Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.31 @ 05:51:29 Player: Fqbits Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (54) 270 Value Destroyed (1633) 1633 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1410) 1410 TOTAL SCORE: 7653 Bonus ------- High Alert Combat Kills 210 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (48) Movement Core (700) Ox13 Location -5/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- High-capacity Storage Unit Advanced Signal Interpreter System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Improved Heat Sink Terrain Scanner Terrain Scan Processor ECM Suite Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Gravmag System Improved Gravmag System > --- UTILITY ---------- Scrap Engine High-capacity Storage Unit Energy Well Advanced Sensor Array Advanced Melee Analysis Suite Transmission Jammer Heavy Reactive Plating System Shield > --- WEAPON ----------- Autogun Maul > --- INVENTORY -------- Improved Heat Sink Advanced Signal Interpreter Terrain Scanner Terrain Scan Processor Maul [Rating: 67] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Flight Unit Improved Flight Unit Utility Advanced Targeting Computer Device Scrap Engine Storage Energy Well Processor Advanced Targeting Computer Hackware System Shield Protection Utility Shielding Weapon Maul Energy Gun EM Pulse Gun Energy Cannon Proton Cannon Ballistic Gun Autogun Launcher Rocket Launcher Impact Weapon Maul Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Fac DSF Slots Evolved 10 | . . 2 2 . . . 4 2 . Power . | . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . Utility 8 | . . . 2 . . . 4 2 . Weapon . | . . . . . . . . . . Parts Attached 79 | 6 6 18 2 7 1 7 27 2 3 Power 10 | 1 . 4 . 1 . . 4 . . Engine 10 | 1 . 4 . 1 . . 4 . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 24 | 2 2 8 . 2 . 4 6 . . Treads 2 | 2 . . . . . . . . . Leg 5 | . . 3 . . . . 2 . . Wheel . | . . . . . . . . . . Hover 5 | . . 1 . . . 2 2 . . Flight 12 | . 2 4 . 2 . 2 2 . . Utility 26 | 1 3 1 2 . 1 2 12 1 3 Device 11 | . . . 2 . . 2 5 . 2 Storage 3 | 1 . . . . . . 2 . . Processor 5 | . 2 1 . . . . 1 . 1 Hackware 1 | . . . . . . . 1 . . Protection 6 | . 1 . . . 1 . 3 1 . Artifact . | . . . . . . . . . . Weapon 19 | 2 1 5 . 4 . 1 5 1 . Energy Gun 7 | 2 . 3 . 1 . . 1 . . Energy Cannon 1 | . . . . . . . 1 . . Ballistic Gun 2 | . . . . . . . 1 1 . Ballistic Cannon . | . . . . . . . . . . Launcher 4 | . . 1 . 3 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . . . . 2 . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 3 | . 1 1 . . . 1 . . . Unidentified Prototypes 2 | . . 1 . 1 . . . . . Parts Lost 43 | . . 8 . 6 3 . 16 . 10 Power 8 | . . 2 . 2 . . 3 . 1 Propulsion 13 | . . 4 . . 2 . 5 . 2 Utility 12 | . . . . 1 1 . 5 . 5 Weapon 10 | . . 2 . 3 . . 3 . 2 Highest Loss Streak 10 | . . 3 . 6 2 . 9 . 10 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 71 | . 96 78 90 78 58 60 67 . 64 Engine 6 | . 14 9 9 4 . . 5 . 3 Leg 5 | . . 13 . . . . 4 . . Hover 4 | . . 1 . . . 17 3 . 7 Flight 9 | . 14 14 27 29 29 7 . . . Device 7 | . . . 18 14 2 13 11 . 10 Storage 3 | . 6 . . . . . 8 . 10 Processor 15 | . 9 22 18 18 18 13 10 . 11 Hackware 2 | . . . . . . . 6 . 5 Protection 1 | . 8 . . . 9 . 1 . 3 Energy Gun 5 | . 24 8 18 5 . . 2 . . Launcher 2 | . . 8 . 6 . . . . . Impact Weapon 1 | . . . . . . . 5 . 4 Special Melee Weapon 2 | . 3 1 . . . 8 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 99 | 12 13 8 10 18 3 3 64 98 99 Greatest Support 40 | 40 40 30 15 20 20 16 31 19 19 Greatest Overweight (x) 16 | . . 2 . 2 . . 6 5 16 Average Overweight (x) . | . . . . . . . 1 5 5 Largest Inventory Capacity 20 | 8 8 5 5 5 5 5 20 20 20 Average Capacity 7 | 6 6 5 5 5 5 5 11 20 20 Most Carried 9 | 5 5 5 4 5 2 5 9 6 6 Average Carried 3 | . 2 3 3 3 2 3 4 5 4 Final Capacity 20 | 8 5 5 5 5 5 5 20 20 20 Final Carried 8 | . 5 5 4 3 2 3 8 5 5 Scrap Engine Consumption 11 | . . . . . . 3 8 . . Class Distribution -------------------- 74% | Mutant 19% | Scavenger-Mutant 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Garrison Mutant | -8/Recycling Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Resources | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Fac DSF Matter Collected 1332 | 260 47 355 . 185 . 188 242 . 55 Remotely . | . . . . . . . . . . Salvage Created 1667 | 71 80 863 . . . . 598 . 55 Parts 89 | 1 13 63 . . . . 12 . . Haulers Intercepted 1 | . . 1 . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Fac DSF Combat Hostiles Destroyed 39 | . 3 25 . . . . 10 . 1 Melee 2 | . . . . . . . 2 . . Guns 11 | . 3 7 . . . . 1 . . Cannons 4 | . . . . . . . 4 . . AOE 17 | . . 17 . . . . . . . Classes Destroyed 11 | 1 2 5 . . . . 2 . 1 Worker 1 | . . 1 . . . . . . . Builder 4 | . . 4 . . . . . . . Hauler 1 | . . 1 . . . . . . . Recycler 3 | 1 . 1 . . . . 1 . . Watcher 6 | . 2 3 . . . . 1 . . Swarmer 11 | . 3 4 . . . . 4 . . Grunt 16 | . . 13 . . . . 3 . . Sentry 9 | . . 8 . . . . 1 . . Specialist 1 | . . . . . . . . . 1 Hunter 1 | . . . . . . . 1 . . Programmer 1 | . . . . . . . 1 . . Best Kill Streak 10 | 1 3 10 . . . . 5 . 1 Combat Bots Only 6 | . 3 6 . . . . 3 . 1 Max Kills in Single Turn 2 | 1 1 2 . . . . 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Fac DSF Hostile Shots Fired 674 | . 24 75 . 58 96 . 253 . 168 Missed 248 | . 5 35 . 22 43 . 98 . 45 Damage Taken 5443 | . 149 594 . 561 484 . 1904 . 1751 Core 2293 | . 46 166 . 176 323 . 580 . 1002 Absorbed by Shields 86 | . . . . 31 55 . . . . Redirected to Shielding 50 | . 3 . . . 8 . 39 . . Ignored by Resistances 229 | . . . . . . . 202 . 27 Regen/Repaired (Parts) 17 | . . 17 . . . . . . . Core Remaining (%) 55 | 100 81 58 . . . 9 31 . . Volleys Fired 114 | 2 11 61 2 . . . 38 . . Largest 2 | 2 2 2 2 . . . 1 . . Hottest 100 | 80 80 100 100 . . . 80 . . Shots Fired 152 | 4 22 84 4 . . . 38 . . Gun 98 | 4 22 48 4 . . . 20 . . Cannon 18 | . . . . . . . 18 . . Launcher 36 | . . 36 . . . . . . . Special . | . . . . . . . . . . Kinetic 13 | . . . . . . . 13 . . Thermal 21 | . . 10 4 . . . 7 . . Explosive 36 | . . 36 . . . . . . . Electromagnetic 82 | 4 22 38 . . . . 18 . . Robot Hit Streak 9 | 3 3 9 2 . . . 7 . . Robot Miss Streak 6 | . 2 5 1 . . . 6 . . Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 98 | 3 9 47 2 . . 2 34 . 1 Core Hits 72 | 2 5 49 1 . . . 15 . . Critical Kills 1 | . . . . . . . 1 . . Critical Parts Destroyed 3 | . . . . . . . 2 . 1 Critical Strikes 4 | . . . . . . . 3 . 1 Smash 4 | . . . . . . . 3 . 1 Melee Attacks 17 | . 1 1 . . . 2 12 . 1 Impact 13 | . . . . . . . 12 . 1 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 4 | . 1 . . . . 2 1 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . 1 . . Damage Inflicted 3484 | 37 106 2097 25 3 . . 1180 . 36 Guns 866 | 37 106 422 25 . . . 276 . . Cannons 443 | . . . . . . . 443 . . Explosions 1800 | . . 1675 . . . . 125 . . Melee 372 | . . . . . . . 336 . 36 Ramming 3 | . . . . 3 . . . . . Kinetic 101 | . . . . . . . 101 . . Thermal 462 | . . 262 25 . . . 175 . . Explosive 1602 | . . 1477 . . . . 125 . . Electromagnetic 944 | 37 106 358 . . . . 443 . . Impact 372 | . . . . . . . 336 . 36 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . 5 . . . . 1 . . Average Corruption 3 | . . 4 . . . . 1 . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 20 | . . 19 . . . . 1 . . Matter Fused 8 | . . 8 . . . . . . . Heat Flow Errors 4 | . . 4 . . . . . . . Parts Fused 1 | . . 1 . . . . . . . Data Loss (minor) 2 | . . 1 . . . . 1 . . Data Loss (major) 2 | . . 2 . . . . . . . Misfires 1 | . . 1 . . . . . . . Alerts 1 | . . 1 . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 236 | . . 53 . . . . 147 . 36 Projectiles 5 | . . . . . . . 5 . . Explosions 61 | . . 53 . . . . 8 . . Melee 170 | . . . . . . . 134 . 36 Knockbacks 2 | . . . . . . . 1 . 1 Impact 2 | . . . . . . . 1 . 1 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 174 | . . 106 . 1 . . 67 . . Shots 6 | . . 5 . . . . 1 . . Rammed 1 | . . . . 1 . . . . . Targets Rammed 1 | . . . . 1 . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 271 | 36 106 271 63 17 . . 260 . 30 Average Temperature 77 | 20 54 74 32 9 . . 115 . 20 Received Heat Transfer 1548 | . 6 210 . 285 102 . 267 . 678 Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . 1 . . . . 1 . . Combat Hostiles 2 | . . 1 . . . . 1 . . Parts Fried 15 | . . 3 . . . . 11 . 1 Impact Corruptions 9 | . . . . . . . 7 . 2 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . Heat Transferred 946 | . . 522 74 . . . 350 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Fac DSF Peak Influence 1050 | 5 88 1050 458 245 337 151 143 . 20 Initial 443 | . 3 20 443 193 142 151 . . . Average 230 | 3 29 609 449 211 206 46 49 . 10 Maximum Alert Level 3 | . . 3 2 1 1 . . . . Low Security (%) 68 | 100 100 13 . 29 42 100 100 100 100 Level 1 5 | . . 4 . 70 57 . . . . Level 2 14 | . . 46 100 . . . . . . Level 3 10 | . . 35 . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . 1 5 . 1 . . 2 1 1 Investigation 4 | . . 2 . . . . 1 1 . Extermination 1 | . . . . . . . 1 . . Reinforcement 6 | . 1 3 . 1 . . . . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Fac DSF Distress Signals 4 | . . 4 . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 100 | . 8 35 1 17 16 . 19 . 4 Peak Tracking Total 11 | . 3 6 1 11 10 . 4 . 3 Tactical Retreats 11 | . . 5 . 2 3 . 1 . . Traps | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Fac DSF Traps Triggered 10 | . . 4 . 2 3 . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 3 | . 3 . . . . . . . . Reused 1 | . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Fac DSF Machines Disabled 9 | . . 7 . . . . 2 . . Max in Single Turn 2 | . . 2 . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Fac DSF Machines Accessed 29 | . 6 5 . 4 1 10 2 1 . Terminals 18 | . 5 2 . 3 1 5 1 1 . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . 2 . . . . . . . Recycling Units 6 | . 1 . . . . 5 . . . Scanalyzers 2 | . . 1 . . . . 1 . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 62 | . 12 16 . 6 2 18 5 3 . Successful 38 | . 10 11 . 3 . 12 1 1 . Failed 24 | . 2 5 . 3 2 6 4 2 . Catastrophic 6 | . 1 2 . . . 2 1 . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 39 | . 10 5 . 5 2 12 2 3 . Fabricators . | . . . . . . . . . . Repair Stations 7 | . . 7 . . . . . . . Recycling Units 8 | . 2 . . . . 6 . . . Scanalyzers 7 | . . 4 . . . . 3 . . Garrison Access 1 | . . . . 1 . . . . . Terminal Hacks 20 | . 8 2 . 2 . 6 1 1 . Record 2 | . . . . . . 2 . . . Part Schematic 1 | . . . . . . 1 . . . Robot Analysis 1 | . 1 . . . . . . . . Open Door 2 | . . . . 2 . . . . . Open DSF 1 | . . . . . . . . 1 . Emergency Access Points 1 | . 1 . . . . . . . . Alert Level 3 | . . 1 . . . 1 1 . . Unreport Threat 3 | . 1 . . . . 2 . . . Locate Traps 3 | . 3 . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 5 | . . 5 . . . . . . . Scan Component 2 | . . 2 . . . . . . . Repair 2 | . . 2 . . . . . . . Refit 1 | . . 1 . . . . . . . Recycling Unit Hacks 8 | . 2 . . . . 6 . . . Report Inventory 6 | . 1 . . . . 5 . . . Retrieve Components 2 | . 1 . . . . 1 . . . Scanalyzer 4 | . . 4 . . . . . . . Insert Component 2 | . . 2 . . . . . . . Analyze 2 | . . 2 . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Unlock Access 1 | . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 18 | . 4 4 . 2 1 4 2 1 . Full Trace Events 5 | . 1 2 . . . . 1 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . 2 . . . 1 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . 2 . . . . . . . Time 52 | . . 52 . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 4 | . 3 . . . . 1 . . . Parts Scanalyzed 2 | . . 2 . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Sto Gar Rec Fac Fac DSF Used RIF Installer 1 | . . . . . 1 . . . . Robots Hacked 4 | . 1 1 . . . 2 . . . Non-combat 4 | . 1 1 . . . 2 . . . Combat . | . . . . . . . . . . Robot Hacks Applied 4 | . 1 1 . . . 2 . . . parse_system 3 | . 1 . . . . 2 . . . check_alert 1 | . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Fac DSF Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Fac DSF Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 2 | . . . . . . . 2 . . Drone Recoveries 1 | . . . . . . . 1 . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Fac DSF Turns Passed 3652 | 85 227 1119 22 136 128 569 1243 9 114 Spaces Moved 3305 | 61 325 1006 39 249 300 793 506 3 23 Core 111 | 27 . 11 . 31 . . 38 . 4 Treads 80 | 34 46 . . . . . . . . Legs 636 | . . 322 . . . . 314 . . Wheels . | . . . . . . . . . . Hover 826 | . . 106 . . . 548 150 3 19 Flight 1652 | . 279 567 39 218 300 245 4 . . Fastest Speed 29 | 50 37 29 34 31 31 37 56 331 221 Average Speed 83 | 111 54 73 34 40 35 50 209 331 395 Slowest Speed 850 | 160 160 150 34 150 40 60 350 331 850 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 19 | . . 2 . 4 13 . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 40 | 4 60 78 7 39 40 99 8 . 26 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 5 | . 1 1 1 1 . . . 1 . Unknown Exits Taken 3 | 1 . . . . . 1 1 . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 353 | . . 318 . . . . 35 . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 353 | . . 318 . . . . 35 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Fac DSF Total 4000 | 74 350 1306 43 280 305 961 632 4 45 Wait 371 | . . 192 . 7 . 154 18 . . Move 3259 | 60 324 1001 38 241 273 792 505 2 23 Hop 15 | . . 2 . 3 10 . . . . Pick Up 74 | 6 7 21 1 5 . 5 26 . 3 Fast Attach 2 | . . 1 . 1 . . . . . Attach 60 | 6 2 12 2 4 1 4 25 2 2 Detach 5 | . . . . . . 1 4 . . Swap 17 | . 4 5 . 2 . 3 2 . 1 Drop 19 | . 1 10 . 3 . . 3 . 2 Fire 114 | 2 11 61 2 . . . 38 . . Melee 16 | . 1 1 . . . 2 11 . 1 Ram 1 | . . . . 1 . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 47 | . . . . 13 21 . . . 13 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -8/Storage -8/Garrison (discovered 2 exits: *Rec x2) -8/Recycling -6/Factory -5/Factory -5/DSF History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 12) 289 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Identified exit to Materials 313 | -10/Materials | Entered another Materials area 313 | -9/Materials | Evolved 2 slots: Propulsion x2 321 | -9/Materials | Repaired Datajack 347 | -9/Materials | Repaired Lgt. Ion Engine 535 | -9/Materials | Lost 3 parts (1n2w) 680 | -9/Materials | Discovered new exit (range 16) 748 | -9/Materials | Discovered new exit (range 15) 964 | -9/Materials | Build established: Scavenger-Mutant 1091 | -9/Materials | Discovered new exit (range 10) 1395 | -9/Materials | Identified exit to Materials 1432 | -9/Materials | Entered another Materials area 1432 | -8/Materials | Evolved 2 slots: Utility x2 1453 | -8/Materials | Discovered new exit (range 5) 1454 | -8/Materials | Identified exit to Storage 1454 | -8/Materials | Entered Storage 1582 | -8/Storage | Lost 6 parts (2p1u3w) 1590 | -8/Storage | Identified exit to Garrison 1590 | -8/Storage | Entered Garrison 1598 | -8/Garrison | Triggered checkpoint 1631 | -8/Garrison | Core integrity fell below 50% 1646 | -8/Garrison | Triggered checkpoint 1661 | -8/Garrison | Discovered new exit (range 8) 1664 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1676 | -8/Garrison | Core integrity fell below 20% 1682 | -8/Garrison | Installed Relay Interface Framework 1690 | -8/Garrison | Triggered checkpoint 1714 | -8/Garrison | Discovered new exit (range 12) 1718 | -8/Garrison | Entered Recycling 1719 | -8/Recycling | Found Scrap Engine 1922 | -8/Recycling | Build established: Mutant 2242 | -8/Recycling | Discovered new exit (range 15) 2287 | -8/Recycling | Entered Factory 2287 | -6/Factory | Evolved 4 slots: Utility x4 2510 | -6/Factory | Lost 9 parts (1p4n2u2w) 2545 | -6/Factory | Core integrity fell below 50% 2741 | -6/Factory | Discovered new exit (range 14) 2745 | -6/Factory | Found Hvy. Reactive Plating 3530 | -6/Factory | Entered another Factory area 3530 | -5/Factory | Evolved 2 slots: Utility x2 3539 | -5/Factory | Identified exit to DSF 3539 | -5/Factory | Entered DSF 3566 | -5/DSF | Additional patrols routed to DSF 3643 | -5/DSF | Core integrity fell below 50% 3650 | -5/DSF | Core integrity fell below 20% 3653 | -5/DSF | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- Field strength at 9. Field strength at 2. Stasis field depleted. Acquired Cloaking Device. Dropped Hvy. Reactive Plating. Autogun destroyed. Knocked back. Imp. Gravmag System destroyed. Acquired ECM Suite. Slug penetrates Wall. Imp. Deuterium Engine destroyed. Gravmag System destroyed. Adv. Sensor Array destroyed. Transmission Jammer destroyed. Cloaking Device destroyed. Slug penetrates Wall. Maul destroyed. Energy Well destroyed. Knocked back. Adv. Melee Analysis Suite destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????"#??????????????????????? | | ??????????"#??????????????????????? | | ??????####"##?????????????????????? | | ??????#"""""#?###???#?????????????? | | ??????#"""""## #!!!# !!?????????? | | ???#"##"" ?????????? | | ???#""""" ?????????? | | ????###"" ##!!# ##????????????? | | ??????### ##???#?????????????????? | | ???????## ###????????????????????? | | ???????#! !#????????????????????? | | ???????#! !!#????????????????????? | | ???????## ^###????????????????????? | | ???????# ^ !!#????????????????????? | | ???????#! !!#????????????????????? | | ???????#! @!!#????????????????????? | | ??????###!%;##????????????????????? | | ?????##!! %;# #?????????????????? | | ????# ;!!% ;; #?????????????????? | | ????### ! ??????????? | | ??????#!! xxH ????????? | | ????? ;!! ?????????? | | ????### ##]]]#!!!## ?????????? | | ??????# #?]]]#?!!#?????????????? | | ??????######?####??##?????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Cloak Strength 2 Armor Coverage 600 Resistance: KI 40 Utility Shielding 33 Evasion (%) 70 Targeting Accuracy 8 Melee Accuracy 8 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Power Sword | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Cya! Maybe Next Time I'll Detach My Launcher Remodeling Challenges ------------ None Game ------ Seed ThermicCoilModule Manual? 0 Play Time 01:08:08 Cumulative 14.4 hours Start 2024.07.31 @ 04:41:14 End 2024.07.31 @ 05:51:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 20 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8891187d-3db5-491b-bf55-7c98c7cee7c1