Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.26 @ 16:42:34 Player: may2ever Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (148) 740 Value Destroyed (5351) 5351 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1116) 1116 TOTAL SCORE: 9687 Bonus ------- High Alert Combat Kills 432 Follower Combat Kills 35 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -51 Cogmind --------- Core Integrity 0/550 Matter 224/300 Energy 290/290 System Corruption 8% Temperature Cool (9) Location -8/Materials Parts ------- Power (1) Improved Deuterium Engine Propulsion (2) Medium Treads Medium Treads Utility (6) Improved Heat Sink Large Storage Unit Large Storage Unit Improved Power Shielding Hacking Suite Weapon (2) High-powered Shotgun High-powered Shotgun Inventory (16) Improved Deuterium Engine Improved Titanium Leg Improved Titanium Leg Large Storage Unit Compact Matter Pod (150) EM Pulse Cannon Heavy Ion Cannon High-powered Shotgun Advanced Assault Cannon Advanced Assault Cannon Shock Bomb Launcher Advanced EMP Blaster Katana Peak State ------------ Power Deuterium Engine Propulsion Medium Treads Medium Treads Utility Improved Heat Sink Large Storage Unit Large Storage Unit Improved Terrain Scan Processor Improved Power Shielding Improved Weapon Shielding Weapon Heavy Ion Cannon Assault Cannon Inventory Improved Ion Engine Medium Treads Medium Treads Improved Titanium Leg Improved Titanium Leg Large Storage Unit Large Storage Unit Hardened Light Armor Plating EM Pulse Gun EM Pulse Gun Light EM Pulse Cannon Heavy Ion Cannon Shotgun Assault Cannon Flak Cannon Katana [Rating: 36] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Slots Evolved 4 | . . . 2 . 2 . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . 2 . 2 . . Weapon . | . . . . . . . . Parts Attached 85 | . 6 4 20 5 30 10 10 Power 6 | . . . 3 . 2 . 1 Engine 6 | . . . 3 . 2 . 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 17 | . 1 . 5 3 5 1 2 Treads 9 | . . . 2 1 3 1 2 Leg 8 | . 1 . 3 2 2 . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 24 | . 1 1 6 . 8 4 4 Device 8 | . 1 1 1 . 2 1 2 Storage 2 | . . . 2 . . . . Processor 1 | . . . . . 1 . . Hackware 1 | . . . . . . . 1 Protection 12 | . . . 3 . 5 3 1 Artifact . | . . . . . . . . Weapon 38 | . 4 3 6 2 15 5 3 Energy Gun 5 | . 2 1 1 . 1 . . Energy Cannon 11 | . . 1 1 1 5 2 1 Ballistic Gun 7 | . . . 1 . 4 . 2 Ballistic Cannon 7 | . . . 3 . 4 . . Launcher 5 | . 2 . . . 1 2 . Special Weapon 1 | . . 1 . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . 1 . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 1 . 3 . . Parts Lost 30 | . 1 2 10 3 5 2 7 Power 2 | . . . 2 . . . . Propulsion 6 | . . . 2 1 1 . 2 Utility 10 | . . . 3 1 1 2 3 Weapon 12 | . 1 2 3 1 3 . 2 Highest Loss Streak 4 | . 1 2 4 1 2 1 4 Average Slot Usage (%) 94 | . 92 99 95 87 96 90 93 Engine 10 | . 14 14 10 11 9 9 9 Treads 11 | . . . 6 11 16 16 16 Leg 9 | . 28 28 14 9 1 . . Device 9 | . 7 14 13 11 4 9 9 Storage 17 | . 14 14 14 22 18 18 18 Processor 2 | . . . . . 8 1 . Protection 12 | . . . 14 2 21 17 15 Energy Gun 3 | . 19 12 2 . . . . Energy Cannon 6 | . . 7 5 7 4 10 17 Ballistic Gun 4 | . 1 . 3 3 8 1 . Ballistic Cannon 3 | . . . 9 . 3 . . Launcher 1 | . 7 6 . . . 3 . Slashing Weapon 1 | . . . . 7 . 1 . Naked Turns . | . . . . . . . . Heaviest Build 64 | 10 13 16 50 50 64 64 62 Greatest Support 56 | 20 20 20 40 40 56 40 56 Greatest Overweight (x) 4 | . . . 2 4 2 2 2 Average Overweight (x) . | . . . . 1 1 1 1 Largest Inventory Capacity 16 | . 6 6 16 16 16 16 16 Average Capacity 13 | . 6 6 10 16 16 16 16 Most Carried 16 | . 6 6 14 16 16 15 16 Average Carried 12 | . 5 5 8 15 15 14 15 Final Capacity 16 | . . . . . . . 16 Final Carried 13 | . . . . . . . 13 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Mat Gar Mat Matter Collected 2646 | 200 98 100 588 87 1277 220 76 Remotely . | . . . . . . . . Salvage Created 4847 | . 313 48 1078 418 1723 708 559 Parts 287 | . 19 12 71 24 97 36 28 Haulers Intercepted 3 | . 1 . . . 2 . . Recyclers Shooed 3 | . . . 1 . 2 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Combat Hostiles Destroyed 125 | . 7 9 30 14 36 18 11 Melee 6 | . . . . 6 . . . Guns 30 | . 2 . 7 1 19 . 1 Cannons 61 | . . 3 23 7 14 4 10 AOE 26 | . 5 6 . . 3 12 . Classes Destroyed 15 | . 3 1 3 4 4 . . Worker 4 | . . . . 2 2 . . Builder 3 | . . . . . 2 . 1 Tunneler 2 | . . . . 1 1 . . Hauler 3 | . 1 . . . 2 . . Recycler 1 | . . . . . 1 . . Operator 2 | . . . . . 2 . . Watcher 8 | . 1 . 3 . 3 . 1 Swarmer 29 | . . 9 3 3 6 6 2 Grunt 61 | . 7 . 18 5 18 8 5 Brawler 3 | . . . 1 . . 2 . Duelist 2 | . . . 1 . 1 . . Sentry 22 | . . . 7 . 10 2 3 Demolisher 1 | . . . . 1 . . . Hunter 2 | . . . . . 1 . 1 Assembled 5 | . . . . 5 . . . Best Kill Streak 11 | . 7 3 5 5 7 11 4 Combat Bots Only 11 | . 5 3 5 3 4 11 3 Max Kills in Single Turn 3 | . 2 2 2 1 3 3 1 Gunslinging . | . . . . . . . . Exploded 3 | . 2 2 . . 2 3 . Melee 1 | . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Damage Taken 5940 | . 247 178 1302 698 2016 483 1016 Core 968 | . 46 27 136 206 309 40 204 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 61 | 100 . 70 . 14 . . . Volleys Fired 324 | . 21 15 90 23 117 23 35 Largest 2 | . 2 2 2 2 2 2 2 Hottest 135 | . 80 135 135 79 109 128 130 Shots Fired 587 | . 40 16 174 37 221 31 68 Gun 218 | . 34 1 32 14 121 4 12 Cannon 339 | . . 3 142 23 100 15 56 Launcher 23 | . 6 5 . . . 12 . Special 7 | . . 7 . . . . . Kinetic 323 | . 1 . 113 14 179 4 12 Thermal 137 | . 14 11 52 . 10 6 44 Explosive 11 | . 6 5 . . . . . Electromagnetic 116 | . 19 . 9 23 32 21 12 Robot Hit Streak 18 | . 6 7 10 4 18 6 10 Robot Miss Streak 7 | . 3 1 3 4 7 2 4 Penetration Max 1 | . . . . . 1 . . Secondary Targets 1 | . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 409 | . 26 10 110 39 161 15 48 Core Hits 213 | . 17 9 38 20 86 22 21 Critical Hits 2 | . . . . . 1 . 1 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . 1 . . Melee Attacks 35 | . . . . 29 2 4 . Impact . | . . . . . . . . Slashing 35 | . . . . 29 2 4 . Piercing . | . . . . . . . . Sneak Attacks 5 | . . . . 4 1 . . Combat Hostiles 1 | . . . . 1 . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11494 | . 645 452 2364 1362 4042 1449 1180 Guns 3095 | . 309 . 485 60 2040 25 176 Cannons 4942 | . . 53 1841 296 1594 157 1001 Explosions 2153 | . 336 300 36 . 214 1267 . Melee 1139 | . . . . 1006 133 . . Ramming 69 | . . 3 2 . 61 . 3 Kinetic 4591 | . . . 1475 60 2855 25 176 Thermal 2460 | . 111 149 690 . 430 323 757 Explosive 636 | . 336 300 . . . . . Electromagnetic 2599 | . 198 . 197 296 563 1101 244 Impact . | . . . . . . . . Slashing 1139 | . . . . 1006 133 . . Piercing . | . . . . . . . . Highest Corruption 8 | . . . 1 1 7 8 8 Average Corruption 4 | . . . 1 1 4 7 8 Corruption Purged . | . . . . . . . . Effects 103 | . . . 7 8 31 34 23 Message Errors 23 | . . . 3 3 4 10 3 Matter Fused 19 | . . . . . 9 6 4 Heat Flow Errors 11 | . . . . . 5 3 3 Energy Discharges 11 | . . . . 2 3 5 1 Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 17 | . . . 3 1 4 4 5 Data Loss (major) 2 | . . . . . . 2 . Targeting Errors 17 | . . . 1 2 6 3 5 Weapon Failures 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 405 | . . 11 20 229 109 36 . Projectiles 64 | . . 8 20 . 36 . . Explosions 39 | . . 3 . . . 36 . Melee 302 | . . . . 229 73 . . Knockbacks 27 | . . . 14 . 13 . . Impact 1 | . . . . . 1 . . Kinetic 24 | . . . 14 . 10 . . Secondary 2 | . . . . . 2 . . Self-Inflicted Damage 398 | . . . 30 . . 368 . Shots 14 | . . . 1 . . 13 . Rammed 11 | . 1 . 1 . 8 . 1 Targets Rammed 14 | . 1 1 2 . 9 . 1 Kicked 2 | . . 1 1 . . . . Crushed 1 | . . . . . 1 . . Highest Temperature 266 | . 201 33 30 12 238 214 266 Average Temperature 50 | . 80 16 12 5 48 55 77 Received Heat Transfer 2165 | . 141 . 555 218 819 9 423 Effects 2 | . 2 . . . . . . Interference 2 | . 2 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . Combat Hostiles 2 | . . . . . . 2 . Parts Fried 9 | . . . . . 1 5 3 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 11 | . 1 . 5 . 3 . 2 Heat Transferred 3888 | . 250 311 1258 . 546 487 1036 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 11 | . . . 1 . 2 8 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Peak Influence 1091 | . 147 261 426 217 618 1091 674 Average Influence 293 | . 37 96 293 74 280 803 566 Maximum Alert Level 3 | . . 1 2 1 2 3 2 Low Security (%) 46 | . . . . . . . . Level 1 26 | . . . . . . . . Level 2 19 | . . . . . . . . Level 3 8 | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . . . 4 . 4 . 1 Investigation 2 | . . . 1 . 1 . . Extermination . | . . . . . . . . Reinforcement 6 | . . . 3 . 2 . 1 Assault . | . . . . . . . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Distress Signals 7 | . 1 . 3 . 2 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 176 | . 12 10 39 25 53 16 21 Peak Tracking Total 11 | . 4 3 6 11 6 11 5 Tactical Retreats 12 | . 1 1 1 3 2 . 4 Traps | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Traps Triggered 10 | . 1 . 3 . 3 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Mat Gar Mat Machines Disabled 13 | . 1 1 4 . 2 5 . Max in Single Turn 2 | . 1 1 1 . 1 2 . Garrison Relay 3 | . . . . . . 3 . Phase Generator 1 | . . . . . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Machines Accessed 23 | . 7 . 7 . 8 . 1 Terminals 22 | . 7 . 7 . 7 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 70 | . 18 . 25 . 22 . 5 Successful 37 | . 12 . 16 . 7 . 2 Failed 33 | . 6 . 9 . 15 . 3 Catastrophic 2 | . . . . . 2 . . Database Lockouts . | . . . . . . . . Manual 64 | . 15 . 24 . 20 . 5 Terminals 68 | . 18 . 25 . 20 . 5 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 12 | . 5 . 5 . 2 . . Part Schematic 1 | . . . 1 . . . . Robot Analysis 1 | . 1 . . . . . . Branch Access Points 2 | . 1 . 1 . . . . Terminal Index 3 | . 1 . 1 . 1 . . Fabricator Index 1 | . . . 1 . . . . Locate Traps 2 | . 2 . . . . . . Recall Investigation 2 | . . . 1 . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 65 | . 18 . 27 . 14 . 6 Terminals 24 | . 7 . 11 . 4 . 2 Track 10 | . 3 . 5 . 1 . 1 Botnet 13 | . 4 . 5 . 3 . 1 Disrupt 1 | . . . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 19 | . 5 . 6 . 7 . 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 12 | . . . . . . 12 . Machine Destruction 12 | . . . . . . 12 . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Total Allies 4 | . . 1 . 3 . . . Largest Group 3 | . . 1 . 3 3 . . Highest-Rated Group 40 | . . 31 . 40 40 . . Highest-Rated Ally 31 | . . 31 . 16 16 . . Total Orders . | . . . . . . . . Ally Attacks 18 | . . 3 . . 15 . . Total Damage 177 | . . 42 . . 135 . . Kills 2 | . . . . . 2 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Mat Gar Mat Turns Passed 8594 | . 661 762 1733 1335 2547 937 619 Spaces Moved 4416 | 1 471 579 893 649 1131 444 248 Core . | . . . . . . . . Treads 2363 | . . . 279 336 1056 444 248 Legs 2053 | 1 471 579 614 313 75 . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 120 120 180 155 185 180 Average Speed 162 | 120 120 120 153 180 181 187 186 Slowest Speed 240 | 120 120 120 180 240 210 210 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 65 | 2 69 95 70 96 93 73 26 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . . . Known Exits Taken 3 | . 1 . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . . . Scrap Searched 5 | . . 3 . 2 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 205 | . 43 31 7 . 26 88 10 Melee . | . . . . . . . . Projectile 31 | . . 3 5 . 13 . 10 AOE 174 | . 43 28 2 . 13 88 . Actions | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Total 5197 | . 526 614 1076 731 1406 508 336 Wait 230 | . 23 15 49 24 66 22 31 Move 4408 | . 470 578 892 648 1130 442 248 Hop . | . . . . . . . . Pick Up 47 | . 2 1 17 1 20 . 6 Fast Attach 30 | . 2 1 5 3 12 4 3 Attach 23 | . 1 1 7 1 8 . 5 Detach 2 | . . . . 1 1 . . Swap 32 | . 3 2 8 1 10 6 2 Drop 46 | . 3 . 6 . 31 1 5 Fire 324 | . 21 15 90 23 117 23 35 Melee 35 | . . . . 29 2 4 . Ram . | . . . . . . . . Kick 4 | . 1 1 2 . . . . Crush 10 | . . . . . 9 . 1 Escape Stasis 6 | . . . . . . 6 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -8/Materials (discovered 4 exits: [*Fac x3] / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Discovered new exit (range 13) 312 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 10) 412 | -10/Materials | Identified exit to Mines 662 | -10/Materials | Entered Mines 696 | -10/Mines | Learned location of Zion (-7) 867 | -10/Mines | Discovered new exit (range 13) 875 | -10/Mines | Received a Mining Laser from a helpful Derelict 911 | -10/Mines | Discovered new exit (range 10) 1424 | -10/Mines | Entered Materials 1424 | -9/Materials | Evolved 2 slots: Utility x2 1636 | -9/Materials | Discovered new exit (range 8) 1720 | -9/Materials | Discovered new exit (range 14) 1732 | -9/Materials | Build established: Scavenger-Mutant 2036 | -9/Materials | Build established: Mutant 2323 | -9/Materials | Discovered new exit (range 15) 2581 | -9/Materials | Lost 4 parts (1n1u2w) 2870 | -9/Materials | Discovered new exit (range 13) 3000 | -9/Materials | Identified exit to Mines 3157 | -9/Materials | Entered Mines 3174 | -9/Mines | Learned location of Storage (-7) 3384 | -9/Mines | Assembled infested the area 3537 | -9/Mines | Discovered new exit (range 4) 3654 | -9/Mines | Core integrity fell below 50% 4014 | -9/Mines | Core integrity fell below 20% 4074 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4492 | -9/Mines | Entered Materials 4492 | -8/Materials | Accompanied by 3 allies 4492 | -8/Materials | Evolved 2 slots: Utility x2 5224 | -8/Materials | Garrison activated, responded to threat 5362 | -8/Materials | Discovered new exit (range 5) 5599 | -8/Materials | Discovered new exit (range 7) 6068 | -8/Materials | Discovered new exit (range 16) 6787 | -8/Materials | Core integrity fell below 50% 7037 | -8/Materials | Identified exit to Garrison 7039 | -8/Materials | Entered Garrison 7100 | -8/Garrison | Triggered checkpoint 7132 | -8/Garrison | Garrison Relay disabled 7237 | -8/Garrison | Triggered checkpoint 7277 | -8/Garrison | Destroyed 11 combat bots 7358 | -8/Garrison | Triggered checkpoint 7393 | -8/Garrison | Garrison Relay disabled 7438 | -8/Garrison | Discovered new exit (range 10) 7623 | -8/Garrison | Phase Generator disabled 7796 | -8/Garrison | Triggered checkpoint 7846 | -8/Garrison | Garrison Relay disabled 7932 | -8/Garrison | Discovered new exit (range 14) 7967 | -8/Garrison | Installed Relay Interface Framework 7976 | -8/Garrison | Entered Materials 8321 | -8/Materials | Discovered new exit (range 16) 8478 | -8/Materials | Lost 4 parts (2n1u1w) 8505 | -8/Materials | Core integrity fell below 20% 8595 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08508_ U-05 Engineer lays Concrete. 08508_ K-01 Serf collects debris. 08536_ Y-45 Defender destroyed. 08547_ Acquired Lgt. Armor Plating. 08548_ Slammed into K-01 Serf. 08570_ System corrupted: Heat flow error (+122). 08570_ U-05 Engineer builds a Wall. 08570_ System corrupted: Hvy. Ion Cannon targeting data glitched. 08573_ Targeting Computer melted. 08573_ H-55 Commando destroyed. 08575_ U-05 Engineer builds a Wall. 08577_ Hvy. Ion Cannon destroyed. 08581_ Lgt. Armor Plating destroyed. 08582_ G-47 Trooper destroyed. 08582_ U-05 Engineer builds a Wall. 08585_ K-01 Serf collects debris. 08587_ System corrupted: Component data lost. 08589_ K-01 Serf collects debris. 08594_ U-05 Engineer destroyed. 08595_ K-01 Serf collects debris. 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"#?????????????????? | | # # #?# ##?????????????????? | | ! #= + #?# #??????????????????? | | # # #?# """ #??????????????????? | | # """ # #?# """ #??????????????????? | | ! # """?# #?# """ #??????????????????? | | ! # """?# #?# !#??????????????????? | | #############??# ############??????????????????? | | ???????????????# # #???????????????????? | | ???????????????# + """ #???????????????????? | | ???????????????# # """"" #???????????????????? | | ???????????????# < # """"" #???????????????????? | | ???????????????# # """"" #???????????????????? | | ???????????????##### """ ????????????????????? | | ???????????????????# ??????????????????????? | | ???????????????????# ????????????????????????? | | ???????????????????######????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Armor Coverage 300 Power Shielding 66 Weapon Shielding 66 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrusterHugeShockpuncher Manual? 0 Play Time 00:56:37 Cumulative 163.4 hours Start 2019.10.23 @ 22:11:57 End 2019.10.26 @ 16:42:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 189 Rogue 135 Adventurer 27 Explorer 11 Win Type - Total 3 Types 2/0/1/0/0/0/0 Lore% 62 Gallery% 82 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4545c49c-ee1f-4814-81b7-85f88a9be9c6