Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.06.29 @ 14:33:16 Player: Takagiro Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (57) 285 Value Destroyed (2115) 2115 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5100 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 122/350 Energy 206/290 System Corruption 4% Temperature Critical (576) Movement Walking (190) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (3) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Small Matter Pod Visual Processing Unit Kinecellerator > --- WEAPON (4) ------- Particle Gun Gatling Laser Coil Gun Long-range Missile Launcher > --- INVENTORY (5) ---- Hardened Light Armor Plating Shock Rifle Enhanced Flamer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System > --- UTILITY ---------- Small Matter Pod Visual Processing Unit Kinecellerator Recalibrator > --- WEAPON ----------- Particle Gun Gatling Laser Flak Gun Long-range Missile Launcher > --- INVENTORY -------- Aluminum Leg Aluminum Leg Shock Rifle Coil Gun Makeshift Axe [Rating: 39] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Large Matter Pod Device Kinecellerator Storage Large Matter Pod Processor Visual Processing Unit Protection Medium Reactive Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Minigun Launcher Long-range Missile Launcher Impact Weapon Great Maul Slashing Weapon Great Axe Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power 2 | . . 2 . . . . Propulsion . | . . . . . . . Utility 2 | . . . . 2 . . Weapon 2 | . . . 2 . . . Parts Attached 78 | 6 3 16 12 34 7 . Power 12 | 1 . 3 . 8 . . Engine 11 | 1 . 3 . 7 . . Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 17 | 2 . 4 1 8 2 . Treads 4 | . . 2 . 2 . . Leg 11 | 2 . 2 1 4 2 . Wheel . | . . . . . . . Hover 2 | . . . . 2 . . Flight . | . . . . . . . Utility 22 | 1 1 5 5 9 1 . Device 11 | . . 2 4 4 1 . Storage 8 | 1 1 3 1 2 . . Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 2 | . . . . 2 . . Artifact . | . . . . . . . Weapon 27 | 2 2 4 6 9 4 . Energy Gun 14 | 2 1 4 . 5 2 . Energy Cannon 1 | . 1 . . . . . Ballistic Gun 8 | . . . 5 2 1 . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon 1 | . . . . 1 . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 38 | . . 8 6 17 6 1 Power 8 | . . 3 1 4 . . Propulsion 8 | . . 2 1 3 2 . Utility 7 | . . . 1 4 1 1 Weapon 15 | . . 3 3 6 3 . Highest Loss Streak 10 | . . 8 3 10 3 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 70 | . 97 84 41 71 71 80 Engine 10 | . 14 23 1 10 7 7 Treads 2 | . . 2 . 3 . . Leg 5 | . 28 16 . 2 2 15 Device 8 | . . 7 8 5 14 11 Storage 11 | . 25 14 9 13 7 7 Processor 1 | . . . . . 7 7 Protection 2 | . . . . 5 . . Energy Gun 11 | . 22 19 . 9 12 15 Ballistic Gun 7 | . . . 17 7 8 7 Launcher 1 | . . . . . 6 7 Impact Weapon 2 | . . . 4 4 . . Piercing Weapon 1 | . . . . 1 . . Naked Turns . | . . . . . . . Heaviest Build 96 | 13 16 96 20 75 39 . Greatest Support 40 | 20 20 40 10 40 20 . Greatest Overweight (x) 23 | 1 . 4 6 23 12 . Average Overweight (x) 3 | . . . 4 4 5 . Largest Inventory Capacity 25 | 8 8 25 5 5 5 5 Average Capacity 5 | 6 8 10 5 5 5 5 Most Carried 5 | 3 3 4 4 5 5 3 Average Carried 1 | . 1 . . 1 4 3 Final Capacity 8 | 8 8 5 5 5 5 5 Final Carried 4 | 1 2 1 1 4 3 3 Class Distribution -------------------- 47% | Mutant 29% | Scavenger-Gunner 12% | Scavenger-Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Low Matter Collected 1864 | 217 36 307 225 852 227 . Remotely . | . . . . . . . Salvage Created 2057 | . 36 385 498 832 199 107 Parts 109 | . 4 28 29 41 7 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 6 | . . . . . 6 . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 51 | . 3 12 12 15 6 3 Melee 4 | . . . . 4 . . Guns 40 | . 3 12 12 10 1 2 AOE 7 | . . . . 1 5 1 Classes Destroyed 9 | . 1 3 2 3 . . Worker 2 | . . . 1 1 . . Recycler 1 | . . . . 1 . . Watcher 3 | . . 1 . 2 . . Swarmer 14 | . 3 7 3 . . 1 Grunt 19 | . . 1 4 7 6 1 Brawler 1 | . . . . 1 . . Sentry 12 | . . 4 4 3 . 1 Hunter 2 | . . . 1 1 . . Programmer 3 | . . . . 3 . . Packrat 1 | . . . . . 1 . Best Kill Streak 4 | . 3 3 4 4 3 3 Combat Bots Only 4 | . 3 3 4 4 3 3 Max Kills in Single Turn 2 | . 1 1 2 1 2 1 Gunslinging 1 | . . . 1 . . . Exploded 2 | . . . . 1 2 1 Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Low Damage Taken 4900 | . 80 944 961 2131 456 328 Core 1301 | . 21 238 315 542 37 148 Absorbed by Shields 64 | . . . . . 37 27 Regen/Repaired (Parts) 72 | . . . . 72 . . Core Remaining (%) 68 | 100 91 40 42 . . . Volleys Fired 160 | 1 9 45 27 51 21 6 Largest 4 | 2 2 2 4 3 4 4 Hottest 218 | 90 110 90 100 195 216 218 Shots Fired 353 | 2 18 78 80 114 43 18 Gun 331 | 2 15 78 80 114 25 17 Cannon 3 | . 3 . . . . . Launcher 19 | . . . . . 18 1 Special . | . . . . . . . Kinetic 154 | . . . 80 51 18 5 Thermal 174 | 2 18 72 . 63 7 12 Explosive 19 | . . . . . 18 1 Electromagnetic 6 | . . 6 . . . . Robot Hit Streak 32 | . 4 13 12 21 15 32 Robot Miss Streak 4 | . 2 3 2 3 4 . Penetration Max 1 | . . . . . 1 . Secondary Targets 9 | . . 3 5 . . 1 Max Gunslinging Chain 1 | . . 1 1 . . 1 Shots Hit Robots 263 | . 10 48 59 98 35 13 Core Hits 119 | . 4 19 23 34 30 9 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . 1 . 1 . Critical Strikes 13 | . 1 2 1 6 1 2 Burn 9 | . 1 2 . 4 . 2 Destroy 1 | . . . . . 1 . Smash 1 | . . . 1 . . . Impale 2 | . . . . 2 . . Melee Attacks 13 | . . . 1 12 . . Impact 1 | . . . 1 . . . Slashing 1 | . . . . 1 . . Piercing 11 | . . . . 11 . . Sneak Attacks 2 | . . . 1 1 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5996 | . 133 593 1005 1983 1931 351 Guns 3752 | . 98 574 911 1472 442 255 Cannons 35 | . 35 . . . . . Explosions 1790 | . . . . 205 1489 96 Melee 399 | . . . 94 305 . . Ramming 20 | . . 19 . 1 . . Kinetic 2060 | . . . 911 722 358 69 Thermal 1766 | . 133 508 . 855 84 186 Explosive 1685 | . . . . 100 1489 96 Electromagnetic 66 | . . 66 . . . . Impact 94 | . . . 94 . . . Slashing . | . . . . . . . Piercing 305 | . . . . 305 . . Highest Corruption 4 | . . 1 . 4 4 4 Average Corruption 3 | . . 1 . 2 4 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 47 | . . . . 17 29 1 Message Errors 14 | . . . . 4 10 . Matter Fused 5 | . . . . 2 3 . Heat Flow Errors 9 | . . . . 4 5 . Energy Discharges 5 | . . . . 3 2 . Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 7 | . . . . 2 5 . Data Loss (major) 1 | . . . . . 1 . Misfires 3 | . . . . 1 2 . Alerts 1 | . . . . 1 . . Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 300 | . 1 . 94 125 70 10 Projectiles 1 | . 1 . . . . . Explosions 179 | . . . . 99 70 10 Melee 120 | . . . 94 26 . . Knockbacks 1 | . . 1 . . . . Impact 1 | . . 1 . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 187 | . . 9 . 138 40 . Shots 3 | . . . . 2 1 . Rammed 5 | . . 3 . 2 . . Targets Rammed 5 | . . 3 . 2 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 788 | 30 144 258 108 788 267 576 Average Temperature 136 | 18 58 89 30 182 96 311 Received Heat Transfer 1785 | . . 279 342 1002 84 78 Effects 40 | . . . . 38 . 2 Shutdowns 14 | . . . . 14 . . Energy Bleed 3 | . . . . 3 . . Interference 5 | . . . . 5 . . Matter Decay 5 | . . . . 5 . . Short Circuit 5 | . . . . 5 . . Damage (minor) 1 | . . . . . . 1 Damage (major) 4 | . . . . 4 . . Damage (core) 3 | . . . . 2 . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 3 | . . . 3 . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 18 | . 2 5 . 9 . 2 Heat Transferred 4773 | . 408 1547 . 2024 186 608 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Peak Influence 270 | . 100 266 270 245 . . Initial 36 | . . 36 5 29 . . Average 59 | . 57 112 105 37 . . Maximum Alert Level 1 | . . 1 1 1 . . Low Security (%) 94 | 100 100 90 78 99 . . Level 1 5 | . . 9 21 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . . . 4 8 . . Investigation 3 | . . . 1 2 . . Extermination 5 | . . . . 5 . . Reinforcement 1 | . . . . 1 . . Assault . | . . . . . . . Garrison 3 | . . . 3 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Distress Signals 1 | . . . . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 76 | . 6 22 15 23 8 2 Peak Tracking Total 6 | . 3 6 6 5 4 2 Tactical Retreats 6 | . . 3 . . 3 . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Traps Triggered 3 | . . . 1 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Low Machines Disabled 9 | . . . 1 8 . . Max in Single Turn 5 | . . . 1 5 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Machines Accessed 6 | . . 2 1 2 1 . Terminals 2 | . . 2 . . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 15 | . . 3 1 10 1 . Successful 12 | . . 1 1 9 1 . Failed 3 | . . 2 . 1 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 3 | . . 3 . . . . Fabricators . | . . . . . . . Repair Stations 4 | . . . . 4 . . Recycling Units 6 | . . . . 6 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Terminal Hacks 2 | . . 1 . . 1 . Open Door 1 | . . . . . 1 . Recycling Unit Index 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . . 3 . . Scan Component 2 | . . . . 2 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks 6 | . . . . 6 . . Recycle Component 3 | . . . . 3 . . Report Inventory 1 | . . . . 1 . . Retrieve Matter 1 | . . . . 1 . . Retrieve Components 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . Unlock Access 1 | . . . 1 . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . . 1 . 2 . . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 22 | . . . . 22 . . Parts Recycled 3 | . . . . 3 . . Recycled Matter . | . . . . . . . Retrieved Matter 206 | . . . . 206 . . Retrieved Components 10 | . . . . 10 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Low Turns Passed 6654 | 141 227 821 737 3010 1699 19 Spaces Moved 2190 | 129 162 381 243 807 468 . Core 741 | 58 . 76 225 196 186 . Treads 267 | . . 20 . 247 . . Legs 957 | 71 162 285 18 278 143 . Wheels . | . . . . . . . Hover 225 | . . . . 86 139 . Flight . | . . . . . . . Fastest Speed 50 | 50 120 100 50 116 116 . Average Speed 272 | 96 120 172 261 339 347 . Slowest Speed 1200 | 120 120 400 350 1200 650 . Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 5 26 38 21 16 60 3 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . 2 . Spaces Dug . | . . . . . . . Terrain Destroyed 243 | . . . . 80 145 18 Melee . | . . . . . . . Projectile 5 | . . . . . 3 2 AOE 238 | . . . . 80 142 16 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Total 2558 | 143 177 474 300 955 503 6 Wait 8 | 1 . 3 . 4 . . Move 2184 | 128 161 380 242 806 467 . Hop . | . . . . . . . Pick Up 78 | 7 2 13 13 37 6 . Fast Attach 3 | . . . . 1 2 . Attach 68 | 6 3 14 9 31 5 . Detach 9 | . 2 4 . 3 . . Swap 7 | . . 2 3 2 . . Drop 24 | . . 10 5 7 2 . Fire 160 | 1 9 45 27 51 21 6 Melee 12 | . . . 1 11 . . Ram 5 | . . 3 . 2 . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 60 | -11/Scrapyard | Discovered new exit (range 16) 142 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 10) 369 | -10/Materials | Entered another Materials area 369 | -9/Materials | Evolved 2 slots: Power x2 567 | -9/Materials | Discovered new exit (range 15) 1116 | -9/Materials | Core integrity fell below 50% 1142 | -9/Materials | Lost 8 parts (3p2n3w) 1171 | -9/Materials | Discovered new exit (range 16) 1190 | -9/Materials | Entered another Materials area 1190 | -8/Materials | Evolved 2 slots: Weapon x2 1435 | -8/Materials | Core integrity fell below 50% 1507 | -8/Materials | Lost 3 parts (1u2w) 1507 | -8/Materials | Identified exit to Garrison 1917 | -8/Materials | Discovered new exit (range 3) 1927 | -8/Materials | Entered Factory 1927 | -7/Factory | Evolved 2 slots: Utility x2 3624 | -7/Factory | Build established: Scavenger-Tank 3944 | -7/Factory | Repaired Imp. Deuterium Engine 4094 | -7/Factory | Core integrity fell below 50% 4122 | -7/Factory | Lost 10 parts (3p2n2u3w) 4718 | -7/Factory | Build established: Scavenger-Mutant 4907 | -7/Factory | Discovered new exit (range 15) 4937 | -7/Factory | Entered Lower Caves 5029 | -7/Lower Caves | Spotted B-75 Beast 5040 | -7/Lower Caves | Core integrity fell below 20% 5157 | -7/Lower Caves | Lost 3 parts (2n1u) 5390 | -7/Lower Caves | Build established: Scavenger-Gunner 6467 | -7/Lower Caves | Learned location of Zion (-7) 6615 | -7/Lower Caves | Discovered new exit (range 12) 6636 | -7/Lower Caves | Entered another Lower Caves area 6638 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6656 | -7/Lower Caves | Core destroyed Last Messages --------------- 06636_ S-27 Virus destroyed. 06638_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 06640_ Destroyed Imp. Heat Sink. 06643_ Imp. Shield Generator destroyed. 06644_ System corrupted: Coil Gun jammed. 06644_ G-47 Trooper suffers critical hit (Burn). 06644_ G-47 Trooper overheating. 06646_ G-47 Trooper heat spikes uncontrollably. 06646_ G-47 Trooper overheating. 06647_ Melted Particle Gun. 06647_ G-47 Trooper suffers critical hit (Burn). 06647_ G-47 Trooper destroyed. 06647_ Switching to secondary target: Y-54 Guardian. 06647_ Slug penetrates Y-54 Guardian. 06653_ Overheating: Aluminum Leg damaged (-10). 06654_ Gatling Laser melted. 06654_ Y-54 Guardian destroyed. 06654_ Slug penetrates Wall. 06656_ Overheating: Core damaged (-133). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????#???????????????? | | ???????????????????????????????? ###?????????????? | | ??????????????????????????????? ##????????????? | | ??????????????????????????????# #????????????? | | ?????????????????????????????# #????????????? | | ??????????????????????##??### #?????????????? | | ????????????????????### #? % #?????????????? | | ???????????????????## # #?????????????? | | ???????????????????? % #?????????????? | | ???????????????????????# @ % #????????????? | | ???????????????????????## ##??????????????? | | ????????????????????????# #??????????? | | ???????????????????????? #??????????? | | ???????????????????????? ##### #?????????? | | ???????????????????????? #????? ####?????????? | | ????????????????????????# ??????? #????????????? | | ????????????????????????# ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? #????????????????????? | | ????????????????????????#####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 50 Energy Generation 36 Energy Capacity 720 Matter Stores 450 Matter Capacity 450 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 375 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Made in Tau Ceti IV Part-time Mechanic Please Form A Line Remodeling Challenges ------------ None Game ------ Seed NetworkAuthchipReactor Manual? 0 Play Time 01:04:21 Cumulative 2.5 hours Start 2022.06.29 @ 10:30:36 End 2022.06.29 @ 14:33:16 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 6 Achievement% 4 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a3a0c4a-7697-4945-9562-7376ac8ea7e5