Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.21 @ 17:13:20 Player: Hinzy Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (113) 565 Value Destroyed (4495) 4495 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1046) 1046 TOTAL SCORE: 11146 Bonus ------- High Alert Combat Kills 413 Follower Combat Kills 433 Entered Garrisons 200 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 15% Temperature Cool (36) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Backup Power I > --- PROPULSION (5) --- Backup Propulsion I Backup Propulsion I > --- UTILITY (8) ------ Backup Plating I Backup Plating I > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (5) ---- Micro Fission Core Heavy Treads Advanced Particle Charger Tesla Rifle Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Heavy Treads Heavy Treads Antigrav System > --- UTILITY ---------- Huge Storage Unit Targeting Computer Advanced Targeting Computer Core Analyzer Improved Weapon Cycler Hardened Light Armor Plating Improved Hardlight Generator Advanced Hacking Suite > --- WEAPON ----------- Heavy Beamcaster Gauss Rifle > --- INVENTORY -------- Antimatter Reactor Heavy Treads Flexi-carbon Leg Flexi-carbon Leg Enhanced Armored Leg Improved Cooling System Compact Battery Microactuators Microactuators Damper Plating Graphene Brace Advanced Shield Generator Long-range Tractor Beam Chainsword [Rating: 89] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Utility Hacking Suite Device Advanced Heat Sink Storage Medium Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Hammer Energy Gun Cooled Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Railgun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Advanced Remote Datajack Impact Weapon Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Fac Was Fac Slots Evolved 10 | . . . . . 4 2 . . 2 2 . . Power 1 | . . . . . . . . . . 1 . . Propulsion 3 | . . . . . 2 . . . . 1 . . Utility 6 | . . . . . 2 2 . . 2 . . . Weapon . | . . . . . . . . . . . . . Parts Attached 187 | . 18 . . 5 7 18 10 13 20 59 16 21 Power 26 | . 3 . . 1 . 3 2 1 3 8 1 4 Engine 16 | . 3 . . 1 . 2 1 1 3 5 . . Core 8 | . . . . . . 1 1 . . 3 . 3 Reactor 2 | . . . . . . . . . . . 1 1 Propulsion 55 | . 4 . . 2 3 7 6 . 6 17 4 6 Treads 8 | . . . . . 2 2 1 . 1 . 2 . Leg 38 | . 4 . . 2 1 4 5 . 5 11 . 6 Wheel 3 | . . . . . . 1 . . . 2 . . Hover 6 | . . . . . . . . . . 4 2 . Flight . | . . . . . . . . . . . . . Utility 57 | . 4 . . . 4 4 2 4 7 19 5 8 Device 26 | . 2 . . . 1 2 . . 2 11 2 6 Storage 3 | . 1 . . . . . . . 1 . . 1 Processor 12 | . . . . . 1 1 1 2 3 3 . 1 Hackware 5 | . . . . . 2 . . . . 3 . . Protection 11 | . 1 . . . . 1 1 2 1 2 3 . Artifact . | . . . . . . . . . . . . . Weapon 49 | . 7 . . 2 . 4 . 8 4 15 6 3 Energy Gun 14 | . 3 . . . . 1 . 4 1 2 3 . Energy Cannon 6 | . 2 . . . . 1 . 1 . 2 . . Ballistic Gun 12 | . . . . 1 . . . 1 2 6 . 2 Ballistic Cannon 3 | . . . . 1 . . . . 1 1 . . Launcher 5 | . . . . . . . . 2 . 3 . . Special Weapon 2 | . . . . . . . . . . . 2 . Impact Weapon 4 | . 2 . . . . 2 . . . . . . Slashing Weapon 3 | . . . . . . . . . . 1 1 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . 2 . 2 1 . Corrupted Parts 1 | . . . . . . . . . 1 . . . System Corruption 7 | . . . . . . . . . 7 . . . Parts Lost 50 | . 3 . . . . . . . 11 22 . 14 Power 9 | . 2 . . . . . . . 1 4 . 2 Propulsion 18 | . . . . . . . . . 5 9 . 4 Utility 14 | . . . . . . . . . 4 4 . 6 Weapon 9 | . 1 . . . . . . . 1 5 . 2 Highest Loss Streak 12 | . 1 . . . . . . . 8 12 . 8 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 94 100 100 100 97 90 98 99 92 92 86 82 Engine 7 | . 13 14 14 14 9 4 5 7 5 4 3 . Core 1 | . . . . . . 2 1 . . 3 5 8 Treads 4 | . . . . . 9 12 10 7 4 . 5 9 Leg 20 | . 28 28 28 28 27 15 18 23 17 23 . 2 Hover 1 | . . . . . . . . . . 1 15 4 Device 3 | . 9 . . . 1 2 . . 4 9 1 3 Storage 8 | . 14 14 14 14 9 7 7 7 6 5 5 4 Processor 10 | . . . . . 6 9 15 14 28 17 17 16 Hackware 7 | . . . . . 15 15 15 15 7 10 12 9 Protection 5 | . 3 14 14 14 1 2 7 7 1 . 5 7 Energy Gun 3 | . 12 . . . . 1 . 6 2 1 5 4 Energy Cannon 4 | . 7 14 14 1 . 4 7 . . . . . Ballistic Gun 1 | . 1 . . . . . . . 2 4 . . Ballistic Cannon 1 | . . . . 12 9 1 . . 1 2 . . Impact Weapon 6 | . 4 14 14 14 9 7 7 7 4 . . . Peak Build Rating 89 | . 8 8 8 9 21 37 44 47 65 82 80 89 Average Rating 37 | . 7 8 8 8 18 30 42 44 49 68 75 78 On Entrance 31 | 6 6 8 8 8 9 21 36 44 45 65 74 80 Naked Turns 23 | . . . . . . . . . . . . 23 Heaviest Build 123 | 13 21 21 21 24 25 33 37 37 45 64 45 123 Greatest Support 140 | 20 20 20 20 20 30 62 62 51 68 88 140 140 Greatest Overweight (x) 3 | . 1 1 1 1 . . 1 . 1 3 3 1 Average Overweight (x) . | . . 1 1 . . . . . . . . . Largest Inventory Capacity 25 | . 10 10 10 10 10 10 10 10 15 15 15 25 Average Capacity 11 | . 9 10 10 10 10 10 10 10 11 15 15 20 Most Carried 20 | . 10 10 10 10 9 10 10 10 15 15 15 20 Average Carried 10 | . 9 10 10 10 8 9 9 10 6 12 14 15 Final Capacity 15 | 8 10 10 10 10 10 10 10 10 15 15 15 5 Final Carried 15 | 6 10 10 10 10 9 10 10 10 15 15 15 5 Class Distribution -------------------- 83% | Scavenger-Mutant 9% | Mutant 7% | Hacker-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Fac Was Fac Matter Collected 3535 | 200 294 . . 20 . 154 153 293 579 1291 204 347 Remotely 244 | . . . . . . . . . . 244 . . Salvage Created 4634 | . 746 . . 50 . 154 153 627 751 1330 265 558 Parts 241 | . 38 . . 4 . 8 16 29 33 72 6 35 Haulers Intercepted 5 | . 2 . . . . . . 2 1 . . . Recyclers Shooed 14 | . 1 . . . 1 . . . 5 7 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Fac Was Fac Combat Hostiles Destroyed 82 | . 13 . . 4 . 3 3 8 15 26 1 9 Melee 4 | . 1 . . . . . . . . 1 . 2 Guns 42 | . 4 . . . . 1 . 4 9 16 1 7 Cannons 19 | . 6 . . 3 . 2 3 . 4 1 . . AOE 11 | . . . . . . . . 4 . 7 . . Classes Destroyed 16 | . 7 . . . . 2 2 3 1 . 1 . Worker 9 | . 1 . . . . . . 2 . 6 . . Builder 5 | . 1 . . . . . . . . 4 . . Tunneler 3 | . . . . . . . . 2 . . . 1 Hauler 5 | . 2 . . . . . . 2 1 . . . Recycler 2 | . . . . . . . . 2 . . . . Operator 3 | . 2 . . . . . . . 1 . . . Watcher 4 | . 2 . . . . . . 1 . 1 . . Swarmer 9 | . 2 . . 4 . . . . 3 . . . Grunt 43 | . 11 . . . . . . 6 7 18 . 1 Brawler 1 | . . . . . . . . . 1 . . . Duelist 2 | . . . . . . . . 1 . 1 . . Sentry 5 | . . . . . . 1 . . 2 2 . . Specialist 7 | . . . . . . . 2 . . . . 5 Hunter 7 | . . . . . . . 1 1 1 3 . 1 Programmer 7 | . . . . . . 2 . . 1 2 . 2 Compactor 1 | . . . . . . . . . . . 1 . Best Kill Streak 10 | . 4 . . 4 . 1 3 5 3 10 1 6 Combat Bots Only 8 | . 3 . . 4 . 1 3 3 3 8 1 6 Max Kills in Single Turn 3 | . 1 . . 1 . 1 1 1 1 3 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . . . . . 1 . 3 . . Melee 1 | . 1 . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Fac Was Fac Hostile Shots Fired 1072 | . 64 . . 39 . 65 22 19 217 272 . 374 Missed 270 | . 16 . . 8 . 25 5 4 67 63 . 82 Damage Taken 11341 | . 568 . . 244 . 358 221 293 2167 4014 . 3476 Core 1540 | . 110 . . 41 . 17 . 66 304 426 . 576 Absorbed by Shields 1534 | . . . . . . 8 . . 94 424 . 1008 Reduced by Siege Mode 241 | . . . . . . . . . . . . 241 Redirected to Shielding 143 | . . . . . . . . . . . . 143 Regen/Repaired (Parts) 288 | . . . . . . . . . 95 169 8 16 Core Remaining (%) 78 | 100 . . . 39 100 . . 88 64 . . . Volleys Fired 390 | . 50 1 . 13 1 16 9 28 90 122 16 44 Largest 2 | . 2 1 . 1 1 1 1 1 2 2 2 2 Hottest 138 | . 100 60 . 60 39 65 65 60 88 134 138 109 Shots Fired 530 | . 80 1 . 13 1 16 9 28 105 198 27 52 Gun 379 | . 55 . . . . 8 . 22 76 141 25 52 Cannon 132 | . 25 1 . 13 1 8 9 . 29 46 . . Launcher 17 | . . . . . . . . 6 . 11 . . Special 2 | . . . . . . . . . . . 2 . Kinetic 277 | . 9 . . . 1 . . 4 79 155 . 29 Thermal 219 | . 71 1 . 13 . 16 9 18 26 17 25 23 Explosive 17 | . . . . . . . . 6 . 11 . . Electromagnetic 15 | . . . . . . . . . . 15 . . Robot Hit Streak 30 | . 9 . . 4 . 11 7 8 8 15 30 26 Robot Miss Streak 4 | . 4 . . 1 1 1 2 2 3 3 1 2 Penetration Max 1 | . . . . . . . . . 1 1 . 1 Secondary Targets 1 | . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . . . . 1 . . Shots Hit Robots 421 | . 56 1 . 12 . 14 7 27 79 135 25 65 Core Hits 213 | . 27 . . 3 . 5 4 19 28 98 5 24 Critical Kills 1 | . . . . . . . . . . . . 1 Critical Parts Destroyed 8 | . 3 . . 1 . . . . 2 2 . . Critical Strikes 23 | . 3 . . 1 . . . 1 4 5 1 8 Burn 6 | . . . . . . . . 1 1 1 1 2 Destroy 4 | . . . . . . . . . 1 2 . 1 Blast 3 | . . . . . . . . . 1 2 . . Smash 5 | . 3 . . 1 . . . . 1 . . . Sever 5 | . . . . . . . . . . . . 5 Melee Attacks 133 | . 8 1 . 4 11 1 37 24 19 1 . 27 Impact 105 | . 8 1 . 4 11 1 37 24 19 . . . Slashing 28 | . . . . . . . . . . 1 . 27 Piercing . | . . . . . . . . . . . . . Sneak Attacks 14 | . 1 1 . . . . . 7 2 . . 3 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 13339 | . 912 43 . 222 . 331 200 1526 2538 5287 440 1840 Guns 6520 | . 339 . . . . 133 . 465 1744 2335 440 1064 Cannons 2462 | . 368 . . 156 . 198 200 . 595 945 . . Explosions 2536 | . . . . . . . . 591 . 1945 . . Melee 1790 | . 196 43 . 66 . . . 470 199 40 . 776 Ramming 31 | . 9 . . . . . . . . 22 . . Kinetic 4910 | . 55 . . . . . . 101 1682 2474 . 598 Thermal 3721 | . 652 . . 156 . 331 200 364 657 455 440 466 Explosive 2364 | . . . . . . . . 591 . 1773 . . Electromagnetic 523 | . . . . . . . . . . 523 . . Impact 974 | . 196 43 . 66 . . . 470 199 . . . Slashing 816 | . . . . . . . . . . 40 . 776 Piercing . | . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . . . 8 2 2 15 Average Corruption 3 | . . . . . . . . . 6 1 2 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 29 | . . . . . . . . . 11 1 4 13 Message Errors 9 | . . . . . . . . . 5 . 1 3 Matter Fused 6 | . . . . . . . . . 1 . 1 4 Heat Flow Errors 4 | . . . . . . . . . . . . 4 Energy Discharges 1 | . . . . . . . . . 1 . . . Data Loss (minor) 5 | . . . . . . . . . 2 1 1 1 Data Loss (major) 1 | . . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . 1 . . . Alerts 2 | . . . . . . . . . 1 . . 1 Overload Shots 27 | . . . . . . . . 10 17 . . . Effects 1 | . . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . 1 . . . . Overflow Damage 577 | . 98 3 . 47 . 13 . 171 162 83 . . Projectiles 77 | . . . . 16 . 13 . . 19 29 . . Explosions 75 | . . . . . . . . 21 . 54 . . Melee 425 | . 98 3 . 31 . . . 150 143 . . . Knockbacks 16 | . . 1 . . . . . 3 6 6 . . Impact 5 | . . 1 . . . . . 2 2 . . . Kinetic 10 | . . . . . . . . . 4 6 . . Secondary 1 | . . . . . . . . 1 . . . . Self-Inflicted Damage 512 | . . . . . . . . 60 . 452 . . Shots 12 | . . . . . . . . 1 . 11 . . Rammed . | . . . . . . . . . . . . . Targets Rammed 3 | . 2 . . . . . . . . 1 . . Kicked 3 | . 2 . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . Highest Temperature 525 | . 271 26 . 260 . 98 78 30 60 33 88 525 Average Temperature 73 | . 61 16 . 113 . 40 36 14 27 16 15 128 Received Heat Transfer 2824 | . 264 . . . . 84 63 99 563 992 . 759 Effects 7 | . . . . 1 . . . . . . . 6 Energy Bleed 1 | . . . . 1 . . . . . . . . Interference 1 | . . . . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . 1 Damage (major) 3 | . . . . . . . . . . . . 3 Siege Activations 1 | . . . . . . . . . . . . 1 Total Turns 63 | . . . . . . . . . . . . 63 Longest Duration 63 | . . . . . . . . . . . . 63 Robots Corrupted 8 | . 2 . . 1 . . . 3 1 1 . . Combat Hostiles 5 | . 2 . . 1 . . . . 1 1 . . Parts Fried 14 | . 4 . . . . . . 5 . 5 . . Impact Corruptions 18 | . 4 1 . 2 . . . 5 6 . . . Robots Melted 1 | . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . Parts Melted 9 | . 1 . . 1 . 1 . . 4 1 . 1 Heat Transferred 6727 | . 1427 . . 333 . 518 259 633 1020 742 925 870 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Fac Was Fac Peak Influence 807 | . 210 70 . 90 53 69 184 412 289 807 259 341 Initial 259 | . . 70 . . . 23 32 96 151 100 259 . Average 186 | . 112 70 . 53 18 32 140 272 167 512 194 156 Maximum Alert Level 3 | . 1 . . . . . . 2 1 3 1 1 Low Security (%) 67 | . 99 100 . 100 100 100 100 8 59 11 49 60 Level 1 20 | . . . . . . . . 85 40 14 50 39 Level 2 8 | . . . . . . . . 6 . 51 . . Level 3 3 | . . . . . . . . . . 22 . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 28 | . 3 . . . 2 3 . 3 5 8 . 4 Investigation 6 | . 1 . . . . 1 . 1 2 1 . . Extermination 6 | . . . . . . 2 . . 2 2 . . Reinforcement 14 | . 2 . . . 2 . . 2 1 3 . 4 Assault 1 | . . . . . . . . . . 1 . . Garrison 1 | . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Fac Was Fac Distress Signals 3 | . 1 . . . 1 . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 150 | . 28 . . 4 4 3 3 14 20 40 2 32 Peak Tracking Total 12 | . 4 . . 4 3 1 2 3 5 7 1 12 Tactical Retreats 12 | . 5 . . . . . . . 2 . . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Fac Was Fac Traps Triggered 5 | . 1 . . . . 1 . 1 1 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Fac Was Fac Machines Disabled 23 | . . . . . . . 1 2 . 17 . 3 Max in Single Turn 4 | . . . . . . . 1 2 . 4 . . Garrison Access 2 | . . . . . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Fac Was Fac Machines Accessed 30 | . 4 . 4 . 2 3 2 4 4 5 . 2 Terminals 18 | . 4 . . . 2 2 2 3 2 3 . . Fabricators 2 | . . . . . . . . 1 . . . 1 Repair Stations 3 | . . . . . . . . . 1 1 . 1 Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . 1 1 . . Total Hacks 67 | . 13 . 4 . 5 7 3 12 7 10 . 6 Successful 34 | . 7 . 4 . 1 2 2 5 4 6 . 3 Failed 32 | . 6 . . . 4 5 1 6 3 4 . 3 Catastrophic 5 | . . . . . 1 1 . . 1 2 . . Database Lockouts 1 | . . . . . . . . 1 . . . . Manual 43 | . 13 . . . 4 4 2 11 3 5 . 1 Terminals 43 | . 13 . . . 5 4 3 10 3 5 . . Fabricators 4 | . . . . . . . . 2 . . . 2 Repair Stations 9 | . . . . . . . . . 1 4 . 4 Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 3 . . 3 1 . . Terminal Hacks 17 | . 2 . 4 . 1 1 2 5 2 . . . Record 5 | . . . 4 . . . . 1 . . . . Robot Analysis 2 | . . . . . . 1 . 1 . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . . Level Access Points 2 | . . . . . . . . 1 1 . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . Terminal Index 1 | . 1 . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . Garrison Registry 1 | . . . . . . . 1 . . . . . Patrol Navigation 1 | . . . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . 1 Repair Station Hacks 5 | . . . . . . . . . . 4 . 1 Scan Component 2 | . . . . . . . . . . 2 . . Repair 2 | . . . . . . . . . . 2 . . Refit 1 | . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . 1 1 . . Unlock Access 1 | . . . . . . 1 . . . . . . Seal Access 2 | . . . . . . . . . 1 1 . . Unauthorized Hacks 8 | . 5 . . . . . . . 1 1 . 1 Terminals 6 | . 5 . . . . . . . . 1 . . Botnet 3 | . 2 . . . . . . . . 1 . . Skim 3 | . 3 . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 Fabnet 1 | . . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . 1 . . . Patch 1 | . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 20 | . 3 . . . 2 3 1 3 2 4 . 2 Full Trace Events 3 | . 1 . . . . 1 . . . 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . 2 . . Time 112 | . . . . . . . . . . 112 . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Fac Was Fac Total Allies 20 | . . . . . . . . . . . 20 . Largest Group 19 | . . . . . . . . . . . 19 13 Highest-Rated Group 684 | . . . . . . . . . . . 684 494 Highest-Rated Ally 50 | . . . . . . . . . . . 50 50 Total Orders . | . . . . . . . . . . . . . Ally Attacks 119 | . . . . . . . . . . . 55 64 Total Damage 3485 | . . . . . . . . . . . 1741 1744 Kills 21 | . . . . . . . . . . . 6 15 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Fac Was Fac Robot Analysis Total 2 | . . . . . . 1 . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Fac Was Fac Turns Passed 9574 | . 1197 357 1137 633 362 955 689 721 986 1323 436 778 Spaces Moved 4953 | 1 755 186 599 184 144 464 240 481 533 699 273 394 Core 43 | . . . . . . . . . . . . 43 Treads 802 | . . . . . . 90 221 . 4 . 146 341 Legs 3719 | 1 755 186 599 184 144 374 19 481 529 437 . 10 Wheels 111 | . . . . . . . . . . 111 . . Hover 278 | . . . . . . . . . . 151 127 . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 120 120 190 190 120 120 105 110 120 120 52 52 50 Average Speed 140 | 120 128 190 190 186 120 121 226 120 122 107 121 148 Slowest Speed 280 | 120 190 190 190 190 120 158 250 120 225 200 280 190 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 35 | 2 79 41 94 36 19 9 33 18 10 22 84 13 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 . 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . Scrap Searched 2 | . . . . 2 . . . . . . . . Spaces Dug 64 | . . . . . 8 1 14 12 13 15 . 1 Terrain Destroyed 286 | . . . . . 8 2 14 66 28 166 . 2 Melee 44 | . . . . . 8 1 14 11 9 . . 1 Projectile 50 | . . . . . . 1 . 4 19 25 . 1 AOE 192 | . . . . . . . . 51 . 141 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Fac Was Fac Total 6806 | . 893 189 598 454 312 836 315 553 724 1062 359 511 Wait 975 | . 41 . . 245 147 321 7 . 45 143 24 2 Move 4943 | . 754 185 598 183 143 464 239 480 532 699 272 394 Hop . | . . . . . . . . . . . . . Pick Up 64 | . 8 1 . 1 2 4 4 2 13 12 6 11 Fast Attach 77 | . 5 . . 2 1 8 2 4 6 32 12 5 Attach 33 | . 2 . . . 4 . . . 8 9 1 9 Detach 6 | . . . . . . 1 . . . 3 2 . Swap 77 | . 11 . . 3 2 10 8 9 6 18 3 7 Drop 105 | . 12 1 . 3 1 11 9 6 5 22 23 12 Fire 390 | . 50 1 . 13 1 16 9 28 90 122 16 44 Melee 133 | . 8 1 . 4 11 1 37 24 19 1 . 27 Ram . | . . . . . . . . . . . . . Kick 3 | . 2 . . . . . . . . 1 . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Discovered new exit (range 12) 173 | -10/Materials | Discovered new exit (range 11) 314 | -10/Materials | Build established: Mutant 563 | -10/Materials | Discovered new exit (range 16) 663 | -10/Materials | Build established: Scavenger-Mutant 743 | -10/Materials | Discovered new exit (range 6) 1198 | -10/Materials | Entered Mines 1202 | -10/Mines | Met a Derelict bent on vengeance 1548 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1548 | -10/Mines | Discovered new exit (range 5) 1555 | -10/Mines | Entered Exiles 1555 | -10/Exiles | Found Exiles lab abandoned 2420 | -10/Exiles | Discovered new exit (range 14) 2667 | -10/Exiles | Discovered new exit (range 14) 2692 | -10/Exiles | Entered Mines 2701 | -9/Mines | Core integrity fell below 50% 2968 | -9/Mines | Discovered new exit (range 10) 2976 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3290 | -9/Mines | Build established: Mutant 3325 | -9/Mines | Entered Materials 3325 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3619 | -8/Materials | Build established: Scavenger-Mutant 3673 | -8/Materials | Discovered new exit (range 8) 3687 | -8/Materials | Entered Factory 3687 | -7/Factory | Evolved 2 slots: Utility x2 4632 | -7/Factory | Build established: Hacker-Mutant 4641 | -7/Factory | Identified exit to Garrison 4642 | -7/Factory | Entered Garrison 4744 | -7/Garrison | Triggered checkpoint 4883 | -7/Garrison | Discovered new exit (range 46) 4883 | -7/Garrison | Discovered new exit (range 51) 4883 | -7/Garrison | Discovered new exit (range 32) 5077 | -7/Garrison | Build established: Scavenger-Mutant 5331 | -7/Garrison | Entered Factory 5570 | -7/Factory | Identified exit to Factory 6001 | -7/Factory | Central database locked down 6052 | -7/Factory | Entered another Factory area 6052 | -6/Factory | Evolved 2 slots: Utility x2 6349 | -6/Factory | Lost 8 parts (1p3n4u) 6395 | -6/Factory | Identified exit to Factory 7038 | -6/Factory | Entered another Factory area 7038 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7128 | -5/Factory | Repaired Magnetic Acceleration Cannon 7191 | -5/Factory | Repaired Railgun 7654 | -5/Factory | Garrison activated, responded to threat 7935 | -5/Factory | Destroyed 8 combat bots 7938 | -5/Factory | First assault squad dispatched 8019 | -5/Factory | Lost 12 parts (3p5n2u2w) 8112 | -5/Factory | Lost 5 parts (1p1n1u2w) 8361 | -5/Factory | Sucked down chute 8361 | -5/Factory | Entered Waste 8362 | -5/Waste | Met a frightened Derelict 8388 | -5/Waste | Spotted C-40 Crusher 8445 | -5/Waste | Destroyed C-40 Crusher 8470 | -5/Waste | Found Damper Plating 8508 | -5/Waste | Warlord forces began an assault 8513 | -5/Waste | Found Prototype Device 8513 | -5/Waste | Identified Exp. Thermal Shield 8617 | -5/Waste | Spotted C-40 Crusher 8637 | -5/Waste | Allies destroyed C-40 Crusher 8671 | -5/Waste | Found Damper Plating 8682 | -5/Waste | Spotted C-40 Crusher 8687 | -5/Waste | Allies destroyed C-40 Crusher 8741 | -5/Waste | Spotted C-40 Crusher 8742 | -5/Waste | Allies destroyed C-40 Crusher 8770 | -5/Waste | Discovered new exit (range 10) 8797 | -5/Waste | Entered Factory 8797 | -5/Factory | Accompanied by 13 allies 9052 | -5/Factory | Lost 4 allies 9254 | -5/Factory | Lost 4 allies 9379 | -5/Factory | Core integrity fell below 50% 9380 | -5/Factory | Cargo convoy interrupted 9435 | -5/Factory | System corruption reached 10% 9482 | -5/Factory | Lost 5 parts (1p2n1u1w) 9530 | -5/Factory | Core integrity fell below 20% 9543 | -5/Factory | Released all parts (13) 9574 | -5/Factory | Lost 8 parts (1p2n4u1w) 9575 | -5/Factory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 09550_ Acquired Hvy. Machine Gun. 09551_ Dropped Arc Projector. 09551_ Acquired Tesla Rifle. 09552_ Dropped Hvy. Machine Gun. 09553_ System corrupted: Matter fused (-7). 09553_ Acquired Adv. Particle Charger. 09554_ Acquired 53 matter. 09566_ Connecting with Repair Station... >>Refit Scanning configuration... Attaching: Backup Power I x2 Backup Propulsion I x2 Backup Plating I x2 Backup Laser I x2 09566_ Dropped Backup Power I. 09566_ Dropped Backup Laser I. 09569_ R-10 Processor collects Backup Laser I. 09571_ Acquired Hvy. Assault Rifle. 09574_ Acquired 13 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???###+#+#???????????????????????????????????????? | | ??? #???????????????????????????????????????? | | #### #???????????????????????????????????????? | | ""## #???????????????????????????????????????? | | "## #???????????????????????????????????????? | | # ! #???????????????????????????????????????? | | # % #???????????????????????????????????????? | | # = ###################+######+###########??? | | # ??? | | # ????? | | / % """?????? | | # % """?" ??? | | ! # % """ % "?? | | # %############+##### T###" % % ? | | # # # x ####### """""???? | | # # #! """ #??#!## """?????? | | # + """" # x"R"!#?###""%[ """ ???? | | #### # """" #[ R"!"/#?#!= [ ! | | ???# # """" # [*x[[ #?#" ######"# | | ???# # """" # """==@#### #?????##? ?? | | ???# # """" # """!=!/m!!!#?????????##+## ?? | | ???# # """" # """=|!###*!#?????????????????? | | ???# # # !!*[#?##=#?????????????????? | | ???+ # ! ##########??#=#?????????????????? | | ???# # #???????????# #?????????????????? | | ???# "########???????????# #?????????????????? | | ???# #############???????# #?????????????????? | | ???# # #???????# #?????????????????? | | ???# # #???????# #?????????????????? | | ???# # #???????# #?????????????????? | | ???# + #???????# #?????????????????? | | # ^ # ######### #?????????????????? | | # # + #?????????????????? | | # # #?????????????????? | | ######+#+############# #?????????????????? | | ?????????????????? #?????????????????? | | ?????????????????###############?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Corruption Block 8 Armor Coverage 300 Resistance: KI 20 Core Shielding 20 Propulsion Shielding 66 Weapon Cycling 20 Melee Speed Boost 40 Evasion (%) 65 Targeting Accuracy 14 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Offensive Hacking 34 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Touch This Challenges ------------ None Game ------ Seed ActuatorIonicChainsaw Manual? 0 Play Time 01:35:23 Cumulative 95.8 hours Start 2024.11.21 @ 13:51:10 End 2024.11.21 @ 17:13:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 51 Achievement% 38 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a4dcf97-75dc-4a98-8a41-2848de06ed6a