Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.31 @ 20:27:32 Player: Tuuli Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (77) 385 Value Destroyed (2194) 2194 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1082) 1082 TOTAL SCORE: 9841 Bonus ------- Aligned with FarCom 300 Met Imprinter 300 MAIN.C Attacked Proxy Base 500 Friendly Fire -18 Cogmind --------- Core Integrity 0/1150 Matter 240/300 Energy 100/100 System Corruption 14% Temperature Cool (12) Movement Flying (30) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Diametric Drive > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Large Storage Unit Core Analyzer Core Analyzer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Core Analyzer Improved Armor Integrity Analyzer Improved Kinecellerator Weapon Cycler Weapon Cycler Improved Utility Shielding Improved Light Armor Plating Improved Heavy Armor Plating > --- WEAPON ----------- Heavy Flak Cannon Enhanced Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Micro Nuclear Core Angular Momentum Engine Micro Fission Core Light Antimatter Reactor Improved Treads Large Storage Unit Core Analyzer Core Analyzer Core Analyzer Cloaking Device Cloaking Device Improved Heavy Armor Plating Heavy Flak Cannon [Rating: 83] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Diametric Drive Utility Core Analyzer Device Weapon Cycler Storage Large Storage Unit Processor Core Analyzer Protection Improved Light Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . . 4 2 Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . 2 . . . . 1 . . . . . Utility 8 | . . . . . . . 2 . . . . 4 2 Weapon 1 | . . . . . . . . 1 . . . . . Parts Attached 74 | 7 . 4 7 3 2 2 5 9 . 3 6 10 16 Power 9 | 1 . . 1 . 1 . . 1 . . 1 1 3 Engine 5 | 1 . . 1 . 1 . . . . . . 1 1 Core 4 | . . . . . . . . 1 . . 1 . 2 Reactor . | . . . . . . . . . . . . . . Propulsion 20 | 2 . 2 3 1 . 1 . 4 . . 3 1 3 Treads 16 | . . 2 2 1 . 1 . 4 . . 3 1 2 Leg 2 | 2 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 2 | . . . 1 . . . . . . . . . 1 Utility 24 | 2 . 1 2 1 . 1 2 3 . . 1 5 6 Device 6 | 1 . . . . . . . 1 . . . 1 3 Storage 5 | 1 . . 2 . . . 1 . . . . 1 . Processor 5 | . . . . . . . . 2 . . . 2 1 Hackware . | . . . . . . . . . . . . . . Protection 8 | . . 1 . 1 . 1 1 . . . 1 1 2 Artifact . | . . . . . . . . . . . . . . Weapon 21 | 2 . 1 1 1 1 . 3 1 . 3 1 3 4 Energy Gun 4 | . . . . . . . 1 . . 2 . 1 . Energy Cannon 1 | . . . . . . . . . . 1 . . . Ballistic Gun 10 | 2 . 1 1 . 1 . 2 1 . . . 1 1 Ballistic Cannon 5 | . . . . . . . . . . . 1 1 3 Launcher 1 | . . . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . . 1 1 . . . 2 1 Parts Lost 38 | . . . . 2 . 2 . 2 . . 4 3 25 Power 6 | . . . . . . . . . . . 1 1 4 Propulsion 12 | . . . . 1 . 1 . . . . 1 2 7 Utility 13 | . . . . 1 . 1 . 2 . . . . 9 Weapon 7 | . . . . . . . . . . . 2 . 5 Highest Loss Streak 15 | . . . . 1 . 1 . 2 . . 4 2 15 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 12 | 2 3 5 9 14 14 13 11 12 13 13 14 12 10 Power 2 | . 1 1 2 2 1 2 3 3 3 3 2 2 2 Propulsion 3 | 1 2 2 3 5 5 4 4 4 4 3 2 . . Utility 4 | . . 1 3 3 4 3 2 3 4 4 5 7 5 Weapon 2 | . . . 1 2 3 3 2 1 2 3 2 2 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 10 | . . . . 1 . 1 . . . . 2 3 3 Power 3 | . . . . 1 . 1 . . . . . . 1 Propulsion 1 | . . . . . . . . . . . 1 . . Utility 4 | . . . . . . . . . . . . 2 2 Weapon 2 | . . . . . . . . . . . 1 1 . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 98 99 100 94 86 83 97 100 100 99 99 79 Engine 5 | . 14 14 11 11 11 11 9 1 . . . 2 3 Core 3 | . . . . . . . . 5 7 7 6 2 . Treads 35 | . . 20 43 44 44 42 36 38 38 38 37 28 19 Device 5 | . 14 3 . . . . . 3 7 7 7 10 13 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 5 4 Processor 8 | . . . . . . . . 8 15 15 13 16 11 Protection 7 | . . 10 11 11 11 11 18 7 . . 1 10 11 Energy Gun 3 | . . . . . . . . . . 7 7 4 1 Energy Cannon 1 | . . . . . . . . . . 4 7 . . Ballistic Gun 10 | . 28 28 22 13 11 11 9 17 23 10 . 5 3 Ballistic Cannon 1 | . . . . . . . . . . . 5 4 7 Launcher 1 | . . . . 8 6 . 2 4 . . . . . Peak Build Rating 83 | 7 7 8 12 13 25 27 28 35 35 42 47 68 83 Average Rating 35 | 4 7 7 11 12 18 25 24 30 35 39 44 61 68 On Entrance 23 | . 7 7 8 12 13 25 27 17 35 35 42 39 67 Avg Prop Armor Cover (%) 7 | . . . . . . . . . . . 7 . . Naked Turns 22 | . . . . . . . . . . . . . 22 Heaviest Build 88 | 12 12 16 32 33 36 36 37 39 35 44 49 53 88 Greatest Support 122 | 20 20 40 80 80 80 80 80 108 108 108 108 116 122 Greatest Overweight (x) 24 | 3 . . . . . . . . . . 1 . 24 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 25 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 8 14 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 4 4 8 14 15 15 15 13 15 13 14 15 15 15 Average Carried 12 | 2 3 5 10 14 14 13 11 12 13 13 14 12 11 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 3 4 6 14 14 14 13 12 13 13 14 9 15 4 Class Distribution -------------------- 46% | Scavenger-Gunner 22% | Scavenger-Mutant 21% | Mutant 5% | Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Matter Collected 2038 | 251 . 73 220 333 . 35 102 76 . 93 134 220 501 Remotely . | . . . . . . . . . . . . . . Salvage Created 2681 | 10 . 15 284 120 . 371 610 46 . . 288 546 391 Parts 158 | 4 . 3 25 11 . 31 37 3 . . 10 16 18 Haulers Intercepted 3 | . . . . . . . 1 . . . . 2 . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . . . . . 41 . . Prevented 60 | . . . . . . . . . . . 60 . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Combat Hostiles Destroyed 63 | . . 1 8 17 . 11 12 1 . . 5 3 5 Guns 38 | . . 1 8 6 . 11 10 . . . . 1 1 Cannons 11 | . . . . . . . . . . . 5 2 4 AOE 14 | . . . . 11 . . 2 1 . . . . . Classes Destroyed 17 | 1 . 1 2 1 . 4 3 . . . 3 2 . Worker 4 | . . . . . . 1 1 1 . . . . 1 Builder 7 | . . . . . . 1 3 . . . . 1 2 Tunneler 2 | 1 . . . . . 1 . . . . . . . Hauler 3 | . . . . . . . 1 . . . . 2 . Recycler 3 | . . . . . . . . . . . . 2 1 Mechanic 1 | . . . . . . . . . . . 1 . . Operator 2 | . . . 1 . . . . . . . . 1 . Watcher 3 | . . . . . . . 2 . . . . . 1 Swarmer 23 | . . 1 4 6 . 7 4 . . . . . 1 Grunt 12 | . . . . . . 3 7 . . . 1 1 . Brawler 1 | . . . . . . . 1 . . . . . . Duelist 1 | . . . . . . . . . . . 1 . . Protector 1 | . . . . . . . . . . . 1 . . Sentry 10 | . . . 4 . . . . 1 . . 1 1 3 Hunter 3 | . . . . . . 1 . . . . 1 . 1 Programmer 1 | . . . . . . . . . . . . 1 . Assembled 11 | . . . . 11 . . . . . . . . . Best Kill Streak 10 | 1 . 1 5 4 . 5 10 1 . . 2 3 2 Combat Bots Only 5 | . . 1 5 4 . 4 5 1 . . 2 1 1 Max Kills in Single Turn 3 | 1 . 1 1 2 . 2 3 1 . . 1 1 2 Gunslinging 1 | . . . . 1 . . . . . . . . . Exploded 2 | . . . . 2 . . 1 1 . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Hostile Shots Fired 664 | . . 1 39 60 . 18 24 27 . . 47 21 427 Missed 209 | . . 1 12 21 . 7 8 8 . . 6 4 142 Hits 455 | . . . 27 39 . 11 16 19 . . 41 17 285 Melee 7 | . . . . 2 . . . . . . 5 . . Projectile 448 | . . . 27 37 . 11 16 19 . . 36 17 285 AOE 1 | . . . . . . . . . . . . . 1 Critical Strikes 19 | . . . 3 . . . 1 . . . 3 . 12 Actively Blocked 2 | . . . . . . . 1 . . . . . 1 Part Disruptions 1 | . . . . 1 . . . . . . . . . Damage Taken 8164 | . . . 345 506 . 102 308 497 . . 1006 377 5023 Core 1525 | . . . 45 40 . 10 40 77 . . 128 25 1160 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 155 | . . . . . . . 34 16 . . . . 105 Regen/Repaired (Parts) 368 | . . . . . . . . . . 349 19 . . Core Remaining (%) 89 | 100 . 100 . . . 76 92 . . . 70 97 . Volleys Fired 126 | 2 . 2 18 26 . . 3 3 . . 16 23 33 Largest 3 | 2 . 2 2 2 . . 2 3 . . 3 3 3 Hottest 215 | 40 . 43 46 56 . . 56 81 . . 215 153 153 Shots Fired 356 | 4 . 4 36 52 . 23 51 8 . . 44 69 65 Gun 243 | 4 . 4 36 38 . 23 48 7 . . 16 46 21 Cannon 95 | . . . . . . . . . . . 28 23 44 Launcher 18 | . . . . 14 . . 3 1 . . . . . Special . | . . . . . . . . . . . . . . Kinetic 281 | 4 . 4 36 38 . 23 48 7 . . 12 46 63 Thermal 57 | . . . . . . . . . . . 32 23 2 Explosive 18 | . . . . 14 . . 3 1 . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 15 | 2 . 1 8 7 . 15 9 14 . . 7 12 9 Robot Miss Streak 7 | 1 . 2 2 3 . 2 1 1 . . 4 3 7 Penetration Max 1 | . . . . . . 1 1 . . . . . 1 Secondary Targets 1 | . . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . Autonomous 69 | . . . . . . 23 46 . . . . . . Shots Hit Robots 232 | 2 . 1 21 25 . 21 39 7 . . 24 46 46 Core Hits 163 | 2 1 1 13 26 . 15 28 4 . . 12 23 38 Critical Kills 2 | . . . . . . . 2 . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . Critical Strikes 11 | . . . . . . 1 2 . . . 2 3 3 Burn 3 | . . . . . . . . . . . 2 1 . Destroy 3 | . . . . . . 1 2 . . . . . . Blast 5 | . . . . . . . . . . . . 2 3 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 7508 | 17 12 10 304 1070 . 763 1671 166 . . 762 1224 1509 Guns 4093 | 17 . 10 304 311 . 738 1272 102 . . 157 742 440 Cannons 2068 | . . . . . . . . . . . 605 453 1010 Explosions 1203 | . . . . 752 . . 389 62 . . . . . Melee . | . . . . . . . . . . . . . . Ramming 144 | . 12 . . 7 . 25 10 2 . . . 29 59 Kinetic 5256 | 17 . 10 304 311 . 738 1272 102 . . 247 853 1402 Thermal 905 | . . . . . . . . . . . 515 342 48 Explosive 1203 | . . . . 752 . . 389 62 . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 14 | . 7 7 . . . . . . . . . 5 14 Average Corruption 7 | . 6 7 . . . . . . . . . 4 11 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 26 | . 1 8 . . . . . . . . . 9 8 Message Errors 9 | . 1 2 . . . . . . . . . 4 2 Matter Fused 6 | . . 3 . . . . . . . . . 2 1 Heat Flow Errors 5 | . . 1 . . . . . . . . . 1 3 Energy Discharges 2 | . . 1 . . . . . . . . . 1 . Parts Rejected 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . 1 . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 39 | . . . . 19 . . 6 . . . . 2 12 Projectiles 14 | . . . . . . . . . . . . 2 12 Explosions 25 | . . . . 19 . . 6 . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 23 | . . . . . . . . . . . 5 3 15 Impact 1 | . . . . . . . . . . . . . 1 Kinetic 20 | . . . . . . . . . . . 4 2 14 Secondary 2 | . . . . . . . . . . . 1 1 . Self-Inflicted Damage 391 | . . . . 83 . . . 295 . . . . 13 Shots 8 | . . . . 4 . . . 4 . . . . . Rammed 19 | . . . . 1 . 3 2 . . . . 3 10 Targets Rammed 23 | . 2 . . 1 . 4 2 1 . . . 3 10 Kicked 2 | . 2 . . . . . . . . . . . . Crushed 2 | . . . . . . 1 . 1 . . . . . Highest Temperature 749 | . . 98 22 18 . . 3 16 . . 749 360 419 Average Temperature 182 | . . 89 9 14 . . 3 12 . . 322 129 119 Received Heat Transfer 741 | . . . 153 60 . 9 81 42 . . 210 45 141 Effects 33 | . . . . . . . . . . . 32 . 1 Shutdowns 5 | . . . . . . . . . . . 4 . 1 Energy Bleed 4 | . . . . . . . . . . . 4 . . Interference 1 | . . . . . . . . . . . 1 . . Short Circuit 2 | . . . . . . . . . . . 2 . . Damage (minor) 9 | . . . . . . . . . . . 9 . . Damage (major) 12 | . . . . . . . . . . . 12 . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . 3 Impact Corruptions 1 | . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . 2 . . Heat Transferred 1478 | . . . . . . . . . . . 775 629 74 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Maximum Alert Level 1 | . . . . . . . 1 . . . . 1 . Low Security (%) 94 | 100 100 100 100 100 . 100 67 100 . . . 76 100 Level 1 5 | . . . . . . . 32 . . . . 23 . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 300 | 5 8 30 151 113 . 104 276 166 . . . 300 155 Initial 300 | . . . . 30 . . . 102 . . . 300 16 Average 57 | . . 3 75 28 . 30 116 64 . . . 137 28 Influence Increases 2321 | 5 8 30 254 236 . 309 356 175 . . 130 457 361 Destroy 0b10 Robot/C 1020 | . . 20 160 120 . 220 240 20 . . 80 60 100 Destroy 0b10 Robot/NC 130 | 5 . . 5 . . 15 35 5 . . 10 30 25 Destroy Leader 220 | . . 10 50 20 . 40 36 10 . . 10 12 32 Allied During Kill 5 | . . . . . . . . . . . . 5 . Successful Hack 24 | . 8 . 8 . . . 8 . . . . . . Disable Machine 225 | . . . . 30 . 15 . 90 . . . 15 75 Destroy Structure 292 | . . . 1 66 . 4 37 50 . . . 20 114 Advance Influence 300 | . . . . . . . . . . . . 300 . Partial Spotted 15 | . . . . . . . . . . . . . 15 Lose Combat Pursuer 90 | . . . 30 . . 15 . . . . 30 15 . Influence Decreases 2321 | 5 8 30 175 284 31 309 130 362 39 . 130 422 396 Entered New Map 238 | . . . . 49 31 . . 124 15 . . . 19 Time Decay 1830 | 5 8 30 175 225 . 289 130 234 24 . 90 392 228 Lost Part 253 | . . . . 10 . 20 . 4 . . 40 30 149 Squads Dispatched 15 | . . . 1 . . . 3 3 . . . 3 5 Investigation . | . . . . . . . . . . . . . . Extermination 5 | . . . . . . . . 1 . . . 2 2 Reinforcement 10 | . . . 1 . . . 3 2 . . . 1 3 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Distress Signals 10 | . . . . . . . 1 1 . . 2 2 4 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 111 | . . 3 16 20 . 11 17 5 . . 9 6 24 Peak Tracking Total 12 | . . 3 5 4 . 4 7 2 . . 4 2 12 Tactical Retreats 8 | . . . 2 2 . 1 . . . . 2 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Traps Triggered 7 | . 4 . . . . . . 1 . . . 2 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Machines Disabled 15 | . . . . 2 . 1 . 6 . . . 1 5 Max in Single Turn 4 | . . . . 1 . 1 . 4 . . . 1 3 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Machines Accessed 8 | . 1 . 1 . 1 . 1 . . . 2 1 1 Terminals 6 | . 1 . 1 . . . 1 . . . 1 1 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 11 | . 1 . 1 . 1 . 3 . . . 2 2 1 Successful 6 | . 1 . 1 . 1 . 1 . . . 2 . . Failed 5 | . . . . . . . 2 . . . . 2 1 Catastrophic 2 | . . . . . . . . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 11 | . 1 . 1 . 1 . 1 . . . . 5 2 Terminals 9 | . 1 . 1 . . . 3 . . . 1 2 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 5 | . 1 . 1 . 1 . 1 . . . 1 . . Open Door 1 | . . . . . . . . . . . 1 . . Branch Access Points 3 | . 1 . 1 . . . 1 . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . . Report Inventory 1 | . . . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . Hacking Detections 2 | . . . . . . . . . . . . 1 1 Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . 2 . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . 14 . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Total Allies 3 | . . . . . . . . . . . 1 2 . Largest Group 2 | . . . . . . . . . . . . 2 2 Highest-Rated Group 192 | . . . . . . . . . . . . 192 192 Highest-Rated Ally 96 | . . . . . . . . . . . . 96 96 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 13 | . . . . . . . . . . . . . 13 Total Damage 551 | . . . . . . . . . . . . . 551 Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Active Infowar (turns) 242 | 1 174 48 . . . . . . . . . . 19 Seismic 223 | 1 174 48 . . . . . . . . . . . Cloaking 19 | . . . . . . . . . . . . . 19 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . . 2 2 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Turns Passed 9169 | 85 174 217 471 937 370 1205 343 665 72 1564 1371 939 756 Spaces Moved 5219 | 46 143 133 242 526 228 723 196 393 46 971 713 516 343 Core 70 | 21 . . . . . . . . . . . . 49 Treads 4936 | . . 99 242 526 228 723 196 393 46 971 713 516 283 Legs 202 | 25 143 34 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 11 | . . . . . . . . . . . . . 11 Fastest Speed 30 | 50 120 120 160 160 160 160 160 160 160 160 160 160 30 Average Speed 160 | 136 120 149 160 160 160 160 160 160 160 160 161 160 180 Slowest Speed 1250 | 200 120 160 160 160 160 160 160 160 160 160 240 160 1250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 29 32 32 98 61 97 24 13 9 86 80 16 12 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . Known Exits Taken 5 | . 1 . 1 . 1 . 1 . . . . 1 . Unknown Exits Taken 8 | 1 . 1 . 1 . 1 . 1 1 1 1 . . Scrap Searched 8 | . . 1 . 1 . 1 . . . 5 . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 282 | . . . . 91 . 4 52 49 . . 10 12 64 Melee . | . . . . . . . . . . . . . . Projectile 68 | . . . . . . 4 24 . . . 10 12 18 AOE 214 | . . . . 91 . . 28 49 . . . . 46 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Total 5830 | 64 145 148 289 567 235 770 218 423 45 981 904 601 440 Wait 254 | . . . 4 4 . 37 4 . . 3 159 23 20 Move 5207 | 45 142 132 241 525 227 722 196 392 45 970 712 515 343 Hop . | . . . . . . . . . . . . . . Pick Up 86 | 10 1 6 13 3 2 3 4 11 . 3 4 17 9 Fast Attach . | . . . . . . . . . . . . . . Attach 61 | 7 . 3 3 2 1 2 4 6 . . 6 10 17 Detach 4 | . . . 1 . 1 . . . . . . 1 1 Swap 29 | . . 1 6 5 1 . 3 5 . 3 2 3 . Drop 41 | . . 4 3 1 3 2 3 5 . 2 5 6 7 Fire 126 | 2 . 2 18 26 . . 3 3 . . 16 23 33 Melee . | . . . . . . . . . . . . . . Ram 5 | . . . . . . . . . . . . . 5 Kick 2 | . 2 . . . . . . . . . . . . Crush 15 | . . . . 1 . 4 1 1 . . . 3 5 Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / Upp) -4/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Identified exit to Mines 166 | -10/Materials | Discovered new exit (range 15) 260 | -10/Materials | Entered Mines 282 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 333 | -10/Mines | Build established: Mutant 451 | -10/Mines | Discovered new exit (range 8) 477 | -10/Mines | Entered Materials 477 | -9/Materials | Evolved 2 slots: Propulsion x2 478 | -9/Materials | Identified exit to Mines 773 | -9/Materials | Build established: Scavenger-Mutant 948 | -9/Materials | Entered Mines 1061 | -9/Mines | Assembled infested the area 1071 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1318 | -9/Mines | Learned location of Storage (-7) 1390 | -9/Mines | Discovered new exit (range 10) 1779 | -9/Mines | Found a hidden stash of uninstalled traps 1856 | -9/Mines | Discovered new exit (range 10) 1877 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1879 | -9/Mines | Discovered new exit (range 5) 1885 | -9/Mines | Entered Exiles 1886 | -9/Exiles | Identified exit to Mines 1927 | -9/Exiles | Met 8R-AWN 1954 | -9/Exiles | Met EX-HEX 2002 | -9/Exiles | Met EX-BIN 2020 | -9/Exiles | Aligned with FarCom system 2021 | -9/Exiles | Given EX-Vault access code 2060 | -9/Exiles | Opened EX-Vault 2070 | -9/Exiles | Found AWS/Gauss 2114 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2162 | -9/Exiles | Met EX-DEC 2233 | -9/Exiles | Discovered exit to Mines (range 14) 2255 | -9/Exiles | Left Exiles lab with AWS/Gauss 2255 | -9/Exiles | Entered Mines 2663 | -8/Mines | Build established: Mutant 3098 | -8/Mines | Discovered new exit (range 7) 3122 | -8/Mines | Discovered new exit (range 13) 3460 | -8/Mines | Entered Materials 3460 | -8/Materials | Evolved 2 slots: Utility x2 3461 | -8/Materials | Identified exit to Factory 3691 | -8/Materials | AWS/Gauss suddenly broke down 3771 | -8/Materials | Discovered exit to Factory (range 8) 3803 | -8/Materials | Entered Factory 3803 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4120 | -7/Factory | Build established: Scavenger-Tank 4457 | -7/Factory | Discovered new exit (range 8) 4468 | -7/Factory | Entered Lower Caves 4484 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4518 | -7/Lower Caves | Build established: Scavenger-Gunner 4540 | -7/Lower Caves | Entered Zion 4599 | -6/Zion | Given A8's code to call for help 4645 | -6/Zion | Discovered new exit (range 16) 4658 | -6/Zion | Visited the Megawrench Repair Shop 4658 | -6/Zion | Megawrench repaired 10 parts 4918 | -6/Zion | Learned 12 Factory zone layouts 5287 | -6/Zion | Learned Factory terminal intel 5717 | -6/Zion | Rebuked by Imprinter 6104 | -6/Zion | Entered Proximity Caves 6106 | -5/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 6203 | -5/Proximity Caves | Spotter reported a threat 6221 | -5/Proximity Caves | Former 0b10 base attacked by MAIN.C 6233 | -5/Proximity Caves | Spotter reported a threat 6495 | -5/Proximity Caves | Learned Factory terminal intel 6604 | -5/Proximity Caves | 0b10 base defense nominally successful 6686 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 6831 | -5/Proximity Caves | Learned Factory emergency access door positions 6889 | -5/Proximity Caves | Spotted B-75 Beast 7143 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7289 | -5/Proximity Caves | Lost 4 parts (1p1n2w) 7429 | -5/Proximity Caves | Discovered new exit (range 7) 7475 | -5/Proximity Caves | Entered Factory 7475 | -5/Factory | Evolved 4 slots: Utility x4 7476 | -5/Factory | Identified exit to Factory 7476 | -5/Factory | Identified exit to Upper Caves 7478 | -5/Factory | Loaded intel: 26 terminal locations 8137 | -5/Factory | Enhanced Grunt warped into view, answering call for help 8145 | -5/Factory | Enhanced Grunt warped into view, answering call for help 8361 | -5/Factory | Discovered exit to Factory (range 8) 8414 | -5/Factory | Entered another Factory area 8414 | -4/Factory | Accompanied by 2 allies 8414 | -4/Factory | Evolved 2 slots: Utility x2 8415 | -4/Factory | Loaded intel: 26 terminal locations 8478 | -4/Factory | Spotted B-86 Titan 8983 | -4/Factory | System corruption reached 10% 9069 | -4/Factory | Lost 15 parts (2p6n5u2w) 9090 | -4/Factory | Core integrity fell below 50% 9141 | -4/Factory | Core integrity fell below 20% 9170 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 09146_ Hpw. Tractor Beam fried. 09146_ Field Recycling Unit fried. 09146_ Slammed into A-15 Conveyor. 09147_ Wall collapses. 09147_ Acquired 136 matter. 09147_ Slammed into A-15 Conveyor. 09147_ A-15 Conveyor calls for reinforcements. 09147_ ALERT: Hostile activity reported, dispatching reinforcements to area. 09147_ A-15 Conveyor sends out distress signal. 09148_ R-10 Processor collects Terrain Scan Processor. 09148_ Slammed into A-15 Conveyor. 09149_ K-01 Serf collects debris. 09149_ Slug penetrates Wall. 09149_ Slammed into G-67 Veteran. 09159_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 5L. 09164_ System corrupted: Matter fused (-9). 09164_ Acquired Prototype Flight Unit. 09165_ Identified Diametric Drive. Map ----- +----------------------------------------------------+ | ???????????????????# ????? | | ????????????? ????? | | ?????????????################ ########### ???????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????#s#??????????????????? | | ????????????????????#####???# #??????????????????? | | ????????????????????? ?### ###????????????????? | | ?????????????????????""" # #????????????????? | | ?????????????????????""" # Ts ###### ???? | | ???????????????????? """ + "" ???? | | ???????????????????# g# #######??????????? | | ???????????????????# = ]#g #????????????????? | | ?????????????????###+####?## ##????????????????? | | ?????????????????# g ##### #?????????????????? | | ??????????????#### " #?????????????????? | | ?????????????? "T A #?????????????????? | | ?????????????????# #?????????????????? | | ?????????????????# ##?????????????????? | | ?????????????????###### #??????????????????? | | ?????????? @ #??????????????????? | | ?????????????????##############??????????????????? | | ?????????????????????????????????????????????????? | | """??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 3 Armor Coverage 750 Propulsion Shielding 33 Utility Shielding 66 Weapon Cycling 30 Evasion (%) 64 Core Analysis 9 Armor Integrity Analysis 40 Recoil Reduction 5 Kinecelleration 40 Item Schematics ----------------- Imp. Heavy Armor Plating | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Wave Gun | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Focal Shield | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Robot Schematics ------------------ A-15 Conveyor | -6/Zion | Archive R-10 Processor | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Drive-By Fancy Inventory Help From High Places Challenges ------------ None Game ------ Seed GravjetPersonalRegenerator Manual? 0 Play Time 01:04:54 Cumulative 19.4 hours Start 2026.08.31 @ 19:21:50 End 2026.08.31 @ 20:27:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 38 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 24 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 95% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4770b6e5-9727-4bc3-80a1-db98d43a8f34