Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.03 @ 17:10:32 Player: Pluto Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (71) 355 Value Destroyed (1797) 1797 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3832 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 91/265 System Corruption 3% Temperature Cool (9) Movement Core (1600) Ox31 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Huge Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Particle Gun Particle Gun > --- INVENTORY (25) --- Improved Ion Engine Improved Ion Engine Heat Sink Heat Sink Small Storage Unit Huge Storage Unit Huge Storage Unit Advanced Targeting Computer Heavy EM Shotgun Particle Gun Particle Gun Particle Gun Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle High-powered Shotgun Light Cannon Grenade Launcher Flail Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Advanced Targeting Computer Improved Utility Shielding Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle High-powered Shotgun > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Improved Ion Engine Heat Sink Heat Sink Small Storage Unit Huge Storage Unit Huge Storage Unit Advanced Targeting Computer Light Armor Plating EM Shotgun Heavy Particle Gun Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle High-powered Shotgun Grenade Launcher Flail [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Advanced Targeting Computer Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Improved Utility Shielding Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 57 | 10 13 16 18 Power 9 | 2 3 1 3 Engine 7 | 2 2 1 2 Core 2 | . 1 . 1 Reactor . | . . . . Propulsion 12 | 2 5 4 1 Treads . | . . . . Leg . | . . . . Wheel 12 | 2 5 4 1 Hover . | . . . . Flight . | . . . . Utility 13 | 3 2 5 3 Device 4 | 2 1 . 1 Storage 2 | 1 . 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection 6 | . 1 3 2 Artifact . | . . . . Weapon 23 | 3 3 6 11 Energy Gun 8 | 1 2 1 4 Energy Cannon 4 | . . 2 2 Ballistic Gun 11 | 2 1 3 5 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 1 3 Parts Lost 23 | . 4 4 15 Power 4 | . 1 . 3 Propulsion 7 | . 1 3 3 Utility 6 | . 1 1 4 Weapon 6 | . 1 . 5 Highest Loss Streak 8 | . 2 1 8 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 95 97 73 Engine 8 | . 7 11 6 Core 1 | . 4 . 1 Wheel 20 | . 27 20 11 Device 3 | . 7 . 7 Storage 11 | . 14 11 9 Processor 7 | . . 10 9 Protection 14 | . 6 21 11 Energy Gun 4 | . 7 2 3 Energy Cannon 8 | . . 14 7 Ballistic Gun 10 | . 20 5 6 Naked Turns . | . . . . Heaviest Build 103 | 13 15 100 103 Greatest Support 42 | 26 32 26 42 Greatest Overweight (x) 33 | 1 1 33 30 Average Overweight (x) 1 | . . 2 6 Largest Inventory Capacity 25 | 8 8 25 25 Average Capacity 16 | 7 8 18 25 Most Carried 25 | 7 8 25 25 Average Carried 14 | 3 7 15 23 Final Capacity 25 | 8 8 25 25 Final Carried 25 | 7 8 25 19 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1167 | 328 229 244 366 Remotely . | . . . . Salvage Created 2403 | 171 443 952 837 Parts 155 | 11 25 80 39 Haulers Intercepted 3 | . . 3 . Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 51 | . 11 20 20 Guns 36 | . 11 13 12 Cannons 14 | . . 7 7 Classes Destroyed 10 | 3 2 5 . Worker 3 | 2 . . 1 Builder 1 | . . 1 . Tunneler 3 | 3 . . . Hauler 3 | . . 3 . Recycler 3 | 1 . 1 1 Operator 1 | . 1 . . Watcher 6 | . . 4 2 Swarmer 17 | . . 10 7 Grunt 27 | . 11 4 12 Sentry 7 | . . 6 1 Best Kill Streak 7 | 4 3 4 7 Combat Bots Only 7 | . 3 4 7 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 321 | . 63 76 182 Missed 70 | . 9 21 40 Damage Taken 3276 | . 694 541 2041 Core 830 | . 231 46 553 Absorbed by Shields . | . . . . Redirected to Shielding 112 | . . 25 87 Core Remaining (%) 65 | 100 7 88 . Volleys Fired 220 | 19 63 66 72 Largest 2 | 2 2 2 2 Hottest 136 | 40 80 136 136 Shots Fired 434 | 38 127 132 137 Gun 341 | 38 127 75 101 Cannon 93 | . . 57 36 Launcher . | . . . . Special . | . . . . Kinetic 280 | 38 113 58 71 Thermal 153 | . 14 74 65 Explosive . | . . . . Electromagnetic 1 | . . . 1 Robot Hit Streak 20 | 8 8 20 12 Robot Miss Streak 6 | 3 6 3 4 Penetration Max . | . . . . Secondary Targets 4 | . 1 . 3 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 290 | 27 83 85 95 Core Hits 130 | 11 36 36 47 Critical Kills 3 | 2 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | 2 1 . 2 Burn 2 | . . . 2 Destroy 3 | 2 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3925 | 227 680 1235 1783 Guns 2654 | 227 680 430 1317 Cannons 1271 | . . 805 466 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 2043 | 227 577 287 952 Thermal 1840 | . 103 948 789 Explosive . | . . . . Electromagnetic 42 | . . . 42 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 2 1 3 Average Corruption 2 | . 1 1 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 12 | . 3 1 8 Message Errors 4 | . 1 . 3 Matter Fused 1 | . . . 1 Heat Flow Errors 1 | . . 1 . Energy Discharges 1 | . . . 1 Data Loss (minor) 1 | . 1 . . Data Loss (major) 1 | . . . 1 Misfires 1 | . 1 . . Weapon Failures 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 1 | . . 1 . Projectiles 1 | . . 1 . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 468 | . 84 468 267 Average Temperature 81 | . 24 111 77 Received Heat Transfer 1575 | . 453 114 1008 Effects 4 | . . 4 . Shutdowns 1 | . . 1 . Energy Bleed 1 | . . 1 . Matter Decay 1 | . . 1 . Short Circuit 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 10 | . . 3 7 Heat Transferred 3791 | . 225 1790 1776 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 366 | 30 319 366 302 Initial 63 | . 19 54 63 Average 173 | 11 140 213 176 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 57 | 100 74 44 52 Level 1 42 | . 25 55 47 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 3 2 5 Investigation 2 | . . 2 . Extermination . | . . . . Reinforcement 6 | . 3 . 3 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 9 | . 4 3 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 83 | . 25 29 29 Peak Tracking Total 8 | . 5 5 8 Tactical Retreats 6 | . 4 . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 3 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 5 5 . Terminals 10 | . 5 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 23 | . 12 11 . Successful 12 | . 6 6 . Failed 11 | . 6 5 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 21 | . 12 9 . Terminals 23 | . 12 11 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 3 4 . Part Schematic 1 | . 1 . . Branch Access Points 1 | . . 1 . Terminal Index 2 | . 1 1 . Unreport Threat 2 | . 1 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 3 2 . Terminals 5 | . 3 2 . Botnet 5 | . 3 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 4 5 . Full Trace Events 1 | . . 1 . Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2678 | 143 765 1158 612 Spaces Moved 1341 | 73 494 634 140 Core 16 | 8 . 4 4 Treads . | . . . . Legs . | . . . . Wheels 1325 | 65 494 630 136 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 90 123 Average Speed 117 | 88 87 122 211 Slowest Speed 1700 | 100 100 1700 1550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 4 75 52 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2054 | 115 724 897 318 Wait 352 | 8 139 137 68 Move 1338 | 72 493 633 140 Hop . | . . . . Pick Up 53 | 6 7 28 12 Fast Attach 24 | 7 9 7 1 Attach 19 | . 2 5 12 Detach 4 | . . 3 1 Swap 14 | 3 2 4 5 Drop 30 | . 9 14 7 Fire 220 | 19 63 66 72 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 144 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 11) 318 | -10/Materials | Build established: Mutant 507 | -10/Materials | Core integrity fell below 50% 612 | -10/Materials | Core integrity fell below 20% 646 | -10/Materials | Discovered new exit (range 15) 727 | -10/Materials | Discovered new exit (range 7) 798 | -10/Materials | Discovered new exit (range 3) 909 | -10/Materials | Entered another Materials area 909 | -9/Materials | Evolved 2 slots: Utility x2 1221 | -9/Materials | Discovered new exit (range 17) 1263 | -9/Materials | Discovered new exit (range 15) 1296 | -9/Materials | Build established: Scavenger-Mutant 1577 | -9/Materials | Discovered new exit (range 4) 1600 | -9/Materials | Build established: Mutant 1942 | -9/Materials | Identified exit to Mines 2067 | -9/Materials | Entered another Materials area 2067 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2265 | -8/Materials | Lost 3 parts (1p2n) 2528 | -8/Materials | Garrison activated, responded to threat 2538 | -8/Materials | Core integrity fell below 50% 2592 | -8/Materials | Destroyed 7 combat bots 2600 | -8/Materials | Lost 8 parts (1p1n2u4w) 2660 | -8/Materials | Core integrity fell below 20% 2679 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Aluminum Leg, Aluminum Leg. 02627_ G-47 Trooper overheating. 02627_ Destroyed Aluminum Leg. 02627_ G-47 Trooper critical meltdown. 02627_ Switching to secondary target: G-47 Trooper. 02628_ K-01 Serf collects debris. 02629_ Critical hit (Burn: +37). 02630_ Lgt. Nuclear Core melted. 02630_ G-47 Trooper destroyed. 02632_ R-06 Scavenger collects Aluminum Leg. 02632_ K-01 Serf collects debris. 02639_ System corrupted: Particle Gun failed to cycle. 02642_ K-01 Serf collects debris. 02648_ System corrupted: Energy discharge (-52). 02648_ U-05 Engineer builds a Door. 02648_ Acquired 92 matter. 02655_ R-06 Scavenger collects Particle Gun. 02657_ Lgt. Nuclear Core destroyed. 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""" # ###+## | | ????????????????????????????# ####### | | ????????????????????????????# """T""" #?????# """ | | ??????????????????????????????#########?????# """ | | ????????????????????????????????????????????# """ | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????###### | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: EM 15 Utility Shielding 66 Evasion (%) 44 Targeting Accuracy 8 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Challenges ------------ None Game ------ Seed ConcussiveThrusterSheargun Manual? 0 Play Time 00:38:09 Cumulative 18.2 hours Start 2024.05.03 @ 16:35:57 End 2024.05.03 @ 17:10:32 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 526eb6ab-eabd-403a-8a85-9844f3ac26a2