Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.26 @ 07:42:21 Player: WazdakkaGutsmek Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (77) 385 Value Destroyed (2559) 2559 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (418) 418 TOTAL SCORE: 5042 Bonus ------- High Alert Combat Kills 418 Cogmind --------- Core Integrity 0/550 Matter 236/300 Energy 150/150 System Corruption 2% Temperature Critical (706) Movement Treading (166) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Improved Treads Armored Treads Armored Treads Armored Treads > --- UTILITY (4) ------ Improved Heat Sink Improved Heat Sink Advanced Heat Sink Large Storage Unit > --- WEAPON (2) ------- Gauss Cannon Gauss Cannon > --- INVENTORY (15) --- Light Treads Light Treads Hardened Heavy Armor Plating Hardened Heavy Armor Plating Improved Spread Laser Gauss Cannon Gauss Cannon Improved Datajack Multitool Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Improved Treads Armored Treads Armored Treads > --- UTILITY ---------- Medium Storage Unit Hardened Heavy Armor Plating Graphene Brace > --- WEAPON ----------- Cooled Pulse Rifle High-powered Shotgun > --- INVENTORY -------- Light Treads Hardened Heavy Armor Plating Hardened Heavy Armor Plating Hardened Heavy Armor Plating Improved Spread Laser High-powered Shotgun Multitool [Rating: 41] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Light Armor Plating Device Advanced Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Gauss Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Special Weapon Multitool Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 76 | . 4 13 59 Power 6 | . 1 2 3 Engine 4 | . 1 2 1 Core 2 | . . . 2 Reactor . | . . . . Propulsion 16 | . 2 2 12 Treads 16 | . 2 2 12 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 21 | . 1 2 18 Device 6 | . . . 6 Storage 2 | . . . 2 Processor . | . . . . Hackware . | . . . . Protection 13 | . 1 2 10 Artifact . | . . . . Weapon 33 | . . 7 26 Energy Gun 7 | . . 2 5 Energy Cannon 2 | . . 1 1 Ballistic Gun 8 | . . 1 7 Ballistic Cannon 10 | . . 3 7 Launcher . | . . . . Special Weapon 6 | . . . 6 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . . 4 Parts Lost 18 | . 1 5 12 Power 6 | . 1 2 3 Propulsion 5 | . . 1 4 Utility 4 | . . 1 3 Weapon 3 | . . 1 2 Highest Loss Streak 4 | . 1 2 4 To Critical Strikes 1 | . . 1 . Average Slot Usage (%) 85 | . 76 95 82 Engine 8 | . 13 11 6 Core 1 | . . . 1 Treads 26 | . 10 27 28 Device 6 | . . . 10 Storage 7 | . 14 7 7 Protection 13 | . 5 20 11 Energy Gun 3 | . . 6 2 Energy Cannon 1 | . . 5 . Ballistic Gun 8 | . 28 8 4 Ballistic Cannon 7 | . . 7 9 Peak Build Rating 41 | . 7 11 41 Average Rating 23 | . 5 10 33 On Entrance 7 | 6 6 7 10 Naked Turns . | . . . . Heaviest Build 64 | 13 16 22 64 Greatest Support 83 | 20 40 40 83 Greatest Overweight (x) 4 | . 4 1 1 Average Overweight (x) . | . 2 . . Largest Inventory Capacity 15 | . 8 8 15 Average Capacity 9 | . 8 6 11 Most Carried 12 | . 8 6 12 Average Carried 7 | . 6 4 8 Final Capacity 15 | 8 8 5 15 Final Carried 11 | 6 4 4 11 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 2488 | 157 79 367 1885 Remotely . | . . . . Salvage Created 2801 | . 208 288 2305 Parts 153 | . 18 15 120 Haulers Intercepted 5 | . 1 . 4 Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 3 | . . 3 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 63 | . 5 8 50 Guns 43 | . 5 5 33 Cannons 18 | . . 3 15 Classes Destroyed 16 | . 4 3 9 Worker 3 | . . . 3 Builder 3 | . . . 3 Hauler 5 | . 1 . 4 Mechanic 1 | . . . 1 Operator 2 | . 1 . 1 Watcher 2 | . . . 2 Swarmer 11 | . 3 1 7 Grunt 29 | . 2 . 27 Duelist 2 | . . . 2 Protector 1 | . . . 1 Sentry 9 | . . 1 8 Specialist 2 | . . . 2 Hunter 1 | . . . 1 Heavy 2 | . . . 2 Artisan 1 | . . 1 . Subdweller 6 | . . 6 . Best Kill Streak 7 | . 2 2 7 Combat Bots Only 5 | . 2 2 5 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 399 | . 34 57 308 Missed 101 | . 5 15 81 Damage Taken 5486 | . 331 847 4308 Core 770 | . 88 128 554 Absorbed by Shields . | . . . . Redirected to Shielding 5 | . . . 5 Core Remaining (%) 56 | 100 . 13 . Volleys Fired 259 | . 29 51 179 Largest 2 | . 2 2 2 Hottest 119 | . 40 119 119 Shots Fired 488 | . 58 85 345 Gun 339 | . 58 57 224 Cannon 147 | . . 28 119 Launcher . | . . . . Special 2 | . . . 2 Kinetic 350 | . 58 56 236 Thermal 138 | . . 29 109 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 22 | . 7 14 22 Robot Miss Streak 7 | . 7 2 6 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 328 | . 28 63 237 Core Hits 143 | . 15 14 114 Critical Kills 2 | . . . 2 Critical Parts Destroyed . | . . . . Critical Strikes 11 | . . . 11 Burn 3 | . . . 3 Meltdown 2 | . . . 2 Blast 6 | . . . 6 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 6732 | . 348 951 5433 Guns 4236 | . 348 459 3429 Cannons 2481 | . . 492 1989 Explosions . | . . . . Melee . | . . . . Ramming 4 | . . . 4 Kinetic 4250 | . 348 455 3447 Thermal 2478 | . . 496 1982 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 49 | . . . 49 Message Errors 16 | . . . 16 Matter Fused 9 | . . . 9 Heat Flow Errors 5 | . . . 5 Energy Discharges 3 | . . . 3 Data Loss (minor) 9 | . . . 9 Data Loss (major) 4 | . . . 4 Misfires 2 | . . . 2 Alerts 1 | . . . 1 Overload Shots 16 | . . . 16 Effects 2 | . . . 2 Heat Surge 2 | . . . 2 Overflow Damage 26 | . . . 26 Projectiles 26 | . . . 26 Explosions . | . . . . Melee . | . . . . Knockbacks 16 | . . 2 14 Impact . | . . . . Kinetic 16 | . . 2 14 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 3 | . 1 . 2 Targets Rammed 3 | . 1 . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 706 | . 25 68 706 Average Temperature 124 | . 9 23 134 Received Heat Transfer 1770 | . 144 150 1476 Effects 28 | . . . 28 Shutdowns 10 | . . . 10 Energy Bleed 4 | . . . 4 Interference 3 | . . . 3 Matter Decay 4 | . . . 4 Short Circuit 2 | . . . 2 Damage (minor) 2 | . . . 2 Damage (core) 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Melted 10 | . . 3 7 Heat Transferred 4230 | . . 766 3464 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Peak Influence 938 | . 197 . 938 Initial . | . . . . Average 507 | . 60 . 583 Maximum Alert Level 3 | . . . 3 Low Security (%) 37 | . 100 . 27 Level 1 3 | . . . 3 Level 2 15 | . . . 18 Level 3 43 | . . . 50 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Sterilizations 1 | . . . 1 Squads Dispatched 10 | . 1 . 9 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 6 | . 1 . 5 Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 8 | . 2 . 6 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 91 | . 14 8 69 Peak Tracking Total 6 | . 5 2 6 Tactical Retreats 6 | . 2 . 4 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 4 | . . . 4 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 6 | . 1 1 4 Terminals 5 | . 1 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 1 1 6 Successful 2 | . 1 1 . Failed 6 | . . . 6 Catastrophic 3 | . . . 3 Database Lockouts . | . . . . Manual 7 | . 1 . 6 Terminals 7 | . 1 . 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Open Door 1 | . . 1 . Terminal Index 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events 2 | . . . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 6339 | . 647 1856 3836 Spaces Moved 2974 | 1 175 1040 1758 Core 102 | . 102 . . Treads 2820 | . 22 1040 1758 Legs 52 | 1 51 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 160 160 Average Speed 172 | 120 200 161 176 Slowest Speed 250 | 120 250 240 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 47 | 2 33 57 97 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 5 | . . 5 . Spaces Dug . | . . . . Terrain Destroyed 45 | . . 2 43 Melee . | . . . . Projectile 45 | . . 2 43 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 3701 | . 420 1133 2148 Wait 331 | . 204 23 104 Move 2971 | . 174 1039 1758 Hop . | . . . . Pick Up 22 | . 4 2 16 Fast Attach 21 | . . 3 18 Attach 16 | . 4 3 9 Detach 2 | . . . 2 Swap 39 | . . 7 32 Drop 31 | . 4 5 22 Fire 259 | . 29 51 179 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 3 | . 1 . 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 6 | . . . 6 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 12) 630 | -10/Materials | Discovered new exit (range 4) 648 | -10/Materials | Entered Subcaves 687 | -10/Subcaves | Disturbed a concealed Subdweller 709 | -10/Subcaves | Core integrity fell below 50% 1789 | -10/Subcaves | Learned location of Zion (-6) 1789 | -10/Subcaves | Met a Zionite searching for "candidates" 1846 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2437 | -10/Subcaves | Core integrity fell below 20% 2490 | -10/Subcaves | Discovered new exit (range 7) 2504 | -10/Subcaves | Entered Materials 2504 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2931 | -8/Materials | Lost 4 parts (1p1n1u1w) 3890 | -8/Materials | Build established: Scavenger-Mutant 3959 | -8/Materials | Discovered new exit (range 8) 4104 | -8/Materials | First assault squad dispatched 4275 | -8/Materials | Discovered new exit (range 16) 4962 | -8/Materials | Core integrity fell below 50% 4981 | -8/Materials | Sterilization system engaged 4981 | -8/Materials | Non-combat units ordered to evacuate 5081 | -8/Materials | Combat units ordered to evacuate 5281 | -8/Materials | Ambient heat levels rising (+10) 5431 | -8/Materials | Ambient heat levels rising (+10) 5566 | -8/Materials | Discovered new exit (range 3) 5581 | -8/Materials | Ambient heat levels rising (+10) 5637 | -8/Materials | Build established: Mutant 5731 | -8/Materials | Ambient heat levels rising (+10) 5881 | -8/Materials | Ambient heat levels rising (+10) 6031 | -8/Materials | Ambient heat levels rising (+10) 6181 | -8/Materials | Ambient heat levels rising (+10) 6331 | -8/Materials | Ambient heat levels rising (+10) 6340 | -8/Materials | Core integrity fell below 20% 6341 | -8/Materials | Core destroyed Last Messages --------------- 06297_ Overheating: Lrg. Storage Unit damaged (-249). 06314_ Power failure, Lgt. Angular Momentum Engine shutdown. 06317_ Acquired 1 matter. 06319_ Overheating: System interference. 06319_ Imp. Heat Sink temporarily disabled. 06319_ Gauss Cannon temporarily disabled. 06327_ Power failure, Lgt. Angular Momentum Engine shutdown. 06331_ Overheating: Matter decay (-53). 06331_ ALERT: Ambient heat levels +10. 06333_ Power failure, Lgt. Angular Momentum Engine shutdown. 06333_ Overheating: Core damaged (-104). 06334_ Arm. Treads broken. 06334_ Overheating: Short circuit. 06338_ Acquired 44 matter. 06340_ Overheating: Core damaged (-99). 06341_ Overheating: Core damaged (-71). 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