Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.02 @ 04:35:04 Player: harambe Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (75) 375 Value Destroyed (2282) 2282 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (303) 303 TOTAL SCORE: 5960 Bonus ------- High Alert Combat Kills 19 Aligned with FarCom 300 Friendly Fire -16 Cogmind --------- Core Integrity 0/700 Matter 206/300 Energy 188/350 System Corruption 8% Temperature Warm (116) Movement Walking (130) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Titanium Leg Improved Titanium Leg Improved Cesium-ion Thruster > --- UTILITY (6) ------ Medium Storage Unit High-capacity Battery Trap Scanner Signal Interpreter Improved Targeting Computer Armor Integrity Analyzer > --- WEAPON (3) ------- Particle Gun Field Laser Pulse Rifle > --- INVENTORY (10) --- Huge Storage Unit Compact Matter Pod (0) Structural Scanner Advanced Visual Processing Unit Improved Terrain Scanner Core Analyzer Arc Projector Field Laser Heavy Ion Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit High-capacity Battery Trap Scanner Signal Interpreter Improved Targeting Computer Armor Integrity Analyzer > --- WEAPON ----------- Particle Gun Field Laser Pulse Rifle > --- INVENTORY -------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Huge Storage Unit Compact Matter Pod Advanced Visual Processing Unit Core Analyzer EM Pulse Gun Arc Projector Field Laser Mini Grenade Launcher [Rating: 36] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Cesium-ion Thruster Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power . | . . . . . . . . Propulsion 1 | . . 1 . . . . . Utility 4 | . . 1 . . . 2 1 Weapon 1 | . . . . . . . 1 Parts Attached 107 | 6 6 16 1 2 7 36 33 Power 12 | 1 1 2 . . 2 3 3 Engine 6 | 1 1 2 . . 2 . . Core 6 | . . . . . . 3 3 Reactor . | . . . . . . . . Propulsion 27 | 2 1 5 . . 2 9 8 Treads 12 | . . 4 . . 1 3 4 Leg 11 | 2 1 1 . . 1 4 2 Wheel 1 | . . . . . . 1 . Hover . | . . . . . . . . Flight 3 | . . . . . . 1 2 Utility 32 | 1 2 4 1 2 . 12 10 Device 7 | . . 2 . 2 . . 3 Storage 17 | 1 2 2 . . . 9 3 Processor 4 | . . . 1 . . 1 2 Hackware 1 | . . . . . . . 1 Protection 3 | . . . . . . 2 1 Artifact . | . . . . . . . . Weapon 36 | 2 2 5 . . 3 12 12 Energy Gun 14 | 1 . 3 . . 1 5 4 Energy Cannon 4 | . . 1 . . 2 1 . Ballistic Gun 10 | 1 2 1 . . . 2 4 Ballistic Cannon . | . . . . . . . . Launcher 4 | . . . . . . 1 3 Special Weapon . | . . . . . . . . Impact Weapon 4 | . . . . . . 3 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 1 . 1 . . 1 Corrupted Parts 3 | . . . . . . 1 2 System Corruption 9 | . . . . . . 2 7 Parts Lost 33 | . 1 2 . . 5 11 14 Power 5 | . 1 . . . 1 2 1 Propulsion 9 | . . 1 . . 3 3 2 Utility 8 | . . . . . . 2 6 Weapon 11 | . . 1 . . 1 4 5 Highest Loss Streak 12 | . 1 1 . . 5 4 12 To Critical Strikes 1 | . . . . . . 1 . Average Slot Usage (%) 95 | . 99 99 100 100 88 96 91 Engine 6 | . 13 11 11 11 11 1 . Core 2 | . . . . . . 6 4 Treads 13 | . . 20 33 33 12 5 14 Leg 12 | . 28 11 . . 9 19 3 Device 5 | . . 11 9 4 11 . 7 Storage 21 | . 27 22 22 17 11 29 19 Processor 7 | . . . 1 11 11 9 12 Protection 1 | . . . . . . 4 4 Energy Gun 13 | . 14 13 22 22 11 8 15 Energy Cannon 1 | . . 1 . . 10 . . Ballistic Gun 5 | . 14 7 . . . 5 5 Naked Turns . | . . . . . . . . Heaviest Build 65 | 10 21 27 27 26 27 65 39 Greatest Support 68 | 20 20 60 60 60 20 60 68 Greatest Overweight (x) 8 | . 1 1 . . 1 1 8 Average Overweight (x) . | . . . . . 1 . . Largest Inventory Capacity 25 | 8 10 10 10 10 10 25 25 Average Capacity 10 | 7 9 10 10 10 10 10 10 Most Carried 11 | 8 10 10 10 10 10 11 10 Average Carried 9 | 5 9 9 10 9 8 9 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 Final Carried 10 | 6 10 10 10 10 8 10 10 Class Distribution -------------------- 46% | Mutant 21% | Scavenger-Mutant 14% | Skirmisher 11% | Scavenger-Skirmisher 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Matter Collected 2059 | 249 267 334 . 30 82 780 317 Remotely . | . . . . . . . . Salvage Created 2582 | . 179 963 . . 161 850 429 Parts 136 | . 10 60 . . 1 42 23 Haulers Intercepted 1 | . . . . . . 1 . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 63 | . 6 21 . . 3 23 10 Melee 5 | . . . . . . 4 1 Guns 47 | . 6 18 . . 2 14 7 Cannons 3 | . . 1 . . 1 1 . AOE 5 | . . 2 . . . 1 2 Classes Destroyed 13 | . 2 5 . . . 2 4 Worker 4 | . . 2 . . . . 2 Builder 1 | . . . . . . . 1 Hauler 1 | . . . . . . 1 . Recycler 2 | . . 1 . . . 1 . Watcher 4 | . . 2 . . . 1 1 Swarmer 21 | . 3 7 . . . 11 . Grunt 27 | . 3 10 . . 3 7 4 Brawler 1 | . . 1 . . . . . Sentry 6 | . . 3 . . . 3 . Specialist 2 | . . . . . . . 2 Hunter 4 | . . . . . . 2 2 Programmer 1 | . . . . . . . 1 Heavy 1 | . . . . . . . 1 Best Kill Streak 6 | . 3 6 . . 2 6 6 Combat Bots Only 5 | . 3 5 . . 2 5 3 Max Kills in Single Turn 3 | . 2 3 . . 1 1 2 Gunslinging 1 | . 1 . . . . . 1 Exploded 2 | . . 2 . . . 1 1 Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Hostile Shots Fired 499 | . 46 93 . . 39 198 123 Missed 122 | . 12 27 . . 6 59 18 Damage Taken 5559 | . 384 766 . . 657 1507 2245 Core 1306 | . 65 117 . . 190 232 702 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 45 | . . . . . . . 45 Core Remaining (%) 63 | 100 74 . . . 23 57 . Volleys Fired 185 | . 32 51 . . 19 54 29 Largest 3 | . 2 2 . . 2 2 3 Hottest 191 | . 60 101 . . 119 128 191 Shots Fired 369 | . 64 102 . . 29 98 76 Gun 335 | . 64 92 . . 20 94 65 Cannon 22 | . . 10 . . 9 3 . Launcher 12 | . . . . . . 1 11 Special . | . . . . . . . . Kinetic 124 | . 32 35 . . . 40 17 Thermal 158 | . 32 19 . . 15 54 38 Explosive 12 | . . . . . . 1 11 Electromagnetic 75 | . . 48 . . 14 3 10 Robot Hit Streak 16 | . 6 8 . . 4 16 13 Robot Miss Streak 7 | . 4 3 . . 2 7 3 Penetration Max . | . . . . . . . . Secondary Targets 6 | . 1 . . . 1 3 1 Max Gunslinging Chain 1 | . 1 . . . 1 1 1 Shots Hit Robots 266 | . 42 60 . . 18 79 67 Core Hits 126 | . 11 33 . . 7 40 35 Critical Kills 2 | . . . . . . 2 . Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 13 | . . 2 . . . 8 3 Burn 9 | . . 1 . . . 5 3 Destroy 1 | . . . . . . 1 . Corrupt 1 | . . 1 . . . . . Smash 2 | . . . . . . 2 . Melee Attacks 30 | . . . . . . 19 11 Impact 30 | . . . . . . 19 11 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5118 | . 402 1154 . . 360 1553 1649 Guns 3160 | . 402 854 . . 230 895 779 Cannons 321 | . . 165 . . 130 26 . Explosions 830 | . . 135 . . . 92 603 Melee 807 | . . . . . . 540 267 Ramming . | . . . . . . . . Kinetic 966 | . 200 266 . . . 303 197 Thermal 1774 | . 202 350 . . 151 592 479 Explosive 555 | . . . . . . 92 463 Electromagnetic 1016 | . . 538 . . 209 26 243 Impact 807 | . . . . . . 540 267 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . . . . . 2 8 Average Corruption 2 | . . . . . . 2 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 19 | . . . . . . 9 10 Message Errors 2 | . . . . . . . 2 Matter Fused 3 | . . . . . . 2 1 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 3 | . . . . . . 2 1 Data Loss (minor) 4 | . . . . . . 2 2 Data Loss (major) 1 | . . . . . . . 1 Misfires 2 | . . . . . . 1 1 Alerts 2 | . . . . . . 1 1 Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 71 | . . . . . . 65 6 Projectiles . | . . . . . . . . Explosions 6 | . . . . . . . 6 Melee 65 | . . . . . . 65 . Knockbacks 7 | . . . . . . 4 3 Impact 6 | . . . . . . 4 2 Kinetic . | . . . . . . . . Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 146 | . . 36 . . . . 110 Shots 6 | . . 1 . . . . 5 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 659 | . 144 228 . . 659 454 140 Average Temperature 121 | . 44 62 . . 390 113 60 Received Heat Transfer 1569 | . 168 216 . . 315 396 474 Effects 26 | . . . . . 24 2 . Shutdowns 3 | . . . . . 3 . . Energy Bleed 1 | . . . . . 1 . . Interference 6 | . . . . . 5 1 . Matter Decay 1 | . . . . . 1 . . Short Circuit 4 | . . . . . 4 . . Damage (minor) 3 | . . . . . 2 1 . Damage (major) 6 | . . . . . 6 . . Damage (core) 2 | . . . . . 2 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 8 | . . . . . 1 6 1 Impact Corruptions 3 | . . . . . . 3 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . . . . . 4 1 Heat Transferred 4499 | . 450 755 . . 333 1740 1221 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . 2 . . . . 1 Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Peak Influence 453 | . 165 453 176 . 70 259 248 Initial 176 | . . 12 176 . . . 117 Average 115 | . 75 203 176 . 30 130 114 Maximum Alert Level 2 | . . 2 . . . 1 1 Low Security (%) 84 | 100 100 53 100 . 100 81 90 Level 1 14 | . . 41 . . . 18 9 Level 2 . | . . 4 . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . . 2 . . . 2 7 Investigation 4 | . . 1 . . . . 3 Extermination 1 | . . . . . . . 1 Reinforcement 5 | . . 1 . . . 2 2 Assault . | . . . . . . . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Distress Signals 5 | . . 4 . . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 84 | . 12 28 . . 3 29 12 Peak Tracking Total 6 | . 4 5 . . 3 6 5 Tactical Retreats 6 | . 1 1 . . . 2 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Disabled 8 | . . 1 . . 1 . 6 Max in Single Turn 4 | . . 1 . . 1 . 4 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Accessed 19 | . 1 5 . 2 . 7 4 Terminals 13 | . 1 5 . . . 6 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units 3 | . . . . . . 1 2 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 65 | . 1 8 . 32 . 14 10 Successful 44 | . 1 2 . 32 . 5 4 Failed 21 | . . 6 . . . 9 6 Catastrophic 9 | . . 3 . . . 3 3 Database Lockouts . | . . . . . . . . Manual 11 | . . 3 . 1 . 3 4 Terminals 25 | . 1 8 . . . 13 3 Fabricators . | . . . . . . . . Repair Stations 3 | . . . . . . . 3 Recycling Units 5 | . . . . . . 1 4 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 39 | . 1 2 . 32 . 4 . Record 32 | . . . . 32 . . . Prototype ID Bank 1 | . . . . . . 1 . Branch Access Points 1 | . . 1 . . . . . Alert Level 1 | . . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 3 | . . 1 . . . 2 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 Scan Component 1 | . . . . . . . 1 Repair 1 | . . . . . . . 1 Recycling Unit Hacks 3 | . . . . . . 1 2 Report Inventory 3 | . . . . . . 1 2 Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . . 3 . . . 7 3 Full Trace Events 4 | . . 1 . . . . 3 Feedback Events 1 | . . . . . . . 1 Corruption 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . . 1 Time 26 | . . . . . . . 26 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Turns Passed 4752 | 71 581 766 61 523 667 1125 958 Spaces Moved 2214 | 52 337 347 38 324 244 480 392 Core 32 | 12 . . . . . . 20 Treads 1252 | . . 233 38 324 244 133 280 Legs 930 | 40 337 114 . . . 347 92 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 160 160 240 120 130 Average Speed 159 | 103 132 148 160 160 240 144 166 Slowest Speed 450 | 120 190 190 160 160 240 240 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 5 58 35 9 61 63 51 6 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 5 | . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched 1 | . . . . . 1 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 20 | . . 3 . . . 4 13 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 20 | . . 3 . . . 4 13 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total 3065 | 69 420 505 38 329 296 787 621 Wait 367 | . 25 56 . . 22 144 120 Move 2207 | 51 336 346 37 323 243 479 392 Hop . | . . . . . . . . Pick Up 101 | 12 12 18 . 2 3 32 22 Fast Attach 13 | . 1 1 . . 1 3 7 Attach 45 | 6 1 6 . . 3 15 14 Detach 2 | . . 1 . . . 1 . Swap 49 | . 4 9 1 2 3 18 12 Drop 66 | . 9 17 . 2 2 22 14 Fire 185 | . 32 51 . . 19 54 29 Melee 30 | . . . . . . 19 11 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 3) 311 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 13) 602 | -10/Materials | Discovered new exit (range 9) 653 | -10/Materials | Entered another Materials area 653 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 693 | -9/Materials | Identified exit to Mines 1171 | -9/Materials | Discovered new exit (range 13) 1419 | -9/Materials | Entered Mines 1471 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1472 | -9/Mines | Discovered new exit (range 5) 1480 | -9/Mines | Identified exit to Exiles 1480 | -9/Mines | Entered Exiles 1511 | -9/Exiles | Discovered new exit (range 14) 1568 | -9/Exiles | Identified exit to Mines 1605 | -9/Exiles | Met 8R-AWN 1640 | -9/Exiles | Met EX-HEX 1692 | -9/Exiles | Met EX-BIN 1714 | -9/Exiles | Aligned with FarCom system 1716 | -9/Exiles | Given EX-Vault access code 1778 | -9/Exiles | Opened EX-Vault 1783 | -9/Exiles | Found Prototype Device 1789 | -9/Exiles | Identified Trap Reconfigurator 1839 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1848 | -9/Exiles | Exiles lab attacked by MAIN.C 1893 | -9/Exiles | Learned location of Zion (-6) 1981 | -9/Exiles | Discovered exit to Mines (range 14) 2003 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 2003 | -9/Exiles | Entered Mines 2031 | -8/Mines | Core integrity fell below 50% 2088 | -8/Mines | Lost 5 parts (1p3n1w) 2303 | -8/Mines | Build established: Skirmisher 2505 | -8/Mines | Discovered new exit (range 5) 2512 | -8/Mines | Identified exit to Materials 2670 | -8/Mines | Entered Materials 2670 | -8/Materials | Evolved 2 slots: Utility x2 2942 | -8/Materials | Lost 4 parts (2p1n1w) 3042 | -8/Materials | Build established: Scavenger-Mutant 3777 | -8/Materials | Discovered new exit (range 12) 3793 | -8/Materials | Identified exit to Factory 3795 | -8/Materials | Entered Factory 3795 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3884 | -7/Factory | Repaired Lgt. Treads 4079 | -7/Factory | Build established: Scavenger-Skirmisher 4441 | -7/Factory | Core integrity fell below 50% 4453 | -7/Factory | Core integrity fell below 20% 4498 | -7/Factory | Lost 12 parts (1p2n4u5w) 4745 | -7/Factory | Garrison activated, responded to threat 4753 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 04689_ R-06 Scavenger inserts Particle Gun into recycling unit. 04692_ R-06 Scavenger inserts Imp. Heat Sink into recycling unit. 04695_ R-06 Scavenger inserts Corrupted Imp. Sensor Array into recycling unit. 04698_ R-06 Scavenger inserts Imp. Cesium-ion Thruster into recycling unit. 04710_ System corrupted: Heat flow error (+163). 04738_ R-06 Scavenger collects EM Pulse Gun. 04745_ P-60 Hacker calls for garrison reinforcements. 04745_ ALERT: Activating Garrison Access F003. 04747_ P-60 Hacker resets A-02 Transporter, system corruption cleaned. 04749_ P-60 Hacker suffers critical hit (Burn). 04749_ P-60 Hacker destroyed. 04751_ K-01 Serf collects debris. 04752_ Acquired 39 matter. 04753_ R-06 Scavenger collects Remote Datajack. 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Y # #???? | | ????????????? # #???? | | ??????????????+############ """"""" #???? | | ??????????????????????????# """"""" #???? | | ??????????????Y???????????# """"""" #???? | | ??????????????????????????# """"""" #???? | | ??????????????????????????# #???? | | ??????????????????????????##############???? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 14 Energy Capacity 490 Matter Stores 650 Matter Capacity 650 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Resistance: EM 15 Evasion (%) 55 Targeting Accuracy 6 Armor Integrity Analysis 30 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BeamMicrowarpChronowheel Manual? 0 Play Time 01:46:12 Cumulative 25.8 hours Start 2024.07.02 @ 01:58:32 End 2024.07.02 @ 04:35:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 29 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0bae89b7-5db9-4b2f-92b9-3887dc24034e