Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.24 @ 06:16:19 Player: OniAn Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (1252) 1252 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (331) 331 TOTAL SCORE: 3863 Bonus ------- Follower Combat Kills 331 Cogmind --------- Core Integrity 405/550 Matter 300/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Small Storage Unit Advanced Visual Processing Unit Improved Terrain Scanner Advanced Targeting Computer > --- WEAPON (2) ------- Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY (8) ---- Makeshift Power Source Advanced Visual Processing Unit Improved Signal Interpreter Beamcaster Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY -------- Makeshift Power Source Advanced Visual Processing Unit Improved Signal Interpreter Heavy EM Shotgun Beamcaster Grenade Launcher Rocket Launcher [Rating: 30] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 21 | 6 . 3 6 . 6 Power 3 | 1 . 1 . . 1 Engine 3 | 1 . 1 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 4 | 2 . . 2 . . Treads 4 | 2 . . 2 . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 . 2 2 . 1 Device 3 | . . 2 . . 1 Storage 1 | 1 . . . . . Processor 2 | . . . 2 . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 8 | 2 . . 2 . 4 Energy Gun 8 | 2 . . 2 . 4 Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 7 | . . . 1 . 6 Power 1 | . . . . . 1 Propulsion 3 | . . . 1 . 2 Utility 1 | . . . . . 1 Weapon 2 | . . . . . 2 Highest Loss Streak 2 | . . . 1 . 2 To Critical Strikes . | . . . . . . Average Backups 5 | . . 3 7 8 6 Power . | . . . . 1 1 Propulsion . | . . . . . . Utility 1 | . . . 2 3 2 Weapon 3 | . . 3 4 4 3 Tool/Special . | . . . . . . Unused Backups 9 | . . . 1 . 8 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 4 | . . . 1 . 3 Weapon 4 | . . . . . 4 Tool/Special . | . . . . . . Average Slot Usage (%) 89 | . 85 89 94 100 74 Engine 11 | . 14 14 10 11 9 Treads 22 | . 28 28 21 22 11 Device 8 | . . 4 11 11 8 Storage 11 | . 14 14 11 11 9 Processor 12 | . . . 17 22 18 Energy Gun 23 | . 28 28 22 22 17 Peak Build Rating 30 | 6 6 14 27 27 30 Average Rating 18 | 4 6 8 23 27 25 On Entrance 13 | . 6 6 14 27 27 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 28 | 14 14 19 23 23 28 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 7 | . . . 1 . 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 Most Carried 8 | . 2 6 8 8 8 Average Carried 5 | . . 3 7 8 6 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | . 2 6 8 8 6 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 410 | 38 222 20 80 . 50 Remotely . | . . . . . . Salvage Created 1693 | . 104 181 888 . 520 Parts 99 | . 2 7 56 . 34 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 32 | . 2 3 16 . 11 Guns 28 | . 2 3 15 . 8 AOE 2 | . . . 1 . 1 Classes Destroyed 11 | . 1 1 7 . 2 Worker 1 | . . . 1 . . Tunneler 3 | . . 1 1 . 1 Hauler 1 | . . . . . 1 Recycler 2 | . . . 2 . . Operator 1 | . . . 1 . . Watcher 4 | . . . 2 . 2 Swarmer 9 | . . . 4 . 5 Grunt 14 | . 2 3 7 . 2 Duelist 1 | . . . 1 . . Sentry 7 | . . . 4 . 3 Hunter 1 | . . . . . 1 Best Kill Streak 6 | . 2 2 6 . 3 Combat Bots Only 4 | . 2 1 4 . 3 Max Kills in Single Turn 4 | . 1 1 4 . 2 Gunslinging 1 | . . . 1 . 1 Exploded 1 | . . . 1 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 155 | . 20 17 65 . 53 Missed 54 | . 7 6 23 . 18 Hits 101 | . 13 11 42 . 35 Melee 1 | . . . 1 . . Projectile 100 | . 13 11 41 . 35 Critical Strikes 1 | . . . 1 . . Damage Taken 1450 | . 154 165 495 . 636 Core 353 | . 44 12 152 . 145 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 46 | . . . 46 . . Core Remaining (%) 79 | 100 . 77 . 62 . Volleys Fired 83 | . 12 13 35 . 23 Largest 2 | . 2 2 2 . 2 Hottest 100 | . 100 100 100 . 100 Shots Fired 158 | . 18 26 70 . 44 Gun 158 | . 18 26 70 . 44 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal 72 | . 18 26 28 . . Explosive . | . . . . . . Electromagnetic 86 | . . . 42 . 44 Robot Hit Streak 13 | . 5 10 9 . 13 Robot Miss Streak 6 | . 1 6 4 . 4 Penetration Max . | . . . . . . Secondary Targets 4 | . . . 3 . 1 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 109 | . 12 16 50 . 31 Core Hits 69 | . 5 10 33 . 21 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . 1 1 1 . . Burn 3 | . 1 1 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2251 | . 151 200 1044 . 856 Guns 1773 | . 151 200 871 . 551 Cannons . | . . . . . . Explosions 478 | . . . 173 . 305 Melee . | . . . . . . Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 1013 | . 151 200 397 . 265 Explosive 40 | . . . . . 40 Electromagnetic 1198 | . . . 647 . 551 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 110 | . . . . . 110 Projectiles . | . . . . . . Explosions 110 | . . . . . 110 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 301 | . . . . . 301 Shots 4 | . . . . . 4 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 336 | . 318 336 25 . 68 Average Temperature 90 | . 169 111 5 . 25 Received Heat Transfer 396 | . 90 90 153 . 63 Effects 1 | . 1 . . . . Interference 1 | . 1 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Fried 5 | . . . 1 . 4 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . 2 1 2 . . Heat Transferred 2424 | . 518 666 990 . 250 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . . . 3 . 3 Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level 1 | . . . 1 . 1 Low Security (%) 94 | 100 100 100 89 100 95 Level 1 5 | . . . 10 . 5 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 258 | . 50 74 258 70 205 Initial 70 | . . 7 10 70 . Average 72 | . 13 15 101 28 130 Influence Increases 1519 | . 50 206 798 . 465 Destroy 0b10 Robot/C 940 | . 40 140 540 . 220 Destroy 0b10 Robot/NC 60 | . . 5 35 . 20 Destroy Leader 230 | . 10 30 124 . 66 Allied During Kill 67 | . . 10 57 . . Successful Hack 6 | . . 6 . . . Disable Machine 105 | . . . 15 . 90 Destroy Structure 81 | . . . 12 . 69 Lose Combat Pursuer 30 | . . 15 15 . . Influence Decreases 1376 | . 30 198 645 181 322 Entered New Map 142 | . . 13 18 111 . Time Decay 934 | . 30 165 407 70 262 Lost Part 70 | . . . 10 . 60 Lost Ally 80 | . . 20 60 . . Purge Threat 150 | . . . 150 . . Squads Dispatched 3 | . . 1 2 . . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault 1 | . . 1 . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 3 | . . . 1 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | . 6 8 33 . 14 Peak Tracking Total 5 | . 2 3 5 . 3 Tactical Retreats 2 | . . 1 1 . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 7 | . . . 1 . 6 Max in Single Turn 3 | . . . . . 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 7 | . 1 1 5 . . Terminals 5 | . 1 1 3 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 22 | . 1 7 14 . . Successful 9 | . . 2 7 . . Failed 12 | . 1 5 6 . . Catastrophic 2 | . 1 . 1 . . Database Lockouts 1 | . . . 1 . . Manual 13 | . 1 6 6 . . Terminals 16 | . 1 7 8 . . Fabricators . | . . . . . . Repair Stations 3 | . . . 3 . . Recycling Units . | . . . . . . Scanalyzers 3 | . . . 3 . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . 2 1 . . Prototype ID Bank 1 | . . 1 . . . Unreport Threat 1 | . . . 1 . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Retrieve Study 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . . 2 . . Terminals 2 | . . . 2 . . Botnet 2 | . . . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 7 | . 1 1 5 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . 1 . . Parts Repaired 1 | . . . 1 . . Time 50 | . . . 50 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 1 | . . . 1 . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 4 | . . 3 1 . . Largest Group 3 | . . 2 3 . . Highest-Rated Group 44 | . . 41 44 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 55 | . . 10 45 . . Total Damage 746 | . . 213 533 . . Kills 15 | . . 4 11 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 1860 | . . . 1103 197 560 Optics 1860 | . . . 1103 197 560 Terrain 255 | . . . . . 255 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 3200 | 56 176 835 1376 197 560 Spaces Moved 1606 | 33 91 432 733 94 223 Core 16 | 4 . . . . 12 Treads 1590 | 29 91 432 733 94 211 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 167 | 146 160 160 160 160 212 Slowest Speed 400 | 160 160 160 240 160 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 4 18 71 59 16 19 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 74 | . . . 11 . 63 Melee . | . . . . . . Projectile . | . . . . . . AOE 74 | . . . 11 . 63 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1958 | 38 104 548 862 141 265 Wait 228 | . . 99 74 48 7 Move 1601 | 32 90 431 732 93 223 Hop . | . . . . . . Pick Up 13 | . 2 2 7 . 2 Fast Attach 12 | 6 . 1 3 . 2 Attach 3 | . . . 1 . 2 Detach . | . . . . . . Swap 7 | . . 2 3 . 2 Drop 9 | . . . 5 . 4 Fire 83 | . 12 13 35 . 23 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 2 | . . . 2 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 16) 233 | -10/Materials | Entered Mines 305 | -10/Mines | Build established: Mutant 331 | -10/Mines | Learned 4 Materials zone layouts 340 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 698 | -10/Mines | Met a Derelict testing a Signal Generator 735 | -10/Mines | Discovered new exit (range 5) 975 | -10/Mines | Discovered new exit (range 9) 1068 | -10/Mines | Entered Materials 1068 | -9/Materials | Accompanied by 2 allies 1068 | -9/Materials | Evolved 2 slots: Utility x2 1069 | -9/Materials | Identified exit to Materials 1073 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1502 | -9/Materials | Repaired Lgt. Angular Momentum Engine 1610 | -9/Materials | Central database locked down 2070 | -9/Materials | Discovered exit to Materials (range 15) 2355 | -9/Materials | Build established: Scavenger-Mutant 2426 | -9/Materials | Discovered new exit (range 7) 2444 | -9/Materials | Entered Mines 2451 | -9/Mines | Discovered exit to Materials (range 14) 2468 | -9/Mines | Met a Derelict bent on vengeance 2641 | -9/Mines | Entered Materials 2641 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3157 | -8/Materials | Build established: Mutant 3201 | -8/Materials | Self-destructed Last Messages --------------- recycling unit. 03106_ Recycling unit begins recycling process. 03108_ R-06 Scavenger inserts Lgt. Armor Plating into recycling unit. 03111_ R-06 Scavenger inserts Corrupted Heat Sink into recycling unit. 03112_ Recycling unit begins recycling process. 03114_ R-06 Scavenger inserts Corrupted Lgt. Treads into recycling unit. 03142_ S-10 Pest destroyed. 03142_ Switching to secondary target: S-10 Pest. 03142_ Flight Unit fried. 03142_ S-10 Pest destroyed. 03148_ Recycling unit begins recycling process. 03150_ Lgt. Treads destroyed. 03150_ S-10 Pest destroyed. 03150_ Emergency Access malfunctions. 03150_ R-06 Scavenger inserts Wheel into recycling unit. 03184_ R-06 Scavenger collects Lgt. Ion Engine. Map ----- +----------------------------------------------------+ | # / + # """"" #????????????? | | #!! ## % # """"" #????????????? | | !! ## %%######### # """ #????????????? | | ## #* ## + #????????????? | | ###+##### #= """ ## #%= #????????????? | | =%% # """ ## #%= #????????????? | | ==! % + """ ## [#########????????????? | | ####+########+### # ] #???????????????????? | | # ! ## # """ # ???????????????????? | | # !!| #? " # """ # ? ????????????????? | | # ! !|| #?""" # """ # ! ??????????????????? | | !| #?""" # # ! ####????????????????? | | # ##""" =# ""## ###?? ???????????????? | | # """ ## "" # Y"## % ##???????????????????? | | # """ ##""" # ""## ##???????????????????? | | # """ ##"" # ## #???? ???????????????? | | # ##""? #####+### #????????????????????? | | ##########??"? ##??# #?# #???????#????????????? | | ?#???????????? #???#=#?# ##????? ?????????????? | | ?????#??#?? #???#[#?#r #????? ??????????????? | | ??#??????????########/### #????????????????????? | | ?????????????#???# %% # #????????????????????? | | #??#?????????????# """% # #???? ???????????????? | | ?#???????????????# "T" # #???????#????????????? | | ?????????#???????# #r #????????????????????? | | ?????????????????# /@ #???? ???????????????? | | #????????????????# # #????????????????????? | | ????????#????#???#####+## ##???????????????????? | | ???????#?????? ??????? #????????????????????? | | ?????????#???????????? ##???????????????????? | | ?????????????????????? #???????#????????????? | | ?????????????????????? #????????????????????? | | ?????????#???"?"???"?? #????????????????????? | | ?????????????????????# #????????????????????? | | ??????????????????"??? ##???????????????????? | | ??????????????????????? #????????????????????? | | ?????????????????????? #????????????????????? | | ?????????????????????? #????????????????????? | | ????????????????? ???? #????????????????????? | | ?????????????????????? #?#??????????????????? | | ????????????????????? #????????????????????? | | ????????????????????? #????????????????????? | | ????????????????????? #????????????????????? | | ????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 27 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Angular Momentum Engine | 23% | -9/Materials Studied --------- Mining Laser | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LatentMetaRailcannon Manual? 0 Play Time 00:15:21 Cumulative 57.8 hours Start 2026.04.17 @ 22:02:01 End 2026.04.24 @ 06:16:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 61 Adventurer 24 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 30 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ea05d5c-07e0-4482-bcd4-fa73e88f5ff6