Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.26 @ 22:26:01

Player: CanadianCogs

Result: Destroyed by Y-54 Guardian with Flak Gun

 Performance 
-------------
Evolutions (4)             2000
Regions Visited (9)        1800
Robots Destroyed (38)      190
Value Destroyed (825)      825
Prototype IDs (4)          80
Alien Tech Used (0)        0
Bonus (853)                853
              TOTAL SCORE: 5748

 Bonus
-------
Follower Combat Kills      388
Entered DSFs               500
Friendly Fire              -35

 Cogmind 
---------
Core Integrity             0/850
Matter                     13/300
Energy                     98/100
System Corruption          1%
Temperature                Cool (6)
Movement                   Core (50)
Location                   -6/Extension

 Parts 
-------
>   --- POWER (1) --------
        (None)
>   --- PROPULSION (4) ---
        (None)
>   --- UTILITY (8) ------
    Structural Scanner
    Hacking Suite
>   --- WEAPON (2) -------
        (None)
>   --- INVENTORY (5) ----
    Fusion Compressor
    Plasma Rifle
    Plasma Rifle
    Datajack

 Peak State 
------------
>               --- POWER ------------
          Heavy Ion Engine
>               --- PROPULSION -------
                Wheel
                Wheel
                Wheel
         Cooled Airjet
>               --- UTILITY ----------
       Improved Cooling System
  High-capacity Storage Unit
                Machine Analyzer
                Active Sensor Suite
       Improved Light Armor Plating
                Remote Shield
>               --- WEAPON -----------
                Magnetic Acceleration Cannon
                Magnetic Acceleration Cannon
>               --- INVENTORY --------
          Light Nuclear Core
          Micro Nuclear Core
                Fusion Compressor
                Fusion Compressor
                Wheel
                Wheel
                Structural Scanner
                Terrain Scan Processor
                Target Analyzer
                Remote Shield
                Remote Shield
                Remote Shield
                Hacking Suite
                Hacking Suite
                Hacking Suite
                Magnetic Acceleration Cannon
                Magnetic Acceleration Cannon
                Magnetic Acceleration Cannon
                Magnetic Acceleration Cannon
                Datajack
[Rating: 71]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Wheel
  Leg                      Aluminum Leg
  Wheel                    Wheel
  Hover Unit               Cooled Airjet
Utility                    High-capacity Storage Unit
  Device                   Seismic Detector
  Storage                  High-capacity Storage Unit
  Processor                Machine Analyzer
  Hackware                 Hacking Suite
  Protection               Improved Light Armor Plating
Weapon                     Medium Laser
  Energy Gun               Medium Laser
  Energy Cannon            Beam Cannon
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Antimatter Cannon
  Launcher                 Rocket Launcher

 Build                          | -11 -10 -10 -10 -9  -8  -7  -7  -6  -6  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac DSF Fac Ext 
Slots Evolved              8    | .   .   .   .   .   4   2   .   2   .   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   
  Propulsion               2    | .   .   .   .   .   .   .   .   2   .   
  Utility                  6    | .   .   .   .   .   4   2   .   .   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   
Parts Attached             79   | 7   12  1   2   6   9   1   19  21  1   
  Power                    8    | 1   2   .   .   .   1   .   2   2   .   
    Engine                 5    | 1   2   .   .   .   1   .   1   .   .   
    Core                   3    | .   .   .   .   .   .   .   1   2   .   
    Reactor                .    | .   .   .   .   .   .   .   .   .   .   
  Propulsion               21   | 2   4   1   .   4   .   .   4   6   .   
    Treads                 .    | .   .   .   .   .   .   .   .   .   .   
    Leg                    3    | 2   1   .   .   .   .   .   .   .   .   
    Wheel                  17   | .   3   1   .   4   .   .   4   5   .   
    Hover                  1    | .   .   .   .   .   .   .   .   1   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   
  Utility                  28   | 2   3   .   .   1   6   1   9   5   1   
    Device                 17   | 1   1   .   .   .   4   .   7   3   1   
    Storage                3    | 1   2   .   .   .   .   .   .   .   .   
    Processor              5    | .   .   .   .   1   1   1   1   1   .   
    Hackware               2    | .   .   .   .   .   .   .   1   1   .   
    Protection             1    | .   .   .   .   .   1   .   .   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   
  Weapon                   22   | 2   3   .   2   1   2   .   4   8   .   
    Energy Gun             8    | 1   3   .   2   .   .   .   .   2   .   
    Energy Cannon          3    | .   .   .   .   .   2   .   .   1   .   
    Ballistic Gun          3    | 1   .   .   .   .   .   .   2   .   .   
    Ballistic Cannon       7    | .   .   .   .   .   .   .   2   5   .   
    Launcher               1    | .   .   .   .   1   .   .   .   .   .   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  4    | .   .   .   .   .   .   .   2   2   .   
Parts Lost                 25   | .   3   .   .   1   .   .   1   20  .   
  Power                    4    | .   1   .   .   .   .   .   .   3   .   
  Propulsion               8    | .   1   .   .   .   .   .   1   6   .   
  Utility                  7    | .   .   .   .   .   .   .   .   7   .   
  Weapon                   6    | .   1   .   .   1   .   .   .   4   .   
  Highest Loss Streak      19   | .   2   .   .   1   .   .   1   19  .   
  To Critical Strikes      2    | .   .   .   .   .   .   .   .   2   .   
Average Slot Usage (%)     91   | .   99  100 72  91  99  92  84  74  8   
  Engine                   11   | .   13  14  14  14  9   7   4   5   .   
  Leg                      1    | .   5   .   .   .   .   .   .   .   .   
  Wheel                    23   | .   22  28  28  28  18  15  14  21  .   
  Device                   15   | .   14  14  14  12  27  23  22  16  2   
  Storage                  12   | .   14  14  14  14  9   7   7   5   .   
  Processor                2    | .   .   .   .   1   9   15  8   6   .   
  Protection               1    | .   .   .   .   .   8   7   7   4   .   
  Energy Gun               13   | .   18  28  1   12  .   .   .   .   .   
  Energy Cannon            1    | .   .   .   .   .   17  15  6   .   .   
  Ballistic Gun            3    | .   9   .   .   .   .   .   2   .   .   
  Ballistic Cannon         1    | .   .   .   .   .   .   .   4   11  .   
  Launcher                 1    | .   .   .   .   8   .   .   .   .   .   
Naked Turns                32   | .   .   .   .   .   .   .   .   32  .   
Heaviest Build             78   | 15  50  50  50  50  62  62  78  78  1   
  Greatest Support         40   | 20  20  20  20  20  20  20  20  40  3   
  Greatest Overweight (x)  3    | .   2   2   2   2   3   3   3   3   .   
  Average Overweight (x)   1    | .   1   2   2   2   3   3   2   .   .   
Largest Inventory Capacity 20   | 8   20  20  20  20  20  20  20  20  5   
  Average Capacity         18   | 7   16  20  20  20  20  20  20  18  5   
  Most Carried             20   | 5   11  15  17  20  20  19  20  20  5   
  Average Carried          13   | 1   6   12  16  19  16  19  19  18  4   
  Final Capacity           20   | 8   20  20  20  20  20  20  20  5   5   
  Final Carried            20   | .   11  15  15  20  20  19  19  5   4   

 Class Distribution 
--------------------
 72% | Scavenger-Mutant
 16% | Scavenger-Skirmisher
 11% | Mutant

 Dominant Class 
----------------
     Scavenger-Mutant | -10/Materials
     Scavenger-Mutant | -10/Mines
     Scavenger-Mutant | -10/Exiles
     Scavenger-Mutant | -9/Mines
     Scavenger-Mutant | -8/Materials
 Scavenger-Skirmisher | -7/Factory
 Scavenger-Skirmisher | -7/DSF
 Scavenger-Skirmisher | -6/Factory
               Mutant | -6/Extension

 Resources                      | -11 -10 -10 -10 -9  -8  -7  -7  -6  -6  
-----------                Run  | Yrd Mat Min Exi Min Mat Fac DSF Fac Ext 
Matter Collected           1207 | 239 335 25  .   214 .   .   339 55  .   
  Remotely                 .    | .   .   .   .   .   .   .   .   .   .   
Salvage Created            1398 | 46  617 255 .   182 67  .   156 75  .   
  Parts                    80   | 6   34  14  .   12  3   .   7   4   .   
Haulers Intercepted        2    | .   2   .   .   .   .   .   .   .   .   
Recyclers Shooed           3    | 1   1   1   .   .   .   .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   .   .   .   .   .   

 Kills                          | -11 -10 -10 -10 -9  -8  -7  -7  -6  -6  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac DSF Fac Ext 
Combat Hostiles Destroyed  24   | .   8   .   .   11  1   .   2   2   .   
  Guns                     13   | .   8   .   .   3   .   .   2   .   .   
  Cannons                  3    | .   .   .   .   .   1   .   .   2   .   
  AOE                      8    | .   .   .   .   8   .   .   .   .   .   
Classes Destroyed          13   | 1   7   1   .   2   1   .   1   .   .   
  Worker                   1    | .   .   1   .   .   .   .   .   .   .   
  Builder                  3    | .   1   2   .   .   .   .   .   .   .   
  Tunneler                 6    | 2   1   2   .   1   .   .   .   .   .   
  Hauler                   2    | .   2   .   .   .   .   .   .   .   .   
  Recycler                 3    | .   1   2   .   .   .   .   .   .   .   
  Mechanic                 1    | .   1   .   .   .   .   .   .   .   .   
  Operator                 1    | .   .   .   .   .   1   .   .   .   .   
  Watcher                  3    | .   3   .   .   .   .   .   .   .   .   
  Swarmer                  4    | .   2   .   .   2   .   .   .   .   .   
  Grunt                    12   | .   6   .   .   2   1   .   1   2   .   
  Brawler                  1    | .   .   .   .   1   .   .   .   .   .   
  Programmer               1    | .   .   .   .   .   .   .   1   .   .   
  Assembled                6    | .   .   .   .   6   .   .   .   .   .   
Best Kill Streak           4    | 2   3   3   .   4   1   .   2   2   .   
  Combat Bots Only         4    | .   2   .   .   4   1   .   2   2   .   
Max Kills in Single Turn   4    | 1   1   1   .   4   1   .   1   1   .   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   
  Exploded                 4    | .   .   .   .   4   .   .   .   .   .   
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   

 Combat                         | -11  -10  -10  -10  -9   -8   -7   -7   -6   -6   
--------                   Run  | Yrd  Mat  Min  Exi  Min  Mat  Fac  DSF  Fac  Ext  
Hostile Shots Fired        365  | .    70   .    .    17   1    .    32   227  18   
  Missed                   105  | .    19   .    .    3    .    .    8    64   11   
Damage Taken               4108 | .    625  .    .    174  17   .    386  2777 129  
  Core                     1093 | .    91   .    .    42   17   .    89   725  129  
  Absorbed by Shields      50   | .    .    .    .    .    .    .    .    50   .    
  Regen/Repaired (Parts)   32   | .    32   .    .    .    .    .    .    .    .    
Core Remaining (%)         82   | 100  .    .    .    46   96   .    87   .    .    
Volleys Fired              143  | 5    60   13   .    16   8    .    19   22   .    
  Largest                  2    | 2    2    2    .    2    2    .    2    2    .    
  Hottest                  120  | 70   100  100  .    100  120  .    120  109  .    
Shots Fired                263  | 10   110  26   .    24   16   .    38   39   .    
  Gun                      176  | 10   110  26   .    16   .    .    12   2    .    
  Cannon                   79   | .    .    .    .    .    16   .    26   37   .    
  Launcher                 8    | .    .    .    .    8    .    .    .    .    .    
  Special                  .    | .    .    .    .    .    .    .    .    .    .    
  Kinetic                  102  | 5    48   .    .    .    .    .    12   37   .    
  Thermal                  153  | 5    62   26   .    16   16   .    26   2    .    
  Explosive                8    | .    .    .    .    8    .    .    .    .    .    
  Electromagnetic          .    | .    .    .    .    .    .    .    .    .    .    
  Robot Hit Streak         14   | 3    9    5    .    14   4    .    6    11   .    
  Robot Miss Streak        5    | 1    5    2    .    3    3    .    3    2    .    
  Penetration Max          .    | .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        1    | .    1    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1    | .    1    .    .    .    .    .    .    .    .    
Shots Hit Robots           168  | 6    67   16   .    16   8    .    22   33   .    
  Core Hits                81   | 3    31   9    .    17   3    .    8    10   .    
  Critical Kills           .    | .    .    .    .    .    .    .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    .    .    .    .    .    .    
  Critical Strikes         8    | .    .    2    .    1    .    .    .    5    .    
    Burn                   3    | .    .    2    .    1    .    .    .    .    .    
    Blast                  5    | .    .    .    .    .    .    .    .    5    .    
Melee Attacks              .    | .    .    .    .    .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    .    .    .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           3330 | 89   861  201  .    472  157  .    472  1078 .    
  Guns                     1482 | 89   861  201  .    159  .    .    134  38   .    
  Cannons                  1535 | .    .    .    .    .    157  .    338  1040 .    
  Explosions               313  | .    .    .    .    313  .    .    .    .    .    
  Melee                    .    | .    .    .    .    .    .    .    .    .    .    
  Ramming                  .    | .    .    .    .    .    .    .    .    .    .    
  Kinetic                  1578 | 63   341  .    .    .    .    .    134  1040 .    
  Thermal                  1439 | 26   520  201  .    159  157  .    338  38   .    
  Explosive                313  | .    .    .    .    313  .    .    .    .    .    
  Electromagnetic          .    | .    .    .    .    .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    .    .    .    .    .    
Highest Corruption         6    | .    5    5    5    6    .    .    .    1    1    
  Average Corruption       4    | .    3    5    5    5    .    .    .    1    1    
  Corruption Purged        .    | .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    .    .    .    .    .    
  Effects                  84   | .    29   20   3    32   .    .    .    .    .    
    Message Errors         23   | .    9    6    .    8    .    .    .    .    .    
    Matter Fused           16   | .    7    2    .    7    .    .    .    .    .    
    Heat Flow Errors       11   | .    5    3    .    3    .    .    .    .    .    
    Energy Discharges      12   | .    1    3    3    5    .    .    .    .    .    
    Parts Rejected         1    | .    1    .    .    .    .    .    .    .    .    
    Parts Fused            2    | .    1    1    .    .    .    .    .    .    .    
    Data Loss (minor)      11   | .    4    2    .    5    .    .    .    .    .    
    Data Loss (major)      3    | .    1    1    .    1    .    .    .    .    .    
    Misfires               2    | .    .    2    .    .    .    .    .    .    .    
    Alerts                 3    | .    .    .    .    3    .    .    .    .    .    
Overload Shots             .    | .    .    .    .    .    .    .    .    .    .    
Overflow Damage            .    | .    .    .    .    .    .    .    .    .    .    
  Projectiles              .    | .    .    .    .    .    .    .    .    .    .    
  Explosions               .    | .    .    .    .    .    .    .    .    .    .    
  Melee                    .    | .    .    .    .    .    .    .    .    .    .    
Knockbacks                 18   | .    .    .    .    .    .    .    .    18   .    
  Impact                   .    | .    .    .    .    .    .    .    .    .    .    
  Kinetic                  16   | .    .    .    .    .    .    .    .    16   .    
  Secondary                2    | .    .    .    .    .    .    .    .    2    .    
Self-Inflicted Damage      .    | .    .    .    .    .    .    .    .    .    .    
  Shots                    .    | .    .    .    .    .    .    .    .    .    .    
  Rammed                   .    | .    .    .    .    .    .    .    .    .    .    
Targets Rammed             .    | .    .    .    .    .    .    .    .    .    .    
  Kicked                   .    | .    .    .    .    .    .    .    .    .    .    
  Crushed                  .    | .    .    .    .    .    .    .    .    .    .    
Highest Temperature        762  | 45   232  263  .    263  .    .    762  228  .    
  Average Temperature      89   | 23   79   80   .    100  .    .    241  31   .    
  Received Heat Transfer   1153 | .    333  .    .    70   9    .    99   624  18   
  Effects                  10   | .    2    2    .    .    .    .    6    .    .    
    Shutdowns              1    | .    .    .    .    .    .    .    1    .    .    
    Energy Bleed           1    | .    1    .    .    .    .    .    .    .    .    
    Interference           8    | .    1    2    .    .    .    .    5    .    .    
Siege Activations          .    | .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    .    .    
  Parts Fried              .    | .    .    .    .    .    .    .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    .    .    .    .    .    .    
Robots Melted              1    | .    .    .    .    .    .    .    1    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    .    .    
  Parts Melted             6    | .    1    3    .    1    1    .    .    .    .    
  Heat Transferred         3960 | 74   1518 740  .    518  333  .    703  74   .    
Parts Sabotaged            .    | .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -10 -9  -8  -7  -7  -6  -6  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac DSF Fac Ext 
Peak Influence             243  | 10  178 46  .   110 147 71  243 175 54  
  Initial                  127  | .   6   26  .   .   .   66  49  127 9   
  Average                  58   | 3   50  20  .   33  30  66  176 114 14  
Maximum Alert Level        1    | .   .   .   .   .   .   .   1   .   .   
  Low Security (%)         96   | 100 100 100 .   100 100 100 56  100 100 
  Level 1                  3    | .   .   .   .   .   .   .   43  .   .   
  Level 2                  .    | .   .   .   .   .   .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   
Sterilizations             1    | .   .   .   .   .   .   .   1   .   .   
Squads Dispatched          16   | .   7   .   .   .   2   .   1   6   .   
  Investigation            8    | .   5   .   .   .   .   .   .   3   .   
  Extermination            .    | .   .   .   .   .   .   .   .   .   .   
  Reinforcement            6    | .   2   .   .   .   2   .   1   1   .   
  Assault                  .    | .   .   .   .   .   .   .   .   .   .   
  Garrison                 2    | .   .   .   .   .   .   .   .   2   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   .   .   .   .   .   
Active Scanning Responses  1    | .   .   .   .   .   .   .   .   1   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -10 -9  -8  -7  -7  -6  -6  
---------                  Run  | Yrd Mat Min Exi Min Mat Fac DSF Fac Ext 
Distress Signals           4    | .   3   .   .   1   .   .   .   .   .   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   
Times Spotted              65   | .   17  .   .   12  6   .   9   14  7   
  Peak Tracking Total      10   | .   5   .   .   5   4   .   3   10  8   
  Tactical Retreats        5    | .   2   .   .   2   .   .   .   1   .   

 Traps                          | -11 -10 -10 -10 -9  -8  -7  -7  -6  -6  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac DSF Fac Ext 
Traps Triggered            8    | .   5   .   .   .   .   .   3   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  -8  -7  -7  -6  -6  
----------                 Run  | Yrd Mat Min Exi Min Mat Fac DSF Fac Ext 
Machines Disabled          4    | .   1   .   .   1   1   .   1   .   .   
  Max in Single Turn       1    | .   1   .   .   1   1   .   1   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  -8  -7  -7  -6  -6  
---------                  Run  | Yrd Mat Min Exi Min Mat Fac DSF Fac Ext 
Machines Accessed          18   | .   9   .   .   .   2   1   .   6   .   
  Terminals                13   | .   6   .   .   .   2   1   .   4   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   
  Repair Stations          2    | .   1   .   .   .   .   .   .   1   .   
  Recycling Units          2    | .   2   .   .   .   .   .   .   .   .   
  Scanalyzers              1    | .   .   .   .   .   .   .   .   1   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   
Total Hacks                36   | .   15  .   .   .   6   1   .   14  .   
  Successful               21   | .   12  .   .   .   2   1   .   6   .   
  Failed                   13   | .   2   .   .   .   3   .   .   8   .   
    Catastrophic           3    | .   .   .   .   .   .   .   .   3   .   
  Database Lockouts        2    | .   1   .   .   .   1   .   .   .   .   
  Manual                   29   | .   12  .   .   .   8   .   .   9   .   
  Terminals                27   | .   10  .   .   .   6   1   .   10  .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   
  Repair Stations          4    | .   3   .   .   .   .   .   .   1   .   
  Recycling Units          2    | .   2   .   .   .   .   .   .   .   .   
  Scanalyzers              3    | .   .   .   .   .   .   .   .   3   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   
Terminal Hacks             6    | .   2   .   .   .   1   1   .   2   .   
  Robot Analysis           3    | .   2   .   .   .   1   .   .   .   .   
  Open Door                1    | .   .   .   .   .   .   .   .   1   .   
  Open DSF                 2    | .   .   .   .   .   .   1   .   1   .   
Fabricator Hacks           .    | .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       2    | .   2   .   .   .   .   .   .   .   .   
  Scan Component           1    | .   1   .   .   .   .   .   .   .   .   
  Repair                   1    | .   1   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 2    | .   .   .   .   .   .   .   .   2   .   
  Insert Component         1    | .   .   .   .   .   .   .   .   1   .   
  Analyze                  1    | .   .   .   .   .   .   .   .   1   .   
Garrison Access Hacks      .    | .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         11   | .   8   .   .   .   1   .   .   2   .   
  Terminals                9    | .   6   .   .   .   1   .   .   2   .   
    Assimilate             1    | .   .   .   .   .   .   .   .   1   .   
    Botnet                 8    | .   6   .   .   .   1   .   .   1   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   
  Recycling Units          2    | .   2   .   .   .   .   .   .   .   .   
    Tunnel                 2    | .   2   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   
Hacking Detections         11   | .   4   .   .   .   1   1   .   5   .   
  Full Trace Events        4    | .   1   .   .   .   1   .   .   2   .   
  Feedback Events          1    | .   .   .   .   .   .   .   .   1   .   
    Corruption             1    | .   .   .   .   .   .   .   .   1   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   1    | .   .   .   .   .   .   .   .   1   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   
Parts Repaired             1    | .   1   .   .   .   .   .   .   .   .   
  Time                     26   | .   26  .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           1    | .   .   .   .   .   .   .   .   1   .   
  Part Schematics Acquired 1    | .   .   .   .   .   .   .   .   1   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  -8  -7  -7  -6  -6  
------------               Run  | Yrd Mat Min Exi Min Mat Fac DSF Fac Ext 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -10 -9  -8  -7  -7  -6  -6  
--------                   Run  | Yrd Mat Min Exi Min Mat Fac DSF Fac Ext 
Total Allies               4    | .   .   .   .   4   .   .   .   .   .   
  Largest Group            4    | .   .   .   .   4   4   3   3   .   .   
  Highest-Rated Group      71   | .   .   .   .   71  71  40  40  .   .   
  Highest-Rated Ally       31   | .   .   .   .   31  31  16  16  .   .   
Total Orders               .    | .   .   .   .   .   .   .   .   .   .   
Ally Attacks               53   | .   .   .   .   .   21  .   32  .   .   
  Total Damage             734  | .   .   .   .   .   293 .   441 .   .   
  Kills                    10   | .   .   .   .   .   3   .   7   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   .   .   .   .   

 Intel                          | -11 -10 -10 -10 -9  -8  -7  -7  -6  -6  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac DSF Fac Ext 
Robot Analysis Total       3    | .   2   .   .   .   1   .   .   .   .   
Derelict Logs Recovered    2    | .   .   1   .   1   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   

 Exploration                    | -11  -10  -10  -10  -9   -8   -7   -7   -6   -6   
-------------              Run  | Yrd  Mat  Min  Exi  Min  Mat  Fac  DSF  Fac  Ext  
Turns Passed               5798 | 68   2088 766  261  1191 275  25   444  622  58   
Spaces Moved               3505 | 41   966  657  235  882  168  18   199  225  114  
  Core                     194  | 15   .    .    .    .    .    .    .    65   114  
  Treads                   .    | .    .    .    .    .    .    .    .    .    .    
  Legs                     90   | 26   64   .    .    .    .    .    .    .    .    
  Wheels                   3221 | .    902  657  235  882  168  18   199  160  .    
  Hover                    .    | .    .    .    .    .    .    .    .    .    .    
  Flight                   .    | .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50   | 50   80   110  110  110  125  125  110  50   50   
  Average Speed            106  | 94   106  110  110  110  125  125  124  83   50   
  Slowest Speed            125  | 120  120  110  110  110  125  125  125  125  50   
  Overloaded Moves         .    | .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .    | .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       49   | 3    99   97   63   99   20   1    80   7    21   
  Regions Visited          9
    Branch Regions         4
  Pre-discovered Areas     4    | .    2    1    .    1    .    .    .    .    .    
  Known Exits Taken        3    | .    .    .    .    1    1    1    .    .    .    
  Unknown Exits Taken      5    | 1    1    1    1    .    .    .    .    1    .    
Scrap Searched             6    | .    .    3    .    3    .    .    .    .    .    
Spaces Dug                 .    | .    .    .    .    .    .    .    .    .    .    
Terrain Destroyed          54   | .    .    .    .    50   .    .    .    4    .    
  Melee                    .    | .    .    .    .    .    .    .    .    .    .    
  Projectile               4    | .    .    .    .    .    .    .    .    4    .    
  AOE                      50   | .    .    .    .    50   .    .    .    .    .    
Terrain Rammed             .    | .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    .    .    .    .    .    

 Actions                        | -11  -10  -10  -10  -9   -8   -7   -7   -6   -6   
---------                  Run  | Yrd  Mat  Min  Exi  Min  Mat  Fac  DSF  Fac  Ext  
Total                      5307 | 60   1916 675  238  1081 217  20   363  622  115  
  Wait                     1420 | .    849  .    .    154  22   2    63   330  .    
  Move                     3496 | 40   965  656  234  881  167  17   198  224  114  
  Hop                      .    | .    .    .    .    .    .    .    .    .    .    
  Pick Up                  87   | 7    23   5    .    14   8    .    18   12   .    
  Fast Attach              18   | 1    .    .    .    .    .    .    11   6    .    
  Attach                   41   | 6    7    .    2    .    6    1    3    15   1    
  Detach                   4    | .    .    .    2    .    1    .    .    1    .    
  Swap                     20   | .    5    1    .    6    3    .    5    .    .    
  Drop                     61   | 1    7    .    .    10   2    .    29   12   .    
  Fire                     143  | 5    60   13   .    16   8    .    19   22   .    
  Melee                    .    | .    .    .    .    .    .    .    .    .    .    
  Ram                      .    | .    .    .    .    .    .    .    .    .    .    
  Kick                     .    | .    .    .    .    .    .    .    .    .    .    
  Crush                    .    | .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            16   | .    .    .    .    .    .    .    16   .    .    
  Rewire                   1    | .    .    .    .    .    .    .    1    .    .    
  Trap                     .    | .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .    | .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat x3] / [*Min])
-10/Mines (discovered 3 exits: [*Mat] / [*Exi] / [*Sub])
-10/Exiles (discovered 2 exits: [*Min x2])
-9/Mines (discovered 2 exits: *Mat x2)
-8/Materials
-7/Factory
-7/DSF
-6/Factory
-6/Extension

 History 
---------
 Turn | Location      | Event
    7 | -11/Scrapyard | Discovered new exit (range 15)
   69 | -11/Scrapyard | Entered Materials
  317 | -10/Materials | Build established: Mutant
  480 | -10/Materials | Discovered new exit (range 13)
  633 | -10/Materials | Discovered new exit (range 3)
  694 | -10/Materials | Discovered new exit (range 16)
  781 | -10/Materials | Build established: Scavenger-Mutant
 1630 | -10/Materials | Repaired Wheel
 1866 | -10/Materials | Discovered new exit (range 15)
 2098 | -10/Materials | Central database locked down
 2157 | -10/Materials | Entered Mines
 2207 | -10/Mines     | Discovered new exit (range 10)
 2209 | -10/Mines     | Learned location of Recycling (-7)
 2486 | -10/Mines     | Discovered new exit (range 10)
 2898 | -10/Mines     | Found a hidden stash of uninstalled traps
 2917 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
 2918 | -10/Mines     | Discovered new exit (range 5)
 2923 | -10/Mines     | Entered Exiles
 2923 | -10/Exiles    | Found Exiles lab abandoned
 2944 | -10/Exiles    | Discovered new exit (range 15)
 3173 | -10/Exiles    | Discovered new exit (range 10)
 3184 | -10/Exiles    | Entered Mines
 3217 | -9/Mines      | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
 3393 | -9/Mines      | Discovered new exit (range 7)
 3404 | -9/Mines      | Received a Rocket Launcher from a helpful Derelict
 3593 | -9/Mines      | Assembled infested the area
 3710 | -9/Mines      | Core integrity fell below 50%
 3832 | -9/Mines      | Escorted by a lone wolf Derelict
 3839 | -9/Mines      | Discovered new exit (range 9)
 3878 | -9/Mines      | Learned Materials stockpile data
 3881 | -9/Mines      | Assisted by bots powering up and referring to "LRC-V3"
 4229 | -9/Mines      | Identified exit to Materials
 4375 | -9/Mines      | Entered Materials
 4375 | -8/Materials  | Accompanied by 4 allies
 4375 | -8/Materials  | Evolved 4 slots: Utility x4
 4639 | -8/Materials  | Discovered new exit (range 9)
 4641 | -8/Materials  | Central database locked down
 4649 | -8/Materials  | Identified exit to Factory
 4650 | -8/Materials  | Entered Factory
 4650 | -7/Factory    | Accompanied by 3 allies
 4650 | -7/Factory    | Evolved 2 slots: Utility x2
 4673 | -7/Factory    | Identified exit to DSF
 4675 | -7/Factory    | Entered DSF
 4675 | -7/DSF        | Accompanied by 3 allies
 4718 | -7/DSF        | Additional patrols routed to DSF
 4756 | -7/DSF        | Found Prototype Device
 4756 | -7/DSF        | Identified Active Sensor Suite
 4828 | -7/DSF        | Discovered new exit (range 16)
 4922 | -7/DSF        | P-60 Hacker assimilated allied Trooper 2b
 4949 | -7/DSF        | Identified exit to Factory
 4971 | -7/DSF        | Sterilization system engaged
 4991 | -7/DSF        | Ambient heat levels rising (+10)
 5006 | -7/DSF        | Ambient heat levels rising (+10)
 5021 | -7/DSF        | Ambient heat levels rising (+10)
 5036 | -7/DSF        | Ambient heat levels rising (+10)
 5051 | -7/DSF        | Ambient heat levels rising (+10)
 5066 | -7/DSF        | Ambient heat levels rising (+10)
 5081 | -7/DSF        | Ambient heat levels rising (+10)
 5096 | -7/DSF        | Ambient heat levels rising (+10)
 5111 | -7/DSF        | Ambient heat levels rising (+10)
 5119 | -7/DSF        | Entered Factory
 5119 | -6/Factory    | Evolved 2 slots: Propulsion x2
 5243 | -6/Factory    | Build established: Scavenger-Skirmisher
 5631 | -6/Factory    | Garrison activated, responded to threat
 5689 | -6/Factory    | Core integrity fell below 50%
 5699 | -6/Factory    | Released all parts (4)
 5701 | -6/Factory    | Core integrity fell below 20%
 5726 | -6/Factory    | Lost 19 parts (3p6n6u4w)
 5739 | -6/Factory    | Discovered new exit (range 6)
 5741 | -6/Factory    | Entered Extension
 5792 | -6/Extension  | Spotted B-75 Beast
 5797 | -6/Extension  | Spotted B-75 Beast
 5799 | -6/Extension  | Destroyed by Y-54 Guardian with Flak Gun

 Last Messages 
---------------
05716_ ALERT: Suspicious activity at Terminal F004. Dispatching
  Investigation squad.
05722_ Acquired Proton Cannon.
05723_ Dropped Proton Cannon.
05724_ Dropped Fusion Compressor.
05724_ Acquired Proton Cannon.
05727_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL."
05729_ Dropped Proton Cannon.
05730_ Acquired Plasma Rifle. <x2>
05733_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal
  F005.
05737_ Connecting with Door Terminal...
05738_ Critical hit (Burn: +37).
05739_ Connecting with Door Terminal...
>>Open(Door)
Sealed Blast Doors opened.
05739_ EXIT=FOUND
LOCATION=UNKNOWN
GOAL=ESCAPE
05798_ Knocked back.

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ??????????????????????????? ##???????????????????? |
| ??????????????????????????? ##???????????????????? |
| ??????????????????????????? #########????????????? |
| ???????????????????????#### ##########???????????? |
| ???????????????????????#### ### ## ###???????????? |
| ???????????????????????##"" ""Y  Y  ""???????????? |
| ???????????????????????## " "        " ??????????? |
| ??????????????????#######               ?????????? |
| #########################               ?????????? |
| ####################;;###                ????????? |
|                          %               ????????? |
|                                          ????????? |
|           l l                            ????????? |
|            l             @               ????????? |
|                            BB            ????????? |
| ##+######################  BB       BB   ????????? |
| #   #####################%          BB  ?????????? |
|     ##?????????????????##               ?????????? |
| #   ##?????????????????##              ??????????? |
| ######?????????????????##               ?????????? |
| ######??????????????????######T#"""#####?????????? |
| ????????????????????????######## ? #####?????????? |
| ?????????????????????????????####????????????????? |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           64
Energy Generation          15
Energy Capacity            280
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           20
Terrain Scan Density       10
Jamming Range              12
Armor Coverage             150
Evasion (%)                55
Target Analysis            5
Offensive Hacking          10

 Item Schematics 
-----------------
 Mic. Nuclear Core | -6/Factory | Scanalyzed

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              MissileStorageShield
  Manual?         0
Play Time         00:58:09
  Cumulative      43.6 hours
  Start           2024.06.26 @ 21:22:39
  End             2024.06.26 @ 22:26:01
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          76
  Rogue           76
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             24
Gallery%          31
Achievement%      27
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          38x25
Zoom Use          86%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: c77cae5f-bedd-45bc-93b5-31723f66939f