit Improved Light Armor Plating Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Gravmag System Improved Gravmag System Combat Airjet > --- UTILITY ---------- Improved Heat Shielding Advanced Signal Interpreter Experimental Terrain Scan Processor Advanced Melee Analysis Suite Advanced Melee Analysis Suite Actuator Array Hacking Suite Hacking Suite > --- WEAPON ----------- Power Sword Power Sword > --- INVENTORY -------- Light Angular Momentum Engine Medium Storage Unit Improved Light Armor Plating Improved Grenade Launcher [Rating: 67] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device System Backup Module Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Guided Plasma Cannon Ballistic Gun Heavy Assault Rifle Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Slots Evolved 8 | . . . . . 4 2 . . 2 . . Power 1 | . . . . . . . . . 1 . . Propulsion 1 | . . . . . . . . . 1 . . Utility 6 | . . . . . 4 2 . . . . . Weapon . | . . . . . . . . . . . . Parts Attached 207 | 7 15 6 . 6 53 30 12 22 27 2 27 Power 27 | 1 2 2 . 1 3 1 . 2 6 . 9 Engine 25 | 1 2 . . 1 3 1 . 2 6 . 9 Core 2 | . . 2 . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 38 | 2 3 . . 1 11 5 1 3 5 . 7 Treads 21 | 2 3 . . 1 9 5 1 . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 15 | . . . . . . . . 3 5 . 7 Flight 2 | . . . . . 2 . . . . . . Utility 52 | 2 2 . . . 13 10 1 10 7 2 5 Device 11 | . . . . . 1 3 . 3 2 . 2 Storage 8 | 2 2 . . . 3 . . . 1 . . Processor 11 | . . . . . 1 1 . 5 3 . 1 Hackware 3 | . . . . . . . . 1 . . 2 Protection 19 | . . . . . 8 6 1 1 1 2 . Artifact . | . . . . . . . . . . . . Weapon 90 | 2 8 4 . 4 26 14 10 7 9 . 6 Energy Gun 7 | 1 2 . . 1 2 . . . . . 1 Energy Cannon 8 | . . . . 1 2 2 . 2 1 . . Ballistic Gun 45 | 1 4 3 . 2 16 8 2 5 4 . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 13 | . . 1 . . 2 . 7 . 3 . . Special Weapon 3 | . 2 . . . . 1 . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 Slashing Weapon 13 | . . . . . 4 3 1 . 1 . 4 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 6 . 1 2 1 . . Parts Lost 43 | . 2 1 . . 5 1 10 . 11 . 13 Power 8 | . 1 . . . . . 1 . 1 . 5 Propulsion 11 | . . . . . . . 2 . 5 . 4 Utility 13 | . . . . . 3 1 4 . 2 . 3 Weapon 11 | . 1 1 . . 2 . 3 . 3 . 1 Highest Loss Streak 10 | . 1 1 . . 2 1 10 . 9 . 4 Average Slot Usage (%) 93 | . 99 99 100 99 97 98 53 78 81 66 85 Engine 7 | . 13 1 . 11 8 7 2 4 8 6 9 Core 1 | . . 12 14 2 . . . . . . . Treads 15 | . 28 28 28 28 17 15 6 . . . . Hover 2 | . . . . . . . . 11 12 6 12 Device 2 | . . . . . . . . 12 6 6 6 Storage 20 | . 28 28 28 28 23 30 15 . 1 . . Processor 8 | . . . . . 3 3 4 23 27 33 29 Hackware 2 | . . . . . . . . 6 6 6 12 Protection 12 | . . . . . 24 23 10 4 4 6 1 Energy Gun 1 | . 4 . . 8 . . . . . . . Ballistic Gun 14 | . 23 27 28 19 16 13 2 5 8 . . Slashing Weapon 1 | . . . . . 1 1 2 7 3 . 8 Naked Turns 9 | . . . . . . . 9 . . . . Heaviest Build 168 | 16 73 74 71 80 148 168 168 24 41 14 30 Greatest Support 48 | 40 40 40 40 40 40 48 40 31 48 14 47 Greatest Overweight (x) 34 | . 1 1 1 1 5 4 34 2 2 . 4 Average Overweight (x) 1 | . . 1 1 1 2 3 2 . . . . Largest Inventory Capacity 36 | 8 20 20 20 20 36 36 36 4 10 4 4 Average Capacity 20 | 4 14 20 20 20 25 36 20 4 5 4 4 Most Carried 36 | 4 20 20 20 20 32 36 36 4 10 4 4 Average Carried 19 | 3 11 19 19 19 22 34 20 3 4 3 3 Final Capacity 36 | 8 20 20 20 20 36 36 4 4 4 4 4 Final Carried 36 | 2 20 20 20 20 32 36 4 4 4 4 3 Class Distribution -------------------- 69% | Hauler-Mutant 11% | Mutant 10% | Scavenger-Mutant 8% | Hacker-Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/Waste Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Matter Collected 4237 | 315 650 220 . 60 1048 556 479 259 354 10 286 Remotely . | . . . . . . . . . . . . Salvage Created 6001 | 165 786 59 . 275 1639 655 821 281 715 . 605 Parts 297 | 17 55 2 . 9 82 41 . 17 27 . 47 Haulers Intercepted 7 | . 2 . . . 2 . . 1 1 . 1 Recyclers Shooed 3 | 1 . . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Combat Hostiles Destroyed 86 | . 14 13 . 2 24 11 4 3 10 . 5 Melee 8 | . . . . . 1 . . 1 1 . 5 Guns 49 | . 14 3 . . 18 10 . 1 3 . . Cannons 4 | . . . . 2 . 1 . 1 . . . AOE 25 | . . 10 . . 5 . 4 . 6 . . Classes Destroyed 16 | 2 6 1 . 1 2 2 1 1 . . . Worker 6 | . 1 . . . 2 . . . . . 3 Builder 9 | . 1 . . . 1 3 . . 1 . 3 Tunneler 7 | 4 . . . . 1 . . . . . 2 Hauler 7 | . 2 . . . 2 . . 1 1 . 1 Recycler 8 | 1 2 . . 1 1 1 . 1 1 . . Mechanic 1 | . . . . . . . . 1 . . . Operator 3 | . . . . . 2 . . . . . 1 Watcher 8 | . 3 . . . 3 . . . . . 2 Swarmer 10 | . 3 1 . . . 1 . 1 4 . . Grunt 36 | . 11 . . 1 18 4 . . 2 . . Brawler 1 | . . . . 1 . . . . . . . Sentry 10 | . . . . . 6 1 . . 1 . 2 Hunter 3 | . . . . . . 1 . . 2 . . Programmer 10 | . . . . . . 4 . 2 1 . 3 Compactor 4 | . . . . . . . 4 . . . . Assembled 12 | . . 12 . . . . . . . . . Best Kill Streak 10 | 4 5 10 . 2 5 6 4 2 4 . 3 Combat Bots Only 10 | . 4 10 . 2 5 3 4 1 4 . 1 Max Kills in Single Turn 3 | 1 2 3 . 1 2 1 2 1 2 . 1 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 3 | . . 3 . . 2 . 2 . 2 . . Melee 1 | . . . . . 1 . . 1 1 . 1 Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Damage Taken 7004 | . 582 301 . 30 1464 1061 630 200 1491 . 1245 Core 1511 | . 100 56 . . 130 50 269 54 401 . 451 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 64 | 100 . . . 37 76 . . 46 . . . Volleys Fired 319 | 15 74 21 . 15 101 63 9 6 15 . . Largest 2 | 2 2 2 . 1 2 2 2 1 2 . . Hottest 120 | 60 120 40 . 120 120 120 75 120 56 . . Shots Fired 571 | 30 141 33 . 15 190 123 14 5 20 . . Gun 514 | 30 134 25 . 13 178 117 . 4 13 . . Cannon 14 | . . . . 2 8 3 . 1 . . . Launcher 33 | . . 8 . . 4 . 14 . 7 . . Special 10 | . 7 . . . . 3 . . . . . Kinetic 446 | 15 95 25 . . 177 117 . 4 13 . . Thermal 74 | 15 46 . . 2 4 6 . 1 . . . Explosive 24 | . . 8 . . 2 . 14 . . . . Electromagnetic 27 | . . . . 13 7 . . . 7 . . Robot Hit Streak 22 | 9 14 4 . 6 22 18 7 . 6 . . Robot Miss Streak 5 | 2 2 3 . 2 4 5 1 1 2 . . Penetration Max 1 | . . . . . . . . . 1 . . Secondary Targets 3 | . 2 . . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . Shots Hit Robots 434 | 23 89 17 . 11 143 75 9 15 21 . 31 Core Hits 242 | 6 42 26 . 3 69 29 11 10 31 . 15 Critical Hits 6 | . . . . . 1 4 . 1 . . . Critical Kills 1 | . . . . . . 1 . . . . . Critical Parts Destroyed 5 | . . . . . 1 3 . 1 . . . Melee Attacks 141 | . . . . . 16 4 . 32 20 . 69 Impact 23 | . . . . . . . . . . . 23 Slashing 118 | . . . . . 16 4 . 32 20 . 46 Piercing . | . . . . . . . . . . . . Sneak Attacks 18 | . . . . . 1 . . 3 3 . 11 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . 2 Damage Inflicted 13795 | 246 1223 801 . 271 3278 1524 2090 874 1609 . 1879 Guns 5823 | 246 1192 140 . 149 2179 1492 . 41 384 . . Cannons 359 | . . . . 79 237 . . 43 . . . Explosions 3875 | . . 661 . 43 663 . 2090 . 418 . . Melee 3670 | . . . . . 199 . . 790 807 . 1874 Ramming 12 | . 7 . . . . . . . . . 5 Kinetic 5142 | 119 804 140 . . 2162 1492 . 41 384 . . Thermal 983 | 127 412 . . 122 161 32 . 43 86 . . Explosive 3255 | . . 661 . . 504 . 2090 . . . . Electromagnetic 733 | . . . . 149 252 . . . 332 . . Impact 495 | . . . . . . . . . . . 495 Slashing 3175 | . . . . . 199 . . 790 807 . 1379 Piercing . | . . . . . . . . . . . . Highest Corruption 24 | . . . . . . 2 24 24 2 2 10 Average Corruption 9 | . . . . . . 1 12 21 1 2 5 Corruption Purged 6 | . . . . . . . . 6 . . . Effects 132 | . . . . . . 3 10 79 4 . 36 Message Errors 26 | . . . . . . 3 2 13 2 . 6 Matter Fused 13 | . . . . . . . 1 7 . . 5 Heat Flow Errors 10 | . . . . . . . . 5 . . 5 Energy Discharges 14 | . . . . . . . . 10 . . 4 Parts Rejected 1 | . . . . . . . . 1 . . . Data Loss (minor) 8 | . . . . . . . 1 2 2 . 3 Data Loss (major) 4 | . . . . . . . 1 3 . . . Misfires 1 | . . . . . . . 1 . . . . Alerts 1 | . . . . . . . . 1 . . . Misdirections 37 | . . . . . . . 1 30 . . 6 Targeting Errors 16 | . . . . . . . 3 6 . . 7 Weapon Failures 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 748 | . . 38 . . 55 . 7 78 149 . 421 Projectiles . | . . . . . . . . . . . . Explosions 100 | . . 38 . . 55 . 7 . . . . Melee 648 | . . . . . . . . 78 149 . 421 Knockbacks 4 | . . . . . . . . . . . 4 Impact 4 | . . . . . . . . . . . 4 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 476 | . . 19 . 10 145 . 300 . . . 2 Shots 10 | . . 1 . 1 2 . 6 . . . . Rammed 2 | . 1 . . . . . . . . . 1 Targets Rammed 2 | . 1 . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 426 | . 137 34 . 158 426 160 30 258 14 . 183 Average Temperature 59 | . 58 12 . 44 88 32 14 95 8 . 83 Received Heat Transfer 1774 | . 270 40 . 12 666 177 . . 474 . 135 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 11 | . . . . 1 . . . . 3 . 7 Impact Corruptions 6 | . . . . . . . . . . . 6 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . 1 . . . 2 . . . 1 . . Heat Transferred 2104 | 275 1008 . . 210 320 111 . 80 100 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . . . . 1 . . . . 3 . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Peak Influence 778 | 25 243 70 . 56 342 161 53 158 186 15 778 Initial 147 | . 16 19 . . . 147 10 . 12 15 10 Average 121 | 11 125 22 . 25 149 45 10 29 47 15 509 Maximum Alert Level 3 | . 1 . . . 1 . . . . . 3 Low Security (%) 79 | 100 75 100 . 100 61 100 100 100 100 100 14 Level 1 13 | . 24 . . . 38 . . . . . 3 Level 2 5 | . . . . . . . . . . . 61 Level 3 1 | . . . . . . . . . . . 20 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 42 | . 4 . . . 5 11 . 4 8 . 10 Investigation 23 | . 4 . . . 2 6 . 2 5 . 4 Extermination 10 | . . . . . . 4 . 2 1 . 3 Reinforcement 8 | . . . . . 3 1 . . 2 . 2 Assault 1 | . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . 1 . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Distress Signals 4 | . . . . . . 1 . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 170 | . 23 16 . 2 48 17 6 12 15 . 31 Peak Tracking Total 10 | . 5 10 . 2 4 3 5 3 6 . 5 Tactical Retreats 16 | . . 1 . . 3 . . 3 1 . 8 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Traps Triggered 16 | . 2 . . . . 3 . 2 5 . 4 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Machines Disabled 6 | . . . . . 5 . . . . . 1 Max in Single Turn 1 | . . . . . 1 . . . . . 1 Garrison Access 2 | . . . . . . . . 1 . . 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . 1 Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Machines Accessed 53 | . 11 . 2 1 13 8 . 6 4 . 8 Terminals 27 | . 8 . . 1 8 4 . 2 2 . 2 Fabricators 4 | . . . . . . 1 . . 1 . 2 Repair Stations 7 | . 1 . . . 1 1 . 2 1 . 1 Recycling Units 6 | . 2 . . . 2 1 . . . . 1 Scanalyzers 5 | . . . . . 2 1 . 1 . . 1 Garrison Access 2 | . . . . . . . . 1 . . 1 Total Hacks 173 | . 38 . 2 4 44 28 . 20 15 . 22 Successful 94 | . 23 . 2 2 30 11 . 8 5 . 13 Failed 78 | . 14 . . 2 14 17 . 12 10 . 9 Catastrophic 8 | . 1 . . . . 2 . 1 4 . . Database Lockouts 1 | . 1 . . . . . . . . . . Manual 82 | . 25 . 1 4 26 6 . 5 7 . 8 Terminals 88 | . 26 . . 4 25 13 . 5 10 . 5 Fabricators 12 | . . . . . . 4 . . 2 . 6 Repair Stations 24 | . 3 . . . 4 3 . 9 3 . 2 Recycling Units 21 | . 9 . . . 6 3 . . . . 3 Scanalyzers 22 | . . . . . 9 5 . 5 . . 3 Garrison Access 4 | . . . . . . . . 1 . . 3 Terminal Hacks 24 | . 8 . 2 2 7 4 . . 1 . . Record 1 | . . . 1 . . . . . . . . Part Schematic 3 | . . . . . 2 1 . . . . . Robot Analysis 5 | . 1 . . 2 1 1 . . . . . Level Access Points 1 | . . . . . 1 . . . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . . Terminal Index 3 | . . . . . 1 1 . . 1 . . Garrison Index 1 | . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . Locate Traps 3 | . 3 . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks 7 | . . . . . . 1 . . . . 6 Load Schematic 3 | . . . . . . 1 . . . . 2 Build 4 | . . . . . . . . . . . 4 Repair Station Hacks 13 | . 1 . . . 4 2 . 4 1 . 1 Scan Component 7 | . 1 . . . 2 1 . 2 1 . . Repair 5 | . . . . . 2 1 . 2 . . . Refit 1 | . . . . . . . . . . . 1 Recycling Unit Hacks 5 | . 2 . . . 1 1 . . . . 1 Retrieve Components 5 | . 2 . . . 1 1 . . . . 1 Scanalyzer 13 | . . . . . 8 2 . 2 . . 1 Insert Component 7 | . . . . . 4 1 . 1 . . 1 Analyze 6 | . . . . . 4 1 . 1 . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . 1 . . . Unauthorized Hacks 31 | . 12 . . . 10 1 . 1 3 . 4 Terminals 21 | . 6 . . . 8 1 . 1 3 . 2 Assimilate 3 | . . . . . 3 . . . . . . Botnet 16 | . 5 . . . 5 1 . 1 2 . 2 Operators 2 | . 1 . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . Recycling Units 8 | . 5 . . . 2 . . . . . 1 Reject 1 | . 1 . . . . . . . . . . Recyclers 3 | . 1 . . . 1 . . . . . 1 Mask 3 | . 2 . . . 1 . . . . . . Tunnel 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 Eject 1 | . . . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 43 | . 8 . . 1 12 8 . 3 4 . 7 Full Trace Events 20 | . 2 . . 1 4 5 . 2 4 . 2 Feedback Events 2 | . . . . . . 1 . . 1 . . Corruption 2 | . . . . . . 1 . . 1 . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . 4 2 . 1 . . . Parts Built 2 | . . . . . . . . . . . 2 Matter 292 | . . . . . . . . . . . 292 Time 146 | . . . . . . . . . . . 146 Total Part Build Rating 6 | . . . . . . . . . . . 6 Parts Repaired 5 | . . . . . 2 1 . 2 . . . Time 184 | . . . . . 70 38 . 76 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 27 | . 7 . . . 9 10 . . . . 1 Parts Scanalyzed 6 | . . . . . 3 1 . 1 . . 1 Part Schematics Acquired 5 | . . . . . 3 1 . 1 . . . Parts Damaged 1 | . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 Ejected 3 | . . . . . . . . . . . 3 Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Total Allies 6 | . . 5 . . 1 . . . . . . Largest Group 3 | . . 3 1 . 1 1 . . . . . Highest-Rated Group 61 | . . 61 14 . 10 10 . . . . . Highest-Rated Ally 31 | . . 31 14 . 10 10 . . . . . Total Orders 16 | . . . . . 14 2 . . . . . STAY 8 | . . . . . 7 1 . . . . . FOLLOW 8 | . . . . . 7 1 . . . . . Ally Attacks 12 | . . 12 . . . . . . . . . Total Damage 66 | . . 66 . . . . . . . . . Kills 2 | . . 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Robot Analysis Total 5 | . 1 . . 2 1 1 . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Turns Passed 14653 | 96 1602 976 526 877 3705 3284 254 899 905 173 1356 Spaces Moved 8002 | 49 768 500 292 464 1358 1103 132 950 795 279 1312 Core 362 | 38 . . . . . . 92 140 6 . 86 Treads 4536 | 11 768 500 292 464 1358 1103 40 . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 3104 | . . . . . . . . 810 789 279 1226 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 180 180 180 225 50 56 50 60 50 Average Speed 147 | 74 170 180 180 180 215 241 152 65 80 60 75 Slowest Speed 1750 | 160 180 180 180 180 270 250 1750 150 160 60 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 60 | 3 99 98 69 98 82 23 75 19 19 96 40 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 4 | . 1 1 1 1 . . . . . . . Known Exits Taken 3 | . 1 . . . 1 . . 1 . . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . Spaces Dug 56 | . . . . . 12 7 . 7 2 . 28 Terrain Destroyed 241 | . 1 43 . 6 59 7 79 7 11 . 28 Melee 53 | . . . . . 12 4 . 7 2 . 28 Projectile 4 | . 1 . . . . 3 . . . . . AOE 184 | . . 43 . 6 47 . 79 . 9 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Total 10127 | 77 914 544 293 492 1937 1639 169 1181 1012 288 1581 Wait 1193 | . 11 14 . . 348 409 1 160 89 . 161 Move 7993 | 48 767 499 291 463 1357 1103 131 949 795 278 1312 Hop . | . . . . . . . . . . . . Pick Up 111 | 6 28 1 1 3 32 16 8 4 10 . 2 Fast Attach 75 | 4 4 2 . 1 8 2 6 14 17 1 16 Attach 43 | 3 2 1 . . 11 6 4 5 6 . 5 Detach 24 | . 2 . . . 3 1 2 4 5 3 4 Swap 89 | . 9 3 . 5 34 22 2 3 4 1 6 Drop 103 | 1 16 3 1 5 27 13 6 4 12 5 10 Fire 319 | 15 74 21 . 15 101 63 9 6 15 . . Melee 136 | . . . . . 16 4 . 32 20 . 64 Ram 1 | . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . Escape Stasis 39 | . . . . . . . . . 39 . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -6/Waste -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 606 | -10/Materials | Discovered new exit (range 4) 1065 | -10/Materials | Discovered new exit (range 11) 1074 | -10/Materials | Central database locked down 1191 | -10/Materials | Build established: Hauler-Mutant 1297 | -10/Materials | Identified exit to Mines 1460 | -10/Materials | Discovered new exit (range 11) 1699 | -10/Materials | Entered Mines 1712 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1744 | -10/Mines | Discovered new exit (range 13) 1886 | -10/Mines | Discovered new exit (range 7) 1887 | -10/Mines | Learned location of Storage (-9) 2049 | -10/Mines | Assembled infested the area 2105 | -10/Mines | Destroyed 10 combat bots 2166 | -10/Mines | Core integrity fell below 50% 2309 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2313 | -10/Mines | Found Prototype Device 2405 | -10/Mines | Learned Materials trap positions 2666 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2666 | -10/Mines | Discovered new exit (range 5) 2675 | -10/Mines | Entered Exiles 2675 | -10/Exiles | Accompanied by 1 ally 2717 | -10/Exiles | Met 8R-AWN 2751 | -10/Exiles | Met EX-HEX 2848 | -10/Exiles | Met EX-DEC 2877 | -10/Exiles | Learned location of Zion (-7) 2908 | -10/Exiles | Met EX-BIN 2933 | -10/Exiles | Aligned with FarCom system 2935 | -10/Exiles | Given EX-Vault access code 2978 | -10/Exiles | Opened EX-Vault 2991 | -10/Exiles | Found Gui. Plasma Cannon 3030 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3186 | -10/Exiles | Discovered new exit (range 10) 3201 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 3201 | -10/Exiles | Entered Mines 3276 | -9/Mines | Learned Materials stockpile data 3326 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3349 | -9/Mines | Destroyed YI-UF0 3356 | -9/Mines | Discovered new exit (range 10) 3553 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3628 | -9/Mines | Discovered new exit (range 6) 4078 | -9/Mines | Entered Materials 4078 | -8/Materials | Evolved 4 slots: Utility x4 4079 | -8/Materials | Loaded intel: 18 trap records 4831 | -8/Materials | Identified Exp. Sensor Array 5139 | -8/Materials | Discovered new exit (range 3) 5614 | -8/Materials | Discovered new exit (range 5) 5767 | -8/Materials | Identified exit to Factory 6015 | -8/Materials | Repaired Arm. Treads? 6171 | -8/Materials | Repaired Hvy. Assault Rifle 7783 | -8/Materials | Entered Factory 7783 | -7/Factory | Accompanied by 1 ally 7783 | -7/Factory | Evolved 2 slots: Utility x2 9242 | -7/Factory | Discovered new exit (range 15) 9343 | -7/Factory | Identified exit to Lower Caves 10089 | -7/Factory | Repaired Arm. Treads 11067 | -7/Factory | Sucked down chute 11067 | -7/Factory | Entered Waste 11076 | -7/Waste | Found Prototype Launcher 11082 | -7/Waste | EMP discharged 11112 | -7/Waste | Spotted C-40 Crusher 11152 | -7/Waste | Spotted C-40 Crusher 11154 | -7/Waste | Spotted C-40 Crusher 11154 | -7/Waste | Spotted C-40 Crusher 11158 | -7/Waste | Spotted C-40 Crusher 11167 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11170 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11173 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11174 | -7/Waste | Destroyed C-40 Crusher 11174 | -7/Waste | Destroyed C-40 Crusher 11176 | -7/Waste | Destroyed C-40 Crusher 11182 | -7/Waste | EMP discharged 11182 | -7/Waste | System corruption reached 10% 11190 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11192 | -7/Waste | Destroyed C-40 Crusher 11204 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11209 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11212 | -7/Waste | Spotted C-40 Crusher 11212 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11215 | -7/Waste | Crushed by Compactor (1 part destroyed) 11234 | -7/Waste | Identified Rocket Array 11246 | -7/Waste | Lost 10 parts (1p2n4u3w) 11282 | -7/Waste | EMP discharged 11304 | -7/Waste | Discovered new exit (range 12) 11321 | -7/Waste | Entered Factory 11456 | -7/Factory | Build established: Mutant 11594 | -7/Factory | Repaired Hcp. Storage Unit 11869 | -7/Factory | Repaired Lgt. Angular Momentum Engine 11954 | -7/Factory | Core integrity fell below 50% 11997 | -7/Factory | Discovered new exit (range 14) 12038 | -7/Factory | Build established: Scavenger-Mutant 12219 | -7/Factory | Identified exit to Factory 12220 | -7/Factory | Entered another Factory area 12220 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 12436 | -6/Factory | Discovered new exit (range 21) 12530 | -6/Factory | Found Prototype Processor 12530 | -6/Factory | Identified Exp. Terrain Scan Processor 12583 | -6/Factory | Discovered new exit (range 4) 12584 | -6/Factory | Identified exit to Factory 12717 | -6/Factory | Lost 9 parts (1p3n2u3w) 12961 | -6/Factory | Identified exit to Lower Caves 13125 | -6/Factory | Sucked down chute 13125 | -6/Factory | Entered Waste 13125 | -6/Waste | The area was eerily silent 13290 | -6/Waste | Discovered new exit (range 13) 13298 | -6/Waste | Identified exit to Factory 13298 | -6/Waste | Entered Factory 13438 | -6/Factory | Fabricated Hacking Suite? 13496 | -6/Factory | Local fabrication network quarantined 13545 | -6/Factory | Fabricated Hacking Suite? 13650 | -6/Factory | Core integrity fell below 50% 13733 | -6/Factory | Lost 4 parts (2p1n1u) 13759 | -6/Factory | Build established: Hacker-Mutant 13792 | -6/Factory | Lost 3 parts (1p1n1u) 13794 | -6/Factory | Core integrity fell below 20% 13855 | -6/Factory | Spotted B-75 Beast 14516 | -6/Factory | System corruption reached 10% 14654 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 14573_ ALERT: Alarm triggered, dispatching investigation squad. 14575_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. 14602_ System corrupted: Heat flow error (+211). 14621_ 9P2KK5WBVYP6ZMB5FT| 14635_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 14636_ O-16 Technician uses terminal to summon reinforcements. 14636_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F005. 14636_ O-16 Technician locks terminal. 14647_ Penetrated by Slug. 14647_ Lgt. Angular Momentum Engine destroyed. 14647_ Penetrated by Slug. 14650_ Power Sword destroyed. 14652_ System corrupted: Heat flow error (+159). 14653_ Slug penetrates Wall. 14654_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # """ "" #????""" """???????????????????????????? | | # """ F" #?????"" ""????????????????????????????? | | # """ " #????? ????????????????????????????? | | # "" #????R ????????????????????????? ???? | | # ##???? ?????????????????????? ???? | | ##################/###################### "T" | | ?# h !! | | ?# w ! | | ?# | | ?# """" """" | | ?# """" """" ? | | ?# = """" """" ###+#################? | | ?# # #??????????? | | ?# """" """" # """ """ #??????????? | | ?# """" """" # """ """ #??????????? | | ?# """" """" # """ """ #??????????? | | ?# # #??????????? | | ?# """" """" # [ #??????????? | | ?# """" """" # =#??????????? | | ## """" """" R # #??????????? | | ###########??????????? | | """" """" #????????????????????? | | """" """" #????????????????????? | | """" """" #????????????????????? | | #????????????????????? | | ### """" ######@#######????????????????? | | ??# ""T"" """" # #????????????????? | | ??# """"" """" # "" #????????????????? | | ??# # """ #????????????????? | | ??# # "F """ #????????????????? | | ??# ##### # """ """ #????????????????? | | ??# #???# # "" """ #????????????????? | | ??# #???# # !#????????????????? | | ??# #???# # """ """ #????????????????? | | ###+##### # """ """ #????????????????? | | """ """ + # """ """ #????????????????? | | """ """ # + #????????????????? | | """ """ # ###### #????????????????? | | # #????##############????????????????? | | [ # #??????????????????????????????????? | | # #??????????????????????????????????? | | # #??????????????????????????????????? | | ######### #??????????????????????????????????? | | ????????# #??????????????????????????????????? | | ????????# #??????????????????????????????????? | | ????????# #??????????????????????????????????? | | ???????? ??????????????????????????????????? | | ???????? ??????????????????????????????????? | | ???????? ?????????????????????????????????? | | ???????? ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 350 Matter Stores 440 Matter Capacity 500 Sight Range 22 Robot Scan Range 30 Terrain Scan Density 1010 Additional Mass Support 9 Heat Shielding 100 Armor Coverage 450 Resistance: KI 20 Core Shielding 20 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 63 Targeting Accuracy 6 Melee Accuracy 16 Target Analysis 5 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Lrn. Terrain Scanner | -7/Factory | Hacked Hcp. Storage Unit | -7/Factory | Scanalyzed Flak Gun | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearIonicStreamer Manual? 0 Play Time 01:56:48 Cumulative 332.2 hours Start 2021.06.25 @ 19:09:15 End 2021.06.26 @ 07:35:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 287 Rogue 287 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 68 Gallery% 77 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 173a49ab-ceb4-4f82-a72d-75471b57d4e4