Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.18 @ 14:41:52 Player: Ragonath Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (72) 360 Value Destroyed (2788) 2788 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6508 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 286/300 Energy 100/100 System Corruption 3% Temperature Cool (12) Movement Hovering (60) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Gravmag Array > --- UTILITY (6) ------ Advanced Weight Redist. System Advanced Targeting Computer Core Analyzer Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Shock Rifle Heavy Machine Gun Advanced Assault Cannon Remote Datajack Great Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Weight Redist. System Signal Interpreter Improved Melee Analysis Suite Core Analyzer Microactuators Reaction Control System > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Hacking Suite Improved Heavy Laser Advanced Assault Cannon Remote Datajack Great Axe [Rating: 60] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag Array Utility Improved Targeting Computer Device Advanced Weight Redist. System Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Great Axe Energy Gun Shock Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Advanced EMP Blaster Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power 1 | . . . . 1 . . Propulsion 2 | . . . 1 . . 1 Utility 4 | . . . 1 . 2 1 Weapon 1 | . . . . 1 . . Parts Attached 68 | 3 6 . 4 18 18 19 Power 13 | 1 . . . 4 5 3 Engine 6 | 1 . . . . 4 1 Core 7 | . . . . 4 1 2 Reactor . | . . . . . . . Propulsion 14 | 2 . . 1 3 5 3 Treads 1 | . . . . 1 . . Leg 6 | . . . . 2 4 . Wheel 6 | 2 . . 1 . 1 2 Hover 1 | . . . . . . 1 Flight . | . . . . . . . Utility 18 | . 2 . 1 2 7 6 Device 7 | . . . . 2 3 2 Storage . | . . . . . . . Processor 8 | . 2 . . . 3 3 Hackware 2 | . . . 1 . . 1 Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 23 | . 4 . 2 9 1 7 Energy Gun 6 | . . . . 2 . 4 Energy Cannon 5 | . . . 2 3 . . Ballistic Gun 7 | . 4 . . . . 3 Ballistic Cannon 1 | . . . . . 1 . Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . . . 3 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . . 3 . 3 Parts Lost 34 | . . . . 8 11 15 Power 9 | . . . . 2 2 5 Propulsion 7 | . . . . 3 2 2 Utility 9 | . . . . . 5 4 Weapon 9 | . . . . 3 2 4 Highest Loss Streak 7 | . . . . 5 7 6 To Critical Strikes 2 | . . . . . 1 1 Average Backups 4 | 1 3 4 4 4 4 4 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . 1 2 2 3 3 . Weapon 1 | 1 1 2 1 . . 2 Tool/Special . | . . . . . . . Unused Backups 7 | . . . . 1 5 1 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 6 | . . . . 1 5 . Weapon . | . . . . . . . Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 84 | . 89 100 95 84 82 74 Engine 7 | . 14 14 11 1 7 7 Core 6 | . . . . 13 6 2 Leg 5 | . . . . 3 14 . Wheel 11 | . 28 28 31 13 . 8 Device 11 | . . . . 8 21 14 Processor 16 | . 20 28 22 9 15 19 Hackware 3 | . . . 7 9 . 3 Energy Gun 1 | . . . . 2 . 4 Energy Cannon 2 | . . . 3 9 . . Ballistic Gun 7 | . 25 28 18 . . 11 Slashing Weapon 8 | . . . . 14 14 . Peak Build Rating 60 | 3 11 11 15 36 41 60 Average Rating 31 | 2 9 11 13 28 35 49 On Entrance 16 | . 3 11 11 15 36 41 Avg Prop Armor Cover (%) 10 | . . . . . . 10 Naked Turns . | . . . . . . . Heaviest Build 47 | 5 11 11 13 33 38 47 Greatest Support 65 | 32 32 32 42 42 46 65 Greatest Overweight (x) 9 | . . . . 9 3 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 2 4 4 5 5 5 5 Average Carried 4 | 1 3 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 2 4 4 4 5 5 5 Class Distribution -------------------- 37% | Mutant 24% | Gunner 23% | Gladiator 14% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Gladiator | -7/Factory Gunner | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Matter Collected 1600 | 207 133 . 214 275 227 544 Remotely . | . . . . . . . Salvage Created 3066 | . 188 . 210 795 902 971 Parts 173 | . 8 . 13 52 55 45 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . 1 . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 52 | . 1 . 4 12 18 17 Melee 18 | . . . . 2 16 . Guns 21 | . 1 . 4 . . 16 Cannons 11 | . . . . 9 2 . AOE 1 | . . . . . . 1 Classes Destroyed 13 | . 3 . 1 5 4 . Worker 6 | . . . . 5 . 1 Builder 2 | . . . . 1 . 1 Tunneler 1 | . . . . 1 . . Recycler 1 | . 1 . . . . . Operator 3 | . . . 1 1 1 . Watcher 7 | . 2 . 2 1 1 1 Swarmer 5 | . . . . . 4 1 Grunt 23 | . 1 . 4 4 6 8 Brawler 1 | . . . . . 1 . Sentry 11 | . . . . 3 4 4 Hunter 8 | . . . . 5 1 2 Programmer 3 | . . . . . 1 2 Heavy 1 | . . . . . 1 . Best Kill Streak 7 | . 2 . 1 7 4 4 Combat Bots Only 4 | . 1 . 1 3 4 3 Max Kills in Single Turn 5 | . 1 . 1 5 1 3 Gunslinging 1 | . . . . . . 1 Exploded 1 | . . . . . . 1 Melee 1 | . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Hostile Shots Fired 587 | . 4 3 21 100 242 217 Missed 202 | . 1 2 5 28 94 72 Hits 385 | . 3 1 16 72 148 145 Melee 9 | . . . . . 1 8 Projectile 376 | . 3 1 16 72 147 137 AOE 2 | . . . . . . 2 Critical Strikes 16 | . . . . 5 5 6 Part Disruptions 1 | . . . . . . 1 Damage Taken 5590 | . 33 11 184 995 1673 2694 Core 1623 | . 23 11 22 307 394 866 Absorbed by Shields 95 | . . . . . 95 . Regen/Repaired (Parts) 154 | . . . . . 30 124 Core Remaining (%) 73 | 100 . 86 94 44 43 . Volleys Fired 123 | . 11 . 29 27 12 44 Largest 3 | . 2 . 2 3 1 3 Hottest 207 | . 46 . 46 207 40 170 Shots Fired 296 | . 22 . 58 81 12 123 Gun 231 | . 22 . 58 28 . 123 Cannon 65 | . . . . 53 12 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 192 | . 22 . 58 . 12 100 Thermal 34 | . . . . 28 . 6 Explosive . | . . . . . . . Electromagnetic 70 | . . . . 53 . 17 Robot Hit Streak 17 | . 5 . 13 10 3 17 Robot Miss Streak 5 | . 5 . 2 4 1 3 Penetration Max . | . . . . . . . Secondary Targets 4 | . . . . . . 4 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 225 | . 13 . 41 51 45 75 Core Hits 110 | . 5 . 11 25 29 40 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . 1 Critical Strikes 10 | . . . 1 2 5 2 Burn 1 | . . . . 1 . . Destroy 2 | . . . 1 . . 1 Corrupt 2 | . . . . 1 . 1 Sever 5 | . . . . . 5 . Melee Attacks 54 | . . . . 5 49 . Impact . | . . . . . . . Slashing 54 | . . . . 5 49 . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Follow-up Attacks 7 | . . . . . 7 . Damage Inflicted 6301 | . 158 . 621 1975 1577 1970 Guns 2948 | . 158 . 621 372 . 1797 Cannons 1118 | . . . . 925 193 . Explosions 702 | . . . . 529 . 173 Melee 1533 | . . . . 149 1384 . Ramming . | . . . . . . . Kinetic 2434 | . 158 . 621 . 193 1462 Thermal 1152 | . . . . 901 . 251 Explosive . | . . . . . . . Electromagnetic 1182 | . . . . 925 . 257 Impact . | . . . . . . . Slashing 1533 | . . . . 149 1384 . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . 2 3 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 14 | . . . . . 5 9 Message Errors 3 | . . . . . 2 1 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 1 | . . . . . 1 . Data Loss (minor) 3 | . . . . . . 3 Data Loss (major) 3 | . . . . . 2 1 Misfires 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 153 | . . . . 147 6 . Projectiles 42 | . . . . 42 . . Explosions 105 | . . . . 105 . . Melee 6 | . . . . . 6 . Knockbacks 1 | . . . . . 1 . Impact . | . . . . . . . Kinetic 1 | . . . . . 1 . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 465 | . 6 . 1 465 30 365 Average Temperature 145 | . 6 . 1 195 11 107 Received Heat Transfer 1318 | . 18 6 99 297 286 612 Effects 12 | . . . . 10 . 2 Shutdowns 8 | . . . . 7 . 1 Energy Bleed 1 | . . . . . . 1 Interference 1 | . . . . 1 . . Matter Decay 2 | . . . . 2 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Robots Corrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Fried 7 | . . . . 5 . 2 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . . . 3 . 1 Heat Transferred 1425 | . . . . 1164 . 261 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 99 | 100 100 100 100 97 100 100 Level 1 . | . . . . 2 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 223 | . 20 20 79 223 129 132 Initial 58 | . . . . 13 . 58 Average 50 | . 3 2 29 81 40 68 Influence Increases 1934 | . 46 30 154 534 610 560 Destroy 0b10 Robot/C 1040 | . 20 . 80 240 360 340 Destroy 0b10 Robot/NC 100 | . 15 . 15 45 10 15 Destroy Leader 304 | . 4 . 14 92 102 92 Successful Hack 47 | . 7 . 12 11 16 1 Disable Machine 90 | . . . 15 45 15 15 Destroy Structure 38 | . . . 3 26 2 7 Lose Combat Pursuer 315 | . . 30 15 75 105 90 Influence Decreases 1876 | . 46 30 123 565 489 623 Entered New Map 81 | . . . . 18 . 63 Time Decay 1379 | . 46 30 123 381 389 410 Lost Part 300 | . . . . 50 100 150 Purge Threat 116 | . . . . 116 . . Squads Dispatched 21 | . . . 1 5 8 7 Investigation 10 | . . . . 2 5 3 Extermination 5 | . . . . . 2 3 Reinforcement 6 | . . . 1 3 1 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Distress Signals 3 | . . . 1 1 1 . Communications Jammed 14 | . . . . . 14 . Distress Signals 14 | . . . . . 14 . Times Spotted 106 | . 6 2 8 20 35 35 Peak Tracking Total 11 | . 2 2 5 4 6 11 Tactical Retreats 14 | . . 2 1 5 3 3 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Traps Triggered 2 | . . . . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Disabled 6 | . . . 1 3 1 1 Max in Single Turn 2 | . . . 1 2 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Accessed 20 | . 1 . 2 5 8 4 Terminals 15 | . 1 . 2 3 7 2 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 1 1 Recycling Units 1 | . . . . . . 1 Scanalyzers 2 | . . . . 2 . . Garrison Access . | . . . . . . . Total Hacks 65 | . 1 . 9 18 20 17 Successful 31 | . 1 . 6 10 6 8 Failed 33 | . . . 3 7 14 9 Catastrophic 3 | . . . . . 3 . Database Lockouts 1 | . . . . 1 . . Manual . | . . . . . . . Terminals 47 | . 1 . 9 13 17 7 Fabricators . | . . . . . . . Repair Stations 9 | . . . . . 3 6 Recycling Units 4 | . . . . . . 4 Scanalyzers 5 | . . . . 5 . . Garrison Access . | . . . . . . . Terminal Hacks 22 | . 1 . 6 7 4 4 Record 4 | . . . . . . 4 Prototype ID Bank 1 | . . . . 1 . . Level Access Points 1 | . . . . . 1 . Emergency Access Points 2 | . . . 1 . 1 . Alert Level 4 | . . . 1 1 2 . Unreport Threat 1 | . . . . 1 . . Patrol Status 1 | . 1 . . . . . Investigation Status 1 | . . . . 1 . . Reinforcement Status 2 | . . . . 2 . . Assault Status 1 | . . . 1 . . . Recall Investigation 1 | . . . 1 . . . Recall Reinforcements 1 | . . . . 1 . . Recall Assault 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . . . . . 2 3 Scan Component 3 | . . . . . 1 2 Repair 2 | . . . . . 1 1 Recycling Unit Hacks 1 | . . . . . . 1 Report Inventory 1 | . . . . . . 1 Scanalyzer 3 | . . . . 3 . . Retrieve Study 3 | . . . . 3 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . . 1 1 . Used 1 | . . . . . 1 . Hacking Detections 17 | . . . 2 4 8 3 Full Trace Events 14 | . . . 2 4 5 3 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 3 | . . . . 3 . . Parts Repaired 2 | . . . . . 1 1 Time 94 | . . . . . 44 50 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Active Infowar (turns) 450 | . . . . 294 156 . Jamming 450 | . . . . 294 156 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Turns Passed 4768 | 48 230 358 413 1163 1562 994 Spaces Moved 3500 | 42 186 359 314 853 1000 746 Core 119 | 4 . . . 9 84 22 Treads . | . . . . . . . Legs 1111 | . . . . 214 897 . Wheels 2118 | 38 186 359 314 630 19 572 Hover 152 | . . . . . . 152 Flight . | . . . . . . . Fastest Speed 50 | 50 100 100 93 93 90 60 Average Speed 108 | 95 100 100 93 114 126 91 Slowest Speed 500 | 100 100 100 100 500 200 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 3 40 76 32 50 16 17 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 41 | . . . . 36 2 3 Melee . | . . . . . . . Projectile 2 | . . . . . 2 . AOE 39 | . . . . 36 . 3 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Total 4180 | 49 208 358 375 976 1239 975 Wait 357 | . . . 22 54 138 143 Move 3494 | 41 185 358 313 852 999 746 Hop . | . . . . . . . Pick Up 57 | 5 6 . 3 13 19 11 Fast Attach 18 | . . . 3 5 2 8 Attach 45 | 3 4 . 1 10 14 13 Detach 3 | . . . . . . 3 Swap 10 | . 2 . . 4 3 1 Drop 31 | . . . 4 8 13 6 Fire 123 | . 11 . 29 27 12 44 Melee 42 | . . . . 3 39 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 6) 279 | -10/Materials | Entered Mines 290 | -10/Mines | Learned location of Zion (-7) 298 | -10/Mines | Met a Derelict bent on vengeance 314 | -10/Mines | Build established: Mutant 554 | -10/Mines | Discovered new exit (range 6) 609 | -10/Mines | Discovered new exit (range 12) 637 | -10/Mines | Entered Materials 637 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1024 | -9/Materials | Discovered new exit (range 11) 1050 | -9/Materials | Entered another Materials area 1050 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1363 | -8/Materials | Build established: Gunner 1581 | -8/Materials | Lost 5 parts (2n3w) 1774 | -8/Materials | Discovered new exit (range 16) 1830 | -8/Materials | Core integrity fell below 50% 1857 | -8/Materials | Lost 3 parts (2p1n) 1995 | -8/Materials | Build established: Gladiator 2108 | -8/Materials | Central database locked down 2213 | -8/Materials | Entered Factory 2213 | -7/Factory | Evolved 2 slots: Utility x2 2273 | -7/Factory | Repaired Great Axe 2302 | -7/Factory | Identified exit to Factory 2368 | -7/Factory | Build established: Scavenger-Gladiator 2467 | -7/Factory | Lost 7 parts (1p2n3u1w) 2643 | -7/Factory | Discovered new exit (range 6) 2652 | -7/Factory | Identified exit to Lower Caves 2694 | -7/Factory | Build established: Gladiator 3183 | -7/Factory | Cargo convoy interrupted 3327 | -7/Factory | Build established: Scavenger-Gladiator 3443 | -7/Factory | Core integrity fell below 50% 3775 | -7/Factory | Entered another Factory area 3775 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4034 | -6/Factory | Build established: Gunner 4247 | -6/Factory | Lost 4 parts (1p1n1u1w) 4342 | -6/Factory | Repaired Hvy. Machine Gun 4641 | -6/Factory | Core integrity fell below 50% 4694 | -6/Factory | Lost 6 parts (2p1n1u2w) 4698 | -6/Factory | Spotted B-75 Beast 4735 | -6/Factory | Core integrity fell below 20% 4769 | -6/Factory | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- Force Rifle severed. Mic. Nuclear Core+ destroyed. Adv. Targeting Computer destroyed. Acquired Force Rifle. ALERT: Cargo convoy en route, clear transfer corridor. Hvy. Machine Gun destroyed. Acquired Gravmag Array. System corrupted: FCS attempts to trigger Force Rifle. Dropped Wheel. M-28 Smith repairs L-41 Fighter. U-05 Engineer lays Concrete. Terminal disabled. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 1S. Force Rifle destroyed. T-07 Excavator is excavating. Signal Interpreter destroyed. Knocked back. Map ----- +----------------------------------------------------+ | ???????????????????????????????? # | | ???????????????????????????????###+#### | | ???????????????????????????##### | | ???????????????????????????+ | | ???????????????????????????#### | | ??????????????????????????????# #### | | ??????????????????????????????# # | | ??????????????????????????????# / | | ??????????????? ??????????# # | | ??????????????# #?????????# # | | ??????????????# #?????????# #? | | ??????????????# #?????????# #? | | ??????????????# #?????????# #?? | | ?????????????## ##????????# #### | | ?????????????# #?????#### ## | | ?????????????# ##+####"## # | | ?????????????# A ^ # | | ?????????????+ + " | | ?????????????# * # " | | ?????????????# "" # " | | ?????????????# """ " "## " | | ???????????????# """ [[ T # " | | ?????########### """ [[ # " | | ?????# BB [[ "" ### | | ?????# BB m #?# | | ?????# @; #?### | | ?????# ## #;;+#### ###"## #???? | | ?????# % ## ## # #????# #???? | | ?????# ## ## / #????? #???? | | ?????# lg ## ## # #????? ???? | | ?????# ggg ## ## """ # #?????" ???? | | ?????###;##/;#g## ## """ # #????? ???? | | ??????# #g ## """ # #??????#???? | | ??????## # gl ## # ########???? | | ???????# ## """ # | | ???????## ########## "R ##########???? | | ????????###????????# """ #????????????? | | ???????????????????# "?" #????????????? | | ???????????????????# ?? #????????????? | | ???????????????????##??##?????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 150 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 16 Melee Accuracy 6 Core Analysis 6 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Great Axe | 45% | -7/Factory Hvy. Machine Gun | 17% | -6/Factory Studied --------- Mic. Nuclear Core | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Heavy Suspicion I Have A Map? Jackpot Sprinter Total Silence Challenges ------------ None Game ------ Seed ZhirovSupersonicLeg Manual? 0 Play Time 01:10:04 Cumulative 12.5 hours Start 2026.01.17 @ 23:52:53 End 2026.01.18 @ 14:41:52 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 15 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 92e16f7c-ff9a-4252-84b6-886e85c3d40b