Cogmind - Beta 15 *** ADVENTURER MODE // 2025.08.10 @ 16:33:01 Player: Frisko Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (1016) 1016 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2821 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 287/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Huge Storage Unit Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Improved Ion Engine Deuterium Engine Light Nuclear Core Heat Sink Hardlight Generator Hardlight Generator Improved Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit Terrain Scanner > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle Improved Datajack > --- INVENTORY -------- Deuterium Engine Heat Sink Hardlight Generator Hardlight Generator Assault Rifle [Rating: 21] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Visual Processing Unit Device Terrain Scanner Storage Huge Storage Unit Processor Visual Processing Unit Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon 1 | . . 1 . Parts Attached 33 | 4 5 13 11 Power 5 | . 1 2 2 Engine 5 | . 1 2 2 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . 4 2 Treads . | . . . . Leg 4 | . . 2 2 Wheel 4 | 2 . 2 . Hover . | . . . . Flight . | . . . . Utility 5 | 1 2 2 . Device 1 | . 1 . . Storage 3 | 1 1 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 15 | 1 2 5 7 Energy Gun 4 | 1 1 2 . Energy Cannon . | . . . . Ballistic Gun 7 | . 1 3 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 4 | . . . 4 Unidentified Prototypes . | . . . . Parts Lost 24 | . 1 6 17 Power 3 | . . . 3 Propulsion 8 | . . 4 4 Utility 1 | . . . 1 Weapon 12 | . 1 2 9 Highest Loss Streak 12 | . 1 4 12 To Critical Strikes . | . . . . Average Backups 7 | 3 6 7 6 Power 2 | 1 1 2 2 Propulsion 1 | . 4 1 . Utility 2 | . . 3 3 Weapon 1 | 1 1 . . Tool/Special . | . . . . Unused Backups 9 | . 1 2 6 Power 5 | . . 2 3 Propulsion . | . . . . Utility 3 | . . . 3 Weapon 1 | . 1 . . Tool/Special . | . . . . Average Slot Usage (%) 84 | . 82 91 78 Engine 11 | . 10 10 13 Leg 11 | . . 12 16 Wheel 10 | . 28 12 . Device 4 | . 4 2 6 Storage 10 | . 14 11 9 Processor 7 | . . 8 9 Energy Gun 9 | . 13 10 5 Ballistic Gun 16 | . 10 21 12 Special Melee Weapon 2 | . . . 5 Peak Build Rating 21 | 4 8 17 21 Average Rating 13 | 3 6 13 16 On Entrance 6 | . 4 8 14 Naked Turns . | . . . . Heaviest Build 106 | 7 31 97 106 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 31 | . 1 4 31 Average Overweight (x) 1 | . . 1 5 Largest Inventory Capacity 25 | 8 15 25 25 Average Capacity 18 | 7 9 18 25 Most Carried 12 | 8 8 12 11 Average Carried 7 | 4 6 7 6 Final Capacity 25 | 8 15 25 25 Final Carried 8 | 8 6 7 7 Class Distribution -------------------- 38% | Mutant 32% | Skirmisher 15% | Scavenger-Mutant 12% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 907 | 240 78 380 209 Remotely . | . . . . Salvage Created 1254 | 13 178 527 536 Parts 67 | 3 5 37 22 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 27 | . 3 13 11 Guns 27 | . 3 13 11 Classes Destroyed 6 | 1 2 2 1 Tunneler 1 | 1 . . . Recycler 1 | . . . 1 Watcher 4 | . 1 2 1 Swarmer 7 | . . 4 3 Grunt 14 | . 3 5 6 Sentry 6 | . . 4 2 Best Kill Streak 4 | 1 3 4 3 Combat Bots Only 4 | . 3 4 3 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging 1 | . . 1 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 312 | . 20 96 196 Missed 71 | . 4 21 46 Hits 241 | . 16 75 150 Projectile 241 | . 16 75 150 Critical Strikes 7 | . 1 1 5 Damage Taken 2643 | . 171 697 1775 Core 758 | . 20 178 560 Absorbed by Shields . | . . . . Ignored by Resistances 762 | . 51 209 502 Core Remaining (%) 82 | 100 92 55 . Volleys Fired 99 | 2 12 36 49 Largest 3 | 1 2 3 3 Hottest 125 | 40 60 125 99 Shots Fired 219 | 2 24 93 100 Gun 219 | 2 24 93 100 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 130 | . 12 60 58 Thermal 75 | . . 33 42 Explosive . | . . . . Electromagnetic 14 | 2 12 . . Robot Hit Streak 18 | 1 17 18 17 Robot Miss Streak 2 | 1 1 2 2 Penetration Max . | . . . . Secondary Targets 7 | . 1 2 4 Max Gunslinging Chain 2 | . 1 1 2 Shots Hit Robots 172 | 1 21 70 80 Core Hits 61 | 1 7 24 29 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . 3 1 Burn 4 | . . 3 1 Melee Attacks 1 | . . . 1 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2191 | 13 284 723 1171 Guns 2188 | 13 284 720 1171 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 3 | . . 3 . Kinetic 1218 | . 129 450 639 Thermal 802 | . . 270 532 Explosive . | . . . . Electromagnetic 168 | 13 155 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . 2 . . Message Errors 2 | . 2 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 2 | . . 2 . Kicked 2 | . . 2 . Crushed . | . . . . Highest Temperature 566 | . 108 566 327 Average Temperature 130 | . 60 186 101 Received Heat Transfer 1551 | . 126 273 1152 Effects 13 | . . 12 1 Shutdowns 3 | . . 3 . Interference 3 | . . 2 1 Matter Decay 2 | . . 2 . Short Circuit 1 | . . 1 . Damage (minor) 4 | . . 4 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . . 3 Heat Transferred 2333 | . . 890 1443 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 91 | 5 70 87 91 Initial . | . . . . Average 31 | . 17 30 42 Influence Increases 874 | 5 108 374 387 Destroy 0b10 Robot/C 540 | . 60 260 220 Destroy 0b10 Robot/NC 30 | 5 5 10 10 Destroy Leader 148 | . 22 74 52 Trap Triggered on 0b10 20 | . . . 20 Successful Hack 33 | . 20 13 . Disable Machine 9 | . . . 9 Destroy Structure 4 | . 1 2 1 Lose Combat Pursuer 90 | . . 15 75 Influence Decreases 874 | 5 108 374 387 Time Decay 707 | 5 98 314 290 Lost Part 167 | . 10 60 97 Squads Dispatched 8 | . 1 2 5 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 2 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 4 19 23 Peak Tracking Total 6 | . 3 6 6 Tactical Retreats 6 | . . 1 5 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts 28 | . . . 28 Triggered . | . . . . Disarmed . | . . . . Reprogrammed 4 | . . . 4 Reused 2 | . . . 2 Traps Extracted . | . . . . Installed . | . . . . Triggered 2 | . . . 2 Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 5 2 1 Terminals 8 | . 5 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 33 | . 17 12 4 Successful 17 | . 8 8 1 Failed 16 | . 9 4 3 Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 33 | . 17 12 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 17 | . 8 8 1 Record 2 | . 1 . 1 Prototype ID Bank 1 | . 1 . . Level Access Points 1 | . 1 . . Branch Access Points 1 | . . 1 . Emergency Access Points 2 | . 1 1 . Terminal Index 1 | . 1 . . Alert Level 1 | . . 1 . Locate Traps 1 | . . 1 . Dispatch Records 2 | . 1 1 . Maintenance Status 1 | . . 1 . Hauler Manifests 1 | . 1 . . Registered Components 1 | . . 1 . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 4 2 1 Full Trace Events 4 | . 2 1 1 Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat 1 | . . . 1 Combat . | . . . . Robot Hacks Applied 1 | . . . 1 parse_system 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1508 | . 120 680 708 Optics 1225 | . . 517 708 Terrain 784 | . 120 163 501 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1927 | 63 348 808 708 Spaces Moved 843 | 53 305 392 93 Core 5 | 2 . . 3 Treads . | . . . . Legs 246 | . . 156 90 Wheels 592 | 51 305 236 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 330 Average Speed 168 | 78 84 166 498 Slowest Speed 1600 | 80 95 400 1600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 4 48 37 10 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1169 | 72 370 483 244 Wait 108 | . 44 16 48 Move 840 | 52 304 391 93 Hop . | . . . . Pick Up 42 | 13 3 15 11 Fast Attach 1 | . 1 . . Attach 29 | 4 3 10 12 Detach 3 | . . 2 1 Swap 6 | . 1 4 1 Drop 10 | 1 2 7 . Fire 99 | 2 12 36 49 Melee 1 | . . . 1 Ram . | . . . . Kick 2 | . . 2 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 28 | . . . 28 Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Met a group of wandering Federalists 299 | -10/Materials | Discovered new exit (range 14) 313 | -10/Materials | Build established: Mutant 328 | -10/Materials | Identified exit to Materials 412 | -10/Materials | Entered another Materials area 412 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 667 | -9/Materials | Identified exit to Mines 777 | -9/Materials | Lost 4 parts (3n1w) 984 | -9/Materials | Discovered new exit (range 17) 1138 | -9/Materials | Build established: Skirmisher 1220 | -9/Materials | Entered another Materials area 1220 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1445 | -8/Materials | Garrison activated, responded to threat 1814 | -8/Materials | Build established: Scavenger-Mutant 1903 | -8/Materials | Core integrity fell below 50% 1921 | -8/Materials | Core integrity fell below 20% 1928 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- >>parse_system Reading system data... 01831_ Hvy. Assault Rifle destroyed. 01833_ Assault Rifle destroyed. 01833_ Deuterium Engine destroyed. 01840_ Aluminum Leg destroyed. 01855_ Attempting to reprogram Blade Trap. 01867_ Imp. Datajack destroyed. 01868_ Aluminum Leg destroyed. 01883_ G-47 Trooper triggered Blade Trap. 01883_ Massive razor-sharp blades shoot up from within the floor. 01883_ Aluminum Leg severed. 01885_ Shotgun destroyed. 01887_ Deuterium Engine destroyed. 01891_ Terrain Scanner destroyed. 01893_ G-50 Soldier destroyed. 01905_ Critical hit (Burn: +37). 01908_ Imp. Datajack destroyed. 01908_ Shotgun destroyed. 01915_ Critical hit (Burn: +37). 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