Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.28 @ 13:54:00 Player: JackZewap Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (119) 595 Value Destroyed (4240) 4240 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (1284) 1284 TOTAL SCORE: 13619 Bonus ------- High Alert Combat Kills 56 Follower Combat Kills 1022 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Friendly Fire -794 Cogmind --------- Core Integrity 0/1300 Matter 259/300 Energy 1203/1220 System Corruption 2% Temperature Cool (0) Movement Flying (105) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (8) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (8) ------ Advanced Cooling System Energy Well Energy Well Energy Well Core Analyzer Improved Reaction Control System Improved Corruption Screen > --- WEAPON (3) ------- Mass Driver > --- INVENTORY (5) ---- Backup Power III Centrium Wheel Advanced Matter Compressor (241) Coil Gun Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Cooling System Energy Well Energy Well Energy Well Advanced Matter Compressor Core Analyzer Improved Reaction Control System Improved Corruption Screen > --- WEAPON ----------- Coil Gun > --- INVENTORY -------- Backup Power III Antimatter Reactor Centrium Wheel Improved Matter Compressor Fusion Bomb Launcher [Rating: 83] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Protection Hardened Heavy Armor Plating Weapon Heavy Flail Energy Gun Beamcaster Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Power Sword Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Gar Res Slots Evolved 14 | . . 2 . 2 2 . . . . 2 . . 2 2 2 . . Power 1 | . . . . 1 . . . . . . . . . . . . . Propulsion 6 | . . . . 1 1 . . . . . . . . 2 2 . . Utility 6 | . . 2 . . . . . . . 2 . . 2 . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . Parts Attached 202 | 6 7 17 7 48 11 1 10 . 15 13 12 9 12 1 10 15 8 Power 23 | 1 1 2 1 6 . . 3 . 1 1 . 1 1 . 2 1 2 Engine 16 | 1 1 1 . 6 . . 3 . . 1 . 1 1 . . . 1 Core 3 | . . 1 1 . . . . . 1 . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . 2 1 1 Propulsion 52 | 2 . 2 1 14 1 1 5 . 7 3 2 2 3 1 2 6 . Treads 29 | . . . . 11 1 1 5 . 7 3 1 . . . . . . Leg 11 | 2 . 2 . 3 . . . . . . 1 1 2 . . . . Wheel 2 | . . . 1 . . . . . . . . 1 . . . . . Hover 2 | . . . . . . . . . . . . . 1 . 1 . . Flight 8 | . . . . . . . . . . . . . . 1 1 6 . Utility 71 | 1 1 6 3 18 1 . 2 . 3 7 7 5 4 . 5 5 3 Device 29 | . . 1 3 4 1 . 1 . 1 4 2 2 3 . 4 2 1 Storage 19 | 1 . 3 . 6 . . . . . 2 2 . 1 . . 3 1 Processor 11 | . 1 . . 2 . . . . 2 1 2 1 . . 1 . 1 Hackware 1 | . . . . 1 . . . . . . . . . . . . . Protection 11 | . . 2 . 5 . . 1 . . . 1 2 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 56 | 2 5 7 2 10 9 . . . 4 2 3 1 4 . 1 3 3 Energy Gun 11 | 1 2 2 . 1 1 . . . 2 2 . . . . . . . Energy Cannon 6 | . . . 2 1 1 . . . . . 1 . 1 . . . . Ballistic Gun 19 | 1 2 4 . 6 2 . . . . . . . . . . 3 1 Ballistic Cannon 6 | . . . . . 4 . . . . . . . . . . . 2 Launcher 6 | . 1 1 . . . . . . 2 . 1 . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . 2 1 . . . . . 1 . 2 . . . . Slashing Weapon 2 | . . . . . . . . . . . . 1 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . 3 1 2 3 . . . . 1 2 . 4 . 1 . 1 Parts Lost 51 | . 1 3 3 8 . . 2 . 5 3 4 8 6 . 6 2 . Power 6 | . 1 . . 1 . . . . 2 . . 1 1 . . . . Propulsion 16 | . . 1 2 2 . . . . 2 2 1 2 1 . 1 2 . Utility 20 | . . . 1 4 . . 1 . 1 . 2 4 2 . 5 . . Weapon 9 | . . 2 . 1 . . 1 . . 1 1 1 2 . . . . Highest Loss Streak 8 | . 1 2 3 2 . . 1 . 2 2 4 8 5 . 4 2 . To Critical Strikes 1 | . . . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 78 | . 88 94 89 93 91 92 86 84 85 65 68 53 64 17 25 37 71 Engine 7 | . 13 6 . 10 15 15 8 7 4 2 6 1 3 . . . . Core 1 | . . 4 11 2 . . . . 1 . . . . . . . . Treads 15 | . . . . 15 30 30 30 30 28 22 14 2 . . . . . Leg 4 | . 28 21 3 6 . . . . . . . 4 8 . . . . Wheel 1 | . . . 8 4 . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . 2 5 18 28 Device 8 | . . 7 19 6 3 7 8 15 12 6 6 8 20 5 11 1 9 Storage 8 | . 14 20 13 11 7 7 7 7 7 6 13 4 . . . 8 14 Processor 5 | . 3 11 11 6 3 . . . 4 11 8 11 11 10 4 4 8 Protection 4 | . . 1 . 10 7 7 6 7 4 . 3 3 . . . . . Energy Gun 2 | . 20 12 5 . . . . . 5 7 . . . . . . . Energy Cannon 3 | . . . 10 5 . 7 6 . . . 4 . . . . . . Ballistic Gun 3 | . 7 7 5 11 7 . . . . . . . . . . 1 4 Ballistic Cannon 2 | . . . . . 12 7 7 7 3 . . . . . . . . Impact Weapon 4 | . . . . . 1 7 7 7 7 6 8 13 8 . . . . Peak Build Rating 83 | 6 7 16 28 41 49 51 51 43 53 66 61 51 74 30 54 71 83 Average Rating 40 | 4 6 12 22 32 47 49 46 43 43 57 50 35 56 21 39 40 74 On Entrance 33 | . 6 7 13 28 41 48 51 43 43 35 51 51 40 16 30 37 66 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 84 | 10 14 23 26 71 84 82 82 47 64 48 56 56 29 1 18 34 38 Greatest Support 100 | 20 20 20 20 68 88 94 94 92 92 100 78 58 40 15 26 36 36 Greatest Overweight (x) 6 | . . 1 1 6 . . . . . 1 . 2 2 . . 3 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 15 15 5 5 5 5 5 Average Capacity 11 | 6 8 8 8 10 15 15 15 15 15 15 15 7 5 5 5 5 5 Most Carried 15 | 1 8 8 8 15 15 15 15 15 15 15 15 12 5 5 5 5 5 Average Carried 10 | . 5 7 7 9 14 14 14 15 14 14 12 6 4 5 4 5 4 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 15 5 5 5 5 5 5 Final Carried 15 | 1 8 8 8 15 15 15 15 15 14 15 12 5 5 5 5 5 5 Class Distribution -------------------- 68% | Mutant 11% | Scavenger-Mutant 8% | Gladiator 3% | Tank 3% | Scavenger-Sprinter 3% | Derelict-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Gladiator | -6/Lower Caves Derelict-Gladiator | -5/Factory Mutant | -4/Factory Infiltrator-Mutant | -3/Research Scavenger-Mutant | -3/Garrison Scavenger-Sprinter | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Gar Res Matter Collected 4833 | 230 137 393 82 1154 206 206 319 . 354 83 470 113 . . 5 781 300 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 5060 | . 254 528 189 1445 405 549 273 . 335 83 552 305 135 . 7 . . Parts 206 | . 17 39 11 71 22 1 12 . 9 1 7 1 10 . 5 . . Haulers Intercepted 10 | . 1 3 . 5 1 . . . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . 1 20 . 8 . 5 7 . . . . . Prevented 2 | . . . . . . . 1 . . . . 1 . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Gar Res Combat Hostiles Destroyed 93 | . 6 10 5 20 5 . 11 . 12 1 10 5 7 . 1 . . Melee 3 | . . . . . . . 1 . . . 1 1 . . . . . Guns 26 | . 3 7 3 12 . . . . 1 . . . . . . . . Cannons 22 | . . . 2 3 4 . 10 . 1 . 2 . . . . . . AOE 32 | . 3 3 . 3 1 . . . 10 . 4 . 7 . 1 . . Classes Destroyed 19 | . 6 2 . 4 1 . 1 . 1 1 3 . . . . . . Worker 1 | . . . . 1 . . . . . . . . . . . . . Builder 4 | . 1 1 . 1 . . . . . . . . . . 1 . . Tunneler 2 | . . 1 . . . . . . . . . . 1 . . . . Hauler 10 | . 1 3 . 5 1 . . . . . . . . . . . . Recycler 5 | . 1 . . 2 2 . . . . . . . . . . . . Operator 1 | . . . . . . . . . . 1 . . . . . . . Watcher 3 | . 1 1 . 1 . . . . . . . . . . . . . Swarmer 29 | . 3 4 . 3 . . 5 . 8 . 1 . 5 . . . . Grunt 28 | . 3 4 5 6 2 . 4 . 2 . 1 . 1 . . . . Brawler 3 | . . . . . . . . . . . 3 . . . . . . Duelist 3 | . . . . . . . . . 1 . 2 . . . . . . Sentry 15 | . . 2 . 6 2 . 1 . 1 1 2 . . . . . . Specialist 2 | . . . . 2 . . . . . . . . . . . . . Hunter 2 | . . . . 2 . . . . . . . . . . . . . Programmer 4 | . . . . . 1 . . . . . . 1 1 . 1 . . Heavy 1 | . . . . 1 . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . 1 . . . . . . Decomposer 4 | . . . . . . . . . . . 4 . . . . . . Packrat 3 | . . . . . . 3 . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . 1 . . . . . . Thug 4 | . . . . . . . . . . . . 4 . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . . Best Kill Streak 8 | . 5 8 3 4 2 . 4 . 4 1 5 2 6 . 2 . . Combat Bots Only 5 | . 3 3 3 3 2 . 4 . 4 1 5 2 5 . 1 . . Max Kills in Single Turn 6 | . 3 5 1 4 1 1 1 . 2 1 2 1 6 . 1 . . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . Exploded 5 | . 2 3 . 3 1 . . . 2 . 2 . 5 . 1 . . Melee 1 | . . . . . . . 1 . . . 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Gar Res Hostile Shots Fired 1061 | . 44 61 21 134 77 . 157 . 91 100 56 59 93 2 81 84 1 Missed 348 | . 13 14 4 41 25 . 51 . 27 34 14 18 38 2 37 30 . Damage Taken 11225 | . 299 583 200 1608 550 . 1408 . 996 576 872 776 1315 . 933 1085 24 Core 2819 | . 76 71 45 163 43 . 71 . 170 68 99 96 605 . 492 796 24 Absorbed by Shields 59 | . . . . . . . . . . . . 59 . . . . . Ignored by Resistances 71 | . . . . . . . 32 . 21 . . 18 . . . . . Core Remaining (%) 72 | 100 69 . 71 70 . . . . 59 . . 69 39 100 . . . Volleys Fired 282 | . 23 23 12 95 18 . 49 . 27 6 13 . 1 . 7 6 2 Largest 3 | . 2 2 2 2 3 . 2 . 2 2 2 . 1 . 1 1 1 Hottest 150 | . 80 110 138 138 144 . 138 . 150 150 138 . 90 . 52 30 57 Shots Fired 505 | . 41 42 22 179 46 1 94 . 38 9 17 . 1 . 7 6 2 Gun 287 | . 36 41 18 142 16 . . . 18 9 . . . . . 6 1 Cannon 190 | . . . 4 37 30 1 94 . 9 . 13 . 1 . . . 1 Launcher 28 | . 5 1 . . . . . . 11 . 4 . . . 7 . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 291 | . 13 14 9 142 46 1 49 . 9 . . . . . . 6 2 Thermal 109 | . 9 5 9 . . . 45 . 18 9 13 . 1 . . . . Explosive 28 | . 5 1 . . . . . . 11 . 4 . . . 7 . . Electromagnetic 77 | . 14 22 4 37 . . . . . . . . . . . . . Robot Hit Streak 22 | . 8 22 11 21 10 9 7 . 6 6 7 . . . 3 1 . Robot Miss Streak 7 | . 3 6 3 5 7 . 6 . 3 . 1 . . . 1 2 . Penetration Max 1 | . . . . 1 1 . . . 1 . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . Shots Hit Robots 354 | . 21 32 17 124 19 12 55 . 12 11 24 20 . . 5 2 . Core Hits 194 | . 18 27 17 41 11 3 17 . 23 2 21 2 7 . 5 . . Critical Kills 2 | . . . . 1 . . . . . . . 1 . . . . . Critical Parts Destroyed 5 | . . . . 1 . . . . . 1 . 3 . . . . . Critical Strikes 13 | . . . . 3 . . 3 . 1 2 . 4 . . . . . Burn 1 | . . . . . . . . . . 1 . . . . . . . Destroy 2 | . . . . 2 . . . . . . . . . . . . . Blast 4 | . . . . . . . 3 . 1 . . . . . . . . Corrupt 1 | . . . . 1 . . . . . . . . . . . . . Smash 5 | . . . . . . . . . . 1 . 4 . . . . . Melee Attacks 69 | . . . . 1 1 11 2 . 2 9 14 26 3 . . . . Impact 68 | . . . . 1 1 11 2 . 2 9 14 26 2 . . . . Slashing 1 | . . . . . . . . . . . . . 1 . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . 1 2 . . . . 9 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . 2 . . . . . Damage Inflicted 14558 | . 706 595 269 2835 709 940 1689 . 1359 353 2143 1188 1340 . 377 55 . Guns 3037 | . 231 455 210 1732 146 . . . 82 126 . . . . . 55 . Cannons 3529 | . . . 59 670 414 . 1631 . 169 . 586 . . . . . . Explosions 4525 | . 475 140 . 433 100 . . . 937 . 723 . 1340 . 377 . . Melee 3467 | . . . . . 49 940 58 . 171 227 834 1188 . . . . . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 3722 | . 55 141 84 1732 560 . 926 . 169 . . . . . . 55 . Thermal 3623 | . 77 48 126 433 100 . 705 . 82 126 586 . 1340 . . . . Explosive 2617 | . 440 140 . . . . . . 937 . 723 . . . 377 . . Electromagnetic 1129 | . 134 266 59 670 . . . . . . . . . . . . . Impact 3467 | . . . . . 49 940 58 . 171 227 834 1188 . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . 3 3 3 3 3 2 12 13 1 . 2 2 2 Average Corruption 4 | . . . . . 2 3 3 3 3 1 5 12 1 . 1 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . . . . . . . 1 . . Effects 106 | . . . . . 5 16 21 1 16 . 12 22 1 . 3 9 . Message Errors 20 | . . . . . 1 4 2 . 4 . 2 6 . . . 1 . Matter Fused 32 | . . . . . 1 3 6 . 5 . 6 7 . . 1 3 . Heat Flow Errors 16 | . . . . . 1 1 4 1 2 . 2 4 . . . 1 . Energy Discharges 13 | . . . . . 1 2 1 . 2 . 2 2 1 . 1 1 . Parts Rejected 2 | . . . . . . . 2 . . . . . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 9 | . . . . . 1 1 3 . 1 . . 2 . . 1 . . Data Loss (major) 8 | . . . . . . 2 1 . 2 . . 1 . . . 2 . Misfires 2 | . . . . . . 1 1 . . . . . . . . . . Alerts 3 | . . . . . . 1 1 . . . . . . . . 1 . Overload Shots 18 | . . . . . . . 5 . . . 13 . . . . . . Overflow Damage 2038 | . 4 . . 84 . 497 73 . 126 117 472 497 140 . 28 . . Projectiles 121 | . . . . 22 . . 73 . . . 26 . . . . . . Explosions 268 | . 4 . . 62 . . . . 15 . 19 . 140 . 28 . . Melee 1649 | . . . . . . 497 . . 111 117 427 497 . . . . . Knockbacks 18 | . . . . . . . 11 . 2 . 2 3 . . . . . Impact 5 | . . . . . . . . . . . 2 3 . . . . . Kinetic 11 | . . . . . . . 10 . 1 . . . . . . . . Secondary 2 | . . . . . . . 1 . 1 . . . . . . . . Self-Inflicted Damage 459 | . . . . 26 54 . . . 69 . 72 . 238 . . . . Shots 11 | . . . . 2 1 . . . 2 . 3 . 3 . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 333 | . 78 99 261 198 333 106 242 111 216 126 259 245 46 . . 258 18 Average Temperature 63 | . 31 34 118 39 94 72 74 62 104 60 75 106 19 . . 131 8 Received Heat Transfer 2731 | . 75 264 111 477 135 . 432 . 78 144 159 313 447 . 96 . . Effects 4 | . . . 3 . 1 . . . . . . . . . . . . Interference 4 | . . . 3 . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 14 | . . . . 3 . 3 . . . 1 3 4 . . . . . Combat Hostiles 8 | . . . . 2 . 2 . . . . . 4 . . . . . Parts Fried 10 | . . . . 4 . 1 . . . 2 2 1 . . . . . Impact Corruptions 67 | . . . . . . 17 . . 4 5 22 19 . . . . . Robots Melted 2 | . . . . . . . . . . 1 1 . . . . . . Combat Hostiles 2 | . . . . . . . . . . 1 1 . . . . . . Parts Melted 9 | . 1 . . . . . . . 1 3 2 . 2 . . . . Heat Transferred 3669 | . 150 55 160 300 50 . 890 . 148 296 720 . 900 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Gar Res Peak Influence 1052 | . 234 344 148 395 595 . . . . 63 . . 469 244 377 1052 609 Initial 591 | . . 14 63 57 153 . . . . 21 . . . 229 127 305 591 Average 220 | . 110 198 87 249 355 . . . . 16 . . 39 231 205 605 603 Maximum Alert Level 3 | . 1 1 . 1 2 . . . . . . . 2 1 1 3 2 Low Security (%) 49 | 100 59 44 100 27 31 . . . . 100 . . 94 . 52 . . Level 1 35 | . 40 55 . 72 23 . . . . . . . . 100 47 7 . Level 2 11 | . . . . . 45 . . . . . . . 5 . . 55 100 Level 3 3 | . . . . . . . . . . . . . . . . 37 . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 1 . 1 5 4 . . . . 3 . . 3 . 1 . . Investigation 5 | . 1 . 1 1 . . . . . 1 . . . . 1 . . Extermination 4 | . . . . . 2 . . . . 1 . . 1 . . . . Reinforcement 8 | . . . . 4 1 . . . . 1 . . 2 . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . 1 . . 1 . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Gar Res Distress Signals 4 | . 1 1 . 1 . . . . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 178 | . 12 16 5 31 5 . 20 . 14 3 8 5 21 1 15 21 1 Peak Tracking Total 14 | . 4 4 3 5 2 . 5 . 5 2 7 4 14 1 8 5 1 Tactical Retreats 25 | . 2 1 1 4 . . 3 . 1 2 . . 2 . 5 4 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Gar Res Traps Triggered 8 | . . . . . 1 . . . . . . . 1 . 2 4 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . 1 . . 2 . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Gar Res Machines Disabled 34 | . 1 1 . 5 18 . 1 . . . . . 8 . . . . Max in Single Turn 16 | . 1 1 . 2 16 . 1 . . . . . 4 . . . . Garrison Relay 1 | . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Gar Res Machines Accessed 30 | . 4 1 1 6 1 2 2 4 . 1 . . 1 . 2 2 3 Terminals 16 | . 4 1 . 5 1 . . . . 1 . . 1 . . 2 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 Recycling Units 3 | . . . . 1 . . . . . . . . . . 1 . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . Total Hacks 94 | . 14 5 1 16 6 2 8 30 . 2 . . 1 . 2 2 5 Successful 62 | . 5 2 1 7 2 2 8 30 . . . . . . 1 2 2 Failed 32 | . 9 3 . 9 4 . . . . 2 . . 1 . 1 . 3 Catastrophic 8 | . 2 . . 4 . . . . . . . . 1 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 26 | . 11 . . 8 6 . . . . . . . 1 . . . . Terminals 46 | . 14 5 . 13 6 . . . . 2 . . 1 . . 2 3 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 Recycling Units 5 | . . . . 3 . . . . . . . . . . 1 . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . Terminal Hacks 53 | . 2 2 1 4 1 2 8 30 . . . . . . . 2 1 Record 18 | . . . . . . . 7 11 . . . . . . . . . Part Schematic 12 | . . . . . . . . 12 . . . . . . . . . Robot Schematic 4 | . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 6 | . . 1 . 2 . . . 3 . . . . . . . . . Open Door 4 | . . . 1 . . 2 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . 1 Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . Security Status 1 | . . . . 1 . . . . . . . . . . . . . Surveillance Status 1 | . . . . 1 . . . . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . . . 1 . Patrol Navigation 1 | . . . . . . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . 1 Refit 1 | . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 6 | . 3 . . 2 1 . . . . . . . . . . . . Terminals 5 | . 3 . . 1 1 . . . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . Assimilate 2 | . 1 . . 1 . . . . . . . . . . . . . Botnet 1 | . . . . . 1 . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . . Reject 1 | . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 4 1 . 6 1 . . . . 1 . . 1 . 2 1 3 Full Trace Events 2 | . 1 . . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . 12 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Gar Res Used RIF Installer 1 | . . . . . . . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . 4 . Machine Destruction 4 | . . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . 3 . . . . . . . . 4 . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Gar Res Total Allies 13 | . . . 1 . . . 6 . . . . . . . . 6 . Largest Group 5 | . . . 1 . . . 3 3 3 . . . . . . 5 1 Highest-Rated Group 442 | . . . 31 . . . 93 93 93 . . . . . . 442 90 Highest-Rated Ally 95 | . . . 31 . . . 31 31 31 . . . . . . 95 90 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 123 | . . . 4 . . . 8 . 6 . . . . . . 105 . Total Damage 3399 | . . . 40 . . . 264 . 104 . . . . . . 2991 . Kills 26 | . . . . . . . 4 . . . . . . . . 22 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Gar Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . 1 . . 1 1 . 1 . 2 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Gar Res Turns Passed 10786 | 63 472 423 364 2114 519 944 1075 121 844 942 787 572 514 53 253 609 117 Spaces Moved 7000 | 45 314 207 241 1165 286 614 530 79 473 476 439 317 420 111 461 651 171 Core 179 | 1 . . . 1 . . . . . . . . 83 66 . 28 . Treads 3570 | . . . . 624 286 614 530 79 473 476 439 49 . . . . . Legs 1472 | 44 314 207 31 438 . . . . . . . 188 250 . . . . Wheels 445 | . . . 210 102 . . . . . . . 80 53 . . . . Hover 86 | . . . . . . . . . . . . . 34 . 18 34 . Flight 1248 | . . . . . . . . . . . . . . 45 443 589 171 Fastest Speed 25 | 50 120 120 100 115 145 145 148 155 145 145 160 80 50 40 37 25 25 Average Speed 121 | 118 120 133 115 134 145 147 149 155 151 171 160 153 105 45 40 37 25 Slowest Speed 350 | 120 120 190 120 350 145 148 155 155 155 240 160 210 130 50 60 200 105 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . 1 3 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 3 52 22 46 88 9 78 70 68 63 11 67 50 13 3 18 39 4 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 4 | . . . . . . 1 1 1 . . . 1 . . . . . Known Exits Taken 6 | . 1 1 1 . . . . . . . 1 1 . . 1 . . Unknown Exits Taken 10 | 1 . . . 1 1 1 1 1 1 1 . . 1 1 . . . Scrap Searched 10 | . . . . . . . 3 . 3 . 3 1 . . . . . Spaces Dug 7 | . . . . 1 . . . . . 3 . . 2 . . . 1 Terrain Destroyed 339 | . . 9 . 33 33 . 18 . 66 3 25 . 92 . 59 . 1 Melee 6 | . . . . 1 . . . . . 3 . . 2 . . . . Projectile 31 | . . . . 1 2 . 18 . 5 . 4 . . . . . 1 AOE 302 | . . 9 . 31 31 . . . 61 . 21 . 90 . 59 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Gar Res Total 8763 | 51 370 311 308 1591 353 641 715 78 555 585 484 359 491 110 516 1003 242 Wait 846 | . 13 46 36 207 21 3 47 . 25 51 2 6 35 . 37 267 50 Move 6974 | 44 313 206 240 1164 285 613 529 78 472 475 438 316 419 108 454 649 171 Hop 4 | . . . . . . . . . . . . . . 1 3 . . Pick Up 88 | 1 9 6 5 28 6 3 3 . 5 12 3 2 2 . . . 3 Fast Attach 100 | 6 3 6 4 20 7 . 3 . 3 5 1 5 7 1 9 15 5 Attach 47 | . . 5 2 6 4 . 2 . 3 6 10 3 5 . 1 . . Detach 32 | . 1 2 . 6 1 . . . 1 6 2 . 9 . 2 . 2 Swap 56 | . 4 7 1 22 . 1 5 . 9 2 1 1 . . . . 3 Drop 130 | . 4 10 8 42 10 6 5 . 6 13 . 3 10 . 3 4 6 Fire 282 | . 23 23 12 95 18 . 49 . 27 6 13 . 1 . 7 6 2 Melee 66 | . . . . 1 1 11 2 . 2 9 14 23 3 . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . . . . . . . . 36 . Rewire 102 | . . . . . . 4 70 . 2 . . . . . . 26 . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / [*Low]) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: [*Fac] / Upp) -4/Factory -3/Research -3/Garrison (discovered 3 exits: *Res x3) -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 521 | -10/Materials | Discovered new exit (range 3) 523 | -10/Materials | Identified exit to Materials 536 | -10/Materials | Entered another Materials area 536 | -9/Materials | Evolved 2 slots: Utility x2 903 | -9/Materials | Build established: Scavenger-Mutant 946 | -9/Materials | Discovered new exit (range 9) 958 | -9/Materials | Identified exit to Mines 959 | -9/Materials | Entered Mines 962 | -9/Mines | Received a Mining Laser from a helpful Derelict 979 | -9/Mines | Learned 2 Materials zone layouts 1064 | -9/Mines | Lost 3 parts (2n1u) 1092 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1095 | -9/Mines | Found Prototype Device 1095 | -9/Mines | Identified Exp. Sensor Array 1133 | -9/Mines | Met a Derelict shopkeep closing up shop 1317 | -9/Mines | Discovered new exit (range 5) 1322 | -9/Mines | Identified exit to Materials 1323 | -9/Mines | Entered Materials 1323 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1378 | -8/Materials | Build established: Mutant 2503 | -8/Materials | Build established: Scavenger-Mutant 2943 | -8/Materials | Build established: Mutant 3385 | -8/Materials | Discovered new exit (range 12) 3437 | -8/Materials | Entered Factory 3437 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3461 | -7/Factory | Discovered new exit (range 6) 3571 | -7/Factory | Garrison activated, responded to threat 3696 | -7/Factory | Build established: Tank 3779 | -7/Factory | Discovered new exit (range 13) 3956 | -7/Factory | Entered Lower Caves 4097 | -7/Lower Caves | Build established: Mutant 4577 | -7/Lower Caves | Murdered Warlord Statue 4590 | -7/Lower Caves | Found Prototype Device 4710 | -7/Lower Caves | Encountered a Warlord checkpoint 4823 | -7/Lower Caves | Learned location of Zion (-6) 4884 | -7/Lower Caves | Discovered new exit (range 9) 4900 | -7/Lower Caves | Entered another Lower Caves area 4973 | -7/Lower Caves | Encountered a Warlord checkpoint 5374 | -7/Lower Caves | A Commander dispatched an escort 5375 | -7/Lower Caves | Learned Extension trap positions 5375 | -7/Lower Caves | Learned Factory terminal intel 5494 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5555 | -7/Lower Caves | Lost 3 allies 5822 | -7/Lower Caves | Discovered new exit (range 15) 5853 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 5975 | -7/Lower Caves | Entered Data Miner 5975 | -7/Data Miner | Accompanied by 3 allies 5975 | -7/Data Miner | Discovered new exit (range 6) 6005 | -7/Data Miner | Met Data Miner 6034 | -7/Data Miner | Learned location of Section 7 (-2) 6034 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6061 | -7/Data Miner | Received God Mode back door access code from Data Miner 6096 | -7/Data Miner | Entered Proximity Caves 6096 | -6/Proximity Caves | Accompanied by 3 allies 6449 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6493 | -6/Proximity Caves | Lost 3 allies 6635 | -6/Proximity Caves | Learned location of 1 exit from Factory 6914 | -6/Proximity Caves | Spotted B-75 Beast 6938 | -6/Proximity Caves | Discovered new exit (range 3) 6940 | -6/Proximity Caves | Entered Factory 6940 | -6/Factory | Evolved 2 slots: Utility x2 6941 | -6/Factory | Identified exit to Factory 6942 | -6/Factory | Loaded intel: 28 terminal locations 6975 | -6/Factory | Identified Heart of Steel 7539 | -6/Factory | Incoming investigation squad redirected 7552 | -6/Factory | Discovered new exit (range 6) 7882 | -6/Factory | Entered Lower Caves 8119 | -6/Lower Caves | Learned 4 Factory zone layouts 8133 | -6/Lower Caves | Spotted B-75 Beast 8163 | -6/Lower Caves | Destroyed B-75 Beast 8246 | -6/Lower Caves | Encountered a Warlord checkpoint 8367 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8397 | -6/Lower Caves | System corruption reached 10% 8427 | -6/Lower Caves | Lost 4 parts (1n2u1w) 8560 | -6/Lower Caves | Identified exit to Lower Caves 8669 | -6/Lower Caves | Entered another Lower Caves area 8712 | -6/Lower Caves | Build established: Gladiator 8729 | -6/Lower Caves | Ambushed by wild Derelicts 8837 | -6/Lower Caves | Lost 8 parts (1p2n4u1w) 9084 | -6/Lower Caves | Learned location of Extension (-6) 9241 | -6/Lower Caves | Entered Factory 9241 | -5/Factory | Evolved 2 slots: Utility x2 9242 | -5/Factory | Identified exit to Upper Caves 9321 | -5/Factory | Incoming assault squad redirected 9730 | -5/Factory | Core integrity fell below 50% 9741 | -5/Factory | Discovered new exit (range 16) 9755 | -5/Factory | Entered another Factory area 9755 | -4/Factory | Evolved 2 slots: Propulsion x2 9760 | -4/Factory | Lost 5 parts (1n2u2w) 9773 | -4/Factory | Discovered new exit (range 11) 9808 | -4/Factory | Entered Research 9808 | -3/Research | Evolved 2 slots: Propulsion x2 9825 | -3/Research | Found Prototype Device 9825 | -3/Research | Identified Exp. Thermal Shield 9933 | -3/Research | Found Fusion Bomb Launcher 10019 | -3/Research | Spotted B-86 Titan 10060 | -3/Research | Identified exit to Garrison 10061 | -3/Research | Entered Garrison 10065 | -3/Garrison | Lost 4 parts (1n3u) 10079 | -3/Garrison | Triggered checkpoint 10080 | -3/Garrison | Garrison Relay disabled 10087 | -3/Garrison | Core integrity fell below 50% 10096 | -3/Garrison | Core integrity fell below 20% 10371 | -3/Garrison | Triggered checkpoint 10393 | -3/Garrison | Found embedded Infiltrators 10410 | -3/Garrison | Build established: Scavenger-Mutant 10438 | -3/Garrison | Spotted B-86 Titan 10461 | -3/Garrison | Installed Relay Interface Framework 10519 | -3/Garrison | Allies destroyed B-86 Titan 10537 | -3/Garrison | Triggered checkpoint 10613 | -3/Garrison | Discovered new exit (range 18) 10613 | -3/Garrison | Discovered new exit (range 77) 10613 | -3/Garrison | Discovered new exit (range 44) 10621 | -3/Garrison | Triggered checkpoint 10670 | -3/Garrison | Entered Research 10670 | -3/Research | Accompanied by 1 ally 10747 | -3/Research | Build established: Scavenger-Sprinter 10787 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 10709_ Identified Antimatter Reactor. 10712_ Acquired Prototype Storage. 10712_ Identified Adv. Matter Compressor. 10714_ Dropped Adv. Matter Compressor. 10714_ Dropped Imp. Matter Compressor. 10715_ Acquired Adv. Matter Compressor. 10716_ Extracted 300 matter. 10716_ Dropped Antimatter Reactor. 10717_ Acquired Mass Driver. 10717_ Slug penetrates Wall. 10727_ Slug penetrates Door. 10736_ Connecting with Terminal... >>Access(Emergency) Found 2 emergency access doors: (57,185) (50,183) Map updated. 10784_ Slug penetrates Wall. 10787_ Slug penetrates Door. 10787_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????# ####??????????########? | | ??????????????????????# ??????????# #? | | ??????????????????????# ? #??????# #? | | ??????????????????????# #??????# #? | | ??????????????????????# #??????# ! #? | | ??????????????????????# #??????# #? | | ??????????????????????# """ =#??????# #? | | ???????????????######## """ ######## "" #? | | ???????????????# """ # "" #? | | ???????????????# # "T #? | | ???????????????# # "" #? | | ???????????????# / "" #? | | ???????????????# ######+########## #^ #? | | ???????????????# #???# #??# # #? | | ???????????????# ##### =#??# ########? | | ???????????????+ + "" = #??# #? | | ???????????????# # "" #??# #? | | ???????????????# + "Y #### #? | | ???????????????+ ##### "" + +? | | ???????????######"####### "" #####+##### #? | | ???????????# # ## # ## | | ???????????# #@ ## # # | | ???????????# ###+####### # # | | ???????????# ### ####### ! # # | | ???????????# ! #?# + # # | | ???????????# ! *#?######### !!! + + | | ???????????# #?????????# !! # # | | ???????????# #?????????# !! # # | | ???????????# #?????????# # # | | ???????????# #?????????############### | | ???????????# #???????????????????????## | | ???????????# #????????????????????????? | | ???????????##############????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 37 Energy Capacity 1445 Matter Stores 300 Matter Capacity 600 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Power Amplification 30 Corruption Block 15 Armor Coverage 600 Resistance: TH 10 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 75 Targeting Accuracy 6 Melee Accuracy 13 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Salvage Targeting 2 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Power Amplifier | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Field Propulsion Array | -7/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireVampiricOptics Manual? 0 Play Time 01:42:19 Cumulative 128.6 hours Start 2024.12.28 @ 11:48:15 End 2024.12.28 @ 13:54:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 155 Rogue 149 Adventurer 6 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 60 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d4dfd6f-7af2-4f80-82eb-44ea3cedc614