Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.16 @ 15:26:56 // AFD2019/Pay2Buy Player: Minty Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (176) 880 Value Destroyed (7333) 7333 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (3435) 3435 TOTAL SCORE: 20028 Bonus ------- High Alert Combat Kills 1230 Follower Combat Kills 945 Entered Garrisons 200 Met Sigix 2000 Friendly Fire -940 Cogmind --------- Core Integrity 0/1450 Matter 219/300 Energy 98/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (8) ------ Experimental Signal Interpreter Experimental Terrain Scan Processor Experimental Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Cooled Antimatter Reactor Light Quantum Reactor Experimental Cooling System Hardlight Generator Advanced Remote Force Field Enhanced Quantum Rifle Sigix Containment Pod Peak State ------------ > --- POWER ------------ Compact Particle Reactor Cooled Antimatter Reactor > --- PROPULSION ------- Gravmag Array Gravmag Array Gravmag Array Gravmag Array Experimental Gyrokinetic Inverter > --- UTILITY ---------- Advanced Cooling System Long-range Sensor Array Experimental Signal Interpreter Long-range Terrain Scanner Experimental Terrain Scan Processor Hardlight Generator Experimental Hacking Suite Experimental System Shield > --- WEAPON ----------- Nova Cannon Improved Matter Neutralizer Enhanced Nova Cannon CY-PHR's Mindspike > --- INVENTORY -------- Experimental Cooling System Improved Sensor Array Hardlight Generator Advanced Hardlight Generator Advanced Remote Force Field Graviton Cannon Sigix Containment Pod [Rating: 168] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Reinforced Fission Core Reactor Compact Particle Reactor Propulsion Gravmag Array Treads Light Treads Leg Improved Aluminum Leg Hover Unit Gravmag Array Flight Unit Field Propulsion Array Utility Improved Targeting Computer Device Hardlight Generator Processor Improved Targeting Computer Hackware Experimental Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun High-powered Field Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Antimatter Cannon Launcher Mini Grenade Launcher Special Weapon CY-PHR's Mindspike Build | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Was Fac Fac Was Fac Fac Res Qua Res Tes Sec Slots Evolved 16 | . . . 2 . . . . 6 . . 2 . . 2 2 . 2 . . Power 1 | . . . . . . . . 1 . . . . . . . . . . . Propulsion 7 | . . . . . . . . 1 . . 1 . . 2 1 . 2 . . Utility 6 | . . . . . . . . 4 . . 1 . . . 1 . . . . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . Parts Attached 61 | . 1 . 3 4 6 7 . 3 9 3 9 1 . 5 1 2 3 1 3 Power 7 | . . . . . . . . . 2 1 2 . . 1 . . . . 1 Engine 3 | . . . . . . . . . 1 1 1 . . . . . . . . Core 1 | . . . . . . . . . 1 . . . . . . . . . . Reactor 3 | . . . . . . . . . . . 1 . . 1 . . . . 1 Propulsion 11 | . 1 . 1 . . 1 . 1 1 1 1 . . 1 . 1 1 . 1 Treads 3 | . . . . . . 1 . 1 . . . . . . . . . . 1 Leg 2 | . 1 . 1 . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . 1 1 1 . . 1 . 1 1 . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 22 | . . . . . 2 3 . 2 6 . 4 . . 3 . . 1 1 . Device 13 | . . . . . 2 3 . 1 1 . 2 . . 2 . . 1 1 . Storage . | . . . . . . . . . . . . . . . . . . . . Processor 2 | . . . . . . . . . 1 . 1 . . . . . . . . Hackware 2 | . . . . . . . . . . . 1 . . 1 . . . . . Protection 5 | . . . . . . . . 1 4 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 21 | . . . 2 4 4 3 . . . 1 2 1 . . 1 1 1 . 1 Energy Gun 4 | . . . . . 1 2 . . . . . . . . . . . . 1 Energy Cannon 3 | . . . . . . . . . . . 1 1 . . . . 1 . . Ballistic Gun 9 | . . . 2 2 3 1 . . . 1 . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . 1 . . . . 1 . . . Launcher 2 | . . . . 2 . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . . . Parts Lost 45 | . 1 . 4 5 5 1 . . 4 . 2 . 1 . . . 13 2 7 Power 5 | . . . 1 . 1 . . . 1 . . . 1 . . . . 1 . Propulsion 11 | . 1 . 2 1 . . . . . . . . . . . . 4 . 3 Utility 15 | . . . 1 1 2 . . . 2 . 1 . . . . . 4 1 3 Weapon 14 | . . . . 3 2 1 . . 1 . 1 . . . . . 5 . 1 Highest Loss Streak 11 | . 1 . 2 3 2 1 . . 4 . 2 . 1 . . . 11 2 5 To Critical Strikes 3 | . . . . . . . . . . . 1 . . . . . 2 . . Average Backups 6 | . 3 4 2 . 7 9 10 9 9 8 9 8 9 6 5 7 6 6 6 Power . | . . . . . . 2 2 1 1 1 1 1 1 . . . . 1 1 Propulsion . | . . . . . . . . . . . 1 1 1 . . 1 . . . Utility 2 | . . . . . . 2 4 3 3 3 4 3 4 4 4 5 5 4 3 Weapon 2 | . 3 4 2 . 5 4 4 4 5 2 2 2 2 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 3 | . . . . . 1 . . 1 . . . . . . . . . . 1 Power 1 | . . . . . . . . 1 . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 2 | . . . . . 1 . . . . . . . . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 91 96 90 93 95 98 100 94 56 88 84 79 76 79 84 85 74 38 26 Engine 8 | . 14 14 10 11 11 11 11 6 9 12 5 5 4 . . . . . . Core 1 | . . . . . . . . 6 1 . 4 5 5 . . . . . . Reactor 1 | . . . . . . . . . . . . . . 9 9 9 7 2 . Treads 8 | . . . 9 20 22 22 22 19 4 . . . . . . . . . 1 Leg 4 | . 19 25 10 . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . 12 14 10 11 11 15 19 19 17 4 2 Device 9 | . . . . . 10 14 11 23 6 4 14 14 11 13 18 19 16 10 5 Processor 10 | . 28 28 14 11 2 . . 3 4 6 10 11 11 10 9 9 8 8 8 Hackware 2 | . . . . . . . . . . . 6 10 17 12 9 9 8 8 4 Protection 4 | . . . 1 9 7 7 11 7 4 26 3 . . . . . . . . Energy Gun 1 | . . . . . 14 5 . . . 4 2 . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . 4 5 9 9 9 9 . . Ballistic Gun 22 | . 28 28 43 40 25 37 44 25 6 9 10 5 . . . . . . . Launcher 1 | . . . . . 1 . . . 4 6 4 5 5 2 3 4 . . . Peak Build Rating 168 | . 18 18 23 20 28 33 33 67 67 65 107 94 89 128 156 151 168 88 85 Average Rating 53 | . 16 17 20 18 24 31 33 59 37 60 92 90 86 126 147 148 151 81 61 On Entrance 58 | . . 16 18 20 18 27 33 33 67 42 65 93 86 89 128 149 149 57 76 Avg Prop Armor Cover (%) 9 | . . . . . . . . . . . . . . . 5 . . 1 19 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 91 | . 14 14 25 25 28 33 33 77 77 32 53 50 42 66 79 80 91 14 22 Greatest Support 102 | 3 26 26 40 43 43 43 43 76 76 30 44 44 44 66 80 80 102 15 15 Greatest Overweight (x) 2 | . 1 1 1 . . . . 1 1 1 1 1 . . 2 . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | . 4 4 3 2 10 10 10 10 10 10 10 10 10 8 7 10 10 10 10 Average Carried 6 | . 3 4 2 . 7 9 10 9 9 9 9 9 9 6 5 9 8 8 8 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | . 4 4 2 2 9 10 10 10 10 9 9 10 9 7 10 10 10 8 8 Class Distribution -------------------- 24% | Mutant 18% | Hacker-Scout 18% | Gunner 14% | Tank 12% | Commander-Tank 5% | Scout 3% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Storage Tank | -9/Garrison Commander-Tank | -9/Recycling Commander-Tank | -9/Scraptown Tank | -6/Factory Mutant | -6/Waste Tank | -6/Factory Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Hacker-Scout | -2/Research Hacker-Scout | -2/Testing Mutant | -2/Section 7 Resources | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Was Fac Fac Was Fac Fac Res Qua Res Tes Sec Matter Collected 4960 | . 388 . 560 548 289 158 . 1061 379 202 478 291 42 143 128 62 119 3 109 Remotely 1248 | . . . . . . 80 . 969 199 . . . . . . . . . . Salvage Created 6873 | . 343 14 1082 1113 402 216 . 1069 310 186 703 291 42 315 318 . 360 . 109 Parts . | . . . . . . . . . . . . . . . . . . . . Haulers Intercepted 6 | . 1 . 2 2 . . . . . . . . . 1 . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Was Fac Fac Was Fac Fac Res Qua Res Tes Sec Combat Hostiles Destroyed 125 | . 7 . 24 25 11 4 . 19 1 2 14 . . 4 6 . 6 . 2 Guns 94 | . 7 . 24 21 10 4 . 15 1 2 8 . . . . . . . 2 Cannons 8 | . . . . . . . . . . . . . . 1 2 . 5 . . AOE 18 | . . . . 4 1 . . 4 . . 5 . . 2 2 . . . . Classes Destroyed 16 | . 6 . 4 1 3 . . . 1 1 . . . . . . . . . Worker 16 | . 1 1 2 3 . . . 1 . 2 3 . 2 . . . 1 . . Builder 7 | . . . 1 1 . . . 3 . 2 . . . . . . . . . Hauler 6 | . 1 . 2 2 . . . . . . . . . 1 . . . . . Recycler 4 | . 1 . 1 2 . . . . . . . . . . . . . . . Mechanic 2 | . . . . 1 . . . 1 . . . . . . . . . . . Operator 5 | . 2 . . 1 . . . . . . 1 . . . . . 1 . . Watcher 3 | . . . 1 1 . . . . . . . . . . . . 1 . . Swarmer 33 | . 3 . 10 10 . . . 5 . . 1 . . . . . 3 . 1 Grunt 50 | . 4 . 6 6 6 . . 10 . . 9 . . 3 3 . 2 . 1 Brawler 2 | . . . . . 1 . . 1 . . . . . . . . . . . Duelist 7 | . . . 2 3 . . . 1 . . 1 . . . . . . . . Sentry 20 | . . . 6 7 . 2 . 1 . 1 2 . . . . . 1 . . Demolisher 1 | . . . . . . . . . . 1 . . . . . . . . . Hunter 9 | . . . . . 3 . . 2 . . 1 . . 1 2 . . . . Programmer 7 | . . . . . 1 2 . 3 . . . . . . 1 . . . . Compactor 1 | . . . . . . . . . 1 . . . . . . . . . . Wasp 2 | . . . . . . . . . . 2 . . . . . . . . . Martyr 1 | . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 9 | . 4 1 5 9 5 3 . 4 1 3 3 . 2 3 3 . 3 . 2 Combat Bots Only 7 | . 4 . 4 7 5 3 . 4 1 1 3 . . 3 3 . 3 . 2 Max Kills in Single Turn 5 | . 1 1 2 5 2 2 . 3 1 2 2 . 1 1 2 . 1 . 1 Gunslinging 1 | . . . . 1 1 1 . 1 . . 1 . . . . . . . . Exploded 3 | . . . . 2 1 . . 3 . . 2 . . 1 2 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Was Fac Fac Was Fac Fac Res Qua Res Tes Sec Hostile Shots Fired 784 | . 78 . 67 61 46 16 . 60 4 4 93 . 6 10 10 4 135 9 181 Missed 264 | . 31 . 25 16 11 3 . 24 . . 33 . 2 6 3 3 37 2 68 Hits 520 | . 47 . 42 45 35 13 . 36 4 4 60 . 4 4 7 1 98 7 113 Melee 15 | . . . 5 2 1 . . . 4 . . . . . . . . . 3 Projectile 505 | . 47 . 37 43 34 13 . 36 . 4 60 . 4 4 7 1 98 7 110 AOE 1 | . . . . . . . . . . 1 . . . . . . . . . Critical Strikes 22 | . . . 1 1 1 2 . 3 2 1 2 . . . . . 3 1 5 Part Disruptions 16 | . . . . . . . . . . . . . . . 10 . . . 6 Damage Taken 9939 | . 485 12 559 748 596 187 . 616 376 161 1057 . 66 97 103 13 1961 248 2654 Core 2289 | . 110 . 63 40 57 30 . 28 131 104 210 . 12 21 22 . 293 180 988 Absorbed by Shields 578 | . . . . . . 8 . 166 . 8 56 . . . 16 4 320 . . Ignored by Resistances 38 | . . . . . 30 . . 8 . . . . . . . . . . . Core Remaining (%) 78 | 100 . 56 . . . . 52 . . 69 . . 77 98 . 98 . . . Volleys Fired 394 | . 31 11 41 42 28 6 . 64 16 18 37 18 9 15 15 3 29 . 11 Largest 4 | . 2 2 4 4 4 4 . 4 4 3 4 3 2 3 4 3 4 . 1 Hottest 404 | . 46 46 92 106 173 203 . 100 105 130 243 150 150 284 314 291 404 . 65 Shots Fired 1137 | . 62 22 164 157 98 23 . 244 57 38 91 23 11 33 32 7 64 . 11 Gun 911 | . 62 22 164 151 92 23 . 240 45 30 69 4 . . . . . . 9 Cannon 158 | . . . . . . . . . . . 10 18 8 33 20 7 62 . . Launcher 60 | . . . . 6 6 . . 4 12 8 12 1 3 . 8 . . . . Special 8 | . . . . . . . . . . . . . . . 4 . 2 . 2 Kinetic 864 | . 62 22 164 151 55 12 . 240 45 20 55 6 . 9 6 2 15 . . Thermal 177 | . . . . . 16 4 . . . 10 24 16 8 24 14 5 47 . 9 Explosive 60 | . . . . 6 6 . . 4 12 8 12 1 3 . 8 . . . . Electromagnetic 28 | . . . . . 21 7 . . . . . . . . . . . . . Robot Hit Streak 34 | . 8 9 14 34 24 9 . 11 11 4 7 7 8 4 4 2 10 . 6 Robot Miss Streak 7 | . 3 . 4 2 4 2 . 5 2 7 7 3 2 1 3 2 5 . 4 Penetration Max 1 | . . . . . . . . . . . 1 . . . . . . . . Secondary Targets 22 | . 1 . 6 6 2 1 . 5 . . 1 . . . . . . . . Max Gunslinging Chain 2 | . 1 . 1 1 1 1 . 2 . . 1 . . . . . . . . Shots Hit Robots 630 | . 43 4 112 111 58 16 . 116 43 9 40 16 3 7 10 3 32 . 7 Core Hits 335 | . 19 2 47 54 20 5 . 53 7 16 67 3 3 4 16 . 15 . 4 Critical Kills 9 | . . . 1 . . . . 1 . . 2 . . 2 2 . 1 . . Critical Parts Destroyed 3 | . 2 . 1 . . . . . . . . . . . . . . . . Critical Strikes 14 | . 2 . 2 . 1 . . 1 . . 3 . . 2 2 . 1 . . Burn 2 | . . . . . 1 . . . . . 1 . . . . . . . . Meltdown 5 | . . . . . . . . . . . . . . 2 2 . 1 . . Destroy 7 | . 2 . 2 . . . . 1 . . 2 . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18659 | . 653 164 1660 2414 1190 299 . 2641 1647 709 2851 726 170 973 825 136 1402 . 199 Guns 9076 | . 653 78 1655 1589 853 285 . 2124 625 217 787 23 . . . . . . 187 Cannons 2989 | . . . . . . . . . . . 142 635 125 277 320 136 1354 . . Explosions 6499 | . . 84 . 810 337 . . 485 1022 492 1922 68 45 696 505 . 33 . . Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 95 | . . 2 5 15 . 14 . 32 . . . . . . . . 15 . 12 Kinetic 8678 | . 653 78 1655 1589 490 130 . 2124 625 149 630 23 . 34 41 99 358 . . Thermal 4254 | . . 84 . . 223 102 . . . 68 708 635 125 810 279 37 996 . 187 Explosive 4712 | . . . . 810 337 . . 485 1022 492 819 68 45 129 505 . . . . Electromagnetic 920 | . . . . . 140 53 . . . . 694 . . . . . 33 . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . 2 3 . . . . . . . . 1 2 . . 6 Average Corruption 2 | . . . . . 1 2 . . . . . . . . 1 1 . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 23 | . . . . . 5 10 . . . . . . . . 1 3 . . 4 Message Errors 6 | . . . . . 1 3 . . . . . . . . . 1 . . 1 Matter Fused 6 | . . . . . 1 1 . . . . . . . . 1 1 . . 2 Heat Flow Errors 4 | . . . . . . 2 . . . . . . . . . 1 . . 1 Energy Discharges 3 | . . . . . 1 2 . . . . . . . . . . . . . Data Loss (minor) 2 | . . . . . 1 1 . . . . . . . . . . . . . Data Loss (major) 1 | . . . . . 1 . . . . . . . . . . . . . . Alerts 1 | . . . . . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 191 | . . . . 40 3 . . 9 . . 83 . . 22 . 2 32 . . Projectiles 54 | . . . . . . . . . . . . . . 20 . 2 32 . . Explosions 137 | . . . . 40 3 . . 9 . . 83 . . 2 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 9 | . . . . . . . . . . . 1 . . 1 1 1 5 . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . . 1 . . 1 1 1 3 . . Secondary 2 | . . . . . . . . . . . . . . . . . 2 . . Self-Inflicted Damage 687 | . . 12 . 149 87 . . 30 196 41 106 . . 22 33 . 7 . 4 Shots 22 | . . 1 . 5 2 . . 2 5 1 3 . . 1 2 . . . . Rammed 14 | . . . 2 3 . 1 . 2 . . . . . . . . 1 . 5 Targets Rammed 16 | . 1 1 2 3 . 1 . 2 . . . . . . . . 1 . 5 Kicked 2 | . 1 1 . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 465 | . 22 8 100 198 358 172 . 345 332 152 353 324 162 280 270 96 465 . 219 Average Temperature 98 | . 4 6 31 81 97 82 . 117 211 58 123 142 71 111 98 19 164 . 89 Received Heat Transfer 1362 | . 159 . 132 174 102 6 . 213 . 25 113 . . 30 . . 210 18 180 Effects 10 | . . . . . . . . . 1 . 2 2 . . 1 . 4 . . Shutdowns 3 | . . . . . . . . . . . 1 . . . . . 2 . . Energy Bleed 2 | . . . . . . . . . . . 1 1 . . . . . . . Interference 4 | . . . . . . . . . . . . 1 . . 1 . 2 . . Damage (minor) 1 | . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . 2 . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . 2 . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . . . . . . 2 2 . 1 . . Combat Hostiles 4 | . . . . . . . . . . . . . . 1 2 . 1 . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred 4328 | . . 150 . . 407 148 . . . 111 868 555 111 572 222 37 925 . 222 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Was Fac Fac Was Fac Fac Res Qua Res Tes Sec Maximum Alert Level 5 | . . . 1 3 3 2 . 2 . 2 5 3 3 4 3 2 2 2 1 Low Security (%) 36 | 100 100 100 72 14 . . . 25 100 18 . . . . . . . . 54 Level 1 19 | . . . 27 12 . 56 . 22 . 20 10 . . 10 . 28 71 97 45 Level 2 30 | . . . . 70 27 43 . 52 . 61 10 85 93 30 43 71 28 2 . Level 3 12 | . . . . 2 72 . . . . . 48 14 6 53 56 . . . . Level 4 2 | . . . . . . . . . . . 26 . . 5 . . . . . Level 5 . | . . . . . . . . . . . 4 . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 2003 | . 154 106 308 700 998 541 . 568 184 677 2003 705 733 1171 820 463 448 421 305 Initial 701 | . . . 9 119 426 448 . . 184 . 331 701 455 350 614 455 207 210 135 Average 373 | . 36 56 133 452 725 372 . 356 92 439 978 679 499 755 705 417 324 261 175 Influence Increases 9616 | . 288 126 649 873 662 201 . 887 58 1057 2006 20 360 911 306 144 447 271 350 Destroy 0b10 Robot/C 3000 | . 140 . 480 520 280 140 . 440 . 240 340 . . 80 120 40 120 . 60 Destroy 0b10 Robot/NC 280 | . 25 5 35 60 . 5 . 30 . 35 50 . 10 5 . 5 15 . . Destroy Leader 586 | . 42 . 116 128 10 . . 90 . 64 72 . . 10 20 2 32 . . Allied During Kill 514 | . . . . 10 27 38 . 63 . 248 67 . . . 41 17 . . 3 Successful Hack 289 | . 21 . 3 36 . 18 . . . 28 59 . . . . 55 16 21 32 Select Force Hacks 50 | . . . . . . . . . . . . . . . . . . 50 . Disable Machine 1470 | . 30 90 . 30 . . . 150 . 180 405 . 60 420 15 15 60 . 15 Anti-Garrison Action 1300 | . . . . . 300 . . . . 200 200 . 200 200 . . . 200 . Destroy Structure 1137 | . . 31 . 29 45 . . 99 58 47 348 20 90 196 110 10 54 . . Partial Spotted 45 | . 30 . . . . . . . . 15 . . . . . . . . . Lose Combat Pursuer 945 | . . . 15 60 . . . 15 . . 465 . . . . . 150 . 240 Influence Decreases 9311 | . 288 100 391 501 320 992 207 359 586 380 680 1372 296 455 667 585 442 404 286 Entered New Map 5066 | . . . 17 165 230 550 207 . 344 . 346 1302 196 365 557 355 162 164 106 Time Decay 3045 | . 278 100 334 286 . 262 . 339 202 170 254 70 90 90 110 150 150 70 90 Lost Part 450 | . 10 . 40 50 50 10 . . 40 . 20 . 10 . . . 130 20 70 Lost Ally 450 | . . . . . 40 20 . 20 . 210 60 . . . . 80 . . 20 Purge Threat 300 | . . . . . . 150 . . . . . . . . . . . 150 . Squads Dispatched 63 | . 2 . 2 6 . . . 10 . 4 16 . 1 2 3 6 2 3 6 Investigation 23 | . 1 . 1 1 . . . 1 . 3 5 . 1 2 . 2 1 3 2 Extermination 6 | . . . . . . . . 2 . 1 1 . . . . 1 1 . . Reinforcement 18 | . 1 . 1 1 . . . 4 . . 3 . . . 3 3 . . 2 Assault 2 | . . . . 1 . . . . . . 1 . . . . . . . . Garrison 14 | . . . . 3 . . . 3 . . 6 . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . 1 . . 2 . . . 2 . . . . Haulers Reinforced 2 | . . . . . . . . 2 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Was Fac Fac Was Fac Fac Res Qua Res Tes Sec Distress Signals 8 | . . . 2 . . . . . . 1 3 . . . . . 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 270 | . 16 . 30 29 13 6 . 24 5 8 41 . 3 5 4 9 24 4 49 Peak Tracking Total 18 | . 7 . 5 5 4 3 . 4 5 2 11 . 2 5 3 3 7 4 18 Tactical Retreats 18 | . . . 1 1 . . . 1 1 . 9 . . . . . 2 . 3 Traps | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Was Fac Fac Was Fac Fac Res Qua Res Tes Sec Traps Triggered 17 | . 1 . . . . . . 2 . . 6 . . . 1 . 5 . 2 Indirectly 4 | . . . . . . . . . . . . . . . . . 4 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed 10 | . . . . 10 . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Objects Rigged 19 | . . . . . . . . . . . 15 . . 4 . . . . . Exploded 4 | . . . . . . . . . . . 2 . . 2 . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Was Fac Fac Was Fac Fac Res Qua Res Tes Sec Machines Disabled 105 | . 2 8 . 2 5 . . 10 . 12 27 . 4 28 1 1 4 . 1 Max in Single Turn 9 | . 1 4 . 1 2 . . 3 . 2 9 . 2 6 1 . 1 . 1 Garrison Access 7 | . . . . . . . . . . 1 1 . 1 2 . . 1 1 . Garrison Relay 4 | . . . . . 4 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . 1 . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Was Fac Fac Was Fac Fac Res Qua Res Tes Sec Machines Accessed 69 | . 7 . 8 9 2 4 . 1 . 4 6 . 3 5 1 7 2 6 4 Terminals 57 | . 7 . 8 8 2 4 . 1 . 2 5 . 2 3 1 6 1 5 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . 1 . . . . . 1 . . 1 Garrison Access 9 | . . . . 1 . . . . . 1 1 . 1 2 . . 1 1 1 Total Hacks 204 | . 21 . 27 31 8 18 . 2 . 11 22 . 4 13 1 14 5 18 9 Successful 93 | . 11 . 14 17 . 10 . 1 . 5 8 . 3 4 . 5 3 10 2 Failed 111 | . 10 . 13 14 8 8 . 1 . 6 14 . 1 9 1 9 2 8 7 Catastrophic 28 | . 2 . 4 2 1 . . . . 3 4 . . 3 1 2 1 2 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 122 | . 17 . 20 20 . 11 . 1 . 4 16 . 2 8 1 2 4 11 5 Terminals 182 | . 21 . 27 27 8 18 . 2 . 6 20 . 3 10 1 12 4 17 6 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . 3 . . . . . 2 . . 1 Garrison Access 16 | . . . . 4 . . . . . 2 2 . 1 3 . . 1 1 2 Terminal Hacks 43 | . 3 . 6 6 . 5 . . . 3 5 . 2 1 . 4 2 5 1 Record 1 | . . . . . . . . . . . . . . . . 1 . . . Part Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . Robot Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . Robot Analysis 6 | . . . 1 1 . 1 . . . 1 . . . 1 . . . . 1 Prototype ID Bank 3 | . . . 1 . . 2 . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . 1 . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . . . . . Level Access Points 2 | . . . . . . . . . . 1 . . . . . 1 . . . Branch Access Points 6 | . . . . . . . . . . 1 2 . 1 . . 1 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . Terminal Index 4 | . 1 . 1 . . 1 . . . . . . . . . . . 1 . Alert Level 5 | . 1 . 2 . . . . . . . . . . . . . 1 1 . Unreport Threat 2 | . . . . . . 1 . . . . . . . . . . . 1 . Locate Traps 5 | . 1 . 1 2 . . . . . . 1 . . . . . . . . Reprogram Traps 2 | . . . . 2 . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . 1 . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . 1 . . . . . 1 . . 1 Retrieve Study 3 | . . . . . . . . . . 1 . . . . . 1 . . 1 Garrison Access Hacks 3 | . . . . 1 . . . . . . . . . 1 . . 1 . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . 1 . . 1 . . Unauthorized Hacks 44 | . 8 . 8 10 . 5 . 1 . 1 3 . 1 2 . . . 5 . Terminals 37 | . 8 . 8 8 . 5 . 1 . . 2 . . 1 . . . 4 . Botnet 11 | . 2 . 3 2 . 2 . . . . . . . . . . . 2 . Detonate 3 | . . . . . . . . . . . 2 . . 1 . . . . . Skim 20 | . 6 . 5 6 . 3 . . . . . . . . . . . . . Sabotage 2 | . . . . . . . . 1 . . . . . . . . . 1 . Search 1 | . . . . . . . . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . 2 . . . . . 1 1 . 1 1 . . . 1 . Broadcast 1 | . . . . 1 . . . . . . . . . . . . . . . Reprogram 1 | . . . . 1 . . . . . . . . . . . . . . . Jam 5 | . . . . . . . . . . 1 1 . 1 1 . . . 1 . Data Cores Recovered 4 | . 1 . . 1 . . . . . . 1 . . . . . 1 . . Used 2 | . . . . 1 . . . . . . . . . . . . 1 . . Hacking Detections 58 | . 7 . 7 9 2 4 . 1 . 4 6 . 1 3 1 5 1 3 4 Full Trace Events 17 | . 1 . 1 1 2 1 . . . 2 4 . . 1 . 2 . . 2 Feedback Events 3 | . . . . . . . . . . . . . . . . 1 . . 2 Corruption 2 | . . . . . . . . . . . . . . . . 1 . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked 2 | . . . . . . . . . . . . . . . . 2 . . . Robot Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . 1 . . . . 5 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . . . 1 . . . . . 1 . . 1 Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Was Fac Fac Was Fac Fac Res Qua Res Tes Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 16 | . . . . . 14 . . . . . . . . 2 . . . . . Machine Destruction 16 | . . . . . 14 . . . . . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 19 | . . . . . 6 7 . . . . . . . . 5 . . . 1 Allies Hacked 4 | . . . . . 2 . . . . . . . . . . 2 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Was Fac Fac Was Fac Fac Res Qua Res Tes Sec Total Allies 39 | . . . . 1 6 7 . . 19 . . . . . 5 . . . 1 Largest Group 19 | . . . . 1 6 10 10 10 19 19 4 . . . 5 5 . . 1 Highest-Rated Group 684 | . . . . 15 132 146 146 146 684 681 175 . . . 431 431 . . 148 Highest-Rated Ally 148 | . . . . 15 24 27 27 27 50 50 50 . . . 142 142 . . 148 Initial Warlord ECA Mod 4 | . . . . . . 4 4 1 1 1 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 307 | . . . . 12 20 9 . 41 56 91 37 . . . . 31 . . 10 Total Damage 9100 | . . . . 226 589 193 . 1525 2107 1918 1472 . . . . 665 . . 405 Kills 48 | . . . . 2 3 3 . 9 5 13 9 . . . . 3 . . 1 Allies Corrupted 4 | . . . . . . . . . . 2 . . . . . 2 . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Was Fac Fac Was Fac Fac Res Qua Res Tes Sec Active Infowar (turns) 2715 | . . . . . 172 119 . . . 246 550 141 188 197 231 309 283 143 136 Sensors 2215 | . . . . . . . . . . 246 550 141 188 197 231 309 252 101 . Terrain 2151 | . . . . . . . . . . . 544 141 188 197 231 309 283 122 136 Seismic 291 | . . . . . 172 119 . . . . . . . . . . . . . Robot Analysis Total 6 | . . . 1 1 . 1 . . . 1 . . . 1 . . . . 1 Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Was Fac Fac Was Fac Fac Res Qua Res Tes Sec Turns Passed 8060 | 3 1117 237 754 625 547 560 307 838 430 377 556 141 188 197 238 309 305 146 185 Spaces Moved 6017 | 5 451 163 402 293 254 282 179 374 161 428 694 91 295 257 252 451 374 326 285 Core 264 | 5 . . . . . . . . 82 . . . . . . . 4 4 169 Treads 1568 | . . . 158 293 254 282 179 374 28 . . . . . . . . . . Legs 858 | . 451 163 244 . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 2919 | . . . . . . . . . 51 428 694 91 295 257 252 451 370 27 3 Flight 408 | . . . . . . . . . . . . . . . . . . 295 113 Fastest Speed 40 | 50 120 120 120 160 160 160 165 163 50 66 56 56 56 52 48 48 44 40 40 Average Speed 94 | 50 140 124 147 160 160 163 165 181 91 67 56 67 56 52 49 48 46 41 46 Slowest Speed 250 | 50 190 190 190 160 160 165 165 249 250 131 106 106 56 52 146 48 95 60 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . . . . . . . 3 5 Potential Cave-ins 2 | . . . . . . . . . . . . . 2 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 2 85 46 51 50 45 53 24 14 85 18 29 74 10 11 8 48 15 37 21 Regions Visited 19 Branch Regions 7 Pre-discovered Areas 4 | . . . 2 1 . . 1 . . . . . . . . . . . . Known Exits Taken 10 | . . 1 1 1 . . . . . 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . . . . 1 1 . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . Spaces Dug 25 | . . . . . . . . . . . 8 . 1 2 10 1 3 . . Terrain Destroyed 649 | . . 36 . 38 33 . . 50 65 25 131 12 62 99 77 4 17 . . Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 69 | . . . . . . . . . . 4 13 5 4 12 10 4 17 . . AOE 580 | . . 36 . 38 33 . . 50 65 21 118 7 58 87 67 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Was Fac Fac Was Fac Fac Res Qua Res Tes Sec Total 7659 | 4 871 174 459 343 327 367 191 478 423 488 797 150 306 294 337 539 456 331 324 Wait 948 | . 388 . 12 . 9 18 13 14 228 31 32 38 2 12 27 78 36 5 5 Move 5986 | 4 450 162 401 292 253 281 178 374 160 427 694 90 294 256 251 450 374 319 276 Hop 7 | . . . . . . . . . . . . . . . . . . 3 4 Pick Up 13 | . . . . . 1 2 . 4 . 1 2 . . . . 2 . . 1 Fast Attach 15 | . 1 . 1 . . . . 1 4 1 7 . . . . . . . . Attach 49 | . . . 2 2 3 4 . 4 3 3 5 . 1 5 2 2 6 2 5 Detach 25 | . . . . . . 1 . 4 3 1 2 1 . 3 . . 5 . 5 Swap 60 | . . . . 4 5 7 . 5 4 3 12 1 . 2 7 1 6 2 1 Drop 33 | . . . . . 1 4 . 6 5 3 6 2 . 1 . 3 . . 2 Fire 394 | . 31 11 41 42 28 6 . 64 16 18 37 18 9 15 15 3 29 . 11 Melee . | . . . . . . . . . . . . . . . . . . . . Ram 4 | . . . . . . . . . . . . . . . . . . . 4 Kick 2 | . 1 1 . . . . . . . . . . . . . . . . . Crush 9 | . . . 2 3 . 1 . 2 . . . . . . . . . . 1 Escape Stasis 13 | . . . . . . . . . . . . . . . 13 . . . . Rewire 101 | . . . . . 27 43 . . . . . . . . 22 . . . 9 Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: Mat x2 / *Min x2 / *Sto) -9/Storage (discovered 3 exits: Mat / Rec / Gar) -9/Garrison -9/Recycling (discovered 2 exits: Fac / [*Scr]) -9/Scraptown -6/Factory -6/Waste -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Waste -5/Factory (discovered 5 exits: *Fac / Upp x2 / Ext x2) -4/Factory (discovered 2 exits: *Res x2) -3/Research -3/Quarantine -2/Research (discovered 3 exits: [Acc] / *Tes x2) -2/Testing (discovered 2 exits: *Sec / *Frg) -2/Section 7 History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Discovered new exit (range 6) 305 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 10) 619 | -10/Materials | Identified exit to Materials 619 | -10/Materials | Identified exit to Subcaves 642 | -10/Materials | Discovered exit to Materials (range 16) 692 | -10/Materials | Learned location of 1 exit from Storage 754 | -10/Materials | Learned Storage emergency access door positions 808 | -10/Materials | Learned Storage emergency access door positions 1121 | -10/Materials | Entered Mines 1201 | -10/Mines | Found the Drone Emporium 1358 | -10/Mines | Entered Materials 1358 | -9/Materials | Evolved 2 slots: Weapon x2 1359 | -9/Materials | Identified exit to Mines 1359 | -9/Materials | Identified exit to Storage 1664 | -9/Materials | Build established: Gunner 1892 | -9/Materials | Learned Storage emergency access door positions 1934 | -9/Materials | Learned Storage terminal intel 1993 | -9/Materials | Learned location of Mines (-9) 2008 | -9/Materials | Identified exit to Materials 2013 | -9/Materials | Learned Storage emergency access door positions 2030 | -9/Materials | Learned 2 Storage zone layouts 2055 | -9/Materials | Learned 4 Recycling zone layouts 2089 | -9/Materials | Learned location of Zion (-7) 2112 | -9/Materials | Entered Storage 2116 | -9/Storage | Loaded intel: 13 terminal locations 2156 | -9/Storage | Garrison activated, responded to threat 2304 | -9/Storage | Destroyed 7 combat bots 2324 | -9/Storage | Identified exit to Garrison 2351 | -9/Storage | Loaded intel: 24 non-interactive machine locations 2382 | -9/Storage | Learned location of 1 exit from Recycling 2401 | -9/Storage | Learned Materials terminal intel 2410 | -9/Storage | Learned 4 Materials zone layouts 2411 | -9/Storage | Learned location of 1 exit from Storage 2412 | -9/Storage | Identified exit to Recycling 2512 | -9/Storage | First assault squad dispatched 2605 | -9/Storage | Lost 3 parts (1n1u1w) 2737 | -9/Storage | Entered Garrison 2829 | -9/Garrison | Triggered checkpoint 3099 | -9/Garrison | Discovered exit to Recycling (range 15) 3187 | -9/Garrison | Garrison Relay disabled 3187 | -9/Garrison | Garrison Relay disabled 3193 | -9/Garrison | Garrison Relay disabled 3193 | -9/Garrison | Garrison Relay disabled 3284 | -9/Garrison | Entered Recycling 3284 | -9/Recycling | Accompanied by 4 allies 3285 | -9/Recycling | Identified exit to Factory 3687 | -9/Recycling | Build established: Commander-Tank 3787 | -9/Recycling | Scanned before Scraplab entrance 3810 | -9/Recycling | Entered Scraplab 3823 | -9/Recycling | Discovered new exit (range 3) 3844 | -9/Recycling | Entered Scraptown 3844 | -9/Scraptown | Accompanied by 10 allies 3844 | -9/Scraptown | System corruption cleaned by C-Scrubber 3901 | -9/Scraptown | Learned location of Extension (-5) 4059 | -9/Scraptown | Visited Cyclists 4127 | -9/Scraptown | Discovered new exit (range 5) 4151 | -9/Scraptown | Entered Factory 4151 | -6/Factory | Accompanied by 10 allies 4151 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 4278 | -6/Factory | Murdered 3 allies 4430 | -6/Factory | Lost 6 allies 4544 | -6/Factory | Garrison activated, responded to threat 4558 | -6/Factory | Found Exp. Signal Interpreter 4730 | -6/Factory | Build established: Tank 4989 | -6/Factory | Sucked down chute 4989 | -6/Factory | Entered Waste 5054 | -6/Waste | Spotted C-40 Crusher 5061 | -6/Waste | Spotted C-40 Crusher 5069 | -6/Waste | Destroyed C-40 Crusher 5083 | -6/Waste | Spotted C-40 Crusher 5085 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5088 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5093 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5096 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5115 | -6/Waste | Spotted C-40 Crusher 5120 | -6/Waste | Spotted C-40 Crusher 5127 | -6/Waste | Lost 4 parts (1p2u1w) 5132 | -6/Waste | Warlord forces began an assault 5182 | -6/Waste | Allies destroyed C-40 Crusher 5211 | -6/Waste | Discovered new exit (range 12) 5220 | -6/Waste | Identified exit to Factory 5360 | -6/Waste | Build established: Mutant 5419 | -6/Waste | Entered Factory 5419 | -6/Factory | Accompanied by 19 allies 5516 | -6/Factory | Identified exit to Lower Caves 5516 | -6/Factory | Identified exit to Factory 5643 | -6/Factory | Lost 3 allies 5749 | -6/Factory | Lost 5 allies 5792 | -6/Factory | Build established: Tank 5796 | -6/Factory | Entered another Factory area 5796 | -5/Factory | Accompanied by 4 allies 5796 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5808 | -5/Factory | Found Exp. Terrain Scan Processor 5846 | -5/Factory | Identified exit to Upper Caves 5846 | -5/Factory | Identified exit to Extension 5943 | -5/Factory | Found Exp. Hacking Suite 6032 | -5/Factory | Garrison activated, responded to threat 6045 | -5/Factory | Found CY-PHR's Mindspike 6052 | -5/Factory | Lost 3 allies 6096 | -5/Factory | First assault squad dispatched 6352 | -5/Factory | Sucked down chute 6352 | -5/Factory | Entered Waste 6352 | -5/Waste | The area was eerily silent 6487 | -5/Waste | Discovered new exit (range 12) 6493 | -5/Waste | Identified exit to Factory 6493 | -5/Waste | Entered Factory 6574 | -5/Factory | Identified exit to DSF 6651 | -5/Factory | Discovered new exit (range 21) 6681 | -5/Factory | Identified exit to Factory 6681 | -5/Factory | Entered another Factory area 6681 | -4/Factory | Evolved 2 slots: Propulsion x2 6685 | -4/Factory | Found Exp. System Shield 6737 | -4/Factory | Build established: Hacker-Scout 6776 | -4/Factory | Discovered new exit (range 23) 6832 | -4/Factory | Discovered new exit (range 18) 6857 | -4/Factory | Identified exit to Research 6878 | -4/Factory | Entered Research 6878 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6890 | -3/Research | Discovered new exit (range 22) 6971 | -3/Research | Identified exit to Quarantine 7116 | -3/Research | Entered Quarantine 7116 | -3/Quarantine | Accompanied by 5 allies 7285 | -3/Quarantine | Met incapacitated Sigix Warrior 7285 | -3/Quarantine | Lockdown squad dispatched 7287 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 7288 | -3/Quarantine | Unlocked Sigix quarantine chamber 7292 | -3/Quarantine | Found Sigix Containment Pod 7341 | -3/Quarantine | Identified exit to Research 7425 | -3/Quarantine | Entered Research 7425 | -2/Research | Evolved 2 slots: Propulsion x2 7487 | -2/Research | Identified exit to Testing 7539 | -2/Research | Discovered new exit (range 23) 7663 | -2/Research | Spotted B-90 Cyclops 7730 | -2/Research | Entered Testing 7758 | -2/Testing | Lost 11 parts (3n4u4w) 7843 | -2/Testing | Spotted Fortress 7874 | -2/Testing | Discovered new exit (range 5) 7874 | -2/Testing | Discovered new exit (range 6) 7875 | -2/Testing | Identified exit to Protoforge 7876 | -2/Testing | Identified exit to Section 7 7876 | -2/Testing | Entered Section 7 7897 | -2/Section 7 | Exp. System Shield fried by hacking feedback 7899 | -2/Section 7 | Spotted B-90 Cyclops 7925 | -2/Section 7 | Rewired B-90 Cyclops 7931 | -2/Section 7 | Garrison activated, responded to threat 7986 | -2/Section 7 | Core integrity fell below 50% 8048 | -2/Section 7 | Spotted Alpha 7 8049 | -2/Section 7 | Spotted Alpha 7 8054 | -2/Section 7 | Core integrity fell below 20% 8059 | -2/Section 7 | Spotted B-99 Colossus 8061 | -2/Section 7 | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 08021_ Mak. Terrain Scanner destroyed. 08024_ Slammed into K-01 Serf. 08045_ Triggered Tiamat Bomb Trap. 08045_ An explosion rips through the floor. 08045_ Enh. Armored Heavy Treads destroyed. 08045_ Terminal disabled. 08045_ Dark Matter Chamber disabled. 08050_ Penetrated by Slug. 08050_ Slug penetrates Wall. 08050_ Slug penetrates Dark Matter Chamber. 08050_ Slug penetrates Wall. 08053_ Penetrated by Slug. 08054_ W-44 Eye suffers critical hit (Destroy). [DISCOUNT: For the next 126 turns enjoy 50% off any Leg!] 08057_ Penetrated by Slug. 08057_ Machine disabled. 08057_ K-01 Serf collects debris. 08059_ System corrupted: Matter fused (-6). 08059_ Penetrated by Slug. 08060_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? ????????????????????????????????????? | | ??????????? ??????????????????????????????????? | | ?????????? ????????????????????????????????? | | ?????????? "????????????????????????????????? | | ?????????? "????????????????????????????????? | | ?????????? """"???? ????????????????????????? | | ???????#"" ????? ???????????????????????? | | ???????#""" ?????? ??????????????????????? | | ???????#""" "??????? ?????????????????????? | | ?????###""" "????""" ?????????????????????? | | +##### # """""" ?????????????????????? | | / ??????"??" ???????????? | | / ?????? "? ???????????? | | / % c "?????? " ??????????? | | / w k """??? ??????????? | | ##### # "?? ??????????? | | #???###" "s """"" ?????????? | | #?????#""" R ?????????? | | #?????#""" ????????? | | #?????#"" ????????? | | #?????#" @ ""???????????? | | #?????# """""""""""" #?????????????? | | #?????# """""""""""" #?????????????? | | #?????#####################BB###++#?????????????? | | #??????????????????????????BB#??????????????????? | | #???????????????????????????##??????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Energy Generation 41 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 1010 Corruption Block 15 Armor Coverage 825 Resistance: TH 10 Resistance: EM 25 Evasion (%) 62 Targeting Accuracy 12 Recoil Reduction 6 Offensive Hacking 36 Defensive Hacking 16 Item Schematics ----------------- Imp. Arc Projector | -5/Factory | Hacked Cld. Gravmag System | -3/Quarantine | Archive Adv. Energy Well | -3/Quarantine | Archive Exp. Target Analyzer | -3/Quarantine | Archive Lgt. Antimatter Cannon | -3/Quarantine | Archive Thunder Hammer | -3/Quarantine | Archive Robot Schematics ------------------ C-35 Carver | -5/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Gravmag Array | -6/Factory | Hacked Enh. Nova Cannon | -3/Quarantine | Hacked Enh. Quantum Rifle | -2/Section 7 | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Cogshop Purchases (83) ------------------------ Hvy. Ion Engine (699) Imp. Aluminum Leg (699) Imp. Aluminum Leg (699) Imp. Assault Rifle (699) Imp. Assault Rifle (699) Imp. Targeting Computer (699) Imp. Targeting Computer (699) Imp. Assault Rifle (415) Imp. Assault Rifle (415) Imp. Assault Rifle (415) Imp. Assault Rifle (415) Imp. Aluminum Leg (774) Lgt. Treads (1037) Lgt. Treads (1037) Ion Engine (684) Hrd. Medium Armor Plating (657) Mni. Grenade Launcher (963) Mni. Grenade Launcher (963) Imp. Treads (1329) Reflective Plating (758) Seismic Detector (Loot Box) Lightning Gun (Loot Box) Hpw. Field Laser (Loot Box) Enh. Autogun (1024) Enh. Autogun (1024) Enh. Autogun (1024) Enh. Autogun (1024) Transport Network Coupler (Loot Box) Cooling System (Loot Box) Arm. Treads (Loot Box) Prc. Shock Rifle (Loot Box) Hvy. Ion Engine (842) Nuclear Core (285) Nuclear Core (285) Hardlight Generator (384) Hardlight Generator (384) Hpw. Tractor Beam (384) Recoil Stabilizer (384) Hrd. Medium Armor Plating (827) Rnf. Fission Core (1069) Spk. Medium Treads (1256) Railgun (Loot Box) EM Shield (Loot Box) Adv. Remote Force Field (Loot Box) Imp. Corruption Screen (Loot Box) Lgt. Antimatter Cannon (Loot Box) Med. Treads (1257) Exp. Signal Interpreter (Loot Box) Lyr. Heavy Armor Plating (1576) Nova Cannon (Loot Box) Imp. Remote Datajack (Loot Box) Adv. Hardlight Generator (Loot Box) Force Field (Loot Box) Gravmag Array (1081) Gravmag Array (1081) Imp. Sensor Array (943) F-cell Engine (952) Lrn. Terrain Scanner (1576) Exp. Terrain Scan Processor (2271) Adv. System Shield (Loot Box) Exp. Hacking Suite (3736) Cld. Antimatter Reactor (Loot Box) CY-PHR's Mindspike (Loot Box) Gravmag Array (1303) Enh. Nova Cannon (Loot Box) Hacking Suite (1141) Hacking Suite (1141) Exp. System Shield (3805) Com. Particle Reactor (1296) Lrn. Sensor Array (1222) Adv. Cooling System (1120) Exp. Gyrokinetic Inverter (1779) Exp. Cooling System (1684) Gravmag Array (1307) Gravmag Array (1307) Graviton Cannon (Loot Box) Imp. Matter Neutralizer (1424) Exp. Heat Sink (1212) Mak. Terrain Scanner (1412) Field Propulsion Array (1668) Enh. Quantum Rifle (Loot Box) Lgt. Quantum Reactor (Loot Box) Enh. Armored Heavy Treads (Loot Box) Game ------ Seed CorruptionPiercingMindspike Manual? 0 Play Time 01:10:54 Cumulative 1245.5 hours Start 2026.01.16 @ 14:13:17 End 2026.01.16 @ 15:26:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2019/Pay2Buy Game No. 1531 Rogue 1247 Adventurer 124 Explorer 160 Win Type - Total 59 Types 45/0/8/4/1/0/0/1/0/0 Lore% 93 Gallery% 86 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d8839e60-9360-4abc-81d8-8e96923ad126