Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.01 @ 22:07:23 Player: Bt-7274 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (55) 275 Value Destroyed (957) 957 Prototype IDs (56) 1120 Alien Tech Used (0) 0 Bonus (4237) 4237 TOTAL SCORE: 14289 Bonus ------- Follower Combat Kills 493 Aligned with FarCom 300 Win 3000 Win Speed 444 Cogmind --------- Core Integrity 943/1600 Matter 260/300 Energy 56/100 System Corruption 10% Temperature Cool (1) Movement Flying (200) Ox2 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Impulse Thruster Array Impulse Thruster Array Experimental Q-thruster > --- UTILITY (16) ----- Graphene Brace Hacking Suite Improved Hacking Suite Advanced Hacking Suite Improved System Shield Improved System Shield > --- WEAPON (2) ------- Enhanced Nova Cannon > --- INVENTORY (5) ---- Impulse Thruster Array Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- VTOL Module Improved VTOL Module Field Propulsion Array > --- UTILITY ---------- Power Amplifier Improved Signal Interpreter Graphene Brace Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield System Shield > --- WEAPON ----------- Backup Laser III Backup Laser III > --- INVENTORY -------- VTOL Module Field Propulsion Array Field Lobotomy Kit Powered Hammer [Rating: 90] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Hover Unit Improved Antigrav System Flight Unit VTOL Module Utility Hacking Suite Device Seismic Detector Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Assault Rifle Energy Gun Backup Laser III Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Rocket Launcher Special Weapon Field Lobotomy Kit Impact Weapon Powered Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 . . 2 2 2 Power 1 | . . . . . . . . . 1 . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . . . . . . 1 . Utility 14 | . . . 1 . . . 1 2 1 2 2 . . 2 1 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 75 | 7 . 7 10 . . . 4 11 . 6 6 1 5 1 11 6 Power 12 | 1 . 3 1 . . . . 1 . . . . 3 1 2 . Engine 7 | 1 . 3 1 . . . . . . . . . 1 . 1 . Core 1 | . . . . . . . . 1 . . . . . . . . Reactor 4 | . . . . . . . . . . . . . 2 1 1 . Propulsion 26 | 2 . . 7 . . . 1 4 . 1 2 . . . 7 2 Treads 2 | 2 . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 1 . Flight 23 | . . . 7 . . . 1 4 . 1 2 . . . 6 2 Utility 21 | 2 . . 1 . . . 1 4 . 4 3 1 2 . . 3 Device 4 | 1 . . . . . . . . . . 2 1 . . . . Storage 1 | 1 . . . . . . . . . . . . . . . . Processor 4 | . . . 1 . . . . 2 . . . . 1 . . . Hackware 12 | . . . . . . . 1 2 . 4 1 . 1 . . 3 Protection . | . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 16 | 2 . 4 1 . . . 2 2 . 1 1 . . . 2 1 Energy Gun 2 | . . . . . . . . . . . . . . . 2 . Energy Cannon 1 | . . . . . . . . . . . . . . . . 1 Ballistic Gun 7 | 2 . 4 1 . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . 1 . 1 . . . . . . Launcher 1 | . . . . . . . 1 . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . 1 . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . 2 . . . 1 . . 1 . Parts Lost 38 | . . 3 2 . . . 2 1 . 9 . . . . 14 7 Power 6 | . . 2 . . . . . . . 1 . . . . 2 1 Propulsion 15 | . . . 2 . . . 2 . . 4 . . . . 6 1 Utility 10 | . . . . . . . . . . 2 . . . . 4 4 Weapon 7 | . . 1 . . . . . 1 . 2 . . . . 2 1 Highest Loss Streak 10 | . . 2 2 . . . 2 1 . 9 . . . . 10 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 6 | 1 5 7 7 8 8 8 7 7 8 7 3 4 4 4 2 2 Power . | . . . . 2 2 2 2 1 1 1 . . . . . . Propulsion 2 | . 1 3 5 4 3 3 2 2 4 3 1 2 2 2 . . Utility . | . 1 1 . . . . . . . . . . . . . . Weapon 1 | . 1 2 2 2 2 2 2 2 2 1 1 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 12 | . . 5 1 . 1 . . 1 . 1 . . 1 . . 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 10 | . . 3 1 . 1 . . 1 . 1 . . 1 . . 2 Utility 2 | . . 2 . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 100 99 94 100 100 100 91 87 80 80 56 79 91 85 63 41 Engine 7 | . 14 13 11 11 11 11 9 . . . 4 8 6 4 1 . Core 1 | . . . . . . . . 6 6 4 . . . . . . Treads 10 | . 28 28 3 . . . . . . . . . . . . . Flight 13 | . . . 25 33 33 33 31 29 26 22 14 15 15 14 13 9 Device 8 | . 14 14 11 11 11 11 9 3 . . 2 10 10 9 6 4 Storage 7 | . 14 14 11 11 11 11 9 7 6 4 . . . . . . Processor 5 | . . . 11 11 11 11 9 18 13 9 . . 4 4 4 2 Hackware 12 | . . . . . . . 6 11 20 30 33 36 39 38 27 18 Energy Gun 1 | . . . . . . . . . . . . 7 10 9 3 . Ballistic Gun 13 | . 28 28 20 22 22 22 13 . . . . . . . . . Peak Build Rating 90 | 7 8 8 14 14 15 15 20 42 41 57 60 71 86 90 89 90 Average Rating 32 | 5 7 7 12 14 14 15 18 32 40 47 45 67 80 84 74 72 On Entrance 33 | . 7 8 7 14 14 15 15 16 39 41 28 60 71 85 84 69 Avg Prop Armor Cover (%) 16 | . . . . . . . . . . . . . . . 19 16 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 36 | 15 15 15 13 12 12 12 15 14 13 13 11 10 36 23 25 14 Greatest Support 40 | 40 40 40 40 12 12 12 16 21 21 21 25 25 25 25 36 22 Greatest Overweight (x) 4 | 1 . . 3 . . . 1 . . . . 3 1 . 1 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 7 5 5 5 5 5 5 Most Carried 8 | 3 7 8 8 8 8 8 8 8 8 8 5 5 5 5 5 4 Average Carried 6 | 1 5 7 7 8 7 8 7 7 8 7 3 5 4 5 3 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 Final Carried 8 | 3 7 7 8 8 8 8 8 8 8 5 5 5 5 5 1 2 Class Distribution -------------------- 38% | Mutant 22% | Wizard-Sprinter 18% | Hacker-Sprinter 16% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -9/Exiles Scavenger-Sprinter | -8/Mines Scavenger-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Matter Collected 1782 | 298 183 329 206 . . . 18 264 . 142 64 46 50 . 78 104 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 1740 | 92 196 316 535 . . . 31 38 . 11 . 283 103 . . 135 Parts 117 | 9 24 37 27 . . . 7 6 . 4 . 2 . . . 1 Haulers Intercepted 2 | . . . . . . . . . . . . . 1 . . 1 Recyclers Shooed 3 | 1 1 . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Combat Hostiles Destroyed 31 | . 4 14 9 . . . 3 1 . . . . . . . . Guns 27 | . 4 14 9 . . . . . . . . . . . . . Cannons 1 | . . . . . . . . 1 . . . . . . . . AOE 3 | . . . . . . . 3 . . . . . . . . . Classes Destroyed 11 | 2 6 1 . . . . . 1 . . . . 1 . . . Worker 2 | . 1 1 . . . . . . . . . . . . . . Builder 2 | . 1 1 . . . . . . . . . . . . . . Tunneler 4 | 3 1 . . . . . . . . . . . . . . . Hauler 2 | . . . . . . . . . . . . . 1 . . 1 Recycler 3 | 1 . . 2 . . . . . . . . . . . . . Operator 5 | . 1 . 1 . . . 1 . . 2 . . . . . . Watcher 6 | . 2 . 1 . . . . 2 . . . . . . . 1 Swarmer 22 | . 3 13 3 . . . 3 . . . . . . . . . Grunt 6 | . 1 . 5 . . . . . . . . . . . . . Sentry 2 | . . 1 1 . . . . . . . . . . . . . Programmer 1 | . . . . . . . . 1 . . . . . . . . Best Kill Streak 5 | 4 4 4 5 . . . 3 1 . 1 . . 1 . . 1 Combat Bots Only 3 | . 3 3 3 . . . 3 1 . . . . . . . . Max Kills in Single Turn 2 | 1 1 2 1 . . . 2 1 . 1 . . 1 . . 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . Exploded 2 | . . . . . . . 2 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Hostile Shots Fired 459 | . 21 101 37 . . . 31 45 2 18 5 . 2 4 74 119 Missed 175 | . 3 28 12 . . . 10 29 . 7 2 . 2 1 28 53 Hits 284 | . 18 73 25 . . . 21 16 2 11 3 . . 3 46 66 Melee 6 | . . . . . . . . . . 6 . . . . . . Projectile 278 | . 18 73 25 . . . 21 16 2 5 3 . . 3 46 66 AOE 3 | . . . . . . . . . . 3 . . . . . . Critical Strikes 9 | . . . . . . . . 1 . 4 . . . . 3 1 Actively Blocked 4 | . . . . . . . . . . . . . . . 3 1 Part Disruptions 1 | . . . . . . . . 1 . . . . . . . . Damage Taken 5053 | . 149 590 297 . . . 291 166 30 559 55 . 2 77 1310 1527 Core 1706 | . 16 111 86 . . . 56 57 15 292 23 . . 27 366 657 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 28 | . . . . . . . . 6 . . . 22 . . . . Core Remaining (%) 82 | 100 . 49 . . . 78 89 91 98 70 . . 98 97 74 58 Volleys Fired 172 | 8 28 36 30 . . . 5 17 . 5 1 12 10 . 10 10 Largest 2 | 2 2 2 2 . . . 2 1 . 1 1 2 2 . 2 1 Hottest 120 | 40 40 40 40 . . . 40 33 . 33 . 80 80 . 80 120 Shots Fired 298 | 16 56 74 56 . . . 7 17 . 5 1 24 20 . 12 10 Gun 261 | 16 56 74 56 . . . 5 . . . . 24 20 . 10 . Cannon 30 | . . . . . . . . 17 . 5 . . . . . 8 Launcher 2 | . . . . . . . 2 . . . . . . . . . Special 5 | . . . . . . . . . . . 1 . . . 2 2 Kinetic 229 | 16 56 74 56 . . . 5 17 . 5 . . . . . . Thermal 62 | . . . . . . . . . . . . 24 20 . 10 8 Explosive 2 | . . . . . . . 2 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | 6 10 9 16 . . . 4 7 . 9 1 10 15 . 12 3 Robot Miss Streak 7 | 4 5 7 2 . . . 1 2 . 1 . 2 1 . 1 2 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 190 | 9 29 31 43 . . . 4 12 . 3 1 21 17 . 14 6 Core Hits 79 | 5 14 18 24 . . . 6 3 . 1 . 3 5 . . . Critical Kills 1 | . . . 1 . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . 1 Critical Strikes 4 | . . . 1 . . . . 1 . 1 . . . . . 1 Destroy 1 | . . . 1 . . . . . . . . . . . . . Blast 2 | . . . . . . . . 1 . 1 . . . . . . Smash 1 | . . . . . . . . . . . . . . . . 1 Melee Attacks 45 | . . . . . . . 6 . 1 10 1 . . . 12 15 Impact 39 | . . . . . . . . . 1 10 1 . . . 12 15 Slashing 6 | . . . . . . . 6 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 3094 | 118 359 428 460 . . . 251 306 . 69 . 305 232 1 285 280 Guns 2057 | 118 359 416 460 . . . 29 . . . . 305 227 . 143 . Cannons 408 | . . . . . . . . 306 . 62 . . . . . 40 Explosions 222 | . . . . . . . 222 . . . . . . . . . Melee 382 | . . . . . . . . . . . . . . . 142 240 Ramming 25 | . . 12 . . . . . . . 7 . . 5 1 . . Kinetic 1750 | 118 359 416 460 . . . 29 306 . 62 . . . . . . Thermal 715 | . . . . . . . . . . . . 305 227 . 143 40 Explosive 222 | . . . . . . . 222 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 382 | . . . . . . . . . . . . . . . 142 240 Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 10 | . 2 2 . . . . . 1 . . . . . . 6 10 Average Corruption 2 | . 1 2 . . . . . 1 . . . . . . 5 9 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 33 | . 3 17 . . . . . 2 . . . . . . 4 7 Message Errors 9 | . . 5 . . . . . . . . . . . . 2 2 Matter Fused 7 | . 2 3 . . . . . 1 . . . . . . . 1 Heat Flow Errors 3 | . 1 1 . . . . . . . . . . . . . 1 Energy Discharges 4 | . . 2 . . . . . 1 . . . . . . . 1 Parts Fused 1 | . . 1 . . . . . . . . . . . . . . Data Loss (minor) 4 | . . 2 . . . . . . . . . . . . 1 1 Data Loss (major) 3 | . . 1 . . . . . . . . . . . . 1 1 Misfires 2 | . . 2 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 228 | . . . . . . . 4 43 . . . . . . 20 161 Projectiles 43 | . . . . . . . . 43 . . . . . . . . Explosions 4 | . . . . . . . 4 . . . . . . . . . Melee 181 | . . . . . . . . . . . . . . . 20 161 Knockbacks 6 | . . . . . . . . 3 . 1 . . . . 1 1 Impact 2 | . . . . . . . . . . . . . . . 1 1 Kinetic 4 | . . . . . . . . 3 . 1 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 92 | . . . . . . . 87 . . 3 . . 2 . . . Shots 2 | . . . . . . . 2 . . . . . . . . . Rammed 8 | . . 4 . . . . . . . 1 . . 1 2 . . Targets Rammed 8 | . . 4 . . . . . . . 1 . . 1 2 . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 220 | . 118 220 18 . . . 9 15 . . . 2 12 . 20 112 Average Temperature 25 | . 62 117 7 . . . 5 6 . . . 2 6 . 12 29 Received Heat Transfer 279 | . 18 . 129 . . . 45 24 . 9 . . . 18 27 9 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . 2 Impact Corruptions 5 | . . . . . . . . . . . . . . . 1 4 Robots Melted 1 | . . . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . 1 . . . Heat Transferred 1831 | . . . . . . . . . . . . 851 629 . 333 18 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Maximum Alert Level 2 | . . . . . . . 1 . . . . . 1 . 1 2 Low Security (%) 91 | 100 100 100 100 100 . 100 79 100 100 100 100 100 66 100 99 22 Level 1 7 | . . . . . . . 20 . . . . . 33 . . 67 Level 2 . | . . . . . . . . . . . . . . . . 9 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 413 | 10 101 119 193 67 . . 276 121 34 22 159 47 385 186 204 413 Initial 186 | . . . 26 67 . . . 121 2 11 . 47 . 186 88 52 Average 70 | 1 25 37 96 50 . . 84 73 20 3 76 11 125 174 72 300 Influence Increases 3212 | 20 170 340 299 . . . 322 140 62 56 197 . 475 12 339 780 Destroy 0b10 Robot/C 1120 | . 80 280 180 . . . 60 20 . . 120 . 160 . 140 80 Destroy 0b10 Robot/NC 155 | 20 30 10 20 . . . 5 10 . 10 15 . 10 . 5 20 Destroy Leader 236 | . 24 50 42 . . . 10 14 . . 20 . 32 . 10 34 Allied During Kill 183 | . . . . . . . . . . . 11 . 159 . 12 1 Successful Hack 134 | . 20 . 12 . . . . 6 31 10 . . . 12 25 18 Disable Machine 90 | . . . . . . . 15 . . . 15 . 30 . . 30 Destroy Structure 139 | . 1 . . . . . 7 . 1 6 16 . 54 . 27 27 Partial Spotted 210 | . . . 45 . . . 15 75 30 30 . . . . . 15 Lose Combat Pursuer 945 | . 15 . . . . . 210 15 . . . . 30 . 120 555 Influence Decreases 2840 | 20 170 271 193 148 27 . 55 402 43 80 62 135 120 209 408 497 Entered New Map 704 | . . . 43 108 27 . . 146 3 13 . 88 . 169 70 37 Time Decay 1578 | 20 170 241 130 40 . . 35 246 40 67 42 47 50 40 180 230 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . 100 Lost Part 288 | . . 30 20 . . . 20 10 . . . . . . 138 70 Lost Ally 170 | . . . . . . . . . . . 20 . 70 . 20 60 Squads Dispatched 26 | . 2 . 1 . . . 3 4 . 4 1 . 2 . 2 7 Investigation 6 | . 1 . . . . . 2 2 . . . . . . . 1 Extermination 8 | . . . . . . . . 2 . 1 . . . . 2 3 Reinforcement 9 | . 1 . 1 . . . . . . 2 1 . 2 . . 2 Assault . | . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . 1 . . 1 . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 Construction Impeded 3 | . . . . . . . . . . . 1 . 1 . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Distress Signals 14 | . 1 . 3 . . . . 1 . . 1 . 2 1 1 4 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 164 | . 11 16 15 . . . 21 7 2 14 9 . 10 2 17 40 Peak Tracking Total 19 | . 3 3 6 . . . 10 3 2 8 4 . 6 4 8 19 Tactical Retreats 20 | . 1 . . . . . 3 1 . . . . 1 . 4 10 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Traps Triggered 6 | . 2 . . . . . . 1 . . 2 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Machines Disabled 6 | . . . . . . . 1 . . . 1 . 2 . . 2 Max in Single Turn 1 | . . . . . . . 1 . . . . . . . . 1 Garrison Access 1 | . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Machines Accessed 42 | . 5 . 2 . 1 . 2 10 3 5 2 . 3 1 3 5 Terminals 28 | . 5 . 2 . . . 1 5 3 3 1 . 1 1 2 4 Fabricators 6 | . . . . . . . . 2 . 2 . . 1 . . 1 Repair Stations 2 | . . . . . . . . 2 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . 1 . 1 . 1 . Garrison Access 2 | . . . . . . . 1 1 . . . . . . . . Total Hacks 121 | . 11 . 6 . 1 . 6 16 6 28 6 . 18 8 6 9 Successful 74 | . 6 . 3 . 1 . 2 7 3 21 4 . 15 6 4 2 Failed 45 | . 5 . 3 . . . 4 9 3 7 1 . 2 2 2 7 Catastrophic 10 | . 3 . . . . . 1 2 . 1 . . . . . 3 Database Lockouts 2 | . . . . . . . . . . . 1 . 1 . . . Manual 54 | . 5 . . . 1 . . 1 2 17 . . 14 4 4 6 Terminals 92 | . 11 . 6 . . . 3 7 6 23 3 . 13 8 4 8 Fabricators 12 | . . . . . . . . 3 . 5 . . 3 . . 1 Repair Stations 4 | . . . . . . . . 4 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . . . . . 3 . 2 . 2 . Garrison Access 5 | . . . . . . . 3 2 . . . . . . . . Terminal Hacks 56 | . 6 . 3 . 1 . 2 2 3 17 2 . 11 6 2 1 Record 3 | . . . . . . . . . . 2 1 . . . . . Prototype ID Bank 18 | . 4 . 1 . . . 1 . 1 10 . . . 1 . . Level Access Points 6 | . . . . . . . 1 . 1 1 . . 1 1 1 . Branch Access Points 4 | . . . . . . . . . . 1 . . 1 1 . 1 Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . . Machine Index 2 | . . . . . . . . . . . . . 1 1 . . Terminal Index 3 | . 1 . . . . . . . . 1 . . . . 1 . Fabricator Index 3 | . . . . . . . . 1 1 . 1 . . . . . Scanalyzer Index 2 | . . . . . . . . . . . . . 2 . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . Dispatch Records 2 | . 1 . . . . . . . . . . . 1 . . . Surveillance Status 1 | . . . . . . . . . . . . . . 1 . . Recall Investigation 1 | . . . . . . . . . . . . . 1 . . . Recall Reinforcements 2 | . . . . . . . . . . . . . 2 . . . Recall Assault 1 | . . . . . . . . . . . . . 1 . . . Hauler Manifests 3 | . . . 1 . . . . . . 1 . . 1 . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . 2 . 3 . . 2 . . 1 Network Status 3 | . . . . . . . . 1 . 1 . . 1 . . . Build 5 | . . . . . . . . 1 . 2 . . 1 . . 1 Repair Station Hacks 2 | . . . . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . 2 . 1 . 2 . Insert Component 1 | . . . . . . . . . . . 1 . . . . . Retrieve Study 4 | . . . . . . . . . . . 1 . 1 . 2 . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . . 1 . . 1 . . . Terminals 2 | . . . . . . . . . . 1 . . 1 . . . Assimilate 2 | . . . . . . . . . . 1 . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . 1 . . 2 . . . . 1 . Used 4 | . . . . . . . 1 . . 2 . . . . 1 . Hacking Detections 32 | . 4 . 2 . . . 2 6 2 5 1 . 1 1 3 5 Full Trace Events 5 | . 1 . . . . . 2 1 . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . . . 2 . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . . Time 77 | . . . . . . . . . . 50 . . . . . 27 Total Robot Build Rating 12 | . . . . . . . . . . 10 . . . . . 2 Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built 6 | . . . . . . . . 2 . 2 . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . Time 233 | . . . . . . . . 95 . 69 . . 69 . . . Total Part Build Rating 46 | . . . . . . . . 10 . 18 . . 18 . . . Part Studies Acquired 3 | . . . . . . . . . . . 1 . . . 2 . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . Time 32 | . . . . . . . . 32 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Total Allies 32 | . . . . 3 . . . . . 2 1 20 . . 2 4 Largest Group 20 | . . . . 3 3 3 3 . . 2 1 20 20 . 1 2 Highest-Rated Group 779 | . . . . 40 40 40 40 . . 40 116 779 778 . 148 219 Highest-Rated Ally 219 | . . . . 16 16 16 16 . . 20 116 50 50 . 148 219 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 100 | . . . . . . . 13 . . . 7 . 35 . 29 16 Total Damage 4537 | . . . . . . . 129 . . . 411 . 1011 . 850 2136 Kills 32 | . . . . . . . . . . . 9 . 9 . 8 6 Allies Corrupted 2 | . . . . . . . . . . . . . 1 . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . . . . . 1 . . . 2 2 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Active Infowar (turns) 3853 | 39 610 1342 261 85 154 203 108 523 81 447 . . . . . . Optics 1862 | . . . 261 85 154 203 108 523 81 447 . . . . . . Seismic 3051 | 39 610 1342 261 85 154 203 108 249 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Turns Passed 5509 | 135 610 1342 261 85 154 203 108 523 81 447 150 230 223 84 392 481 Spaces Moved 7723 | 64 318 719 255 152 222 436 156 1066 257 724 393 359 371 240 778 1213 Core 12 | 5 . . . . . . . . . . . 2 . . . 5 Treads 1110 | 59 318 719 14 . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 6601 | . . . 241 152 222 436 156 1066 257 724 393 357 371 240 778 1208 Fastest Speed 20 | 50 160 160 29 29 29 29 26 26 27 27 30 30 30 30 20 20 Average Speed 47 | 153 160 160 42 29 29 29 28 27 27 27 30 30 30 30 29 24 Slowest Speed 275 | 160 160 160 275 29 29 29 112 32 27 37 30 200 106 30 110 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 82 | . . . 3 . . 3 4 9 2 7 9 12 7 2 11 13 Potential Cave-ins 25 | . . . . . . . 5 . . 8 . . . . 12 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 35 | 6 40 98 16 46 63 80 21 31 9 17 13 91 14 7 21 30 Regions Visited 16 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . . . . 1 1 1 1 . . 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . Scrap Searched 3 | . . 2 . . . 1 . . . . . . . . . . Spaces Dug 44 | . . . . . . . 19 . 1 10 1 . . . 8 5 Terrain Destroyed 58 | . . . . . . . 30 . 1 11 1 . . . 8 7 Melee 29 | . . . . . . . 4 . 1 10 1 . . . 8 5 Projectile 3 | . . . . . . . . . . 1 . . . . . 2 AOE 26 | . . . . . . . 26 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Total 9111 | 81 363 842 352 192 311 508 195 1273 263 941 413 441 455 248 888 1345 Wait 1068 | . 14 60 52 41 88 76 23 170 7 197 10 73 69 5 81 102 Move 7557 | 63 317 718 248 151 221 429 147 1047 252 710 376 340 358 236 756 1188 Hop 70 | . . . 3 . . 3 4 9 2 7 8 6 6 2 9 11 Pick Up 31 | 3 4 8 4 . 1 . 1 4 . . 2 . 2 . . 2 Fast Attach 50 | 7 . 2 5 . . . 3 7 . 6 4 1 3 1 5 6 Attach 20 | . . 1 2 . . . 1 4 . 1 4 . . . 4 3 Detach 8 | . . . . . . . 1 2 . . 2 . . . 1 2 Swap 34 | . . 4 3 . . . 2 5 1 3 2 . 2 1 7 4 Drop 43 | . . 9 5 . 1 . 2 8 . 2 3 2 5 2 2 2 Fire 172 | 8 28 36 30 . . . 5 17 . 5 1 12 10 . 10 10 Melee 45 | . . . . . . . 6 . 1 10 1 . . . 12 15 Ram 1 | . . . . . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . . . Crush 4 | . . 4 . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . 1 . Rewire 7 | . . . . . . . . . . . . 7 . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min] / Sto) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 8 exits: *Fac x4 / Upp x2 / Ext x2) -4/Factory -4/Waste -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / Arm) -3/Research (discovered 5 exits: *Res x3 / Tes x2) -2/Research (discovered 4 exits: *Acc x3 / [*Qua]) -1/Access (discovered 2 exits: [*Sur] / Com) To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 136 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 16) 521 | -10/Materials | Discovered new exit (range 16) 746 | -10/Materials | Entered Mines 756 | -10/Mines | Met a Derelict bent on vengeance 799 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 957 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1398 | -10/Mines | Discovered new exit (range 5) 1458 | -10/Mines | Found DCF Scrap (12 items) 1731 | -10/Mines | Discovered new exit (range 15) 1853 | -10/Mines | Core integrity fell below 50% 2088 | -10/Mines | Entered Materials 2088 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2089 | -9/Materials | Identified exit to Storage 2335 | -9/Materials | Discovered new exit (range 17) 2349 | -9/Materials | Entered Mines 2351 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2391 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2392 | -9/Mines | Discovered new exit (range 5) 2434 | -9/Mines | Entered Exiles 2434 | -9/Exiles | Accompanied by 3 allies 2438 | -9/Exiles | Discovered new exit (range 17) 2441 | -9/Exiles | Met 8R-AWN 2446 | -9/Exiles | Met EX-HEX 2455 | -9/Exiles | Met EX-BIN 2459 | -9/Exiles | Aligned with FarCom system 2459 | -9/Exiles | Given EX-Vault access code 2467 | -9/Exiles | Opened EX-Vault 2470 | -9/Exiles | Found Field Lobotomy Kit 2477 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2487 | -9/Exiles | Met EX-DEC 2498 | -9/Exiles | Discovered new exit (range 10) 2588 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 2588 | -9/Exiles | Entered Mines 2588 | -8/Mines | Accompanied by 3 allies 2622 | -8/Mines | Build established: Scavenger-Sprinter 2760 | -8/Mines | Discovered new exit (range 9) 2791 | -8/Mines | Entered Materials 2791 | -8/Materials | Accompanied by 3 allies 2791 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2814 | -8/Materials | Identified exit to Factory 2816 | -8/Materials | Garrison activated, responded to threat 2899 | -8/Materials | Entered Factory 2899 | -7/Factory | Evolved 2 slots: Utility x2 2936 | -7/Factory | Repaired VTOL Module 3239 | -7/Factory | Fabricated Coil Gun? 3405 | -7/Factory | Discovered new exit (range 17) 3422 | -7/Factory | Identified exit to Factory 3422 | -7/Factory | Entered another Factory area 3422 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3430 | -6/Factory | Identified exit to Factory 3452 | -6/Factory | Build established: Hacker-Sprinter 3466 | -6/Factory | Discovered new exit (range 18) 3477 | -6/Factory | Discovered new exit (range 17) 3478 | -6/Factory | Identified exit to Lower Caves 3503 | -6/Factory | Entered another Factory area 3503 | -5/Factory | Evolved 2 slots: Utility x2 3585 | -5/Factory | Fabricated Enh. Quantum Rifle? 3600 | -5/Factory | Garrison activated, responded to threat 3738 | -5/Factory | Identified exit to Factory 3738 | -5/Factory | Identified exit to Upper Caves 3738 | -5/Factory | Identified exit to Extension 3797 | -5/Factory | Fabricated R-10 Processor (x2) 3950 | -5/Factory | Entered another Factory area 3950 | -4/Factory | Evolved 2 slots: Utility x2 3961 | -4/Factory | Central database locked down 3977 | -4/Factory | Allied Derelicts emerged from ambush trap array 3978 | -4/Factory | Lost 9 parts (1p4n2u2w) 4010 | -4/Factory | Spotted B-86 Titan 4010 | -4/Factory | Assimilated B-86 Titan with FLK Orb 4049 | -4/Factory | Build established: Wizard-Sprinter 4100 | -4/Factory | Sucked down chute 4100 | -4/Factory | Entered Waste 4101 | -4/Waste | Joined by Warlord forces that had cleared the area 4120 | -4/Waste | Found Prototype Device 4120 | -4/Waste | Identified Exp. Actuator Array 4144 | -4/Waste | Discovered new exit (range 16) 4330 | -4/Waste | Entered Factory 4330 | -4/Factory | Accompanied by 20 allies 4411 | -4/Factory | Fabricated Lgt. Quantum Reactor (x2) 4479 | -4/Factory | Central database locked down 4530 | -4/Factory | Identified exit to Research 4530 | -4/Factory | Identified exit to Upper Caves 4530 | -4/Factory | Identified exit to Armory 4553 | -4/Factory | Entered Research 4553 | -3/Research | Evolved 2 slots: Utility x2 4604 | -3/Research | Identified exit to Testing 4604 | -3/Research | Identified exit to Research 4637 | -3/Research | Entered another Research area 4637 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4776 | -2/Research | Spotted B-90 Cyclops 4777 | -2/Research | Assimilated B-90 Cyclops with FLK Orb 4805 | -2/Research | Lost 3 parts (2n1u) 4853 | -2/Research | Crushed by falling debris 4913 | -2/Research | Lost 10 parts (2p3n3u2w) 4913 | -2/Research | Discovered new exit (range 12) 5009 | -2/Research | Assimilated B-90 Cyclops with FLK Orb 5017 | -2/Research | Identified exit to Access 5027 | -2/Research | Spotted B-90 Cyclops 5029 | -2/Research | Entered Access 5029 | -1/Access | Evolved 2 slots: Utility x2 5159 | -1/Access | Lost 3 parts (1p1n1u) 5240 | -1/Access | Build established: Hacker-Sprinter 5265 | -1/Access | Spotted B-99 Colossus 5268 | -1/Access | Assimilated B-99 Colossus with FLK Orb 5270 | -1/Access | Garrison activated, responded to threat 5279 | -1/Access | Search patrols dispatched 5304 | -1/Access | Fabricated R-06 Scavenger? 5308 | -1/Access | Hacking Suite fried by hacking feedback 5349 | -1/Access | System corruption reached 10% 5385 | -1/Access | Identified exit to Command 5449 | -1/Access | Spotted B-99 Colossus 5453 | -1/Access | Assimilated B-99 Colossus with FLK Orb 5457 | -1/Access | Spotted B-99 Colossus 5500 | -1/Access | Discovered new exit (range 5) 5510 | *** | Escaped! Last Messages --------------- 05458_ Acquired 1 matter. 05460_ Slug penetrates Reinforced Barrier. 05460_ Slug penetrates B-99 Colossus. 05460_ Slug penetrates Reinforced Barrier. 05461_ Slug penetrates Colossus 10b. 05462_ Sealed Heavy Doors breached. 05463_ Slug penetrates B-99 Colossus. 05464_ System corrupted: Substantial component data lost. 05464_ Slug penetrates Colossus 10b. 05475_ Colossus 10b suffers critical hit (Destroy). 05475_ Slug penetrates Colossus 10b. 05480_ System corrupted: Matter fused (-5). 05482_ Colossus 10b destroyed. 05482_ Slug penetrates Reinforced Barrier. 05500_ Main Access Shell breached. 05500_ EXIT=FOUND 05503_ System corrupted: Component data lost. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????# """ # #?????????????????????? | | ?????????# " # #?????????????????????? | | ?????????# # #?????????????????????? | | ?#######?# # #?????????????????????? | | ?# ! ?# # #?????????????????????? | | ? !?# # #?????????????????????? | | ?# ! ?# % # #?????????????????????? | | ?? ?# # #?????????????????????? | | ?? "?###+#####"##"# #?????????????????????? | | ??? ""#?# #???#####" ####??????????????????? | | ???!! Y"#?# #?????# #??????????????????? | | ????! ""??# #?????# #??????????????????? | | ????! ""??# #?????# #??????????????????? | | ????? ???# #?????# % #??????????????????? | | ????? ???# #?????# #??????????????????? | | ######+##### #?????#% BB % #??????????????????? | | + #?????#% BB #??????????????????? | | # ####?????#""""""""" #??????????????????? | | # #####+########???????????" #??????????????????? | | # # #???????????" #??????????????????? | | # # #??#""""""""" #??????????????????? | | # # """"" #??# #??????????????????? | | # # """"""""#??# """""" #??????????????????? | | # """"""""#??# " " #??????????????????? | | # """"" #??# " "" " #??????????????????? | | # # #??# " "@ " #??????????????????? | | # # p #??# " #??????????????????? | | # ##############??# """""" #??????????????????? | | # #???????????????# #??????????????????? | | # #???????????????# #??????????????????? | | # #???????????????""""""""""""??????????????????? | | # #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | + #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | ? ??????????????????????????????????????????????? | | ? ??????????????????????????????????????????????? | | ? "??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 42 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Power Amplification 20 Evasion (%) 66 Recoil Reduction 2 Offensive Hacking 66 Defensive Hacking 36 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Coil Gun | x2 | -7/Factory | Preloaded Enh. Quantum Rifle | x2 | -5/Factory | Preloaded R-10 Processor | x2 | -5/Factory | Preloaded Lgt. Quantum Reactor | x2 | -4/Factory | Preloaded R-06 Scavenger | x2 | -1/Access | Preloaded Repaired ---------- VTOL Module | 76% | -7/Factory Studied --------- VTOL Module | -4/Factory | Hacked Xenon Bombardment Thruster | -2/Research | Hacked Lgt. Antimatter Reactor | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction Epsilon Run I Laugh At Your Crits Suspicious Challenges ------------ None Game ------ Seed SalvagingActuatorMonowheel Manual? 0 Play Time 01:30:45 Cumulative 55.2 hours Start 2025.11.01 @ 20:36:16 End 2025.11.01 @ 22:07:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 44 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a507639-5891-498f-8f71-c7afb9d3ed84