Cogmind - Beta 14 --- EXPLORER MODE // 2024.12.30 @ 02:44:20 Player: Laniakea Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (78) 390 Value Destroyed (2193) 2193 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4263 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 254/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (3) ------- Heavy Assault Rifle > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Backup Power I Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Reflective Plating Hacking Suite > --- WEAPON ----------- Light EM Pulse Cannon Light EM Pulse Cannon Mining Laser > --- INVENTORY -------- Heavy Assault Rifle [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Reflective Plating Device Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Reflective Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Mace Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 5 | . 1 2 2 Power 2 | . 1 1 . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 1 | . . 1 . Parts Attached 109 | 9 6 88 6 Power 9 | 2 1 6 . Engine 8 | 2 1 5 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 16 | 2 . 14 . Treads 12 | 2 . 10 . Leg 1 | . . 1 . Wheel . | . . . . Hover . | . . . . Flight 3 | . . 3 . Utility 37 | 2 1 29 5 Device 7 | 1 . 6 . Storage 5 | . . . 5 Processor 4 | . 1 3 . Hackware 2 | . . 2 . Protection 19 | 1 . 18 . Artifact . | . . . . Weapon 47 | 3 4 39 1 Energy Gun 6 | 1 . 5 . Energy Cannon 6 | . . 6 . Ballistic Gun 23 | 2 4 16 1 Ballistic Cannon . | . . . . Launcher 8 | . . 8 . Special Weapon 2 | . . 2 . Impact Weapon 2 | . . 2 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Corrupted Parts 1 | . . 1 . System Corruption 2 | . . 2 . Parts Lost 9 | . . 1 8 Power 2 | . . 1 1 Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon 3 | . . . 3 Highest Loss Streak 8 | . . 1 8 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 96 92 61 Engine 20 | . 21 21 6 Core 1 | . . 1 . Treads 19 | . 25 19 12 Device 1 | . 12 . . Processor 1 | . 8 . . Hackware 3 | . . 4 . Protection 13 | . 3 14 13 Energy Cannon 6 | . . 7 . Ballistic Gun 9 | . 24 9 . Launcher 7 | . . 7 18 Special Weapon 3 | . . 4 . Peak Build Rating 20 | 7 8 20 14 Average Rating 13 | 6 7 15 11 On Entrance 7 | . 7 8 13 Naked Turns . | . . . . Heaviest Build 48 | 13 16 31 48 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 4 | 1 . 4 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 5 5 5 15 Average Capacity 5 | 5 5 5 8 Most Carried 2 | 1 2 2 1 Average Carried . | . . . . Final Capacity 8 | 5 5 5 8 Final Carried 1 | 1 1 1 . Class Distribution -------------------- 73% | Hacker-Tank 26% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Tank | -9/Materials Hacker-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 2081 | 261 189 1425 206 Remotely . | . . . . Salvage Created 2736 | 52 365 1908 411 Parts 172 | 3 23 123 23 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 58 | . 4 43 11 Melee 6 | . . 2 4 Guns 23 | . 4 18 1 Cannons 16 | . . 16 . AOE 13 | . . 7 6 Classes Destroyed 11 | 2 5 4 . Worker 3 | . . 3 . Builder 3 | . 1 2 . Tunneler 1 | 1 . . . Hauler 1 | . . 1 . Recycler 5 | 1 2 2 . Mechanic 1 | . 1 . . Watcher 8 | . 2 5 1 Swarmer 11 | . 2 9 . Grunt 32 | . 2 23 7 Brawler 1 | . . 1 . Sentry 14 | . . 10 4 Best Kill Streak 7 | 1 4 7 6 Combat Bots Only 6 | . 2 5 6 Max Kills in Single Turn 3 | 1 1 3 2 Gunslinging . | . . . . Exploded 2 | . . 2 2 Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 426 | . 18 210 198 Missed 96 | . 6 50 40 Damage Taken 2746 | . 94 1074 1578 Core 684 | . 9 118 557 Absorbed by Shields . | . . . . Ignored by Resistances 1847 | . 56 849 942 Regen/Repaired (Parts) 38 | . . 38 . Core Remaining (%) 88 | 100 96 70 . Volleys Fired 140 | 1 28 84 27 Largest 3 | 2 2 3 1 Hottest 156 | 40 40 156 33 Shots Fired 278 | 2 56 193 27 Gun 177 | 2 56 107 12 Cannon 65 | . . 65 . Launcher 33 | . . 18 15 Special 3 | . . 3 . Kinetic 176 | 2 56 106 12 Thermal 4 | . . 4 . Explosive 33 | . . 18 15 Electromagnetic 65 | . . 65 . Robot Hit Streak 43 | 1 21 43 32 Robot Miss Streak 2 | 1 2 2 1 Penetration Max . | . . . . Secondary Targets 5 | . . 5 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 187 | 1 42 129 15 Core Hits 132 | 3 15 76 38 Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 4 | . . 4 . Destroy 2 | . . 2 . Corrupt 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4282 | 47 501 2827 907 Guns 1600 | 13 496 926 165 Cannons 1109 | . . 1109 . Explosions 1340 | . . 680 660 Melee . | . . . . Ramming 209 | 34 5 88 82 Kinetic 1600 | 13 496 926 165 Thermal 237 | . . 237 . Explosive 1127 | . . 467 660 Electromagnetic 1109 | . . 1109 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . . 6 1 Average Corruption 4 | . . 4 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 92 | . . 90 2 Message Errors 20 | . . 19 1 Matter Fused 24 | . . 24 . Heat Flow Errors 11 | . . 11 . Energy Discharges 12 | . . 11 1 Parts Fused 1 | . . 1 . Data Loss (minor) 13 | . . 13 . Data Loss (major) 6 | . . 6 . Misfires 3 | . . 3 . Alerts 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 11 | . . 11 . Projectiles . | . . . . Explosions 11 | . . 11 . Melee . | . . . . Knockbacks 1 | 1 . . . Impact 1 | 1 . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 17 | . . . 17 Shots . | . . . . Rammed 78 | 13 3 26 36 Targets Rammed 83 | 14 3 28 38 Kicked . | . . . . Crushed 5 | 1 . 2 2 Highest Temperature 383 | . 35 383 39 Average Temperature 116 | . 18 125 11 Received Heat Transfer 2019 | . 87 591 1341 Effects 16 | . . 16 . Shutdowns 4 | . . 4 . Energy Bleed 3 | . . 3 . Interference 9 | . . 9 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 6 | . . 6 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 300 | . . 300 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 3 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 298 | 10 168 298 298 Initial 4 | . 4 . . Average 81 | 2 83 84 185 Maximum Alert Level 1 | . . 1 1 Low Security (%) 86 | 100 100 88 36 Level 1 13 | . . 11 63 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . . 7 3 Investigation 6 | . . 5 1 Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . 2 3 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 90 | . 10 64 16 Peak Tracking Total 8 | . 3 8 8 Tactical Retreats 11 | . . 11 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . . 3 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 3 | . . 3 . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 7 | . . 6 1 Max in Single Turn 2 | . . 2 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 12 | . . 10 2 Terminals 7 | . . 6 1 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 2 | . . 2 . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 61 | . . 54 7 Successful 38 | . . 35 3 Failed 23 | . . 19 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 3 | . . 3 . Terminals 30 | . . 26 4 Fabricators . | . . . . Repair Stations 14 | . . 14 . Recycling Units 14 | . . 14 . Scanalyzers . | . . . . Garrison Access 3 | . . . 3 Terminal Hacks 17 | . . 15 2 Record 1 | . . 1 . Prototype ID Bank 1 | . . 1 . Locate Traps 1 | . . 1 . Reprogram Traps 2 | . . 2 . Security Status 1 | . . 1 . Surveillance Status 1 | . . 1 . Patrol Status 1 | . . 1 . Transport Status 2 | . . 2 . Reinforcement Status 1 | . . 1 . Assault Status 1 | . . . 1 Recall Reinforcements 1 | . . 1 . Recall Assault 2 | . . 1 1 Registered Components 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 12 | . . 12 . Scan Component 6 | . . 6 . Repair 4 | . . 4 . Refit 2 | . . 2 . Recycling Unit Hacks 8 | . . 8 . Report Inventory 2 | . . 2 . Retrieve Components 6 | . . 6 . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Coupler Status 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . . 9 2 Full Trace Events 10 | . . 9 1 Feedback Events 2 | . . 1 1 Corruption 2 | . . 1 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 4 | . . 4 . Time 103 | . . 103 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 24 | . . 24 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 6172 | 763 530 4437 442 Spaces Moved 2972 | 466 269 2091 146 Core 43 | 22 . . 21 Treads 2928 | 444 269 2090 125 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 1 | . . 1 . Fastest Speed 50 | 50 160 160 100 Average Speed 182 | 155 160 189 218 Slowest Speed 340 | 160 160 340 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 16 30 88 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 165 | . . 105 60 Melee . | . . . . Projectile 1 | . . 1 . AOE 164 | . . 104 60 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 3359 | 489 311 2340 219 Wait 26 | . . 26 . Move 2969 | 465 268 2090 146 Hop . | . . . . Pick Up 6 | . 2 4 . Fast Attach 17 | 7 2 6 2 Attach 3 | . 2 1 . Detach 1 | . . 1 . Swap 89 | 2 2 81 4 Drop 25 | . 4 19 2 Fire 140 | 1 28 84 27 Melee . | . . . . Ram 19 | . . . 19 Kick . | . . . . Crush 64 | 14 3 28 19 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Identified exit to Materials 16 | -11/Scrapyard | Discovered exit to Materials (range 15) 764 | -11/Scrapyard | Entered Materials 764 | -10/Materials | Evolved 1 slot: Power x1 765 | -10/Materials | Build established: Hacker-Mutant 1227 | -10/Materials | Identified exit to Materials 1227 | -10/Materials | Discovered exit to Materials (range 13) 1294 | -10/Materials | Entered another Materials area 1294 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1793 | -9/Materials | Build established: Hacker-Tank 2234 | -9/Materials | Identified exit to Mines 2234 | -9/Materials | Discovered exit to Mines (range 14) 2313 | -9/Materials | Identified exit to Materials 2313 | -9/Materials | Discovered exit to Materials (range 15) 3129 | -9/Materials | Repaired Ion Engine 3129 | -9/Materials | Repaired Lgt. Ion Engine 3155 | -9/Materials | Repaired Ion Engine? 3606 | -9/Materials | Discovered exit to Mines (range 15) 4147 | -9/Materials | Discovered exit to Materials (range 12) 4264 | -9/Materials | Repaired Faulty Hvy. Ion Engine? 5731 | -9/Materials | Entered another Materials area 5731 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6124 | -8/Materials | Core integrity fell below 50% 6138 | -8/Materials | Lost 8 parts (1p2n2u3w) 6152 | -8/Materials | Core integrity fell below 20% 6154 | -8/Materials | Garrison activated, responded to threat 6173 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06104_ Slammed into G-47 Trooper. 06107_ Slammed into Y-45 Defender. 06107_ Y-45 Defender destroyed. 06107_ Lgt. Treads destroyed. 06108_ Acquired 42 matter. 06108_ Slammed into G-47 Trooper. 06109_ G-47 Trooper destroyed. 06110_ Acquired 45 matter. 06118_ Slammed into G-50 Soldier. 06125_ Critical hit (Burn: +37). 06125_ Slammed into G-50 Soldier. 06140_ Slammed into G-47 Trooper. 06141_ Slammed into G-50 Soldier. 06148_ Acquired Hvy. Assault Rifle. 06154_ G-50 Soldier calls for garrison reinforcements. 06154_ ALERT: Activating Garrison Access M001. [Achievement: Troublemaker] 06159_ Critical hit (Burn: +37). 06162_ G-50 Soldier destroyed. 06164_ System corrupted: Energy discharge (-32). 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""" | | ?#""" ]! | | ?#"G !! ##### # # """? | | ?#""" ^ ######### """ | | ?#### ! #??? ""?? | | ????# #### ?? | | ????# "T" + """? | | ????# """ ##/###### """? | | ????# ##########?? ????????? | | ????# #?????????????????????? | | ????# #?????????????????????? | | ????# #?????????????????????? | | ????# +?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 24 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 300 Resistance: KI 35 Resistance: TH 45 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Novice Programmer One Hack Too Far Oops Part-time Mechanic Risk Taker Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed SalvagingScrapThermoblaster Manual? 0 Play Time 00:56:46 Cumulative 1.1 hours Start 2024.12.30 @ 01:49:00 End 2024.12.30 @ 02:44:20 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 4 Rogue 0 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 30x25 Zoom Use 98% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5a5c1df5-0642-4c8c-a7a2-ac59bc077442