Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.27 @ 18:50:45 Player: TheGreatBorealis Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (182) 910 Value Destroyed (8847) 8847 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (335) 335 TOTAL SCORE: 17552 Bonus ------- High Alert Combat Kills 286 Follower Combat Kills 49 Cogmind --------- Core Integrity 0/1600 Matter 285/300 Energy 98/100 System Corruption 34% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Advanced Signal Interpreter Advanced Terrain Scan Processor Experimental Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Light Antimatter Reactor Light Quantum Reactor Advanced Sensor Array Experimental Terrain Scan Processor Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Medium Treads Medium Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Experimental Terrain Scan Processor Advanced Targeting Computer Improved Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON ----------- KE Penetrator Improved KE Penetrator Improved KE Penetrator Improved KE Penetrator > --- INVENTORY -------- Light Quantum Reactor Medium Treads Biometal Leg Biometal Leg Advanced Heat Sink Large Matter Pod Advanced Sensor Array Experimental Terrain Scan Processor Enhanced Quantum Rifle Enhanced Nova Cannon Heavy Machine Gun KE Penetrator KE Penetrator KE Penetrator KE Penetrator Railgun Railgun Linear Accelerator Missile Launcher Great Axe [Rating: 163] Favorites ----------- Power Light Quantum Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Wheel Treads Medium Treads Leg Myomer Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Experimental Terrain Scan Processor Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon KE Penetrator Energy Gun Gatling Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun KE Penetrator Ballistic Cannon Linear Accelerator Launcher Missile Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 . . 2 2 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . 2 . 2 . . . . . . . Utility 11 | . . . . . . 2 . . . 2 2 2 1 2 Weapon 2 | . . . . . 2 . . . . . . . . . Parts Attached 331 | . 19 5 2 . 15 19 10 . 32 14 44 8 21 142 Power 36 | . 2 1 . . . 2 1 . 3 2 2 . 3 20 Engine 1 | . . . . . . 1 . . . . . . . . Core 12 | . 2 1 . . . 1 1 . 3 1 1 . 1 1 Reactor 23 | . . . . . . . . . . 1 1 . 2 19 Propulsion 89 | . 11 1 . . 7 4 4 . 11 7 8 4 . 32 Treads 44 | . 4 . . . 4 2 3 . 8 4 3 4 . 12 Leg 15 | . . . . . . . . . . 2 . . . 13 Wheel 26 | . 7 1 . . 3 2 1 . 3 1 5 . . 3 Hover . | . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . . . 4 Utility 106 | . 3 . 2 . 2 8 2 . 5 3 22 3 11 45 Device 65 | . 1 . 1 . . 3 . . 2 1 14 2 8 33 Storage 10 | . 2 . 1 . . . . . 1 . 4 . 1 1 Processor 15 | . . . . . 1 1 . . 1 1 1 . 1 9 Hackware 1 | . . . . . . . . . . . . . . 1 Protection 15 | . . . . . 1 4 2 . 1 1 3 1 1 1 Artifact . | . . . . . . . . . . . . . . . Weapon 100 | . 3 3 . . 6 5 3 . 13 2 12 1 7 45 Energy Gun 2 | . . . . . . 1 . . . . . . . 1 Energy Cannon 3 | . . . . . . . . . . . . . 1 2 Ballistic Gun 75 | . 3 2 . . 6 3 2 . 13 2 9 . 5 30 Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 Launcher 4 | . . 1 . . . 1 . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 15 | . . . . . . . 1 . . . 3 1 1 9 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 1 . . . 1 1 1 1 . 3 Parts Lost 110 | . . 1 . . 1 3 . 3 7 5 11 . 6 73 Power 9 | . . . . . . . . . . . 1 . . 8 Propulsion 46 | . . . . . 1 1 . 1 5 5 7 . 1 25 Utility 30 | . . . . . . 1 . 2 . . 1 . 4 22 Weapon 25 | . . 1 . . . 1 . . 2 . 2 . 1 18 Highest Loss Streak 33 | . . 1 . . 1 2 . 2 3 3 5 . 2 33 Average Slot Usage (%) 90 | . 98 100 100 100 92 98 97 90 88 89 91 83 81 86 Core 3 | . 9 14 14 14 9 3 1 6 5 2 . 4 3 . Reactor 3 | . . . . . . . . . . 2 4 . 4 7 Treads 14 | . 6 . . . 18 15 26 26 22 17 21 15 13 9 Leg 1 | . . . . . . . . . . 5 . . . 4 Wheel 8 | . 21 28 28 28 13 14 11 9 5 2 5 4 2 3 Device 11 | . 13 14 13 14 1 5 6 2 6 8 6 15 13 18 Storage 9 | . 14 14 14 14 9 7 6 6 12 11 10 9 8 7 Processor 9 | . . . . . 2 . . . 5 9 14 14 13 18 Protection 3 | . . . . . 4 15 13 11 . 1 4 . 3 1 Ballistic Gun 21 | . 22 27 28 28 33 28 23 20 25 23 19 17 14 13 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 140 | 12 42 42 44 42 56 70 69 69 79 90 118 112 140 132 Greatest Support 225 | 20 40 26 26 26 32 40 26 26 76 91 135 145 180 225 Greatest Overweight (x) 12 | . 4 1 1 1 5 6 6 4 4 5 10 10 . 12 Average Overweight (x) 2 | . . 1 1 1 3 1 2 2 2 2 4 8 . 2 Largest Inventory Capacity 26 | . 12 12 12 12 12 12 12 12 18 18 26 20 20 20 Average Capacity 16 | . 10 12 12 12 12 12 12 12 17 18 19 20 20 19 Most Carried 20 | . 12 12 12 12 12 12 12 12 18 18 20 20 20 20 Average Carried 15 | . 8 11 12 12 11 11 10 12 15 17 18 18 19 18 Final Capacity 20 | 6 12 12 12 12 12 12 12 12 18 18 20 20 20 4 Final Carried 20 | 6 12 12 12 12 12 12 12 12 18 18 16 20 20 4 Class Distribution -------------------- 39% | Scavenger-Gunner 13% | Mutant 9% | Tank 9% | Scavenger-Tank 7% | Hauler-Skirmisher 6% | Gunner 4% | Hauler-Gunner 4% | Hauler-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -6/Factory Tank | -6/Waste Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Hauler-Skirmisher | -3/Research Hauler-Assassin | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Matter Collected 8776 | 200 350 124 39 59 430 796 176 . 1029 411 1081 . 300 3781 Remotely . | . . . . . . . . . . . . . . . Salvage Created 10571 | . 409 116 . . 529 998 211 . 1225 701 1260 . 627 4495 Parts 506 | . 25 11 . . 28 40 6 . 38 26 77 . 38 217 Haulers Intercepted 6 | . 2 . . . 1 . . . 1 1 . . . 1 Recyclers Shooed 4 | . 1 . . . . . . . . . 1 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 141 | . 6 5 . . 8 17 1 . 13 6 25 . 6 54 Melee 4 | . . . . . . . . . . . 3 . . 1 Guns 135 | . 6 4 . . 8 17 1 . 13 6 22 . 6 52 Cannons 1 | . . . . . . . . . . . . . . 1 AOE 1 | . . 1 . . . . . . . . . . . . Classes Destroyed 14 | . 3 2 . . 2 2 . . 2 . 2 . . 1 Worker 16 | . . 1 . . . . . . 2 . 5 . 3 5 Builder 5 | . . . . . . . . . . . 1 . 1 3 Tunneler 1 | . . . . . . . . . . . 1 . . . Hauler 6 | . 2 . . . 1 . . . 1 1 . . . 1 Recycler 9 | . . . . . 1 2 1 . 3 1 . . . 1 Watcher 4 | . 1 . . . . . . . . 1 . . . 2 Swarmer 21 | . . 5 . . 1 . . . . . 12 . . 3 Saboteur 1 | . . . . . . . . . . . . . . 1 Grunt 52 | . 6 . . . 3 12 . . 6 4 4 . . 17 Brawler 1 | . . . . . . . . . 1 . . . . . Sentry 16 | . . . . . 4 3 1 . 2 2 2 . . 2 Hunter 20 | . . . . . . 1 . . 2 . . . 6 11 Programmer 29 | . . . . . . 1 . . 1 . 7 . . 20 Behemoth 1 | . . . . . . . . . 1 . . . . . Best Kill Streak 8 | . 2 4 . . 4 7 1 . 4 4 8 . 6 7 Combat Bots Only 7 | . 2 3 . . 4 6 1 . 3 4 7 . 2 5 Max Kills in Single Turn 3 | . 1 1 . . 1 2 1 . 2 1 2 . 2 3 Gunslinging 1 | . . . . . . 1 . . . . 1 . . . Exploded 1 | . . 1 . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Damage Taken 22594 | . 433 184 . 50 451 1444 24 631 1439 795 3019 72 2064 11988 Core 2641 | . 75 31 . . 16 212 . 132 199 75 188 . 98 1615 Absorbed by Shields . | . . . . . . . . . . . . . . . Reduced by Siege Mode 86 | . . . . . . . . . . . . . . 86 Core Remaining (%) 83 | 100 . . . 57 97 69 . . 61 92 83 100 93 . Volleys Fired 383 | . 36 12 . . 27 42 4 . 43 16 39 . 25 139 Largest 4 | . 2 2 . . 4 4 4 . 4 4 4 . 4 4 Hottest 310 | . 80 53 . . 98 155 100 . 120 128 138 . 221 310 Shots Fired 1390 | . 72 24 . . 102 168 16 . 166 64 145 . 100 533 Gun 1358 | . 72 22 . . 102 166 16 . 166 64 145 . 98 507 Cannon 26 | . . . . . . . . . . . . . 2 24 Launcher 6 | . . 2 . . . 2 . . . . . . . 2 Special . | . . . . . . . . . . . . . . . Kinetic 1343 | . 68 22 . . 102 157 16 . 166 64 145 . 98 505 Thermal 39 | . 2 . . . . 9 . . . . . . 2 26 Explosive 4 | . . . . . . 2 . . . . . . . 2 Electromagnetic 4 | . 2 2 . . . . . . . . . . . . Robot Hit Streak 31 | . 11 5 . . 12 31 5 . 11 15 18 . 11 28 Robot Miss Streak 6 | . 3 5 . . 5 5 1 . 3 2 3 . 3 6 Penetration Max 2 | . . . . . . . . . . 1 1 . 1 2 Secondary Targets 18 | . 1 . . . . 2 . . . . 5 . . 10 Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . 1 . . 1 Shots Hit Robots 920 | . 48 12 . . 64 127 11 . 108 43 97 . 52 358 Core Hits 429 | . 21 6 . . 24 50 6 . 52 22 56 . 27 165 Critical Hits 90 | . 2 . . . . 1 . . 1 9 10 . 4 63 Critical Kills 37 | . 1 . . . . . . . . 5 4 . 2 25 Critical Parts Destroyed 49 | . 1 . . . . 1 . . 1 1 6 . 2 37 Melee Attacks 94 | . . . . . . . 4 30 . . 13 4 4 39 Impact . | . . . . . . . . . . . . . . . Slashing 94 | . . . . . . . 4 30 . . 13 4 4 39 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 20137 | . 515 235 . . 768 2267 218 . 2230 744 2796 . 760 9604 Guns 18388 | . 515 165 . . 760 2120 218 . 2020 744 2520 . 760 8566 Cannons 621 | . . . . . . . . . . . . . . 621 Explosions 689 | . . 70 . . . 141 . . 198 . 153 . . 127 Melee 298 | . . . . . . . . . . . 40 . . 258 Ramming 141 | . . . . . 8 6 . . 12 . 83 . . 32 Kinetic 18097 | . 482 165 . . 760 1910 218 . 2020 744 2520 . 760 8518 Thermal 1196 | . 20 . . . . 210 . . 198 . 99 . . 669 Explosive 322 | . . . . . . 141 . . . . 54 . . 127 Electromagnetic 83 | . 13 70 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 298 | . . . . . . . . . . . 40 . . 258 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 34 | . . . . . . . . 20 23 1 15 . . 34 Average Corruption 16 | . . . . . . . . 12 19 1 9 . . 19 Corruption Purged 9 | . . . . . . . . . 7 1 1 . . . Effects 402 | . . . . . . . . 11 94 2 49 . . 246 Message Errors 52 | . . . . . . . . 1 8 1 13 . . 29 Matter Fused 48 | . . . . . . . . 1 9 . 11 . . 27 Heat Flow Errors 25 | . . . . . . . . 1 6 . 4 . . 14 Energy Discharges 25 | . . . . . . . . 2 9 1 2 . . 11 Parts Rejected 5 | . . . . . . . . . . . . . . 5 Data Loss (minor) 27 | . . . . . . . . . 7 . 4 . . 16 Data Loss (major) 10 | . . . . . . . . 1 1 . 1 . . 7 Misfires 6 | . . . . . . . . . 2 . 1 . . 3 Alerts 4 | . . . . . . . . . 2 . . . . 2 Misdirections 43 | . . . . . . . . 1 12 . . . . 30 Targeting Errors 138 | . . . . . . . . 4 35 . 10 . . 89 Weapon Failures 19 | . . . . . . . . . 3 . 3 . . 13 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 59 | . . . . . . . . . . . 59 . . . Projectiles . | . . . . . . . . . . . . . . . Explosions 59 | . . . . . . . . . . . 59 . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 122 | . . 12 . . . . . . 45 . . . . 65 Shots 3 | . . 1 . . . . . . 1 . . . . 1 Rammed 17 | . . . . . 1 1 . . 2 . 9 . . 4 Targets Rammed 19 | . . . . . 1 1 . . 2 . 11 . . 4 Kicked . | . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . 2 . . . Highest Temperature 388 | . 36 . . . 126 388 22 263 214 103 330 . . 9 Average Temperature 70 | . 6 . . . 35 86 10 132 71 45 94 . . 9 Received Heat Transfer 2817 | . 246 . . 18 162 543 12 . 375 198 219 . 72 972 Effects 3 | . . . . . . 3 . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . Interference 2 | . . . . . . 2 . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . 2 Total Turns 20 | . . . . . . . . . . . . . . 20 Longest Duration 10 | . . . . . . . . . . . . . . 10 Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . 1 . . . 1 . . . . 1 Heat Transferred 1329 | . 50 . . . . 500 . . 100 . 50 . . 629 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Peak Influence 642 | . 263 140 . 193 275 273 132 47 190 165 528 295 216 642 Initial 276 | . . 25 . . 74 69 56 46 23 73 . 276 54 46 Average 160 | . 92 90 . 35 140 165 88 34 93 67 141 231 90 252 Maximum Alert Level 2 | . 1 . . . 1 1 . . . . 2 1 1 2 Low Security (%) 70 | . 88 100 . 100 87 58 100 100 100 100 76 27 89 44 Level 1 22 | . 11 . . . 12 41 . . . . 14 72 10 36 Level 2 6 | . . . . . . . . . . . 8 . . 19 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 31 | . . 1 . . . 4 . . 2 . 6 1 1 16 Investigation 1 | . . 1 . . . . . . . . . . . . Extermination 15 | . . . . . . 1 . . 1 . 3 1 1 8 Reinforcement 9 | . . . . . . . . . 1 . 3 . . 5 Assault 1 | . . . . . . . . . . . . . . 1 Garrison 5 | . . . . . . 3 . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 . . 1 Haulers Reinforced 4 | . . . . . . . . . 1 . 1 . . 2 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Distress Signals 15 | . 1 . . . . 2 . . 1 2 1 . . 8 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 244 | . 11 8 . 5 11 26 1 7 21 9 36 1 8 100 Peak Tracking Total 24 | . 3 3 . 4 4 7 1 5 4 5 8 1 3 24 Tactical Retreats 18 | . . . . 1 1 2 . 2 1 . 1 . . 10 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Traps Triggered 13 | . . . . . . . 2 . 5 2 2 1 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Machines Disabled 11 | . 1 . . . . . . . 1 . 5 . 3 1 Max in Single Turn 3 | . 1 . . . . . . . 1 . 3 . 1 1 Garrison Access 1 | . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Machines Accessed 24 | . 5 2 1 . 3 1 2 . 3 3 3 . . 1 Terminals 17 | . 4 . . . 3 1 2 . 2 3 2 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . . 1 Total Hacks 54 | . 16 2 1 . 11 4 6 . 3 5 5 . . 1 Successful 28 | . 11 2 1 . 5 1 4 . 2 1 1 . . . Failed 26 | . 5 . . . 6 3 2 . 1 4 4 . . 1 Catastrophic 3 | . . . . . . 1 . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 16 | . 9 . . . 5 . 2 . . . . . . . Terminals 46 | . 14 . . . 11 4 6 . 2 5 4 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 3 | . 2 . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . . 1 Terminal Hacks 17 | . 4 2 1 . 2 1 4 . 1 1 1 . . . Record 1 | . . . 1 . . . . . . . . . . . Open Door 2 | . . 2 . . . . . . . . . . . . Level Access Points 2 | . 1 . . . . . 1 . . . . . . . Branch Access Points 2 | . 1 . . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . Alert Level 2 | . . . . . . 1 . . . . 1 . . . Locate Traps 2 | . 1 . . . . . . . . 1 . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . Unauthorized Hacks 8 | . 5 . . . 3 . . . . . . . . . Terminals 8 | . 5 . . . 3 . . . . . . . . . Track 2 | . 1 . . . 1 . . . . . . . . . Botnet 3 | . 2 . . . 1 . . . . . . . . . Operators 3 | . 2 . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 17 | . 4 . . . 3 1 2 . 1 2 3 . . 1 Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Total Allies 4 | . . . . 3 . . . 1 . . . . . . Largest Group 3 | . . . . 3 2 . . 1 . . . . . . Highest-Rated Group 40 | . . . . 40 32 . . 31 . . . . . . Highest-Rated Ally 31 | . . . . 16 16 . . 31 . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 34 | . . . . 22 8 . . 4 . . . . . . Total Damage 437 | . . . . 265 109 . . 63 . . . . . . Kills 7 | . . . . 7 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Turns Passed 11248 | . 488 271 380 143 736 1217 246 164 1045 811 1447 548 558 3194 Spaces Moved 6147 | 1 248 196 377 117 473 833 173 66 539 456 683 277 245 1463 Core 74 | . . . . . . . . . . . . . . 74 Treads 1624 | . 16 . . . . 2 . . 186 210 240 53 245 672 Legs 148 | 1 4 . . . . . . . . . . . . 143 Wheels 4245 | . 228 196 377 117 473 831 173 66 353 246 443 224 . 518 Hover . | . . . . . . . . . . . . . . . Flight 56 | . . . . . . . . . . . . . . 56 Fastest Speed 30 | 120 90 100 100 100 100 110 110 110 110 120 120 152 150 30 Average Speed 134 | 120 101 100 100 100 115 113 116 124 146 155 158 174 150 142 Slowest Speed 220 | 120 180 100 100 100 130 190 140 140 185 183 180 180 150 220 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . 6 Cave-ins Triggered 4 | . . . . . . . . 2 . . 1 . . 1 Exploration Rate (%) 31 | 1 51 30 88 35 42 28 5 81 17 13 24 9 8 34 Regions Visited 14 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . Known Exits Taken 7 | . 1 . . . 1 1 . . 1 . 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 . . . . . 1 . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 87 | . . . . . . . 4 30 . . 12 3 9 29 Terrain Destroyed 219 | . . . . . . 10 4 30 45 . 60 3 11 56 Melee 78 | . . . . . . . 4 30 . . 12 3 4 25 Projectile 78 | . . . . . . . . . 2 . 42 . 7 27 AOE 63 | . . . . . . 10 . . 43 . 6 . . 4 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Total 8068 | . 405 249 379 143 605 1026 202 95 698 523 916 338 364 2125 Wait 885 | . 91 30 . 27 69 111 7 . 63 14 97 35 58 283 Move 6124 | . 247 195 376 116 472 832 173 65 538 455 682 276 244 1453 Hop 3 | . . . . . . . . . . . . . . 3 Pick Up 82 | . 5 3 . . 7 6 1 . 10 4 13 4 4 25 Fast Attach 108 | . 5 . 1 . 5 6 4 . 17 11 8 5 5 41 Attach 72 | . . 1 . . 4 1 2 . 5 . 10 2 2 45 Detach 24 | . 1 . . . 2 1 . . 1 1 . 5 1 12 Swap 151 | . 14 4 1 . 6 12 4 . 10 3 26 1 14 56 Drop 114 | . 6 4 1 . 12 14 3 . 9 11 17 6 7 24 Fire 383 | . 36 12 . . 27 42 4 . 43 16 39 . 25 139 Melee 94 | . . . . . . . 4 30 . . 13 4 4 39 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 19 | . . . . . 1 1 . . 2 . 11 . . 4 Escape Stasis 9 | . . . . . . . . . . 8 . . . 1 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: Mat x3 / *Min x2) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: Fac x4) -6/Waste -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 2 exits: *Res / [Arm]) -3/Research -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Identified exit to Materials 249 | -10/Materials | Identified exit to Mines 344 | -10/Materials | Build established: Mutant 469 | -10/Materials | Repaired Com. Wheel 489 | -10/Materials | Entered Mines 554 | -10/Mines | Learned Materials terminal intel 567 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 704 | -10/Mines | Met a Derelict shopkeep closing up shop 756 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 756 | -10/Mines | Discovered new exit (range 5) 760 | -10/Mines | Entered Exiles 760 | -10/Exiles | Found Exiles lab abandoned 774 | -10/Exiles | Discovered new exit (range 15) 1129 | -10/Exiles | Discovered new exit (range 14) 1140 | -10/Exiles | Entered Mines 1209 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1210 | -9/Mines | Learned location of 2 exits from Materials 1256 | -9/Mines | Discovered new exit (range 11) 1283 | -9/Mines | Entered Materials 1283 | -8/Materials | Accompanied by 2 allies 1283 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 1284 | -8/Materials | Identified exit to Factory 1285 | -8/Materials | Loaded intel: 12 terminal locations 1938 | -8/Materials | Build established: Tank 2019 | -8/Materials | Entered Factory 2019 | -7/Factory | Evolved 2 slots: Utility x2 2711 | -7/Factory | Discovered new exit (range 10) 2842 | -7/Factory | Build established: Scavenger-Tank 2924 | -7/Factory | Discovered new exit (range 16) 2943 | -7/Factory | Identified exit to Factory 3023 | -7/Factory | Garrison activated, responded to threat 3236 | -7/Factory | Entered another Factory area 3236 | -6/Factory | Evolved 2 slots: Propulsion x2 3441 | -6/Factory | Identified exit to Factory 3482 | -6/Factory | Sucked down chute 3482 | -6/Factory | Entered Waste 3483 | -6/Waste | Met a frightened Derelict 3497 | -6/Waste | EMP discharged 3518 | -6/Waste | Spotted C-40 Crusher 3527 | -6/Waste | Spotted C-40 Crusher 3550 | -6/Waste | Crushed by falling debris 3550 | -6/Waste | System corruption reached 10% 3562 | -6/Waste | Spotted C-40 Crusher 3570 | -6/Waste | Spotted C-40 Crusher 3570 | -6/Waste | Spotted C-40 Crusher 3589 | -6/Waste | Crushed by falling debris 3597 | -6/Waste | EMP discharged 3608 | -6/Waste | Spotted C-40 Crusher 3624 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3638 | -6/Waste | Discovered new exit (range 7) 3646 | -6/Waste | Entered Factory 3778 | -6/Factory | Found Prototype Processor 3778 | -6/Factory | Identified Exp. Terrain Scan Processor 3781 | -6/Factory | Found Exp. Terrain Scan Processor 3987 | -6/Factory | Spotted B-75 Beast 3997 | -6/Factory | Destroyed B-75 Beast 4028 | -6/Factory | Lost 3 parts (3n) 4089 | -6/Factory | Build established: Gunner 4242 | -6/Factory | Identified exit to Lower Caves 4242 | -6/Factory | Identified exit to Extension 4655 | -6/Factory | Discovered exit to Factory (range 11) 4691 | -6/Factory | Entered another Factory area 4691 | -5/Factory | Evolved 2 slots: Utility x2 4800 | -5/Factory | Lost 3 parts (3n) 4826 | -5/Factory | Build established: Scavenger-Gunner 5245 | -5/Factory | Discovered new exit (range 7) 5475 | -5/Factory | Discovered new exit (range 8) 5502 | -5/Factory | Entered another Factory area 5502 | -4/Factory | Evolved 2 slots: Utility x2 5754 | -4/Factory | Crushed by falling debris 5783 | -4/Factory | Found Prototype Launcher 6307 | -4/Factory | Discovered new exit (range 16) 6811 | -4/Factory | System corruption reached 10% 6845 | -4/Factory | Lost 5 parts (1p2n1u1w) 6850 | -4/Factory | Destroyed 7 combat bots 6895 | -4/Factory | Discovered new exit (range 24) 6945 | -4/Factory | Identified exit to Research 6949 | -4/Factory | Entered Research 6949 | -3/Research | Evolved 2 slots: Utility x2 7135 | -3/Research | Build established: Hauler-Skirmisher 7476 | -3/Research | Discovered new exit (range 14) 7496 | -3/Research | Identified exit to Research 7497 | -3/Research | Entered another Research area 7497 | -2/Research | Evolved 2 slots: Power x1, Utility x1 7580 | -2/Research | Build established: Hauler-Assassin 7981 | -2/Research | Discovered new exit (range 19) 7999 | -2/Research | Discovered new exit (range 24) 8034 | -2/Research | Identified exit to Testing 8054 | -2/Research | Identified exit to Access 8055 | -2/Research | Entered Access 8055 | -1/Access | Evolved 2 slots: Utility x2 8265 | -1/Access | Lost 5 parts (1p2n1u1w) 8543 | -1/Access | Build established: Scavenger-Gunner 8580 | -1/Access | Crushed by falling debris 8686 | -1/Access | System corruption reached 10% 9108 | -1/Access | Lost 8 parts (2p3n2u1w) 9875 | -1/Access | Lost 3 parts (2n1u) 10722 | -1/Access | Lost 6 parts (2n2u2w) 10843 | -1/Access | First assault squad dispatched 10918 | -1/Access | Lost 3 parts (1p1n1w) 11128 | -1/Access | Garrison activated, responded to threat 11169 | -1/Access | Spotted B-99 Colossus 11190 | -1/Access | Core integrity fell below 50% 11206 | -1/Access | System corruption reached 30% 11212 | -1/Access | Core integrity fell below 20% 11249 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 11194_ R-10 Processor collects Adv. Heat Sink. 11202_ Xenon Bombardment Thruster destroyed. 11207_ System corrupted: Component data lost. 11207_ Adv. Visual Processing Unit destroyed. 11211_ U-05 Engineer lays Concrete. 11215_ Slug penetrates Wall. 11221_ W-44 Eye sends out distress signal. 11226_ Acquired Prototype Flight Unit. 11226_ Identified Diametric Drive. 11229_ System corrupted: Matter fused (-10). 11229_ System corrupted: Slammed into wall. 11231_ P-80 Master suffers critical hit. 11234_ P-80 Master resets P-80 Master, system corruption cleaned. 11234_ K-01 Serf destroyed. 11235_ P-80 Master resets S-43 Plague, system corruption cleaned. 11236_ W-44 Eye sends out distress signal. 11237_ Diametric Drive destroyed. 11238_ P-80 Master resets S-43 Plague, system corruption cleaned. 11238_ P-80 Master resets P-80 Master, system corruption cleaned. 11246_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ??????????? | | ????????????????????????????????????? #?????????? | | ????????????????????????????????????? #?????????? | | ????????????????????????????????????? #?????????? | | ????????????????????????????????????? #?????????? | | ????????????????????????????????????? #?????????? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????# #????????## | | ????????????????????????????????????# #??????? " | | ????????????????????????????????????# #????????"" | | ????????????????????????????????????# #??????""" | | ???????????########################## #????? " | | ?????????? R #??? | | ?????????? g g t #??# | | ?????????? g @ sA #??# | | ?????????? g hkg u ssks #??# | | ?????????????##########+############# #???####### | | ????????????????????????????????????# #?????##### | | ????????????????????????????????????# ####### | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????######/### | | ???????????????????????????????????????? ## # | | ?????????????????????????????????????? ## # | | ???????????????????????????????????? !## # | | ?????????????????????????????????? ## # | | ????????????????????????????????# ## # | | ????????????????????????????????# ## # | | ????????????????????????????????# ## # | | ????????????????????????????????# ## # | | ????????????????????????????????# ## # | | ????????????????????????????????# ## # | | ????????????????????????????????# ## # | | ????????????????????????????????? ! ## # | | ???????????????????????????????????############ %# | | ?????????????????????????????????????????????## # | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 180 Energy Generation 53 Energy Capacity 565 Matter Stores 401 Matter Capacity 450 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 1210 Power Amplification 20 Additional Mass Support 12 Base Temperature (-) 200 Armor Coverage 675 Resistance: TH 15 Phase Shifting 15 Evasion (%) 64 Targeting Accuracy 16 Target Analysis 8 Core Analysis 8 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NovaQuantumBattery Manual? 0 Play Time 02:18:34 Cumulative 113.5 hours Start 2021.10.27 @ 16:23:57 End 2021.10.27 @ 18:50:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 187 Rogue 187 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 63 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6fe91758-7e15-4293-b419-f0cd4f3582ec