Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.20 @ 08:51:32 Player: justinkang1 Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (350) 350 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2030 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 201/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Wheel Flight Unit VTOL Module Small Storage Unit Light EM Pulse Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Advanced Visual Processing Unit Sensor Array > --- WEAPON ----------- Light EM Pulse Cannon Ion Cannon > --- INVENTORY -------- Wheel Small Storage Unit [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit VTOL Module Utility Sensor Array Device Sensor Array Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Backup Plating I Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 25 | 6 7 6 6 Power 4 | 1 1 1 1 Engine 4 | 1 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 2 4 2 Treads . | . . . . Leg 4 | 2 2 . . Wheel . | . . . . Hover . | . . . . Flight 6 | . . 4 2 Utility 5 | 1 3 . 1 Device 1 | . 1 . . Storage 3 | 1 2 . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 1 1 2 Energy Gun 1 | 1 . . . Energy Cannon 2 | . . 1 1 Ballistic Gun 2 | 1 1 . . Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . . 1 System Corruption 1 | . . . 1 Parts Lost 13 | . 1 7 5 Power 3 | . . 2 1 Propulsion 5 | . . 2 3 Utility 2 | . . 1 1 Weapon 3 | . 1 2 . Highest Loss Streak 5 | . 1 5 5 To Critical Strikes . | . . . . Average Backups 6 | 2 6 6 3 Power 1 | . 2 1 . Propulsion 2 | 1 2 3 1 Utility 1 | . 1 1 1 Weapon . | . . . . Tool/Special . | . . . . Unused Backups 7 | . 1 4 2 Power 1 | . . 1 . Propulsion 3 | . . 1 2 Utility 1 | . . 1 . Weapon . | . . . . Tool/Special 2 | . 1 1 . Average Slot Usage (%) 88 | . 96 79 57 Engine 12 | . 14 10 6 Leg 19 | . 28 5 . Flight 9 | . . 24 28 Device 10 | . 10 11 7 Storage 10 | . 14 4 . Protection 1 | . . 5 . Energy Gun 3 | . 5 . . Ballistic Gun 19 | . 22 17 . Peak Build Rating 19 | 6 7 12 19 Average Rating 7 | 4 6 9 13 On Entrance 5 | . 6 7 7 Avg Prop Armor Cover (%) . | . . . . Naked Turns 6 | . . . 6 Heaviest Build 17 | 13 17 17 14 Greatest Support 20 | 20 20 20 16 Greatest Overweight (x) 4 | 1 . 4 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 20 10 5 Average Capacity 8 | 7 8 7 5 Most Carried 10 | 4 8 10 5 Average Carried 6 | 2 6 6 3 Final Capacity 10 | 8 10 5 5 Final Carried 8 | 4 8 5 5 Class Distribution -------------------- 81% | Mutant 18% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 456 | 224 166 50 16 Remotely . | . . . . Salvage Created 500 | . 339 103 58 Parts 33 | . 23 6 4 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . 3 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 12 | . 6 2 4 Guns 6 | . 6 . . Cannons 6 | . . 2 4 Classes Destroyed 6 | . 5 1 . Worker 1 | . 1 . . Recycler 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 6 | . 2 . 4 Grunt 5 | . 4 1 . Sentry 1 | . . 1 . Best Kill Streak 3 | . 3 2 3 Combat Bots Only 3 | . 2 2 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 177 | . 42 60 75 Missed 68 | . 16 24 28 Hits 109 | . 26 36 47 Melee 13 | . . . 13 Projectile 96 | . 26 36 34 AOE 1 | . . . 1 Critical Strikes 8 | . . 1 7 Damage Taken 1703 | . 364 490 849 Core 680 | . 21 103 556 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 91 74 . Volleys Fired 69 | . 41 19 9 Largest 2 | . 2 2 2 Hottest 97 | . 70 56 97 Shots Fired 113 | . 78 25 10 Gun 98 | . 78 20 . Cannon 15 | . . 5 10 Launcher . | . . . . Special . | . . . . Kinetic 86 | . 65 20 1 Thermal 20 | . 13 . 7 Explosive . | . . . . Electromagnetic 7 | . . 5 2 Robot Hit Streak 11 | . 11 5 10 Robot Miss Streak 5 | . 5 2 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 70 | . 45 18 7 Core Hits 31 | . 21 7 3 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 800 | . 432 212 156 Guns 550 | . 427 123 . Cannons 245 | . . 89 156 Explosions . | . . . . Melee . | . . . . Ramming 5 | . 5 . . Kinetic 476 | . 353 123 . Thermal 192 | . 74 . 118 Explosive . | . . . . Electromagnetic 127 | . . 89 38 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 12 | . . . 12 Projectiles 12 | . . . 12 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 2 | . 2 . . Kicked 2 | . 2 . . Crushed . | . . . . Highest Temperature 145 | . 145 74 50 Average Temperature 36 | . 56 21 21 Received Heat Transfer 429 | . 141 180 108 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 407 | . 222 . 185 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 115 | . 50 115 107 Initial 31 | . . . 31 Average 12 | . 8 15 54 Influence Increases 450 | . 164 180 106 Destroy 0b10 Robot/C 240 | . 120 40 80 Destroy 0b10 Robot/NC 20 | . 20 . . Destroy Leader 54 | . 24 20 10 Disable Machine 15 | . . . 15 Destroy Structure 1 | . . . 1 Partial Spotted 15 | . . 15 . Lose Combat Pursuer 105 | . . 105 . Influence Decreases 393 | . 164 105 124 Entered New Map 44 | . . . 44 Time Decay 239 | . 154 55 30 Lost Part 110 | . 10 50 50 Squads Dispatched 3 | . . 2 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 13 13 17 Peak Tracking Total 13 | . 3 8 13 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 2 | . . 2 . Terminals . | . . . . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 5 | . . 5 . Successful 4 | . . 4 . Failed 1 | . . 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Refit 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 2 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 972 | . 569 340 63 Optics 56 | . . . 56 Sensors 968 | . 569 340 59 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1223 | 92 722 340 69 Spaces Moved 1121 | 77 473 466 105 Core 23 | 21 . . 2 Treads . | . . . . Legs 586 | 56 473 57 . Wheels . | . . . . Hover . | . . . . Flight 512 | . . 409 103 Fastest Speed 26 | 50 120 29 26 Average Speed 81 | 103 120 50 29 Slowest Speed 355 | 120 120 355 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 8 | . . 4 4 Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 5 46 24 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 1 | . . . 1 Melee . | . . . . Projectile 1 | . . . 1 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1317 | 86 555 546 130 Wait 73 | . 19 46 8 Move 1102 | 76 472 457 97 Hop 8 | . . 4 4 Pick Up 23 | 4 8 7 4 Fast Attach 12 | 6 1 3 2 Attach 8 | . 1 3 4 Detach 3 | . . 2 1 Swap 7 | . 7 . . Drop 10 | . 4 5 1 Fire 69 | . 41 19 9 Melee . | . . . . Ram . | . . . . Kick 2 | . 2 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 468 | -10/Materials | Discovered new exit (range 13) 659 | -10/Materials | Discovered new exit (range 16) 685 | -10/Materials | Discovered new exit (range 16) 815 | -10/Materials | Entered another Materials area 815 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1153 | -9/Materials | Discovered new exit (range 5) 1155 | -9/Materials | Entered another Materials area 1155 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1175 | -8/Materials | Lost 5 parts (1p2n1u1w) 1220 | -8/Materials | Core integrity fell below 50% 1223 | -8/Materials | Core integrity fell below 20% 1224 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01210_ R-06 Scavenger collects Lgt. Assault Rifle. 01211_ K-01 Serf collects debris. 01212_ Assault Cannon severed. 01213_ VTOL Module destroyed. 01214_ K-01 Serf collects debris. 01214_ Dropped Wheel. 01214_ R-06 Scavenger collects Flight Unit. 01214_ Acquired VTOL Module. 01214_ Sensor Array destroyed. 01214_ VTOL Module destroyed. 01216_ Imp. Ion Engine destroyed. 01217_ R-06 Scavenger destroyed. 01217_ K-01 Serf collects debris. 01217_ Ion Cannon severed. 01218_ Acquired Wheel. 01218_ R-06 Scavenger collects Lgt. Ion Engine. 01218_ Adv. Visual Processing Unit severed. 01219_ K-01 Serf collects debris. 01219_ Knocked back. 01222_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????#+###?????????????????????????? | | ?????????????? ?????????????????????????? | | ??????????????? ?????????????????????????? | | ??????????????? ?????????????????????????? | | ???????????????# ?????????????????????????? | | ???????????????# ?????????????????????????? | | ???????????????# ?????????????????????????? | | ????????????#### H #####+###????????????????? | | ????????????? +?????????????????? | | ?????????????? #???????? ????????? | | ??????????????? #??????? ????????? | | ????????????????# """ #????? ?????????? | | ???????????????## """ #???? ??????????? | | ???????????????# "%" #??? ????????????? | | ????????????????#! ###+########## ???? | | ????###########?#%! k ??? | | ????? ??#!]] ??? | | ????? ??#!]% ??? | | ?????? ???#! ]#############?????? | | ?????? ???# ] #?????????????????? | | ??????? ????# % #?????????????????? | | ??????? ????#!= """ + ?????????? | | ???????? ?????#!=lc"""k # #?????? | | ???????? ?????#!%c@""" u#?? #?????? | | ????#####+#######ggg #???? #?????? | | ????# gY #?????? #?????? | | ????# g """ #???????? #?????? | | ????# r """ #??????????#??????? | | #####/## """ #?????????????????? | | # % # ?????????? | | # "" # w ?????????? | | # """ # ?????????? | | # S" # ###;######## #####+##??????????? | | # # # ! ????? #? #?????????????????? | | # # # ! #? #?????????????????? | | # + + #? #?????????????????? | | # """ # # """ """ ?? #?????????????????? | | # """ # # ?????????? #?????????????????? | | # """ # #??????????? #?????????????????? | | # """ # #??????????? ??????????????????? | | # """ # #????????????????????????????????? | | # # #????????????????????????????????? | | ##### ## #????????????????????????????????? | | ????#### #????????????????????????????????? | | ???????# #????????????????????????????????? | | ???????# #????????????????????????????????? | | ???????# #????????????????????????????????? | | ???????# #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 80 Evasion (%) 64 Item Schematics ----------------- Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Fitting Room Challenges ------------ None Game ------ Seed LargeSuperquantumAutobeam Manual? 0 Play Time 00:22:40 Cumulative 4.0 hours Start 2025.11.19 @ 21:07:05 End 2025.11.20 @ 08:51:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 11 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 7 Achievement% 6 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Vi Keybinds 1 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 813e9b53-ef76-4c19-8061-9f4a1f0febe3