Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 14:05:32 Player: Cinnaquill Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (54) 270 Value Destroyed (1117) 1117 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3047 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 141/300 Energy 125/125 System Corruption 1% Temperature Cool (10) Movement Hovering (240) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (3) --- Hover Unit > --- UTILITY (3) ------ Large Storage Unit Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Heat Sink Improved Heat Sink Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit Hover Unit > --- UTILITY ---------- Large Storage Unit Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Rocket Launcher Rocket Launcher Rocket Launcher > --- INVENTORY -------- Light Ion Engine Hover Unit Light Assault Rifle Light Assault Rifle Rocket Launcher [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 69 | 8 11 32 18 Power 17 | 1 1 10 5 Engine 16 | 1 1 10 4 Core 1 | . . . 1 Reactor . | . . . . Propulsion 15 | 3 2 8 2 Treads 2 | 2 . . . Leg 4 | . . 4 . Wheel 5 | 1 2 2 . Hover 4 | . . 2 2 Flight . | . . . . Utility 12 | 1 4 5 2 Device 5 | . 1 3 1 Storage 4 | 1 3 . . Processor 2 | . . 1 1 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 25 | 3 4 9 9 Energy Gun 3 | 1 1 1 . Energy Cannon . | . . . . Ballistic Gun 14 | 2 2 7 3 Ballistic Cannon 1 | . . 1 . Launcher 6 | . . . 6 Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 24 | . 2 12 10 Power 8 | . . 5 3 Propulsion 4 | . . 2 2 Utility 2 | . . 2 . Weapon 10 | . 2 3 5 Highest Loss Streak 8 | . 2 5 8 To Critical Strikes 1 | . 1 . . Average Slot Usage (%) 90 | . 96 88 85 Engine 15 | . 14 18 13 Treads 4 | . 15 . . Leg 7 | . . 13 . Wheel 5 | . 12 4 . Hover 5 | . . 3 21 Device 6 | . 12 5 1 Storage 11 | . 14 11 9 Processor 8 | . . 9 16 Energy Gun 2 | . 3 3 . Ballistic Gun 15 | . 21 14 8 Ballistic Cannon 1 | . . 3 . Launcher 2 | . . . 13 Naked Turns . | . . . . Heaviest Build 43 | 12 27 38 43 Greatest Support 32 | 20 32 32 18 Greatest Overweight (x) 7 | 2 . 6 7 Average Overweight (x) . | . . . 2 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 10 15 15 Most Carried 8 | 5 5 8 6 Average Carried 3 | 1 2 3 5 Final Capacity 15 | 8 15 15 15 Final Carried 7 | 1 3 7 3 Class Distribution -------------------- 59% | Scavenger-Mutant 26% | Mutant 10% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1152 | 194 373 392 193 Remotely . | . . . . Salvage Created 1412 | . 396 622 394 Parts 103 | . 29 51 23 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . 1 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 39 | . 10 19 10 Melee 1 | . . 1 . Guns 26 | . 10 16 . Cannons 2 | . . 2 . AOE 10 | . . . 10 Classes Destroyed 10 | . 4 4 2 Worker 2 | . . 1 1 Builder 6 | . 1 2 3 Tunneler 1 | . . . 1 Recycler 4 | . 2 . 2 Mechanic 1 | . . . 1 Watcher 1 | . . 1 . Swarmer 20 | . 5 11 4 Grunt 12 | . 5 3 4 Duelist 2 | . . 1 1 Sentry 5 | . . 4 1 Best Kill Streak 9 | . 4 8 9 Combat Bots Only 6 | . 3 6 6 Max Kills in Single Turn 7 | . 1 1 7 Gunslinging . | . . . . Exploded 4 | . . . 4 Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 309 | . 71 155 83 Missed 75 | . 22 36 17 Damage Taken 3200 | . 510 1377 1313 Core 899 | . 29 312 558 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 49 | . . 35 14 Core Remaining (%) 70 | 100 88 22 . Volleys Fired 143 | . 43 90 10 Largest 3 | . 2 2 3 Hottest 99 | . 70 79 99 Shots Fired 263 | . 79 166 18 Gun 243 | . 79 156 8 Cannon 10 | . . 10 . Launcher 10 | . . . 10 Special . | . . . . Kinetic 241 | . 77 156 8 Thermal 12 | . 2 10 . Explosive 10 | . . . 10 Electromagnetic . | . . . . Robot Hit Streak 12 | . 12 11 12 Robot Miss Streak 5 | . 3 5 . Penetration Max . | . . . . Secondary Targets 8 | . 2 6 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 151 | . 46 94 11 Core Hits 94 | 1 21 45 27 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2983 | 5 628 976 1374 Guns 1468 | . 618 806 44 Cannons 136 | . . 136 . Explosions 1319 | . . . 1319 Melee . | . . . . Ramming 60 | 5 10 34 11 Kinetic 1561 | . 618 899 44 Thermal 86 | . . 43 43 Explosive 1276 | . . . 1276 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 1 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . 1 2 Message Errors 1 | . . . 1 Parts Rejected 1 | . . . 1 Data Loss (minor) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 19 | . . . 19 Projectiles . | . . . . Explosions 19 | . . . 19 Melee . | . . . . Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 183 | . 4 8 171 Shots 5 | . . . 5 Rammed 7 | 1 2 2 2 Targets Rammed 11 | 1 3 5 2 Kicked 3 | . . 3 . Crushed 1 | . 1 . . Highest Temperature 56 | . 30 54 56 Average Temperature 14 | . 8 14 22 Received Heat Transfer 1077 | . 183 408 486 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 150 | . . 100 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 319 | . 280 198 319 Initial 76 | . . 33 76 Average 97 | . 108 84 163 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 85 | 100 80 100 44 Level 1 14 | . 19 . 55 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 67 | . 18 32 17 Peak Tracking Total 7 | . 5 6 7 Tactical Retreats 5 | . . 5 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . 2 . 2 Max in Single Turn 2 | . 1 . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 2 3 4 Terminals 7 | . 2 2 3 Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 4 7 6 Successful 13 | . 2 5 6 Failed 4 | . 2 2 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 1 | . . 1 . Terminals 11 | . 4 3 4 Fabricators . | . . . . Repair Stations 6 | . . 4 2 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 2 3 4 Record 4 | . 1 1 2 Prototype ID Bank 1 | . 1 . . Emergency Access Points 1 | . . . 1 Alert Level 2 | . . 2 . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 2 2 Scan Component 2 | . . 1 1 Repair 2 | . . 1 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 1 2 3 Full Trace Events 2 | . 1 1 . Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 1 1 Time 52 | . . 26 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2773 | 232 686 1357 498 Spaces Moved 1407 | 130 437 602 238 Core 52 | 33 . . 19 Treads 242 | 97 145 . . Legs 382 | . . 382 . Wheels 462 | . 292 170 . Hover 269 | . . 50 219 Flight . | . . . . Fastest Speed 50 | 50 100 100 112 Average Speed 152 | 147 119 168 171 Slowest Speed 420 | 160 160 420 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 9 50 36 26 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 83 | . . 1 82 Melee . | . . . . Projectile 1 | . . 1 . AOE 82 | . . . 82 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1802 | 171 522 798 311 Wait 70 | 20 . 24 26 Move 1404 | 129 436 601 238 Hop . | . . . . Pick Up 69 | 10 17 31 11 Fast Attach . | . . . . Attach 36 | 7 3 17 9 Detach 2 | . . 2 . Swap 33 | 1 8 15 9 Drop 34 | 3 12 13 6 Fire 143 | . 43 90 10 Melee . | . . . . Ram 6 | . 2 2 2 Kick 3 | . . 3 . Crush 2 | 1 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 233 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 789 | -10/Materials | Discovered new exit (range 16) 903 | -10/Materials | Build established: Scavenger-Mutant 919 | -10/Materials | Entered another Materials area 919 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1624 | -9/Materials | Core integrity fell below 50% 1681 | -9/Materials | Lost 5 parts (2p1n2w) 2136 | -9/Materials | Repaired Lgt. Ion Engine 2166 | -9/Materials | Discovered new exit (range 16) 2274 | -9/Materials | Identified exit to Materials 2276 | -9/Materials | Entered another Materials area 2276 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2420 | -8/Materials | Repaired Lgt. Ion Engine 2683 | -8/Materials | Core integrity fell below 50% 2695 | -8/Materials | Core integrity fell below 20% 2719 | -8/Materials | Lost 8 parts (2p2n4w) 2774 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02745_ Acquired Lgt. Ion Engine. 02746_ Acquired 54 matter. 02747_ R-06 Scavenger collects Sml. Storage Unit. 02749_ The unstable cave ceiling collapses. 02749_ K-01 Serf collects debris. 02751_ Rocket Launcher destroyed. 02751_ R-06 Scavenger collects Heat Sink. 02752_ K-01 Serf collects debris. 02755_ R-06 Scavenger collects Lgt. Armor Plating. 02757_ K-01 Serf destroyed. 02757_ K-01 Serf collects debris. 02760_ Slammed into R-06 Scavenger. 02763_ K-01 Serf collects debris. 02766_ Lgt. Ion Engine destroyed. 02766_ Critical hit (Burn: +37). 02767_ F8O0UH7XVSS3CZTF:O4EE0FZ2U