Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.01 @ 10:29:00 Player: welikiq Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (40) 200 Value Destroyed (871) 871 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1991 Bonus ------- None Cogmind --------- Core Integrity 206/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Aluminum Leg > --- UTILITY (4) ------ Heat Sink Small Storage Unit Signal Interpreter > --- WEAPON (2) ------- Beam Cannon > --- INVENTORY (8) ---- Nuclear Core Aluminum Leg Cooling System Sensor Array Seismic Detector Improved Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Cooling System Small Storage Unit Signal Interpreter Seismic Detector > --- WEAPON ----------- Beam Cannon Beam Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Aluminum Leg Heat Sink Sensor Array Light Armor Plating Datajack Mining Laser [Rating: 12] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Beam Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 34 | 8 9 17 Power 5 | 1 1 3 Engine 4 | 1 1 2 Core 1 | . . 1 Reactor . | . . . Propulsion 7 | 2 . 5 Treads 3 | . . 3 Leg 4 | 2 . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 12 | 2 3 7 Device 6 | 1 1 4 Storage 1 | 1 . . Processor 3 | . 2 1 Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 10 | 3 5 2 Energy Gun 1 | 1 . . Energy Cannon 5 | . 4 1 Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes 1 | . . 1 Parts Lost 7 | . . 7 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon 2 | . . 2 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups 5 | . 5 5 Power 1 | . 1 1 Propulsion . | . . . Utility 1 | . 1 1 Weapon 1 | . 2 1 Tool/Special . | . . . Unused Backups 8 | . 1 7 Power 3 | . . 3 Propulsion 2 | . . 2 Utility 2 | . 1 1 Weapon . | . . . Tool/Special 1 | . . 1 Average Slot Usage (%) 88 | . 88 88 Engine 11 | . 14 9 Treads 3 | . . 7 Leg 12 | . 17 6 Device 13 | . 9 18 Storage 12 | . 14 11 Processor 8 | . 4 11 Energy Gun 1 | . 2 . Energy Cannon 20 | . 20 20 Ballistic Gun 1 | . 3 . Special Weapon 1 | . 1 . Peak Build Rating 12 | 7 9 12 Average Rating 8 | 5 8 9 On Entrance 5 | . 7 8 Avg Prop Armor Cover (%) 12 | . 13 11 Naked Turns . | . . . Heaviest Build 22 | 14 20 22 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 6 | . 6 6 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 1 8 8 Average Carried 5 | . 5 5 Final Capacity 8 | 8 8 8 Final Carried 7 | 1 7 6 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 736 | 286 160 290 Remotely . | . . . Salvage Created 1478 | 43 443 992 Parts 81 | 8 23 50 Haulers Intercepted 4 | . 2 2 Recyclers Shooed 4 | . . 4 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 23 | . 12 11 Guns 1 | . 1 . Cannons 20 | . 10 10 Classes Destroyed 9 | 1 5 3 Worker 1 | . 1 . Tunneler 2 | 2 . . Hauler 4 | . 2 2 Recycler 4 | . . 4 Operator 1 | . . 1 Watcher 5 | . 2 3 Swarmer 6 | . 6 . Grunt 13 | . 6 7 Sentry 4 | . . 4 Best Kill Streak 5 | 1 3 5 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 174 | . 74 100 Missed 40 | . 18 22 Hits 134 | . 56 78 Projectile 134 | . 56 78 Critical Strikes 3 | . 1 2 Damage Taken 1646 | . 677 969 Core 421 | . 227 194 Absorbed by Shields . | . . . Regen/Repaired (Parts) 75 | . 75 . Core Remaining (%) 54 | 100 9 . Volleys Fired 116 | 2 60 54 Largest 2 | 2 2 2 Hottest 160 | 60 160 160 Shots Fired 209 | 4 106 99 Gun 24 | 4 20 . Cannon 166 | . 69 97 Launcher . | . . . Special 19 | . 17 2 Kinetic 12 | 2 10 . Thermal 197 | 2 96 99 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | 3 5 8 Robot Miss Streak 4 | . 4 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 113 | 3 54 56 Core Hits 47 | 2 18 27 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Meltdown 1 | . . 1 Melee Attacks 1 | . . 1 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . . 1 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1980 | 35 916 1029 Guns 177 | 35 142 . Cannons 1645 | . 649 996 Explosions . | . . . Melee . | . . . Ramming 38 | . 5 33 Kinetic 100 | 15 85 . Thermal 1842 | 20 826 996 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 19 | . 14 5 Projectiles 19 | . 14 5 Explosions . | . . . Melee . | . . . Knockbacks 1 | . . 1 Impact 1 | . . 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . . 1 Targets Rammed 20 | . 2 18 Kicked 19 | . 2 17 Crushed . | . . . Highest Temperature 655 | . 655 351 Average Temperature 116 | . 127 102 Received Heat Transfer 702 | . 213 489 Effects 18 | . 13 5 Shutdowns 3 | . 3 . Interference 6 | . 3 3 Matter Decay 1 | . . 1 Short Circuit 3 | . 2 1 Damage (minor) 1 | . 1 . Damage (major) 2 | . 2 . Damage (core) 2 | . 2 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 2 | . 1 1 Combat Hostiles 2 | . 1 1 Parts Melted 7 | . 1 6 Heat Transferred 3903 | 50 1744 2109 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . 1 . Low Security (%) 96 | 100 92 100 Level 1 3 | . 7 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 257 | 5 257 125 Initial 105 | . . 105 Average 42 | 1 51 36 Influence Increases 940 | 10 533 397 Destroy 0b10 Robot/C 460 | . 240 220 Destroy 0b10 Robot/NC 85 | 10 25 50 Destroy Leader 138 | . 58 80 Successful Hack 3 | . 3 . Disable Machine 30 | . 15 15 Destroy Structure 14 | . 12 2 Lose Combat Pursuer 210 | . 180 30 Influence Decreases 853 | 10 282 561 Entered New Map 146 | . . 146 Time Decay 637 | 10 282 345 Lost Part 70 | . . 70 Squads Dispatched 4 | . 2 2 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 10 | . 5 5 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 53 | . 29 24 Peak Tracking Total 7 | . 7 5 Tactical Retreats 7 | . 5 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 2 1 Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 3 1 Successful 4 | . 3 1 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Record 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 1 | . . 1 Retrieve Components 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 36 | . 36 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 9 | . . 9 Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1796 | 24 867 905 Terrain 245 | . . 245 Seismic 1497 | 24 569 904 T.N.C. 368 | . 298 70 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2363 | 94 1153 1116 Spaces Moved 895 | 68 459 368 Core 62 | 11 21 30 Treads 154 | . . 154 Legs 679 | 57 438 184 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 176 | 108 175 190 Slowest Speed 350 | 120 350 350 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 4 72 29 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 9 | . 9 . Terrain Destroyed 11 | . 11 . Melee . | . . . Projectile 11 | . 11 . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1407 | 80 661 666 Wait 284 | 2 112 170 Move 893 | 67 458 368 Hop . | . . . Pick Up 22 | 1 8 13 Fast Attach 12 | 7 2 3 Attach 4 | . . 4 Detach . | . . . Swap 34 | 1 13 20 Drop 21 | . 6 15 Fire 116 | 2 60 54 Melee 1 | . . 1 Ram . | . . . Kick 19 | . 2 17 Crush 1 | . . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 14) 303 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 16) 400 | -10/Materials | Core integrity fell below 50% 521 | -10/Materials | Repaired Broken Aluminum Leg 567 | -10/Materials | Discovered new exit (range 15) 687 | -10/Materials | Discovered new exit (range 13) 941 | -10/Materials | Discovered new exit (range 13) 1162 | -10/Materials | Core integrity fell below 20% 1239 | -10/Materials | Identified exit to Materials 1248 | -10/Materials | Entered another Materials area 1248 | -9/Materials | Evolved 2 slots: Utility x2 2364 | -9/Materials | Self-destructed Last Messages --------------- 02304_ M-13 Machinist repairs O-16 Technician Hover Unit. 02306_ Beam Cannon broken. 02306_ Overheating: Short circuit. 02307_ Overheating: Matter decay (-55). 02307_ K-01 Serf collects debris. 02313_ Acquired 30 matter. 02315_ K-01 Serf collects debris. 02315_ Kicked G-34 Mercenary. 02325_ Kicked G-34 Mercenary out of the way. 02327_ Kicked G-34 Mercenary. 02328_ Lgt. Armor Plating destroyed. 02329_ Kicked G-34 Mercenary. 02332_ Kicked G-34 Mercenary out of the way. 02334_ Kicked G-34 Mercenary. 02342_ G-34 Mercenary knocked back. 02344_ Kicked G-34 Mercenary out of the way. 02346_ K-01 Serf cleans the Electrolysis Chamber. 02353_ W-16 Scout sends out distress signal. 02356_ M-13 Machinist repairs G-34 Mercenary. 02358_ Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ??????????????# #??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# +??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# #####??????????????????????????? | | ??????????????# ??????????????????????????? | | ??????????????# ???????????????????????????? | | ??????????????# ????????????????????????????? | | ??????????????# ?????????????????????????????? | | ??????????????+ ??????????????????????????????? | | ??????????????# #???????????????????????+??????? | | ??????????????# #??????????????????? #? ??????? | | ??????????????#|!=#??????????????????? # ???????? | | ????????????# ![#?????????????????? / ????????? | | ????????????#![%#????????????????? #?????????? | | ????????????# ! #???????????????? #?????????? | | ????????????+ *%#?????????####### #?????????? | | ????????????# !#?????????# ???????????? | | # ????????????# #?????????# ?????????????? | | # ???###??????# ########??# ???????????????? | | # ####T######## #**//==#??# #????????????????? | | # # /==#??# #????????????????? | | # ^ # / #??# #????????????????? | | # ^ ^ g # #### g##############???? | | # """ % a g @ m % u ??? | | # ^ """ %#### u % ??? | | # ^ """ #??# = *%==% ??? | | #! #??###############=%k###+######+###???? | | #! === #????????????????#!*%#?? ???????????? | | #!**=*"T" #????????????????# #???" #??????????? | | /%*[[ """ #????????????????# #???? #??????????? | | ##"Y"##### #??????????????? #?????#??????????? | | ##"""#???# #????????????? #????????????????? | | ?#####???# #??????????? """ #????????????????? | | ?????????#%#?????????# """ ####????????????????? | | ?????????# #?????????# """ ????????????????????? | | ?????????# #???????????? ????????????????????? | | ?????????# #???????????? ????????????????????? | | ?????????# #??????????? ????????????????????? | | ?????????# ??????????? = ????????????????????? | | ?????????#+#???????????##### ????????????????????? | | ???????????????????????????# ????????????????????? | | ?????????????????????????????????????????????????? | | ?#???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????#???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 16% | -10/Materials | Broken Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StorageChromionOptics Manual? 0 Play Time 00:22:08 Cumulative 18.4 hours Start 2025.11.01 @ 10:09:29 End 2025.11.01 @ 10:29:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 38x25 Zoom Use 44% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11bb44b5-a896-44ab-b47f-89ce886e2889