Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.26 @ 09:39:04 Player: Mr Goldstein Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (11) 55 Value Destroyed (423) 423 Prototype IDs (7) 140 Alien Tech Used (4) 800 Bonus (38407) 38407 TOTAL SCORE: 47725 Bonus ------- Pacifist 200 Triggered Max Security 2000 Follower Combat Kills 432 Used Core Reset Matrix 3000 Met Sigix 2000 Activated Exoskeleton 3000 Escaped with Exo-Sigix 10000 Win 3000 Win Speed 14775 Cogmind --------- Core Integrity 486/1600 Matter 243/300 Energy 88/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Improved Quantum Reactor Centrium Light Armor Plating Force Lance Peak State ------------ > --- POWER ------------ Light Neutrino Core > --- PROPULSION ------- VTOL Module Xenon Bombardment Thruster Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Biomechanical Wings Impulse Thruster > --- UTILITY ---------- Improved Reaction Control System Backup Plating I Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Phase Armor Hacking Suite Improved System Shield > --- WEAPON ----------- Backup Laser I Force Lance > --- INVENTORY -------- Backup Power I Micro Fission Core Q-thruster Light Armor Plating Axe [Rating: 104] Favorites ----------- Power Micro Antimatter Reactor Engine Backup Power I Power Core Light Neutrino Core Reactor Micro Antimatter Reactor Propulsion Cooled VTOL Module Treads Light Treads Flight Unit Cooled VTOL Module Utility Improved Light Armor Plating Device Improved Reaction Control System Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Artifact Phase Armor Weapon Backup Laser I Energy Gun Backup Laser I Launcher Micro-nuke Launcher Slashing Weapon Axe Piercing Weapon Force Lance Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Qua Res Tes Sec Acc Slots Evolved 18 | . . 2 . . . 2 2 . . 4 2 2 . 2 . . 2 Power 1 | . . . . . . . . . . 1 . . . . . . . Propulsion 8 | . . 1 . . . 1 1 . . 1 1 1 . 1 . . 1 Utility 9 | . . 1 . . . 1 1 . . 2 1 1 . 1 . . 1 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 54 | 2 1 . . . . 2 7 3 1 9 2 2 10 3 . 5 7 Power 7 | . . . . . . . . . 1 3 1 . 1 . . . 1 Engine 1 | . . . . . . . . . . . 1 . . . . . . Core 4 | . . . . . . . . . 1 3 . . . . . . . Reactor 2 | . . . . . . . . . . . . . 1 . . . 1 Propulsion 21 | 2 . . . . . 1 6 . . 1 1 1 2 2 . 2 3 Treads 4 | 2 . . . . . 1 1 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 17 | . . . . . . . 5 . . 1 1 1 2 2 . 2 3 Utility 20 | . 1 . . . . 1 . 3 . 4 . . 6 1 . 2 2 Device 2 | . . . . . . . . . . 2 . . . . . . . Storage . | . . . . . . . . . . . . . . . . . . Processor 1 | . . . . . . . . . . . . . . 1 . . . Hackware 2 | . . . . . . . . . . 2 . . . . . . . Protection 14 | . 1 . . . . 1 . 3 . . . . 5 . . 2 2 Artifact 1 | . . . . . . . . . . . . . 1 . . . . Weapon 6 | . . . . . . . 1 . . 1 . 1 1 . . 1 1 Energy Gun . | . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 . . 1 . . 1 . . . . Piercing Weapon 2 | . . . . . . . . . . . . 1 . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . . 1 . . 3 . . 2 1 . 1 1 Parts Lost 19 | . . . . . 1 . . 1 . . . . 3 2 . 9 3 Power 1 | . . . . . . . . . . . . . . 1 . . . Propulsion 7 | . . . . . . . . . . . . . . . . 5 2 Utility 10 | . . . . . 1 . . 1 . . . . 3 1 . 3 1 Weapon 1 | . . . . . . . . . . . . . . . . 1 . Highest Loss Streak 5 | . . . . . 1 . . 1 . . . . 1 2 . 5 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 60 | . 38 33 33 33 33 30 34 84 92 85 84 84 85 69 65 52 20 Core 2 | . . . . . . . . . 6 5 5 4 4 2 . . . Reactor 1 | . . . . . . . . . . . . . 2 4 4 4 2 Treads 4 | . 28 22 22 22 22 21 16 . . . . . . . . . . Flight 22 | . . . . . . . 6 38 38 33 31 37 36 30 30 24 9 Device 1 | . . . . . . . . . . 2 5 4 3 . . . . Processor 1 | . . . . . . . . . . . . . . 1 4 4 2 Hackware 4 | . . . . . . . . . . 7 10 9 9 8 8 7 2 Protection 13 | . 10 11 11 11 11 9 7 22 30 23 21 19 18 13 8 4 2 Energy Gun 2 | . . . . . . . . 15 15 6 5 4 3 . . . . Slashing Weapon 1 | . . . . . . . 2 . . 4 5 1 . 4 4 . . Piercing Weapon 1 | . . . . . . . . . . . . 2 4 4 4 4 2 Naked Turns 50 | . . . . . . . . . . . . . . . . . 50 Heaviest Build 37 | . 3 3 3 3 3 3 7 13 18 24 24 27 37 34 23 31 20 Greatest Support 49 | 40 3 3 3 3 3 3 24 15 20 32 33 33 48 46 42 49 24 Greatest Overweight (x) 1 | . . . . . . . 1 . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 3 3 3 3 3 5 5 5 4 5 5 5 5 5 5 5 5 Average Carried 4 | . 1 3 3 3 3 3 4 2 3 4 4 5 4 4 5 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 3 3 3 3 3 5 5 2 4 5 5 5 5 5 5 3 4 Class Distribution -------------------- 46% | Hacker-Sprinter 29% | Mutant 22% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/Storage Sprinter | -7/Recycling Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Testing Hacker-Sprinter | -2/Section 7 Mutant | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Jun Mat Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Qua Res Tes Sec Acc Matter Collected 619 | 214 . . . . 13 . 20 . . 145 . . . 44 . 165 18 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 317 | . . . . . 20 . 57 . . 145 . . . 44 . 51 . Parts 16 | . . . . . 2 . 3 . . 7 . . . 1 . 3 . Haulers Intercepted 2 | . . . . . . . 1 . . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Qua Res Tes Sec Acc Combat Hostiles Destroyed 6 | . . . . . 1 . . . . . . . . . . 5 . Melee 1 | . . . . . 1 . . . . . . . . . . . . AOE 5 | . . . . . . . . . . . . . . . . 5 . Classes Destroyed 5 | . . . . . 1 . 1 . . 2 . . . 1 . . . Worker 1 | . . . . . . . . . . 1 . . . . . . . Hauler 2 | . . . . . . . 1 . . 1 . . . . . . . Operator 1 | . . . . . . . . . . 1 . . . . . . . Watcher 1 | . . . . . . . . . . . . . . 1 . . . Swarmer 6 | . . . . . 1 . . . . . . . . . . 5 . Best Kill Streak 5 | . . . . . 1 . 1 . . 1 . . . 1 . 5 . Combat Bots Only 5 | . . . . . 1 . . . . . . . . . . 5 . Max Kills in Single Turn 4 | . . . . . 1 . 1 . . 1 . . . 1 . 4 . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . . . . . 4 . Melee 1 | . . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -3 -2 -2 -2 -1 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Qua Res Tes Sec Acc Damage Taken 4509 | . . 58 7 . 213 337 50 153 . 222 . . 146 322 90 1422 1489 Core 1594 | . . . . . 34 66 10 5 . . . . . 51 20 294 1114 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 481 | . . . . . . . . . . . . . . . . 481 . Core Remaining (%) 87 | 100 100 . . . 91 88 . . 97 100 100 . 100 . . 69 30 Volleys Fired 2 | . . . . . . . . . . . . . . . . 2 . Largest 1 | . . . . . . . . . . . . . . . . 1 . Hottest 49 | . . . . . . . . . . . . . . . . 49 . Shots Fired 2 | . . . . . . . . . . . . . . . . 2 . Gun . | . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . . . . . 2 . Special . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive 2 | . . . . . . . . . . . . . . . . 2 . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 17 | . . . . . . . 6 . . 8 . 2 . 1 . . . Core Hits 12 | . . . . . 2 . 1 . . 2 . . . 1 . 4 2 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . Melee Attacks 41 | . . . . . . . 7 . . 14 . 6 11 2 . . 1 Impact . | . . . . . . . . . . . . . . . . . . Slashing 21 | . . . . . . . 7 . . 14 . . . . . . . Piercing 20 | . . . . . . . . . . . . 6 11 2 . . 1 Sneak Attacks 3 | . . . . . . . 1 . . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 1760 | . . 4 . . 38 18 247 . . 431 . 137 . 82 . 785 18 Guns . | . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions 784 | . . . . . . . . . . . . . . . . 784 . Melee 897 | . . . . . . . 247 . . 431 . 137 . 82 . . . Ramming 79 | . . 4 . . 38 18 . . . . . . . . . 1 18 Kinetic . | . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive 784 | . . . . . . . . . . . . . . . . 784 . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 678 | . . . . . . . 247 . . 431 . . . . . . . Piercing 219 | . . . . . . . . . . . . 137 . 82 . . . Highest Corruption 3 | . . . . . . . . . . . . . . . . . 3 Average Corruption 2 | . . . . . . . . . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 256 | . . . . . . . 29 . . 16 . 43 . . . 168 . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 168 | . . . . . . . . . . . . . . . . 168 . Melee 88 | . . . . . . . 29 . . 16 . 43 . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 32 | . . 2 . . 16 6 . . . . . . . . . . 8 Shots . | . . . . . . . . . . . . . . . . . . Rammed 28 | . . 1 . . 12 8 . . . . . . . . . 1 6 Targets Rammed 28 | . . 1 . . 12 8 . . . . . . . . . 1 6 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 266 | . . . . . . . . 4 . 85 5 . . 266 12 24 . Average Temperature 54 | . . . . . . . . 2 . 24 4 . . 93 7 11 . Received Heat Transfer 603 | . . 18 . . 63 45 21 60 . 27 . . 9 . 27 189 144 Effects 1 | . . . . . . . . . . . . . . 1 . . . Interference 1 | . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Qua Res Tes Sec Acc Peak Influence 2321 | . . 15 20 . 20 48 169 149 304 1009 524 303 371 369 321 2321 2178 Initial 1396 | . . . 5 . . 3 21 76 57 577 494 274 170 208 201 180 1396 Average 503 | . . 5 8 . 17 24 42 115 125 706 507 286 277 242 220 996 1745 Maximum Alert Level 5 | . . . . . . . . . 1 3 2 1 1 1 1 5 5 Low Security (%) 33 | 100 100 100 100 . 100 100 100 100 82 . . . 7 . . 8 . Level 1 29 | . . . . . . . . . 17 . . 100 92 100 100 10 . Level 2 13 | . . . . . . . . . . 50 100 . . . . 25 . Level 3 9 | . . . . . . . . . . 49 . . . . . 18 . Level 4 . | . . . . . . . . . . . . . . . . . 9 Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security 13 | . . . . . . . . . . . . . . . . 36 90 Squads Dispatched 37 | . . . . . . 3 2 2 . 2 . . 2 1 . 11 14 Investigation 5 | . . . . . . . 2 . . 1 . . . . . 2 . Extermination . | . . . . . . . . . . . . . . . . . . Reinforcement 13 | . . . . . . 3 . 2 . 1 . . 2 1 . 3 1 Assault 19 | . . . . . . . . . . . . . . . . 6 13 Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -3 -2 -2 -2 -1 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Qua Res Tes Sec Acc Distress Signals 7 | . . . . . . 1 . . . 1 . . . 1 . 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 244 | . . 1 3 . 6 16 9 7 . 28 2 3 21 18 9 74 47 Peak Tracking Total 50 | . . 1 4 . 5 14 5 8 . 11 2 3 11 16 9 50 35 Tactical Retreats 29 | . . . 1 . . . 2 1 . 6 . . 2 1 1 10 5 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Qua Res Tes Sec Acc Traps Triggered 6 | . . . . . . . . . . 1 . . 2 . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Jun Mat Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Qua Res Tes Sec Acc Machines Disabled 13 | . . . . . . . . . . 1 . . 3 . . 6 3 Max in Single Turn 1 | . . . . . . . . . . 1 . . 1 . . 1 1 Garrison Access 2 | . . . . . . . . . . 1 . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -3 -2 -2 -2 -1 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Qua Res Tes Sec Acc Machines Accessed 35 | . . . . . . . 3 1 11 2 1 1 7 4 . 5 . Terminals 23 | . . . . . . . 1 1 3 1 1 1 6 4 . 5 . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . Recycling Units 8 | . . . . . . . . . 8 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . 1 . . . . Total Hacks 67 | . . . . . . . 7 4 16 11 1 1 8 6 . 13 . Successful 25 | . . . . . . . 1 1 10 2 1 1 5 1 . 3 . Failed 42 | . . . . . . . 6 3 6 9 . . 3 5 . 10 . Catastrophic 10 | . . . . . . . 2 . 1 1 . . . 3 . 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 41 | . . . . . . . . 5 17 5 1 1 3 5 . 4 . Terminals 43 | . . . . . . . 1 4 6 5 1 1 6 6 . 13 . Fabricators 3 | . . . . . . . 3 . . . . . . . . . . Repair Stations 3 | . . . . . . . 3 . . . . . . . . . . Recycling Units 10 | . . . . . . . . . 10 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . . . 6 . . 2 . . . . Terminal Hacks 11 | . . . . . . . . 1 1 1 1 1 3 1 . 2 . Record 1 | . . . . . . . . . . . . . 1 . . . . Open Door 2 | . . . . . . . . . . . . . 1 . . 1 . Level Access Points 3 | . . . . . . . . . . 1 1 . 1 . . . . Branch Access Points 3 | . . . . . . . . 1 . . . 1 . 1 . . . Recycling Unit Index 1 | . . . . . . . . . 1 . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . 1 . . . . . . . . . . Refit 1 | . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 1 . . 1 . . . . Seal Access 2 | . . . . . . . . . . 1 . . 1 . . . . Unauthorized Hacks 11 | . . . . . . . . . 9 . . . 1 . . 1 . Terminals 3 | . . . . . . . . . 1 . . . 1 . . 1 . Assimilate 1 | . . . . . . . . . . . . . . . . 1 . Botnet 1 | . . . . . . . . . . . . . 1 . . . . Detonate 1 | . . . . . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . . . . . . 8 . . . . . . . . Tunnel 8 | . . . . . . . . . 8 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . . . . . . . 3 1 5 2 . 1 4 4 . 2 . Full Trace Events 5 | . . . . . . . 2 . 1 . . . . . . 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Jun Mat Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Qua Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -3 -2 -2 -2 -1 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Qua Res Tes Sec Acc Total Allies 10 | . . . . . . . . . . . . . . . . 2 8 Largest Group 9 | . . . . . . . . . . . . . . . . 1 9 Highest-Rated Group 1309 | . . . . . . . . . . . . . . . . 1195 1309 Highest-Rated Ally 1195 | . . . . . . . . . . . . . . . . 1195 1195 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 41 | . . . . . . . . . . . . . . . . 4 37 Total Damage 3197 | . . . . . . . . . . . . . . . . 1415 1782 Kills 11 | . . . . . . . . . . . . . . . . 5 6 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Qua Res Tes Sec Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Jun Mat Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Qua Res Tes Sec Acc Turns Passed 1516 | 32 37 18 17 23 35 76 155 35 68 205 46 55 215 96 56 207 140 Spaces Moved 4638 | 35 65 35 34 46 46 126 267 110 247 653 184 157 782 371 254 828 398 Core 607 | 25 65 35 34 46 46 126 147 . . . . . . . . . 83 Treads 10 | 10 . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 4021 | . . . . . . . 120 110 247 653 184 157 782 371 254 828 315 Fastest Speed 15 | 50 50 50 50 50 50 50 23 29 26 17 20 21 15 19 22 16 20 Average Speed 26 | 81 50 50 50 50 50 50 45 29 26 23 22 21 19 20 22 21 28 Slowest Speed 160 | 160 50 50 50 50 50 50 100 29 29 26 24 21 21 22 22 96 50 Overloaded Moves 62 | . . . . . . . . . . 30 . . 14 . . 18 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 66 | . . . . . . . 5 6 2 4 4 . 13 9 5 15 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 24 | 3 20 7 13 10 22 22 10 28 55 22 7 4 84 15 51 56 19 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 8 | . . . . . . . . . 8 . . . . . . . . Known Exits Taken 6 | . . . . . . . . 1 . 1 1 1 1 1 . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 . 1 . . . . . 1 1 . Scrap Searched 1 | . . . 1 . . . . . . . . . . . . . . Spaces Dug 19 | . . . . . . . . . . 1 . . 8 . . 10 . Terrain Destroyed 21 | . . . . . . . . . . 1 . . 8 . . 12 . Melee 9 | . . . . . . . . . . 1 . . 8 . . . . Projectile . | . . . . . . . . . . . . . . . . . . AOE 12 | . . . . . . . . . . . . . . . . 12 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -3 -2 -2 -2 -1 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Qua Res Tes Sec Acc Total 4756 | 36 68 35 33 45 57 138 280 106 246 676 184 166 807 376 248 838 417 Wait 34 | . . . . . . . . . . . . . 8 8 . 15 3 Move 4502 | 34 64 35 33 45 45 126 258 97 242 645 175 156 760 353 243 800 391 Hop 55 | . . . . . . . 3 6 2 3 4 . 8 8 5 13 3 Pick Up 12 | . 3 . . . . 3 . . 1 . 1 1 3 . . . . Fast Attach 41 | 2 1 . . . . 1 6 . . 7 1 1 9 2 . 5 6 Attach 13 | . . . . . . 1 1 3 . 1 1 . 2 1 . 1 2 Detach 11 | . . . . . . . 1 . . 3 1 . . 1 . 1 4 Swap 3 | . . . . . . . . . 1 1 . 1 . . . . . Drop 17 | . . . . . . . 4 . . 2 1 1 6 1 . 1 1 Fire 2 | . . . . . . . . . . . . . . . . 2 . Melee 41 | . . . . . . . 7 . . 14 . 6 11 2 . . 1 Ram 25 | . . . . . 12 7 . . . . . . . . . . 6 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Storage -7/Recycling -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing -2/Section 7 -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 22 | -11/Junkyard | Discovered new exit (range 14) 33 | -11/Junkyard | Entered Materials 63 | -10/Materials | Discovered new exit (range 16) 70 | -10/Materials | Entered another Materials area 70 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 81 | -9/Materials | Discovered new exit (range 16) 88 | -9/Materials | Entered Mines 103 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 103 | -9/Mines | Discovered new exit (range 5) 105 | -9/Mines | Entered Exiles 114 | -9/Exiles | Discovered new exit (range 15) 118 | -9/Exiles | Met 8R-AWN 128 | -9/Exiles | Entered Mines 157 | -8/Mines | Discovered new exit (range 13) 163 | -8/Mines | Entered Materials 163 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 236 | -8/Materials | Discovered new exit (range 5) 239 | -8/Materials | Entered Factory 239 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 308 | -7/Factory | Build established: Mutant 390 | -7/Factory | Discovered new exit (range 9) 394 | -7/Factory | Entered Storage 420 | -7/Storage | Identified exit to Recycling 428 | -7/Storage | Used back door to open Recycling access 429 | -7/Storage | Entered Recycling 484 | -7/Recycling | Discovered new exit (range 5) 497 | -7/Recycling | Entered Factory 497 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 624 | -5/Factory | Identified exit to Factory 702 | -5/Factory | Entered another Factory area 702 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 717 | -4/Factory | Identified exit to Research 748 | -4/Factory | Entered Research 748 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 765 | -3/Research | Discovered new exit (range 10) 800 | -3/Research | Identified exit to Armory 800 | -3/Research | Identified exit to Quarantine 803 | -3/Research | Entered Quarantine 814 | -3/Quarantine | Found Alien Artifact 814 | -3/Quarantine | Identified Phase Armor 824 | -3/Quarantine | Found Alien Artifact 853 | -3/Quarantine | Identified exit to Research 907 | -3/Quarantine | Build established: Hacker-Sprinter 914 | -3/Quarantine | Found Alien Artifact 914 | -3/Quarantine | Identified Core Reset Matrix 914 | -3/Quarantine | Identified Terrabomb 914 | -3/Quarantine | Used Core Reset Matrix 918 | -3/Quarantine | Detected hypermatrix surge 918 | -3/Quarantine | Sensed 5 artifacts in vicinity 958 | -3/Quarantine | Discovered exit to Research (range 15) 968 | -3/Quarantine | Found Subatomic Replicator 988 | -3/Quarantine | Met incapacitated Sigix Warrior 988 | -3/Quarantine | Lockdown squad dispatched 990 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 990 | -3/Quarantine | Unlocked Sigix quarantine chamber 1000 | -3/Quarantine | Spotted Lightning 1001 | -3/Quarantine | Spotted Lightning 1001 | -3/Quarantine | Spotted Lightning 1018 | -3/Quarantine | Entered Research 1018 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 1080 | -2/Research | Identified exit to Testing 1114 | -2/Research | Entered Testing 1118 | -2/Testing | Spotted PX-7XVRZUJTDQ 1152 | -2/Testing | Spotted Fortress 1169 | -2/Testing | Discovered new exit (range 5) 1170 | -2/Testing | Entered Section 7 1170 | -2/Section 7 | Spotted S7 Guard 1171 | -2/Section 7 | Sensed 24 artifacts in vicinity 1173 | -2/Section 7 | Spotted S7 Guard 1205 | -2/Section 7 | Discovered new exit (range 12) 1221 | -2/Section 7 | Spotted Alpha 7 1222 | -2/Section 7 | Spotted Alpha 7 1236 | -2/Section 7 | Lost 5 parts (3n2u) 1243 | -2/Section 7 | Spotted B-90 Cyclops 1262 | -2/Section 7 | Spotted Executioner 1262 | -2/Section 7 | Spotted Executioner 1277 | -2/Section 7 | Spotted Executioner 1277 | -2/Section 7 | Spotted Executioner 1283 | -2/Section 7 | Activated Sigix Exoskeleton 1283 | -2/Section 7 | Received instructions from Sigix Warrior 1294 | -2/Section 7 | Spotted B-99 Colossus 1337 | -2/Section 7 | Found Integrity Redistributor 1337 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-83) 1361 | -2/Section 7 | Lost 4 parts (2n1u1w) 1362 | -2/Section 7 | Spotted Striker 1376 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 1377 | -2/Section 7 | Entered Access 1377 | -1/Access | Accompanied by 1 ally (Sigix Warrior) 1377 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 1443 | -1/Access | Spotted B-99 Colossus 1493 | -1/Access | Core integrity fell below 50% 1495 | -1/Access | Spotted B-99 Colossus 1495 | -1/Access | Spotted B-99 Colossus 1498 | -1/Access | Lost 3 parts (2n1u) 1503 | -1/Access | Emitted hypermatrix ping 1504 | -1/Access | Used Terrabomb 1505 | -1/Access | Sigix Exoskeleton integrity reduced to 60% 1508 | -1/Access | Assembled emerged from beneath the floor 1512 | -1/Access | Discovered new exit (range 5) 1517 | *** | Destroyed 0b10! Last Messages --------------- 01499_ Knocked back. 01499_ Slug penetrates Wall. 01499_ Penetrated by Slug. 01499_ Slug penetrates Wall. 01502_ Penetrated by Slug. 01502_ Slug penetrates Wall. 01503_ Emitted hypermatrix ping. 01503_ Quantum Shear penetrates B-99 Colossus. 01504_ Slug penetrates Sigix Warrior. 01504_ Terrabomb activated. 01505_ Sigix Warrior: "Exoskeleton integrity at 60%." 01506_ Detected hypermatrix ping. 01507_ Slug penetrates Door. 01507_ Slug penetrates Recycling Unit. 01510_ Detected hypermatrix ping. 01512_ Main Access Shell breached. 01512_ EXIT=FOUND 01514_ Slug penetrates Door. 01516_ System corrupted: Component data lost. [Achievement: Partners In Destruction] Map ----- +----------------------------------------------------+ | ????????????########??# ###############???????? | | ????????????# " #?????????????????????? | | ????????????# ! " * ]#?????????????????????? | | ????????????# * " = "?????????????????????? | | ??????????? " !" " ???????????????????? | | ????????? " "% " ?????????????????? | | ???????? " + " ?????????????????? | | ???????? " ! "% " ????????????????? | | ???????" " " " ????????????????? | | ???????"""""""""""""""" """" ???????????????? | | ??????? " " % " ???????????????? | | ??????? " " " ???????????????? | | ????????? " " " ??????????????? | | ????????? """ " " ??????????????? | | ????????? """ " " ?????????????? | | ????????? """ " " ?????????????? | | ???????? Y"" " " ?????????????? | | ???????? """ %""""""""""#??????????????????? | | ???????? """ ""????????????????????????????? | | ????? """ ""????????????????????????????? | | ???? " """"""""""????????????????????? | | ???? " " " ?????????????? | | ????"""""+""" " """""" " ?????????????? | | ?????? """" " " "?????????????????????? | | ????? " " " "" "?????????????????????? | | ??????" " " " "@ "?????????????????????? | | ??????" " " " "?????????????????????? | | ??????" " " " """" " " ???????????? | | ??????" " " " " ???????????? | | ??????" " "" """ ! ???????????? | | ??????? " """"""""""""""" ???????????? | | ??????? " "??????????????????????????????? | | ???????? " ??????????????????????????????? | | ???????? " ??????????????????????????????? | | ???????? " ??????????????????????????????? | | ????????? # ??????????????????????????????? | | ????????? #####???????????????????????????????? | | ?????????? ??????????????????????????????????????? | | ????????????????????????????????????????H????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 33 Energy Capacity 220 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Armor Coverage 680 Evasion (%) 76 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Phase Armor Core Reset Matrix Integrity Redistributor Terrabomb Achievements -------------- Partners In Destruction Challenges ------------ None Game ------ Seed MyomerEtherialFilter Manual? 0 Play Time 00:37:26 Cumulative 240.6 hours Start 2023.05.26 @ 09:01:46 End 2023.05.26 @ 09:39:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 722 Rogue 722 Adventurer 0 Explorer 0 Win Type 3 Total 11 Types 8/0/1/2/0/0/0/0/0 Lore% 86 Gallery% 82 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e3bd04e-1800-4ba4-a584-2b9d9ece1f7f