Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.27 @ 17:42:21 Player: canerib Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (16) 80 Value Destroyed (231) 231 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 3371 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 624/700 Matter 7/300 Energy 32/100 System Corruption 0% Temperature Cool (0) Movement Flying (120) Ox1 Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Surge Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (4) ------ Sensor Array Advanced ECM Suite System Shield > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (5) ---- Medium Matter Pod (0) Weight Redist. System Authchip [Device] Improved Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Heat Sink Sensor Array Advanced ECM Suite System Shield > --- WEAPON ----------- Improved Assault Rifle Minigun > --- INVENTORY -------- Medium Matter Pod Weight Redist. System ECM Suite Rocket Launcher Improved Datajack [Rating: 35] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Heat Sink Device Heat Sink Processor Terrain Scan Processor Hackware System Shield Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 3 | . . 2 . 1 . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 50 | 5 17 4 16 2 6 Power 10 | 2 4 1 1 1 1 Engine 7 | 2 3 1 . 1 . Core 3 | . 1 . 1 . 1 Reactor . | . . . . . . Propulsion 18 | . 5 2 9 . 2 Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover 1 | . . . 1 . . Flight 17 | . 5 2 8 . 2 Utility 13 | 2 5 1 4 1 . Device 11 | 2 4 1 3 1 . Storage . | . . . . . . Processor 1 | . 1 . . . . Hackware 1 | . . . 1 . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 9 | 1 3 . 2 . 3 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 7 | 1 3 . 2 . 1 Ballistic Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 10 | . . 1 3 . 6 Power 2 | . . . . . 2 Propulsion 4 | . . 1 . . 3 Utility 3 | . . . 2 . 1 Weapon 1 | . . . 1 . . Highest Loss Streak 4 | . . 1 2 . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 76 | . 65 93 85 88 76 Engine 3 | . 3 11 1 7 3 Core 2 | . . . 7 7 3 Flight 25 | . 16 37 31 30 28 Device 21 | . 24 22 17 19 23 Hackware 3 | . . . 8 7 7 Ballistic Gun 17 | . 20 22 16 15 8 Peak Build Rating 35 | 5 7 9 32 35 35 Average Rating 12 | 3 5 8 20 32 28 On Entrance 14 | . 5 7 8 30 35 Naked Turns . | . . . . . . Heaviest Build 20 | 6 9 8 14 19 20 Greatest Support 24 | 3 8 16 24 24 24 Greatest Overweight (x) 1 | 1 1 . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 Average Carried 4 | 2 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 3 5 5 5 5 4 Class Distribution -------------------- 52% | Mutant 20% | Scavenger-Mutant 15% | Sprinter 11% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Sprinter | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac DSF Matter Collected 606 | 280 123 88 99 . 16 Remotely . | . . . . . . Salvage Created 420 | 155 123 . 99 . 43 Parts 41 | 11 12 . 11 . 7 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Combat Hostiles Destroyed 11 | . 4 . 4 . 3 Guns 8 | . 4 . 4 . . AOE 3 | . . . . . 3 Classes Destroyed 6 | 2 2 . 1 . 1 Tunneler 3 | 3 . . . . . Hauler 1 | . . . 1 . . Recycler 1 | 1 . . . . . Swarmer 6 | . 2 . 4 . . Cutter 3 | . . . . . 3 Grunt 2 | . 2 . . . . Best Kill Streak 4 | 2 2 . 4 . 2 Combat Bots Only 4 | . 2 . 4 . 2 Max Kills in Single Turn 2 | 1 1 . 1 . 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Hostile Shots Fired 170 | . 15 15 60 . 80 Missed 89 | . 7 6 30 . 46 Damage Taken 1134 | . 89 129 409 . 507 Core 249 | . 53 14 106 . 76 Absorbed by Shields 87 | . . . . . 87 Regen/Repaired (Parts) 20 | . . . 20 . . Core Remaining (%) 88 | 100 78 96 80 . . Volleys Fired 88 | 30 36 1 15 . 6 Largest 2 | 1 2 2 2 . 2 Hottest 48 | 20 40 40 40 . 48 Shots Fired 131 | 30 61 2 30 . 8 Gun 129 | 30 61 2 30 . 6 Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special . | . . . . . . Kinetic 129 | 30 61 2 30 . 6 Thermal . | . . . . . . Explosive 2 | . . . . . 2 Electromagnetic . | . . . . . . Robot Hit Streak 11 | 11 6 2 5 . 2 Robot Miss Streak 4 | 3 3 . 3 . 4 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 73 | 22 30 2 16 . 3 Core Hits 34 | 8 12 . 9 . 5 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 1 | . 1 . . . . Destroy 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 965 | 177 307 19 180 . 282 Guns 743 | 177 307 19 180 . 60 Cannons . | . . . . . . Explosions 222 | . . . . . 222 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 743 | 177 307 19 180 . 60 Thermal . | . . . . . . Explosive 222 | . . . . . 222 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 4 | . . . . . 4 Projectiles . | . . . . . . Explosions 4 | . . . . . 4 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 80 | . . . . . 80 Shots 2 | . . . . . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 31 | . . . 31 . . Average Temperature 11 | . . . 11 . . Received Heat Transfer 349 | . 30 51 225 . 43 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Peak Influence 393 | 20 286 169 393 178 177 Initial 178 | . 13 120 70 178 124 Average 131 | 9 123 141 195 178 149 Maximum Alert Level 1 | . 1 . 1 . . Low Security (%) 83 | 100 73 100 76 100 100 Level 1 16 | . 26 . 23 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 . . 1 3 Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 4 | . 1 . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Distress Signals 4 | . 1 . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 64 | . 11 8 31 . 14 Peak Tracking Total 17 | . 5 8 17 . 11 Tactical Retreats 6 | . 2 . 3 . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Traps Triggered 3 | . 1 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac DSF Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Machines Accessed 14 | . 6 1 6 1 . Terminals 11 | . 5 1 4 1 . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 54 | . 26 5 20 3 . Successful 29 | . 15 2 11 1 . Failed 25 | . 11 3 9 2 . Catastrophic 5 | . 1 . 4 . . Database Lockouts . | . . . . . . Manual 20 | . 16 2 2 . . Terminals 47 | . 24 5 15 3 . Fabricators . | . . . . . . Repair Stations 3 | . . . 3 . . Recycling Units 2 | . 2 . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 19 | . 10 2 6 1 . Prototype ID Bank 1 | . 1 . . . . Open DSF 1 | . . . . 1 . Branch Access Points 3 | . 1 1 1 . . Alert Level 3 | . 1 . 2 . . Locate Traps 2 | . 1 . 1 . . Security Status 1 | . 1 . . . . Recall Investigation 2 | . 1 . 1 . . Hauler Manifests 2 | . 2 . . . . Registered Components 2 | . 1 1 . . . Zone Layout 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 4 . 1 . . Terminals 4 | . 3 . 1 . . Botnet 4 | . 3 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Mask 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 5 1 6 1 . Full Trace Events 2 | . . 1 . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 44 | . . . 44 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac DSF Turns Passed 924 | 134 346 89 248 20 87 Spaces Moved 1276 | 137 446 142 393 52 106 Core 200 | 137 63 . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 1076 | . 383 142 393 52 106 Fastest Speed 28 | 50 37 31 31 31 28 Average Speed 37 | 50 40 33 31 31 32 Slowest Speed 117 | 100 117 34 34 31 117 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 27 | . 3 5 14 . 5 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 5 71 19 41 2 78 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 18 | . . . . . 18 Melee . | . . . . . . Projectile . | . . . . . . AOE 18 | . . . . . 18 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Total 1577 | 175 552 175 475 55 145 Wait 147 | . 42 33 56 . 16 Move 1224 | 136 439 133 367 52 97 Hop 21 | . 3 3 11 . 4 Pick Up 12 | 2 6 1 1 1 1 Fast Attach 22 | 5 7 . 5 1 4 Attach 12 | . 5 2 2 1 2 Detach 4 | 1 2 . . . 1 Swap 16 | . 5 2 9 . . Drop 19 | 1 7 . 9 . 2 Fire 88 | 30 36 1 15 . 6 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 12 | . . . . . 12 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 135 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 15) 198 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 19) 481 | -10/Materials | Entered another Materials area 481 | -9/Materials | Evolved 2 slots: Propulsion x2 540 | -9/Materials | Identified exit to Mines 560 | -9/Materials | Discovered new exit (range 10) 570 | -9/Materials | Entered another Materials area 570 | -8/Materials | Evolved 2 slots: Utility x2 611 | -8/Materials | Discovered new exit (range 7) 755 | -8/Materials | Discovered new exit (range 13) 811 | -8/Materials | Repaired Xenon Bombardment Thruster 818 | -8/Materials | Entered Factory 818 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 838 | -7/Factory | Identified exit to DSF 838 | -7/Factory | Entered DSF 852 | -7/DSF | Additional patrols routed to DSF 876 | -7/DSF | Discovered new exit (range 16) 918 | -7/DSF | Lost 4 parts (2p2n) 925 | -7/DSF | Self-destructed Last Messages --------------- 00885_ Field strength at 49. 00886_ Lgt. Nuclear Core destroyed. 00886_ Field strength at 36. 00887_ Lgt. Ion Engine destroyed. 00887_ Field strength at 17. 00888_ Penetrated by Slug. 00888_ Stasis field depleted. 00910_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 00917_ X-67 Chaingunner springs to life. 00918_ Matter Repository disabled. 00920_ Minigun severed. 00921_ Slug penetrates Wall. 00922_ Heat Sink destroyed. 00922_ C-30 ARC bursts open, deploying its payload. 00922_ S-27 Virus unfolds itself. 00922_ Surge Thruster destroyed. 00923_ C-17 Slicer destroyed. 00924_ Penetrated by Slug. 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