Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.23 @ 21:32:47 Player: 7604 Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (212) 1060 Value Destroyed (7977) 7977 Prototype IDs (67) 1340 Alien Tech Used (2) 400 Bonus (2295) 2295 TOTAL SCORE: 19972 Bonus ------- High Alert Combat Kills 117 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 936 Friendly Fire -58 Cogmind --------- Core Integrity 472/1300 Matter 288/300 Energy 47/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- FC-Antigrav Exoskeleton > --- UTILITY (10) ----- Scrap Engine Enhanced Optical Array Advanced Signal Interpreter Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Target Analyzer Makeshift ECM Suite Dimensional Node Initializer Peak State ------------ > --- POWER ------------ VC-Backup Reactor > --- PROPULSION ------- FC-Antigrav Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Target Analyzer Advanced Transmission Jammer Powered Armor Powered Armor > --- WEAPON ----------- Advanced Remote Datajack Thermal Gamma Construct/G Force Lance > --- INVENTORY -------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Advanced Cooling System Matter Compressor Advanced Signal Interpreter Energy Filter Quantum Capacitor Improved Weapon Cycler Makeshift ECM Suite Experimental Power Shielding Power Bank Dimensional Node Initializer Transdimensional Reconstructor Multitool [Rating: 145] Favorites ----------- Power Constructs Engine Subdweller Power Source Power Core Micro Fission Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Constructs Wheel Subdweller Monowheel Hover Unit Cooled Airjet Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Enhanced Optical Array Protection Improved Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Constructs Energy Cannon Heavy Ion Cannon Ballistic Gun Railgun Ballistic Cannon Slug Cannon Launcher Mini Smartbomb Launcher Special Weapon Improved Remote Datajack Impact Weapon Impact Mace Piercing Weapon Force Lance Build | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Slots Evolved 14 | . . . 4 2 . . 4 . . . . 2 . . . . 2 Power 1 | . . . . . . . 1 . . . . . . . . . . Propulsion 3 | . . . 3 . . . . . . . . . . . . . . Utility 8 | . . . 1 1 . . 3 . . . . 1 . . . . 2 Weapon 2 | . . . . 1 . . . . . . . 1 . . . . . Parts Attached 166 | 1 9 6 30 8 24 13 16 7 3 2 4 20 1 4 8 1 9 Power 15 | . 1 1 1 . 3 . 3 . 1 1 . 3 . . 1 . . Engine 7 | . 1 1 1 . 3 . . . . . . . . . 1 . . Core 7 | . . . . . . . 3 . 1 . . 3 . . . . . Reactor 1 | . . . . . . . . . . 1 . . . . . . . Propulsion 28 | . 2 2 11 2 8 3 . . . . . . . . . . . Treads 19 | . 2 2 5 1 6 3 . . . . . . . . . . . Leg 4 | . . . 4 . . . . . . . . . . . . . . Wheel 2 | . . . 2 . . . . . . . . . . . . . . Hover 3 | . . . . 1 2 . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 73 | 1 3 . 6 2 8 7 9 5 2 1 1 10 1 4 5 1 7 Device 39 | 1 2 . 4 . 3 6 5 1 2 . . 6 . 3 2 . 4 Storage 3 | . 1 . 1 . . . . . . 1 . . . . . . . Processor 8 | . . . . . . . . 2 . . 1 2 . . 2 . 1 Hackware . | . . . . . . . . . . . . . . . . . . Protection 23 | . . . 1 2 5 1 4 2 . . . 2 1 1 1 1 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 50 | . 3 3 12 4 5 3 4 2 . . 3 7 . . 2 . 2 Energy Gun 14 | . 1 . 4 1 2 . 1 1 . . . 3 . . 1 . . Energy Cannon 18 | . 1 2 6 2 . 3 1 . . . 1 . . . 1 . 1 Ballistic Gun 2 | . . . . 1 . . . . . . 1 . . . . . . Ballistic Cannon 5 | . . 1 1 . . . . 1 . . 1 1 . . . . . Launcher 6 | . 1 . 1 . 2 . . . . . . 2 . . . . . Special Weapon 2 | . . . . . . . 1 . . . . . . . . . 1 Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . 1 . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . 4 3 6 1 . . . 3 . 5 . . 6 . 1 Corrupted Parts 3 | . . . . . . . . . . . 3 . . . . . . System Corruption 25 | . . . . . . . . . . . 25 . . . . . . Parts Lost 40 | . . 2 5 . 5 1 1 . 2 . . . . . 4 2 18 Power 2 | . . . . . . . . . . . . . . . . . 2 Propulsion 9 | . . 2 3 . 2 . . . . . . . . . . . 2 Utility 18 | . . . 2 . 2 . 1 . 2 . . . . . . 1 10 Weapon 11 | . . . . . 1 1 . . . . . . . . 4 1 4 Highest Loss Streak 9 | . . 1 2 . 3 1 1 . 1 . . . . . 3 1 9 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . . . Average Backups 17 | 6 8 19 19 19 19 17 16 16 15 17 18 18 18 19 18 16 14 Power . | 1 . . 1 2 2 . . . . . . . . . . . . Propulsion 2 | 4 2 2 2 2 3 3 2 . . 1 1 1 1 1 . . 3 Utility 6 | . 1 2 2 3 3 7 7 10 8 6 5 7 11 12 11 9 8 Weapon 6 | 1 3 12 12 9 7 4 4 3 4 7 8 4 2 2 3 2 . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 121 | . 7 4 10 1 4 29 15 7 . 1 . 14 2 2 3 4 18 Power 12 | . 1 . 1 . 1 4 3 . . . . 1 . . . 1 . Propulsion 40 | . 4 . . . . 14 8 1 . 1 . 2 . . 1 . 9 Utility 20 | . 2 . 1 . . 5 1 . . . . 3 . 1 1 . 6 Weapon 47 | . . 4 8 1 3 6 3 6 . . . 8 2 1 1 3 1 Tool/Special 2 | . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 75 | . 99 99 88 94 98 67 62 58 59 57 58 58 63 60 62 53 58 Engine 6 | . 14 14 9 7 7 6 4 5 5 5 5 3 . . 3 . . Core 1 | . . . . . . . 4 . . . . 3 10 5 3 . . Treads 14 | . 27 27 23 32 36 11 3 5 5 5 . . 5 5 3 . . Leg 1 | . . . 11 . . . . . . . . . . . 1 5 3 Device 16 | . 13 14 15 14 14 14 23 23 22 23 23 22 20 19 18 14 15 Storage 7 | . 14 14 9 7 7 7 5 5 5 5 5 5 5 5 5 5 3 Processor 2 | . . . . . . . . . . . . 3 10 10 11 15 13 Protection 2 | . . . 1 7 7 . 4 4 5 4 5 3 . . . . 3 Energy Gun 2 | . 17 . . . 6 1 . . 2 . . . . . . . 1 Energy Cannon 11 | . 10 20 14 22 15 18 9 2 2 5 5 . 5 5 6 2 . Ballistic Cannon 1 | . . 7 3 . . . . . . . . 4 . . . . . Piercing Weapon 1 | . . . . . . . 1 3 2 . . 4 5 5 . 3 3 Peak Build Rating 145 | 7 8 16 34 43 45 59 89 95 98 97 100 126 115 117 125 118 145 Average Rating 62 | 6 7 14 25 38 41 50 77 86 88 92 96 106 114 114 115 112 123 On Entrance 67 | 6 7 8 16 30 39 39 55 85 85 92 96 97 114 115 116 99 116 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 107 | 14 52 62 69 83 81 78 81 81 92 78 73 86 91 83 89 100 107 Greatest Support 179 | 20 40 40 100 100 100 108 62 44 44 82 82 179 179 179 179 150 140 Greatest Overweight (x) 3 | . 1 1 3 1 1 3 1 1 2 1 . 1 . . . . . Average Overweight (x) . | . . 1 . . . 1 1 1 1 . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 7 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 6 8 19 19 19 19 17 17 19 18 19 20 19 18 19 19 17 15 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 7 10 20 20 20 19 19 20 17 20 20 20 17 20 20 18 15 15 Scrap Engine Consumption 163 | . . . . . . 52 25 11 5 5 . 22 2 2 9 11 19 Constructs Created 5 | . . . . . . 3 . . . . . . . . . 1 1 Constructs Modified 69 | . . . . . . 21 13 6 3 2 . 9 2 . 5 5 3 Class Distribution -------------------- 39% | Construct 30% | Mutant 9% | Scavenger-Tank 5% | Scavenger-Mutant 3% | Scavenger-Construct 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Storage Mutant | -7/Recycling Scavenger-Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Warlord Construct | -3/Proximity Caves Construct | -3/Research Resources | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Matter Collected 5480 | 210 160 145 497 144 743 343 418 207 257 81 37 705 369 221 385 394 164 Remotely 369 | . . . . . . . . . . . . . 369 . . . . Salvage Created 10102 | 60 363 521 722 144 1689 1672 1189 208 965 130 . 873 45 90 206 310 915 Parts 475 | 4 18 31 37 6 65 65 67 12 31 2 . 45 1 3 8 11 69 Haulers Intercepted 9 | . . . 4 1 2 1 . . . . . 1 . . . . . Recyclers Shooed 5 | . . . . . 1 2 . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . 13 . . . . . 10 11 . . . . . . 12 . Prevented 19 | . . . . . . . . . 15 . . . 1 3 . . . Kills | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Combat Hostiles Destroyed 141 | . 10 12 11 1 26 7 22 3 13 . . 10 1 1 9 6 9 Melee 12 | . . . . . . . 1 . 2 . . . . . . 2 7 Guns 17 | . 5 . . . 7 . . 1 . . . . . . . 2 2 Cannons 71 | . 3 11 8 1 14 6 10 2 7 . . 6 . . 2 1 . AOE 26 | . 2 . 3 . 2 . 8 . . . . 4 . . 7 . . Classes Destroyed 21 | 1 4 2 5 . 2 1 2 . 3 . . . . . 1 . . Worker 9 | . . . 2 . 1 . 4 . . . . 2 . . . . . Builder 18 | . . . 3 . 1 6 3 . . . . 1 . . . . 4 Tunneler 6 | 3 . . . 1 . . . . . . . 1 . . . . 1 Hauler 9 | . . . 4 1 2 1 . . . . . 1 . . . . . Recycler 20 | . . . . . 3 11 2 . . . . 3 . . . . 1 Operator 2 | . . . 1 . 1 . . . . . . . . . . . . Watcher 7 | . 2 . 2 . 2 . . . . . . . . . . . 1 Swarmer 31 | . 3 . 3 . 3 . 9 . 1 . . 4 . . 5 3 . Saboteur 1 | . . . . . . . . . 1 . . . . . . . . Grunt 36 | . 6 . 5 . 10 1 2 . 5 . . . . . 3 . 4 Brawler 2 | . . . . . . . 1 . 1 . . . . . . . . Duelist 2 | . . . . . . . . . 2 . . . . . . . . Protector 1 | . . . . . . 1 . . . . . . . . . . . Sentry 20 | . . 1 2 1 9 2 1 1 1 . . 1 . . . 1 . Hunter 3 | . . . 1 . 1 . . 1 . . . . . . . . . Programmer 27 | . . . . . 3 . 8 1 2 . . 5 1 . . 2 5 Behemoth 2 | . . . . . . . 1 . . . . . . 1 . . . Striker 1 | . . . . . . . . . . . . . . . 1 . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . Subdweller 15 | . 1 11 . . . 3 . . . . . . . . . . . Samaritan 2 | . . . . . . . . . 2 . . . . . . . . Best Kill Streak 12 | 2 4 2 9 1 7 2 12 1 10 . . 6 1 1 8 2 4 Combat Bots Only 10 | . 4 2 3 1 5 1 9 1 10 . . 4 1 1 8 2 3 Max Kills in Single Turn 7 | 1 2 1 3 1 3 1 7 1 1 . . 4 1 1 4 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . 2 . 2 . 4 . . . . 2 . . 4 . . Melee 1 | . . . . . . . 1 . 1 . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Hostile Shots Fired 1497 | . 50 33 55 63 263 10 144 43 112 . . 40 12 20 128 76 448 Missed 481 | . 9 9 12 30 87 3 38 21 24 . . 13 2 9 43 14 167 Hits 1016 | . 41 24 43 33 176 7 106 22 88 . . 27 10 11 85 62 281 Melee 10 | . . . . . . . . . 7 . . . . . 2 . 1 Projectile 1006 | . 41 24 43 33 176 7 106 22 81 . . 27 10 11 83 62 280 AOE 3 | . . . . . . 1 2 . . . . . . . . . . Critical Strikes 51 | . . . 1 . 4 . 6 1 4 . . 3 2 . 3 2 25 Part Disruptions 1 | . . . . . . . . . . . . . . . . . 1 Damage Taken 18988 | . 488 478 759 267 1830 121 2353 441 1800 . . 527 192 255 2041 1397 6039 Core 2058 | . 32 62 171 29 186 24 134 51 135 . . 20 38 37 256 113 770 Absorbed by Shields 84 | . . . . . . . 9 . . . . . . 9 . 66 . Redirected to Shielding 106 | . . . . . . . . . . . . . . . . . 106 Ignored by Resistances 12 | . . . . . 12 . . . . . . . . . . . . Regen/Repaired (Parts) 4902 | . . . . 110 . . 1385 48 38 706 . 1009 . . 114 585 907 Core Remaining (%) 70 | 100 . 62 68 . . 65 . . . . 68 . . . . 59 . Volleys Fired 670 | 5 36 50 59 23 96 58 73 33 68 7 . 34 14 10 38 28 38 Largest 3 | 2 2 2 2 3 3 3 3 2 1 1 . 2 1 1 1 1 1 Hottest 252 | 90 110 160 160 210 165 210 212 210 252 84 . 131 72 72 93 105 113 Shots Fired 1012 | 10 69 84 107 39 221 115 96 37 64 7 . 35 14 10 38 28 38 Gun 219 | 10 45 . . . 68 4 . 17 26 . . . . . . 14 35 Cannon 757 | . 21 84 104 39 148 111 93 19 34 5 . 32 14 9 27 14 3 Launcher 21 | . 3 . 3 . 5 . 3 . . . . 2 . . 5 . . Special 15 | . . . . . . . . 1 4 2 . 1 . 1 6 . . Kinetic 149 | . . 15 12 . . 14 . 30 . . . 28 . . 15 14 21 Thermal 706 | 10 66 69 92 39 216 101 57 6 26 . . . . . . 7 17 Explosive 21 | . 3 . 3 . 5 . 3 . . . . 2 . . 5 . . Electromagnetic 113 | . . . . . . . 36 . 34 5 . 4 14 9 11 . . Entropic 8 | . . . . . . . . . . . . . . . 1 7 . Robot Hit Streak 19 | 3 10 10 6 8 16 19 11 11 11 5 . 13 7 10 6 19 7 Robot Miss Streak 7 | 2 2 3 3 1 4 3 7 2 2 1 . 2 1 1 1 3 3 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 616 | 5 42 36 45 16 133 72 50 20 46 5 . 30 7 6 20 26 57 Core Hits 306 | 4 22 12 26 4 59 31 42 6 18 1 . 20 1 1 23 14 22 Critical Kills 7 | . . 1 2 . 1 1 1 . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . . Critical Strikes 31 | . 2 2 3 . 4 1 1 . 1 . . 2 1 . . 5 9 Burn 6 | . 2 . . . 3 . . . 1 . . . . . . . . Meltdown 5 | . . 1 1 . 1 1 1 . . . . . . . . . . Destroy 4 | . . 1 2 . . . . . . . . . . . . . 1 Blast 2 | . . . . . . . . . . . . 2 . . . . . Corrupt 1 | . . . . . . . . . . . . . 1 . . . . Impale 8 | . . . . . . . . . . . . . . . . 1 7 Sunder 5 | . . . . . . . . . . . . . . . . 4 1 Melee Attacks 114 | . . . . . . . 6 5 5 . . 31 1 1 . 5 60 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 114 | . . . . . . . 6 5 5 . . 31 1 1 . 5 60 Sneak Attacks 13 | . . . . . . . 1 . . . . 6 . . . . 6 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 23228 | 72 700 817 1716 422 3715 1878 2967 544 1600 136 . 2596 108 247 2389 995 2326 Guns 2922 | 72 388 . . . 1077 48 . 107 442 . . . . . . 272 516 Cannons 12821 | . 229 817 1193 422 2094 1829 1355 437 1065 136 . 1381 108 247 915 542 51 Explosions 4697 | . 83 . 519 . 544 . 1496 . . . . 597 . . 1458 . . Melee 2745 | . . . . . . . 94 . 93 . . 618 . . . 181 1759 Ramming 43 | . . . 4 . . 1 22 . . . . . . . 16 . . Kinetic 3979 | . . 162 237 . . 318 . 441 . . . 1381 . . 915 272 253 Thermal 10158 | 72 617 655 956 422 3171 1559 1383 103 442 . . . . . 154 310 314 Explosive 3961 | . 83 . 519 . 544 . 914 . . . . 597 . . 1304 . . Electromagnetic 2110 | . . . . . . . 554 . 1065 136 . . 108 247 . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 2745 | . . . . . . . 94 . 93 . . 618 . . . 181 1759 Entropic 232 | . . . . . . . . . . . . . . . . 232 . Highest Corruption 45 | . . . 5 5 7 7 14 17 20 20 45 4 7 7 2 4 27 Average Corruption 7 | . . . 4 5 5 4 10 14 18 20 20 2 5 3 2 3 12 Corruption Purged 13 | . . . 5 . . 3 . . . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 406 | . . . 11 21 51 90 34 40 44 11 9 14 13 12 1 16 39 Message Errors 91 | . . . 1 5 8 26 10 12 6 2 3 1 3 1 . 3 10 Matter Fused 92 | . . . 4 8 9 19 7 10 10 4 . 2 1 5 . 5 8 Heat Flow Errors 47 | . . . . 2 5 9 3 2 6 1 1 4 3 1 . 3 7 Energy Discharges 48 | . . . 2 . 6 8 3 6 7 3 2 2 2 1 1 1 4 Parts Rejected 2 | . . . . . . . . 1 . . . 1 . . . . . Parts Fused 4 | . . . . . 1 2 1 . . . . . . . . . . Data Loss (minor) 63 | . . . 2 3 11 14 5 7 4 1 2 2 2 4 . 2 4 Data Loss (major) 26 | . . . 1 1 5 5 1 1 5 . 1 2 1 . . 1 2 Misfires 10 | . . . 1 . 2 4 2 1 . . . . . . . . . Alerts 8 | . . . . . . 3 . . 1 . . . 1 . . 1 2 Misdirections 4 | . . . . . . . 1 . 1 . . . . . . . 2 Weapon Failures 11 | . . . . 2 4 . 1 . 4 . . . . . . . . Overload Shots 8 | . . . . . 4 . . 2 2 . . . . . . . . Effects 3 | . . . . . . . . 1 2 . . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . Heat Surge 2 | . . . . . . . . . 2 . . . . . . . . Overflow Damage 1264 | . 5 . 76 14 63 92 208 . 10 4 . 295 . . 28 35 434 Projectiles 256 | . 5 . 6 14 15 92 6 . 10 4 . 99 . . 5 . . Explosions 362 | . . . 70 . 48 . 171 . . . . 50 . . 23 . . Melee 646 | . . . . . . . 31 . . . . 146 . . . 35 434 Knockbacks 22 | . . 1 . . . 2 . 1 . . . 9 . . 9 . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 19 | . . 1 . . . 2 . 1 . . . 6 . . 9 . . Secondary 3 | . . . . . . . . . . . . 3 . . . . . Self-Inflicted Damage 405 | . . . 151 . 70 . . . . . . 11 . . 173 . . Shots 7 | . . . 3 . 1 . . . . . . 1 . . 2 . . Rammed 5 | . . . 2 . . 1 2 . . . . . . . . . . Targets Rammed 8 | . . . 2 . . 1 3 . . . . . . . 2 . . Kicked 2 | . . . . . . . . . . . . . . . 2 . . Crushed 1 | . . . . . . . 1 . . . . . . . . . . Highest Temperature 463 | 90 234 111 372 463 265 253 252 168 316 219 203 217 171 88 4 218 255 Average Temperature 77 | 36 96 29 86 138 80 74 62 82 81 135 125 80 97 31 2 48 47 Received Heat Transfer 2950 | . 240 72 252 90 627 15 130 81 397 . . 18 27 27 204 45 725 Effects 3 | . . . 1 1 1 . . . . . . . . . . . . Shutdowns 2 | . . . 1 1 . . . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . 2 . 3 . . . 1 1 . . . Combat Hostiles 7 | . . . . . . . 2 . 3 . . . 1 1 . . . Parts Fried 14 | . . . . . . . 1 . 12 . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 8 | . . 1 1 . 3 1 1 . 1 . . . . . . . . Combat Hostiles 7 | . . 1 . . 3 1 1 . 1 . . . . . . . . Parts Melted 61 | . 1 2 8 1 26 8 3 . 11 . . . . . . 1 . Heat Transferred 16268 | 174 1717 925 1811 657 5739 2403 1481 200 790 . . . . . 75 259 37 Parts Sabotaged 3 | . . . . . . . . . 3 . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . 2 . . Alert | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Maximum Alert Level 3 | . . . . . 2 . 3 . . . . . . . . . . Low Security (%) 89 | 100 100 . 100 100 75 100 26 . . . . 100 . . . . 100 Level 1 8 | . . . . . 21 . 60 . . . . . . . . . . Level 2 . | . . . . . 3 . . . . . . . . . . . . Level 3 1 | . . . . . . . 12 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 768 | 10 95 . 188 62 409 173 768 . . . . 198 . . . . 139 Initial 153 | . 6 . . 62 . 153 104 . . . . . . . . . 33 Average 79 | 2 27 . 103 9 114 16 294 . . . . 138 . . . . 55 Influence Increases 5637 | 15 313 20 586 85 1016 293 1313 80 355 5 . 527 30 30 225 185 559 Destroy 0b10 Robot/C 2500 | . 180 20 220 20 520 60 440 60 260 . . 200 20 20 180 120 180 Destroy 0b10 Robot/NC 390 | 15 10 . 60 10 50 120 45 . . 5 . 40 . . . . 35 Destroy Leader 560 | . 34 . 62 12 188 . 100 20 20 . . 42 10 10 . 20 42 Successful Hack 292 | . 51 . 22 25 27 49 24 . . . . 26 . . . . 68 Select Force Hacks 80 | . . . . . . 30 . . . . . . . . . . 50 Disable Machine 690 | . . . 135 15 60 . 375 . . . . 105 . . . . . Destroy Structure 515 | . 23 . 87 3 126 34 154 . . . . 54 . . . . 34 Advance Influence 100 | . . . . . . . 100 . . . . . . . . . . Partial Spotted 75 | . . . . . . . 15 . . . . 45 . . . . 15 Lose Combat Pursuer 435 | . 15 . . . 45 . 60 . 75 . . 15 . . 45 45 135 Influence Decreases 5587 | 5 323 20 448 222 624 676 558 670 405 130 . 342 215 30 100 261 558 Entered New Map 980 | . 4 . . 76 1 240 6 284 34 125 . . 69 . . 125 16 Time Decay 4132 | 5 319 20 398 146 492 436 492 386 341 5 . 342 146 30 60 126 388 Lost Part 324 | . . . 50 . 50 . 10 . 10 . . . . . 40 10 154 Lost Ally 80 | . . . . . 10 . 50 . 20 . . . . . . . . Purge Threat 71 | . . . . . 71 . . . . . . . . . . . . Squads Dispatched 30 | . . . 1 2 10 . 4 . 1 . . 5 . . . . 7 Investigation 7 | . . . . . 2 . 2 . . . . 1 . . . . 2 Extermination 11 | . . . . 1 3 . 2 . . . . 2 . . . . 3 Reinforcement 8 | . . . 1 1 2 . . . . . . 2 . . . . 2 Assault 1 | . . . . . . . . . 1 . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Distress Signals 5 | . 1 . . . 1 2 . . . . . . . . 1 . . Communications Jammed 73 | . . . . . . . 1 . . . . . . . 13 . 59 Distress Signals 73 | . . . . . . . 1 . . . . . . . 13 . 59 Times Spotted 272 | . 17 12 23 4 33 7 25 3 18 . . 17 3 4 37 10 59 Peak Tracking Total 18 | . 4 2 4 2 4 1 7 1 7 . . 4 1 3 14 4 18 Tactical Retreats 17 | . 1 . . . 2 . 3 . 1 . . 1 . . 1 2 6 Traps | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Traps Triggered 9 | . . . . 2 . . 2 . . . . 5 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Disabled 50 | . . . 9 1 4 1 25 . 1 1 . 7 . . 1 . . Max in Single Turn 23 | . . . 3 1 1 1 23 . 1 1 . 1 . . 1 . . Garrison Access 2 | . . . 1 . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Accessed 67 | . 6 1 7 5 8 7 8 1 . 4 . 10 1 . 2 . 7 Terminals 36 | . 6 . 6 3 6 3 3 . . . . 5 . . . . 4 Fabricators 6 | . . . . 1 . . 2 . . . . 1 . . . . 2 Repair Stations 2 | . . . . 1 . . . . . . . 1 . . . . . Recycling Units 9 | . . . . . 1 3 2 . . . . 2 . . . . 1 Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . Garrison Access 3 | . . . 1 . 1 . . . . . . 1 . . . . . Total Hacks 173 | . 22 3 26 11 16 18 21 1 . 17 . 18 1 . 2 . 17 Successful 88 | . 13 3 11 4 7 11 7 1 . 17 . 3 1 . 2 . 8 Failed 85 | . 9 . 15 7 9 7 14 . . . . 15 . . . . 9 Catastrophic 17 | . 1 . 2 1 2 3 2 . . . . 4 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 82 | . 18 . 19 5 4 12 4 . . . . 9 . . . . 11 Terminals 102 | . 22 . 23 8 14 8 6 . . . . 9 . . . . 12 Fabricators 13 | . . . . 1 . . 6 . . . . 2 . . . . 4 Repair Stations 4 | . . . . 2 . . . . . . . 2 . . . . . Recycling Units 17 | . . . . . 1 8 4 . . . . 3 . . . . 1 Scanalyzers 5 | . . . . . . . 5 . . . . . . . . . . Garrison Access 6 | . . . 3 . 1 . . . . . . 2 . . . . . Terminal Hacks 47 | . 5 3 3 1 4 6 1 1 . 17 . . 1 . 2 . 3 Record 8 | . . 3 . . . . . . . 5 . . . . . . . Part Schematic 5 | . . . . . . 1 . . . 4 . . . . . . . Robot Analysis 6 | . 1 . . . . 1 . . . 4 . . . . . . . Prototype ID Bank 9 | . 1 . 1 . 1 2 . . . 4 . . . . . . . Open Door 5 | . . . . . 1 . . 1 . . . . 1 . 2 . . Branch Access Points 3 | . . . 1 1 . . 1 . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . 1 Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . 1 Zone Layout 4 | . 2 . . . 1 . . . . . . . . . . . 1 Release Object 2 | . . . . . . 2 . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . 4 . . . . . . . . . 2 Network Status 1 | . . . . . . . 1 . . . . . . . . . . Load Schematic 2 | . . . . . . . 1 . . . . . . . . . 1 Build 3 | . . . . . . . 2 . . . . . . . . . 1 Repair Station Hacks 4 | . . . . 2 . . . . . . . 2 . . . . . Scan Component 2 | . . . . 1 . . . . . . . 1 . . . . . Repair 2 | . . . . 1 . . . . . . . 1 . . . . . Recycling Unit Hacks 4 | . . . . . 1 2 . . . . . 1 . . . . . Retrieve Components 4 | . . . . . 1 2 . . . . . 1 . . . . . Scanalyzer 1 | . . . . . . . 1 . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . . . . . . . . . . . . Seal Access 2 | . . . 1 . 1 . . . . . . . . . . . . Unauthorized Hacks 24 | . 8 . 7 1 1 3 1 . . . . . . . . . 3 Terminals 20 | . 8 . 7 1 1 1 . . . . . . . . . . 2 Track 1 | . . . . . . . . . . . . . . . . . 1 Assimilate 1 | . . . . 1 . . . . . . . . . . . . . Botnet 6 | . 2 . 1 . 1 1 . . . . . . . . . . 1 Operators 1 | . 1 . . . . . . . . . . . . . . . . Skim 11 | . 5 . 6 . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . 1 . . . . . . . . . 1 Haulers 1 | . . . . . . . 1 . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . . . . . . . Mask 1 | . . . . . . 1 . . . . . . . . . . . Tunnel 1 | . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . 1 . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . Hacking Detections 52 | . 6 . 6 4 6 6 8 . . . . 10 . . . . 6 Full Trace Events 7 | . . . . . 2 1 2 . . . . 1 . . . . 1 Feedback Events 1 | . . . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . 1 . . . 4 . . . . . . . Parts Built 5 | . . . . . . . 3 . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . . . Time 251 | . . . . . . . 223 . . . . . . . . . 28 Total Part Build Rating 25 | . . . . . . . 17 . . . . . . . . . 8 Parts Repaired 2 | . . . . 1 . . . . . . . 1 . . . . . Time 60 | . . . . 38 . . . . . . . 22 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 23 | . . . . . 10 11 . . . . . 2 . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 12 | . . . . . . . . 1 2 2 . 1 . 1 5 . . Non-combat 1 | . . . . . . . . . . . . 1 . . . . . Combat 11 | . . . . . . . . 1 2 2 . . . 1 5 . . Robot Hacks Applied 12 | . . . . . . . . 1 2 2 . 1 . 1 5 . . parse_system 12 | . . . . . . . . 1 2 2 . 1 . 1 5 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . 4 . . 3 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total Allies 8 | . . . . 1 . 4 . . 3 . . . . . . . . Largest Group 4 | . . . . 1 1 4 4 . 2 2 2 . . . . . . Highest-Rated Group 136 | . . . . 26 26 136 136 . 59 59 59 . . . . . . Highest-Rated Ally 40 | . . . . 26 26 40 40 . 30 30 30 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 6 | . . . . . . . 3 . 1 . 2 . . . . . . Total Damage 67 | . . . . . . . 28 . 39 . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . 1 . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Active Infowar (turns) 19790 | 4 1453 2981 1776 764 1219 2021 1314 913 1058 196 226 825 564 693 1306 1103 1374 Optics 5386 | . . . . . . . . . . . . 346 564 693 1306 1103 1374 Sensors 4662 | . . . . . . . . . . . . 209 541 639 1288 1055 930 Terrain 1 | . . . . . . 1 . . . . . . . . . . . Structural 7469 | . . . . . . . 1313 913 1058 196 226 825 564 693 1179 . 502 Seismic 14369 | 4 1453 2981 1776 764 1219 2020 1144 820 948 196 223 600 . . . . 221 Decoding 2 | . . . . . . . . . . . 2 . . . . . . Jamming 2967 | . . . . . . . 343 63 . . . 95 . . 127 1065 1274 ECM 327 | . . . . . . . . . . . . . . . . . 327 Robot Analysis Total 6 | . 1 . . . . 1 . . . 4 . . . . . . . Derelict Logs Recovered 10 | . . 1 . . . . . 1 2 . 3 . 2 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Turns Passed 22301 | 78 1509 2981 1809 810 1534 4005 1317 913 1058 196 226 825 564 693 1306 1103 1374 Spaces Moved 12553 | 19 493 1077 713 409 590 1941 781 827 911 151 416 875 402 514 856 776 802 Core 33 | . . . . . . . . . . . . . . . . . 33 Treads 8074 | . 483 1077 432 409 590 1042 522 827 911 150 . 24 402 514 691 . . Legs 2142 | 19 10 . 279 . . 192 . . . . . . . . 165 776 701 Wheels 302 | . . . 2 . . 223 77 . . . . . . . . . . Hover 2002 | . . . . . . 484 182 . . 1 416 851 . . . . 68 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 44 | 120 120 240 120 162 162 105 88 88 88 52 52 44 127 127 127 127 50 Average Speed 137 | 120 197 240 197 169 166 157 117 88 88 87 52 52 127 127 127 127 123 Slowest Speed 400 | 120 240 240 400 243 240 240 161 88 103 88 52 127 127 127 127 127 127 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 58 | 2 77 57 60 12 74 96 23 82 83 60 75 27 63 75 83 86 17 Regions Visited 17 Branch Regions 11 Pre-discovered Areas 10 | . 1 2 2 . . 1 . 1 . 3 . . . . . . . Known Exits Taken 11 | . 1 1 1 1 . 1 1 . . . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . . . . 1 . . 1 1 1 1 . . . . . . Scrap Searched 28 | . . 12 . . . . . 2 3 . 1 . 3 3 . 4 . Spaces Dug 220 | . 11 6 33 3 88 2 13 9 1 . . 35 4 1 . . 14 Terrain Destroyed 545 | . 22 13 85 3 148 33 85 13 1 . . 41 5 2 76 1 17 Melee 31 | . . . . . . . 3 3 . . . 11 1 1 . . 12 Projectile 210 | . . 13 52 3 57 33 10 10 1 . . 10 4 1 10 1 5 AOE 304 | . 22 . 33 . 91 . 72 . . . . 20 . . 66 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total 16552 | 63 961 1391 1016 489 966 2821 1086 970 1092 209 423 1159 439 543 1044 859 1021 Wait 2301 | 38 405 236 149 22 183 661 127 67 71 36 1 78 14 5 104 27 77 Move 12538 | 18 492 1076 712 408 589 1940 781 826 910 150 415 874 401 513 856 775 802 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 208 | 1 6 16 17 6 11 41 27 7 7 4 . 26 5 3 7 8 16 Fast Attach 116 | 1 3 1 20 11 13 11 7 5 3 4 2 20 . 2 10 . 3 Attach 60 | . . 2 5 6 6 3 8 2 3 1 . 7 . 1 2 5 9 Detach 55 | . 1 1 6 3 3 13 7 4 1 . 1 9 . . 2 2 2 Swap 129 | . 10 3 14 2 34 5 19 9 6 . 3 11 2 3 3 1 4 Drop 280 | . 8 6 32 8 31 57 27 12 3 7 1 42 2 5 21 8 10 Fire 670 | 5 36 50 59 23 96 58 73 33 68 7 . 34 14 10 38 28 38 Melee 114 | . . . . . . . 6 5 5 . . 31 1 1 . 5 60 Ram . | . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . 1 . . Crush 5 | . . . 2 . . 1 2 . . . . . . . . . . Escape Stasis 29 | . . . . . . . 2 . . . . 27 . . . . . Rewire 46 | . . . . . . 31 . . 15 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / Min / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: Fac x3 / *Sto / Low x2) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 1 exit: Res) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 79 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 680 | -10/Materials | Discovered new exit (range 16) 879 | -10/Materials | Derelicts attacked the area 901 | -10/Materials | Discovered new exit (range 3) 1007 | -10/Materials | Discovered new exit (range 9) 1231 | -10/Materials | Learned location of 2 exits from Mines 1248 | -10/Materials | Discovered new exit (range 7) 1301 | -10/Materials | Identified exit to Materials 1301 | -10/Materials | Identified exit to Mines 1301 | -10/Materials | Identified exit to Subcaves 1363 | -10/Materials | Learned location of Mines (-8) 1504 | -10/Materials | Learned location of 1 exit from Recycling 1562 | -10/Materials | Learned Storage emergency access door positions 1588 | -10/Materials | Entered Subcaves 1589 | -10/Subcaves | Approached by a straggling Scientist 1689 | -10/Subcaves | Learned location of Zion (-6) 1689 | -10/Subcaves | Met a Zionite searching for "candidates" 1923 | -10/Subcaves | Disturbed a concealed Subdweller 1996 | -10/Subcaves | A Subdweller sparked back to life 2060 | -10/Subcaves | Found Prototype Device 2395 | -10/Subcaves | Visited Clippyterm 2402 | -10/Subcaves | Learned location of Section 7 (-3) 2938 | -10/Subcaves | Identified exit to Materials 4100 | -10/Subcaves | Discovered exit to Materials (range 13) 4298 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 4334 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4569 | -10/Subcaves | Entered Materials 4569 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 5499 | -8/Materials | Discovered new exit (range 16) 5600 | -8/Materials | Build established: Scavenger-Mutant 5741 | -8/Materials | Learned Storage stockpile data 5771 | -8/Materials | Learned location of Extension (-6) 5791 | -8/Materials | Identified exit to Factory 5801 | -8/Materials | Learned 2 Lower Caves zone layouts 5802 | -8/Materials | Learned Factory emergency access door positions 5803 | -8/Materials | Learned 8 Factory zone layouts 6205 | -8/Materials | Learned location of Lower Caves (-7) 6378 | -8/Materials | Entered Factory 6378 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6379 | -7/Factory | Identified exit to Factory 6400 | -7/Factory | Identified exit to Storage 6400 | -7/Factory | Identified exit to Lower Caves 6686 | -7/Factory | Build established: Scavenger-Tank 6873 | -7/Factory | Repaired Arm. Treads? 7188 | -7/Factory | Entered Storage 7188 | -7/Storage | Accompanied by 1 ally 7700 | -7/Storage | Found Prototype Launcher 7700 | -7/Storage | Identified Gui. Missile Launcher 7886 | -7/Storage | Discovered exit to Factory (range 15) 8292 | -7/Storage | Garrison activated, responded to threat 8663 | -7/Storage | Lost 3 parts (1n2u) 8713 | -7/Storage | Used back door to open Recycling access 8713 | -7/Storage | Discovered new exit (range 5) 8722 | -7/Storage | Entered Recycling 8723 | -7/Recycling | Identified exit to Factory 8898 | -7/Recycling | Build established: Scavenger-Gunner 8909 | -7/Recycling | Entered Scraplab 9054 | -7/Recycling | Found Prototype Device 9054 | -7/Recycling | Identified Scrap Engine 9776 | -7/Recycling | Build established: Gunner 10079 | -7/Recycling | Build established: Mutant 11257 | -7/Recycling | Build established: Gunner 11693 | -7/Recycling | Build established: Construct 12727 | -7/Recycling | Entered Factory 12727 | -5/Factory | Accompanied by 4 allies 12727 | -5/Factory | Evolved 4 slots: Power x1, Utility x3 12900 | -5/Factory | Fabricated Biometal Heavy Treads? 12913 | -5/Factory | Lost 4 allies 13093 | -5/Factory | Destroyed 9 combat bots 13140 | -5/Factory | System corruption reached 10% 13424 | -5/Factory | Build established: Scavenger-Construct 13460 | -5/Factory | Fabricated Powered Armor? 13843 | -5/Factory | Spotted B-75 Beast 13877 | -5/Factory | Destroyed B-75 Beast 13943 | -5/Factory | Identified exit to Upper Caves 14044 | -5/Factory | Entered Upper Caves 14046 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14081 | -5/Upper Caves | Learned location of Armory (-3) 14192 | -5/Upper Caves | Entered a destroyed Warlord outpost 14248 | -5/Upper Caves | Build established: Construct 14721 | -5/Upper Caves | Discovered new exit (range 15) 14957 | -5/Upper Caves | Entered another Upper Caves area 15059 | -5/Upper Caves | Discovered new exit (range 7) 15458 | -5/Upper Caves | Encountered a Warlord checkpoint 15544 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 15623 | -5/Upper Caves | Lost 4 allies 15682 | -5/Upper Caves | Destroyed 10 combat bots 15723 | -5/Upper Caves | Learned Factory emergency access door positions 15831 | -5/Upper Caves | Learned Factory terminal intel 15866 | -5/Upper Caves | Found Alien Artifact 15964 | -5/Upper Caves | Discovered new exit (range 8) 16015 | -5/Upper Caves | Entered Zhirov 16015 | -5/Zhirov | Accompanied by 2 allies 16015 | -5/Zhirov | Discovered new exit (range 3) 16031 | -5/Zhirov | Met Zhirov 16053 | -5/Zhirov | Learned location of Quarantine (-3) 16053 | -5/Zhirov | Learned location of Testing (-2) 16053 | -5/Zhirov | Learned location of Command (-1) 16058 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16073 | -5/Zhirov | Found Alien Artifact 16073 | -5/Zhirov | Identified Integrated Dissipator 16073 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16087 | -5/Zhirov | Found Alien Artifact 16211 | -5/Zhirov | Entered Proximity Caves 16211 | -4/Proximity Caves | Accompanied by 2 allies 16305 | -4/Proximity Caves | Learned Research security intel 16382 | -4/Proximity Caves | Learned location of 1 exit from Research 16388 | -4/Proximity Caves | Learned 4 Research zone layouts 16426 | -4/Proximity Caves | Discovered new exit (range 15) 16435 | -4/Proximity Caves | System corruption reached 30% 16437 | -4/Proximity Caves | Entered Factory 16437 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 16439 | -4/Factory | Loaded intel: 25 terminal locations 16600 | -4/Factory | Repaired Spear 16900 | -4/Factory | Discovered new exit (range 2) 17008 | -4/Factory | Discovered new exit (range 5) 17145 | -4/Factory | Found Prototype Launcher 17145 | -4/Factory | Identified Mni. Smartbomb Launcher 17180 | -4/Factory | Identified exit to Research 17235 | -4/Factory | Identified exit to Upper Caves 17262 | -4/Factory | Entered Upper Caves 17405 | -4/Upper Caves | Learned Research emergency access door positions 17669 | -4/Upper Caves | Identified exit to Upper Caves 17826 | -4/Upper Caves | Entered another Upper Caves area 17851 | -4/Upper Caves | Discovered exit to Research (range 21) 17910 | -4/Upper Caves | Spotted B-86 Titan 17926 | -4/Upper Caves | Destroyed B-86 Titan 18477 | -4/Upper Caves | Discovered new exit (range 11) 18518 | -4/Upper Caves | Identified exit to Warlord 18519 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18519 | -4/Upper Caves | Entered Warlord 18574 | -4/Warlord | System corruption cleaned by Quarantine Array 18611 | -4/Warlord | Discovered new exit (range 9) 19211 | -4/Warlord | Warlord's base attacked by MAIN.C 19221 | -4/Warlord | Found Prototype Energy Gun 19221 | -4/Warlord | Identified Vortex Rail 19229 | -4/Warlord | Found Prototype Energy Cannon 19229 | -4/Warlord | Identified Vortex Cannon 19250 | -4/Warlord | Found Vortex Cannon 19338 | -4/Warlord | Found Prototype Processor 19338 | -4/Warlord | Identified Exp. Targeting Computer 19345 | -4/Warlord | Found Prototype Processor 19345 | -4/Warlord | Identified Exp. Target Analyzer 19349 | -4/Warlord | Found Prototype Device 19349 | -4/Warlord | Identified Exp. Focal Shield 19423 | -4/Warlord | Met Warlord 19561 | -4/Warlord | Warlord forces counterattacked 19563 | -4/Warlord | Spotted B-90 Cyclops 19563 | -4/Warlord | Spotted B-86 Titan 19616 | -4/Warlord | Lost 6 allies 19630 | -4/Warlord | Opened side exit 19709 | -4/Warlord | Spotted Striker 19713 | -4/Warlord | Spotted Striker 19734 | -4/Warlord | Destroyed Striker 19755 | -4/Warlord | Destroyed 8 combat bots 19777 | -4/Warlord | Spotted Striker 19824 | -4/Warlord | Identified exit to Proximity Caves 19825 | -4/Warlord | Entered Proximity Caves 19856 | -3/Proximity Caves | Lost 3 parts (3w) 19993 | -3/Proximity Caves | Spotted B-86 Titan 20693 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20839 | -3/Proximity Caves | Discovered exit to Research (range 5) 20928 | -3/Proximity Caves | Entered Research 20928 | -3/Research | Evolved 2 slots: Utility x2 20929 | -3/Research | Identified exit to Research 21373 | -3/Research | Fabricated Powered Armor (x2) 21470 | -3/Research | System corruption reached 10% 21566 | -3/Research | Found Unknown Device 21899 | -3/Research | Cargo convoy interrupted 21899 | -3/Research | Spotted Executioner 21899 | -3/Research | Spotted Executioner 21902 | -3/Research | Spotted Striker 21902 | -3/Research | Spotted Striker 21907 | -3/Research | Identified Transdimensional Reconstructor 21907 | -3/Research | Warped through subspace 22208 | -3/Research | Build established: Infiltrator-Mutant 22224 | -3/Research | Spotted B-86 Titan 22248 | -3/Research | Core integrity fell below 50% 22294 | -3/Research | Lost 9 parts (2p2n3u2w) 22302 | -3/Research | Self-destructed Last Messages --------------- Trojan loaded successfully. Testing... Tracking enabled and active. 22269_ Door malfunctions. 22274_ System corrupted: Matter fused (-7). 22281_ Dropped Hcp. Storage Unit. 22281_ Dropped Nova Cannon. 22282_ Dropped Unknown Device. 22282_ Dropped Hvy. Shield Leg. 22284_ Acquired Alien Artifact. 22286_ Scrap Engine consumes Hvy. Shield Leg. 22288_ P-80 Master destroyed. 22291_ Penetrated by Slug. 22293_ NRH2I,K8U9QZ7SS/XYEKR 22294_ Slug penetrates Wall. 22295_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 22298_ Scrap Engine consumes Imp. Thunder Leg. 22300_ Penetrated by Slug. 22301_ Structural Scanner severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???+?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#####????????????????? | | ????????????????????????????#####????????????????? | | ???????+????????????????????H ##????????????????? | | ????????????????????????????## ##????????????????? | | ????????????????????????????## ##????????????????? | | ????????????????????????????## ##????????????????? | | ????????????????????????????## ##????????????????? | | # ?????????????????????? ### ####??????????????? | | #+# ?????????????????????? ### ####??????????????? | | # # ?????????????????????? # ] ##??????????????? | | # # ??????????????????????## ##??????????????? | | # # ??????????????????????## ##??????????????? | | # # ??????????????????????## ##??????????????? | | + + ??????????????########## ##??????????????? | | # # ??????????????########### ###??????????????? | | # # ###??????## # ###??????????????? | | # ##########????? ## ! # ##???????????????? | | # #"""G"""####### ## + ##???????????????? | | # #""" """###### # @c #p ##???????????????? | | ? # # ####???????????????? | | ### ########## # ##???????????????? | | ################g##?????????????????? | | % |!! # BB ##???##p##?????????????????? | | |!! # BB ##?#### ####???????????????? | | = %!! # ##?####p####???????????????? | | / "" ##### g g ##???????????????? | | """ # """ ##### "T ##???????????????? | | """" " "" / gp "" ##???????????????? | | ###### %# #####==[ ##???????????????? | | ############ #####!%|= #####????????????? | | ????########## #####!]/#######????????????? | | ????????????############## !!!!= !##????????????? | | ????????????############## !=!== ##????????????? | | ????????????????????????## ! ! ##????????????? | | ????????????????????????##! ##????????????? | | ????????????????????????#############????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 35 Energy Capacity 728 Matter Stores 300 Matter Capacity 600 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Additional Mass Support 16 Armor Coverage 800 Resistance: KI 30 Resistance: EM 15 Power Shielding 90 Phase Shifting 10 Evasion (%) 56 Targeting Accuracy 12 Target Analysis 8 Recoil Reduction 5 Energy Filtering 30 Kinecelleration 40 Item Schematics ----------------- Powered Armor | -7/Recycling | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Biometal Heavy Treads | x1 | -5/Factory | Preloaded Powered Armor | x2 | -5/Factory Powered Armor | x2 | -3/Research Repaired ---------- Arm. Treads | 63% | -7/Factory Spear | 27% | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed RefineryShiftLattice Manual? 0 Play Time 03:09:54 Cumulative 478.5 hours Start 2025.06.23 @ 13:56:27 End 2025.06.23 @ 21:32:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 251 Rogue 188 Adventurer 63 Explorer 0 Win Type - Total 9 Types 8/0/0/1/0/0/0/0/0/0 Lore% 89 Gallery% 81 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b4ac5cdb-2ab5-421e-b57d-b36a754b5c46