Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.12 @ 00:14:39 Player: Persona Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (58) 290 Value Destroyed (1542) 1542 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (34) 34 TOTAL SCORE: 3706 Bonus ------- High Alert Combat Kills 34 Cogmind --------- Core Integrity 0/550 Matter 199/300 Energy 100/100 System Corruption 5% Temperature Cool (27) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Deuterium Engine Light Nuclear Core Light Nuclear Core Improved Flight Unit Cesium-ion Thruster Improved VTOL Module Cooling System Medium Storage Unit Weight Redist. System Improved Sensor Array Improved Signal Interpreter ECM Suite Improved Propulsion Shielding Hacking Suite System Shield Shock Rifle Heavy Particle Cannon Minigun Minigun Grenade Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Cesium-ion Thruster > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Hacking Suite System Shield > --- WEAPON ----------- Improved Spread Laser Minigun > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Light Nuclear Core Improved Flight Unit Improved VTOL Module Cooling System Cooling System Medium Storage Unit Weight Redist. System Improved Sensor Array ECM Suite Hacking Suite System Shield Shock Rifle Advanced Beam Cannon Heavy Particle Cannon Minigun Minigun Grenade Launcher [Rating: 36] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Improved Targeting Computer Device Cooling System Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 64 | 6 7 35 16 Power 8 | 1 1 5 1 Engine 8 | 1 1 5 1 Core . | . . . . Reactor . | . . . . Propulsion 20 | 2 2 12 4 Treads 5 | . . 3 2 Leg 11 | . 2 9 . Wheel 2 | 2 . . . Hover . | . . . . Flight 2 | . . . 2 Utility 21 | 1 1 12 7 Device 11 | . 1 8 2 Storage 3 | 1 . 2 . Processor 3 | . . 2 1 Hackware 2 | . . . 2 Protection 2 | . . . 2 Artifact . | . . . . Weapon 15 | 2 3 6 4 Energy Gun 7 | 1 2 2 2 Energy Cannon 4 | . . 3 1 Ballistic Gun 3 | 1 1 . 1 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 19 | . 3 4 12 Power 6 | . 1 3 2 Propulsion 8 | . 2 1 5 Utility 2 | . . . 2 Weapon 3 | . . . 3 Highest Loss Streak 6 | . 3 1 6 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 95 98 92 Engine 10 | . 14 10 8 Treads 17 | . . 20 21 Leg 9 | . 17 11 . Wheel 1 | . 9 . . Device 8 | . 10 10 1 Storage 10 | . 14 11 9 Processor 9 | . . 11 11 Hackware 5 | . . . 18 Protection 1 | . . . 4 Energy Gun 10 | . 17 12 3 Energy Cannon 7 | . . 9 6 Ballistic Gun 3 | . 10 . 7 Naked Turns . | . . . . Heaviest Build 63 | 12 17 58 63 Greatest Support 66 | 32 32 66 66 Greatest Overweight (x) 14 | . 4 7 14 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 8 20 20 Average Capacity 14 | 6 8 13 20 Most Carried 20 | 4 6 19 20 Average Carried 12 | 2 4 11 19 Final Capacity 20 | 8 8 20 20 Final Carried 20 | 4 6 19 20 Class Distribution -------------------- 68% | Mutant 28% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 873 | 162 40 503 168 Remotely . | . . . . Salvage Created 2123 | . 146 1596 381 Parts 113 | . 2 83 28 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 49 | . 2 35 12 Guns 27 | . 2 19 6 Cannons 20 | . . 15 5 AOE 2 | . . 1 1 Classes Destroyed 8 | . 3 4 1 Worker 2 | . 1 . 1 Hauler 1 | . . 1 . Recycler 3 | . . 3 . Watcher 3 | . 1 2 . Swarmer 17 | . . 11 6 Grunt 20 | . 2 17 1 Sentry 10 | . . 7 3 Hunter 2 | . . . 2 Best Kill Streak 8 | . 2 8 6 Combat Bots Only 8 | . 1 8 6 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging 1 | . . 1 . Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3956 | . 368 1595 1993 Core 959 | . 108 293 558 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 11 | . . 11 . Core Remaining (%) 60 | 100 56 26 . Volleys Fired 182 | . 22 111 49 Largest 2 | . 2 2 2 Hottest 140 | . 112 136 140 Shots Fired 358 | . 44 220 94 Gun 223 | . 44 130 49 Cannon 133 | . . 88 45 Launcher 2 | . . 2 . Special . | . . . . Kinetic 58 | . 21 . 37 Thermal 298 | . 23 218 57 Explosive 2 | . . 2 . Electromagnetic . | . . . . Robot Hit Streak 12 | . 6 8 12 Robot Miss Streak 4 | . 4 3 4 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 225 | . 28 135 62 Core Hits 81 | . 7 55 19 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 14 | . 2 12 . Burn 14 | . 2 12 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4005 | . 339 2363 1303 Guns 2178 | . 339 1317 522 Cannons 1781 | . . 1006 775 Explosions 33 | . . 33 . Melee . | . . . . Ramming 13 | . . 7 6 Kinetic 597 | . 187 . 410 Thermal 3362 | . 152 2323 887 Explosive 33 | . . 33 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . 1 5 Average Corruption 1 | . . 1 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 24 | . . 15 9 Message Errors 9 | . . 7 2 Matter Fused 2 | . . 1 1 Energy Discharges 4 | . . . 4 Parts Rejected 1 | . . 1 . Data Loss (minor) 3 | . . 2 1 Data Loss (major) 1 | . . 1 . Misfires 1 | . . 1 . Alerts 3 | . . 2 1 Overload Shots . | . . . . Overflow Damage 19 | . . 14 5 Projectiles 6 | . . 1 5 Explosions 13 | . . 13 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 4 | . . 2 2 Targets Rammed 6 | . . 4 2 Kicked 2 | . . 2 . Crushed . | . . . . Highest Temperature 297 | . 38 105 297 Average Temperature 55 | . 9 23 103 Received Heat Transfer 1149 | . 216 537 396 Effects 3 | . . . 3 Interference 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 19 | . 3 15 1 Heat Transferred 8066 | . 592 6031 1443 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 481 | . 52 481 225 Initial 10 | . . 2 10 Average 161 | . 21 228 102 Maximum Alert Level 2 | . . 2 1 Low Security (%) 62 | 100 100 34 96 Level 1 29 | . . 51 3 Level 2 8 | . . 14 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . . 4 2 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 5 | . . 3 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . . 4 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 92 | . 6 53 33 Peak Tracking Total 10 | . 3 10 6 Tactical Retreats 6 | . . 5 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 5 | . . 4 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 21 | . 6 5 10 Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Garrison Access 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 22 | . 4 11 7 Terminals 15 | . 3 8 4 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 2 | . 1 . 1 Scanalyzers 3 | . . 2 1 Garrison Access 1 | . . . 1 Total Hacks 106 | . 20 40 46 Successful 78 | . 11 28 39 Failed 28 | . 9 12 7 Catastrophic 3 | . . 3 . Database Lockouts . | . . . . Manual 36 | . 8 15 13 Terminals 77 | . 19 31 27 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 4 | . 1 . 3 Scanalyzers 20 | . . 7 13 Garrison Access 3 | . . . 3 Terminal Hacks 43 | . 8 17 18 Prototype ID Bank 7 | . 3 1 3 Branch Access Points 1 | . . 1 . Emergency Access Points 1 | . . . 1 Terminal Index 1 | . . 1 . Alert Level 7 | . . 4 3 Unreport Threat 4 | . . 4 . Locate Traps 5 | . 1 2 2 Disarm Traps 8 | . 1 2 5 Patrol Status 1 | . . . 1 Hauler Manifests 2 | . 2 . . Registered Components 2 | . 1 . 1 Registered Prototypes 1 | . . . 1 Zone Layout 3 | . . 2 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 2 | . . . 2 Report Inventory 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer 19 | . . 6 13 Insert Component 9 | . . 3 6 Analyze 10 | . . 3 7 Garrison Access Hacks 2 | . . . 2 Seal Access 1 | . . . 1 Coupler Status 1 | . . . 1 Unauthorized Hacks 10 | . 3 3 4 Terminals 8 | . 2 3 3 Botnet 8 | . 2 3 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Monitor 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 18 | . 4 9 5 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 9 | . . 3 6 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 38 | . . 38 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . . . 2 Parts Scanalyzed 9 | . . 3 6 Part Schematics Acquired 9 | . . 3 6 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 4313 | 61 584 2427 1241 Spaces Moved 2454 | 48 418 1428 560 Core 10 | 6 1 1 2 Treads 1481 | . . 923 558 Legs 787 | . 283 504 . Wheels 176 | 42 134 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 120 145 Average Speed 143 | 93 113 136 187 Slowest Speed 750 | 100 250 400 750 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 50 | 3 54 84 61 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 25 | . . 15 10 Melee . | . . . . Projectile 10 | . . . 10 AOE 15 | . . 15 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2889 | 60 482 1679 668 Wait 112 | 3 30 64 15 Move 2451 | 47 417 1427 560 Hop . | . . . . Pick Up 42 | 4 4 21 13 Fast Attach 23 | 6 2 12 3 Attach 19 | . 3 6 10 Detach 6 | . 1 1 4 Swap 22 | . 2 17 3 Drop 26 | . 1 16 9 Fire 182 | . 22 111 49 Melee . | . . . . Ram . | . . . . Kick 2 | . . 2 . Crush 4 | . . 2 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 13) 299 | -10/Materials | Lost 3 parts (1p2n) 316 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 15) 646 | -10/Materials | Entered another Materials area 646 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 915 | -9/Materials | Repaired Lgt. Nuclear Core 1118 | -9/Materials | Identified exit to Mines 1336 | -9/Materials | Discovered new exit (range 8) 1636 | -9/Materials | Discovered new exit (range 16) 2322 | -9/Materials | Core integrity fell below 50% 2397 | -9/Materials | Destroyed 8 combat bots 2761 | -9/Materials | Discovered new exit (range 7) 3073 | -9/Materials | Entered another Materials area 3073 | -8/Materials | Evolved 2 slots: Utility x2 3362 | -8/Materials | Discovered new exit (range 4) 3376 | -8/Materials | Build established: Hacker-Mutant 3767 | -8/Materials | Discovered new exit (range 14) 4295 | -8/Materials | Core integrity fell below 50% 4309 | -8/Materials | Core integrity fell below 20% 4314 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- System corrupted: Energy discharge (-71). Acquired Imp. Signal Interpreter. Electrolysis Chamber disabled. R-06 Scavenger collects Adv. Beam Cannon. Slammed into Y-45 Defender. Adv. Treads destroyed. Acquired 3 matter. System corrupted: Component data lost. Deuterium Engine destroyed. Adv. Treads destroyed. Slug penetrates Wall. Minigun destroyed. Knocked back. U-05 Engineer builds a Wall. Imp. Spread Laser destroyed. U-05 Engineer builds a Wall. System Shield destroyed. U-05 Engineer builds a Wall. K-01 Serf collects debris. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | "??????????????????????# +?????????????????????? | | """????????????????????# #?????????????????????? | | """ ???????????????????# #?????????????????????? | | ?? ?????????????????# ########??????????????? | | ?? #????????????????# #! #??????????????? | | """ #????????????????# # #??????????????? | | """ #????????????????# # #??????????????? | | """ #????????????????# YH %"" ####+#?????????? | | #?????????# ?????# # """ / #?????????? | | #?????????# ????# # """ # #?????????? | | """ ###+####### #### x######## ###???????? | | """ k Yu #???????? | | "" x% + ??????? | | # ??? | | #???###############@###########/####?" ??"" | | # #??###########??? ????# #??????"" | | # #??# #?# """ ??# """ #??????"" | | # #??# #?# """ #?# """ #?????? | | # #### """ """ #?# * """ #?# ! """ #??????#+ | | # """ """ #?# #?# #??????# | | + """ """ #?# """ #?# ! """ #??????# | | # #?# """ #?# """ ######## | | +##### # #?# ] """ #?#= """ + | | # # #?# ????# ] ##### | | ! # ######+####?####/################???# | | # #????# #???????#a#?# #??????# | | # #????# #???????# #?# #??##### | | # #????# #???????# #?# """ #??##!! | | # #????# #???????# #?# """"" #??#! | | # #????# ######### #?# """"" #??#! | | # #????# # ## #?# """"" #??#! | | # #????# # """ ## #?# """ #??#! | | ###### #????# # """ ## #?# #??##!! | | ?????# #????# # """ ## #?#####+############ | | ?????# #????# + ## #????# % % | | ????## #????# # ## #????# ###########+### | | ????# ##### ###+##### #????# # #?# # | | # #????# # #?# T # | | " + ##########????# # "" #?# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Lgt. Nuclear Core | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed System Shield | -9/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Deuterium Engine | -8/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeepDiametricKinecellerator Manual? 0 Play Time 00:47:45 Cumulative 11.1 hours Start 2022.04.11 @ 23:27:33 End 2022.04.12 @ 00:14:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 6ce1855c-3520-4c64-a508-eeb0c476b450