Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.29 @ 17:41:18 Player: The Overplayer Result: Destroyed by AU-2UT(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (32) 160 Value Destroyed (924) 924 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1484 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 120/300 Energy 265/265 System Corruption 1% Temperature Cool (9) Movement Rolling (140) Ox4 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ Huge Storage Unit Signal Interpreter > --- WEAPON (2) ------- Heavy Battle Rifle Grenade Launcher > --- INVENTORY (25) --- Improved Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Wheel Wheel Heat Sink Heat Sink High-capacity Storage Unit Visual Processing Unit Sensor Array Seismic Detector Targeting Computer Heavy EM Pulse Gun Riot Gun Spread Laser Spread Laser Spread Laser Subdweller Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Barrage Gun Barrage Gun Hammer Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Signal Interpreter > --- WEAPON ----------- Heavy Battle Rifle Grenade Launcher > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Wheel Wheel Wheel Heat Sink Heat Sink High-capacity Storage Unit Visual Processing Unit Sensor Array Seismic Detector Targeting Computer Heavy EM Pulse Gun Riot Gun Spread Laser Spread Laser Spread Laser Heavy Assault Rifle Heavy Assault Rifle Barrage Gun Barrage Gun Hammer Hammer [Rating: 15] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Signal Interpreter Weapon Heavy Assault Rifle Energy Gun Spread Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 31 | 7 17 7 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 9 | 2 5 2 Treads 2 | 2 . . Leg 2 | . 2 . Wheel 5 | . 3 2 Hover . | . . . Flight . | . . . Utility 6 | 2 4 . Device 2 | 1 1 . Storage 3 | 1 2 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 12 | 2 6 4 Energy Gun 4 | . 3 1 Energy Cannon . | . . . Ballistic Gun 7 | 2 3 2 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . 1 . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 1 | . 1 . To Critical Strikes . | . . . Average Backups 17 | 1 16 24 Power 1 | . 1 2 Propulsion 3 | 1 3 4 Utility 4 | . 3 7 Weapon 8 | . 7 10 Tool/Special . | . . . Unused Backups 14 | . 1 13 Power . | . . . Propulsion 2 | . 1 1 Utility 4 | . . 4 Weapon 8 | . . 8 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 99 Engine 14 | . 14 14 Treads 3 | . 5 . Wheel 23 | . 22 28 Device 7 | . 10 . Storage 14 | . 14 14 Processor 6 | . 3 14 Energy Gun 5 | . 7 . Ballistic Gun 18 | . 19 15 Launcher 3 | . . 11 Peak Build Rating 15 | 7 13 15 Average Rating 11 | 5 11 13 On Entrance 6 | . 7 13 Avg Prop Armor Cover (%) 8 | . 8 . Naked Turns . | . . . Heaviest Build 94 | 14 94 94 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 4 | . 4 4 Average Overweight (x) 2 | . 2 4 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 20 | 7 19 25 Most Carried 25 | 3 24 25 Average Carried 17 | 1 16 24 Final Capacity 25 | 8 25 25 Final Carried 25 | 3 24 25 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 895 | 284 456 155 Remotely . | . . . Salvage Created 1079 | 103 887 89 Parts 71 | 6 57 8 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 2 | . . 2 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 24 | . 19 5 Guns 18 | . 17 1 AOE 6 | . 2 4 Classes Destroyed 8 | 2 5 1 Tunneler 1 | 1 . . Hauler 2 | . 2 . Recycler 2 | 1 1 . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 3 | . 3 . Grunt 16 | . 16 . Subdweller 5 | . . 5 Best Kill Streak 3 | 1 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded 2 | . 2 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 90 | . 61 29 Missed 27 | . 15 12 Hits 63 | . 46 17 Projectile 63 | . 46 17 Damage Taken 1084 | . 721 363 Core 264 | . 192 72 Absorbed by Shields . | . . . Regen/Repaired (Parts) 32 | . 32 . Core Remaining (%) 100 | 100 . . Volleys Fired 85 | 6 66 13 Largest 2 | 2 2 2 Hottest 130 | 40 130 80 Shots Fired 169 | 12 131 26 Gun 156 | 12 131 13 Cannon . | . . . Launcher 13 | . . 13 Special . | . . . Kinetic 130 | 12 108 10 Thermal 22 | . 22 . Explosive 13 | . . 13 Electromagnetic 4 | . 1 3 Robot Hit Streak 12 | 2 10 12 Robot Miss Streak 6 | 1 6 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 115 | 6 89 20 Core Hits 67 | 3 55 9 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2388 | 79 1491 818 Guns 1521 | 79 1268 174 Cannons . | . . . Explosions 867 | . 223 644 Melee . | . . . Ramming . | . . . Kinetic 1219 | 79 986 154 Thermal 579 | . 505 74 Explosive 570 | . . 570 Electromagnetic 20 | . . 20 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 9 | . 6 3 Message Errors 1 | . 1 . Matter Fused 4 | . 2 2 Heat Flow Errors 1 | . 1 . Energy Discharges 2 | . 1 1 Alerts 1 | . 1 . Overload Shots . | . . . Overflow Damage 32 | . 32 . Projectiles . | . . . Explosions 32 | . 32 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 174 | . 174 . Shots 2 | . 2 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 390 | . 390 . Average Temperature 111 | . 111 . Received Heat Transfer 360 | . 297 63 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 495 | . 445 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level 1 | . 1 . Low Security (%) 77 | 100 75 . Level 1 22 | . 24 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 249 | 5 249 . Initial . | . . . Average 151 | . 163 . Influence Increases 663 | 10 653 . Destroy 0b10 Robot/C 380 | . 380 . Destroy 0b10 Robot/NC 40 | 10 30 . Destroy Leader 88 | . 88 . Successful Hack 22 | . 22 . Disable Machine 60 | . 60 . Destroy Structure 43 | . 43 . Lose Combat Pursuer 30 | . 30 . Influence Decreases 663 | 10 468 185 Entered New Map 89 | . . 89 Time Decay 564 | 10 458 96 Lost Part 10 | . 10 . Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 45 | . 37 8 Peak Tracking Total 4 | . 4 2 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 5 | . 5 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 3 | . 3 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 4 | . 4 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 7 | . 7 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 16 . Successful 8 | . 8 . Failed 8 | . 8 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 10 | . 10 . Terminals 14 | . 14 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Disarm Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 5 | . 5 . Botnet 1 | . 1 . Skim 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 122 | 12 110 . Seismic 122 | 12 110 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2044 | 111 1336 597 Spaces Moved 1179 | 51 741 387 Core 5 | 5 . . Treads 155 | 46 109 . Legs 7 | . 7 . Wheels 1012 | . 625 387 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 105 140 Average Speed 135 | 149 131 140 Slowest Speed 160 | 160 160 140 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 45 | 3 96 36 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 3 | . . 3 Spaces Dug . | . . . Terrain Destroyed 87 | . 52 35 Melee . | . . . Projectile . | . . . AOE 87 | . 52 35 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1455 | 72 967 416 Wait 113 | 6 107 . Move 1177 | 50 740 387 Hop . | . . . Pick Up 30 | 3 23 4 Fast Attach 17 | 7 9 1 Attach 1 | . 1 . Detach 1 | . 1 . Swap 16 | . 10 6 Drop 15 | . 10 5 Fire 85 | 6 66 13 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 12) 300 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 4) 498 | -10/Materials | Core integrity fell below 50% 884 | -10/Materials | Repaired Wheel 1056 | -10/Materials | Discovered new exit (range 9) 1092 | -10/Materials | Identified exit to Materials 1270 | -10/Materials | Discovered exit to Materials (range 15) 1438 | -10/Materials | Discovered new exit (range 6) 1445 | -10/Materials | Identified exit to Subcaves 1448 | -10/Materials | Entered Subcaves 1449 | -10/Subcaves | Approached by a straggling Scientist 1858 | -10/Subcaves | Core integrity fell below 20% 2045 | -10/Subcaves | Destroyed by AU-2UT(R) with Subdweller Beam Cannon Last Messages --------------- 01579_ Acquired Barrage Gun. 01590_ The unstable cave ceiling collapses. 01671_ YT-4GA(R) destroyed. 01682_ Acquired 9 matter. 01691_ The unstable cave ceiling collapses. 01845_ OF-IUU(R) emerges from the Twisted Machinery. 01853_ KX-C7N(R) suffers critical hit (Destroy). 01853_ KX-C7N(R) destroyed. 01856_ OF-IUU(R) affixes Scrap Shield Fragment to Scrap Shield. 01868_ OF-IUU(R) destroyed. 01884_ The unstable cave ceiling collapses. 01903_ Dropped Barrage Gun. 01904_ Dropped Hvy. EM Pulse Gun. 01905_ Acquired Barrage Gun. 01927_ Dropped Wheel. 01928_ Acquired Sub. Beam Cannon. 02017_ System corrupted: Energy discharge (-103). Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###?????????????????????? | | ????????????????????????## ###???????????????????? | | ????????????????????????# ##??????????????????? | | ???????????????????###### #??????????????????? | | ???????????????????# ####???????????????? | | ???????????????????# ###?????????????? | | ?????????????????### @ R #?????????? | | ????????????????## ### #?????????? | | ???????????????## #???? ###?????????? | | ??????????????## R##????? ##???????????? | | ???????????#### ##??????#????????????? | | ???????????# ## ????????????????? | | ?????? ????# #?????????????????? | | ?????# ???# #?????????????????? | | ?????# ?## #######?????????????????? | | ????## ## ##??????????????????????? | | ????# ## ##?????????????????????? | | ?????# #? #?????????????????????? | | ?????##### #? #?????????????????????? | | ?????????## #? #?????????????????????? | | ??????????## #? #??????????????????????? | | ???????????## ## #???????????????????????? | | ????????????##### #???????????????????????? | | ????????????????## ####????????????????????? | | ?????????????????# #### ????????????? | | ????????????????## % #????????????? | | ???????????????## #???????????????? | | ??????????????## ## ##????###????????? | | ????????# ### ###?????# ##???????? | | ????????# ## ######???##### #???????? | | ????????## ### ##??##### ## #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 45 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Wheel | 20% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NuclearArmageddonBeacon Manual? 0 Play Time 00:15:21 Cumulative 69.4 hours Start 2026.04.29 @ 17:23:07 End 2026.04.29 @ 17:41:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 44 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67b49894-0715-4cb9-9915-13d480610be1