Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.23 @ 16:46:33 Player: kiul Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (58) 290 Value Destroyed (1180) 1180 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 2530 Bonus ------- High Alert Combat Kills 60 Cogmind --------- Core Integrity 0/400 Matter 423/450 Energy 257/265 System Corruption 3% Temperature Cool (52) Movement Walking (470) Ox5 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ High-capacity Storage Unit Large Matter Pod Signal Interpreter > --- WEAPON (2) ------- Improved EM Shotgun Grenade Launcher > --- INVENTORY (20) --- Light Ion Engine Light Ion Engine Aluminum Leg Large Storage Unit Improved Targeting Computer Melee Analysis Suite Melee Analysis Suite Light Armor Plating EM Shotgun Improved EM Shotgun Pulse Rifle Pulse Rifle Pulse Rifle Pulse Rifle Assault Cannon Assault Cannon Assault Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- High-capacity Storage Unit Large Matter Pod Utility Shielding > --- WEAPON ----------- Pulse Rifle Pulse Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Heat Sink Small Storage Unit Large Storage Unit Melee Analysis Suite Melee Analysis Suite Light Armor Plating Pulse Rifle Pulse Rifle Advanced Beam Cannon Assault Cannon Assault Cannon Assault Cannon Assault Cannon Grenade Launcher Grenade Launcher Grenade Launcher Grenade Launcher [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Large Matter Pod Storage Large Matter Pod Processor Signal Interpreter Protection Utility Shielding Weapon Grenade Launcher Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 43 | 6 6 31 Power 4 | 1 . 3 Engine 4 | 1 . 3 Core . | . . . Reactor . | . . . Propulsion 14 | 2 2 10 Treads . | . . . Leg 10 | 2 2 6 Wheel 1 | . . 1 Hover . | . . . Flight 3 | . . 3 Utility 5 | 1 2 2 Device . | . . . Storage 3 | 1 2 . Processor 1 | . . 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 20 | 2 2 16 Energy Gun 10 | 2 1 7 Energy Cannon 1 | . . 1 Ballistic Gun . | . . . Ballistic Cannon 3 | . . 3 Launcher 6 | . 1 5 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 3 | . . 3 Parts Lost 11 | . . 11 Power 2 | . . 2 Propulsion 6 | . . 6 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Backups 14 | . 10 16 Power 2 | . 1 2 Propulsion . | . . . Utility 3 | . 2 4 Weapon 7 | . 6 8 Tool/Special . | . . . Unused Backups 14 | . . 14 Power 2 | . . 2 Propulsion 1 | . . 1 Utility 6 | . . 6 Weapon 5 | . . 5 Tool/Special . | . . . Average Slot Usage (%) 88 | . 99 82 Engine 9 | . 14 6 Leg 23 | . 28 19 Storage 24 | . 27 22 Processor 2 | . . 4 Protection 4 | . . 6 Energy Gun 13 | . 17 11 Ballistic Cannon 1 | . . 2 Launcher 8 | . 10 6 Peak Build Rating 22 | 6 8 22 Average Rating 9 | 4 7 11 On Entrance 4 | . 6 8 Naked Turns . | . . . Heaviest Build 56 | 13 53 56 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 17 | . 2 17 Average Overweight (x) 2 | . 1 2 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 19 | 7 18 20 Most Carried 20 | 1 16 20 Average Carried 14 | . 10 16 Final Capacity 20 | 8 20 20 Final Carried 18 | 1 16 18 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1155 | 243 148 764 Remotely . | . . . Salvage Created 1419 | . 254 1165 Parts 109 | . 29 80 Haulers Intercepted 3 | . 1 2 Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 46 | . 12 34 Guns 22 | . 9 13 Cannons 4 | . . 4 AOE 20 | . 3 17 Classes Destroyed 9 | . 5 4 Worker 1 | . 1 . Builder 4 | . . 4 Hauler 3 | . 1 2 Recycler 3 | . . 3 Watcher 1 | . 1 . Swarmer 24 | . 9 15 Grunt 15 | . 3 12 Brawler 1 | . . 1 Sentry 6 | . . 6 Best Kill Streak 7 | . 3 7 Combat Bots Only 6 | . 3 6 Max Kills in Single Turn 3 | . 2 3 Gunslinging 1 | . . 1 Exploded 3 | . 1 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 231 | . 41 190 Missed 63 | . 10 53 Hits 168 | . 31 137 Projectile 168 | . 31 137 Critical Strikes 3 | . . 3 Damage Taken 2117 | . 341 1776 Core 494 | . 90 404 Absorbed by Shields . | . . . Redirected to Shielding 6 | . . 6 Core Remaining (%) 82 | 100 64 . Volleys Fired 138 | . 31 107 Largest 2 | . 2 2 Hottest 126 | . 90 126 Shots Fired 201 | . 44 157 Gun 146 | . 36 110 Cannon 25 | . . 25 Launcher 30 | . 8 22 Special . | . . . Kinetic 8 | . . 8 Thermal 124 | . 36 88 Explosive 30 | . 8 22 Electromagnetic 39 | . . 39 Robot Hit Streak 12 | . 4 12 Robot Miss Streak 7 | . 5 7 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 127 | . 22 105 Core Hits 80 | . 18 62 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 7 | . 1 6 Burn 6 | . 1 5 Blast 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3259 | . 605 2654 Guns 1340 | . 236 1104 Cannons 348 | . . 348 Explosions 1535 | . 357 1178 Melee . | . . . Ramming 36 | . 12 24 Kinetic 142 | . . 142 Thermal 1243 | . 236 1007 Explosive 1434 | . 357 1077 Electromagnetic 404 | . . 404 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . . 3 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 30 | . . 30 Message Errors 3 | . . 3 Matter Fused 6 | . . 6 Heat Flow Errors 2 | . . 2 Energy Discharges 4 | . . 4 Parts Rejected 1 | . . 1 Parts Fused 1 | . . 1 Data Loss (minor) 7 | . . 7 Data Loss (major) 4 | . . 4 Misfires 2 | . . 2 Overload Shots . | . . . Overflow Damage 53 | . 1 52 Projectiles . | . . . Explosions 53 | . 1 52 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 304 | . 79 225 Shots 14 | . 5 9 Rammed . | . . . Targets Rammed 5 | . 1 4 Kicked 5 | . 1 4 Crushed . | . . . Highest Temperature 410 | . 150 410 Average Temperature 69 | . 34 78 Received Heat Transfer 618 | . 36 582 Effects 2 | . . 2 Energy Bleed 1 | . . 1 Interference 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 1 2 Heat Transferred 3298 | . 682 2616 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . . 2 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 2 | . . 2 Low Security (%) 87 | 100 100 79 Level 1 2 | . . 3 Level 2 10 | . . 17 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 523 | . 93 523 Initial 3 | . . 3 Average 96 | . 29 143 Influence Increases 1518 | . 380 1138 Destroy 0b10 Robot/C 920 | . 240 680 Destroy 0b10 Robot/NC 60 | . 15 45 Destroy Leader 228 | . 54 174 Successful Hack 12 | . 7 5 Disable Machine 75 | . 15 60 Destroy Structure 178 | . 49 129 Lose Combat Pursuer 45 | . . 45 Influence Decreases 995 | . 370 625 Entered New Map 7 | . . 7 Time Decay 878 | . 370 508 Lost Part 110 | . . 110 Squads Dispatched 9 | . 3 6 Investigation 4 | . 2 2 Extermination . | . . . Reinforcement 5 | . 1 4 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 3 | . . 3 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 2 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 65 | . 19 46 Peak Tracking Total 8 | . 3 8 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 5 | . 1 4 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 2 4 Terminals 4 | . 2 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 2 | . . 2 Garrison Access . | . . . Total Hacks 22 | . 7 15 Successful 15 | . 3 12 Failed 7 | . 4 3 Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . . 2 Terminals 15 | . 7 8 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 7 | . . 7 Garrison Access . | . . . Terminal Hacks 9 | . 3 6 Record 4 | . 1 3 Prototype ID Bank 1 | . 1 . Locate Traps 1 | . . 1 Hauler Manifests 1 | . 1 . Registered Components 1 | . . 1 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer 6 | . . 6 Insert Component 3 | . . 3 Analyze 3 | . . 3 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 2 4 Full Trace Events 6 | . 2 4 Feedback Events 1 | . . 1 Corruption 1 | . . 1 Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 3 | . . 3 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 3 | . . 3 Part Schematics Acquired 3 | . . 3 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 3270 | 98 1224 1948 Spaces Moved 1213 | 79 472 662 Core 57 | 8 . 49 Treads . | . . . Legs 1045 | 71 472 502 Wheels 106 | . . 106 Hover . | . . . Flight 5 | . . 5 Fastest Speed 50 | 50 120 145 Average Speed 231 | 112 238 240 Slowest Speed 900 | 120 260 900 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 4 53 55 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 184 | . 45 139 Melee . | . . . Projectile 1 | . . 1 AOE 183 | . 45 138 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1466 | 85 521 860 Wait 7 | . . 7 Move 1211 | 78 471 662 Hop . | . . . Pick Up 34 | 1 12 21 Fast Attach 14 | 6 1 7 Attach 11 | . . 11 Detach 2 | . . 2 Swap 27 | . 5 22 Drop 17 | . . 17 Fire 138 | . 31 107 Melee . | . . . Ram . | . . . Kick 5 | . 1 4 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 1 exit: *Min) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 16) 603 | -10/Materials | Discovered new exit (range 7) 622 | -10/Materials | Discovered new exit (range 14) 1026 | -10/Materials | Discovered new exit (range 16) 1323 | -10/Materials | Entered another Materials area 1323 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1660 | -9/Materials | Lost 5 parts (1p2n2w) 2467 | -9/Materials | Discovered new exit (range 7) 2485 | -9/Materials | Identified exit to Mines 2586 | -9/Materials | Core integrity fell below 50% 3086 | -9/Materials | Core integrity fell below 20% 3271 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 03233_ Kicked U-05 Engineer. 03252_ Chain reaction triggered in Imp. Ion Engine. 03252_ C-30 ARC bursts open, deploying its payload. 03252_ G-47 Trooper unfolds itself. 03252_ G-34 Mercenary unfolds itself. 03252_ Aluminum Leg destroyed. 03253_ U-05 Engineer builds a Wall. 03254_ Critical hit (Burn: +37). 03256_ G-34 Mercenary destroyed. 03257_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03260_ G-34 Mercenary misfires. 03267_ U-05 Engineer lays Concrete. 03270_ Matter Filter disabled. 03270_ G-34 Mercenary destroyed. 03270_ G-47 Trooper destroyed. 03270_ Aluminum Leg destroyed. 03270_ Destroyed Aluminum Leg. 03271_ U-05 Engineer lays Concrete. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | "" #??# "" """ #?????# ## ##########????? | | "" #??# "Y """ ####### ?? | | "" #### "" ? | | + | | = #### ############# | | ####??# ################+### #?????????????? | | ## #??????????????????# #?????????????? | | " ### ##??????????????????+ +???????????? | | """ #?# #???????????????????# #???????????# | | """ #?# #???????????????????# #???????????# | | """ #?# #???????????????????# #???????????# | | "" ### ###????????????##+### ######??????# | | """ # ############## #??????# | | "" # # [ # ######## | | """ # # # """ """ # # | | " # % + # """"""""" # """ # | | # # # """"" " # """ #* | | # # + + """ #%[ | | # ############## ! # #= | | #########+######?#? # # | | # ###? """ g ########+######### | | "T" # # ???""" % u##??# #???# | | # ### "" ![ u ##?# =##### | | # !! #?# """ g #?# [[ " + [* | | # !! "" #?#? "" "[%=%= #?# [ = "##### | | # ! """ #?#? """""@# % ###?#[[ !%! #???### | | ###### S" ###? """"" #?# [ #?!???? | | ?????# ##? # #?# #?????? | | ?????###################### ###?# #?????? | | ??????# # ????????? T #???# #?????? | | ??????# # ????????? #???# ########?????? | | ??????# # ?????????####???###????????????? | | ??????# # ???????????????????????????????? | | ??????# # ### ???????????????????????????????? | | ??????###+## #?# ???????????????????????????????? | | ????????# #?# ???????????????????????????????? | | ????????# #?# ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 55 Item Schematics ----------------- Pulse Rifle | -9/Materials | Scanalyzed Melee Analysis Suite | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Let's See Who's Tougher Loot Pinata One Hack Too Far Risk Taker Shopping List Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed PowerFlyingShovel Manual? 0 Play Time 00:36:41 Cumulative 0.5 hours Start 2025.09.23 @ 16:10:30 End 2025.09.23 @ 16:46:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 3 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5f8eef7-7394-4ca4-931b-00d899fbe6ae