Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.16 @ 02:37:23 Player: Lillith Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (18) 90 Value Destroyed (398) 398 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 3348 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 379/400 Matter 285/300 Energy 93/100 System Corruption 0% Temperature Cool (7) Movement Flying (34) Location -9/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (3) ------ Small Storage Unit Deep Structural Scanner Hacking Suite > --- WEAPON (2) ------- Mace > --- INVENTORY (8) ---- Light Ion Engine Improved Flight Unit Improved Flight Unit Improved Flight Unit Experimental Sensor Array 01-MTF's Shockpuncher Mini Grenade Launcher PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Small Storage Unit Deep Structural Scanner Hacking Suite > --- WEAPON ----------- 01-MTF's Shockpuncher > --- INVENTORY -------- Light Ion Engine Improved Flight Unit Improved Flight Unit Improved Flight Unit Experimental Sensor Array Light Armor Plating Mini Grenade Launcher Mace [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Flight Unit Treads Light Treads Wheel Wheel Flight Unit Improved Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun 01-MTF's Shockpuncher Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Mace Build | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 24 | 8 9 1 2 2 . 2 Power 3 | 1 1 1 . . . . Engine 3 | 1 1 1 . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 7 | 3 2 . 1 1 . . Treads 1 | 1 . . . . . . Leg . | . . . . . . . Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight 4 | . 2 . 1 1 . . Utility 7 | 2 2 . 1 1 . 1 Device 4 | 1 1 . 1 . . 1 Storage 1 | 1 . . . . . . Processor . | . . . . . . . Hackware 1 | . . . . 1 . . Protection 1 | . 1 . . . . . Artifact . | . . . . . . . Weapon 7 | 2 4 . . . . 1 Energy Gun 2 | 1 . . . . . 1 Energy Cannon 1 | . 1 . . . . . Ballistic Gun 2 | 1 1 . . . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . 1 . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . 1 . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . 1 . 1 . . 1 Parts Lost 1 | . . . . . . 1 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak 1 | . . . . . . 1 To Critical Strikes . | . . . . . . . Average Backups 7 | 4 7 8 5 7 8 7 Power . | . 1 1 1 1 1 1 Propulsion 2 | 2 2 2 1 3 3 3 Utility 1 | . 2 3 2 2 2 1 Weapon 1 | . 2 2 1 1 1 2 Tool/Special . | . . . . . . . Unused Backups 10 | . 5 . . . 1 4 Power . | . . . . . . . Propulsion 7 | . 3 . . . 1 3 Utility 1 | . . . . . . 1 Weapon 2 | . 2 . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 94 | . 98 85 94 100 100 88 Engine 12 | . 14 14 11 11 11 11 Treads 5 | . 11 . . . . . Wheel 5 | . 11 . . . . . Flight 19 | . 5 28 33 33 33 33 Device 10 | . 9 14 19 12 11 11 Storage 12 | . 14 14 11 11 11 11 Hackware 4 | . . . . 8 11 11 Protection 2 | . 4 . . . . . Energy Gun 4 | . 1 . . . . 10 Energy Cannon 5 | . 11 . . . . . Ballistic Gun 8 | . 13 12 11 11 11 . Impact Weapon 1 | . . . 8 11 11 . Peak Build Rating 28 | 7 13 12 25 25 21 28 Average Rating 15 | 4 9 11 24 20 20 25 On Entrance 13 | . 7 11 12 25 20 21 Naked Turns . | . . . . . . . Heaviest Build 18 | 14 18 10 13 15 12 14 Greatest Support 20 | 20 10 10 15 15 15 15 Greatest Overweight (x) 5 | 1 5 . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 Most Carried 8 | 7 8 8 7 8 8 8 Average Carried 7 | 4 7 7 5 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 7 8 8 5 8 8 8 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Scavenger-Mutant | -9/Scraptown Resources | -11 -10 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Matter Collected 668 | 215 315 4 . 124 . 10 Remotely . | . . . . . . . Salvage Created 407 | 10 342 10 . 45 . . Parts 26 | 2 20 3 . 1 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Combat Hostiles Destroyed 16 | . 12 3 . 1 . . Guns 6 | . 4 1 . 1 . . Cannons 5 | . 5 . . . . . AOE 5 | . 3 2 . . . . Classes Destroyed 4 | 1 3 . . . . . Tunneler 1 | 1 . . . . . . Operator 1 | . 1 . . . . . Swarmer 8 | . 5 3 . . . . Grunt 8 | . 7 . . 1 . . Best Kill Streak 3 | 1 3 3 . 1 . . Combat Bots Only 3 | . 3 3 . 1 . . Max Kills in Single Turn 3 | 1 3 1 . 1 . . Gunslinging . | . . . . . . . Exploded 3 | . 3 1 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Hostile Shots Fired 79 | . 49 6 . 1 . 23 Missed 34 | . 14 2 . 1 . 17 Hits 45 | . 35 4 . . . 6 Projectile 45 | . 35 4 . . . 6 Critical Strikes 1 | . 1 . . . . . Damage Taken 511 | . 344 31 . 27 . 109 Core 62 | . 33 8 . . . 21 Absorbed by Shields . | . . . . . . . Core Remaining (%) 91 | 100 . 83 . . . . Volleys Fired 54 | 3 32 5 . 14 . . Largest 2 | 2 2 1 . 1 . . Hottest 88 | 70 88 30 . 20 . . Shots Fired 85 | 6 59 6 . 14 . . Gun 54 | 6 30 4 . 14 . . Cannon 28 | . 28 . . . . . Launcher 3 | . 1 2 . . . . Special . | . . . . . . . Kinetic 51 | 3 30 4 . 14 . . Thermal 31 | 3 28 . . . . . Explosive 3 | . 1 2 . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 6 | 4 6 3 . 2 . . Robot Miss Streak 3 | 2 3 1 . 2 . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 45 | 4 31 2 . 8 . . Core Hits 25 | 1 17 3 . 4 . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 900 | 42 624 165 . 69 . . Guns 230 | 42 104 15 . 69 . . Cannons 395 | . 395 . . . . . Explosions 275 | . 125 150 . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 205 | 17 104 15 . 69 . . Thermal 420 | 25 395 . . . . . Explosive 275 | . 125 150 . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . 1 1 . . . . Average Corruption 1 | . 1 1 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . 4 1 . . . . Message Errors 1 | . 1 . . . . . Matter Fused 1 | . 1 . . . . . Data Loss (minor) 1 | . 1 . . . . . Misfires 1 | . . 1 . . . . Weapon Failures 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 45 | . 12 33 . . . . Projectiles 2 | . 2 . . . . . Explosions 43 | . 10 33 . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 396 | 50 396 8 . 6 . 8 Average Temperature 112 | 26 124 4 . 4 . 6 Received Heat Transfer 147 | . 105 . . . . 42 Effects 1 | . 1 . . . . . Interference 1 | . 1 . . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . 2 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 2 . . . . . Heat Transferred 777 | 74 703 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 95 | 5 92 95 25 23 . . Initial 25 | . . 24 25 5 . . Average 38 | . 48 70 21 7 . . Influence Increases 454 | 5 330 81 . 38 . . Destroy 0b10 Robot/C 320 | . 240 60 . 20 . . Destroy 0b10 Robot/NC 10 | 5 5 . . . . . Destroy Leader 50 | . 40 10 . . . . Successful Hack 36 | . 18 . . 18 . . Disable Machine 15 | . 15 . . . . . Destroy Structure 23 | . 12 11 . . . . Influence Decreases 454 | 5 268 78 50 53 . . Entered New Map 88 | . . 38 40 10 . . Time Decay 366 | 5 268 40 10 43 . . Squads Dispatched 4 | . 2 . . 2 . . Investigation 1 | . . . . 1 . . Extermination . | . . . . . . . Reinforcement 2 | . 2 . . . . . Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Distress Signals 3 | . 1 . . 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 39 | . 23 2 1 6 . 7 Peak Tracking Total 9 | . 4 3 2 4 . 9 Tactical Retreats 1 | . . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Traps Triggered 2 | . 1 . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Disabled 2 | . 1 . . . . 1 Max in Single Turn 1 | . 1 . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Accessed 13 | . 6 . . 3 1 3 Terminals 9 | . 6 . . 2 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 55 | . 21 . . 6 3 25 Successful 39 | . 11 . . 2 1 25 Failed 15 | . 9 . . 4 2 . Catastrophic 1 | . 1 . . . . . Database Lockouts 1 | . 1 . . . . . Manual 17 | . 17 . . . . . Terminals 27 | . 21 . . 3 3 . Fabricators . | . . . . . . . Repair Stations 3 | . . . . 3 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 31 | . 4 . . 1 1 25 Record 24 | . . . . . . 24 Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . . . 1 . . Branch Access Points 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Registered Components 1 | . . . . . 1 . Proto ID Catalog 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . 1 . . Scan Component 1 | . . . . 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 7 | . 7 . . . . . Terminals 7 | . 7 . . . . . Botnet 2 | . 2 . . . . . Skim 5 | . 5 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 5 . . 3 1 . Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Active Infowar (turns) 1251 | 25 444 91 28 134 53 476 Sensors 36 | . . . 27 9 . . Terrain 16 | . 16 . . . . . Structural 164 | . . . . . . 164 Seismic 1071 | 25 428 91 28 134 53 312 Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Turns Passed 1567 | 83 702 91 28 134 53 476 Spaces Moved 2566 | 61 546 200 72 247 91 1349 Core 4 | 2 2 . . . . . Treads 2 | 2 . . . . . . Legs . | . . . . . . . Wheels 445 | 57 388 . . . . . Hover . | . . . . . . . Flight 2115 | . 156 200 72 247 91 1349 Fastest Speed 34 | 50 37 37 34 34 34 34 Average Speed 46 | 94 86 37 34 34 34 34 Slowest Speed 300 | 160 300 37 34 34 34 34 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . 1 . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 5 90 50 8 34 14 78 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . . . . . . 4 Known Exits Taken 2 | . 1 . 1 . . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . Scrap Searched 3 | . . . . . . 3 Spaces Dug . | . . . . . . . Terrain Destroyed 27 | . 11 16 . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 27 | . 11 16 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Total 2841 | 77 717 212 74 284 112 1365 Wait 141 | . 99 . . 17 20 5 Move 2558 | 60 543 199 71 246 90 1349 Hop 1 | . 1 . . . . . Pick Up 22 | 6 8 2 . 3 1 2 Fast Attach 12 | 7 4 . . . . 1 Attach 3 | . . . 3 . . . Detach 3 | . 2 . . . . 1 Swap 25 | 1 16 3 . 3 . 2 Drop 21 | . 12 3 . 1 1 4 Fire 54 | 3 32 5 . 14 . . Melee 1 | . . . . . . 1 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -9/Materials (discovered 2 exits: *Sto x2) -9/Storage -9/Recycling -9/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 13) 339 | -10/Materials | Discovered new exit (range 16) 355 | -10/Materials | Build established: Mutant 494 | -10/Materials | Central database locked down 519 | -10/Materials | Discovered new exit (range 16) 739 | -10/Materials | Identified exit to Mines 749 | -10/Materials | Discovered new exit (range 16) 786 | -10/Materials | Entered Mines 841 | -10/Mines | Assembled infested the area 857 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 858 | -10/Mines | Found Prototype Device 867 | -10/Mines | Discovered new exit (range 7) 877 | -10/Mines | Entered Materials 877 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 878 | -9/Materials | Identified exit to Storage 878 | -9/Materials | Identified Exp. Sensor Array 892 | -9/Materials | Discovered exit to Storage (range 13) 905 | -9/Materials | Entered Storage 929 | -9/Storage | Met 01-MTF 960 | -9/Storage | Discovered new exit (range 3) 1017 | -9/Storage | Garrison activated, responded to threat 1039 | -9/Storage | Entered Recycling 1039 | -9/Recycling | Accompanied by 1 ally (01-MTF) 1057 | -9/Recycling | Scanned before Scraplab entrance 1073 | -9/Recycling | Found Prototype Energy Gun 1079 | -9/Recycling | Entered Scraplab 1089 | -9/Recycling | Discovered new exit (range 3) 1092 | -9/Recycling | Entered Scraptown 1092 | -9/Scraptown | Identified 01-MTF's Shockpuncher 1170 | -9/Scraptown | Discovered new exit (range 11) 1186 | -9/Scraptown | Visited Symbiants 1193 | -9/Scraptown | Visited Red Mages 1198 | -9/Scraptown | Visited TADAMA 1202 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1208 | -9/Scraptown | Visited Awakened 1217 | -9/Scraptown | Visited Cave Peace 1233 | -9/Scraptown | Visited Cyclists 1238 | -9/Scraptown | Visited Shadow of the Wyrm 1251 | -9/Scraptown | Visited UFD Registry 1251 | -9/Scraptown | Registered with UFD as "Dualbucket" 1264 | -9/Scraptown | Visited Curators Association 1276 | -9/Scraptown | Visited DA-N13 Charitable Foundation 1281 | -9/Scraptown | Found DCF Scrap (31 items) 1289 | -9/Scraptown | Visited Scrapoid Pod Storage 1300 | -9/Scraptown | Visited Infowarlord's Domain 1306 | -9/Scraptown | Visited Derelict Rescue Squad 1310 | -9/Scraptown | Visited Junk Cannon Lab 1332 | -9/Scraptown | Visited Science Guys 1347 | -9/Scraptown | Visited Cartography Club 1382 | -9/Scraptown | Build established: Scavenger-Mutant 1382 | -9/Scraptown | Learned location of Zion (-7) 1382 | -9/Scraptown | Learned location of Hub_04(d) (-5) 1382 | -9/Scraptown | Learned location of Armory (-3) 1382 | -9/Scraptown | Learned location of Testing (-2) 1382 | -9/Scraptown | Learned 8 Materials zone layouts 1382 | -9/Scraptown | Learned 8 Research zone layouts 1382 | -9/Scraptown | Learned 8 Access zone layouts 1382 | -9/Scraptown | Learned 4 Recycling zone layouts 1382 | -9/Scraptown | Learned 20 Lower Caves zone layouts 1382 | -9/Scraptown | Learned 12 Upper Caves zone layouts 1382 | -9/Scraptown | Learned location of 1 exit from Upper Caves 1382 | -9/Scraptown | Learned location of 2 exits from Upper Caves 1404 | -9/Scraptown | Found Deep Structural Scanner 1452 | -9/Scraptown | Discovered new exit (range 10) 1497 | -9/Scraptown | Found Exp. Sensor Array 1523 | -9/Scraptown | Met Optimus 1523 | -9/Scraptown | Accepted into 0bPrime 1556 | -9/Scraptown | Attacked by Scraptown defenders 1560 | -9/Scraptown | Found PL-3XN's Ring of Power 1568 | -9/Scraptown | Self-destructed Last Messages --------------- through 0b10 and toted it back here for analysis, but Scientists claim it's a piece of something larger and of little value on its own. 01556_ Enclosure breached. 01556_ ANNOUNCEMENT: Intruder alert! Defend Scraptown! 01557_ Autobeam Turret pops up from the ground. 01560_ Acquired PL-3XN's Ring of Power. 01565_ Machine disabled. 01566_ Optimus: "My trust in you was sorely misplaced, Dualbucket!" 01566_ Machine disabled. 01566_ Penetrated by Slug. 01566_ Lgt. Ion Engine destroyed. 01567_ 9T-9FK(j): "Prepare to be scrapped, Dualbucket!" 01567_ Machine disabled. 01568_ FY-66N(j): "Scraptown was peaceful until you arrived!" 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"### | | ?? ??????""##" "### ##[!=##""""""" ### | | ???????????""###"" ""#### ##***############# | | ???????????""###&" "=##############""""""""### | | ???????????""###"" ""##############" ### | | ???????????""##" """ "#############""" ### | | ???????????####### " ################""??????### | | ???????????##### #"###"# #####?????????????????### | | ???????????###################???????????????????? | | ???????????###################???????????????????? | | ?????????????? ##"""##??????????????????????? | | ??????????????""""" ## ""##??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RapidStrikeMegatreads Manual? 0 Play Time 00:30:24 Cumulative 56.9 hours Start 2025.09.16 @ 02:07:58 End 2025.09.16 @ 02:37:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 33 Achievement% 31 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 524f43ed-5e0b-4c69-a083-ba2490d8d6bd