Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.08 @ 20:31:00 Player: H0-R5E Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (151) 755 Value Destroyed (5417) 5417 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (911) 911 TOTAL SCORE: 9643 Bonus ------- High Alert Combat Kills 752 Entered Garrisons 200 Friendly Fire -41 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 160/160 System Corruption 4% Temperature Warm (191) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (4) ------ Power Amplifier Improved Heat Sink Medium Storage Unit Targeting Computer > --- WEAPON (2) ------- Pulse Rifle Heavy Ion Cannon > --- INVENTORY (10) --- Light Nuclear Core Compact Battery (200) Trap Scanner Experimental Sensor Array Improved Signal Interpreter Authchip [R/Combat] Trap Extractor (0/4) Minigun Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Targeting Computer Hardlight Generator > --- WEAPON ----------- Heavy EM Shotgun Advanced Beam Cannon > --- INVENTORY -------- Light Deuterium Engine Medium Battery Trap Scanner Experimental Sensor Array Authchip [R/Combat] Trap Extractor Pulse Rifle Advanced Beam Cannon Rocket Launcher Datajack [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Slots Evolved 4 | . . . 2 . 2 . . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 2 | . . . 2 . . . . Weapon . | . . . . . . . . Parts Attached 180 | 7 15 6 19 12 49 38 34 Power 12 | 1 2 . 2 . 3 3 1 Engine 10 | 1 2 . 2 . 3 2 . Core 2 | . . . . . . 1 1 Reactor . | . . . . . . . . Propulsion 39 | 2 6 2 3 2 9 8 7 Treads . | . . . . . . . . Leg 39 | 2 6 2 3 2 9 8 7 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 63 | 1 3 . 6 5 26 11 11 Device 48 | . 1 . 2 3 24 9 9 Storage 3 | 1 1 . . . 1 . . Processor 1 | . . . 1 . . . . Hackware 2 | . 1 . . . . . 1 Protection 9 | . . . 3 2 1 2 1 Artifact . | . . . . . . . . Weapon 66 | 3 4 4 8 5 11 16 15 Energy Gun 12 | 2 1 . 1 . 2 2 4 Energy Cannon 22 | . 1 2 4 3 5 4 3 Ballistic Gun 9 | 1 1 . . . . 4 3 Ballistic Cannon . | . . . . . . . . Launcher 12 | . . 2 1 2 1 2 4 Special Weapon 2 | . 1 . 1 . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 9 | . . . 1 . 3 4 1 Unidentified Prototypes 5 | . . . 2 1 2 . . Parts Lost 40 | . 4 1 2 2 4 9 18 Power 3 | . 1 . . . . 1 1 Propulsion 14 | . . . . . 1 4 9 Utility 10 | . . . . 2 2 2 4 Weapon 13 | . 3 1 2 . 1 2 4 Highest Loss Streak 8 | . 2 1 1 2 2 8 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 97 | . 96 100 99 98 94 96 94 Engine 8 | . 14 14 11 11 9 3 . Core 2 | . . . . . . 5 9 Leg 28 | . 28 28 21 22 32 33 32 Device 7 | . 7 . 2 4 16 9 10 Storage 11 | . 14 14 11 11 9 9 9 Processor 6 | . . . 11 11 9 9 9 Hackware 5 | . 3 14 11 8 . . . Protection 4 | . . . 8 8 . 8 5 Energy Gun 3 | . 16 . . . . 3 6 Energy Cannon 10 | . 1 18 10 13 15 6 5 Ballistic Gun 2 | . 7 . . . . 4 3 Launcher 3 | . . 8 5 8 . 1 1 Special Melee Weapon 1 | . . . 2 . 1 2 . Naked Turns . | . . . . . . . . Heaviest Build 33 | 11 20 21 28 28 33 31 33 Greatest Support 60 | 20 20 20 20 23 60 55 45 Greatest Overweight (x) 7 | 1 . 1 2 1 . 7 2 Average Overweight (x) . | . . . . 1 . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 10 Most Carried 10 | 5 10 10 10 10 10 10 10 Average Carried 9 | 1 8 9 9 9 9 9 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 Final Carried 10 | 5 10 10 10 8 10 10 8 Class Distribution -------------------- 67% | Scavenger-Mutant 32% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Matter Collected 2701 | 270 153 167 178 277 521 428 707 Remotely . | . . . . . . . . Salvage Created 5152 | 123 642 408 483 231 1116 796 1353 Parts 295 | 8 36 23 31 26 50 49 72 Haulers Intercepted 3 | . . . 1 . 2 . . Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Combat Hostiles Destroyed 120 | . 17 8 11 16 19 22 27 Guns 45 | . 16 . . . 2 11 16 Cannons 43 | . 1 5 5 2 15 9 6 AOE 30 | . . 3 6 14 1 1 5 Classes Destroyed 16 | 2 3 1 3 1 2 2 2 Worker 7 | . . . 2 . 2 . 3 Builder 1 | . . . . . . . 1 Tunneler 3 | 3 . . . . . . . Hauler 3 | . . . 1 . 2 . . Recycler 9 | 1 . 2 1 . 1 . 4 Mechanic 2 | . . . 1 . . . 1 Operator 4 | . 2 . . 1 . . 1 Watcher 2 | . . . . . 1 . 1 Swarmer 30 | . 3 3 3 11 3 4 3 Cutter 3 | . . . . . . 3 . Grunt 57 | . 14 3 7 3 6 7 17 Duelist 4 | . . . . 2 . 1 1 Protector 1 | . . . . . . . 1 Sentry 20 | . . 2 1 . 8 4 5 Hunter 2 | . . . . . 2 . . Programmer 3 | . . . . . . 3 . Best Kill Streak 9 | 2 5 3 5 5 4 3 9 Combat Bots Only 5 | . 5 3 4 5 3 3 5 Max Kills in Single Turn 3 | 1 1 3 2 3 2 2 3 Gunslinging 1 | . . . . . . 1 . Exploded 3 | . . 3 2 3 1 1 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Hostile Shots Fired 487 | . 79 21 47 31 81 108 120 Missed 139 | . 22 5 19 12 23 28 30 Damage Taken 5129 | . 638 265 342 353 802 1384 1345 Core 773 | . 100 30 21 61 90 272 199 Absorbed by Shields 88 | . . . . . 88 . . Ignored by Resistances 80 | . . . . . . . 80 Regen/Repaired (Parts) 207 | . . . 90 . . . 117 Core Remaining (%) 75 | 100 . 48 . 79 . . . Volleys Fired 324 | 14 54 18 25 14 52 68 79 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 136 | 90 100 120 128 136 136 136 128 Shots Fired 578 | 28 101 26 31 17 100 131 144 Gun 291 | 28 99 . . . 13 57 94 Cannon 248 | . . 23 25 7 85 70 38 Launcher 37 | . . 3 6 10 2 4 12 Special 2 | . 2 . . . . . . Kinetic 121 | . 36 . . . . 32 53 Thermal 420 | 28 65 23 25 7 98 95 79 Explosive 37 | . . 3 6 10 2 4 12 Electromagnetic . | . . . . . . . . Robot Hit Streak 33 | 4 9 11 9 3 28 33 24 Robot Miss Streak 4 | 2 3 2 2 2 1 4 3 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 2 . . . . 2 1 Max Gunslinging Chain 1 | . 1 . . . . 1 1 Shots Hit Robots 404 | 17 70 16 22 8 87 71 113 Core Hits 235 | 5 40 15 18 16 37 36 68 Critical Kills 3 | . . . 1 . 1 1 . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 7 | . 1 . 1 . 2 2 1 Burn 4 | . 1 . . . 1 1 1 Meltdown 3 | . . . 1 . 1 1 . Melee Attacks 6 | . . . . . 1 1 4 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 5 | . . . . . 1 . 4 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10162 | 197 914 406 865 1104 1896 1589 3191 Guns 3265 | 197 878 . . . 226 624 1340 Cannons 3854 | . . 283 379 61 1551 845 735 Explosions 2935 | . . 115 481 1021 105 119 1094 Melee . | . . . . . . . . Ramming 84 | . 12 8 5 22 14 1 22 Kinetic 1364 | . 343 . . . . 347 674 Thermal 5779 | 197 559 283 379 61 1777 1122 1401 Explosive 2935 | . . 115 481 1021 105 119 1094 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . . 4 4 Average Corruption 3 | . . . . . . 3 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 39 | . . . . . . 18 21 Message Errors 10 | . . . . . . 3 7 Matter Fused 1 | . . . . . . . 1 Heat Flow Errors 8 | . . . . . . 5 3 Energy Discharges 5 | . . . . . . 2 3 Parts Rejected 2 | . . . . . . 1 1 Data Loss (minor) 5 | . . . . . . 2 3 Data Loss (major) 3 | . . . . . . 3 . Misfires 2 | . . . . . . 1 1 Alerts 1 | . . . . . . . 1 Weapon Failures 2 | . . . . . . 1 1 Overload Shots . | . . . . . . . . Overflow Damage 97 | . . . . 70 9 3 15 Projectiles 10 | . . . . . 2 3 5 Explosions 87 | . . . . 70 7 . 10 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 470 | . . 29 12 132 53 135 109 Shots 18 | . . 1 1 7 2 3 4 Rammed . | . . . . . . . . Targets Rammed 20 | . 7 3 2 3 1 1 3 Kicked 20 | . 7 3 2 3 1 1 3 Crushed . | . . . . . . . . Highest Temperature 471 | 300 242 267 172 141 180 471 390 Average Temperature 91 | 125 82 93 58 55 54 123 90 Received Heat Transfer 1920 | . 357 99 135 6 324 324 675 Effects 8 | . . . . . . 5 3 Shutdowns 2 | . . . . . . 2 . Interference 3 | . . . . . . . 3 Damage (minor) 1 | . . . . . . 1 . Damage (major) 2 | . . . . . . 2 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . . 1 . 1 1 . Combat Hostiles 2 | . . . . . 1 1 . Parts Melted 30 | 1 3 2 3 . 11 4 6 Heat Transferred 11365 | 521 1596 592 777 111 3256 2035 2477 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Peak Influence 1137 | 20 399 311 314 287 370 1137 1001 Initial 553 | . 13 123 3 22 53 240 553 Average 354 | 9 202 140 143 191 162 784 830 Maximum Alert Level 4 | . 1 1 1 1 1 4 3 Low Security (%) 47 | 100 39 85 76 58 68 . . Level 1 23 | . 60 14 23 41 31 5 . Level 2 8 | . . . . . . 38 18 Level 3 18 | . . . . . . 49 81 Level 4 1 | . . . . . . 7 . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 4 . 3 . 3 . 4 Investigation 8 | . 3 . 2 . 1 . 2 Extermination . | . . . . . . . . Reinforcement 3 | . 1 . 1 . . . 1 Assault 1 | . . . . . . . 1 Garrison 2 | . . . . . 2 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Distress Signals 8 | . 2 . 1 . . . 5 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 163 | . 27 6 20 18 28 24 40 Peak Tracking Total 6 | . 5 2 5 5 3 3 6 Tactical Retreats 10 | . 1 1 . 1 4 1 2 Traps | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Traps Triggered 2 | . . . 1 . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts 152 | . . . 43 . 54 55 . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 15 | . . . 4 . 5 6 . Reused 10 | . . . . . 7 2 1 Traps Extracted 12 | . . . 4 . 5 3 . Installed 12 | . . . . . 7 4 1 Triggered 10 | . . . . . 7 2 1 Most Traps Carried 4 | . . . 4 4 4 2 1 Machines | -11 -10 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Machines Disabled 13 | . . . . 2 . 8 3 Max in Single Turn 2 | . . . . 1 . 2 1 Garrison Relay 3 | . . . . . . 3 . Phase Generator 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Machines Accessed 31 | . 8 . 9 . 5 2 7 Terminals 24 | . 6 . 7 . 3 2 6 Fabricators . | . . . . . . . . Repair Stations 3 | . . . 1 . 1 . 1 Recycling Units 3 | . 2 . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 105 | . 25 . 32 . 16 5 27 Successful 55 | . 14 . 17 . 10 1 13 Failed 49 | . 11 . 14 . 6 4 14 Catastrophic 10 | . 4 . 2 . 1 . 3 Database Lockouts 1 | . . . 1 . . . . Manual 65 | . 20 . 16 . 9 . 20 Terminals 84 | . 16 . 25 . 13 5 25 Fabricators . | . . . . . . . . Repair Stations 8 | . . . 5 . 1 . 2 Recycling Units 11 | . 9 . 2 . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 23 | . 5 . 8 . 4 1 5 Robot Schematic 1 | . 1 . . . . . . Robot Analysis 7 | . 4 . 2 . 1 . . Prototype ID Bank 2 | . . . . . 1 . 1 Branch Access Points 2 | . . . 1 . . . 1 Emergency Access Points 1 | . . . . . . 1 . Machine Index 1 | . . . 1 . . . . Terminal Index 3 | . . . 1 . 1 . 1 Unreport Threat 2 | . . . . . 1 . 1 Locate Traps 2 | . . . 1 . . . 1 Patrol Status 1 | . . . 1 . . . . Recall Reinforcements 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . . . 4 . . . 2 Scan Component 3 | . . . 2 . . . 1 Repair 3 | . . . 2 . . . 1 Recycling Unit Hacks 3 | . 3 . . . . . . Retrieve Components 3 | . 3 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 22 | . 6 . 5 . 5 . 6 Terminals 19 | . 3 . 5 . 5 . 6 Track 3 | . . . . . 2 . 1 Assimilate 2 | . . . 1 . . . 1 Botnet 11 | . 3 . 3 . 2 . 3 Operators 3 | . . . 1 . 1 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 3 . . . . . . Reject 2 | . 2 . . . . . . Recyclers 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 27 | . 7 . 8 . 4 2 6 Full Trace Events 12 | . 5 . 3 . 1 1 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . 2 . . . 1 Time 90 | . . . 52 . . . 38 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . 10 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Used RIF Installer . | . . . . . . . . Robots Hacked 5 | . . . . . 1 1 3 Non-combat 4 | . . . . . 1 . 3 Combat 1 | . . . . . . 1 . Robot Hacks Applied 6 | . . . . . 1 1 4 parse_system 1 | . . . . . . 1 . no_distress 3 | . . . . . . . 3 find_recycling 2 | . . . . . 1 . 1 Relay Couplers Released 16 | . . . . . . 16 . Machine Destruction 12 | . . . . . . 12 . Programmers 4 | . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Total Allies 2 | . . . 1 . . . 1 Largest Group 1 | . . . 1 1 . . 1 Highest-Rated Group 10 | . . . 10 10 . . 10 Highest-Rated Ally 10 | . . . 10 10 . . 10 Total Orders 2 | . . . . . . . 2 STAY 1 | . . . . . . . 1 FOLLOW 1 | . . . . . . . 1 Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Robot Analysis Total 7 | . 4 . 2 . 1 . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Turns Passed 6516 | 115 797 1003 813 879 969 1055 885 Spaces Moved 3341 | 50 475 501 360 434 506 588 427 Core 9 | 7 . . . . . 2 . Treads . | . . . . . . . . Legs 3332 | 43 475 501 360 434 506 586 427 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 120 120 120 Average Speed 145 | 117 120 184 168 190 120 121 125 Slowest Speed 400 | 190 120 190 260 190 120 400 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 57 | 4 86 95 37 96 38 69 34 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . . . Known Exits Taken 2 | . . . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . Scrap Searched 4 | . . 1 . 3 . . . Spaces Dug 15 | . . 10 . 5 . . . Terrain Destroyed 412 | . . 24 36 84 24 146 98 Melee . | . . . . . . . . Projectile 8 | . . . . 1 . . 7 AOE 404 | . . 24 36 83 24 146 91 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Total 4403 | 75 598 552 533 466 757 790 632 Wait 268 | . 30 18 69 . 58 24 69 Move 3335 | 49 474 500 359 433 506 587 427 Hop . | . . . . . . . . Pick Up 49 | 5 8 3 6 2 10 4 11 Fast Attach 37 | 6 3 . 4 . 8 9 7 Attach 33 | . 3 1 4 3 5 7 10 Detach 4 | . 1 . . . 2 1 . Swap 110 | 1 9 5 11 9 36 22 17 Drop 48 | . 9 4 10 2 17 2 4 Fire 324 | 14 54 18 25 14 52 68 79 Melee 6 | . . . . . 1 1 4 Ram . | . . . . . . . . Kick 20 | . 7 3 2 3 1 1 3 Crush . | . . . . . . . . Escape Stasis 5 | . . . . . . 5 . Rewire . | . . . . . . . . Trap 164 | . . . 43 . 61 59 1 Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac] / *Sto / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 14) 486 | -10/Materials | Discovered new exit (range 7) 509 | -10/Materials | Discovered new exit (range 15) 692 | -10/Materials | Discovered new exit (range 9) 757 | -10/Materials | Build established: Scavenger-Mutant 913 | -10/Materials | Entered Mines 916 | -10/Mines | Met a Derelict bent on vengeance 959 | -10/Mines | Discovered new exit (range 7) 1214 | -10/Mines | Discovered new exit (range 8) 1363 | -10/Mines | Core integrity fell below 50% 1474 | -10/Mines | Learned location of Recycling (-8) 1916 | -10/Mines | Entered Materials 1916 | -9/Materials | Evolved 2 slots: Utility x2 2017 | -9/Materials | Repaired Aluminum Leg 2044 | -9/Materials | Repaired Beam Cannon 2268 | -9/Materials | Identified exit to Mines 2301 | -9/Materials | Build established: Mutant 2323 | -9/Materials | Discovered new exit (range 7) 2641 | -9/Materials | Build established: Scavenger-Mutant 2655 | -9/Materials | Central database locked down 2729 | -9/Materials | Entered Mines 2729 | -9/Mines | Accompanied by 1 ally 2743 | -9/Mines | Discovered new exit (range 14) 2832 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2870 | -9/Mines | Learned Materials trap positions 3035 | -9/Mines | Discovered new exit (range 8) 3138 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3144 | -9/Mines | Found Prototype Device 3145 | -9/Mines | Identified Exp. Sensor Array 3186 | -9/Mines | Build established: Mutant 3446 | -9/Mines | Learned location of Zion (-6) 3608 | -9/Mines | Entered Materials 3608 | -8/Materials | Evolved 2 slots: Propulsion x2 3609 | -8/Materials | Loaded intel: 19 trap records 3664 | -8/Materials | Discovered new exit (range 15) 4102 | -8/Materials | Discovered new exit (range 15) 4450 | -8/Materials | Garrison activated, responded to threat 4557 | -8/Materials | Build established: Scavenger-Mutant 4577 | -8/Materials | Identified exit to Garrison 4577 | -8/Materials | Entered Garrison 4593 | -8/Garrison | Triggered checkpoint 4610 | -8/Garrison | Garrison Relay disabled 4781 | -8/Garrison | Phase Generator disabled 4849 | -8/Garrison | Triggered checkpoint 4917 | -8/Garrison | Lost 8 parts (1p4n2u1w) 5042 | -8/Garrison | Core integrity fell below 50% 5136 | -8/Garrison | Triggered checkpoint 5150 | -8/Garrison | Garrison Relay disabled 5204 | -8/Garrison | Discovered new exit (range 13) 5327 | -8/Garrison | Triggered checkpoint 5558 | -8/Garrison | Garrison Relay disabled 5585 | -8/Garrison | Discovered new exit (range 10) 5613 | -8/Garrison | Triggered checkpoint 5632 | -8/Garrison | Entered Materials 5885 | -8/Materials | Lost 4 parts (3n1w) 5964 | -8/Materials | Repaired Minigun? 6032 | -8/Materials | First assault squad dispatched 6126 | -8/Materials | Lost 4 parts (1p1n1u1w) 6262 | -8/Materials | Identified exit to Storage 6293 | -8/Materials | Core integrity fell below 20% 6517 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06422_ A-02 Transporter suffers critical hit (Burn). 06423_ Beam Rifle melted. 06423_ Y-45 Defender destroyed. 06432_ R-06 Scavenger collects Com. Wheel. 06432_ R-06 Scavenger collects Lgt. Treads. 06434_ U-05 Engineer builds a Wall. 06439_ Reflective Plating destroyed. 06482_ Hvy. Ion Cannon destroyed. 06484_ Aluminum Leg destroyed. 06490_ G-47 Trooper overheating. 06492_ Aluminum Leg destroyed. 06494_ G-47 Trooper overheating. 06495_ Melted Imp. Heat Sink. 06495_ G-47 Trooper overheating. 06501_ System corrupted: Imp. Heat Sink rejected. 06503_ Acquired Imp. Heat Sink. 06509_ Carbon-fiber Leg destroyed. 06510_ G-47 Trooper destroyed. 06513_ Acquired 10 matter. 06517_ System corrupted: Heat flow error (+182). Map ----- +----------------------------------------------------+ | ??????# ##%! 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[**%############ #??????????????????? | | ?# # [[!#??????????# #??????????????????? | | ?# # "T" #??????????# #??????????????????? | | ?## ## """ !#??????????# #??????????????????? | | ??# ## #??????????# #??????????????????? | | ??# #####+####?????????########??????????????????? | | ??# #???????????????????????????????????? | | ###/##### #???????????????????????????????????? | | # ## #???????????????????????????????????? | | # T ## #???????????????????????????????????? | | # ## ####???????????????????????????????????? | | # ## #??????????????????????????????????????? | | # ## #??????????????????????????????????????? | | # ## #??????????????????????????????????????? | | ######### #??????????????????????????????????????? | | ######### #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # ###????????????????????????????????????? | | # #????????????????????????????????????? | | + #????????????????????????????????????? | | # #????????????????????????????????????? | | # #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 15 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 150 Resistance: TH 10 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 10 Authchip Count 1 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedFocalScreen Manual? 0 Play Time 01:06:08 Cumulative 1123.3 hours Start 2024.07.08 @ 18:47:01 End 2024.07.08 @ 20:31:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 476 Rogue 476 Adventurer 0 Explorer 0 Win Type - Total 14 Types 12/0/1/1/0/0/0/0/0 Lore% 71 Gallery% 84 Achievement% 71 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d82c793-b707-4d35-838e-a6fe5712799a