Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.10 @ 21:45:06 Player: acra Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (736) 736 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (26) 26 TOTAL SCORE: 2487 Bonus ------- High Alert Combat Kills 26 Cogmind --------- Core Integrity 402/550 Matter 213/300 Energy 188/250 System Corruption 8% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (5) ------ Medium Storage Unit Signal Interpreter Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (10) --- Light Ion Engine Light Ion Engine Aluminum Leg Compact Wheel Light Armor Plating Shock Rifle Small Laser Beam Rifle Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Shock Rifle Shock Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Aluminum Leg Compact Wheel Light Armor Plating Small Laser Mini Grenade Launcher Datajack [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Hacking Suite Storage Medium Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Weapon Shock Rifle Energy Gun Shock Rifle Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 29 | 7 3 8 11 Power 3 | 1 . . 2 Engine 3 | 1 . . 2 Core . | . . . . Reactor . | . . . . Propulsion 8 | 3 . 1 4 Treads . | . . . . Leg 6 | 2 . 1 3 Wheel 2 | 1 . . 1 Hover . | . . . . Flight . | . . . . Utility 8 | 1 2 3 2 Device . | . . . . Storage 2 | 1 1 . . Processor 2 | . 1 . 1 Hackware 4 | . . 3 1 Protection . | . . . . Artifact . | . . . . Weapon 10 | 2 1 4 3 Energy Gun 7 | 1 1 3 2 Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 2 | . . . 2 System Corruption 8 | . . . 8 Parts Lost 5 | . . . 5 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon 3 | . . . 3 Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 95 98 98 Engine 11 | . 14 11 9 Leg 23 | . 28 22 22 Wheel 1 | . . . 4 Storage 11 | . 14 11 9 Processor 4 | . 9 . 4 Hackware 22 | . . 31 30 Energy Gun 18 | . 18 19 16 Ballistic Gun 2 | . 10 . . Launcher 1 | . . 2 1 Peak Build Rating 30 | 6 7 20 30 Average Rating 17 | 4 6 18 25 On Entrance 8 | . 6 7 20 Naked Turns . | . . . . Heaviest Build 25 | 14 19 21 25 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 1 | 1 . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 4 7 10 10 Average Carried 7 | 2 5 9 8 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 4 7 10 9 Class Distribution -------------------- 67% | Hacker-Mutant 32% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 491 | 125 56 92 218 Remotely . | . . . . Salvage Created 768 | 94 56 117 501 Parts 41 | 1 5 4 31 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 19 | . 1 4 14 Guns 8 | . 1 1 6 AOE 9 | . . 2 7 Classes Destroyed 8 | 1 2 . 5 Builder 1 | . . . 1 Tunneler 1 | . . . 1 Recycler 1 | 1 . . . Operator 2 | . 1 . 1 Watcher 1 | . . . 1 Swarmer 5 | . . . 5 Grunt 10 | . 1 4 5 Sentry 4 | . . . 4 Best Kill Streak 9 | 1 1 4 9 Combat Bots Only 6 | . 1 4 6 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded 2 | . . 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 81 | . 5 17 59 Missed 31 | . 2 11 18 Damage Taken 723 | . 32 88 603 Core 179 | . 11 20 148 Absorbed by Shields . | . . . . Core Remaining (%) 96 | 100 95 95 . Volleys Fired 46 | 1 4 9 32 Largest 2 | 1 2 2 2 Hottest 100 | 20 80 100 100 Shots Fired 92 | 1 8 18 65 Gun 81 | 1 8 15 57 Cannon . | . . . . Launcher 11 | . . 3 8 Special . | . . . . Kinetic 2 | 1 1 . . Thermal 3 | . 3 . . Explosive 11 | . . 3 8 Electromagnetic 76 | . 4 15 57 Robot Hit Streak 13 | 1 7 3 13 Robot Miss Streak 3 | . . 3 2 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 64 | 1 6 8 49 Core Hits 40 | 1 3 6 30 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2324 | 15 79 507 1723 Guns 972 | 15 79 122 756 Cannons . | . . . . Explosions 1348 | . . 385 963 Melee . | . . . . Ramming 4 | . . . 4 Kinetic 15 | 15 . . . Thermal 56 | . 24 . 32 Explosive 1316 | . . 385 931 Electromagnetic 933 | . 55 122 756 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . . . 8 Average Corruption 7 | . . . 7 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . . 4 Message Errors 2 | . . . 2 Misfires 1 | . . . 1 Alerts 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 44 | . . 3 41 Projectiles . | . . . . Explosions 44 | . . 3 41 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 14 | . . 14 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed 1 | . . . 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 271 | . 66 168 271 Average Temperature 75 | . 37 60 84 Received Heat Transfer 372 | . 18 48 306 Siege Activations . | . . . . Robots Corrupted 2 | . . 1 1 Combat Hostiles 2 | . . 1 1 Parts Fried 9 | . . . 9 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 50 | . 50 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 519 | 5 64 196 519 Initial 82 | . 3 26 82 Average 120 | 4 33 82 251 Maximum Alert Level 2 | . . . 2 Low Security (%) 77 | 100 100 100 32 Level 1 18 | . . . 57 Level 2 3 | . . . 10 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 3 . 2 Investigation 3 | . 2 . 1 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 2 8 24 Peak Tracking Total 5 | . 1 4 5 Tactical Retreats 4 | . . 3 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 2 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 2 3 . Terminals 5 | . 2 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 5 8 . Successful 9 | . 4 5 . Failed 3 | . 1 2 . Catastrophic 1 | . . 1 . Database Lockouts 1 | . . 1 . Manual 19 | . 3 16 . Terminals 13 | . 5 8 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 4 5 . Part Schematic 1 | . . 1 . Level Access Points 1 | . . 1 . Terminal Index 2 | . 1 1 . Recall Investigation 1 | . 1 . . Recall Reinforcements 1 | . 1 . . Zone Layout 3 | . 1 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 2 4 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 842 | 65 208 291 278 Spaces Moved 456 | 44 148 147 117 Core 4 | 4 . . . Treads . | . . . . Legs 394 | 33 148 147 66 Wheels 58 | 7 . . 51 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 115 Average Speed 132 | 111 120 162 119 Slowest Speed 190 | 120 120 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 15 | 3 24 18 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 8 | . . 8 . Terrain Destroyed 67 | . . 13 54 Melee . | . . . . Projectile . | . . . . AOE 67 | . . 13 54 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 597 | 57 170 181 189 Wait 44 | . 12 6 26 Move 453 | 43 147 146 117 Hop . | . . . . Pick Up 15 | 5 2 6 2 Fast Attach 10 | 5 2 3 . Attach 8 | 2 . . 6 Detach 2 | 1 1 . . Swap 11 | . 1 5 5 Drop 7 | . 1 6 . Fire 46 | 1 4 9 32 Melee . | . . . . Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 15 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 6) 274 | -10/Materials | Entered another Materials area 274 | -9/Materials | Evolved 2 slots: Utility x2 350 | -9/Materials | Central database locked down 392 | -9/Materials | Identified exit to Materials 565 | -9/Materials | Entered another Materials area 565 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 587 | -8/Materials | Build established: Hacker-Mutant 843 | -8/Materials | Self-destructed Last Messages --------------- & AU9K7:G3LW4N CWZZPXY2YQPZQJRNIKIZ3IBYW Lgt. Angular Momentum Engine destroyed. U-05 Engineer builds a Wall. Destroyed Flight Unit. S-10 Pest destroyed. O-16 Technician destroyed. The unstable cave ceiling collapses. G-47 Trooper destroyed. U-05 Engineer builds a Wall. System corrupted: IFF burst signal emitted. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. Lgt. Ion Engine crushed. Kicked M-13 Machinist out of the way. U-05 Engineer lays Concrete. Shock Rifle destroyed. U-05 Engineer lays Concrete. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ??????????????????????????# # #### # | | ??????????????????????????# # % # | | ??????????????????????????# +% * # | | ??????????????????????????#!!! """ #% # | | ?????????????????????????##!! "" # #### # | | ?????????????????????????# !! ! 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T """??????????????????????? | | ??????????????????## ?"? S"??????????????????????? | | ???????????????????# ? ??##??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Offensive Hacking 40 Item Schematics ----------------- ECM Suite | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed HoverGhostSpiker Manual? 0 Play Time 00:11:11 Cumulative 30.9 hours Start 2025.01.10 @ 21:36:45 End 2025.01.10 @ 21:45:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 32 Adventurer 17 Explorer 1 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 34 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7d2f1e50-0783-4d99-9bc1-a80a0f634467