Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.06 @ 17:07:55 Player: Floof Enjoyer Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (47) 235 Value Destroyed (1179) 1179 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3014 Bonus ------- None Cogmind --------- Core Integrity 117/550 Matter 300/300 Energy 46/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Improved Heat Sink > --- WEAPON (2) ------- Welding Torch > --- INVENTORY (5) ---- Aluminum Leg Cryofiber Web Advanced ECM Suite Particle Gun Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Compact Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Compact Matter Pod Improved Targeting Computer Kinecellerator > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Cryofiber Web Kinecellerator Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Wheel Armored Wheel Utility Compact Matter Pod Device Improved Terrain Scanner Storage Compact Matter Pod Processor Improved Targeting Computer Hackware Hacking Suite Protection Weapon Shielding Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Welding Torch Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 48 | 7 4 11 26 Power 10 | 1 1 3 5 Engine 8 | 1 1 3 3 Core 2 | . . . 2 Reactor . | . . . . Propulsion 14 | 2 2 3 7 Treads . | . . . . Leg . | . . . . Wheel 14 | 2 2 3 7 Hover . | . . . . Flight . | . . . . Utility 13 | 2 1 3 7 Device 5 | 2 . . 3 Storage 2 | . . 1 1 Processor 3 | . . 1 2 Hackware 1 | . . 1 . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 11 | 2 . 2 7 Energy Gun 3 | . . . 3 Energy Cannon . | . . . . Ballistic Gun 5 | 2 . . 3 Ballistic Cannon 2 | . . 2 . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 30 | . . 3 27 Power 6 | . . 1 5 Propulsion 10 | . . . 10 Utility 7 | . . 1 6 Weapon 7 | . . 1 6 Highest Loss Streak 15 | . . 2 15 To Critical Strikes 1 | . . . 1 Average Backups 3 | 1 4 2 3 Power . | . 1 . . Propulsion . | . 1 . . Utility 1 | . 1 . 2 Weapon 1 | . . 2 1 Tool/Special . | . . . . Unused Backups 7 | . 3 2 2 Power . | . . . . Propulsion 1 | . 1 . . Utility 4 | . 2 . 2 Weapon 2 | . . 2 . Tool/Special . | . . . . Average Slot Usage (%) 87 | . 99 96 74 Engine 8 | . 14 10 4 Core 1 | . . . 2 Wheel 32 | . 27 43 29 Device 9 | . 25 3 5 Storage 5 | . . 7 7 Processor 3 | . . 2 6 Protection 2 | . 2 5 1 Ballistic Gun 14 | . 28 12 8 Ballistic Cannon 5 | . . 9 6 Peak Build Rating 25 | 9 11 19 25 Average Rating 15 | 4 10 15 18 On Entrance 9 | . 9 11 18 Avg Prop Armor Cover (%) 4 | . . . 4 Naked Turns 7 | . . . 7 Heaviest Build 26 | 9 9 12 26 Greatest Support 52 | 26 26 48 52 Greatest Overweight (x) 3 | . . . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 3 5 4 5 Average Carried 3 | 1 4 2 3 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 2 5 2 4 Class Distribution -------------------- 82% | Mutant 11% | Scientist-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1575 | 155 229 492 699 Remotely . | . . . . Salvage Created 1441 | 33 155 365 888 Parts 92 | 6 12 37 37 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . 1 . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 34 | . 5 14 15 Guns 26 | . 5 11 10 Cannons 8 | . . 3 5 Classes Destroyed 11 | 1 3 2 5 Worker 3 | . . . 3 Builder 1 | . . . 1 Tunneler 2 | 2 . . . Recycler 3 | . . . 3 Operator 2 | . . 2 . Watcher 2 | . 1 1 . Swarmer 13 | . 3 10 . Grunt 15 | . 2 2 11 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 4 | . . 2 2 Best Kill Streak 9 | 2 3 8 9 Combat Bots Only 4 | . 3 4 4 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 252 | . 12 94 146 Missed 57 | . 2 28 27 Hits 195 | . 10 66 119 Melee 10 | . . . 10 Projectile 185 | . 10 66 109 Critical Strikes 9 | . . . 9 Damage Taken 2888 | . 96 685 2107 Core 602 | . 18 151 433 Absorbed by Shields . | . . . . Redirected to Shielding 51 | . . 51 . Core Remaining (%) 84 | 100 92 62 . Volleys Fired 137 | 4 11 39 83 Largest 2 | 2 2 2 2 Hottest 130 | 40 40 66 130 Shots Fired 250 | 8 22 77 143 Gun 184 | 8 22 66 88 Cannon 65 | . . 11 54 Launcher . | . . . . Special 1 | . . . 1 Kinetic 228 | 8 22 77 121 Thermal 22 | . . . 22 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 14 | 2 4 8 14 Robot Miss Streak 5 | 1 3 3 5 Penetration Max . | . . . . Secondary Targets 7 | . 1 2 4 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 170 | 5 11 50 104 Core Hits 75 | 3 11 22 39 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 5 | . . 1 4 Destroy 1 | . . . 1 Blast 4 | . . 1 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2898 | 56 151 728 1963 Guns 1843 | 56 151 556 1080 Cannons 1055 | . . 172 883 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 2655 | 56 151 728 1720 Thermal 243 | . . . 243 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 17 | . . . 17 Average Corruption 15 | . . . 15 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 15 | . . . 15 Message Errors 3 | . . . 3 Matter Fused 1 | . . . 1 Heat Flow Errors 2 | . . . 2 Energy Discharges 3 | . . . 3 Data Loss (minor) 1 | . . . 1 Weapon Failures 5 | . . . 5 Overload Shots . | . . . . Overflow Damage 18 | . . . 18 Projectiles 18 | . . . 18 Explosions . | . . . . Melee . | . . . . Knockbacks 11 | . . . 11 Impact . | . . . . Kinetic 10 | . . . 10 Secondary 1 | . . . 1 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 728 | 6 2 3 728 Average Temperature 259 | 6 2 3 264 Received Heat Transfer 1242 | . 21 150 1071 Effects 36 | . . . 36 Shutdowns 6 | . . . 6 Energy Bleed 5 | . . . 5 Interference 6 | . . . 6 Matter Decay 5 | . . . 5 Short Circuit 5 | . . . 5 Damage (minor) 4 | . . . 4 Damage (major) 4 | . . . 4 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 555 | . . . 555 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 94 | 100 100 80 100 Level 1 5 | . . 19 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 222 | 5 80 222 108 Initial 70 | . . . 70 Average 71 | 1 33 135 62 Influence Increases 926 | 10 127 357 432 Destroy 0b10 Robot/C 680 | . 100 280 300 Destroy 0b10 Robot/NC 65 | 10 5 15 35 Destroy Leader 144 | . 22 62 60 Successful Hack 2 | . . . 2 Destroy Structure 5 | . . . 5 Lose Combat Pursuer 30 | . . . 30 Influence Decreases 926 | 10 127 190 599 Entered New Map 97 | . . . 97 Time Decay 567 | 10 127 160 270 Lost Part 262 | . . 30 232 Squads Dispatched 7 | . 1 . 6 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison 5 | . . . 5 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 54 | . 8 20 26 Peak Tracking Total 6 | . 3 4 6 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . . 1 3 Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Total Hacks 12 | . . 4 8 Successful 11 | . . 4 7 Failed 1 | . . . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . . 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers 7 | . . . 7 Garrison Access . | . . . . Terminal Hacks 4 | . . 4 . Record 3 | . . 3 . Alert Level 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer 6 | . . . 6 Retrieve Study 6 | . . . 6 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 2 | . . . 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 6 | . . . 6 Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 433 | 11 319 103 . Terrain 433 | 11 319 103 . Seismic 249 | 4 245 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1383 | 76 319 364 624 Spaces Moved 994 | 56 298 246 394 Core 24 | 4 . . 20 Treads . | . . . . Legs . | . . . . Wheels 970 | 52 298 246 374 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 50 Average Speed 86 | 87 90 90 80 Slowest Speed 200 | 90 90 90 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 3 55 28 25 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 3 | . . . 3 Melee . | . . . . Projectile 3 | . . . 3 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1272 | 75 329 313 555 Wait . | . . . . Move 991 | 55 297 245 394 Hop . | . . . . Pick Up 63 | 9 9 10 35 Fast Attach 1 | . 1 . . Attach 44 | 7 1 8 28 Detach . | . . . . Swap 9 | . 2 3 4 Drop 27 | . 8 8 11 Fire 137 | 4 11 39 83 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 15) 396 | -10/Materials | Entered another Materials area 396 | -9/Materials | Evolved 2 slots: Propulsion x2 741 | -9/Materials | Discovered new exit (range 16) 760 | -9/Materials | Entered another Materials area 760 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 950 | -8/Materials | Garrison activated, responded to threat 1032 | -8/Materials | Lost 5 parts (2p2n1w) 1211 | -8/Materials | System corruption reached 10% 1248 | -8/Materials | Lost 6 parts (1p2n3u) 1284 | -8/Materials | Garrison activated, responded to threat 1302 | -8/Materials | Core integrity fell below 50% 1384 | -8/Materials | Self-destructed Last Messages --------------- Overheating: Energy bleed (-12). Acquired Broken Arm. Wheel+. Dropped Broken Arm. Wheel+. Acquired Hvy. Assault Rifle+. Acquired Wheel+. ,FCXEBMFQHMA7EJLJ>8PKHJN= Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | #????????????????????????????????????????????? | | " #????????????????????????????????????????????? | | " #????????????????????????????????????????????? | | " =#????????????????????????????????????????????? | | #????????????????????????????????????????????? | | " #????????????????????????????????????????????? | | " #????????????????????????????????????????????? | | " #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | +####????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #???????????????????##########?????????????????? | | #???????????????????# ! #?????????????????? | | #???????????????????# "" #?????????????????? | | #???????????????????# Y G" #?????????????????? | | #???????????????????# /!Y"" #?????????????????? | | #???????????????????# ! t #?????????????????? | | #????????????######## """ ##????????????????? | | #????????????# !!!!!# """ #????????????????? | | #????????????# !!! !# @ """ #?????????????????? | | #????????????# # % #?????????????????? | | #??########### ####+##############????????? | | #??# [ % % ??????? | | #??# = [ ??????? | | #??# = %= ??????? | | #??# ########### #####+#############???????? | | #??# #?#########= # #???????????????? | | #??# #?# #%= # #???????????????? | | #### #?# T +! %# #?????????? ??? | | =* % #?# ! # =# #?????????# ??? | | = #?######### # #?????????# #?? | | % !% % %#??# "" #=% # #?????????# #?? | | %########??# ""S #=%!# #?????????# #?? | | #?????????# "" #= # #?????????# #?? | | ########### #= ####+######?????????# #?? | | # T # ! # #### ###????????????# #?? | | # """ # # #????????????# #?? | | # """ # """ + ###????????### #?? | | # """ #! """ # "T" ""#????????# # #?? | | + # """ # T"#????????? #?? | | # # """ # ""#??????????# #?? | | # # # """ ###??????????# #?? | | # # # """ #???????????## ##? | | ############# = # """ #???????????# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 21 Energy Capacity 325 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Wheel | -8/Materials | Hacked Imp. Light Cannon | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Lgt. Ion Engine | -8/Materials | Hacked Wheel | -8/Materials | Hacked Com. Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MultireflexTrapWyrmplate Manual? 0 Play Time 00:18:40 Cumulative 14.7 hours Start 2026.08.06 @ 16:51:41 End 2026.08.06 @ 17:07:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f60c1cc2-ffec-4d0d-a141-9a25880ac7b5