Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.17 @ 20:41:46 Player: ae Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (63) 315 Value Destroyed (588) 588 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (10629) 10629 TOTAL SCORE: 20092 Bonus ------- Follower Combat Kills 85 Entered DSFs 1000 Aligned with FarCom 300 Win 3000 Win Speed 6244 Cogmind --------- Core Integrity 1553/1600 Matter 290/300 Energy 184/200 System Corruption 0% Temperature Cool (21) Movement Flying (20) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (8) --- VTOL Module VTOL Module Improved Flight Unit Improved VTOL Module Xenon Bombardment Thruster Nuclear Pulse Thruster Impulse Thruster Array > --- UTILITY (13) ----- Advanced Cooling System Medium Storage Unit Structural Scanner Core Analyzer Advanced Reaction Control System Improved Propulsion Shielding Improved Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite System Shield Drone Bay (1/2) > --- WEAPON (2) ------- Power Sword Power Sword > --- INVENTORY (10) --- Micro Antimatter Reactor Improved Q-thruster Improved Q-thruster Improved Q-thruster Nanoactuators Improved Propulsion Shielding Cooled Phase Cannon Long-range Missile Launcher Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- VTOL Module VTOL Module Improved Flight Unit Improved VTOL Module Xenon Bombardment Thruster Nuclear Pulse Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Structural Scanner Core Analyzer Advanced Reaction Control System Improved Propulsion Shielding Improved Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite System Shield Drone Bay > --- WEAPON ----------- Power Sword Power Sword > --- INVENTORY -------- Micro Antimatter Reactor Improved Q-thruster Improved Q-thruster Improved Q-thruster Nanoactuators Improved Propulsion Shielding Cooled Phase Cannon Long-range Missile Launcher Fusion Bomb Launcher [Rating: 112] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Propulsion VTOL Module Treads Light Treads Hover Unit Hover Unit Flight Unit VTOL Module Utility Hacking Suite Device Seismic Detector Storage Medium Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Power Sword Energy Gun Small Laser Energy Cannon Advanced Plasma Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . 2 2 . 2 2 2 2 Power 1 | . . . . . . . . 1 . . . . . . . . Propulsion 6 | . . . 2 . . . 1 1 . . . . 1 1 . . Utility 11 | . . . . . . . 1 . . 2 2 . 1 1 2 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 62 | 4 . 2 12 . 1 2 2 1 5 7 6 5 4 2 5 4 Power 6 | . . . 1 . . . . . . . 2 2 . . 1 . Engine 3 | . . . 1 . . . . . . . 2 . . . . . Core 3 | . . . . . . . . . . . . 2 . . 1 . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 20 | 2 . . 8 . . . 1 1 4 1 1 . . 1 1 . Treads 2 | 2 . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 4 | . . . 4 . . . . . . . . . . . . . Flight 14 | . . . 4 . . . 1 1 4 1 1 . . 1 1 . Utility 23 | 1 . 1 . . 1 . 1 . 1 4 1 3 2 1 3 4 Device 9 | 1 . 1 . . . . . . . 2 1 . 1 . 2 1 Storage 2 | . . . . . 1 . . . . 1 . . . . . . Processor 3 | . . . . . . . . . . . . . 1 . 1 1 Hackware 6 | . . . . . . . 1 . . 1 . 3 . 1 . . Protection 3 | . . . . . . . . . 1 . . . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 13 | 1 . 1 3 . . 2 . . . 2 2 . 2 . . . Energy Gun 2 | 1 . . 1 . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . 1 . 1 . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 3 | . . 1 . . . 1 . . . . 1 . . . . . Special Weapon 1 | . . . 1 . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . 2 . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . . 2 . 1 . 1 . 1 . Parts Lost 8 | . . 1 . . . . . . 5 . . . . . 2 . Power 1 | . . . . . . . . . . . . . . . 1 . Propulsion 6 | . . . . . . . . . 5 . . . . . 1 . Utility 1 | . . 1 . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . Highest Loss Streak 5 | . . 1 . . . . . . 5 . . . . . 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 7 | 2 3 5 4 5 5 7 8 7 6 7 10 9 8 9 8 8 Power . | . 1 1 . . . . . . . . . 1 2 2 1 1 Propulsion 1 | . . . 1 2 2 2 3 4 2 . 1 3 2 2 2 3 Utility 1 | . . . . . . . 2 2 2 4 5 2 1 2 1 1 Weapon 2 | 1 2 3 2 3 3 3 2 1 1 2 3 3 3 3 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 28 | . . 2 2 . . . 5 . . 4 3 2 1 2 2 5 Power 2 | . . . . . . . . . . . . . . 1 . 1 Propulsion 6 | . . . 2 . . . . . . 1 . . . . . 3 Utility 13 | . . . . . . . 4 . . 2 2 2 1 1 1 . Weapon 7 | . . 2 . . . . 1 . . 1 1 . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 57 51 65 88 87 88 89 92 79 84 83 82 93 90 91 94 Engine 4 | . . . 7 11 11 11 9 7 7 6 6 2 . . . . Core 2 | . . . . . . . . . . . . 8 10 9 8 8 Treads 5 | . 28 28 5 . . . . . . . . . . . . . Flight 28 | . . . 22 44 44 44 43 46 39 36 34 29 31 29 29 28 Device 10 | . 14 20 11 11 11 11 9 7 4 5 5 5 9 7 13 13 Storage 4 | . . . . . 1 11 9 7 7 6 5 5 5 4 4 4 Hackware 8 | . . . . . . . 8 7 7 11 11 11 21 22 21 20 Protection 2 | . . . . . . . . . 2 6 5 5 5 4 4 9 Energy Gun 1 | . 14 1 4 9 11 1 . . . . . . . . . . Impact Weapon 1 | . . . . . . 3 9 7 7 . . . . . . . Slashing Weapon 4 | . . . . . . . . . . 9 10 11 10 9 8 8 Special Melee Weapon 1 | . . . 5 11 9 . . . . . . . . . . . Peak Build Rating 112 | 4 4 5 13 13 13 14 20 22 26 49 55 71 84 91 110 112 Average Rating 39 | 2 4 3 8 12 12 13 18 22 21 41 46 63 79 86 100 109 On Entrance 34 | . 4 4 3 13 13 13 14 20 22 26 45 55 71 84 91 100 Avg Prop Armor Cover (%) 33 | 34 32 37 37 . . . . 3 . . . 1 . . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 47 | 3 3 3 6 6 10 13 15 15 18 29 30 34 36 36 40 47 Greatest Support 51 | 3 3 3 24 20 20 20 24 29 29 31 34 34 42 48 49 51 Greatest Overweight (x) 2 | . . . 1 . . . . . 2 . . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 8 8 8 8 8 10 10 10 10 10 10 10 Average Capacity 7 | 5 5 5 5 5 5 8 8 8 8 8 10 10 10 10 10 10 Most Carried 10 | 3 5 5 5 5 5 8 8 7 8 10 10 10 10 10 10 9 Average Carried 7 | 2 3 4 4 4 5 7 7 7 5 8 9 9 8 9 9 8 Final Capacity 10 | 5 5 5 5 5 8 8 8 8 8 10 10 10 10 10 10 10 Final Carried 10 | 3 5 5 5 5 5 8 8 7 4 10 10 10 10 10 8 9 Class Distribution -------------------- 41% | Hacker-Sprinter 26% | Sprinter 23% | Mutant 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Sprinter | -8/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Mutant | -5/DSF Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Res Acc Matter Collected 989 | 240 . 41 . 12 168 63 30 . 16 104 94 9 92 10 18 92 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2035 | 168 45 58 . 14 . 282 240 . . 257 281 . 369 25 18 278 Parts 125 | 18 2 3 1 3 . 9 5 . . 20 25 . 22 2 4 11 Haulers Intercepted 8 | . 1 . . . . . 4 . . . 1 . 1 . . 1 Recyclers Shooed 1 | 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Res Acc Combat Hostiles Destroyed 12 | . . 2 . 3 . 3 . . . . 4 . . . . . AOE 12 | . . 2 . 3 . 3 . . . . 4 . . . . . Classes Destroyed 8 | 2 1 1 . 1 . . 2 . . 1 . . . . . . Worker 15 | . . . . . . . . . . 4 6 . 3 . . 2 Builder 8 | . . . . . . . 1 . . 3 1 . 3 . . . Tunneler 11 | 5 . . 1 . . 1 1 . . 1 1 . . . 1 . Hauler 8 | . 1 . . . . . 4 . . . 1 . 1 . . 1 Recycler 7 | 1 . . . . . 3 . . . 1 . . 1 . . 1 Operator 2 | . . . . . . . 1 . . . . . . 1 . . Swarmer 10 | . . . . 3 . 3 . . . . 4 . . . . . Grunt 2 | . . 2 . . . . . . . . . . . . . . Best Kill Streak 9 | 4 1 2 1 3 . 6 3 . . 4 9 . 4 1 1 2 Combat Bots Only 4 | . . 2 . 3 . 3 . . . . 4 . . . . . Max Kills in Single Turn 5 | 1 1 1 1 3 . 3 1 . . 1 5 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 . 3 . 3 . . . . 4 . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Res Acc Hostile Shots Fired 98 | . . 12 6 4 . 2 2 . . 9 . 7 1 . 28 27 Missed 64 | . . 3 2 3 . 2 2 . . 6 . 4 1 . 19 22 Hits 34 | . . 9 4 1 . . . . . 3 . 3 . . 9 5 Projectile 34 | . . 9 4 1 . . . . . 3 . 3 . . 9 5 Damage Taken 1130 | . . 137 61 33 . . . . 440 28 . 45 . . 272 114 Core 393 | . . 17 . . . . . . 277 . . . . . 52 47 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 14 | . . . . . . . . . . . . . . . . 14 Core Remaining (%) 95 | 100 . 93 . . . 100 100 . 60 100 . 100 100 100 96 97 Volleys Fired 45 | 12 18 3 1 2 . 6 . . . . 3 . . . . . Largest 1 | 1 1 1 1 1 . 1 . . . . 1 . . . . . Hottest 100 | 50 50 30 100 30 . 40 . . . . 98 . . . . . Shots Fired 45 | 12 18 3 1 2 . 6 . . . . 3 . . . . . Gun 33 | 12 18 . . . . 3 . . . . . . . . . . Cannon 2 | . . . . . . . . . . . 2 . . . . . Launcher 9 | . . 3 . 2 . 3 . . . . 1 . . . . . Special 1 | . . . 1 . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal 36 | 12 18 . 1 . . 3 . . . . 2 . . . . . Explosive 9 | . . 3 . 2 . 3 . . . . 1 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 7 | 7 7 2 . . . 3 . . . . 4 . . . . . Robot Miss Streak 2 | 1 2 1 . 2 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 92 | 10 13 2 . . 4 6 7 . . 14 16 . 10 1 2 7 Core Hits 46 | 7 3 4 . 3 . 4 . . . 6 11 . 4 1 . 3 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 . . . . . . . . . Critical Strikes 9 | 2 2 . . . . . 2 . . . 1 . 1 . . 1 Burn 4 | 2 2 . . . . . . . . . . . . . . . Smash 2 | . . . . . . . 2 . . . . . . . . . Sever 3 | . . . . . . . . . . . 1 . 1 . . 1 Melee Attacks 143 | . . . . . 4 7 17 . . 28 28 1 29 2 12 15 Impact 25 | . . . . . . 7 17 . . 1 . . . . . . Slashing 114 | . . . . . . . . . . 27 28 1 29 2 12 15 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 49 | . . . . . 4 3 6 . . 12 9 . 7 1 1 6 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . . 2 . 1 . . 3 Damage Inflicted 5790 | 126 165 138 4 156 . 551 624 . . 1060 1394 . 743 77 169 583 Guns 326 | 126 165 . . . . 35 . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 805 | . . 133 . 156 . 223 . . . . 293 . . . . . Melee 4650 | . . . . . . 293 624 . . 1060 1101 . 743 77 169 583 Ramming 9 | . . 5 4 . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal 326 | 126 165 . . . . 35 . . . . . . . . . . Explosive 805 | . . 133 . 156 . 223 . . . . 293 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 994 | . . . . . . 293 624 . . 77 . . . . . . Slashing 3656 | . . . . . . . . . . 983 1101 . 743 77 169 583 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1769 | . . . . 10 . 241 502 . . 251 265 . 271 . 90 139 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 38 | . . . . 10 . 28 . . . . . . . . . . Melee 1731 | . . . . . . 213 502 . . 251 265 . 271 . 90 139 Knockbacks 4 | . . . . . . 1 3 . . . . . . . . . Impact 4 | . . . . . . 1 3 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 29 | . . . . 29 . . . . . . . . . . . . Shots 1 | . . . . 1 . . . . . . . . . . . . Rammed 2 | . . 2 . . . . . . . . . . . . . . Targets Rammed 3 | . . 2 1 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . Highest Temperature 174 | 25 25 . 8 . . 6 6 11 13 43 112 . . . 174 . Average Temperature 15 | 25 25 . 5 . . 3 3 7 7 13 18 . . . 69 . Received Heat Transfer 108 | . . 78 18 . . . . . . 12 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . 2 5 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 14 | . . . . . . 3 10 . . 1 . . . . . . Impact Corruptions 21 | . . . . . . 6 14 . . 1 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . . . . . . Heat Transferred 1222 | 518 629 . . . . 75 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Res Acc Maximum Alert Level 1 | . . . . . . . . . . . . . . . 1 1 Low Security (%) 97 | 100 100 100 100 100 . 100 100 100 100 100 100 100 100 100 79 80 Level 1 2 | . . . . . . . . . . . . . . . 20 19 Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 234 | 15 14 125 101 108 . 92 84 37 29 64 137 86 60 53 234 226 Initial 128 | . 6 . 17 31 . . 29 37 29 . 30 84 44 8 29 128 Average 48 | 2 3 37 65 92 . 25 40 37 7 10 60 84 31 22 104 145 Influence Increases 1745 | 30 21 180 174 77 . 115 125 5 . 180 196 2 102 55 305 178 Destroy 0b10 Robot/C 380 | . . 80 100 60 . 60 . . . . 80 . . . . . Destroy 0b10 Robot/NC 260 | 30 5 . 5 . . 25 35 . . 45 45 . 40 5 5 20 Destroy Leader 96 | . 2 20 30 10 . 10 8 . . . 12 . 2 . . 2 Allied During Kill 7 | . . 6 1 . . . . . . . . . . . . . Successful Hack 142 | . 14 . 22 . . . . 5 . 18 . . 2 18 15 48 Disable Machine 75 | . . 15 . . . . 30 . . . 15 . 15 . . . Destroy Structure 185 | . . 14 1 7 . 20 7 . . 12 44 2 28 2 30 18 Partial Spotted 225 | . . . 15 . . . . . . 90 . . . 30 15 75 Lose Combat Pursuer 375 | . . 45 . . . . 45 . . 15 . . 15 . 240 15 Influence Decreases 1519 | 20 31 135 138 70 88 38 118 47 42 116 140 36 172 18 144 166 Entered New Map 508 | . 4 . 28 50 88 . 48 47 13 . 34 36 42 8 24 86 Time Decay 912 | 20 27 105 110 20 . 38 70 . . 116 106 . 130 10 90 70 Lost Part 59 | . . 10 . . . . . . 29 . . . . . 20 . Lost Ally 40 | . . 20 . . . . . . . . . . . . 10 10 Squads Dispatched 21 | . 2 . 1 . . . 1 . 1 3 1 1 1 . 8 2 Investigation 6 | . 1 . . . . . . . . 1 1 . . . 3 . Extermination 4 | . . . . . . . . . . 1 . . 1 . 1 1 Reinforcement 9 | . 1 . 1 . . . 1 . 1 1 . 1 . . 2 1 Assault 2 | . . . . . . . . . . . . . . . 2 . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Res Acc Distress Signals 5 | . . . . 1 . 1 . . . . . . . . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 74 | . 3 7 7 3 . 1 5 . . 4 . 3 3 1 18 19 Peak Tracking Total 19 | . 1 4 4 3 . 1 5 . . 3 . 3 3 2 12 19 Tactical Retreats 11 | . . 2 . . . . 2 . . 1 . . 1 . 4 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Res Acc Traps Triggered 5 | . 1 . . . . . . . 1 . . 2 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Res Acc Machines Disabled 5 | . . 1 . . . . 2 . . . 1 . 1 . . . Max in Single Turn 1 | . . 1 . . . . 1 . . . 1 . 1 . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Res Acc Machines Accessed 37 | . 2 . 7 . 2 . 1 1 . 7 3 . 1 1 9 3 Terminals 25 | . 2 . 6 . . . 1 1 . 4 2 . . 1 6 2 Fabricators 1 | . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . 1 . . . . 1 . Scanalyzers 7 | . . . 1 . . . . . . 1 1 . 1 . 2 1 Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 97 | . 4 . 20 . 2 . 3 3 . 22 8 . 3 3 22 7 Successful 34 | . 2 . 5 . 2 . . 1 . 5 2 . 2 3 8 4 Failed 61 | . 2 . 15 . . . 3 2 . 17 6 . . . 13 3 Catastrophic 13 | . . . 5 . . . 1 . . 4 1 . . . 2 . Database Lockouts 2 | . . . . . . . . . . . . . 1 . 1 . Manual 48 | . 4 . 15 . 1 . 3 . . 9 1 . . 1 11 3 Terminals 67 | . 4 . 18 . . . 3 3 . 12 4 . . 3 16 4 Fabricators 3 | . . . . . . . . . . 3 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . . . 5 . . . . 1 . Scanalyzers 19 | . . . 2 . . . . . . 2 4 . 3 . 5 3 Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 16 | . 2 . 4 . 2 . . 1 . 1 1 . . 2 2 1 Record 1 | . . . . . 1 . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . 1 Open DSF 2 | . . . . . . . . 1 . . 1 . . . . . Level Access Points 3 | . . . . . . . . . . 1 . . . 1 1 . Branch Access Points 3 | . 1 . 1 . . . . . . . . . . . 1 . Alert Level 1 | . . . 1 . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . 1 . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . . . . . . . 1 . Scanalyzer 8 | . . . 1 . . . . . . 1 . . 2 . 3 1 Insert Component 1 | . . . . . . . . . . . . . . . 1 . Retrieve Study 7 | . . . 1 . . . . . . 1 . . 2 . 2 1 Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . . . . . . . . . . 2 1 . . 1 2 2 Terminals 7 | . . . . . . . . . . 1 1 . . 1 2 2 Assimilate 1 | . . . . . . . . . . . . . . . 1 . Botnet 4 | . . . . . . . . . . 1 1 . . 1 . 1 Disrupt 2 | . . . . . . . . . . . . . . . 1 1 Fabricators 1 | . . . . . . . . . . 1 . . . . . . Fabnet 1 | . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . . 1 . . Hacking Detections 28 | . 1 . 7 . . . 1 . . 6 3 . . 1 6 3 Full Trace Events 6 | . . . 1 . . . . . . 1 1 . . . 3 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . 1 . . . . . . 1 . . 2 . 2 1 Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . 2 . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . . . . . . . . parse_system 4 | . . . . . 4 . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % 3 | . . . . . . . . . . . 3 3 1 . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Res Acc Total Allies 3 | . . 2 . . . . . . . . . . . . 1 . Largest Group 2 | . . 2 1 . . . . . . . . . . . 1 . Highest-Rated Group 41 | . . 41 31 . . . . . . . . . . . 26 . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . . . 26 . Total Orders 1 | . . . . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . . . . 1 Ally Attacks 29 | . . 15 14 . . . . . . . . . . . . . Total Damage 417 | . . 188 229 . . . . . . . . . . . . . Kills 7 | . . 2 5 . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Res Acc Active Infowar (turns) 2519 | 3 101 377 223 49 101 188 158 7 20 309 227 119 260 32 193 152 Sensors 187 | . . 187 . . . . . . . . . . . . . . Structural 1108 | . . . . . . . . . . 125 227 119 260 32 193 152 Traps 184 | . . . . . . . . . . 184 . . . . . . Seismic 1227 | 3 101 377 223 49 101 188 158 7 20 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Res Acc Turns Passed 2667 | 66 101 377 223 49 101 188 158 7 39 357 227 119 272 38 193 152 Spaces Moved 5402 | 51 126 596 382 93 355 212 339 28 70 857 401 83 648 103 551 507 Core 868 | 51 126 596 95 . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 63 | . . . 63 . . . . . . . . . . . . . Flight 4471 | . . . 224 93 355 212 339 28 70 857 401 83 648 103 551 507 Fastest Speed 20 | 50 50 50 26 26 26 26 24 20 20 22 22 27 23 20 20 20 Average Speed 28 | 50 50 50 36 26 26 26 24 21 30 23 22 61 23 21 20 21 Slowest Speed 195 | 50 50 50 100 26 26 26 26 23 195 25 27 104 23 24 23 98 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 20 | . . . 2 . . . 2 . . 2 . . . 3 2 9 Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 39 98 37 22 69 51 37 2 96 28 12 60 16 4 22 20 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . . Known Exits Taken 8 | . 1 . 1 . . . . 1 . 1 1 . 1 1 1 . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 1 . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . Spaces Dug 66 | . . . 1 . . 3 7 . . 12 11 1 14 1 10 6 Terrain Destroyed 139 | . . 23 1 7 . 36 7 . . 12 21 1 14 1 10 6 Melee 65 | . . . . . . 3 7 . . 12 11 1 14 1 10 6 Projectile 3 | . . . 1 . . . . . . . 2 . . . . . AOE 71 | . . 23 . 7 . 33 . . . . 8 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Res Acc Total 6236 | 77 145 672 458 115 360 322 382 28 87 970 495 149 732 112 613 519 Wait 463 | 8 . 62 50 17 . 92 9 . 5 60 46 24 45 . 39 6 Move 5347 | 50 125 595 377 92 354 211 334 27 69 852 400 82 647 98 546 488 Hop 18 | . . . 2 . . . 2 . . 2 . . . 1 2 9 Pick Up 57 | 3 2 3 5 1 . 3 9 . 1 13 4 2 4 3 4 . Fast Attach 37 | 4 . 1 9 . 1 . 2 . . 5 3 3 1 2 2 4 Attach 18 | . . 1 2 1 . . 1 1 4 . . . 3 2 3 . Detach 8 | . . 1 . . . . . . 1 . . 1 1 1 2 1 Swap 18 | . . . 2 1 . 3 . . 1 2 5 2 2 . . . Drop 55 | . . 4 9 1 1 . 8 . 1 9 8 4 4 3 3 . Fire 45 | 12 18 3 1 2 . 6 . . . . 3 . . . . . Melee 132 | . . . . . 4 7 17 . . 27 26 1 25 2 12 11 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 3 | . . 2 1 . . . . . . . . . . . . . Escape Stasis 35 | . . . . . . . . . 5 . . 30 . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 4 exits: *Min x2 / Sto x2) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory -5/DSF -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 5 exits: *Acc x3 / Tes x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Identified exit to Mines 168 | -10/Materials | Entered Mines 175 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 265 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 311 | -10/Mines | Build established: Mutant 448 | -10/Mines | Discovered new exit (range 14) 475 | -10/Mines | Identified exit to Subcaves 486 | -10/Mines | Discovered new exit (range 10) 545 | -10/Mines | Entered Materials 545 | -9/Materials | Accompanied by 1 ally 545 | -9/Materials | Evolved 2 slots: Propulsion x2 550 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 687 | -9/Materials | Identified exit to Mines 687 | -9/Materials | Identified exit to Storage 768 | -9/Materials | Entered Mines 797 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 798 | -9/Mines | Assembled infested the area 803 | -9/Mines | Assisted by a Guerilla fighting off Assembled 816 | -9/Mines | Discovered new exit (range 5) 817 | -9/Mines | Entered Exiles 824 | -9/Exiles | Met 8R-AWN 828 | -9/Exiles | Met EX-HEX 835 | -9/Exiles | Met EX-BIN 838 | -9/Exiles | Aligned with FarCom system 839 | -9/Exiles | Given EX-Vault access code 845 | -9/Exiles | Opened EX-Vault 851 | -9/Exiles | Warned to stay clear of 0b10 Research branches 884 | -9/Exiles | Met EX-DEC 892 | -9/Exiles | Learned location of Zion (-7) 900 | -9/Exiles | Discovered new exit (range 14) 918 | -9/Exiles | Entered Mines 928 | -8/Mines | Build established: Sprinter 1098 | -8/Mines | Discovered new exit (range 11) 1106 | -8/Mines | Entered Materials 1106 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1244 | -8/Materials | Discovered new exit (range 11) 1264 | -8/Materials | Entered Factory 1264 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1271 | -7/Factory | Identified exit to DSF 1271 | -7/Factory | Entered DSF 1271 | -7/DSF | Met a pair of Sappers preparing to destroy DSF 1290 | -7/DSF | Additional patrols routed to DSF 1306 | -7/DSF | Discovered new exit (range 15) 1310 | -7/DSF | Entered Factory 1310 | -6/Factory | Evolved 2 slots: Utility x2 1313 | -6/Factory | Lost 5 parts (5n) 1561 | -6/Factory | Identified exit to Factory 1644 | -6/Factory | Build established: Hacker-Sprinter 1666 | -6/Factory | Discovered new exit (range 9) 1667 | -6/Factory | Entered another Factory area 1667 | -5/Factory | Evolved 2 slots: Utility x2 1894 | -5/Factory | Identified exit to DSF 1894 | -5/Factory | Entered DSF 1946 | -5/DSF | Additional patrols routed to DSF 1982 | -5/DSF | Discovered new exit (range 11) 2013 | -5/DSF | Entered Factory 2013 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2047 | -4/Factory | Discovered new exit (range 6) 2090 | -4/Factory | Discovered new exit (range 10) 2238 | -4/Factory | Central database locked down 2275 | -4/Factory | Identified exit to Upper Caves 2285 | -4/Factory | Identified exit to Research 2285 | -4/Factory | Entered Research 2285 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2303 | -3/Research | Identified exit to Research 2323 | -3/Research | Entered another Research area 2323 | -2/Research | Evolved 2 slots: Utility x2 2325 | -2/Research | Central database locked down 2336 | -2/Research | Found Fusion Bomb Launcher 2406 | -2/Research | Spotted B-90 Cyclops 2424 | -2/Research | Found Prototype Processor 2424 | -2/Research | Identified Spectral Analyzer 2458 | -2/Research | Identified exit to Access 2458 | -2/Research | Identified exit to Testing 2516 | -2/Research | Entered Access 2516 | -1/Access | Evolved 2 slots: Utility x2 2667 | -1/Access | Discovered new exit (range 6) 2668 | *** | Escaped! Last Messages --------------- 02649_ Hover Unit severed. 02649_ Hover Unit disintegrated. 02649_ Visual Processing Unit severed. 02649_ Visual Processing Unit disintegrated. 02651_ Drone retrieved by Drone Bay (repair cost: 6). 02655_ Slug penetrates Wall. 02657_ Slug penetrates Door. 02659_ Slug penetrates S-43 Plague. 02659_ Slug penetrates P-80 Master. 02659_ Penetrated by Slug. 02659_ Slug penetrates S-43 Plague. 02659_ S-43 Plague destroyed. 02659_ K-01 Serf collects debris. 02666_ K-01 Serf cleans the Terminal. 02666_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 02667_ The Access Shell folds into the floor. 02667_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ## ##???## """ # ?????????? # ##???????? | | ##^ ##???## "" # ?????????? # ##???????? | | = ## ###??##= # ?????????? # ##???????? | | ## ####### # # ##???????? | | # ##########+#############+## # ???????? | | + T" % *%[ # ???????? | | # "" = # ???????? | | # ############################ # ???????? | | ##+##################### + + ???????? | | # ! ##????????## # # ???????? | | """ # ##????????## " # # ???????? | | """ # ##????????## """ # # ???????? | | ###### ##????????## """ # # ???????? | | ###### ! ##????????## " ? # ##???????? | | ????## ##????????## ? #s ##???????? | | ###### ##???????????? ?? # ##???????? | | ######+############?????????# ?? # ##???????? | | ############?????????######??##s ##???????? | | ##???????????????????######??##s ##???????? | | ##??????????################### ##???????? | | ##??????????########### ####### ##???????? | | ### ##??????????"" ##???????? | | # ##?????BB????" ##???????? | | # ##?????BB????" ##???????? | | # ???????????" ##???????? | | # ??????????" 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"""T""" ##???????? | | ???????????????????########### ####### ##???????? | | ???????????????????################### ##???????? | | ????????????????????????????#####????? ##???????? | | ?????????????????????????????????????? ##???????? | | ?????????????????????????????????????? ##???????? | | ?????????????????????????????????????? ##???????? | | ??????????????????????????????????????? ##???????? | | ???????????????????????????????????BB????????????? | | ???????????????????????????????????BB????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 27 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 78 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 42 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- VTOL Module | -9/Materials | Hacked Lgt. Ion Engine | -6/Factory | Hacked Xenon Bombardment Thruster | -4/Factory | Hacked Nuclear Pulse Array | -4/Factory | Hacked Mic. Fission Core | -2/Research | Hacked Mic. Antimatter Reactor | -2/Research | Hacked Impulse Thruster Array | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarpTractorDissipator Manual? 0 Play Time 00:41:05 Cumulative 412.2 hours Start 2026.09.17 @ 20:03:25 End 2026.09.17 @ 20:41:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 249 Rogue 245 Adventurer 4 Explorer 0 Win Type 0 Total 128 Types 94/0/18/4/2/1/3/0/0/6 Lore% 93 Gallery% 76 Achievement% 74 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0bfcc35-c178-41c4-ae9d-88ab0c6ade68