Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.17 @ 02:06:40 Player: cel Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (862) 862 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3027 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 130/300 Energy 100/100 System Corruption 0% Temperature Hot (229) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Terrain Scan Processor > --- WEAPON (2) ------- Flak Cannon > --- INVENTORY (5) ---- Aluminum Leg Wheel Wheel Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating Insulated Plating > --- WEAPON ----------- Minigun Grenade Launcher > --- INVENTORY -------- Light Ion Engine Wheel Wheel Improved Terrain Scan Processor Insulated Plating Medium Laser Light Assault Rifle [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Hardened Light Armor Plating Storage Small Storage Unit Processor Improved Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 21 | 6 4 . 1 . 10 Power 3 | 1 . . . . 2 Engine 3 | 1 . . . . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 1 . 1 . 3 Treads . | . . . . . . Leg 7 | 2 1 . 1 . 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 2 . . . 3 Device . | . . . . . . Storage 1 | 1 . . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 4 | . 2 . . . 2 Artifact . | . . . . . . Weapon 5 | 2 1 . . . 2 Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . . . . 1 Ballistic Cannon 1 | . . . . . 1 Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 17 | . . . . 1 16 Power 3 | . . . . 1 2 Propulsion 5 | . . . . . 5 Utility 5 | . . . . . 5 Weapon 4 | . . . . . 4 Highest Loss Streak 15 | . . . . 1 15 To Critical Strikes . | . . . . . . Average Backups 6 | 2 6 8 6 8 6 Power 1 | . 1 2 2 2 1 Propulsion 3 | 1 3 4 3 3 2 Utility . | . . 1 . 2 1 Weapon 1 | . 1 1 1 1 1 Tool/Special . | . . . . . . Unused Backups 4 | . 2 . . . 2 Power . | . . . . . . Propulsion 3 | . 1 . . . 2 Utility . | . . . . . . Weapon 1 | . 1 . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 92 | . 93 100 99 94 82 Engine 10 | . 14 14 11 5 6 Leg 29 | . 28 28 33 33 29 Storage 11 | . 14 14 11 11 7 Protection 16 | . 8 14 21 22 20 Energy Gun 1 | . 2 . . . 2 Ballistic Gun 11 | . 14 14 11 11 9 Launcher 9 | . 11 14 11 11 3 Peak Build Rating 18 | 6 8 8 12 12 18 Average Rating 10 | 3 7 8 11 11 15 On Entrance 7 | . 6 8 8 12 11 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 29 | 13 19 19 24 24 29 Greatest Support 40 | 20 20 20 30 30 40 Greatest Overweight (x) 2 | . . . . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 4 8 8 8 8 8 Average Carried 6 | 3 6 8 6 8 6 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 4 8 8 8 8 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 634 | 191 174 . 120 . 149 Remotely . | . . . . . . Salvage Created 784 | . 358 . 82 45 299 Parts 63 | . 30 . 12 1 20 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 24 | . 9 . 5 3 7 Guns 8 | . 2 . 1 . 5 Cannons 2 | . . . . . 2 AOE 14 | . 7 . 4 3 . Classes Destroyed 9 | . 7 . . . 2 Worker 2 | . 2 . . . . Builder 2 | . 1 . 1 . . Tunneler 1 | . . . . . 1 Recycler 1 | . 1 . . . . Operator 1 | . 1 . . . . Watcher 2 | . 1 . . . 1 Swarmer 8 | . 3 . 3 . 2 Grunt 15 | . 6 . 2 3 4 Brawler 1 | . . . . . 1 Best Kill Streak 9 | . 9 . 6 3 5 Combat Bots Only 7 | . 7 . 5 3 5 Max Kills in Single Turn 3 | . 3 . 2 1 1 Gunslinging . | . . . . . . Exploded 2 | . 2 . 2 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 223 | . 31 4 5 16 167 Missed 47 | . 11 2 2 4 28 Hits 176 | . 20 2 3 12 139 Projectile 176 | . 20 2 3 12 139 Critical Strikes 8 | . 1 . . . 7 Damage Taken 2481 | . 239 16 33 212 1981 Core 594 | . 30 . . 6 558 Absorbed by Shields . | . . . . . . Core Remaining (%) 95 | 100 . 88 . 98 . Volleys Fired 58 | . 13 . 5 5 35 Largest 2 | . 2 . 2 2 2 Hottest 75 | . 70 . 50 50 75 Shots Fired 96 | . 25 . 9 10 52 Gun 66 | . 14 . 5 5 42 Cannon 7 | . . . . . 7 Launcher 23 | . 11 . 4 5 3 Special . | . . . . . . Kinetic 65 | . 13 . 5 5 42 Thermal 8 | . 1 . . . 7 Explosive 23 | . 11 . 4 5 3 Electromagnetic . | . . . . . . Robot Hit Streak 6 | . 6 . 4 4 4 Robot Miss Streak 5 | . 2 . 2 2 5 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . . 2 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 56 | . 15 . 5 7 29 Core Hits 65 | . 20 . 12 7 26 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Burn 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1832 | . 684 . 263 359 526 Guns 422 | . 82 . 22 21 297 Cannons 116 | . . . . . 116 Explosions 1281 | . 602 . 241 338 100 Melee . | . . . . . . Ramming 13 | . . . . . 13 Kinetic 476 | . 70 . 22 21 363 Thermal 128 | . 12 . . 66 50 Explosive 1215 | . 602 . 241 272 100 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 4 | . 3 . . . 1 Projectiles . | . . . . . . Explosions 4 | . 3 . . . 1 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 126 | . 49 . . 42 35 Shots 9 | . 4 . . 3 2 Rammed 6 | . . . . . 6 Targets Rammed 9 | . . . . . 9 Kicked 3 | . . . . . 3 Crushed . | . . . . . . Highest Temperature 503 | . 98 . 53 128 503 Average Temperature 194 | . 34 . 28 68 273 Received Heat Transfer 1182 | . 63 . 9 93 1017 Effects 15 | . . . . . 15 Shutdowns 3 | . . . . . 3 Energy Bleed 1 | . . . . . 1 Interference 2 | . . . . . 2 Matter Decay 2 | . . . . . 2 Short Circuit 2 | . . . . . 2 Damage (major) 5 | . . . . . 5 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 359 | . 37 . . 100 222 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level 1 | . 1 . . . . Low Security (%) 88 | 100 52 100 100 100 100 Level 1 11 | . 47 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 304 | . 304 106 136 135 111 Initial 106 | . . 106 13 40 48 Average 77 | . 149 71 63 106 39 Influence Increases 808 | . 354 . 146 105 203 Destroy 0b10 Robot/C 480 | . 180 . 100 60 140 Destroy 0b10 Robot/NC 45 | . 30 . 5 . 10 Destroy Leader 84 | . 42 . 20 10 12 Disable Machine 75 | . 45 . . 15 15 Destroy Structure 124 | . 57 . 21 20 26 Influence Decreases 788 | . 80 238 76 86 308 Entered New Map 334 | . . 168 23 66 77 Time Decay 313 | . 80 70 53 10 100 Lost Part 141 | . . . . 10 131 Squads Dispatched 1 | . 1 . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 2 | . 1 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 42 | . 11 3 6 3 19 Peak Tracking Total 15 | . 6 3 4 2 15 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 5 | . 3 . . 1 1 Max in Single Turn 1 | . 1 . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 749 | 49 187 155 121 29 208 Spaces Moved 444 | 35 116 124 82 13 74 Core 13 | 8 . . . . 5 Treads . | . . . . . . Legs 431 | 27 116 124 82 13 69 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 118 | 104 120 120 120 120 116 Slowest Speed 150 | 120 120 120 120 120 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 4 34 40 17 8 12 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 139 | . 52 . 22 41 24 Melee . | . . . . . . Projectile . | . . . . . . AOE 139 | . 52 . 22 41 24 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 573 | 44 141 130 96 17 145 Wait 22 | . . 7 6 . 9 Move 439 | 34 115 123 81 12 74 Hop . | . . . . . . Pick Up 15 | 4 6 . 2 . 3 Fast Attach 7 | 6 1 . . . . Attach 12 | . . . 2 . 10 Detach . | . . . . . . Swap 8 | . 3 . . . 5 Drop 3 | . 3 . . . . Fire 58 | . 13 . 5 5 35 Melee . | . . . . . . Ram 6 | . . . . . 6 Kick 3 | . . . . . 3 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: Mat x2 / [*Min]) -9/Mines -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Destroyed 7 combat bots 219 | -10/Materials | Discovered new exit (range 16) 237 | -10/Materials | Entered Mines 296 | -10/Mines | Met a Derelict bent on vengeance 301 | -10/Mines | Build established: Mutant 306 | -10/Mines | Learned location of Storage (-8) 388 | -10/Mines | Learned 4 Materials zone layouts 388 | -10/Mines | Discovered new exit (range 3) 392 | -10/Mines | Entered Materials 392 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 393 | -9/Materials | Identified exit to Materials 488 | -9/Materials | Discovered new exit (range 16) 513 | -9/Materials | Entered Mines 519 | -9/Mines | Discovered exit to Materials (range 11) 542 | -9/Mines | Entered Materials 542 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 726 | -8/Materials | Core integrity fell below 50% 731 | -8/Materials | Core integrity fell below 20% 750 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Critical hit (Burn: +37). Broken Minigun destroyed. Slammed into Y-45 Defender. Acquired 19 matter. Slammed into Y-45 Defender. Slammed into G-47 Trooper. Critical hit (Burn: +37). Overheating: Sml. Storage Unit damaged (-17). Slammed into G-47 Trooper. Destabilizing: Core damaged (-16). Sml. Storage Unit destroyed. R-06 Scavenger collects Imp. Heat Sink. Acquired Flak Cannon. G-47 Trooper destroyed. Critical hit (Burn: +37). R-06 Scavenger collects Aluminum Leg. G-47 Trooper destroyed. R-06 Scavenger collects Aluminum Leg. Lgt. Ion Engine destroyed. R-06 Scavenger collects Imp. Heat Sink. Map ----- +----------------------------------------------------+ | = """ ?# """ # #??????????????????????? | | """ ## """ # #??????????????????????? | | ? """ # #??????????????????????? | | ##+# #### #####+#####???????????????????? | | # #???????????????????? | | | # #???????????????????? | | !%%* + #???????????????????? | | ## # ### # #???????????????????? | | ???## ####### """ """ #???????????????????? | | ????? ??????# """ """ #???????????????????? | | ???? ???????## """ """ #???????????????????? | | ???# ?????????# # #???????????????????? | | ???# ??????????# ###########???????????????????? | | ???#???????????# ########??????????????????????? | | ???????????????# # #??????????????????????? | | ???????????????# # """ #??????????????????????? | | ???????????????# # """ !#??????????????????????? | | ???????????????# # " " #??????????????????????? | | ???????????????# # % #??????????????????????? | | ?????????####### # % #??????????????????????? | | ?????????# ###Y#########?????????????????? | | ?????????# ^ % a ??????????? | | ?????????# r ######?????????????????? | | ?????????# r #??????????????????????? | | ?????????# """ """ ! #??????????????????????? | | ?????????# """ """ ]@#??????????????????????? | | ?????????# """ """ #??????????????????????? | | ????????? s #??????????????????????? | | ??????????? r #??????????????????????? | | ?????????? a #??????????????????????? | | ??????????#+########### #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Armor Coverage 450 Resistance: EM 15 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AngularSurveybotDoublenader Manual? 0 Play Time 00:11:19 Cumulative 32.6 hours Start 2026.09.17 @ 01:56:05 End 2026.09.17 @ 02:06:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 46545caa-c7df-46bb-9c47-b29f759dd457