Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.20 @ 22:28:43 Player: Sam Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (55) 275 Value Destroyed (1844) 1844 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4799 Bonus ------- None Cogmind --------- Core Integrity 181/700 Matter 215/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (300) Ox5 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Targeting Computer Improved Melee Analysis Suite Hardened Medium Armor Plating Improved Light Armor Plating > --- WEAPON (4) ------- Heavy EM Shotgun Scythe > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Deuterium Engine > --- PROPULSION ------- Improved Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Melee Analysis Suite Improved Melee Analysis Suite Actuator Array Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Flail Scythe Greatsword > --- INVENTORY -------- Improved Ion Engine Nuclear Core Light Treads Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Heavy EM Shotgun Heavy Particle Cannon Autogun Flak Cannon Hammer Flail [Rating: 43] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Protection Hardened Medium Armor Plating Weapon Hammer Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 3 | . . 2 1 . . Weapon 2 | . . . 1 . 1 Parts Attached 95 | 6 7 18 11 24 29 Power 14 | 1 . 2 2 3 6 Engine 11 | 1 . 2 2 3 3 Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 30 | 2 4 3 3 9 9 Treads 19 | . . 3 3 9 4 Leg 9 | 2 2 . . . 5 Wheel . | . . . . . . Hover 2 | . 2 . . . . Flight . | . . . . . . Utility 22 | 1 2 2 4 6 7 Device 5 | . 1 . 1 2 1 Storage 3 | 1 1 . 1 . . Processor 7 | . . 2 2 2 1 Hackware . | . . . . . . Protection 7 | . . . . 2 5 Artifact . | . . . . . . Weapon 29 | 2 1 11 2 6 7 Energy Gun 10 | 2 1 6 . . 1 Energy Cannon 7 | . . 2 1 2 2 Ballistic Gun 2 | . . 2 . . . Ballistic Cannon 1 | . . . . 1 . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon 6 | . . . 1 2 3 Slashing Weapon 2 | . . . . 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 35 | . 1 5 1 8 20 Power 9 | . . . 1 2 6 Propulsion 6 | . . . . 2 4 Utility 6 | . . . . 1 5 Weapon 14 | . 1 5 . 3 5 Highest Loss Streak 10 | . 1 1 1 5 10 Average Slot Usage (%) 92 | . 98 97 99 98 76 Engine 8 | . 14 11 9 8 4 Treads 12 | . . 16 18 17 7 Leg 4 | . 27 5 . . 1 Device 8 | . 2 11 9 9 7 Storage 11 | . 25 11 14 9 6 Processor 16 | . . 19 21 24 9 Protection 2 | . . . . 2 7 Energy Gun 6 | . 27 12 . . . Energy Cannon 4 | . . 2 9 8 2 Ballistic Gun 2 | . . 6 9 . . Impact Weapon 8 | . . . 9 14 14 Slashing Weapon 3 | . . . . 2 9 Naked Turns . | . . . . . . Heaviest Build 71 | 11 44 47 52 60 71 Greatest Support 46 | 20 20 40 42 46 43 Greatest Overweight (x) 19 | . 2 2 1 19 13 Average Overweight (x) 1 | . 1 1 1 . 1 Largest Inventory Capacity 14 | 6 14 12 12 12 12 Average Capacity 11 | 5 13 12 12 12 10 Most Carried 12 | 3 11 12 12 12 12 Average Carried 9 | 1 6 10 11 10 8 Final Capacity 12 | 6 12 12 12 12 4 Final Carried 12 | 3 11 10 12 12 . Class Distribution -------------------- 62% | Mutant 28% | Scavenger-Mutant 8% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Scr Mat Mat Mat Sto Fac Matter Collected 1054 | 259 71 238 81 275 130 Remotely . | . . . . . . Salvage Created 2283 | . 406 586 69 903 319 Parts 111 | . 15 45 8 32 11 Haulers Intercepted 2 | . 1 . . 1 . Recyclers Shooed 2 | . . . . 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Combat Hostiles Destroyed 43 | . 4 18 1 14 6 Melee 9 | . . . . 6 3 Guns 19 | . 4 13 . . 2 Cannons 10 | . . 2 1 7 . AOE 3 | . . 3 . . . Classes Destroyed 10 | . 4 3 . 2 1 Worker 2 | . . 1 1 . . Hauler 2 | . 1 . . 1 . Recycler 4 | . 2 1 . 1 . Watcher 4 | . 1 2 . 1 . Swarmer 9 | . . 9 . . . Grunt 17 | . 4 5 . 6 2 Brawler 1 | . . . . 1 . Duelist 2 | . . . . . 2 Sentry 11 | . . 4 1 6 . Hunter 3 | . . . . 1 2 Best Kill Streak 6 | . 3 6 2 3 2 Combat Bots Only 4 | . 2 4 1 3 2 Max Kills in Single Turn 2 | . 1 2 2 2 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 . . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Sto Fac Damage Taken 5867 | . 120 1017 86 1775 2869 Core 1107 | . 11 216 . 361 519 Absorbed by Shields . | . . . . . . Core Remaining (%) 68 | 100 95 46 . 34 . Volleys Fired 118 | . 27 48 2 30 11 Largest 2 | . 2 2 2 2 1 Hottest 133 | . 90 133 79 130 75 Shots Fired 198 | . 48 88 4 47 11 Gun 132 | . 48 77 2 1 4 Cannon 65 | . . 10 2 46 7 Launcher 1 | . . 1 . . . Special . | . . . . . . Kinetic 29 | . . 22 2 5 . Thermal 116 | . 21 46 . 42 7 Explosive 1 | . . 1 . . . Electromagnetic 52 | . 27 19 2 . 4 Robot Hit Streak 16 | . 6 12 7 16 4 Robot Miss Streak 7 | . 4 7 . 2 4 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 233 | . 29 58 4 80 62 Core Hits 96 | . 16 41 3 23 13 Critical Hits 1 | . . . . . 1 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Melee Attacks 122 | . . . 1 54 67 Impact 89 | . . . 1 41 47 Slashing 33 | . . . . 13 20 Piercing . | . . . . . . Sneak Attacks 2 | . . . . 2 . Combat Hostiles . | . . . . . . Follow-up Attacks 29 | . . . . 13 16 Damage Inflicted 5272 | . 423 932 76 2243 1598 Guns 1153 | . 423 617 31 . 82 Cannons 1218 | . . 140 37 941 100 Explosions 297 | . . 175 . 122 . Melee 2604 | . . . 8 1180 1416 Ramming . | . . . . . . Kinetic 272 | . . 130 31 111 . Thermal 1714 | . 165 619 . 830 100 Explosive 154 | . . 32 . 122 . Electromagnetic 528 | . 258 151 37 . 82 Impact 1568 | . . . 8 732 828 Slashing 1036 | . . . . 448 588 Piercing . | . . . . . . Highest Corruption 5 | . . . . 5 2 Average Corruption 4 | . . . . 5 1 Corruption Purged . | . . . . . . Effects 18 | . . . . 18 . Message Errors 4 | . . . . 4 . Matter Fused 1 | . . . . 1 . Heat Flow Errors 5 | . . . . 5 . Parts Rejected 2 | . . . . 2 . Data Loss (minor) 2 | . . . . 2 . Targeting Errors 4 | . . . . 4 . Overload Shots . | . . . . . . Overflow Damage 130 | . . . . 89 41 Projectiles 6 | . . . . 6 . Explosions . | . . . . . . Melee 124 | . . . . 83 41 Knockbacks 12 | . . . . 6 6 Impact 7 | . . . . 2 5 Kinetic 4 | . . . . 4 . Secondary 1 | . . . . . 1 Self-Inflicted Damage 126 | . . 33 . 61 32 Shots 3 | . . 1 . 1 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 227 | . 180 215 . 227 79 Average Temperature 58 | . 77 45 . 56 30 Received Heat Transfer 1512 | . 66 234 27 675 510 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . 2 . . 1 1 Impact Corruptions 10 | . . . . 7 3 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . 1 3 . 1 . Heat Transferred 2841 | . 481 1083 . 1147 130 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . 2 . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Peak Influence 263 | . 114 250 93 263 251 Initial 53 | . . . 53 . 51 Average 82 | . 36 132 62 78 72 Maximum Alert Level 1 | . . 1 . 1 1 Low Security (%) 87 | 100 100 69 100 94 85 Level 1 12 | . . 30 . 5 14 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 1 . . 3 Investigation 1 | . 1 . . . . Extermination 1 | . . . . . 1 Reinforcement 1 | . . 1 . . . Assault 1 | . . . . . 1 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Distress Signals 3 | . . 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 90 | . 11 37 2 19 21 Peak Tracking Total 6 | . 4 5 2 4 6 Tactical Retreats 9 | . . 1 . 1 7 Traps | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Traps Triggered 3 | . 1 . . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 4 | . 4 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Scr Mat Mat Mat Sto Fac Machines Disabled 8 | . 1 2 . 4 1 Max in Single Turn 2 | . 1 2 . 1 1 Garrison Access 2 | . . . . 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Machines Accessed 21 | . 3 3 2 11 2 Terminals 19 | . 3 3 2 10 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 1 1 Total Hacks 57 | . 7 9 7 31 3 Successful 27 | . 3 6 2 16 . Failed 30 | . 4 3 5 15 3 Catastrophic 3 | . . . . 1 2 Database Lockouts . | . . . . . . Manual 19 | . 3 2 . 14 . Terminals 52 | . 7 9 7 28 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 5 | . . . . 3 2 Terminal Hacks 24 | . 3 6 2 13 . Record 1 | . . . 1 . . Part Schematic 1 | . . . . 1 . Prototype ID Bank 5 | . 1 2 1 1 . Open Door 3 | . . . . 3 . Alert Level 1 | . . . . 1 . Unreport Threat 3 | . . 1 . 2 . Locate Traps 3 | . 1 . . 2 . Disarm Traps 1 | . 1 . . . . Assault Status 1 | . . . . 1 . Hauler Manifests 3 | . . 2 . 1 . Zone Layout 2 | . . 1 . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 2 | . . . . 2 . Terminals 2 | . . . . 2 . Botnet 2 | . . . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 18 | . 3 3 2 8 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Scr Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Sto Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Scr Mat Mat Mat Sto Fac Turns Passed 4398 | 66 478 1018 455 1144 1237 Spaces Moved 1938 | 50 211 443 233 494 507 Core 29 | 7 . . . 1 21 Treads 1480 | . . 333 233 493 421 Legs 429 | 43 211 110 . . 65 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 180 172 152 120 Average Speed 181 | 110 179 180 174 174 201 Slowest Speed 1000 | 120 180 180 180 1000 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 3 38 48 29 75 12 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 3 | 1 1 . . 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 46 | . . 11 . 31 4 Melee . | . . . . . . Projectile 6 | . . . . 6 . AOE 40 | . . 11 . 25 4 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Total 2475 | 58 260 575 281 652 649 Wait 141 | . 8 50 14 43 26 Move 1933 | 49 210 442 232 493 507 Hop . | . . . . . . Pick Up 56 | 3 8 9 10 14 12 Fast Attach 19 | 6 2 1 2 2 6 Attach 37 | . . 6 3 11 17 Detach 4 | . . . . . 4 Swap 39 | . 5 11 6 11 6 Drop 39 | . . 8 11 7 13 Fire 118 | . 27 48 2 30 11 Melee 87 | . . . 1 39 47 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 2 | . . . . 2 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 67 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 302 | -10/Materials | Discovered new exit (range 16) 465 | -10/Materials | Discovered new exit (range 15) 545 | -10/Materials | Entered another Materials area 545 | -9/Materials | Evolved 2 slots: Utility x2 1212 | -9/Materials | Build established: Scavenger-Mutant 1400 | -9/Materials | Core integrity fell below 50% 1516 | -9/Materials | Discovered new exit (range 16) 1529 | -9/Materials | Discovered new exit (range 18) 1558 | -9/Materials | Identified exit to Materials 1563 | -9/Materials | Entered another Materials area 1563 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1762 | -8/Materials | Discovered new exit (range 10) 1820 | -8/Materials | Identified exit to Storage 2018 | -8/Materials | Entered Storage 2412 | -8/Storage | Build established: Mutant 2591 | -8/Storage | Lost 5 parts (2p1n2w) 2878 | -8/Storage | Core integrity fell below 50% 3083 | -8/Storage | Discovered new exit (range 16) 3162 | -8/Storage | Entered Factory 3162 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3454 | -7/Factory | Build established: Gladiator 3622 | -7/Factory | Lost 10 parts (3p2n3u2w) 3844 | -7/Factory | Build established: Mutant 4314 | -7/Factory | Core integrity fell below 50% 4365 | -7/Factory | Garrison activated, responded to threat 4399 | -7/Factory | Self-destructed Last Messages --------------- R-06 Scavenger collects Aluminum Leg. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. R-06 Scavenger collects Imp. Heat Sink. U-05 Engineer lays Concrete. Acquired 13 matter. U-05 Engineer lays Concrete. K-01 Serf destroyed. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. Lgt. Nuclear Core destroyed. Mic. Nuclear Core destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. S-27 Virus destroyed. U-05 Engineer lays Concrete. R-06 Scavenger collects Structural Scanner. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | #????# ??????????????????? | | #????# """ #?????????????????? | | #????#= """"" #?????????????????? | | #?####/! """"" #?????????????????? | | #?#//]]= """ #?????????????????? | | #?#!######### """ """ #?????????????????? | | #?# ## """ # """"" R" #?????????????????? | | ### ## """ # """"" """ #??+###+##????????? | | #### # """ # "" ### ???????? | | + # ???????? | | #### # ! # ???????? | | ##### ## # ######### ???????? | | # ##+###### # ] # ???????? | | + #????# + # s ???????? | | # #????# ## # %### ???????? | | # #????# ## # =#????##+##????????? | | ##### #???? # # #?????????????????? | | ???? ^ #??? # # #?????????????????? | | ??? ^^^^ ? # # #?????????????????? | | ?? + #* #?????????????????? | | ? # #%= #?????????????????? | | ######## # t #= #?????????????????? | | ???????# # # #?????????????????? | | ????????##############;;# #?????????????????? | | ???????????## ; #?????????????????? | | ???????????# | @ #?????????????????? | | ????????????# #u #?????????????????? | | ????????????# u p # #?????????????????? | | ????????????# # #?????????????????? | | ????????????# # #?????????????????? | | ????????????# k r # #?????????????????? | | ????????????# |%= # #?????????????????? | | ????????????# # #?????????????????? | | ????????????# # #?????????????????? | | ????????????# # #?????????????????? | | ????????????# # #?????????????????? | | ????????????#####+# #### #?????????????????? | | ?????????????? #?????????????????? | | ????????????? #?????????????????? | | ???????????? #?????????????????? | | ???????????############### #?????????????????? | | ?????????????????????????? #?????????????????? | | ?????????????????????????? #?????????????????? | | ?????????????????????????? ?????????????????? | | ??????????????????????????? ? ??????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 26 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 450 Melee Speed Boost 20 Evasion (%) 40 Targeting Accuracy 14 Melee Accuracy 12 Recoil Reduction 2 Item Schematics ----------------- Lyr. Medium Armor Plating | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DispersionSigixDriver Manual? 0 Play Time 00:49:10 Cumulative 34.3 hours Start 2021.08.20 @ 21:40:21 End 2021.08.20 @ 22:28:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 34 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cf1be71e-c82f-4a46-b26a-7d47587050a6