Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.03 @ 10:25:52 Player: HabNab Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (41) 205 Value Destroyed (1135) 1135 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 3728 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 28% Temperature Cool (18) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Heat Sink Improved Heat Sink Structural Scanner Terrain Scanner Precision Beam Rifle Precision Beam Rifle Gatling Laser Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Terrain Scanner Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Electrolaser Heavy Assault Rifle Gauss Rifle > --- INVENTORY -------- Heat Sink Improved Heat Sink Structural Scanner Terrain Scanner Precision Beam Rifle Precision Beam Rifle Gatling Laser [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Hacking Suite Device Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Shotgun Launcher Shock Bomb Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 3 | . . 2 . 1 Weapon 1 | . . . 1 . Parts Attached 49 | 6 3 19 15 6 Power 6 | 1 . 3 . 2 Engine 6 | 1 . 3 . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 1 6 5 . Treads . | . . . . . Leg 14 | 2 1 6 5 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 1 3 6 2 Device 7 | . . 3 2 2 Storage 2 | 1 . . 1 . Processor 1 | . 1 . . . Hackware 3 | . . . 3 . Protection . | . . . . . Artifact . | . . . . . Weapon 16 | 2 1 7 4 2 Energy Gun 5 | 2 1 1 1 . Energy Cannon . | . . . . . Ballistic Gun 8 | . . 4 2 2 Ballistic Cannon . | . . . . . Launcher 2 | . . 1 1 . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 28 | . . 6 9 13 Power 4 | . . 1 1 2 Propulsion 9 | . . 2 4 3 Utility 6 | . . 1 1 4 Weapon 9 | . . 2 3 4 Highest Loss Streak 12 | . . 4 5 12 Average Slot Usage (%) 90 | . 89 93 96 78 Engine 9 | . 14 10 8 4 Leg 23 | . 28 19 24 19 Device 9 | . . 20 10 6 Storage 10 | . 14 11 9 7 Processor 6 | . 3 11 7 . Hackware 6 | . . . 9 20 Energy Gun 9 | . 28 4 . 5 Ballistic Gun 10 | . . 14 17 8 Launcher 3 | . . . 9 3 Naked Turns . | . . . . . Heaviest Build 27 | 11 11 16 27 25 Greatest Support 33 | 20 20 26 33 30 Greatest Overweight (x) 8 | 1 . 2 8 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 6 6 6 8 8 Average Capacity 6 | 5 6 6 7 8 Most Carried 8 | 2 6 6 8 7 Average Carried 5 | 1 5 5 7 5 Final Capacity 8 | 6 6 6 8 8 Final Carried 7 | 2 6 2 6 7 Class Distribution -------------------- 32% | Scavenger-Skirmisher 31% | Mutant 16% | Scavenger-Mutant 5% | Hacker-Skirmisher 5% | Scavenger-Gunner 5% | Hacker-Mutant 4% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 941 | 169 121 217 324 110 Remotely . | . . . . . Salvage Created 1509 | . 317 390 559 243 Parts 106 | . 26 35 30 15 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 29 | . 8 10 9 2 Melee 1 | . . . . 1 Guns 22 | . 8 9 4 1 Cannons 1 | . . 1 . . AOE 5 | . . . 5 . Classes Destroyed 11 | . 4 1 5 1 Worker 4 | . 1 1 . 2 Builder 4 | . . . 2 2 Recycler 1 | . . . 1 . Operator 1 | . . . 1 . Watcher 2 | . 2 . . . Swarmer 6 | . 2 4 . . Grunt 15 | . 6 4 5 . Brawler 1 | . . . . 1 Duelist 2 | . . 2 . . Sentry 3 | . . . 2 1 Hunter 2 | . . . 2 . Best Kill Streak 5 | . 3 4 5 2 Combat Bots Only 4 | . 2 4 4 1 Max Kills in Single Turn 3 | . 1 1 3 1 Gunslinging . | . . . . . Exploded 3 | . . . 3 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 3727 | . 179 1172 885 1491 Core 1188 | . 50 327 109 702 Absorbed by Shields . | . . . . . Core Remaining (%) 69 | 100 80 18 80 . Volleys Fired 92 | . 25 41 14 12 Largest 3 | . 2 2 3 3 Hottest 122 | . 100 70 122 122 Shots Fired 195 | . 49 76 37 33 Gun 178 | . 49 72 26 31 Cannon . | . . . . . Launcher 13 | . . . 11 2 Special 4 | . . 4 . . Kinetic 98 | . . 53 25 20 Thermal 84 | . 49 23 1 11 Explosive 2 | . . . 2 . Electromagnetic 11 | . . . 9 2 Robot Hit Streak 18 | . 13 17 18 9 Robot Miss Streak 5 | . 2 5 4 3 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 129 | . 35 53 23 18 Core Hits 92 | . 21 23 32 16 Critical Hits 1 | . . 1 . . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2267 | . 435 526 919 387 Guns 1515 | . 435 477 246 357 Cannons . | . . . . . Explosions 673 | . . . 673 . Melee . | . . . . . Ramming 33 | . . 3 . 30 Kinetic 814 | . . 368 246 200 Thermal 833 | . 435 155 86 157 Explosive 233 | . . . 233 . Electromagnetic 354 | . . . 354 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 28 | . . . 4 28 Average Corruption 3 | . . . 1 6 Corruption Purged . | . . . . . Effects 10 | . . . 6 4 Message Errors 1 | . . . 1 . Matter Fused 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Energy Discharges 3 | . . . 3 . Data Loss (minor) 1 | . . . . 1 Misdirections 1 | . . . . 1 Targeting Errors 1 | . . . 1 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 108 | . . 1 90 17 Shots 6 | . . . 5 1 Rammed 19 | . . 2 . 17 Targets Rammed 24 | . . 2 . 22 Kicked 5 | . . . . 5 Crushed . | . . . . . Highest Temperature 247 | . 237 30 45 247 Average Temperature 52 | . 60 13 17 79 Received Heat Transfer 1365 | . 72 321 297 675 Effects 1 | . 1 . . . Energy Bleed 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 2087 | . 1259 445 50 333 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 454 | . 284 454 360 65 Initial 119 | . . 119 90 9 Average 176 | . 112 341 192 29 Maximum Alert Level 2 | . 1 2 1 . Low Security (%) 55 | 100 80 12 41 100 Level 1 36 | . 19 56 58 . Level 2 7 | . . 30 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 1 3 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . 1 1 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 2 | . . . 2 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 3 | . 2 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 15 15 12 5 Peak Tracking Total 5 | . 4 4 5 4 Tactical Retreats 3 | . 1 2 . . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 2 | . . . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 7 | . 1 1 5 . Terminals 7 | . 1 1 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 21 | . 2 3 16 . Successful 11 | . 1 1 9 . Failed 10 | . 1 2 7 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 7 | . . . 7 . Terminals 21 | . 2 3 16 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 1 1 9 . Record 1 | . . . 1 . Prototype ID Bank 2 | . . . 2 . Level Access Points 2 | . . 1 1 . Emergency Access Points 1 | . . . 1 . Alert Level 1 | . 1 . . . Unreport Threat 3 | . . . 3 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 1 1 5 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 1584 | 57 371 400 485 271 Spaces Moved 863 | 40 213 184 313 113 Core 29 | 4 . 21 1 3 Treads . | . . . . . Legs 834 | 36 213 163 312 110 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 124 | 116 120 123 127 126 Slowest Speed 450 | 120 120 150 450 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 4 42 23 39 5 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 19 | . . . 19 . Melee . | . . . . . Projectile . | . . . . . AOE 19 | . . . 19 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1181 | 47 281 279 370 204 Wait 101 | . 29 19 6 47 Move 859 | 39 212 183 312 113 Hop . | . . . . . Pick Up 28 | 2 7 5 11 3 Fast Attach 28 | 6 2 7 11 2 Attach 13 | . . 7 3 3 Detach 2 | . . . 2 . Swap 8 | . 1 5 1 1 Drop 25 | . 5 10 10 . Fire 92 | . 25 41 14 12 Melee . | . . . . . Ram 17 | . . 2 . 15 Kick 8 | . . . . 8 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 9) 325 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 16) 428 | -10/Materials | Identified exit to Materials 429 | -10/Materials | Entered another Materials area 429 | -9/Materials | Evolved 2 slots: Utility x2 668 | -9/Materials | Identified exit to Materials 789 | -9/Materials | Core integrity fell below 50% 822 | -9/Materials | Lost 4 parts (1p2n1w) 823 | -9/Materials | Core integrity fell below 20% 829 | -9/Materials | Entered another Materials area 829 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1130 | -8/Materials | Build established: Scavenger-Skirmisher 1237 | -8/Materials | Identified exit to Factory 1314 | -8/Materials | Entered Factory 1314 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1340 | -7/Factory | Lost 5 parts (1p2n2w) 1538 | -7/Factory | System corruption reached 10% 1566 | -7/Factory | Core integrity fell below 50% 1578 | -7/Factory | Core integrity fell below 20% 1585 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01557_ Slammed into B-48 Gladiator. 01557_ Destabilizing: Core damaged (-28). 01558_ Hacking Suite destroyed. 01559_ Slammed into B-48 Gladiator. 01560_ Broken Terrain Scanner destroyed. 01560_ System corrupted by crushing effect (+3). 01560_ Slammed into B-48 Gladiator. 01563_ Destabilizing: System corrupted (+2). 01565_ Slammed into B-48 Gladiator. 01565_ Hacking Suite destroyed. 01565_ System corrupted by crushing effect (+4). 01565_ Knocked back. 01568_ System corrupted: Matter fused (-10). 01568_ Acquired 3 matter. 01568_ Slammed into B-48 Gladiator. 01569_ Acquired 2 matter. 01569_ Slammed into B-48 Gladiator. 01575_ B-48 Gladiator destroyed. [Achievement: Fist Fight] 01583_ R-06 Scavenger collects Rnf. Deuterium Engine. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????#???????????????? | | ??????????????????????????????????????############ | | ??????????????????????????????????????# | | ??????????????????????????????????????# """"""" | | ??????????????????????????????????????# """"""" | | ???????????????????????? ?????????##??# """"""" | | ?????????????????????#+###?????+??#???# ! 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"??????????? | | ???????????????????????????????????? ???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 40 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Challenges ------------ None Game ------ Seed IonDecoderNetwork Manual? 0 Play Time 00:18:58 Cumulative 15.6 hours Start 2021.07.03 @ 10:07:05 End 2021.07.03 @ 10:25:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 34 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f0e4815-6ca2-4c80-b7ce-a37dcbecccc9