Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.11 @ 22:49:51 Player: Kazimir57 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (45) 225 Value Destroyed (1312) 1312 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (44) 44 TOTAL SCORE: 3181 Bonus ------- High Alert Combat Kills 44 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 120/160 System Corruption 0% Temperature Cool (9) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (3) ------- Heavy Mace > --- INVENTORY (10) --- Light Treads Improved Treads Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Weight Redist. System Improved Light Armor Plating Improved Light Armor Plating Shield Generator Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Assault Rifle Mini Grenade Launcher Heavy Mace > --- INVENTORY -------- Light Treads Improved Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Weight Redist. System Improved Light Armor Plating Shield Generator [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 2 | . . 2 . Weapon 1 | . . . 1 Parts Attached 57 | 5 4 30 18 Power 7 | 1 . 2 4 Engine 3 | 1 . 1 1 Core 4 | . . 1 3 Reactor . | . . . . Propulsion 21 | 2 . 11 8 Treads 3 | . . 2 1 Leg 18 | 2 . 9 7 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 13 | . 2 8 3 Device 6 | . 1 5 . Storage 1 | . 1 . . Processor 2 | . . 2 . Hackware . | . . . . Protection 4 | . . 1 3 Artifact . | . . . . Weapon 16 | 2 2 9 3 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 11 | 2 2 7 . Ballistic Cannon . | . . . . Launcher 3 | . . 2 1 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 19 | . . 7 12 Power 5 | . . 2 3 Propulsion 5 | . . 2 3 Utility 5 | . . 2 3 Weapon 4 | . . 1 3 Highest Loss Streak 10 | . . 2 10 To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 80 91 82 Engine 8 | . 14 8 8 Core 1 | . . 2 2 Treads 3 | . . 2 6 Leg 16 | . 28 18 10 Device 12 | . 6 14 9 Storage 9 | . 3 11 9 Processor 4 | . . 6 . Protection 7 | . . 5 14 Energy Gun 1 | . . . 3 Ballistic Gun 17 | . 28 19 10 Launcher 3 | . . 1 7 Peak Build Rating 26 | 5 7 18 26 Average Rating 13 | 3 5 12 18 On Entrance 5 | . 5 7 11 Naked Turns . | . . . . Heaviest Build 36 | 5 18 24 36 Greatest Support 49 | 20 20 49 49 Greatest Overweight (x) 4 | . . 1 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 5 10 10 10 Average Capacity 9 | 5 6 10 10 Most Carried 10 | 2 5 10 10 Average Carried 7 | 1 4 7 8 Final Capacity 10 | 5 10 10 10 Final Carried 10 | 2 5 10 10 Class Distribution -------------------- 82% | Mutant 17% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1439 | 260 . 744 435 Remotely . | . . . . Salvage Created 1435 | 41 . 838 556 Parts 89 | . . 68 21 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 33 | 1 . 21 11 Melee 1 | . . . 1 Guns 22 | 1 . 18 3 AOE 8 | . . 3 5 Classes Destroyed 11 | 1 . 6 4 Worker 4 | . . 2 2 Builder 2 | . . 2 . Recycler 1 | . . . 1 Mechanic 1 | . . . 1 Operator 1 | . . . 1 Watcher 3 | . . 3 . Swarmer 6 | . . 6 . Grunt 21 | 1 . 10 10 Duelist 1 | . . 1 . Sentry 4 | . . 4 . Hunter 1 | . . . 1 Best Kill Streak 7 | 1 . 7 6 Combat Bots Only 6 | 1 . 6 3 Max Kills in Single Turn 2 | 1 . 2 2 Gunslinging 1 | . . 1 . Exploded 2 | . . 2 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 381 | 8 . 204 169 Missed 113 | 2 . 69 42 Damage Taken 3640 | 69 . 1519 2052 Core 798 | 23 . 211 564 Absorbed by Shields . | . . . . Core Remaining (%) 75 | 90 90 47 . Volleys Fired 125 | 5 . 89 31 Largest 3 | 2 . 2 3 Hottest 115 | 40 . 50 115 Shots Fired 240 | 10 . 170 60 Gun 228 | 10 . 168 50 Cannon . | . . . . Launcher 12 | . . 2 10 Special . | . . . . Kinetic 212 | 10 . 168 34 Thermal 16 | . . . 16 Explosive 12 | . . 2 10 Electromagnetic . | . . . . Robot Hit Streak 14 | 6 . 14 10 Robot Miss Streak 7 | 1 . 7 4 Penetration Max . | . . . . Secondary Targets 5 | . . 4 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 149 | 8 . 102 39 Core Hits 78 | 2 . 47 29 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . . 1 Critical Strikes 2 | . . . 2 Destroy 1 | . . . 1 Smash 1 | . . . 1 Melee Attacks 9 | . . . 9 Impact 9 | . . . 9 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3285 | 66 . 1602 1617 Guns 1871 | 66 . 1414 391 Cannons . | . . . . Explosions 1029 | . . 160 869 Melee 354 | . . . 354 Ramming 31 | . . 28 3 Kinetic 1715 | 66 . 1414 235 Thermal 156 | . . . 156 Explosive 1029 | . . 160 869 Electromagnetic . | . . . . Impact 354 | . . . 354 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 127 | . . . 127 Projectiles . | . . . . Explosions 8 | . . . 8 Melee 119 | . . . 119 Knockbacks 3 | . . 1 2 Impact 3 | . . 1 2 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 4 | . . 3 1 Kicked 4 | . . 3 1 Crushed . | . . . . Highest Temperature 131 | 12 . 22 131 Average Temperature 41 | 8 . 6 48 Received Heat Transfer 1746 | 36 . 540 1170 Siege Activations . | . . . . Robots Corrupted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Fried 3 | . . . 3 Impact Corruptions 3 | . . . 3 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 370 | . . . 370 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 507 | 20 45 417 507 Initial 176 | . 13 18 176 Average 230 | 2 26 217 351 Maximum Alert Level 2 | . . 2 2 Low Security (%) 43 | 100 100 50 4 Level 1 39 | . . 40 52 Level 2 17 | . . 9 42 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . . 4 3 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 5 | . . 3 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 60 | 1 2 35 22 Peak Tracking Total 6 | 1 2 6 6 Tactical Retreats 5 | . 1 3 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 1 7 2 Terminals 6 | . 1 4 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers 3 | . . 2 1 Garrison Access . | . . . . Total Hacks 37 | . 1 28 8 Successful 26 | . 1 17 8 Failed 11 | . . 11 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 6 | . 5 1 . Terminals 19 | . 1 15 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 8 | . . 8 . Scanalyzers 10 | . . 5 5 Garrison Access . | . . . . Terminal Hacks 11 | . 1 7 3 Record 7 | . 1 3 3 Alert Level 1 | . . 1 . Locate Traps 1 | . . 1 . Security Status 1 | . . 1 . Hauler Manifests 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 6 | . . 6 . Recycle Component 3 | . . 3 . Process 2 | . . 2 . Report Inventory 1 | . . 1 . Scanalyzer 9 | . . 4 5 Insert Component 5 | . . 2 3 Analyze 4 | . . 2 2 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 1 6 2 Full Trace Events 3 | . . 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . . 2 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 3 | . . 3 . Recycled Matter 174 | . . 174 . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 4 | . . 2 2 Part Schematics Acquired 4 | . . 2 2 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1851 | 84 133 1130 504 Spaces Moved 930 | 61 103 521 245 Core 23 | 16 . . 7 Treads 137 | . . 49 88 Legs 770 | 45 103 472 150 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 100 Average Speed 136 | 101 120 141 140 Slowest Speed 250 | 120 120 190 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 6 22 52 25 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 95 | . . 19 76 Melee . | . . . . Projectile . | . . . . AOE 95 | . . 19 76 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1248 | 72 111 737 328 Wait 79 | . . 63 16 Move 927 | 60 102 520 245 Hop . | . . . . Pick Up 25 | 2 3 16 4 Fast Attach 22 | 5 2 9 6 Attach 12 | . . 6 6 Detach 4 | . . 2 2 Swap 23 | . 2 15 6 Drop 18 | . 2 14 2 Fire 125 | 5 . 89 31 Melee 9 | . . . 9 Ram . | . . . . Kick 4 | . . 3 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 54 | -11/Scrapyard | Discovered new exit (range 8) 85 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 5) 218 | -10/Materials | Entered another Materials area 218 | -9/Materials | Evolved 2 slots: Utility x2 302 | -9/Materials | Build established: Mutant 1203 | -9/Materials | Discovered new exit (range 16) 1288 | -9/Materials | Core integrity fell below 50% 1348 | -9/Materials | Entered another Materials area 1348 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1810 | -8/Materials | Core integrity fell below 50% 1831 | -8/Materials | Core integrity fell below 20% 1848 | -8/Materials | Lost 10 parts (3p2n3u2w) 1852 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01815_ R-06 Scavenger collects Aluminum Leg. 01816_ G-50 Soldier suffers critical hit (Smash). 01816_ Destroyed Carbon-fiber Leg. 01816_ G-50 Soldier system corrupted by crushing effect. 01817_ Lgt. Nuclear Core destroyed. 01821_ Destroyed Carbon-fiber Leg. 01821_ G-50 Soldier system corrupted by crushing effect. 01822_ G-50 Soldier system terminally corrupted. 01822_ Lgt. Angular Momentum Engine fried. 01834_ Acquired Aluminum Leg. 01836_ K-01 Serf collects debris. 01845_ G-47 Trooper destroyed. 01846_ The unstable cave ceiling collapses. 01847_ K-01 Serf collects debris. 01849_ Acquired Lgt. Nuclear Core. 01851_ Acquired 25 matter. 01851_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????########??????????????????? | | ???????????????????????# ???????????????????? | | ???????????????????????# """ ???????????????????? | | ???????????????????????# """ ????????????????????? | | ???????????????????????# """ ????????????????????? | | ???????????????????????# ?????????????????????? | | ?????????????????????### k ?????????????????????? | | ?????????????# ####### # #######???????????????? | | ?????????????# g% # % #???????????????? | | ?????????????# % #???????????????? | | ?????????????#a @ #???????????????? | | ??????????# u % #???????????????? | | ??????????# ####### ! #???????????????? | | ??????????# ? ??????##### ! #???????????????? | | ??????????# ??????????# # #???????????????? | | ??????????# #?????????# #######???????????????? | | ?????????## ###########+#######???????????????? | | ?????????? + #???????????????? | | ????????#???# # #???????????????? | | ???????? ??# # """ #???????????????? | | ?????????" ?# # """"" #???????????????? | | ?????????? # + """"" #???????????????? | | ??????????? # # """"" #???????????????? | | ????????????+ ######+# """ ? #???????????????? | | ????????????# # ! # ?????????????????? | | ###?????????# # #########?????????????????? | | ########### # " #?????????????????????????? | | # """ *#?????????????????????????? | | + "" #?????????????????????????? | | # """ #?????????????????????????? | | ########### %# "" !#?????????????????????????? | | ############ # """ #?????????????????????????? | | # ## # """ #?????????????????????????? | | # ## # """ #?????????????????????????? | | + ## # " #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 85 Additional Mass Support 6 Armor Coverage 375 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Assault Rifle | -9/Materials | Scanalyzed Weight Redist. System | -9/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer One Hack Too Far Power Corrupts Shopping List Challenges ------------ None Game ------ Seed ResetPitchforkChronowheel Manual? 0 Play Time 00:45:29 Cumulative 1.5 hours Start 2024.10.11 @ 21:57:30 End 2024.10.11 @ 22:49:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da7c8c62-fa81-4fde-bea7-588bbbb18478