Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.23 @ 21:23:57 Player: lyrabold Result: Destroyed by C3-3T1(z) with Zionite Laser-S Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (282) 1410 Value Destroyed (8944) 8944 Prototype IDs (20) 400 Alien Tech Used (1) 200 Bonus (1629) 1629 TOTAL SCORE: 17783 Bonus ------- High Alert Combat Kills 1329 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 216/300 Energy 84/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Advanced Targeting Computer Authchip [Device] Authchip [Armor] Authchip [Armor] > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (5) ---- Advanced Heat Sink Thermal Shield Dirty Datajack (15) Plasma Cutter Kinetic Spear Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Medium Treads Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Light Regenerative Plating Light Regenerative Plating Makeshift Hacking Suite System Shield > --- WEAPON ----------- Heavy Laser Heavy Machine Gun > --- INVENTORY -------- Light Nuclear Core Neutrino Core Improved Treads Armored Wheel Advanced Heat Sink Compact Battery Compact Matter Pod Enhanced Optical Array Plasma Rifle EM Pulse Cannon EM Pulse Cannon Improved EM Pulse Cannon Improved Proton Missile Launcher Dirty Datajack Kinetic Spear [Rating: 67] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Improved Signal Interpreter Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon Wave Gun Energy Gun Wave Gun Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Improved Proton Missile Launcher Special Weapon Plasma Cutter Impact Weapon Impact Mace Slashing Weapon Blade Saw Piercing Weapon Kinetic Spear Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 2 2 . . . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . 1 . . . . Utility 6 | . . . 1 2 2 . . . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 343 | 1 31 . 28 35 26 7 58 23 7 2 23 48 10 30 10 4 Power 33 | . 3 . 1 4 3 . 7 1 1 . 1 5 1 4 2 . Engine 12 | . 3 . . 1 1 . 2 1 . . . 4 . . . . Core 19 | . . . 1 3 2 . 5 . 1 . 1 1 1 4 . . Reactor 2 | . . . . . . . . . . . . . . . 2 . Propulsion 68 | . 13 . 6 6 4 1 10 4 . . 4 12 3 5 . . Treads 40 | . 6 . 5 6 4 1 2 4 . . 4 5 1 2 . . Leg 23 | . 7 . 1 . . . 8 . . . . 3 2 2 . . Wheel 5 | . . . . . . . . . . . . 4 . 1 . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 101 | 1 3 . 8 11 12 5 13 12 3 . 9 10 1 4 8 1 Device 48 | 1 1 . 3 3 8 2 8 7 1 . 6 . 1 2 5 . Storage 8 | . 2 . . 1 . . 2 . . . 1 1 . 1 . . Processor 7 | . . . . 1 1 . 1 . . . 1 2 . 1 . . Hackware 10 | . . . . 2 . 2 . . . . . 2 . . 3 1 Protection 28 | . . . 5 4 3 1 2 5 2 . 1 5 . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 141 | . 12 . 13 14 7 1 28 6 3 2 9 21 5 17 . 3 Energy Gun 38 | . 6 . 2 . . . 9 1 1 1 4 8 2 4 . . Energy Cannon 13 | . . . . . . . 4 . . . . 4 . 4 . 1 Ballistic Gun 39 | . 6 . 5 9 4 . 5 1 1 1 1 2 2 2 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 19 | . . . 2 4 3 1 . 1 1 . 2 2 1 1 . 1 Special Weapon 5 | . . . 4 . . . . . . . . . . 1 . . Impact Weapon 4 | . . . . 1 . . 3 . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . Piercing Weapon 20 | . . . . . . . 6 3 . . 2 5 . 3 . 1 Special Melee Weapon 2 | . . . . . . . . . . . . . . 2 . . Unidentified Prototypes 4 | . . . . 1 . . 2 1 . . . . . . . . Corrupted Parts 9 | . . . . . . . 3 . . . 1 . 2 1 2 . System Corruption 58 | . . . . . . . 13 . . . 10 . 18 5 12 . Parts Lost 94 | . 8 . 4 5 6 3 15 5 4 . 4 10 5 23 . 2 Power 13 | . 1 . . 1 1 1 3 1 1 . . 1 1 2 . . Propulsion 32 | . 2 . 1 2 1 1 4 2 1 . 1 6 2 8 . 1 Utility 28 | . 1 . 1 2 4 1 3 . 2 . 3 1 1 8 . 1 Weapon 21 | . 4 . 2 . . . 5 2 . . . 2 1 5 . . Highest Loss Streak 8 | . 3 . 2 2 2 3 3 3 4 . 2 3 3 8 . 2 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 89 | . 93 100 99 94 97 69 92 93 75 70 95 94 96 75 66 70 Engine 2 | . 12 14 9 . 3 . 1 1 . . . 2 3 . . . Core 4 | . . . 1 7 3 1 5 5 6 7 7 3 2 4 . . Treads 13 | . 6 . 27 26 22 16 5 12 7 7 18 19 4 4 6 5 Leg 5 | . 20 28 5 . . . 14 7 . . . 2 11 9 . . Device 10 | . 13 14 13 9 16 9 11 8 6 7 12 10 5 4 13 6 Storage 6 | . 14 14 11 8 7 2 5 7 7 7 7 6 6 5 . . Processor 7 | . . . . 2 7 7 8 7 7 7 7 12 13 13 13 13 Hackware 10 | . . . . 11 10 17 19 15 7 7 7 12 13 10 13 25 Protection 7 | . . . 8 9 8 8 2 13 15 23 16 6 13 7 . . Energy Gun 4 | . 7 14 9 . . . 6 1 6 . 12 6 4 4 . . Ballistic Gun 7 | . 17 14 10 17 14 3 4 6 6 . 1 4 5 2 . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 54 | 12 28 28 35 40 44 39 34 40 35 35 54 54 53 51 17 29 Greatest Support 98 | 20 40 20 69 69 65 60 53 71 28 28 84 98 55 55 37 28 Greatest Overweight (x) 4 | . 2 1 . . . 1 1 1 1 1 1 2 4 4 4 1 Average Overweight (x) . | . . 1 . . . . . . . . . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 10 10 10 10 15 15 15 15 5 5 Average Capacity 11 | 8 12 15 15 14 15 7 8 10 10 10 12 15 15 13 5 5 Most Carried 15 | 7 12 12 15 15 15 15 10 10 10 10 13 15 15 15 5 5 Average Carried 10 | 6 9 12 14 13 14 7 7 9 8 10 10 14 14 11 4 4 Final Capacity 15 | 8 15 15 15 15 15 5 10 10 10 10 15 15 15 5 5 5 Final Carried 15 | 6 12 12 14 15 15 5 10 9 10 10 12 15 15 5 5 5 Class Distribution -------------------- 54% | Scavenger-Mutant 24% | Mutant 21% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -6/Deep Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 7109 | 204 472 . 526 1182 1083 . 835 506 197 . 322 870 302 526 84 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 12800 | 20 708 . 1276 2289 1346 . 1549 448 153 . 968 2545 397 1101 . . Parts 628 | 5 37 . 95 122 60 . 92 16 8 . 30 98 12 53 . . Haulers Intercepted 16 | . 1 . 2 4 3 . 3 . . . . 3 . . . . Recyclers Shooed 10 | . 1 . . 2 1 . 1 . . . . 5 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 52 | . . . . . . . . 9 5 . 7 . 6 21 4 . Prevented 27 | . . . . . . . . 4 4 . 10 . 3 6 . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 201 | . 12 . 31 40 25 . 22 7 4 . 6 28 6 20 . . Melee 2 | . . . . . . . 2 . . . . . . . . . Guns 145 | . 12 . 23 27 20 . 18 4 2 . 2 19 4 14 . . Cannons 11 | . . . 1 . . . 1 . . . . 6 . 3 . . AOE 40 | . . . 7 13 5 . . 3 2 . 4 3 1 2 . . Classes Destroyed 16 | 1 4 . 5 2 1 . 2 . . . . . . 1 . . Worker 21 | . 3 . 1 2 3 . 6 . . . . 6 . . . . Builder 12 | . . . 2 2 . . 5 . . . . 3 . . . . Tunneler 4 | 1 . . 1 . . . 2 . . . . . . . . . Hauler 16 | . 1 . 2 4 3 . 3 . . . . 3 . . . . Recycler 15 | . . . . 4 . . 5 . . . . 6 . . . . Operator 4 | . . . 3 1 . . . . . . . . . . . . Watcher 14 | . 2 . 2 4 2 . 1 . . . . 3 . . . . Swarmer 46 | . . . 7 3 4 . 9 1 3 . . 8 2 9 . . Grunt 110 | . 12 . 18 28 13 . 4 3 . . 5 13 4 10 . . Brawler 8 | . . . 1 2 4 . . 1 . . . . . . . . Duelist 4 | . . . . . 3 . . . . . . 1 . . . . Protector 1 | . . . . 1 . . . . . . . . . . . . Sentry 19 | . . . 5 6 1 . 2 1 . . 1 2 . 1 . . Hunter 5 | . . . . . . . 3 . . . . 2 . . . . Programmer 8 | . . . . . . . 4 1 1 . . 2 . . . . Decomposer 1 | . . . . . . . . . 1 . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . 3 . . Best Kill Streak 17 | 1 5 . 10 17 6 . 9 4 3 . 3 7 4 3 . . Combat Bots Only 14 | . 4 . 7 14 4 . 4 4 3 . 3 6 4 3 . . Max Kills in Single Turn 6 | 1 1 . 3 6 2 . 3 3 1 . 2 2 1 2 . . Gunslinging 1 | . . . 1 . . . . . . . . . . 1 . . Exploded 5 | . . . 3 5 2 . . 3 1 . 2 2 1 1 . . Melee 1 | . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Damage Taken 14990 | . 976 . 928 1603 1520 106 1916 1284 422 . 352 2291 523 2817 . 252 Core 2006 | . 180 . 108 141 190 45 312 66 56 . 29 237 106 346 . 190 Absorbed by Shields 237 | . . . . . . . 25 75 . . 72 65 . . . . Redirected to Shielding 60 | . . . . . 60 . . . . . . . . . . . Regen/Repaired (Parts) 753 | . . . 10 176 . . . . . . . 127 156 284 . . Core Remaining (%) 55 | 100 . 28 73 74 . . . . . . . . . . . . Volleys Fired 787 | 2 86 . 99 120 95 4 78 38 9 . 11 133 18 94 . . Largest 2 | 2 2 . 2 2 2 2 2 2 2 . 2 2 2 2 . . Hottest 160 | 40 60 . 80 50 50 61 160 106 104 . 144 144 93 144 . . Shots Fired 1380 | 4 148 . 186 226 180 7 127 50 12 . 20 250 33 137 . . Gun 1250 | 4 148 . 174 219 173 4 119 47 8 . 12 212 29 101 . . Cannon 62 | . . . . . . . 8 . . . . 36 1 17 . . Launcher 49 | . . . 6 7 7 3 . 3 4 . 8 2 3 6 . . Special 19 | . . . 6 . . . . . . . . . . 13 . . Kinetic 806 | 4 99 . 73 219 173 4 33 43 3 . . 102 15 38 . . Thermal 478 | . 33 . 107 . . . 86 4 5 . 12 141 14 76 . . Explosive 23 | . . . 6 7 7 3 . . . . . . . . . . Electromagnetic 73 | . 16 . . . . . 8 3 4 . 8 7 4 23 . . Robot Hit Streak 27 | 3 21 . 10 17 17 23 13 5 5 . 13 27 8 11 . . Robot Miss Streak 9 | . 5 . 5 3 5 1 9 3 1 . 2 3 2 3 . . Penetration Max 1 | . . . . . . . 1 . . . . . . . . . Secondary Targets 15 | . . . 6 4 1 . . . . . . 1 . 3 . . Max Gunslinging Chain 1 | . . . 1 1 1 . . . . . . 1 . 1 . . Shots Hit Robots 988 | 3 93 . 115 169 117 6 104 27 8 . 29 197 20 100 . . Core Hits 544 | 1 39 . 66 107 70 . 72 15 8 . 25 89 13 39 . . Critical Kills 4 | . 1 . . 1 2 . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . 1 2 . . . . . . 1 . . . . Critical Strikes 20 | . 1 . 1 2 4 . 3 . . . 1 7 . 1 . . Burn 6 | . . . . . . . 1 . . . . 5 . . . . Destroy 8 | . 1 . . 2 4 . . . . . . 1 . . . . Corrupt 2 | . . . . . . . 1 . . . . 1 . . . . Sever 1 | . . . 1 . . . . . . . . . . . . . Impale 3 | . . . . . . . 1 . . . 1 . . 1 . . Melee Attacks 64 | . . . . 1 . . 13 8 . . 16 9 . 10 7 . Impact 5 | . . . . 1 . . 4 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 59 | . . . . . . . 9 8 . . 16 9 . 10 7 . Sneak Attacks 9 | . . . . . . . 4 . . . . 2 . 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 25025 | 27 1059 . 2131 4276 3221 396 2595 809 369 . 1727 5309 628 2478 . . Guns 15731 | 27 1059 . 1452 2765 2044 50 1885 492 116 . 210 3929 323 1379 . . Cannons 1260 | . . . . . . . 197 . . . . 739 . 324 . . Explosions 5779 | . . . 604 1511 1177 346 28 259 253 . 440 466 305 390 . . Melee 2057 | . . . . . . . 485 58 . . 1077 175 . 262 . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 9926 | 27 681 . 710 2765 2044 50 474 464 15 . . 2007 148 541 . . Thermal 6753 | . 266 . 817 . . . 1439 74 178 . 286 2557 175 961 . . Explosive 3971 | . . . 604 1511 1177 346 . . . . . 333 . . . . Electromagnetic 2318 | . 112 . . . . . 197 213 176 . 364 237 305 714 . . Impact 119 | . . . . . . . 119 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 1938 | . . . . . . . 366 58 . . 1077 175 . 262 . . Highest Corruption 47 | . . . . 5 2 2 14 13 14 14 24 . 18 35 47 . Average Corruption 12 | . . . . 4 2 2 8 12 13 14 14 . 17 24 36 . Corruption Purged 5 | . . . . . . . 5 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 312 | . . . . 28 11 3 55 55 43 4 42 . 12 50 9 . Message Errors 78 | . . . . 7 2 1 12 15 6 3 14 . 4 11 3 . Matter Fused 73 | . . . . 7 4 1 13 9 15 . 8 . 2 11 3 . Heat Flow Errors 48 | . . . . 3 4 . 9 11 6 1 4 . 2 8 . . Energy Discharges 27 | . . . . 2 . . 6 6 5 . 6 . 1 1 . . Parts Rejected 5 | . . . . 1 . 1 . . . . . . . 3 . . Data Loss (minor) 37 | . . . . 5 1 . 4 5 6 . 6 . 2 5 3 . Data Loss (major) 9 | . . . . 1 . . 1 3 1 . 2 . 1 . . . Misfires 13 | . . . . 1 . . 4 2 2 . 1 . . 3 . . Alerts 4 | . . . . . . . 1 . 1 . . . . 2 . . Misdirections 5 | . . . . . . . 1 2 . . 1 . . 1 . . Weapon Failures 13 | . . . . 1 . . 4 2 1 . . . . 5 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1048 | . . . 2 28 35 3 215 4 1 . 439 47 . 274 . . Projectiles 33 | . . . . . . . . . . . . 17 . 16 . . Explosions 146 | . . . 2 28 35 3 43 4 1 . . 30 . . . . Melee 869 | . . . . . . . 172 . . . 439 . . 258 . . Knockbacks 1 | . . . . . . . 1 . . . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 621 | . . . 55 53 168 65 120 . 123 . 14 20 . 3 . . Shots 20 | . . . 2 2 4 2 2 . 5 . 1 1 . 1 . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 414 | . 99 . 11 247 197 . 339 277 243 188 414 169 187 314 . . Average Temperature 78 | . 37 . 3 67 59 . 127 129 79 98 120 41 46 87 . . Received Heat Transfer 4088 | . 540 . 387 873 354 . 218 150 . . 105 488 184 717 . 72 Effects 11 | . . . . . . . 8 1 . . 1 . . 1 . . Shutdowns 1 | . . . . . . . . . . . 1 . . . . . Energy Bleed 5 | . . . . . . . 3 1 . . . . . 1 . . Interference 5 | . . . . . . . 5 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 1 . . . . . 1 1 . . Combat Hostiles 3 | . . . . . . . 1 . . . . . 1 1 . . Parts Fried 10 | . . . . . . . 1 . . . 2 1 2 4 . . Impact Corruptions 2 | . . . . . . . 2 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 24 | . . . . . . . 8 . . . 1 5 1 9 . . Heat Transferred 13562 | . 575 . 1797 . . . 3231 87 248 . 433 4789 333 2069 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . 1 1 . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 1189 | 5 207 2 796 1189 1032 384 742 . . . . 370 . . . . Initial 540 | . 3 2 . 336 540 361 262 . . . . 44 . . . . Average 377 | 3 66 2 354 578 761 366 390 . . . . 208 . . . . Maximum Alert Level 4 | . 1 . 3 4 3 1 3 . . . . 1 . . . . Low Security (%) 29 | 100 96 100 33 . . . 10 . . . . 41 . . . . Level 1 27 | . 3 . 19 7 . 100 45 . . . . 58 . . . . Level 2 32 | . . . 36 77 49 . 42 . . . . . . . . . Level 3 10 | . . . 10 12 50 . 1 . . . . . . . . . Level 4 . | . . . . 3 . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 3 . 9 10 6 . 6 . . . . 12 . . . . Investigation 18 | . 2 . 4 4 3 . 3 . . . . 2 . . . . Extermination 7 | . . . . . 1 . 3 . . . . 3 . . . . Reinforcement 14 | . 1 . 5 4 . . . . . . . 4 . . . . Assault 4 | . . . . 2 2 . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . 1 . . . . Construction Impeded 3 | . . . . 2 . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 16 | . . . 5 5 3 . 2 . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 304 | . 20 . 45 60 37 6 29 13 4 . 7 38 13 28 . 4 Peak Tracking Total 8 | . 4 . 6 8 6 6 4 8 3 . 3 4 4 5 . 5 Tactical Retreats 24 | . . . . 3 2 . 4 7 . . 1 . 3 4 . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 13 | . 6 . 3 1 2 . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 19 | . . . 1 1 3 . 7 2 . . . 3 . . 2 . Max in Single Turn 6 | . . . 1 1 2 . 6 1 . . . 3 . . 1 . Garrison Access 2 | . . . . 1 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 55 | . 6 . 8 11 4 . 11 1 . 4 1 7 2 . . . Terminals 27 | . 4 . 4 5 . . 8 . . . 1 5 . . . . Fabricators 3 | . . . . . . . 1 . . . . 2 . . . . Repair Stations 7 | . . . 2 2 1 . 2 . . . . . . . . . Recycling Units 6 | . 2 . 1 1 2 . . . . . . . . . . . Scanalyzers 3 | . . . 1 2 . . . . . . . . . . . . Garrison Access 2 | . . . . 1 1 . . . . . . . . . . . Total Hacks 183 | . 16 . 28 39 11 . 39 1 . 23 1 23 2 . . . Successful 115 | . 12 . 13 22 6 . 16 1 . 23 1 19 2 . . . Failed 67 | . 4 . 15 16 5 . 23 . . . . 4 . . . . Catastrophic 5 | . . . 1 . . . 3 . . . . 1 . . . . Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . Manual 68 | . 9 . 13 15 2 . 18 . . . . 11 . . . . Terminals 87 | . 9 . 12 20 . . 29 . . . 1 16 . . . . Fabricators 8 | . . . . . . . 1 . . . . 7 . . . . Repair Stations 23 | . . . 7 4 3 . 9 . . . . . . . . . Recycling Units 18 | . 7 . 3 4 4 . . . . . . . . . . . Scanalyzers 16 | . . . 6 10 . . . . . . . . . . . . Garrison Access 5 | . . . . 1 4 . . . . . . . . . . . Terminal Hacks 58 | . 6 . . 6 . . 11 1 . 23 1 8 2 . . . Record 11 | . . . . . . . . 1 . 8 1 . 1 . . . Part Schematic 10 | . . . . 1 . . . . . 9 . . . . . . Robot Schematic 3 | . . . . . . . . . . 3 . . . . . . Robot Analysis 11 | . 4 . . 1 . . 5 . . . . 1 . . . . Prototype ID Bank 5 | . 1 . . . . . 1 . . 3 . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . . . . . 1 . . . . 1 . . . . Terminal Index 2 | . . . . . . . 1 . . . . 1 . . . . Fabricator Index 1 | . . . . . . . . . . . . 1 . . . . Repair Station Index 1 | . . . . . . . 1 . . . . . . . . . Scanalyzer Index 1 | . . . . 1 . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 1 . . . . 1 . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . Security Status 1 | . . . . . . . 1 . . . . . . . . . Transport Status 1 | . . . . 1 . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . 1 . . . . Hauler Manifests 2 | . 1 . . 1 . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . . . . . . 1 . . . . Fabricator Hacks 7 | . . . . . . . . . . . . 7 . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . Load Schematic 3 | . . . . . . . . . . . . 3 . . . . Build 3 | . . . . . . . . . . . . 3 . . . . Repair Station Hacks 11 | . . . 4 4 1 . 2 . . . . . . . . . Scan Component 8 | . . . 3 2 1 . 2 . . . . . . . . . Repair 3 | . . . 1 2 . . . . . . . . . . . . Recycling Unit Hacks 8 | . 3 . 2 1 2 . . . . . . . . . . . Report Inventory 6 | . 2 . 1 1 2 . . . . . . . . . . . Retrieve Components 2 | . 1 . 1 . . . . . . . . . . . . . Scanalyzer 13 | . . . 6 7 . . . . . . . . . . . . Insert Component 6 | . . . 2 4 . . . . . . . . . . . . Analyze 7 | . . . 4 3 . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 1 . . . . . . . . . . . Seal Access 2 | . . . . 1 1 . . . . . . . . . . . Unauthorized Hacks 16 | . 3 . 1 3 2 . 3 . . . . 4 . . . . Terminals 9 | . 1 . . 2 . . 2 . . . . 4 . . . . Track 5 | . . . . 1 . . 1 . . . . 3 . . . . Operators 4 | . 1 . . 1 . . 1 . . . . 1 . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . Recompile 1 | . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . 1 1 2 . . . . . . . . . . . Tunnel 6 | . 2 . 1 1 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 4 . 7 10 2 . 10 . . . . 7 . . . . Full Trace Events 10 | . . . 2 3 1 . 2 . . . . 2 . . . . Feedback Events 1 | . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 3 . . . . 4 . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . 2 4 . . . . . 9 . . . . 15 . Parts Built 2 | . . . . . . . . . . . . 2 . . . . Authchips 1 | . . . . . . . . . . . . 1 . . . . Time 456 | . . . . . . . . . . . . 456 . . . . Total Part Build Rating 10 | . . . . . . . . . . . . 10 . . . . Parts Repaired 3 | . . . 1 2 . . . . . . . . . . . . Time 102 | . . . 44 58 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 4 | . 2 . 2 . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 2 3 . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 2 3 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 3 | . . . . . . . . 2 . . 1 . . . . . Largest Group 2 | . . . . . . . . 2 . . 1 . . . . . Highest-Rated Group 96 | . . . . . . . . 36 . . 96 . . . . . Highest-Rated Ally 96 | . . . . . . . . 20 . . 96 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 6 | . . . . . . . . 1 . . 5 . . . . . Total Damage 250 | . . . . . . . . 20 . . 230 . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total 11 | . 4 . . 1 . . 5 . . . . 1 . . . . Derelict Logs Recovered 5 | . . . . . . . . . . . 1 . 1 1 2 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 15409 | 19 1281 12 1146 1415 1105 140 1775 1283 1151 161 1085 1751 659 912 1252 262 Spaces Moved 7955 | 10 663 7 491 581 523 191 1105 741 371 95 507 717 482 523 781 167 Core 422 | . . . . . . 177 71 . . . . . . 120 34 20 Treads 4768 | . 138 . 380 581 523 14 205 473 371 95 507 578 1 8 747 147 Legs 2206 | 10 525 7 111 . . . 829 268 . . . 7 196 253 . . Wheels 559 | . . . . . . . . . . . . 132 285 142 . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 190 120 155 152 50 50 110 160 160 160 115 115 50 50 50 Average Speed 147 | 120 145 190 150 159 156 58 125 147 238 167 176 156 121 110 155 152 Slowest Speed 260 | 120 260 190 160 160 160 160 240 240 240 240 240 260 260 195 250 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 2 85 7 69 69 21 99 28 80 57 69 63 20 74 61 85 37 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 10 | . 2 . 1 1 2 . . . . 1 . . . . 3 . Known Exits Taken 7 | . . . . . . . 1 1 1 1 1 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . . . . . 1 1 . Scrap Searched 17 | . . . . . . . . 4 4 . 3 . 2 2 2 . Spaces Dug 63 | . . . 24 16 . . 6 6 . . 1 6 . 2 2 . Terrain Destroyed 296 | . . . 54 63 35 23 61 12 1 . 15 28 . 2 2 . Melee 24 | . . . . 1 . . 6 6 . . 1 6 . 2 2 . Projectile . | . . . . . . . . . . . . . . . . . AOE 272 | . . . 54 62 35 23 55 6 1 . 14 22 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Total 10220 | 13 838 6 710 866 707 212 1321 873 625 98 648 1097 522 703 805 176 Wait 782 | . 42 . 52 87 48 5 22 31 236 . 79 156 3 21 . . Move 7940 | 9 662 6 490 580 523 190 1104 740 370 94 506 716 481 522 780 167 Hop . | . . . . . . . . . . . . . . . . . Pick Up 132 | 1 11 . 23 23 5 2 16 6 2 . 7 17 6 10 3 . Fast Attach 113 | . 18 . 2 8 9 1 32 5 3 2 6 10 2 8 7 . Attach 75 | 1 5 . 7 4 2 2 9 6 2 . 4 9 3 17 2 2 Detach 23 | . 1 . 1 1 1 . 7 1 1 . 1 3 . 4 . 2 Swap 156 | . 8 . 19 23 15 4 17 13 2 . 13 29 5 5 1 2 Drop 132 | . 5 . 17 19 9 4 23 9 . 2 5 15 4 12 5 3 Fire 787 | 2 86 . 99 120 95 4 78 38 9 . 11 133 18 94 . . Melee 64 | . . . . 1 . . 13 8 . . 16 9 . 10 7 . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 16 | . . . . . . . . 16 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 20 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 10) 312 | -10/Materials | Build established: Mutant 590 | -10/Materials | Discovered new exit (range 7) 759 | -10/Materials | Discovered new exit (range 13) 880 | -10/Materials | Lost 3 parts (1p2w) 907 | -10/Materials | Core integrity fell below 50% 956 | -10/Materials | Lost 3 parts (1n1u1w) 1106 | -10/Materials | Discovered new exit (range 9) 1301 | -10/Materials | Entered Mines 1301 | -10/Mines | Discovered new exit (range 4) 1308 | -10/Mines | Assembled infested the area 1313 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1313 | -10/Mines | Entered Materials 1313 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1353 | -9/Materials | Build established: Scavenger-Mutant 1753 | -9/Materials | Destroyed 7 combat bots 1787 | -9/Materials | Discovered new exit (range 16) 1977 | -9/Materials | Build established: Mutant 2065 | -9/Materials | Repaired Broken Plasma Cutter 2404 | -9/Materials | Discovered new exit (range 10) 2459 | -9/Materials | Entered another Materials area 2459 | -8/Materials | Evolved 2 slots: Utility x2 2819 | -8/Materials | Build established: Scavenger-Mutant 2910 | -8/Materials | Repaired Lrg. Storage Unit 3073 | -8/Materials | Central database locked down 3089 | -8/Materials | Discovered new exit (range 16) 3464 | -8/Materials | Repaired Imp. Treads 3659 | -8/Materials | First assault squad dispatched 3808 | -8/Materials | Destroyed 14 combat bots 3843 | -8/Materials | Discovered new exit (range 15) 3874 | -8/Materials | Entered Factory 3874 | -7/Factory | Evolved 2 slots: Utility x2 3915 | -7/Factory | Build established: Hacker-Mutant 4274 | -7/Factory | First assault squad dispatched 4601 | -7/Factory | Build established: Scavenger-Mutant 4869 | -7/Factory | Discovered new exit (range 7) 4913 | -7/Factory | Identified exit to Factory 4979 | -7/Factory | Sucked down chute 4979 | -7/Factory | Entered Waste 4994 | -7/Waste | Spotted C-40 Crusher 5000 | -7/Waste | Spotted C-40 Crusher 5007 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5038 | -7/Waste | Lost 3 parts (1p1n1u) 5063 | -7/Waste | Spotted C-40 Crusher 5066 | -7/Waste | Spotted C-40 Crusher 5074 | -7/Waste | Spotted C-40 Crusher 5079 | -7/Waste | Spotted C-40 Crusher 5089 | -7/Waste | Discovered new exit (range 12) 5118 | -7/Waste | Identified exit to Factory 5119 | -7/Waste | Entered Factory 5266 | -7/Factory | Build established: Hacker-Mutant 5534 | -7/Factory | Identified exit to Lower Caves 5802 | -7/Factory | System corruption reached 10% 5826 | -7/Factory | Lost 3 parts (1p1n1u) 6070 | -7/Factory | Lost 3 parts (1p1n1u) 6181 | -7/Factory | Core integrity fell below 50% 6218 | -7/Factory | Lost 3 parts (1u2w) 6306 | -7/Factory | Discovered exit to Factory (range 15) 6592 | -7/Factory | Build established: Scavenger-Mutant 6894 | -7/Factory | Entered Lower Caves 7072 | -7/Lower Caves | Found Alien Artifact 7072 | -7/Lower Caves | Identified Dimensional Node Initializer 7072 | -7/Lower Caves | Initialized slip node 7236 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7535 | -7/Lower Caves | Spotted B-75 Beast 7871 | -7/Lower Caves | Core integrity fell below 20% 7917 | -7/Lower Caves | Lost 3 parts (1p1n1w) 8061 | -7/Lower Caves | Encountered a Warlord checkpoint 8063 | -7/Lower Caves | Discovered new exit (range 8) 8075 | -7/Lower Caves | Identified exit to Lower Caves 8177 | -7/Lower Caves | Entered another Lower Caves area 8226 | -7/Lower Caves | Lost 4 parts (1p1n2u) 9178 | -7/Lower Caves | Encountered a Warlord checkpoint 9254 | -7/Lower Caves | Discovered new exit (range 14) 9283 | -7/Lower Caves | Identified exit to Data Miner 9328 | -7/Lower Caves | Entered Data Miner 9329 | -7/Data Miner | Discovered new exit (range 6) 9337 | -7/Data Miner | Identified exit to Proximity Caves 9360 | -7/Data Miner | Met Data Miner 9390 | -7/Data Miner | Learned location of Section 7 (-2) 9390 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9414 | -7/Data Miner | Received God Mode back door access code from Data Miner 9489 | -7/Data Miner | Entered Proximity Caves 9566 | -6/Proximity Caves | Escorted by Enhanced Grunt 9898 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 10285 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10565 | -6/Proximity Caves | Discovered exit to Factory (range 6) 10574 | -6/Proximity Caves | Entered Factory 10574 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11019 | -6/Factory | Identified exit to Lower Caves 11420 | -6/Factory | Garrison activated, responded to threat 11857 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 11904 | -6/Factory | Incoming investigation squad redirected 12038 | -6/Factory | Fabricated Lgt. Regenerative Plating? 12074 | -6/Factory | Lost 3 parts (3n) 12325 | -6/Factory | Entered Lower Caves 12326 | -6/Lower Caves | Identified exit to Lower Caves 12351 | -6/Lower Caves | Build established: Hacker-Mutant 12699 | -6/Lower Caves | Lost 3 parts (1p1n1u) 12706 | -6/Lower Caves | System corruption reached 10% 12971 | -6/Lower Caves | Build established: Scavenger-Mutant 12984 | -6/Lower Caves | Entered another Lower Caves area 13245 | -6/Lower Caves | Learned 4 Factory zone layouts 13389 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13422 | -6/Lower Caves | Core integrity fell below 50% 13476 | -6/Lower Caves | Lost 8 parts (1p4n1u2w) 13707 | -6/Lower Caves | Lost 7 parts (2n3u2w) 13751 | -6/Lower Caves | Core integrity fell below 20% 13753 | -6/Lower Caves | System corruption reached 30% 13785 | -6/Lower Caves | Lost 3 parts (1n2u) 13829 | -6/Lower Caves | Discovered new exit (range 9) 13896 | -6/Lower Caves | Entered Zion 13954 | -6/Zion | Build established: Mutant 13956 | -6/Zion | Discovered new exit (range 11) 14105 | -6/Zion | System corruption cleaned by Quarantine Array 14142 | -6/Zion | Learned Factory garrison access intel 14157 | -6/Zion | Learned Factory trap positions 14450 | -6/Zion | Learned location of Warlord (-5) 14505 | -6/Zion | Found CR-A16's Pointy Stick 14936 | -6/Zion | Learned location of Quarantine (-2) 14944 | -6/Zion | Given the Hacking Drone Bay 15142 | -6/Zion | Discovered new exit (range 5) 15143 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 15148 | -6/Zion | Entered Deep Caves 15397 | -6/Deep Caves | Attacked by Z-Imprinter 15407 | -6/Deep Caves | Z-Facility disabled 15410 | -6/Deep Caves | Destroyed by C3-3T1(z) with Zionite Laser-S Last Messages --------------- 15093_ Dropped Adv. Weight Redist. System. 15103_ Connecting with Deep Containment System... 15103_ Current location identified: Zion 15103_ Deep Containment System disabled. 15119_ Acquired Lgt. Antimatter Reactor. 15126_ Acquired Adv. Heat Sink. 15129_ Acquired Thermal Shield. 15142_ EXIT=FOUND 15143_ The room is plastered with warning signs of various forms. LOCATION=UNKNOWN GOAL=ESCAPE 15385_ NEW_ZION: Z-Facility proximity alert. 15397_ Med. Treads destroyed. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 15397_ Dropped Lgt. Antimatter Reactor. 15398_ Dropped Imp. Proton Missile Launcher. 15398_ Dropped Imp. EM Pulse Cannon. 15406_ Authchip [R/Combat] destroyed. 15407_ Z-Facility disabled. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????? ???????????????????????????? | | ??????????? ???????????????????????? | | ?????????? ?????????????????????? | | ????????? ??????????????? | | ????????? ?????????????" | | ???????? ????????????" | | ???????? ?????????? | | ???????? ????????? | | ??????? ????????? | | ??????? """???""?? | | ?????? """"""""""" | | ?????? """"""""""""" | | ?????? """""" | | ????? """""" """ | | ????? """""" """"" | | ???? """""" """"""" | | ???? """"" """"""" | | ???? @"""" """"""" | | ???? """" """"" | | ???? """" """ | | ???? """" | | ???? """"""""""" | | ???? """""""" | | ???? ] | | ???? * | | ????? ] | | ????? | | ?????? | | ?????? | | ?????? z ##### | | ??????? ###zz ### ####???### | | ??????? #???# ??## ##????????### | | ???????? ?????###????### #####???????????? | | ???????????????????????###########???????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 65 Energy Generation 21 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Resistance: TH 20 Power Shielding 33 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 4 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed EM Pulse Cannon | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed System Shield | -8/Materials | Hacked Launcher Guidance Computer | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Lance | -7/Data Miner | Free Hardcell Cannon | -7/Data Miner | Free Imp. Thermal Generator | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Wave Gun | -6/Zion | Archive Focal Shield | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Spk. Medium Treads | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Hyp. Gauss Rifle | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Cloaking Device | -6/Zion | Archive Robot Schematics ------------------ M-14 Sweeper | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free L-41 Fighter | -6/Zion | Archive Y-54 Guardian | -6/Zion | Archive G-47 Trooper | -6/Zion | Archive G-73 Enforcer | -6/Zion | Archive Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory | Authchip Lgt. Regenerative Plating | x1 | -6/Factory Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed SlugHardlightDesublimator Manual? 0 Play Time 03:44:54 Cumulative 117.5 hours Start 2022.12.23 @ 01:34:02 End 2022.12.23 @ 21:23:57 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 52 Gallery% 52 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 837341e7-488d-4325-8dac-24f7f03681e3