Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.03 @ 19:04:19 Player: IAMCRAIG Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (141) 705 Value Destroyed (4145) 4145 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (407) 407 TOTAL SCORE: 9057 Bonus ------- High Alert Combat Kills 91 Follower Combat Kills 232 Aligned with FarCom 300 Friendly Fire -216 Cogmind --------- Core Integrity 0/700 Matter 71/300 Energy 16/100 System Corruption 2% Temperature Cool (0) Movement Walking (160) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Titanium Leg > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Hacking Suite System Shield > --- WEAPON (3) ------- Datajack > --- INVENTORY (12) --- Improved Heat Sink High-capacity Storage Unit Large Matter Pod (150) Target Analyzer Armor Integrity Analyzer Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter > --- WEAPON ----------- Cooled Pulse Rifle Proton Missile Launcher Shock Maul > --- INVENTORY -------- Armored Wheel Armored Huge Wheel Gravmag System Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Large Matter Pod Advanced Signal Interpreter Advanced Targeting Computer Armor Integrity Analyzer Armor Integrity Analyzer Cloak of Protection Hacking Suite System Shield Precision Beam Rifle Precision Beam Rifle Datajack [Rating: 53] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Huge Wheel Treads Armored Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Flight Unit Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Modified TNC Hackware Hacking Suite Protection Reactive Plating Weapon High-powered Shotgun Energy Gun Improved EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Shock Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . . . . 2 Utility 3 | . . . 1 . . . 2 . Weapon 1 | . . . 1 . . . . . Parts Attached 160 | 8 18 9 31 4 2 5 38 45 Power 24 | 1 2 1 7 . . 1 8 4 Engine 15 | 1 2 1 7 . . 1 3 . Core 9 | . . . . . . . 5 4 Reactor . | . . . . . . . . . Propulsion 26 | 3 4 2 6 . . 2 3 6 Treads 10 | 1 1 1 6 . . 1 . . Leg 2 | . . . . . . 1 . 1 Wheel 13 | 2 3 . . . . . 3 5 Hover . | . . . . . . . . . Flight 1 | . . 1 . . . . . . Utility 48 | 2 6 2 5 3 1 1 15 13 Device 17 | . . . 2 1 . . 9 5 Storage 15 | 2 6 2 2 . . 1 1 1 Processor 4 | . . . . . 1 . . 3 Hackware 2 | . . . . . . . . 2 Protection 10 | . . . 1 2 . . 5 2 Artifact . | . . . . . . . . . Weapon 62 | 2 6 4 13 1 1 1 12 22 Energy Gun 16 | . . . 1 1 . . 1 13 Energy Cannon 19 | . 4 1 4 . 1 . 5 4 Ballistic Gun 9 | 2 1 1 2 . . . 1 2 Ballistic Cannon 12 | . 1 2 4 . . 1 4 . Launcher 3 | . . . 1 . . . 1 1 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . . 1 . . . . 1 Unidentified Prototypes 6 | . . . 3 . . . . 3 Parts Lost 35 | . 1 1 . 1 . 2 5 25 Power 5 | . . . . . . 1 1 3 Propulsion 6 | . 1 1 . . . 1 . 3 Utility 8 | . . . . . . . . 8 Weapon 16 | . . . . 1 . . 4 11 Highest Loss Streak 7 | . 1 1 . 1 . 2 2 7 Average Slot Usage (%) 93 | . 97 99 98 99 100 94 89 76 Engine 7 | . 14 14 11 11 11 5 2 . Core 2 | . . . . . . . 6 5 Treads 12 | . 12 25 21 22 22 21 . . Wheel 5 | . 15 . . . . . 8 14 Device 7 | . . . 8 8 . . 10 12 Storage 20 | . 26 28 22 22 22 22 18 12 Processor 4 | . . . . . 6 11 9 6 Protection 3 | . . . 2 2 4 . 7 2 Energy Gun 3 | . . . . 2 11 11 . 9 Energy Cannon 9 | . 10 11 15 . 6 11 15 1 Ballistic Gun 7 | . 14 2 1 22 15 4 2 4 Ballistic Cannon 6 | . 1 14 14 . . 6 7 1 Launcher 1 | . . . . 8 . . . 1 Naked Turns . | . . . . . . . . . Heaviest Build 99 | 14 39 49 89 83 88 92 99 91 Greatest Support 56 | 32 32 40 43 43 43 43 43 56 Greatest Overweight (x) 3 | . 2 2 2 1 2 2 3 2 Average Overweight (x) 1 | . 1 . 1 1 1 1 2 1 Largest Inventory Capacity 20 | 8 16 16 20 20 20 20 20 20 Average Capacity 17 | 6 14 15 18 20 20 18 18 16 Most Carried 20 | 6 15 16 20 20 20 20 20 18 Average Carried 17 | 3 11 14 18 19 19 18 18 15 Final Capacity 20 | 8 12 14 20 20 20 18 20 12 Final Carried 20 | 6 12 14 20 20 20 18 19 5 Class Distribution -------------------- 32% | Mutant 27% | Hauler-Mutant 12% | Skirmisher 10% | Hauler-Gunner 5% | Hauler-Tank 4% | Hauler-Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Gunner | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Matter Collected 3049 | 223 271 187 808 355 40 48 628 489 Remotely . | . . . . . . . . . Salvage Created 5162 | 51 555 114 1605 196 . 107 1555 979 Parts 309 | 2 36 14 100 13 . 7 81 56 Haulers Intercepted 8 | . 1 . 6 . . . 1 . Recyclers Shooed 2 | . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 106 | . 10 7 23 12 . 5 31 18 Guns 15 | . 1 1 . 6 . . . 7 Cannons 81 | . 9 6 23 . . 5 30 8 AOE 10 | . . . . 6 . . 1 3 Classes Destroyed 13 | 1 4 . 4 1 . 1 1 1 Worker 8 | . . . 4 . . . 1 3 Builder 3 | . . . . . . . 2 1 Tunneler 1 | . . . . 1 . . . . Hauler 8 | . 1 . 6 . . . 1 . Recycler 8 | 1 2 . 5 . . . . . Operator 2 | . . . 2 . . . . . Watcher 4 | . 1 . 2 . . . . 1 Swarmer 30 | . 3 6 4 9 . 4 . 4 Grunt 48 | . 7 1 9 3 . . 21 7 Duelist 2 | . . . 1 . . . 1 . Sentry 20 | . . . 9 . . . 9 2 Hunter 3 | . . . . . . 1 . 2 Programmer 3 | . . . . . . . . 3 Thug 1 | . . . . 1 . . . . Best Kill Streak 8 | 1 4 3 8 4 . 2 5 7 Combat Bots Only 7 | . 3 3 7 4 . 2 4 6 Max Kills in Single Turn 3 | 1 1 1 2 2 . 1 3 1 Gunslinging 1 | . . . . 1 . . . . Exploded 2 | . . . . 2 . . 1 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Damage Taken 8382 | . 371 162 831 671 . 138 1906 4303 Core 1290 | . 71 24 113 72 . 38 251 721 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 65 | 100 . 62 . . . 44 54 . Volleys Fired 305 | 2 43 13 58 32 . 11 89 57 Largest 3 | 2 2 2 3 2 . 1 3 3 Hottest 183 | 40 80 104 179 50 . 120 179 183 Shots Fired 627 | 4 83 26 167 56 . 11 157 123 Gun 215 | 4 43 9 2 48 . . 13 96 Cannon 398 | . 40 17 165 . . 11 142 23 Launcher 14 | . . . . 8 . . 2 4 Special . | . . . . . . . . . Kinetic 334 | 4 52 22 82 48 . . 55 71 Thermal 279 | . 31 4 85 . . 11 100 48 Explosive 10 | . . . . 8 . . 2 . Electromagnetic 4 | . . . . . . . . 4 Robot Hit Streak 13 | 2 6 5 13 7 . . 10 13 Robot Miss Streak 5 | 1 2 3 4 5 . . 5 4 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 4 | . . . . 3 . . . 1 Max Gunslinging Chain 1 | . . . . 1 . . . 1 Shots Hit Robots 354 | 3 47 16 79 35 . . 91 83 Core Hits 207 | 2 23 9 44 23 . 5 63 38 Critical Hits 26 | . . . 5 1 . 1 1 18 Critical Kills 9 | . . . 1 . . 1 1 6 Critical Parts Destroyed 16 | . . . 4 1 . . . 11 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9593 | 35 645 252 1994 1332 . 415 3229 1691 Guns 1835 | 35 155 41 42 597 . . 162 803 Cannons 6265 | . 490 207 1941 . . 391 2707 529 Explosions 1421 | . . . . 705 . . 357 359 Melee . | . . . . . . . . . Ramming 72 | . . 4 11 30 . 24 3 . Kinetic 3031 | 35 226 179 646 597 . . 778 570 Thermal 5069 | . 419 69 1337 . . 391 2091 762 Explosive 1062 | . . . . 705 . . 357 . Electromagnetic 359 | . . . . . . . . 359 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . . . 1 2 Average Corruption 1 | . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . Effects 16 | . . . . . . . 9 7 Message Errors 6 | . . . . . . . 5 1 Heat Flow Errors 1 | . . . . . . . . 1 Energy Discharges 3 | . . . . . . . 2 1 Data Loss (minor) 5 | . . . . . . . 1 4 Targeting Errors 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 212 | . . . 39 60 . 47 53 13 Projectiles 138 | . . . 39 . . 39 47 13 Explosions 66 | . . . . 60 . . 6 . Melee 8 | . . . . . . 8 . . Knockbacks 23 | . . 2 1 . . . 19 1 Impact . | . . . . . . . . . Kinetic 21 | . . 2 1 . . . 17 1 Secondary 2 | . . . . . . . 2 . Self-Inflicted Damage 63 | . . . . 56 . . 1 6 Shots 4 | . . . . 2 . . . 2 Rammed 14 | . . 1 4 5 . 2 2 . Targets Rammed 14 | . . 1 4 5 . 2 2 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 390 | . 205 168 316 . . 256 390 95 Average Temperature 81 | . 61 52 86 . . 89 103 29 Received Heat Transfer 2574 | . 177 24 216 36 . . 891 1230 Effects 2 | . . . . . . . 2 . Interference 1 | . . . . . . . 1 . Damage (minor) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 Impact Corruptions 2 | . . . . 1 . 1 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 16 | . . 1 3 . . 2 6 4 Heat Transferred 9041 | . 888 111 2257 . . 880 3358 1547 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Peak Influence 749 | 5 320 145 572 444 . 120 515 749 Average Influence 187 | 1 172 55 284 207 . 29 140 352 Maximum Alert Level 3 | . 1 . 2 2 . . 2 3 Low Security (%) 55 | 100 48 100 36 56 . 100 64 . Level 1 34 | . 51 . 36 39 . . 31 69 Level 2 10 | . . . 27 4 . . 3 28 Level 3 . | . . . . . . . . 1 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 32 | . 2 1 5 2 . . 8 14 Investigation 15 | . . 1 2 . . . 3 9 Extermination 3 | . . . . . . . . 3 Reinforcement 8 | . 2 . 3 . . . 2 1 Assault 4 | . . . . 2 . . 1 1 Garrison 2 | . . . . . . . 2 . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Distress Signals 12 | . 3 . 4 1 . . 2 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 210 | . 28 7 50 23 . 6 45 51 Peak Tracking Total 15 | . 5 3 5 5 . 5 5 15 Tactical Retreats 18 | . 1 . . 4 . 2 3 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Traps Triggered 11 | . 3 . 2 . . . 2 4 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 4 | . . . . . . . 4 . Reused 3 | . . . . . . . 3 . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 3 | . . . . . . . 3 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Disabled 9 | . 3 . 3 . . . 3 . Max in Single Turn 1 | . 1 . 1 . . . 1 . Garrison Access 1 | . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Accessed 44 | . 5 1 11 1 1 1 15 9 Terminals 22 | . 2 . 6 1 . 1 9 3 Fabricators 2 | . . . . . . . . 2 Repair Stations 4 | . 1 . 1 . . . 2 . Recycling Units 10 | . 2 . 2 . . . 2 4 Scanalyzers 4 | . . . 2 . . . 2 . Garrison Access . | . . . . . . . . . Total Hacks 170 | . 14 1 45 6 1 2 71 30 Successful 121 | . 13 1 35 3 1 2 48 18 Failed 49 | . 1 . 10 3 . . 23 12 Catastrophic 7 | . 1 . 1 . . . 4 1 Database Lockouts . | . . . . . . . . . Manual 79 | . 6 . 20 6 3 1 31 12 Terminals 98 | . 7 . 24 6 . 2 50 9 Fabricators 11 | . . . . . . . . 11 Repair Stations 15 | . 2 . 4 . . . 9 . Recycling Units 27 | . 5 . 6 . . . 6 10 Scanalyzers 17 | . . . 11 . . . 6 . Garrison Access . | . . . . . . . . . Terminal Hacks 36 | . 3 1 5 1 1 1 22 2 Record 2 | . . . . . . . 2 . Part Schematic 1 | . . . . . . . . 1 Robot Analysis 4 | . 1 . . 1 . . 2 . Prototype ID Bank 5 | . 1 . 1 . . . 3 . Open Door 1 | . . 1 . . . . . . Branch Access Points 1 | . . . 1 . . . . . Terminal Index 1 | . . . . . . . 1 . Alert Level 4 | . . . . . . . 4 . Unreport Threat 2 | . . . 1 . . . 1 . Locate Traps 3 | . 1 . . . . . 2 . Reprogram Traps 1 | . . . . . . . 1 . Recall Investigation 1 | . . . . . . . 1 . Recall Reinforcements 2 | . . . 1 . . . . 1 Recall Assault 1 | . . . . . . . 1 . Hauler Manifests 1 | . . . 1 . . . . . Zone Layout 5 | . . . . . . 1 4 . EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks 6 | . . . . . . . . 6 Load Schematic 4 | . . . . . . . . 4 Build 2 | . . . . . . . . 2 Repair Station Hacks 14 | . 2 . 4 . . . 8 . Scan Component 7 | . 1 . 2 . . . 4 . Repair 7 | . 1 . 2 . . . 4 . Recycling Unit Hacks 14 | . 3 . 3 . . . 3 5 Report Inventory 10 | . 2 . 2 . . . 2 4 Retrieve Components 4 | . 1 . 1 . . . 1 1 Scanalyzer 16 | . . . 11 . . . 5 . Insert Component 7 | . . . 5 . . . 2 . Analyze 9 | . . . 6 . . . 3 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 88 | . 10 . 30 7 . 2 24 15 Terminals 28 | . 4 . 10 2 . 1 9 2 Track 3 | . . . 2 1 . . . . Assimilate 2 | . 1 . 1 . . . . . Botnet 21 | . 2 . 6 1 . 1 9 2 Operators 2 | . 1 . 1 . . . . . Fabricators 1 | . . . . . . . . 1 Siphon 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 6 | . 1 . 2 . . . 1 2 Reject 6 | . 1 . 2 . . . 1 2 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 38 | . 5 . 9 1 . 1 14 8 Full Trace Events 8 | . . . . . . . 2 6 Feedback Events 1 | . . . . . . . . 1 Corruption 1 | . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 8 | . . . 5 . . . 2 1 Parts Built 4 | . . . . . . . . 4 Matter 358 | . . . . . . . . 358 Time 179 | . . . . . . . . 179 Total Part Build Rating 18 | . . . . . . . . 18 Parts Repaired 7 | . 1 . 2 . . . 4 . Time 266 | . 26 . 76 . . . 164 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 30 | . 10 . 10 . . . 8 2 Parts Scanalyzed 7 | . . . 5 . . . 2 . Part Schematics Acquired 7 | . . . 5 . . . 2 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . Machine Destruction 2 | . . . . . . . 2 . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total Allies 2 | . . 1 . 1 . . . . Largest Group 1 | . . 1 1 1 . . . . Highest-Rated Group 31 | . . 31 31 31 . . . . Highest-Rated Ally 31 | . . 31 31 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks 64 | . . . 41 23 . . . . Total Damage 733 | . . . 407 326 . . . . Kills 17 | . . . 11 6 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 4 | . 1 . . 1 . . 2 . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Turns Passed 11745 | 80 866 962 1821 1758 706 853 3285 1414 Spaces Moved 5661 | 57 532 498 768 676 359 409 1496 866 Core 1 | 1 . . . . . . . . Treads 2734 | . 13 498 768 676 359 409 11 . Legs 10 | . . . . . . . . 10 Wheels 2916 | 56 519 . . . . . 1485 856 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 165 165 185 185 180 120 100 Average Speed 152 | 99 115 181 191 185 195 191 125 111 Slowest Speed 205 | 100 180 200 205 185 205 205 180 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 67 | 4 85 99 78 98 69 68 89 21 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . Scrap Searched 4 | . . 2 . 1 . 1 . . Spaces Dug 15 | . . . . 9 . . 6 . Terrain Destroyed 136 | . . 1 27 73 . . 35 . Melee . | . . . . . . . . . Projectile 49 | . . 1 27 . . . 21 . AOE 87 | . . . . 73 . . 14 . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total 8264 | 72 712 534 996 1124 366 471 2778 1211 Wait 1907 | . 90 . 80 401 . 30 1096 210 Move 5653 | 56 531 497 767 675 358 408 1495 866 Hop . | . . . . . . . . . Pick Up 87 | 6 12 5 23 4 2 6 21 8 Fast Attach 74 | 7 8 3 15 . 2 1 15 23 Attach 31 | . 2 . 2 1 . 2 9 15 Detach 9 | . 3 1 . . . 2 1 2 Swap 55 | 1 8 6 14 3 . 2 14 7 Drop 129 | . 15 8 33 3 4 7 36 23 Fire 305 | 2 43 13 58 32 . 11 89 57 Melee . | . . . . . . . . . Ram 2 | . . . . . . . 2 . Kick . | . . . . . . . . . Crush 12 | . . 1 4 5 . 2 . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / [*Low]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 15) 330 | -10/Materials | Build established: Mutant 351 | -10/Materials | Repaired Beam Cannon 472 | -10/Materials | Discovered new exit (range 15) 803 | -10/Materials | Discovered new exit (range 16) 947 | -10/Materials | Entered Mines 964 | -10/Mines | Met a Derelict bent on vengeance 1058 | -10/Mines | Learned location of 1 exit from Materials 1087 | -10/Mines | Discovered new exit (range 6) 1095 | -10/Mines | Met a Derelict shopkeep closing up shop 1759 | -10/Mines | Escorted by a lone wolf Derelict 1884 | -10/Mines | Discovered new exit (range 15) 1909 | -10/Mines | Entered Materials 1909 | -9/Materials | Accompanied by 1 ally 1909 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1910 | -9/Materials | Identified exit to Mines 1911 | -9/Materials | Identified exit to Storage 2253 | -9/Materials | Build established: Tank 2671 | -9/Materials | Destroyed 7 combat bots 2707 | -9/Materials | Repaired Arm. Treads 2747 | -9/Materials | Repaired Assault Cannon 2820 | -9/Materials | Discovered new exit (range 16) 3048 | -9/Materials | Build established: Hauler-Gunner 3290 | -9/Materials | Discovered new exit (range 14) 3730 | -9/Materials | Entered Mines 3731 | -9/Mines | Met a Derelict testing a Signal Generator 3738 | -9/Mines | Found Signal Generator 3870 | -9/Mines | Discovered new exit (range 10) 3873 | -9/Mines | Build established: Hauler-Mutant 4106 | -9/Mines | Excavation squad dispatched 4106 | -9/Mines | A large section of the Mines collapsed 4356 | -9/Mines | Excavation squad dispatched 4730 | -9/Mines | Discovered new exit (range 9) 5462 | -9/Mines | Build established: Hauler-Tank 5479 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5479 | -9/Mines | Discovered new exit (range 5) 5488 | -9/Mines | Entered Exiles 5531 | -9/Exiles | Met 8R-AWN 5564 | -9/Exiles | Met EX-HEX 5618 | -9/Exiles | Met EX-BIN 5729 | -9/Exiles | Aligned with FarCom system 5731 | -9/Exiles | Given EX-Vault access code 5775 | -9/Exiles | Opened EX-Vault 5792 | -9/Exiles | Found Modified TNC 5800 | -9/Exiles | Found Cloak of Protection 5807 | -9/Exiles | Found Gui. Plasma Cannon 5854 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6014 | -9/Exiles | Met EX-DEC 6099 | -9/Exiles | Build established: Hauler-Mutant 6178 | -9/Exiles | Discovered new exit (range 10) 6194 | -9/Exiles | Stole three prototypes: Modified TNC, Gui. Plasma Cannon, Cloak of Protection 6194 | -9/Exiles | Entered Mines 6436 | -8/Mines | Discovered new exit (range 5) 6642 | -8/Mines | Discovered new exit (range 10) 6653 | -8/Mines | Core integrity fell below 50% 6819 | -8/Mines | Build established: Mutant 7047 | -8/Mines | Entered Materials 7047 | -8/Materials | Evolved 2 slots: Utility x2 7225 | -8/Materials | Repaired Lgt. Nuclear Core 7822 | -8/Materials | Discovered new exit (range 10) 7936 | -8/Materials | Repaired Arm. Huge Wheel 7975 | -8/Materials | Repaired Flak Cannon 8272 | -8/Materials | Build established: Skirmisher 8911 | -8/Materials | Discovered new exit (range 6) 9418 | -8/Materials | Build established: Hauler-Mutant 9701 | -8/Materials | Discovered new exit (range 10) 10051 | -8/Materials | Garrison activated, responded to threat 10104 | -8/Materials | Repaired Arm. Huge Wheel 10332 | -8/Materials | Entered Factory 10332 | -7/Factory | Evolved 2 slots: Propulsion x2 10334 | -7/Factory | FarCom data flow suspended 10393 | -7/Factory | Discovered new exit (range 13) 10510 | -7/Factory | Lost 7 parts (1p1n2u3w) 10537 | -7/Factory | Identified exit to Factory 10600 | -7/Factory | Discovered new exit (range 5) 11026 | -7/Factory | Build established: Skirmisher 11113 | -7/Factory | Fabricated Hyp. Gauss Rifle (x2) 11296 | -7/Factory | Fabricated Arm. Huge Wheel (x2) 11513 | -7/Factory | Local fabrication network quarantined 11532 | -7/Factory | First assault squad dispatched 11570 | -7/Factory | Core integrity fell below 50% 11600 | -7/Factory | Lost 7 parts (1p2u4w) 11665 | -7/Factory | Lost 3 parts (2u1w) 11724 | -7/Factory | Core integrity fell below 20% 11746 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 11682_ Triggered Alarm Trap. 11682_ An alarm sounds. 11682_ ALERT: Alarm triggered, dispatching investigation squad. 11696_ Connecting with Terminal... 11696_ ALERT: Suspicious activity at Terminal F010. Dispatching Investigation squad. 11717_ System corrupted: Component data lost. 11718_ Penetrated by Slug. 11718_ Arm. Huge Wheel destroyed. 11720_ Slug penetrates Wall. 11721_ Penetrated by Slug. 11727_ Arm. Huge Wheel destroyed. 11728_ Cloak of Protection destroyed. 11730_ Slug penetrates Wall. 11737_ Slug penetrates Door. 11737_ Slug penetrates Wall. 11740_ Lgt. EM Pulse Cannon destroyed. 11743_ Slug penetrates Wall. 11745_ U-05 Engineer lays Concrete. 11746_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????###?????????? | | ????????????????????????????????????? !?????????? | | ????????????????????????????????????? ?????????? | | ????????????????????????????????????# "?????????? | | ????????????????????????????????????# " "?????" | | ????????????????????????????????????# " " ? | | ????????????????????????????????????# " " | | ????????????????????????????????????# " " | | ????????????????????????????????????# " " | | ?????????????????##/###+############# " " | | ?????????????????# u @ g ## " " | | ?????????????????# g; g " " | | ?????????????????# g# h ! | | ?????????????????# # | | ?????????????????# gg | | ?????????????????# ## ##+##???? | | ?????????????????# ## #???????? | | ?????????????????# ## #???????? | | ?????????????????#################### #???????? | | ????????????????????????????????????# #???????? | | ????????????????????????????????????# #???????? | | ????????????????????????????????????# #???????? | | ????????????????????????????????????# #???????? | | ????????????????????????????????????# #???????? | | ????????????????????????????????????# #???????? | | ?????????????????????????????????#### ######### | | ????????????????????????????????+ | | ????????????????????????????????# ########## | | ????????????????????????????????# ?????????# | | ?????????????????????????????? ?????????# | | ???????????????????????????? ##########+ | | ??????????????????????????? # | | ???????????????????????????######### # """""" " | | ???????????????????????????????????# ???"""""" " | | ???????????????????????????????????# ?# """""" T | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 225 Resistance: KI 20 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Titanium Leg | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Weapon Shielding | -9/Materials | Scanalyzed Arm. Treads | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Arm. Huge Wheel | -8/Materials | Scanalyzed Adv. Sensor Array | -8/Materials | Scanalyzed Hyp. Gauss Rifle | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hyp. Gauss Rifle | x2 | -7/Factory Arm. Huge Wheel | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronFusionPenetrator Manual? 0 Play Time 01:59:12 Cumulative 103.1 hours Start 2020.04.03 @ 16:58:10 End 2020.04.03 @ 19:04:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 49 Gallery% 61 Achievement% 58 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 62ba8ce6-0e9c-4812-bc47-bd00af56772d