Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.23 @ 16:32:01 Player: barry Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (211) 1055 Value Destroyed (7904) 7904 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (336) 336 TOTAL SCORE: 14815 Bonus ------- High Alert Combat Kills 280 Follower Combat Kills 56 Cogmind --------- Core Integrity 0/1300 Matter 274/300 Energy 52/100 System Corruption 5% Temperature Cool (12) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Graphene Brace Peak State ------------ > --- POWER ------------ Backup Power III Neutrino Core > --- PROPULSION ------- Improved Treads Improved Treads Flexi-carbon Leg Biometal Leg > --- UTILITY ---------- Advanced Thermal Generator Experimental Cooling System Large Storage Unit Advanced Trap Scanner Long-range Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Targeting Computer Improved Target Analyzer Improved Target Analyzer Core Analyzer > --- WEAPON ----------- Beamcaster Wave Gun Heavy Plasma Cannon > --- INVENTORY -------- Improved Heat Sink Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Graphene Brace Improved Recalibrator Advanced Plasma Cannon Improved Grenade Launcher Heavy Mace [Rating: 105] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Particle Reactor Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Backup Propulsion III Utility Medium Storage Unit Device Weapon Cycler Storage Medium Storage Unit Processor Improved Target Analyzer Protection Heavy Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 . 2 2 2 Power 1 | . . . . . . . . 1 . Propulsion 3 | . . . 1 . 1 . . 1 . Utility 9 | . . 2 1 2 1 . 1 . 2 Weapon 1 | . . . . . . . 1 . . Parts Attached 299 | 7 11 28 44 63 63 19 10 36 18 Power 31 | 1 3 5 5 4 7 2 . 2 2 Engine 20 | 1 3 5 3 1 3 2 . 1 1 Core 10 | . . . 2 3 4 . . 1 . Reactor 1 | . . . . . . . . . 1 Propulsion 71 | 2 3 7 13 5 16 7 2 10 6 Treads 3 | . . . . . . . . 2 1 Leg 65 | 2 3 7 13 5 16 7 2 6 4 Wheel 1 | . . . . . . . . . 1 Hover 2 | . . . . . . . . 2 . Flight . | . . . . . . . . . . Utility 130 | 2 3 5 18 38 32 5 6 17 4 Device 86 | 1 2 2 9 24 26 3 3 13 3 Storage 5 | 1 1 1 1 . . . 1 . . Processor 9 | . . 1 1 . 4 . 1 1 1 Hackware . | . . . . . . . . . . Protection 30 | . . 1 7 14 2 2 1 3 . Artifact . | . . . . . . . . . . Weapon 67 | 2 2 11 8 16 8 5 2 7 6 Energy Gun 49 | 1 2 11 8 13 5 3 1 3 2 Energy Cannon 6 | . . . . . . . . 3 3 Ballistic Gun 2 | 1 . . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 7 | . . . . 2 3 . 1 . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . . . . . . 2 . 1 . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 11 | . . 2 2 5 . . . 2 . Corrupted Parts 1 | . . . 1 . . . . . . System Corruption 8 | . . . 8 . . . . . . Parts Lost 72 | . 2 3 9 4 10 8 1 17 18 Power 11 | . . 1 1 1 3 1 . 1 3 Propulsion 25 | . . . 2 2 3 2 1 10 5 Utility 20 | . 1 2 2 1 2 4 . 4 4 Weapon 16 | . 1 . 4 . 2 1 . 2 6 Highest Loss Streak 10 | . 1 1 6 4 3 3 1 9 10 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 93 | . 99 88 98 94 95 99 97 87 55 Engine 5 | . 14 10 7 . 1 6 5 7 2 Core 2 | . . . 1 6 4 . . 1 2 Leg 22 | . 28 21 26 21 24 26 23 12 4 Device 16 | . 14 11 12 22 20 20 14 12 13 Storage 9 | . 14 13 13 7 6 6 8 5 2 Processor 11 | . . 4 9 7 17 20 19 21 11 Protection 6 | . . 5 8 11 5 4 4 3 1 Energy Gun 16 | . 24 21 17 14 12 12 17 10 5 Naked Turns 32 | . . . . . . . . . 32 Heaviest Build 80 | 14 20 25 36 46 50 34 59 75 80 Greatest Support 80 | 20 20 23 51 49 65 75 65 80 48 Greatest Overweight (x) 8 | . . 1 2 1 8 . . 3 5 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 15 15 15 Average Capacity 10 | 7 9 10 10 10 10 10 12 15 11 Most Carried 14 | 7 10 10 10 10 10 10 9 14 13 Average Carried 9 | 5 9 9 9 9 9 9 8 8 8 Final Capacity 15 | 8 10 10 10 10 10 10 15 15 5 Final Carried 14 | 7 10 10 10 10 10 8 9 14 4 Class Distribution -------------------- 65% | Scavenger-Mutant 19% | Mutant 11% | Scavenger-Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Skirmisher | -3/Research Resources | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Res Matter Collected 3343 | 300 150 285 432 751 694 170 95 294 172 Remotely . | . . . . . . . . . . Salvage Created 9917 | 146 499 1477 1659 1749 1749 981 420 1055 182 Parts 443 | 8 28 84 97 82 73 28 13 30 . Haulers Intercepted 15 | . 1 4 4 4 1 . 1 . . Recyclers Shooed 10 | . 4 1 1 1 1 1 . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Res Combat Hostiles Destroyed 148 | . 7 26 26 20 32 13 6 15 3 Guns 117 | . 7 25 26 14 23 10 4 8 . Cannons 7 | . . . . . . . . 5 2 AOE 15 | . . . . 4 8 . 2 1 . Classes Destroyed 18 | 2 3 7 2 2 1 1 . . . Worker 7 | . . 2 2 2 . . . 1 . Builder 3 | . . 1 1 1 . . . . . Tunneler 3 | 3 . . . . . . . . . Hauler 15 | . 1 4 4 4 1 . 1 . . Recycler 18 | 1 2 1 2 9 2 1 . . . Operator 5 | . . 1 2 . 2 . . . . Watcher 12 | . 1 2 4 3 . 1 . 1 . Swarmer 19 | . . 4 4 4 7 . . . . Grunt 71 | . 7 12 13 5 16 8 4 4 2 Brawler 2 | . . 1 . . 1 . . . . Duelist 4 | . . 1 2 . 1 . . . . Protector 1 | . . . 1 . . . . . . Sentry 23 | . . 8 4 3 1 4 . 3 . Specialist 2 | . . . 2 . . . . . . Hunter 5 | . . . . 1 2 . . 2 . Programmer 19 | . . . . 7 3 . 2 6 1 Heavy 1 | . . . . . 1 . . . . Behemoth 1 | . . . . . . 1 . . . Best Kill Streak 10 | 2 3 5 6 10 4 4 2 3 2 Combat Bots Only 4 | . 3 4 4 4 4 3 2 3 2 Max Kills in Single Turn 8 | 1 1 2 1 8 3 1 2 2 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . 3 2 . 2 1 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Res Hostile Shots Fired 1181 | . 80 113 179 168 197 89 16 114 225 Missed 364 | . 26 31 54 60 53 20 4 32 84 Damage Taken 14533 | . 680 1152 2060 1363 2477 1310 284 2104 3103 Core 2796 | . 102 240 304 224 197 183 78 164 1304 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 63 | . . . . 63 . . . . . Regen/Repaired (Parts) 641 | . . 131 390 120 . . . . . Core Remaining (%) 67 | 100 59 40 44 68 . 55 92 85 . Volleys Fired 611 | 10 51 109 122 86 94 68 14 36 21 Largest 3 | 2 2 2 2 2 2 2 3 3 3 Hottest 246 | 60 80 121 130 141 120 120 195 216 246 Shots Fired 1235 | 20 99 218 229 170 178 136 40 105 40 Gun 1177 | 20 99 218 229 167 170 136 39 75 24 Cannon 41 | . . . . . . . . 30 11 Launcher 17 | . . . . 3 8 . 1 . 5 Special . | . . . . . . . . . . Kinetic 24 | 10 14 . . . . . . . . Thermal 1193 | 10 85 218 229 167 170 136 39 105 34 Explosive 17 | . . . . 3 8 . 1 . 5 Electromagnetic 1 | . . . . . . . . . 1 Robot Hit Streak 43 | 7 10 29 16 16 27 43 24 21 13 Robot Miss Streak 5 | 1 4 5 4 4 2 1 2 2 2 Penetration Max . | . . . . . . . . . . Secondary Targets 6 | . . . 3 1 1 1 . . . Max Gunslinging Chain 1 | . . . 1 1 1 1 . . . Shots Hit Robots 936 | 17 67 155 162 131 145 124 32 75 28 Core Hits 429 | 5 26 70 71 73 75 45 12 39 13 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . . . . Critical Strikes 76 | 1 . 8 12 5 16 12 3 13 6 Burn 75 | . . 8 12 5 16 12 3 13 6 Destroy 1 | 1 . . . . . . . . . Melee Attacks 5 | . . . . . . 5 . . . Impact 5 | . . . . . . 5 . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 21818 | 200 777 2092 2753 3606 4985 2522 1172 2456 1255 Guns 17593 | 200 777 2082 2752 2800 3508 2522 998 1498 456 Cannons 920 | . . . . . . . . 665 255 Explosions 3203 | . . . . 755 1450 . 174 293 531 Melee . | . . . . . . . . . . Ramming 102 | . . 10 1 51 27 . . . 13 Kinetic 192 | 97 95 . . . . . . . . Thermal 19820 | 103 682 2082 2752 3184 4156 2522 1172 2456 711 Explosive 1704 | . . . . 371 802 . . . 531 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 9 | . 1 . 9 9 . 1 1 2 5 Average Corruption 3 | . 1 . 8 4 . 1 1 1 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 90 | . 6 . 25 39 . . 4 13 3 Message Errors 13 | . 1 . 3 4 . . 1 4 . Matter Fused 24 | . 1 . 3 16 . . . 4 . Heat Flow Errors 6 | . 1 . 2 3 . . . . . Energy Discharges 18 | . 1 . 5 5 . . 2 3 2 Data Loss (minor) 13 | . 1 . 4 6 . . 1 1 . Data Loss (major) 3 | . . . . 3 . . . . . Misfires 6 | . . . 4 1 . . . . 1 Alerts 3 | . . . 2 1 . . . . . Weapon Failures 4 | . 1 . 2 . . . . 1 . Overload Shots 74 | . . . . 9 24 4 20 17 . Effects 5 | . . . . 2 3 . . . . Energy Bleed 1 | . . . . 1 . . . . . Heat Surge 4 | . . . . 1 3 . . . . Overflow Damage 500 | . . . . 102 258 . . 106 34 Projectiles 24 | . . . . . . . . 8 16 Explosions 476 | . . . . 102 258 . . 98 18 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 530 | . . . . 47 38 . 46 393 6 Shots 9 | . . . . 1 1 . 2 5 . Rammed 2 | . . . . . . . . . 2 Targets Rammed 18 | . . 2 1 9 4 . . . 2 Kicked 16 | . . 2 1 9 4 . . . . Crushed . | . . . . . . . . . . Highest Temperature 369 | . 267 154 369 354 219 61 163 271 313 Average Temperature 89 | . 69 44 109 97 72 26 69 70 87 Received Heat Transfer 3977 | . 390 357 795 411 861 468 72 187 436 Effects 9 | . 1 . 6 2 . . . . . Shutdowns 1 | . . . 1 . . . . . . Energy Bleed 4 | . 1 . 2 1 . . . . . Interference 2 | . . . 2 . . . . . . Short Circuit 1 | . . . . 1 . . . . . Damage (minor) 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 12 | . . 1 1 2 2 3 1 1 1 Combat Hostiles 9 | . . 1 . 2 1 3 . 1 1 Parts Melted 116 | . 1 11 10 17 27 13 6 27 4 Heat Transferred 40538 | 225 1550 5889 6998 5280 7111 5565 1853 4570 1497 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Res Peak Influence 521 | 20 112 520 502 348 521 290 221 256 126 Initial 254 | . 13 . 190 217 170 254 58 107 111 Average 193 | 7 55 211 356 141 283 227 69 98 95 Maximum Alert Level 2 | . . 2 2 1 2 1 1 1 . Low Security (%) 52 | 100 100 48 4 61 20 34 99 90 100 Level 1 37 | . . 42 57 38 63 65 . 9 . Level 2 9 | . . 8 38 . 16 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 36 | . 1 3 5 9 9 3 2 3 1 Investigation 7 | . 1 . . 1 1 2 1 . 1 Extermination 12 | . . . . 6 3 . 1 2 . Reinforcement 13 | . . 2 4 . 5 1 . 1 . Assault 2 | . . 1 1 . . . . . . Garrison 2 | . . . . 2 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . 1 . 1 . . 1 . Haulers Reinforced 1 | . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Res Distress Signals 17 | . 1 4 4 3 2 1 . 1 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 254 | . 26 48 45 31 40 19 11 19 15 Peak Tracking Total 7 | . 7 6 5 6 5 5 5 4 7 Tactical Retreats 17 | . 4 5 3 1 . 2 . 2 . Traps | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Res Traps Triggered 12 | . 3 1 2 3 1 2 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Res Machines Disabled 25 | . . . 1 4 6 1 4 8 1 Max in Single Turn 4 | . . . 1 4 4 1 4 4 1 Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Res Machines Accessed 48 | . 6 8 3 10 6 8 3 3 1 Terminals 32 | . 5 6 1 5 4 8 1 2 . Fabricators . | . . . . . . . . . . Repair Stations 6 | . . 1 1 2 1 . . 1 . Recycling Units 7 | . 1 1 1 2 . . 1 . 1 Scanalyzers 2 | . . . . 1 . . 1 . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 121 | . 10 27 12 27 13 15 7 7 3 Successful 50 | . 2 12 7 14 5 5 2 3 . Failed 71 | . 8 15 5 13 8 10 5 4 3 Catastrophic 20 | . 2 3 2 2 3 6 1 . 1 Database Lockouts . | . . . . . . . . . . Manual 52 | . 7 17 2 10 10 1 2 3 . Terminals 73 | . 8 17 2 14 11 15 2 4 . Fabricators . | . . . . . . . . . . Repair Stations 25 | . . 7 9 5 1 . . 3 . Recycling Units 14 | . 2 3 1 3 . . 2 . 3 Scanalyzers 8 | . . . . 5 . . 3 . . Garrison Access 1 | . . . . . 1 . . . . Terminal Hacks 11 | . . 1 . 3 1 5 . 1 . Record 1 | . . . . . . 1 . . . Open Door 3 | . . . . . . 3 . . . Open DSF 1 | . . . . . . . . 1 . Level Access Points 1 | . . 1 . . . . . . . Branch Access Points 2 | . . . . 1 1 . . . . Unreport Threat 1 | . . . . 1 . . . . . Zone Layout 2 | . . . . 1 . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 17 | . . 6 6 4 . . . 1 . Scan Component 9 | . . 3 3 2 . . . 1 . Repair 8 | . . 3 3 2 . . . . . Recycling Unit Hacks 4 | . 1 1 . 1 . . 1 . . Retrieve Components 4 | . 1 1 . 1 . . 1 . . Scanalyzer 3 | . . . . 2 . . 1 . . Insert Component 2 | . . . . 1 . . 1 . . Analyze 1 | . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks 14 | . 1 4 1 4 3 . . 1 . Terminals 14 | . 1 4 1 4 3 . . 1 . Botnet 14 | . 1 4 1 4 3 . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . Used . | . . . . . . . . . . Hacking Detections 44 | . 6 8 3 9 5 7 3 2 1 Full Trace Events 5 | . . . . 1 . 2 1 . 1 Feedback Events 1 | . . . . 1 . . . . . Corruption 1 | . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 8 | . . 3 3 2 . . . . . Time 280 | . . 90 114 76 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 22 | . 6 5 . 1 . . 10 . . Parts Scanalyzed 2 | . . . . 1 . . 1 . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Damaged 1 | . . . . . . . 1 . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Res Total Allies 4 | . . . . . . 4 . . . Largest Group 2 | . . . . . . 2 . . . Highest-Rated Group 179 | . . . . . . 179 . . . Highest-Rated Ally 159 | . . . . . . 159 . . . Total Orders . | . . . . . . . . . . Ally Attacks 25 | . . . . . . 25 . . . Total Damage 693 | . . . . . . 693 . . . Kills 1 | . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Res Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Res Turns Passed 12836 | 128 1232 1666 1896 2388 2285 814 589 1491 347 Spaces Moved 5699 | 65 686 706 820 1124 899 338 335 553 173 Core 119 | 3 . . . . 5 . . . 111 Treads 149 | . . . . . . . . 109 40 Legs 5431 | 62 686 706 820 1124 894 338 335 444 22 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 123 120 120 120 120 50 Average Speed 133 | 116 120 139 128 130 132 120 120 176 120 Slowest Speed 450 | 120 120 190 270 200 450 120 120 330 300 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 5 82 72 49 31 20 44 10 10 6 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 7 | . . 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 1 | . . . . . . 1 . . . Terrain Destroyed 261 | . . . . 53 71 1 32 93 11 Melee 1 | . . . . . . 1 . . . Projectile 10 | . . . . . . . 3 5 2 AOE 250 | . . . . 53 71 . 29 88 9 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Res Total 9858 | 94 1000 1174 1450 1909 1841 631 496 987 276 Wait 2963 | 5 229 298 408 559 745 187 132 341 59 Move 5690 | 64 685 705 819 1123 898 337 334 552 173 Hop . | . . . . . . . . . . Pick Up 100 | 8 9 7 24 23 14 6 1 8 . Fast Attach 113 | 6 3 14 14 28 8 2 6 20 12 Attach 68 | 1 1 3 10 9 19 7 2 10 6 Detach 17 | . 1 1 1 1 5 . 1 7 . Swap 118 | . 7 11 20 26 36 10 2 6 . Drop 154 | . 14 24 31 45 18 8 4 7 3 Fire 611 | 10 51 109 122 86 94 68 14 36 21 Melee 5 | . . . . . . 5 . . . Ram 2 | . . . . . . . . . 2 Kick 16 | . . 2 1 9 4 . . . . Crush . | . . . . . . . . . . Escape Stasis 1 | . . . . . . 1 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 129 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 15) 866 | -10/Materials | Discovered new exit (range 9) 1128 | -10/Materials | Discovered new exit (range 6) 1248 | -10/Materials | Discovered new exit (range 7) 1361 | -10/Materials | Entered another Materials area 1361 | -9/Materials | Evolved 2 slots: Utility x2 1422 | -9/Materials | Build established: Scavenger-Mutant 1491 | -9/Materials | Discovered new exit (range 13) 2104 | -9/Materials | Discovered new exit (range 13) 2343 | -9/Materials | Identified exit to Mines 2552 | -9/Materials | Discovered new exit (range 10) 2632 | -9/Materials | Repaired Imp. Aluminum Leg 2659 | -9/Materials | Repaired Aluminum Leg 2693 | -9/Materials | Repaired Beam Rifle 2699 | -9/Materials | Identified exit to Materials 2724 | -9/Materials | Identified exit to Storage 2961 | -9/Materials | First assault squad dispatched 3001 | -9/Materials | Core integrity fell below 50% 3027 | -9/Materials | Entered another Materials area 3027 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3330 | -8/Materials | Build established: Mutant 4110 | -8/Materials | Lost 6 parts (1n2u3w) 4381 | -8/Materials | Repaired Hrd. Medium Armor Plating? 4433 | -8/Materials | Repaired Hrd. Medium Armor Plating 4472 | -8/Materials | Repaired Titanium Leg 4493 | -8/Materials | Build established: Scavenger-Mutant 4627 | -8/Materials | First assault squad dispatched 4765 | -8/Materials | Core integrity fell below 50% 4856 | -8/Materials | Discovered new exit (range 7) 4863 | -8/Materials | Identified exit to Factory 4923 | -8/Materials | Entered Factory 4923 | -7/Factory | Evolved 2 slots: Utility x2 5234 | -7/Factory | Lost 4 parts (1p2n1u) 5635 | -7/Factory | Garrison activated, responded to threat 6238 | -7/Factory | Identified exit to Lower Caves 6258 | -7/Factory | Garrison activated, responded to threat 7101 | -7/Factory | Repaired Imp. Sensor Array 7141 | -7/Factory | Repaired Titanium Leg 7286 | -7/Factory | Discovered new exit (range 7) 7304 | -7/Factory | Identified exit to Factory 7308 | -7/Factory | Discovered exit to Factory (range 9) 7311 | -7/Factory | Entered another Factory area 7311 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9307 | -6/Factory | Identified exit to Lower Caves 9307 | -6/Factory | Identified exit to Extension 9498 | -6/Factory | Lost 3 parts (1p2w) 9596 | -6/Factory | Entered Extension 9664 | -6/Extension | Rescued a captive Derelict 9779 | -6/Extension | Lost 3 parts (1n2u) 10136 | -6/Extension | Rescued a captive Derelict 10136 | -6/Extension | Rescued a captive Derelict 10211 | -6/Extension | Rescued A7 10216 | -6/Extension | Spotted B-75 Beast 10224 | -6/Extension | Spotted B-75 Beast 10248 | -6/Extension | Allies destroyed B-75 Beast 10352 | -6/Extension | Destroyed B-75 Beast 10357 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 10372 | -6/Extension | Lost 3 parts (1p1n1u) 10396 | -6/Extension | Disrupted transfer network 10408 | -6/Extension | Discovered new exit (range 3) 10408 | -6/Extension | Identified exit to Factory 10410 | -6/Extension | Entered Factory 10410 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10734 | -5/Factory | Build established: Scavenger-Gunner 10992 | -5/Factory | Discovered new exit (range 4) 10997 | -5/Factory | Identified exit to Factory 10999 | -5/Factory | Entered another Factory area 10999 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 11113 | -4/Factory | Lost 9 parts (5n3u1w) 11819 | -4/Factory | Discovered new exit (range 6) 11829 | -4/Factory | Identified exit to Research 12490 | -4/Factory | Entered Research 12490 | -3/Research | Evolved 2 slots: Utility x2 12647 | -3/Research | Build established: Scavenger-Skirmisher 12704 | -3/Research | Released all parts (13) 12725 | -3/Research | Lost 10 parts (3p2n3u2w) 12799 | -3/Research | Core integrity fell below 50% 12824 | -3/Research | Core integrity fell below 20% 12837 | -3/Research | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- Acquired Arm. Huge Wheel. Field Manipulator disabled. P-80 Master destroyed. ALERT: Security rotation in progress. Adv. Plasma Cannon destroyed. Dropped Particle Reactor. U-05 Engineer builds a Door. Dropped Arm. Huge Wheel. M-28 Smith repairs G-67 Veteran. M-28 Smith repairs Adv. Heat Sink. Slammed into M-28 Smith. ALERT: Cargo convoy en route, clear transfer corridor. Connecting with Recycling Unit... ALERT: Suspicious activity at Recycling Unit R001. Dispatching Investigation squad. Acquired Com. HERF Cannon. Com. HERF Cannon destroyed. Slug penetrates G-67 Veteran. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ???????????????? | | ??????????????????????????????? #?????????????? | | ??????????????????????????????? #?????????????? | | ??????????????????????????????? #?????????????? | | ??????????????????????????????? #?????????????? | | ??????????????????????????????? #?????????????? | | ??????????????????????????????? #?????????????? | | ?????????????????????########## #?????????????? | | ?????????????????????# @ # +? ???? ??????? | | ?????????????????????# # #?????#???????? | | ?????????????????????#"" # #??? ???? ????? | | ?????????????????????#"" gs # ###########???? | | ?????????????????????#"Y # ???? | | ?????????????????????#"" g# ? | | ?????????????????????#"" Y# [ ??? | | ??????????????????#??# s/ ??? | | ?????????????????????# s# """ ??? | | ?????????????????????########## """ ???? | | ?????????????????????# # """ ?? | | ?????????????????????# =* # ??# | | ???????????????????#?# # "" ""????? | | ???????????????#?????#"" % # ""F"?????? | | ??????????????????#??#"""" / ! """?????? | | ?????????????????????#"""" # #### ####?????? | | ?????????????????#???# """ # ####+########?? | | ????????????????????## # # #?? | | ?????????????????#???# # # [ #?? | | ?????????????????????########## # #?? | | ??????????????????????????????# # #?? | | ??????????????????????#???#???# + #?# | | ??????????????????#??????????## # #?? | | ?????????????????#????????????# %# #?# | | ?????????????????#??#??#??????# ! %############### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 30 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 10 Armor Coverage 600 Power Shielding 33 Weapon Shielding 66 Weapon Cycling 30 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 8 Target Analysis 9 Core Analysis 6 Recoil Reduction 2 Particle Charging 20 Item Schematics ----------------- Target Analyzer | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Overkill Prison Break Quantum Hacking True Hacker Challenges ------------ None Game ------ Seed SuspensionContainmentUnit Manual? 0 Play Time 03:07:37 Cumulative 13.7 hours Start 2024.05.21 @ 13:59:15 End 2024.05.23 @ 16:32:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 23 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam X RUN: 153dce71-711e-47b8-a40d-efb8dad5d33a