Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.01 @ 21:28:34 Player: Dosh Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (9) 4500 Regions Visited (42) 8400 Robots Destroyed (445) 2225 Value Destroyed (13673) 13673 Prototype IDs (65) 1300 Alien Tech Used (2) 400 Bonus (7386) 7386 TOTAL SCORE: 37884 Bonus ------- High Alert Combat Kills 1682 Follower Combat Kills 5018 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -1714 Cogmind --------- Core Integrity 0/1600 Matter 255/300 Energy 98/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Myomer Leg Combat Gravmag System Improved Antigrav System Improved Antigrav System Cooled Antigrav System Cooled Antigrav System > --- UTILITY ---------- Large Storage Unit Structural Scanner Enhanced Optical Array Advanced Sensor Array Experimental Signal Interpreter Advanced Reaction Control System Remote Force Field Ghost Barrier Assault Drone Bay > --- WEAPON ----------- BFG-9k Vortex Edition > --- INVENTORY -------- Myomer Leg Myomer Leg Myomer Leg Improved Powered Armor Warp Gun Enhanced Nova Cannon Micro-nuke Launcher Thunder Hammer Vibroblade [Rating: 203] Favorites ----------- Power Micro Nuclear Core Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Cooled Airjet Treads Improved Treads Leg Myomer Leg Wheel Armored Huge Wheel Hover Unit Cooled Airjet Flight Unit Biomechanical Wings Utility Hacking Suite Device Improved Sensor Array Storage High-capacity Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Chainsword Energy Gun Improved EM Shotgun Energy Cannon Neutron Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Smartbomb Launcher Impact Weapon Thunder Hammer Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . . . . . 1 . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Utility 8 | . . . 2 . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . 1 . Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . Parts Attached 456 | 6 13 . 30 4 . 5 33 17 20 19 . 43 5 2 1 4 4 1 45 . 4 12 . 12 . 31 3 . 5 5 32 2 30 3 . 9 4 7 4 4 22 15 Power 31 | 1 2 . 3 . . . 2 1 2 . . 3 . . . . . . 4 . . . . 1 . 3 . . 2 . 2 . 1 1 . 1 1 . . . 1 . Engine 6 | 1 . . 3 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Core 18 | . 2 . . . . . 2 . 2 . . 3 . . . . . . 4 . . . . . . 3 . . 1 . . . 1 . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . 1 . 1 1 . . . 1 . Propulsion 124 | 2 4 . 8 1 . 2 9 3 5 5 . 15 . . . . 1 1 13 . . . . 8 . 6 . . . . 8 . 11 1 . 3 2 3 1 . 6 6 Treads 33 | 2 4 . 8 1 . 2 9 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 6 Wheel 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hover 82 | . . . . . . . . . 1 5 . 15 . . . . 1 1 11 . . . . 8 . 6 . . . . 7 . 11 1 . 3 2 3 1 . 6 . Flight 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Utility 177 | 1 2 . 7 1 . 1 12 2 5 12 . 19 5 1 1 3 3 . 21 . 4 9 . 3 . 14 . . 3 1 20 2 8 1 . 5 1 2 2 1 3 2 Device 107 | . . . 2 1 . . 4 1 2 7 . 10 5 . 1 3 1 . 14 . 4 3 . 1 . 10 . . 1 1 15 2 7 1 . 4 . 2 2 1 1 1 Storage 6 | 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . Processor 13 | . . . 1 . . . 1 . 1 . . 1 . 1 . . . . 1 . . 5 . 1 . . . . . . . . . . . . . . . . 1 . Hackware 12 | . . . . . . . . 1 . 2 . 1 . . . . 2 . . . . 1 . 1 . 1 . . . . 2 . . . . 1 . . . . . . Protection 39 | . 1 . 4 . . 1 7 . 2 2 . 7 . . . . . . 6 . . . . . . 2 . . . . 3 . 1 . . . 1 . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 124 | 2 5 . 12 2 . 2 10 11 8 2 . 6 . 1 . 1 . . 7 . . 3 . . . 8 3 . . 4 2 . 10 . . . . 2 1 3 12 7 Energy Gun 10 | . . . 2 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 1 Energy Cannon 10 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 1 4 2 Ballistic Gun 30 | 2 4 . 7 . . 1 7 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Ballistic Cannon 6 | . . . 1 . . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 31 | . 1 . 2 1 . . 1 3 2 1 . 2 . 1 . . . . 2 . . 2 . . . 2 1 . . 2 . . 4 . . . . . . . 2 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . 1 1 . 5 . . . . . . 1 2 2 Slashing Weapon 21 | . . . . . . . . . 2 1 . 4 . . . . . . 5 . . 1 . . . 3 1 . . 1 1 . 1 . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . . 1 . . . . . 1 . . . . . . 1 . . 1 . . 8 . . . 4 . . 4 . 2 1 . . . 4 . 1 2 1 2 . Corrupted Parts 3 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . System Corruption 16 | . . . . . . . . . . . . . . . . 1 5 . . . . . . . . . . . . . 10 . . . . . . . . . . . Parts Lost 69 | . 3 . 2 . . 4 5 5 1 1 . 7 1 1 . 1 . . 8 . . 1 . 1 . 1 . . . . 1 . 7 . . . . . . . 6 13 Power 8 | . 1 . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 2 Propulsion 27 | . 1 . . . . 1 1 2 . 1 . 5 . . . . . . 5 . . . . . . . . . . . 1 . 3 . . . . . . . 3 4 Utility 26 | . . . 1 . . 1 3 1 . . . 1 1 1 . 1 . . 2 . . 1 . 1 . 1 . . . . . . 3 . . . . . . . 2 6 Weapon 8 | . 1 . . . . 2 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 12 | . 1 . 1 . . 2 2 2 1 1 . 3 1 1 . 1 . . 3 . . 1 . 1 . 1 . . . . 1 . 2 . . . . . . . 6 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 87 100 98 99 100 99 98 96 99 98 100 95 90 86 90 94 88 93 88 86 86 85 86 78 82 91 93 94 92 90 94 94 88 94 94 94 94 85 84 78 74 58 Engine 3 | . 3 . 10 11 11 11 4 6 4 . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Core 4 | . 10 14 . . . . 4 2 4 7 7 6 7 7 7 7 6 6 5 6 6 6 6 5 5 10 11 11 10 11 7 5 8 6 5 4 . . . . . . Treads 11 | . 24 28 22 21 22 21 26 23 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 15 | . . . . . . . . . . 29 30 28 30 30 30 30 29 33 28 33 33 33 33 31 35 34 35 35 35 35 30 31 30 31 31 31 31 28 27 26 24 15 Device 9 | . . . 2 8 11 11 5 4 2 8 . 5 7 7 13 15 12 13 18 20 20 19 20 5 5 11 17 17 15 17 14 15 14 21 21 21 21 22 23 21 19 15 Storage 8 | . 14 14 11 11 11 11 9 9 9 4 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 Processor 6 | . . . 8 11 11 11 8 9 9 7 7 4 . 6 7 7 6 6 6 6 6 6 6 11 11 6 5 5 5 5 5 5 5 5 5 5 5 4 4 4 5 7 Hackware 6 | . . . . . . . . 4 9 19 23 23 21 15 15 15 13 13 7 6 6 6 6 10 5 8 5 5 5 5 14 15 14 10 10 10 5 4 4 4 4 3 Protection 9 | . 6 14 20 13 11 10 20 18 15 2 7 4 7 2 . . . . 4 . . . . . . . . . . . . . . . . . 5 . . . 2 . Energy Gun 1 | . . . 4 11 11 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 2 . Ballistic Gun 6 | . 27 28 15 11 11 11 17 12 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Ballistic Cannon 1 | . . . 1 . . . . 4 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 5 5 2 4 5 4 10 10 10 10 7 4 4 3 1 Slashing Weapon 2 | . . . . . . . . . 1 14 15 12 7 7 7 7 6 6 7 6 6 5 6 5 5 4 4 5 5 2 4 5 . . . . . . . . . . Naked Turns 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Heaviest Build 113 | 10 49 49 61 59 59 59 79 74 74 65 30 44 43 40 21 33 33 30 49 35 38 43 35 36 36 67 60 60 60 60 60 61 61 67 67 70 80 77 80 113 90 109 Greatest Support 88 | 40 40 40 46 46 46 46 69 65 62 62 32 45 40 40 40 48 48 48 50 48 48 48 48 63 59 64 64 64 64 64 70 67 71 68 68 70 73 75 75 75 88 75 Greatest Overweight (x) 6 | . 1 1 2 2 1 2 1 1 1 2 . 1 1 . . . . . 3 . . . . . . 1 . . . . . . 1 1 . . 1 1 1 1 1 6 Average Overweight (x) . | . . 1 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 15 | 6 11 20 20 20 20 20 20 20 20 12 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 20 | 1 14 14 20 20 19 19 20 20 20 20 9 10 10 10 10 10 9 7 10 10 10 10 10 10 10 15 15 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | . 6 14 19 19 19 18 19 18 18 8 8 9 10 9 9 9 7 7 9 9 9 9 9 9 10 13 13 12 14 14 14 14 13 14 14 14 14 14 14 14 13 12 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 20 | 1 14 14 20 19 19 18 20 17 20 7 9 10 10 10 9 9 7 7 10 10 10 10 10 10 10 15 13 13 15 15 14 14 15 15 15 15 15 15 15 15 15 . Class Distribution -------------------- 47% | Mutant 16% | Hacker-Mutant 10% | Hacker-Scout 6% | Scavenger-Scout 4% | Hacker-Gladiator 3% | Trapper-Mutant 3% | Trapper-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Hacker-Gladiator | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Scout | -7/Data Miner Hacker-Scout | -6/Proximity Caves Machinist-Scout | -6/Factory Machinist-Scout | -6/Waste Scavenger-Scout | -6/Factory Machinist-Scout | -6/Lower Caves Trapper-Scout | -6/Lower Caves Trapper-Scout | -6/Zion Trapper-Scout | -5/Proximity Caves Hacker-Mutant | -5/Factory Trapper-Mutant | -5/Waste Hacker-Mutant | -5/Factory Trapper-Mutant | -5/Upper Caves Trapper-Mutant | -5/Upper Caves Trapper-Mutant | -5/Zhirov Trapper-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Mutant | -3/Proximity Caves Scavenger-Scout | -3/Research Hacker-Scout | -3/Testing Hacker-Scout | -2/Research Scavenger-Scout | -1/Access Scavenger-Scout | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Matter Collected 9255 | 241 377 . 926 98 . 155 1039 600 1123 216 10 471 50 29 . 40 . . 702 41 18 111 64 104 . 494 184 5 . 132 440 84 716 54 14 104 40 40 70 33 333 97 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15184 | 48 865 30 1636 504 . 434 1502 675 1220 242 149 1503 203 62 . . . . 1098 . 134 . 70 288 . 1017 270 . . 118 685 . 1569 . . . . 105 167 33 434 123 Parts 863 | 1 53 4 120 27 . 22 90 39 73 20 12 86 7 10 . . . . 80 . 2 . 4 14 . 52 8 . . 7 26 . 48 . . . . 1 10 5 34 8 Haulers Intercepted 32 | . 1 . 6 . . . 3 . 4 1 . 3 . . . . . . 2 . . . . 1 . 4 . . . . 3 . 3 . . . . 1 . . . . Recyclers Shooed 9 | . . . 2 . . 1 2 . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 161 | . . . . . . . . . . . . . 7 10 . 9 . . . 4 15 . 8 . . . 15 23 . 10 . . . 16 10 . 34 . . . . . Prevented 4 | . . . . . . . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Combat Hostiles Destroyed 288 | . 19 2 31 12 . 11 32 26 33 8 . 20 5 4 . . . . 18 . . . . . . 7 6 . . 6 4 . 27 . . . . . 1 . 11 5 Melee 49 | . . . . . . . . . . 4 . 19 5 . . . . . 13 . . . . . . 3 . . . . 4 . 1 . . . . . . . . . Guns 112 | . 18 2 22 8 . 7 28 18 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 Cannons 32 | . . . 7 . . . 1 1 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 92 | . 1 . 2 4 . 4 3 7 5 4 . 1 . 4 . . . . 5 . . . . . . 4 6 . . 6 . . 24 . . . . . . . 8 4 Classes Destroyed 23 | 1 5 . 5 2 . 1 . 1 2 . 1 2 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Worker 27 | . . . 4 . . . . . 4 1 . 4 . . . . . . 6 . . . . 3 . 2 . . . . 1 . 2 . . . . . . . . . Builder 20 | . . . 1 . . 1 2 . 1 1 . 2 . . . . . . 1 . . . . . . 3 . . . . . . 6 . . . . . . . 2 . Tunneler 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Hauler 32 | . 1 . 6 . . . 3 . 4 1 . 3 . . . . . . 2 . . . . 1 . 4 . . . . 3 . 3 . . . . 1 . . . . Recycler 15 | 1 1 . 1 1 . . 3 . 2 . . 2 . . . . . . . . . . . 1 . 1 . . . . . . 2 . . . . . . . . . Minesweeper 3 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Operator 13 | . 2 . 3 . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . 2 . 1 . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Watcher 35 | . 1 . 4 . . . 2 . 1 1 . 5 . . . . . . 3 . . . . . . 4 . . . . 3 . 6 . . . . . 1 1 3 . Swarmer 100 | . 3 2 8 4 . 4 7 7 6 8 . 5 3 4 . . . . 4 . . . . . . 4 . . . 4 . . 14 . . . . . . . 9 4 Cutter 6 | . . . . . . . . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 106 | . 16 . 12 6 . 4 15 12 15 . . 6 1 . . . . . 3 . . . . . . . 5 . . 2 . . 8 . . . . . . . 1 . Brawler 7 | . . . 1 . . 2 2 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Duelist 6 | . . . . 2 . . 1 . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 33 | . . . 10 . . . 6 3 8 . . 2 . . . . . . 3 . . . . . . . . . . . . . 1 . . . . . . . . . Specialist 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 8 | . . . . . . 1 1 . 1 . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . 1 . . . Programmer 18 | . . . . . . . . . . . . 2 1 . . . . . 5 . . . . . . 2 . . . . 4 . 3 . . . . . . . 1 . Zionite 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martyr 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 1 4 2 5 4 . 7 9 8 9 6 . 5 2 4 . . . . 4 . 1 . . 3 . 4 6 . . 6 2 . 9 . . . . 1 1 1 8 4 Combat Bots Only 9 | . 4 2 5 4 . 7 5 8 5 4 . 3 2 4 . . . . 4 . . . . . . 4 6 . . 6 2 . 9 . . . . . 1 . 5 4 Max Kills in Single Turn 6 | 1 1 1 2 4 . 3 2 2 6 5 1 2 1 4 . . . . 2 . 1 . 1 1 . 4 2 . . 2 1 . 5 . . . . 1 1 1 3 2 Gunslinging 1 | . . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . 1 4 . 3 1 2 4 3 . 1 . 4 . . . . 1 . . . . . . 4 2 . . 2 . . 4 . . . . . . . 2 2 Melee 1 | . . . . . . . . . . 1 . 1 1 . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Hostile Shots Fired 1689 | . 92 2 118 24 . 72 124 88 152 17 . 151 54 8 . 16 . . 238 . . . . 8 . 38 . 1 . 2 54 . 147 . 4 . 2 19 4 10 104 140 Missed 604 | . 31 1 41 7 . 16 29 26 48 6 . 53 19 3 . 5 . . 88 . . . . 4 . 8 . . . . 23 . 77 . 3 . 1 10 4 8 42 51 Damage Taken 18094 | . 698 8 979 272 . 700 1370 836 1506 428 . 1515 347 77 . 208 . . 1531 . . . 25 56 . 573 . 10 . 31 886 . 1355 12 9 6 70 170 . 23 1308 3085 Core 3122 | . 172 . 141 43 . 18 58 35 83 51 . 334 109 . . 57 . . 192 . . . . . . 69 . . . . 92 . 86 . 9 . . 18 . . 29 1526 Absorbed by Shields 906 | . . . . 31 . 229 214 193 . . . . . . . . . . . . . . . . . 10 . 10 . . 44 . 51 12 9 4 23 33 . 22 21 . Redirected to Shielding 69 | . 6 . 30 9 . . . . . . . . . . . . . . . . . . . . . . . . . . 24 . . . . . . . . . . . Ignored by Resistances 323 | . . . . . . . . . . . . 6 153 . . . . . 164 . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1665 | . 103 . 79 . . . 95 . 346 66 19 184 . . . . . . 93 . . 52 . . . 244 . . . . 66 . 273 . . . . . 45 . . . Core Remaining (%) 72 | 100 . 31 . . . 49 . . 68 . . . . . . 21 . . . . . . 77 . . . . . . 93 . . . . . . 83 . 98 100 . . Volleys Fired 598 | . 106 2 104 15 . 35 82 47 88 2 . 3 . 1 . 10 . . 5 . . . . . . 7 8 . . 5 . . 16 . . . . . 6 7 38 11 Largest 2 | . 2 2 2 2 . 2 2 2 2 1 . 1 . 1 . 1 . . 1 . . . . . . 1 1 . . 1 . . 1 . . . . . 1 1 1 1 Hottest 300 | . 50 40 68 68 . 68 91 72 88 36 . 39 . 39 . 90 . . 39 . . . . . . 90 46 . . 46 . . 46 . . . . . 90 90 300 300 Shots Fired 1032 | . 189 4 206 30 . 66 163 82 172 2 . 3 . 1 . 10 . . 5 . . . . . . 8 8 . . 5 . . 16 . . . . . 6 7 38 11 Gun 743 | . 188 4 161 29 . 66 153 62 36 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 7 27 4 Cannon 215 | . . . 41 . . . 8 14 129 . . . . . . 10 . . . . . . . . . 6 . . . . . . . . . . . . . . 4 3 Launcher 74 | . 1 . 4 1 . . 2 6 7 2 . 3 . 1 . . . . 5 . . . . . . 2 8 . . 5 . . 16 . . . . . . . 7 4 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 832 | . 188 4 196 15 . 37 151 76 165 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 64 | . . . . . . . . . . . . . . . . 10 . . . . . . . . . 6 . . . . . . . . . . . . 6 7 30 5 Explosive 74 | . 1 . 4 1 . . 2 6 7 2 . 3 . 1 . . . . 5 . . . . . . 2 8 . . 5 . . 16 . . . . . . . 7 4 Electromagnetic 59 | . . . 6 14 . 29 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Robot Hit Streak 19 | . 11 7 15 17 . 11 13 14 17 . . . . . . . . . 1 . . . . . . . . . . . . . 7 . . . . . . 9 19 7 Robot Miss Streak 7 | . 6 . 5 1 . 7 7 7 7 . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . 3 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 16 | . 1 . 2 3 . 2 5 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1005 | . 124 3 138 25 . 54 139 61 129 10 9 89 18 . . . . . 62 . 3 . 1 11 . 35 3 . . . 28 . 34 . . . . 4 2 2 14 7 Core Hits 774 | . 55 2 69 22 . 23 166 85 100 11 3 38 4 4 . . . . 35 . 1 . 1 2 . 18 15 . . 7 10 . 56 . . . . . 3 2 32 10 Critical Kills 8 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . 3 . Critical Parts Destroyed 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . 7 . . . . 1 1 . 1 . Critical Strikes 59 | . 1 . 4 . . . . . 3 1 . 14 1 . . . . . 6 . . . . 1 . 7 1 . . . 5 . 8 . . . . 1 2 . 4 . Destroy 7 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . Blast 6 | . . . 3 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . 8 . . . . 1 . . 1 . Sever 32 | . . . . . . . . . . 1 . 14 1 . . . . . 6 . . . . 1 . 7 . . . . 2 . . . . . . . . . . . Melee Attacks 617 | . . . . . . . . . 3 14 9 150 33 1 . 2 2 . 104 2 5 . 1 17 . 75 6 . . 3 58 . 67 . . 7 4 13 13 3 15 10 Impact 155 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 3 . . 1 18 . 62 . . 7 4 13 13 3 15 10 Slashing 462 | . . . . . . . . . 3 14 9 150 33 1 . 2 2 . 104 2 5 . 1 17 . 69 3 . . 2 40 . 5 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 77 | . . . . . . . . . 2 2 9 15 1 . . . . . 11 . 2 . 1 5 . 11 2 . . . 3 . 9 . . . . 1 1 . 2 . Combat Hostiles 3 | . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 22 | . . . . . . . . . . 4 2 9 . . . . . . 2 . . . . . . 1 1 . . . 1 . . . . . . 2 . . . . Damage Inflicted 44946 | 4 1194 34 2498 778 . 1054 2985 1708 4752 932 599 4238 700 243 . . . . 3928 . 288 . 112 867 . 2604 1680 . . 641 1585 . 5998 . . . . 288 359 183 3188 1506 Guns 8983 | . 1103 34 1644 434 . 812 2311 927 646 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 154 183 629 106 Cannons 4340 | . . . 504 . . . 186 134 2250 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 410 856 Explosions 13783 | . 57 . 230 329 . 225 467 647 1659 497 . 349 . 243 . . . . 658 . . . . . . 403 1370 . . 641 . . 3680 . . . . . . . 1801 527 Melee 17554 | . . . . . . . . . 154 435 599 3889 700 . . . . . 3270 . 288 . 112 867 . 2201 310 . . . 1585 . 2303 . . . . 288 205 . 348 . Ramming 286 | 4 34 . 120 15 . 17 21 . 43 . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . 17 Kinetic 10033 | . 1103 34 2084 183 . 396 2276 1061 2896 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 2877 | . . . . 150 . 225 252 . 994 184 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 154 183 629 106 Explosive 11978 | . 57 . 230 179 . . 215 647 665 313 . 349 . 243 . . . . 658 . . . . . . 403 1370 . . 641 . . 3680 . . . . . . . 1801 527 Electromagnetic 952 | . . . 64 251 . 416 221 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 3644 | . . . . . . . . . . . . . . . . . . . . . . . . . . 78 200 . . . 446 . 2079 . . . . 288 205 . 348 . Slashing 13910 | . . . . . . . . . 154 435 599 3889 700 . . . . . 3270 . 288 . 112 867 . 2123 110 . . . 1139 . 224 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1266 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 410 856 Highest Corruption 23 | . . . . . . 2 1 1 1 1 1 2 . . . 1 5 13 18 18 18 18 . . 6 11 11 11 11 11 19 19 23 23 23 23 . . . . 1 1 Average Corruption 9 | . . . . . . 2 1 1 1 1 1 1 . . . 1 5 9 17 18 18 18 . . 6 9 11 11 11 11 17 19 22 23 23 23 . . . . 1 1 Corruption Purged 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 408 | . . . . . . 11 6 12 20 2 1 5 . . . . 5 1 84 12 7 2 . . 1 67 6 9 3 8 36 3 87 7 7 2 . . . . 4 . Message Errors 91 | . . . . . . 3 2 5 2 1 . 2 . . . . . . 22 3 1 . . . . 17 . 2 . 2 4 . 18 3 1 . . . . . 3 . Matter Fused 107 | . . . . . . 1 . . 3 . . 2 . . . . 2 . 22 4 3 . . . 1 19 2 2 2 1 10 2 25 2 3 1 . . . . . . Heat Flow Errors 53 | . . . . . . 2 1 2 3 1 . . . . . . . . 11 2 2 1 . . . 8 1 4 . . 6 . 7 . 1 . . . . . 1 . Energy Discharges 47 | . . . . . . 1 1 . 7 . . 1 . . . . . . 9 . 1 . . . . 6 2 . . 2 2 1 11 1 1 1 . . . . . . Parts Rejected 7 | . . . . . . . . . 1 . . . . . . . . 1 1 . . . . . . . . . . . 2 . 2 . . . . . . . . . Parts Fused 10 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 3 . . . . 1 . 4 . . . . . . . . . Data Loss (minor) 50 | . . . . . . 2 1 . 3 . 1 . . . . . 1 . 14 2 . . . . . 6 1 . 1 3 4 . 10 . 1 . . . . . . . Data Loss (major) 17 | . . . . . . . . 1 . . . . . . . . 2 . 2 . . 1 . . . 3 . 1 . . 4 . 2 1 . . . . . . . . Misfires 5 | . . . . . . 2 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Alerts 3 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Misdirections 15 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . 3 . 8 . . . . . . . . . Weapon Failures 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4389 | . . . 4 1 . 12 21 17 242 125 92 398 121 . . . . . 299 . 92 . . 286 . 240 194 . . 23 319 . 1339 . . . . 46 140 . 316 62 Projectiles 46 | . . . . . . . . 17 29 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 707 | . . . 4 1 . 12 21 . 129 105 . 5 . . . . . . 15 . . . . . . 25 10 . . 23 . . 131 . . . . . . . 164 62 Melee 3636 | . . . . . . . . . 84 20 92 393 121 . . . . . 284 . 92 . . 286 . 215 184 . . . 319 . 1208 . . . . 46 140 . 152 . Knockbacks 26 | . . . 2 . . . . 1 12 . . . . . . . . . . . . . . . . . . . . . 2 . 5 . . . . . 1 . 3 . Impact 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 5 . . . . . 1 . 3 . Kinetic 14 | . . . 2 . . . . 1 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1049 | . 19 . 53 49 . 174 241 . 35 166 . 59 . . . . . . . . . . . . . 27 . . . . . . 37 . . . . . . . 126 63 Shots 22 | . 1 . 2 1 . 4 3 . 1 3 . 2 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 2 1 Rammed 44 | 1 9 . 16 3 . 1 4 . 5 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 Targets Rammed 50 | 2 9 . 19 4 . 2 4 . 5 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 6 | 1 . . 3 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 371 | . 18 4 57 84 . 200 281 250 371 135 . 16 7 1 . 89 . . 268 236 192 196 . 6 . 331 248 327 . . 256 . 280 . 169 . . 2 30 22 204 204 Average Temperature 67 | . 5 3 15 28 . 59 61 33 97 66 . 9 7 1 . 42 . . 102 107 94 109 . 6 . 93 104 108 . . 101 . 102 . 78 . . 2 14 12 46 97 Received Heat Transfer 3550 | . 312 . 336 68 . 177 473 227 630 . . 381 45 36 . 117 . . 264 . . . . 21 . 67 . 4 . . 42 . 99 . 4 . . 22 . . 54 171 Effects 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 41 | . . . . 1 . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . 3 . 26 . . . . 1 1 . 6 . Impact Corruptions 57 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . 6 . 31 . . . . 1 6 . 6 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Heat Transferred 2977 | . . . . 150 . 400 250 . 560 100 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 222 259 888 148 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . 1 . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Peak Influence 1331 | 5 263 119 519 245 . 213 518 991 932 731 223 705 . . . . 133 91 990 . . . . 434 148 760 . . . . 425 3 1331 . . . . 290 361 248 962 943 Initial 588 | . 3 69 46 115 . . 11 201 477 297 223 156 . . . . 126 46 63 . . . . 72 148 103 . . . . 124 3 2 . . . . 162 162 202 148 588 Average 354 | . 103 78 265 104 . 35 212 704 604 544 223 516 . . . . 126 67 260 . . . . 233 148 304 . . . . 200 3 759 . . . . 204 259 226 634 821 Maximum Alert Level 4 | . 1 . 2 1 . 1 2 3 3 3 1 3 . . . . . . 3 . . . . 2 . 3 . . . . 2 . 4 . . . . 1 1 1 3 3 Low Security (%) 33 | 100 97 100 22 77 . 91 38 . . . . 1 . . . . 100 100 64 . . . . 49 100 15 . . . . 43 100 16 . . . . 50 5 . 9 . Level 1 32 | . 2 . 67 22 . 8 57 14 14 15 100 17 . . . . . . 19 . . . . 42 . 66 . . . . 53 . 1 . . . . 49 94 100 10 . Level 2 21 | . . . 9 . . . 4 23 57 83 . 76 . . . . . . 8 . . . . 8 . 16 . . . . 2 . 31 . . . . . . . 21 15 Level 3 10 | . . . . . . . . 62 27 1 . 5 . . . . . . 6 . . . . . . 1 . . . . . . 18 . . . . . . . 59 84 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 104 | . 5 . 4 . . . 7 . 6 2 . 12 . . . . 2 . 13 . . . . 3 . 11 . . . . 7 . 15 . . . . 2 2 . 8 5 Investigation 31 | . 3 . 1 . . . 1 . . 1 . 6 . . . . 2 . 4 . . . . 1 . 5 . . . . 3 . 3 . . . . . . . 1 . Extermination 19 | . . . . . . . . . . 1 . 2 . . . . . . 5 . . . . 1 . 1 . . . . 2 . 2 . . . . 1 1 . 3 . Reinforcement 37 | . 2 . 3 . . . 3 . 5 . . 3 . . . . . . 3 . . . . 1 . 3 . . . . 2 . 5 . . . . 1 1 . 2 3 Assault 12 | . . . . . . . . . 1 . . 1 . . . . . . 1 . . . . . . 1 . . . . . . 5 . . . . . . . 1 2 Garrison 5 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Construction Impeded 5 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . Haulers Reinforced 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Distress Signals 42 | . 4 . 2 . . . 5 . 4 . . 4 . . . . . . 3 . . . . . . 2 . . . . 3 . 7 . . 1 . . 1 2 3 1 Communications Jammed 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 767 | . 39 2 45 11 . 13 55 26 47 10 . 64 8 6 . 29 . 4 66 3 7 . . 12 6 45 11 8 . 4 29 . 90 7 4 12 8 9 7 3 38 39 Peak Tracking Total 22 | . 3 2 7 4 . 5 6 5 6 4 . 5 3 7 . 7 . 5 10 3 7 . . 4 6 6 9 3 . 5 5 . 18 4 4 9 4 8 3 7 16 22 Tactical Retreats 78 | . 3 . . . . 1 4 . 2 . . 11 . 2 . 7 . . 13 . . . . 1 . 6 . . . . 3 . 18 1 . 1 . 1 . . 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Traps Triggered 36 | . 2 . 2 . . . 1 8 . 4 . 5 . . . . 1 . 4 . . . . 2 . 2 . . . . 3 . 2 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 12 | . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 15 | . . . . . . . 3 . . . . 6 . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Reused 5 | . . . . . . . . . . . . 2 . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Traps Extracted 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . 2 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Triggered 18 | . . . . . . . . . . . . 2 1 3 . 1 . . 1 . . . . . . 2 2 . . . . . . . . 6 . . . . . . Most Traps Carried 7 | . . . . . . . 3 3 3 3 3 3 6 7 7 7 6 6 6 4 7 7 7 7 7 7 7 7 7 7 7 7 7 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Machines Disabled 56 | . . . 1 . . 2 5 4 5 9 . 4 . . . . . . 1 . . . . 1 . 11 . . . . 4 . 2 . . . . 1 2 . 3 1 Max in Single Turn 9 | . . . 1 . . 2 2 1 2 9 . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 1 . 1 1 Garrison Access 10 | . . . . . . . . . . 1 . 2 . . . . . . 1 . . . . 1 . 2 . . . . . . 2 . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Machines Accessed 174 | . 8 . 12 . 1 . 11 3 7 5 . 22 . . 4 . 3 . 20 . 1 . . 7 . 24 . . 4 . 6 . 15 . . 3 . 7 5 1 4 1 Terminals 90 | . 5 . 8 . . . 7 3 5 2 . 12 . . . . 1 . 10 . . . . 5 . 11 . . . . 3 . 6 . . . . 5 4 . 2 1 Fabricators 21 | . . . . . . . . . . 1 . 3 . . . . 1 . 5 . . . . 1 . 5 . . . . 1 . 3 . . . . . . . 1 . Repair Stations 17 | . 1 . 1 . . . 1 . 1 1 . 2 . . . . . . 2 . . . . . . 3 . . . . 1 . 3 . . . . . 1 . . . Recycling Units 14 | . 2 . 2 . . . 1 . . . . 2 . . . . . . 1 . . . . . . 2 . . . . 1 . 1 . . . . 1 . 1 . . Scanalyzers 6 | . . . 1 . . . 1 . 1 . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . . . 1 . . 1 . 2 . . . . . . 2 . . . . 1 . 2 . . . . . . 2 . . . . 1 . . 1 . Total Hacks 510 | . 23 . 31 . 1 . 31 4 26 12 . 64 . . 32 . 10 . 48 . 1 . . 16 . 75 . . 17 . 26 . 50 . . 5 . 15 13 2 7 1 Successful 301 | . 11 . 15 . 1 . 18 3 14 10 . 44 . . 32 . 7 . 20 . 1 . . 9 . 43 . . 17 . 13 . 30 . . 5 . 3 3 1 1 . Failed 208 | . 12 . 15 . . . 13 1 12 2 . 20 . . . . 3 . 28 . . . . 7 . 32 . . . . 13 . 20 . . . . 12 10 1 6 1 Catastrophic 46 | . 2 . 2 . . . 1 . 3 . . 4 . . . . 2 . 10 . . . . 2 . 7 . . . . 1 . 1 . . . . 5 4 . 2 . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 177 | . 13 . 22 . . . 10 1 16 3 . 31 . . . . 4 . 7 . . . . 10 . 20 . . . . 10 . 7 . . 1 . 8 9 . 4 1 Terminals 258 | . 18 . 23 . . . 22 4 19 6 . 36 . . . . 4 . 20 . . . . 12 . 32 . . . . 16 . 19 . . . . 12 11 . 3 1 Fabricators 62 | . . . . . . . . . . 2 . 10 . . . . 5 . 13 . . . . 2 . 16 . . . . 3 . 8 . . . . . . . 3 . Repair Stations 76 | . 3 . 2 . . . 3 . 5 2 . 10 . . . . . . 9 . . . . . . 17 . . . . 5 . 18 . . . . . 2 . . . Recycling Units 22 | . 2 . 3 . . . 3 . . . . 3 . . . . . . 3 . . . . . . 2 . . . . 2 . 1 . . . . 1 . 2 . . Scanalyzers 16 | . . . 3 . . . 2 . 2 . . 2 . . . . 1 . . . . . . . . 6 . . . . . . . . . . . . . . . . Garrison Access 20 | . . . . . . . 1 . . 2 . 3 . . . . . . 3 . . . . 2 . 2 . . . . . . 4 . . . . 2 . . 1 . Terminal Hacks 136 | . 5 . 6 . 1 . 9 3 6 5 . 14 . . 32 . 1 . 3 . 1 . . 2 . 12 . . 17 . 5 . 6 . . 5 . 2 1 . . . Record 21 | . . . . . 1 . . . . . . . . . 11 . . . . . . . . . . . . . 5 . . . . . . 4 . . . . . . Part Schematic 17 | . . . . . . . . . . . . 2 . . 11 . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Robot Schematic 8 | . . . 1 . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . 3 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 16 | . 2 . . . . . 3 . 1 1 . . . . 3 . . . 1 . . . . . . . . . 4 . . . 1 . . . . . . . . . Open Door 4 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . . Branch Access Points 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Terminal Index 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Index 3 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 9 | . . . 1 . . . 2 . 2 1 . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . Unreport Threat 17 | . . . 1 . . . 2 . 3 1 . 3 . . . . . . . . . . . . . 2 . . . . 3 . 2 . . . . . . . . . Locate Traps 3 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Reprogram Traps 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Investigation Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 5 | . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 3 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 35 | . . . . . . . . . . 1 . 6 . . . . 5 . 6 . . . . 2 . 7 . . . . 2 . 6 . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 18 | . . . . . . . . . . . . 3 . . . . 2 . 3 . . . . 1 . 5 . . . . 1 . 3 . . . . . . . . . Build 16 | . . . . . . . . . . 1 . 3 . . . . 2 . 3 . . . . 1 . 2 . . . . 1 . 3 . . . . . . . . . Repair Station Hacks 56 | . 2 . 2 . . . 2 . 4 2 . 10 . . . . . . 6 . . . . . . 11 . . . . 3 . 12 . . . . . 2 . . . Scan Component 30 | . 1 . 1 . . . 1 . 2 1 . 5 . . . . . . 3 . . . . . . 6 . . . . 2 . 7 . . . . . 1 . . . Repair 26 | . 1 . 1 . . . 1 . 2 1 . 5 . . . . . . 3 . . . . . . 5 . . . . 1 . 5 . . . . . 1 . . . Recycling Unit Hacks 8 | . . . 2 . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . 1 . . Retrieve Components 8 | . . . 2 . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . 1 . . Scanalyzer 14 | . . . 2 . . . 2 . 2 . . 2 . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Insert Component 7 | . . . 1 . . . 1 . 1 . . 1 . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Analyze 7 | . . . 1 . . . 1 . 1 . . 1 . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Garrison Access Hacks 10 | . . . . . . . 1 . . 1 . 2 . . . . . . 1 . . . . 1 . 2 . . . . . . 2 . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 9 | . . . . . . . . . . 1 . 2 . . . . . . 1 . . . . 1 . 2 . . . . . . 2 . . . . . . . . . Unauthorized Hacks 42 | . 4 . 3 . . . 3 . 2 1 . 9 . . . . 1 . 4 . . . . 4 . 4 . . . . 2 . 3 . . . . 1 . . 1 . Terminals 34 | . 2 . 2 . . . 2 . 2 1 . 6 . . . . 1 . 4 . . . . 4 . 4 . . . . 2 . 3 . . . . 1 . . . . Track 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . Assimilate 4 | . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Botnet 23 | . 1 . 1 . . . 2 . 2 1 . 3 . . . . 1 . 3 . . . . 2 . 3 . . . . 2 . 1 . . . . 1 . . . . Operators 5 | . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reject 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 132 | . 6 . 10 . . . 10 2 7 4 . 19 . . . . 3 . 15 . . . . 6 . 18 . . . . 5 . 12 . . . . 7 3 1 3 1 Full Trace Events 26 | . 1 . 1 . . . 1 . . . . 5 . . . . 2 . 4 . . . . 1 . 5 . . . . 3 . 3 . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . 1 . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . 1 . . . 1 . . . . 3 . . 11 . . . . . . . . . . 3 . . 4 . . . . . . . . . . . . . Parts Built 18 | . . . . . . . . . . 2 . 4 . . . . 1 . 4 . . . . 1 . 2 . . . . 1 . 3 . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Time 1601 | . . . . . . . . . . 35 . 181 . . . . 151 . 433 . . . . 56 . 225 . . . . 84 . 436 . . . . . . . . . Total Part Build Rating 101 | . . . . . . . . . . 12 . 18 . . . . 4 . 22 . . . . 6 . 12 . . . . 6 . 21 . . . . . . . . . Parts Repaired 26 | . 1 . 1 . . . 1 . 2 1 . 5 . . . . . . 3 . . . . . . 5 . . . . 1 . 5 . . . . . 1 . . . Time 1224 | . 26 . 51 . . . 44 . 82 19 . 236 . . . . . . 134 . . . . . . 322 . . . . 31 . 259 . . . . . 20 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 51 | . . . 19 . . . 3 . . . . 10 . . . . . . . . . . . . . 7 . . . . . . 9 . . . . . . 3 . . Parts Scanalyzed 7 | . . . 1 . . . 1 . 1 . . 1 . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Total Allies 35 | . . . . 2 . . . 2 . . 20 4 . . . 1 . . 1 . . 4 . . . 1 . . . . . . . . . . . . . . . . Largest Group 20 | . . . . 2 1 . . 2 2 . 20 17 . . . 1 . . 1 . . 4 4 . . 1 . . . . . . . . . . . . . . . . Highest-Rated Group 511 | . . . . 42 31 . . 56 56 . 511 406 . . . 96 . . 26 . . 104 104 . . 10 . . . . . . . . . . . . . . . . Highest-Rated Ally 96 | . . . . 31 31 . . 31 31 . 35 32 . . . 96 . . 26 . . 31 31 . . 10 . . . . . . . . . . . . . . . . Total Orders 106 | . . . . . . . . . . . . . . . . . . . 14 3 3 . 1 6 . 15 6 3 . . 4 . 12 8 5 2 5 . 9 . 8 2 STAY 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 7 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 1 . . . . 3 . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . RETURN 97 | . . . . . . . . . . . . . . . . . . . 13 3 3 . 1 5 . 15 5 3 . . 4 . 11 7 5 1 5 . 6 . 8 2 Ally Attacks 1088 | . . . . 2 . . . . 5 . . 132 . . . 21 . . 70 20 38 . 24 58 . 137 61 72 . 12 60 . 82 60 36 . 58 . 37 . 80 23 Total Damage 19983 | . . . . . . . . . 104 . . 1883 . . . 746 . . 1097 311 652 . 464 1136 . 2683 1272 1330 . 143 1346 . 1376 1234 793 . 1352 . 438 . 1284 339 Kills 149 | . . . . . . . . . 1 . . 17 . . . 4 . . 12 3 8 . 5 7 . 21 8 10 . 2 8 . 11 7 4 . 10 . 1 . 7 3 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Robot Analysis Total 9 | . 3 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . 2 . . . . . . . . 1 . . . . . . 2 1 . 1 . . . 1 . . . . . . 2 1 . . . . . . . Drone Launches 227 | . . . . . . . . . . . . . . . . . . . 31 7 5 . 3 11 . 40 7 10 . 4 14 . 19 15 14 2 12 . 9 . 18 6 Drone Recoveries 215 | . . . . . . . . . . . . . . . . . . . 31 7 4 . 1 12 . 38 7 10 . . 16 . 15 11 18 2 13 . 9 . 17 4 Decoded 0b10 Intel 18 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . 11 . . . . . . . . . . . . . . . . Traps 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . Items 12 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . 6 . . . . . . . . . . . . . . . . Machines 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Guards 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Turns Passed 32380 | 108 1757 112 4466 1452 492 1337 2490 1601 2160 383 121 2734 447 194 50 608 147 34 2027 247 207 488 139 357 30 1857 134 232 99 208 926 115 1848 170 166 382 299 358 282 89 684 343 Spaces Moved 29161 | 107 748 45 1633 576 206 495 893 609 757 475 228 3278 574 320 90 786 173 69 2487 445 342 786 254 528 78 2637 227 429 155 419 1514 264 2515 338 312 622 240 634 379 129 1114 251 Core 115 | 68 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 Treads 6002 | 39 748 45 1633 576 206 495 893 609 757 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 63 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63 Wheels 119 | . . . . . . . . . . . . . . . . . . . 119 . . . . . . . . . . . . . . . . . . . . . . . Hover 22862 | . . . . . . . . . . 474 228 3278 574 320 90 786 173 69 2368 445 342 786 254 528 78 2637 227 429 155 419 1514 264 2515 338 312 622 240 634 379 129 1114 141 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 36 | 50 160 240 240 240 240 240 160 232 158 38 38 38 54 54 54 41 47 47 38 47 47 45 47 39 39 39 42 42 42 42 41 42 37 42 44 42 105 46 46 46 36 44 Average Speed 84 | 90 179 240 240 240 240 240 222 233 226 53 38 51 58 54 54 53 48 47 49 47 47 46 47 44 39 43 42 42 42 42 41 42 42 43 44 43 105 46 46 46 42 102 Slowest Speed 350 | 160 240 240 320 320 240 320 240 235 238 158 38 129 119 54 54 54 54 47 240 47 47 47 47 47 39 103 42 42 42 42 42 42 121 107 44 44 106 106 107 107 102 350 Overloaded Moves 45 | . . . . . . . . . . . . 10 . . . 18 . . . . . . . . . . . . . . . . 17 . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 57 | 4 96 10 98 98 60 87 68 77 58 13 90 57 77 55 68 68 6 70 61 71 60 85 55 17 90 67 51 60 61 61 44 95 58 56 47 92 50 17 39 7 36 13 Regions Visited 42 Branch Regions 22 Pre-discovered Areas 12 | . 2 . . 1 . . . . . . . . 2 . 1 . . . . 1 1 . . . . . . . 3 . . . . 1 . . . . . . . . Known Exits Taken 24 | . . . . . . . 1 . . . . 1 . 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 28 | . . . . 3 . 3 . . . . . . 3 1 . 1 . . . 5 2 5 2 . . . 1 . . . . . . 1 1 . . . . . . . Spaces Dug 317 | . . . 14 15 . . . 3 . 4 . 38 3 19 . 12 2 . 38 2 2 . . 3 . 30 . . . 2 18 . 33 . . 6 4 6 8 3 34 18 Terrain Destroyed 1093 | . 4 . 47 22 . 39 75 50 75 40 . 59 3 19 . 12 2 . 58 2 2 . . 3 . 41 76 . . 119 18 . 147 . . 6 4 6 8 3 61 92 Melee 190 | . . . . . . . . . . . . 30 3 1 . 2 2 . 24 2 2 . . 3 . 25 . . . 2 18 . 33 . . 6 4 6 8 3 9 7 Projectile 30 | . . . 1 . . . . . 11 . . . . . . 10 . . . . . . . . . 5 . . . . . . . . . . . . . . 2 1 AOE 873 | . 4 . 46 22 . 39 75 50 64 40 . 29 . 18 . . . . 34 . . . . . . 11 76 . . 117 . . 114 . . . . . . . 50 84 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Total 34914 | 115 990 46 1962 608 205 576 1236 694 1024 597 250 4119 637 338 90 954 233 69 3127 478 377 909 271 617 79 3224 251 481 188 443 1745 267 3155 359 342 726 280 679 457 145 1264 307 Wait 3517 | . 99 . 125 9 . 39 169 9 122 66 14 637 26 13 . 151 53 . 423 29 22 95 14 46 . 426 3 47 17 3 113 . 501 7 17 76 19 20 47 . 50 10 Move 29123 | 106 747 44 1632 575 205 494 893 608 756 475 227 3277 573 319 89 785 173 68 2486 444 341 785 253 528 77 2636 226 428 154 418 1514 263 2514 337 311 621 239 632 378 128 1113 251 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 186 | 1 15 . 21 . . 1 16 1 14 4 2 10 . 1 . 1 . . 16 1 1 2 1 3 1 18 1 2 5 3 9 . 9 4 5 1 4 2 2 . 9 . Fast Attach 164 | 6 7 . 12 1 . 1 6 . 7 3 . 15 . . . . 1 1 22 . 2 13 . 8 . 11 . . 4 2 10 1 12 . . 6 . 2 4 2 3 2 Attach 100 | . 2 . 2 . . 3 5 5 1 9 . 6 . 2 1 1 3 . 3 . . . . . . 3 3 . 1 2 12 . 15 . . . . . . 1 9 11 Detach 65 | . . . 3 . . . 1 . 2 2 . 2 . 1 . . 1 . 6 . . 6 . 1 . 5 3 . . 1 9 1 9 . . 1 . . . 1 5 5 Swap 195 | . 4 . 16 3 . 1 22 12 12 7 . 22 5 . . 3 . . 20 . 2 . . 4 . 17 . . 1 1 10 1 3 3 . 3 4 5 . 1 11 2 Drop 256 | . 1 . 28 1 . . 26 . 15 16 . 11 . . . . . . 29 1 3 8 1 7 1 22 2 2 6 5 15 1 7 4 5 11 6 6 5 2 8 1 Fire 598 | . 106 2 104 15 . 35 82 47 88 2 . 3 . 1 . 10 . . 5 . . . . . . 7 8 . . 5 . . 16 . . . . . 6 7 38 11 Melee 568 | . . . . . . . . . 2 8 7 134 33 1 . 2 2 . 99 2 5 . 1 17 . 70 4 . . 2 50 . 67 . . 6 4 11 13 3 15 10 Ram 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 45 | 2 9 . 19 4 . 2 4 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 28 | . . . . . . . . 12 . 5 . . . . . . . . 10 . . . . . . . . . . . . . . . . . . 1 . . . . Rewire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Trap 16 | . . . . . . . 12 . . . . 2 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 47 | . . . . . . . . . . . . . . . . . . . 7 1 1 . 1 3 . 9 1 2 . 1 3 . 1 4 4 . 4 . 2 . 3 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / Upp x2) -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Waste -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc x2 / Qua) -1/Access -1/Command History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 109 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 16) 611 | -10/Materials | Core integrity fell below 50% 650 | -10/Materials | Discovered new exit (range 3) 865 | -10/Materials | Discovered new exit (range 8) 1079 | -10/Materials | Discovered new exit (range 6) 1187 | -10/Materials | Repaired Lgt. Treads 1866 | -10/Materials | Entered Mines 1876 | -10/Mines | Met a Derelict bent on vengeance 1907 | -10/Mines | Discovered new exit (range 8) 1978 | -10/Mines | Entered Materials 1978 | -9/Materials | Evolved 2 slots: Utility x2 2459 | -9/Materials | Discovered new exit (range 7) 2883 | -9/Materials | Build established: Scavenger-Mutant 2924 | -9/Materials | Discovered new exit (range 16) 3267 | -9/Materials | Build established: Mutant 3440 | -9/Materials | Discovered new exit (range 16) 3463 | -9/Materials | Discovered new exit (range 15) 4437 | -9/Materials | Central database locked down 4468 | -9/Materials | Discovered new exit (range 15) 4563 | -9/Materials | Repaired Imp. Assault Rifle 6444 | -9/Materials | Entered Mines 6704 | -9/Mines | Discovered new exit (range 7) 6756 | -9/Mines | Learned Materials stockpile data 7089 | -9/Mines | Discovered new exit (range 16) 7221 | -9/Mines | Learned location of Zion (-6) 7319 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7319 | -9/Mines | Discovered new exit (range 5) 7896 | -9/Mines | Entered Exiles 7896 | -9/Exiles | Found Exiles lab abandoned 7896 | -9/Exiles | Accompanied by 1 ally 7926 | -9/Exiles | Led the pair of lost Derelicts to a safe place 8362 | -9/Exiles | Discovered new exit (range 14) 8388 | -9/Exiles | Entered Mines 8673 | -8/Mines | Discovered new exit (range 10) 8700 | -8/Mines | Destroyed 7 combat bots 9039 | -8/Mines | Core integrity fell below 50% 9478 | -8/Mines | Discovered new exit (range 14) 9725 | -8/Mines | Entered Materials 9725 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 10455 | -8/Materials | Garrison activated, responded to threat 10619 | -8/Materials | Discovered new exit (range 4) 10899 | -8/Materials | Discovered new exit (range 13) 11648 | -8/Materials | Repaired Imp. Medium Armor Plating 12215 | -8/Materials | Identified exit to Garrison 12215 | -8/Materials | Entered Garrison 12268 | -8/Garrison | Triggered checkpoint 12414 | -8/Garrison | Triggered checkpoint 12447 | -8/Garrison | Triggered checkpoint 12497 | -8/Garrison | Destroyed 8 combat bots 12616 | -8/Garrison | Triggered checkpoint 12748 | -8/Garrison | Discovered new exit (range 12) 12768 | -8/Garrison | Triggered checkpoint 12811 | -8/Garrison | Discovered new exit (range 5) 12926 | -8/Garrison | Triggered checkpoint 13025 | -8/Garrison | Discovered new exit (range 12) 13112 | -8/Garrison | Triggered checkpoint 13442 | -8/Garrison | Rescued a captive Derelict 13443 | -8/Garrison | Rescued a captive Derelict 13500 | -8/Garrison | Discovered new exit (range 10) 13540 | -8/Garrison | Triggered checkpoint 13816 | -8/Garrison | Entered Materials 13816 | -8/Materials | Accompanied by 2 allies 14076 | -8/Materials | Repaired Adv. Treads 14121 | -8/Materials | Repaired Imp. Medium Armor Plating 14216 | -8/Materials | First assault squad dispatched 14981 | -8/Materials | Discovered new exit (range 10) 15976 | -8/Materials | Entered Factory 15976 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16188 | -7/Factory | Fabricated Adv. Trap Extractor (x2) 16243 | -7/Factory | Repaired Missile Launcher 16292 | -7/Factory | Build established: Hacker-Gladiator 16359 | -7/Factory | Manually triggered Chute Trap 16359 | -7/Factory | Sucked down chute 16359 | -7/Factory | Entered Waste 16360 | -7/Waste | Joined by Warlord forces that had cleared the area 16423 | -7/Waste | Discovered new exit (range 11) 16480 | -7/Waste | Entered Factory 16480 | -7/Factory | Accompanied by 17 allies 16482 | -7/Factory | Murdered 3 allies 16536 | -7/Factory | Discovered new exit (range 16) 16637 | -7/Factory | Build established: Hacker-Mutant 16739 | -7/Factory | Lost 10 allies 16777 | -7/Factory | Discovered new exit (range 14) 16824 | -7/Factory | Discovered new exit (range 11) 17109 | -7/Factory | Lost 3 parts (2n1u) 17165 | -7/Factory | Repaired Aerolev Unit 17381 | -7/Factory | Build established: Hacker-Gladiator 17510 | -7/Factory | Fabricated Cmb. Airjet? 17598 | -7/Factory | Fabricated Cld. Airjet? 17752 | -7/Factory | Core integrity fell below 50% 17907 | -7/Factory | Build established: Hacker-Mutant 18139 | -7/Factory | Repaired Chainsword 18414 | -7/Factory | Repaired Mic. Nuclear Core 18460 | -7/Factory | Repaired Chainsword 18480 | -7/Factory | First assault squad dispatched 18505 | -7/Factory | Repaired Med. Reactive Plating 18736 | -7/Factory | Fabricated Cld. Airjet? 18880 | -7/Factory | Search patrols dispatched 18886 | -7/Factory | Identified exit to Lower Caves 19214 | -7/Factory | Entered Lower Caves 19280 | -7/Lower Caves | Met a Warlord Commander 19281 | -7/Lower Caves | Learned location of Warlord (-4) 19282 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 19654 | -7/Lower Caves | Discovered new exit (range 15) 19655 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 19661 | -7/Lower Caves | Entered another Lower Caves area 19743 | -7/Lower Caves | Discovered new exit (range 8) 19845 | -7/Lower Caves | Discovered new exit (range 13) 19854 | -7/Lower Caves | Identified exit to Data Miner 19855 | -7/Lower Caves | Entered Data Miner 19855 | -7/Data Miner | Discovered new exit (range 7) 19866 | -7/Data Miner | Met Data Miner 19883 | -7/Data Miner | Learned location of Section 7 (-2) 19883 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 19892 | -7/Data Miner | Received God Mode back door access code from Data Miner 19904 | -7/Data Miner | Identified exit to Proximity Caves 19905 | -7/Data Miner | Entered Proximity Caves 19926 | -6/Proximity Caves | Escorted by Enhanced Grunt 20172 | -6/Proximity Caves | Build established: Hacker-Scout 20510 | -6/Proximity Caves | Discovered new exit (range 6) 20512 | -6/Proximity Caves | Identified exit to Factory 20513 | -6/Proximity Caves | Entered Factory 20513 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20591 | -6/Factory | Fabricated Cld. Airjet (x1) 20660 | -6/Factory | Sucked down chute 20660 | -6/Factory | Entered Waste 20664 | -6/Waste | Spotted C-40 Crusher 20670 | -6/Waste | Spotted C-40 Crusher 20675 | -6/Waste | EMP discharged 20675 | -6/Waste | System corruption reached 10% 20677 | -6/Waste | Spotted C-40 Crusher 20680 | -6/Waste | Spotted C-40 Crusher 20680 | -6/Waste | Spotted C-40 Crusher 20683 | -6/Waste | Discovered new exit (range 16) 20693 | -6/Waste | Identified exit to Factory 20694 | -6/Waste | Entered Factory 20874 | -6/Factory | Discovered new exit (range 6) 21106 | -6/Factory | Lost 3 parts (1p1n1u) 21237 | -6/Factory | Discovered new exit (range 11) 21473 | -6/Factory | Build established: Scavenger-Ninja 21574 | -6/Factory | Fabricated Combat Drone Bay? 21820 | -6/Factory | Repaired Cld. Airjet 21860 | -6/Factory | Repaired Imp. Sensor Array 21887 | -6/Factory | Repaired Structural Scanner 22095 | -6/Factory | Fabricated Combat Drone Bay? 22190 | -6/Factory | Build established: Scavenger-Scout 22468 | -6/Factory | Discovered new exit (range 19) 22483 | -6/Factory | First assault squad dispatched 22559 | -6/Factory | Fabricated Cmb. Airjet? 22592 | -6/Factory | Identified exit to Factory 22653 | -6/Factory | Discovered exit to Factory (range 15) 22716 | -6/Factory | Discovered new exit (range 11) 22721 | -6/Factory | Identified exit to Lower Caves 22721 | -6/Factory | Entered Lower Caves 22740 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 22876 | -6/Lower Caves | Build established: Machinist-Scout 22939 | -6/Lower Caves | Learned 4 Factory zone layouts 22964 | -6/Lower Caves | Discovered new exit (range 6) 22966 | -6/Lower Caves | Identified exit to Lower Caves 22968 | -6/Lower Caves | Entered another Lower Caves area 23015 | -6/Lower Caves | Spotted B-75 Beast 23125 | -6/Lower Caves | Discovered new exit (range 4) 23127 | -6/Lower Caves | Identified exit to Zion 23175 | -6/Lower Caves | Entered Zion 23192 | -6/Zion | Found Prototype Processor 23192 | -6/Zion | Identified Exp. Core Analyzer 23194 | -6/Zion | Found Prototype Processor 23194 | -6/Zion | Identified Spectral Analyzer 23197 | -6/Zion | Found Prototype Processor 23197 | -6/Zion | Identified Exp. Targeting Computer 23200 | -6/Zion | Found Prototype Processor 23200 | -6/Zion | Identified Exp. Terrain Scan Processor 23202 | -6/Zion | Found Prototype Processor 23202 | -6/Zion | Identified Exp. Signal Interpreter 23215 | -6/Zion | Found Prototype Processor 23215 | -6/Zion | Identified Exp. Target Analyzer 23227 | -6/Zion | System corruption cleaned by Quarantine Array 23242 | -6/Zion | Discovered new exit (range 14) 23297 | -6/Zion | Learned Factory emergency access door positions 23326 | -6/Zion | Found Prototype Launcher 23326 | -6/Zion | Identified Rocket Array 23371 | -6/Zion | Build established: Trapper-Scout 23431 | -6/Zion | Given A8's code to call for help 23512 | -6/Zion | Gained Derelict followers 23517 | -6/Zion | Received a visual enhancement algorithm 23628 | -6/Zion | Identified exit to Proximity Caves 23663 | -6/Zion | Entered Proximity Caves 23663 | -5/Proximity Caves | Accompanied by 4 allies 23740 | -5/Proximity Caves | Learned Factory machine intel 23796 | -5/Proximity Caves | Discovered exit to Factory (range 7) 23802 | -5/Proximity Caves | Entered Factory 23802 | -5/Factory | Accompanied by 2 allies 23802 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 23803 | -5/Factory | Identified exit to Factory 23805 | -5/Factory | Loaded intel: 245 machine locations 23907 | -5/Factory | Identified exit to Upper Caves 23976 | -5/Factory | Fabricated Combat Drone Bay (x1) 24139 | -5/Factory | Build established: Hacker-Mutant 24153 | -5/Factory | Spotted B-75 Beast 24159 | -5/Factory | Sucked down chute 24159 | -5/Factory | Entered Waste 24163 | -5/Waste | Spotted C-40 Crusher 24165 | -5/Waste | Spotted C-40 Crusher 24172 | -5/Waste | Spotted C-40 Crusher 24174 | -5/Waste | EMP discharged 24175 | -5/Waste | Spotted C-40 Crusher 24179 | -5/Waste | Spotted C-40 Crusher 24179 | -5/Waste | Spotted C-40 Crusher 24182 | -5/Waste | Discovered new exit (range 14) 24189 | -5/Waste | Identified exit to Factory 24189 | -5/Waste | Entered Factory 24190 | -5/Factory | 1 allies followed down the chute 24270 | -5/Factory | Spotted B-75 Beast 24287 | -5/Factory | Allies destroyed B-75 Beast 24447 | -5/Factory | Build established: Trapper-Mutant 24551 | -5/Factory | Found Powered Armor 24575 | -5/Factory | System corruption reached 10% 24651 | -5/Factory | Repaired Cld. Airjet 24876 | -5/Factory | Repaired Nanoactuators 24923 | -5/Factory | Fabricated Combat Drone Bay? 25073 | -5/Factory | Build established: Hacker-Mutant 25086 | -5/Factory | Repaired Cld. Airjet 25158 | -5/Factory | Repaired Cld. Airjet 25209 | -5/Factory | Repaired Cmb. Airjet 25696 | -5/Factory | Fabricated Combat Drone Bay (x1) 25754 | -5/Factory | Discovered exit to Factory (range 12) 25989 | -5/Factory | First assault squad dispatched 26014 | -5/Factory | Garrison activated, responded to threat 26046 | -5/Factory | Entered Upper Caves 26046 | -5/Upper Caves | Accompanied by 1 ally 26069 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 26085 | -5/Upper Caves | Learned Factory security intel 26119 | -5/Upper Caves | Build established: Trapper-Mutant 26120 | -5/Upper Caves | Encountered a Warlord checkpoint 26171 | -5/Upper Caves | Discovered new exit (range 8) 26178 | -5/Upper Caves | Identified exit to Upper Caves 26180 | -5/Upper Caves | Entered another Upper Caves area 26180 | -5/Upper Caves | Accompanied by 1 ally 26196 | -5/Upper Caves | Discovered exit to Factory (range 6) 26356 | -5/Upper Caves | Discovered new exit (range 11) 26411 | -5/Upper Caves | Identified exit to Zhirov 26412 | -5/Upper Caves | Entered Zhirov 26412 | -5/Zhirov | Discovered new exit (range 3) 26420 | -5/Zhirov | Met Zhirov 26429 | -5/Zhirov | Learned location of Quarantine (-2) 26429 | -5/Zhirov | Learned location of Testing (-3) 26429 | -5/Zhirov | Learned location of Command (-1) 26435 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 26441 | -5/Zhirov | Found Alien Artifact 26442 | -5/Zhirov | Identified Integrated Dissipator 26442 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 26448 | -5/Zhirov | Found Alien Artifact 26510 | -5/Zhirov | Identified exit to Proximity Caves 26511 | -5/Zhirov | Entered Proximity Caves 26716 | -4/Proximity Caves | Discovered exit to Factory (range 5) 26719 | -4/Proximity Caves | Entered Factory 26719 | -4/Factory | Accompanied by 4 allies 26719 | -4/Factory | Evolved 2 slots: Utility x2 26872 | -4/Factory | System corruption reached 10% 27039 | -4/Factory | Discovered new exit (range 5) 27041 | -4/Factory | Identified exit to Research 27410 | -4/Factory | Fabricated Combat Drone Bay? 27438 | -4/Factory | Discovered exit to Research (range 6) 27442 | -4/Factory | Build established: Hacker-Scout 27460 | -4/Factory | Discovered new exit (range 10) 27477 | -4/Factory | Identified exit to Upper Caves 27546 | -4/Factory | Repaired Lgt. Antimatter Reactor 27645 | -4/Factory | Sucked down chute 27645 | -4/Factory | Entered Waste 27645 | -4/Waste | The area was eerily silent 27656 | -4/Waste | Found Prototype Device 27656 | -4/Waste | Identified Beam Splitter 27739 | -4/Waste | Discovered new exit (range 12) 27760 | -4/Waste | Identified exit to Factory 27760 | -4/Waste | Entered Factory 27804 | -4/Factory | Repaired Broken Cmb. Gravmag System 27839 | -4/Factory | Spotted B-86 Titan 27946 | -4/Factory | Repaired Ionic Axe 28065 | -4/Factory | Spotted B-86 Titan 28111 | -4/Factory | Destroyed 9 combat bots 28131 | -4/Factory | Discovered exit to Research (range 8) 28499 | -4/Factory | Repaired Cld. Airjet 28557 | -4/Factory | Repaired Cmb. Gravmag System 28608 | -4/Factory | Repaired Cmb. Airjet 28969 | -4/Factory | Fabricated Assault Drone Bay (x1) 29010 | -4/Factory | First assault squad dispatched 29215 | -4/Factory | Fabricated Assault Drone Bay? 29285 | -4/Factory | Fabricated Assault Drone Bay? 29608 | -4/Factory | Entered Upper Caves 29608 | -4/Upper Caves | Accompanied by 2 allies 29625 | -4/Upper Caves | Learned location of Armory (-3) 29744 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 29765 | -4/Upper Caves | Discovered new exit (range 14) 29774 | -4/Upper Caves | Learned Research trap positions 29776 | -4/Upper Caves | Identified exit to Upper Caves 29778 | -4/Upper Caves | Entered another Upper Caves area 29778 | -4/Upper Caves | Accompanied by 6 allies 29847 | -4/Upper Caves | Learned Research trap positions 29939 | -4/Upper Caves | Discovered new exit (range 9) 29942 | -4/Upper Caves | Identified exit to Warlord 29944 | -4/Upper Caves | Entered Warlord 29944 | -4/Warlord | Accompanied by 2 allies 29966 | -4/Warlord | Build established: Hacker-Mutant 29979 | -4/Warlord | System corruption cleaned by Quarantine Array 30009 | -4/Warlord | Learned Testing trap positions 30009 | -4/Warlord | Learned 4 Research zone layouts 30095 | -4/Warlord | Met Warlord 30099 | -4/Warlord | Opened Warlord's prototype stash 30105 | -4/Warlord | Found Prototype Hackware 30105 | -4/Warlord | Identified Ghost Barrier 30108 | -4/Warlord | Found Prototype Device 30108 | -4/Warlord | Identified Exp. Focal Shield 30114 | -4/Warlord | Found Prototype Device 30114 | -4/Warlord | Identified Exp. Phase Shifter 30120 | -4/Warlord | Warlord's base attacked by MAIN.C 30145 | -4/Warlord | Met EX-DEC 30151 | -4/Warlord | Found Prototype Energy Cannon 30318 | -4/Warlord | Discovered new exit (range 14) 30323 | -4/Warlord | Identified exit to Proximity Caves 30326 | -4/Warlord | Entered Proximity Caves 30326 | -3/Proximity Caves | Accompanied by 2 allies 30435 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 30550 | -3/Proximity Caves | Discovered exit to Research (range 8) 30625 | -3/Proximity Caves | Entered Research 30625 | -3/Research | Evolved 2 slots: Weapon x2 30627 | -3/Research | Loaded intel: 90 trap records 30781 | -3/Research | Identified exit to Armory 30781 | -3/Research | Identified exit to Testing 30928 | -3/Research | Spotted B-86 Titan 30933 | -3/Research | Build established: Scavenger-Scout 30983 | -3/Research | Entered Testing 30984 | -3/Testing | Loaded intel: 24 trap records 31018 | -3/Testing | Repaired Imp. Antigrav System 31111 | -3/Testing | Discovered new exit (range 11) 31115 | -3/Testing | Identified exit to Research 31124 | -3/Testing | Found Prototype Energy Gun 31124 | -3/Testing | Identified Warp Gun 31265 | -3/Testing | Entered Research 31265 | -2/Research | Warlord forces began assault on 0b10 31265 | -2/Research | Evolved 2 slots: Weapon x2 31266 | -2/Research | Identified exit to Access 31266 | -2/Research | Identified exit to Quarantine 31267 | -2/Research | Loaded intel: 93 trap records 31272 | -2/Research | Identified BFG-9k Vortex Edition 31317 | -2/Research | Build established: Hacker-Scout 31350 | -2/Research | Discovered exit to Access (range 8) 31354 | -2/Research | Entered Access 31354 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 31507 | -1/Access | Lost 5 allies 31581 | -1/Access | Garrison activated, responded to threat 31619 | -1/Access | Build established: Scavenger-Scout 31645 | -1/Access | First assault squad dispatched 31752 | -1/Access | Spotted B-99 Colossus 31764 | -1/Access | Identified Transdimensional Reconstructor 31764 | -1/Access | Warped through subspace 31793 | -1/Access | Lost 6 parts (1p3n2u) 31851 | -1/Access | Found Imp. Powered Armor 31944 | -1/Access | Found Prototype Slashing Weapon 31944 | -1/Access | Identified Vibroblade 32035 | -1/Access | Discovered new exit (range 7) 32038 | -1/Access | Identified exit to Command 32038 | -1/Access | Entered Command 32288 | -1/Command | First assault squad dispatched 32310 | -1/Command | Incoming assault squad redirected 32350 | -1/Command | Incoming assault squad redirected 32357 | -1/Command | Core integrity fell below 50% 32365 | -1/Command | Core integrity fell below 20% 32367 | -1/Command | Lost 12 parts (2p4n5u1w) 32368 | -1/Command | Spotted B-99 Colossus 32381 | -1/Command | Spotted M Guard 32381 | -1/Command | Spotted M Guard 32381 | -1/Command | Spotted Combat Programmer 32381 | -1/Command | Spotted Combat Programmer 32381 | -1/Command | Destroyed by Combat Programmer with EMDS Last Messages --------------- 32332_ Enh. Nova Cannon severed. 32335_ Myomer Leg severed. 32336_ Mic. Antimatter Reactor destroyed. 32336_ Slammed into C-57 Dissector. 32337_ The unstable cave ceiling collapses. 32337_ 33 Matter crushed. 32338_ Cmb. Gravmag System severed. 32340_ Enh. Optical Array severed. 32341_ Ghost Barrier severed. 32347_ Exp. Signal Interpreter severed. 32350_ ALERT: Higher priority target reported, redirecting assault. 32357_ Dropped Lrg. Storage Unit. 32359_ Slammed into G-73 Enforcer. 32359_ W-44 Eye sends out distress signal. 32359_ Critical hit (Burn: +37). 32360_ Slammed into G-73 Enforcer. 32364_ Knocked back. 32366_ Slammed into W-44 Eye. 32369_ The unstable cave ceiling collapses. 32381_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????###+######### | | ????????????????????????????????????# ] | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????# [ | | ????????????????????????????????????# | | ????????????????????????????????????# # | | ????????????????????????????????????########### | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# """"" | | ?????????????????????????????????????????# """T"" | | ?????????????????????????????????????????# "" | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????#######/# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ??????????????????????#####?#####?#####??????# | | ????????????????# ????# #?# #?# #??????# ] | | ???????????++#### W ### W ### W ### W ######## ] | | ?????????? % + ] | | ?????????? Y + | | ?????????? @ ccc + | | ?????????? Y + | | ?????????? + | | ???????????p p### ### W ### W ### W ######## | | ????????????????# ????# #?# #?# #?????? | | ??????????????????????#####?#####?#####?????? | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????##"" | | ???????????????????????????????????????????????""T | | ?????????????????????????????????????????????????" | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 47 Energy Capacity 345 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 2 Power Amplification 40 Armor Coverage 675 Resistance: KI 30 Resistance: TH 75 Core Shielding 20 Utility Shielding 66 Melee Speed Boost 30 Evasion (%) 69 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 34 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Adv. System Shield | -7/Factory | Scanalyzed Cld. Airjet | -7/Factory | Hacked Cmb. Airjet | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Drone Bay | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Antimatter Reactor | -7/Data Miner | Free HERF Cannon | -7/Data Miner | Free Nanoactuators | -5/Factory | Scanalyzed Imp. Utility Shielding | -5/Factory | Scanalyzed Powered Armor | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked Y-54 Guardian | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Adv. Trap Extractor | x2 | -7/Factory | Preloaded Cmb. Airjet | x2 | -7/Factory Cld. Airjet | x1 | -7/Factory Cld. Airjet | x1 | -7/Factory Cld. Airjet | x1 | -6/Factory | Authchip Combat Drone Bay | x1 | -6/Factory Combat Drone Bay | x1 | -6/Factory Cmb. Airjet | x2 | -6/Factory Combat Drone Bay | x1 | -5/Factory Combat Drone Bay | x1 | -5/Factory Combat Drone Bay | x1 | -5/Factory Combat Drone Bay | x1 | -4/Factory Assault Drone Bay | x1 | -4/Factory Assault Drone Bay | x1 | -4/Factory Assault Drone Bay | x1 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed FireRecyclingDesublimator Manual? 0 Play Time 04:58:57 Cumulative 251.9 hours Start 2024.02.29 @ 21:52:01 End 2024.03.01 @ 21:28:34 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 183 Rogue 183 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/0/1/1/0/0/0/1/0 Lore% 67 Gallery% 77 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf9fdaca-fe83-47a2-a2d6-a5b745bc8517