Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.02.10 @ 05:04:02 Player: Nerf Shearcannon Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (158) 790 Value Destroyed (7506) 7506 Prototype IDs (112) 2240 Alien Tech Used (19) 3800 Bonus (49187) 49187 TOTAL SCORE: 74823 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2756 Follower Combat Kills 4825 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed Architect 15000 Win 3000 Friendly Fire -4394 Cogmind --------- Core Integrity 803/1600 Matter 207/300 Energy 349/350 System Corruption 6% Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Vortex Chain Reactor Advanced Particle Charger Heavy Hardcell Cannon Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Enhanced Biometal Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg Zionite Supercomposite Leg > --- UTILITY ---------- Huge Storage Unit Experimental Energy Well Experimental Terrain Scan Processor Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Precision Energy Filter Experimental Phase Shifter Centrium Heavy Armor Plating Zionite Shade Armor AEGIS Remote Shield > --- WEAPON ----------- Sigix Shearcannon Sigix Broadsword > --- INVENTORY -------- Vortex Chain Reactor Advanced Cooling System Advanced Quantum Shading Machine Long-range Terrain Scanner Particle Accelerator Experimental Phase Shifter Centrium Heavy Armor Plating Zionite Shade Armor Zionite Shade Armor Zionite Shade Armor Transdimensional Reconstructor Heavy Quantum Rifle Heavy Quantum Rifle Heavy Quantum Rifle Multirail Multirail Multirail Heavy Hardcell Cannon Graviton Cannon Graviton Cannon Field Lobotomy Kit [Rating: 279] Favorites ----------- Power Micro Antimatter Reactor Engine Ion Engine Power Core Light Neutrino Core Reactor Micro Antimatter Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Experimental Biometal Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Advanced Transmission Jammer Storage Medium Storage Unit Processor 0b10 Decoder Chip [Looter] Hackware Advanced System Shield Protection Zionite Shade Armor Artifact Matter Drive Weapon Sigix Broadsword Energy Gun EM Pulse Gun Energy Cannon Sigix Shearcannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Sigix Broadsword Piercing Weapon Vortex Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . . 2 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . . 2 . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . . . . . Utility 10 | . . . . . 4 . . . . . 1 . . . . 1 . . . . . . . . . . . 2 . . 2 . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Attached 394 | 1 14 8 1 4 26 17 2 1 7 . 7 2 4 . . 7 1 2 6 . 7 5 . 4 7 9 2 17 21 9 26 9 134 34 Power 31 | . 1 . 1 . 4 . . . 1 . . 1 1 . . 2 . . 2 . . . . 2 1 . . 3 2 1 3 1 5 . Engine 7 | . 1 . 1 . 3 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Core 14 | . . . . . 1 . . . . . . 1 . . . 2 . . 1 . . . . 2 1 . . 3 . 1 2 . . . Reactor 10 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . 1 1 5 . Propulsion 81 | . 3 6 . . 3 4 . . 2 . 5 . 1 . . 1 . . 1 . 1 . . . 6 . 1 6 5 1 5 . 20 10 Treads 6 | . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Leg 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 10 Wheel 6 | . . 4 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Flight 42 | . . . . . 1 4 . . 2 . 5 . 1 . . 1 . . 1 . 1 . . . 6 . 1 4 5 1 5 . 4 . Utility 201 | 1 5 . . 1 12 9 . 1 2 . 2 1 1 . . 3 1 . 3 . 5 2 . 2 . 5 . 7 11 6 18 8 72 23 Device 112 | 1 3 . . . 3 5 . . . . . 1 . . . 2 1 . 2 . 4 2 . 1 . 4 . 4 8 1 11 2 36 21 Storage 14 | . 1 . . . 1 2 . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 1 6 . Processor 33 | . . . . . 6 1 . 1 2 . 2 . 1 . . 1 . . . . . . . . . 1 . 1 1 1 5 . 10 . Hackware 9 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 6 . Protection 22 | . 1 . . 1 2 . . . . . . . . . . . . . 1 . . . . 1 . . . 1 1 . . 1 11 2 Artifact 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . 4 3 . Weapon 81 | . 5 2 . 3 7 4 2 . 2 . . . 1 . . 1 . 2 . . 1 3 . . . 4 1 1 3 1 . . 37 1 Energy Gun 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Energy Cannon 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 25 . Ballistic Gun 10 | . 1 . . . 4 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Ballistic Cannon 9 | . 2 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Launcher 6 | . . . . 1 3 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Special Weapon 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact Weapon 5 | . . . . . . 2 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Slashing Weapon 8 | . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . 1 1 . . 3 . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 . . . . . Special Melee Weapon 8 | . . . . . . . . . . . . . . . . . . 2 . . 1 2 . . . 1 . 1 1 . . . . . Unidentified Prototypes 58 | . . . . . 3 . . . 1 . 1 1 . . . . . . 4 . . 2 . . . 4 . 1 2 1 3 1 34 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . System Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Lost 40 | . . . . . 1 1 . . . . . 1 1 . . . . . . 3 . . . . . 1 3 1 8 . 1 . 8 11 Power 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 1 . Propulsion 14 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 2 1 6 . 1 . 1 1 Utility 18 | . . . . . 1 1 . . . . . . . . . . . . . 2 . . . . . . . . 2 . . . 6 6 Weapon 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 4 Highest Loss Streak 11 | . . . . . 1 1 . . . . . 1 1 . . . . . . 2 . . . . . 1 3 1 3 . 1 . 3 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 99 100 100 100 99 99 94 99 97 100 99 99 92 93 93 93 94 97 95 87 85 89 90 90 90 89 86 84 77 69 69 64 72 82 Engine 3 | . 14 14 14 14 6 . . . 5 7 6 4 3 6 6 . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . 2 7 7 7 1 . . 1 2 . . 10 11 11 10 11 10 10 10 10 10 10 8 7 3 2 4 2 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 4 3 4 2 Treads 1 | . 22 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 29 Wheel 4 | . . 22 28 28 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . 30 30 30 30 30 32 32 31 31 31 33 33 33 28 27 27 30 30 30 30 29 27 22 21 20 16 15 7 . Device 9 | . 12 . . . 12 16 17 15 9 7 6 6 6 6 6 8 11 11 6 2 10 10 10 7 5 4 5 9 11 5 7 7 13 10 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 6 2 Processor 16 | . . . . . 26 15 15 22 24 30 33 32 31 31 31 28 27 27 27 27 25 25 25 25 25 25 25 23 23 17 13 11 10 18 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 3 2 . Protection 3 | . 1 14 14 14 4 4 . . . . . . . . . . . . 3 4 . . . 2 5 5 5 3 . . . . 3 6 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 11 10 . . Ballistic Gun 1 | . 1 . . . 6 10 13 15 2 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . 22 28 28 24 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 12 15 13 12 11 12 12 4 . . . . . . . . . . . . . 4 4 3 2 2 Naked Turns 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Heaviest Build 202 | 14 34 34 34 39 52 27 24 23 23 19 19 20 25 25 25 33 31 31 30 30 31 30 30 36 34 40 40 39 40 51 59 58 202 200 Greatest Support 265 | 20 40 40 24 24 24 29 29 29 29 20 26 25 29 26 26 31 31 31 34 39 49 49 49 49 50 47 49 51 71 61 62 62 265 250 Greatest Overweight (x) 3 | . . 2 1 1 3 . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . Average Overweight (x) . | . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 25 25 25 Average Capacity 13 | 8 13 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 24 Most Carried 25 | 8 15 15 15 15 15 15 9 8 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 25 25 Average Carried 12 | 6 12 14 14 14 14 9 8 8 9 10 9 9 9 9 9 9 9 9 9 9 9 10 9 9 9 9 9 9 9 7 9 9 14 24 Final Capacity 25 | 8 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 25 5 Final Carried 25 | 6 14 14 15 15 15 9 8 8 10 10 10 9 9 9 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 25 5 Class Distribution -------------------- 25% | Mutant 18% | Derelict-Sprinter 15% | Alien-Mutant 10% | Alien-Sprinter 6% | Scavenger-Sprinter 5% | Alien-Ninja 4% | Sprinter 4% | Alien-Gladiator 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Derelict-Sprinter | -6/Proximity Caves Derelict-Sprinter | -6/Factory Derelict-Sprinter | -6/Lower Caves Derelict-Sprinter | -6/Lower Caves Derelict-Sprinter | -6/Data Miner Derelict-Sprinter | -5/Proximity Caves Derelict-Sprinter | -5/Factory Derelict-Scout | -5/Upper Caves Derelict-Scout | -5/Upper Caves Derelict-Sprinter | -5/Zhirov Derelict-Sprinter | -4/Proximity Caves Derelict-Sprinter | -4/Factory Derelict-Sprinter | -4/Waste Derelict-Sprinter | -4/Factory Derelict-Sprinter | -4/Upper Caves Derelict-Sprinter | -4/Upper Caves Scavenger-Sprinter | -4/Warlord Scavenger-Sprinter | -3/Proximity Caves Derelict-Sprinter | -3/Research Sprinter | -3/Quarantine Alien-Sprinter | -3/Section 7 Alien-Sprinter | -2/Research Alien-Ninja | -1/Access Alien-Mutant | -1/Command Alien-Mutant | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Ac0 Matter Collected 4781 | 274 445 99 78 123 976 248 . . 26 . 152 16 37 . 24 110 50 . . 84 . 120 . 30 67 . 52 89 374 77 190 76 850 114 Remotely 369 | . 369 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9497 | 181 490 73 . 85 1485 254 . . . . 258 . . . . 112 . . . . . . . . . . . 10 . 80 475 349 4044 1601 Parts 397 | 13 47 5 . 5 74 8 . . . . 10 . . . . 1 . . . . . . . . . . . 4 . 10 19 17 125 59 Haulers Intercepted 12 | . 1 . . . 5 . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . 2 . . Recyclers Shooed 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 85 | . . . . . . . . . . 1 . 7 . . . . 5 . . . . . . 3 9 60 . . . . . . . . Prevented 44 | . . . . . . . . . . . . 2 . . . . 3 3 . . . . . 1 . 33 2 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Ac0 Combat Hostiles Destroyed 95 | . 13 2 . 2 22 . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 2 33 16 Melee 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 2 8 . Guns 13 | . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 64 | . 13 2 . 2 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 16 AOE 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 24 | 2 5 . . 1 3 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 . 8 . Worker 5 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Builder 6 | . 2 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Tunneler 8 | 5 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 12 | . 1 . . . 5 . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . 2 . . Recycler 16 | 1 2 . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 7 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Watcher 7 | . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Swarmer 12 | . 5 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Grunt 26 | . 8 2 . 2 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Brawler 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 11 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Hunter 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Programmer 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 6 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Behemoth 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Enhanced Grunt 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Enhanced Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Z-EX 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Martyr 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Best Kill Streak 11 | 4 7 2 . 2 11 3 . . . . 2 . . . . 1 . . . . . . . . . . . 1 . 2 2 1 10 7 Combat Bots Only 8 | . 5 2 . 2 4 . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 8 7 Max Kills in Single Turn 2 | 1 2 1 . 1 2 1 . . . . 1 . . . . 1 . . . . . . . . . . . 1 . 1 1 1 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 . Uniques/NPCs Destroyed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Ac0 Damage Taken 11112 | . 357 41 . 24 835 189 92 66 . . . 251 61 . 20 . 23 23 . 481 23 . . 2 117 66 325 185 1301 831 311 390 3153 1945 Core 2090 | . 51 . . . 129 14 17 45 . . . 58 19 . . . . 23 . 102 23 . . 1 18 . . 29 203 534 18 273 371 162 Absorbed by Shields 2851 | . . . . . 285 . . . . . . . . . . . . . . . . . . . . . . 68 . . . . 641 1857 Redirected to Shielding 210 | . . . . . . . . . . . . . . . . . . . . 161 . . . . . . . 49 . . . . . . Regen/Repaired (Parts) 3014 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 434 129 117 999 1319 Core Remaining (%) 77 | 100 . . . 79 76 . . . . 89 . . . . 90 . . . . 87 . . . . . . 96 . . 23 89 . . 50 Volleys Fired 356 | 16 50 3 . 5 109 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 74 97 Largest 2 | 2 2 2 . 2 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Hottest 180 | 40 100 70 . 74 50 50 . . . . . . . . . . . . . . . . . . . . . . . . . . 180 180 Shots Fired 496 | 32 90 6 . 10 180 5 . . . . . . . . . . . . . . . . . . . . . . . . . . 76 97 Gun 179 | 32 . . . . 142 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 305 | . 80 6 . 10 36 . . . . . . . . . . . . . . . . . . . . . . . . . . . 76 97 Launcher 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 10 | . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 311 | 32 80 6 . 10 178 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 10 | . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 173 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 76 97 Robot Hit Streak 36 | 6 6 7 . 4 16 9 . . . . . . . . . . . . . . . . . . . . . . . . . . 21 36 Robot Miss Streak 6 | 2 4 1 . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 5 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Secondary Targets 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 415 | 20 36 3 . 4 107 8 2 . . . 7 . . . . 2 . . . 1 . . . . . . . 1 . 2 16 10 111 85 Core Hits 494 | 9 20 3 . 4 57 3 . . . . 3 . . . . 1 . . . . . . . . . . . 1 . 1 6 3 146 237 Critical Kills 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 293 | . 2 . . . 7 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 160 121 Destroy 8 | . . . . . 7 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 281 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 160 121 Sunder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Melee Attacks 204 | . . . . . . 14 6 . . . 12 2 . . 2 8 2 . . 1 . . . . . . . 5 11 14 21 22 81 3 Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Impact 22 | . . . . . . 14 6 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Slashing 163 | . . . . . . . . . . . 12 2 . . 2 8 . . . . . . . . . . . . . 14 21 22 79 3 Piercing 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Entropic 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 11 . . . . . Sneak Attacks 28 | . . . . . . 4 . . . . 3 . . . . 2 . . . . . . . . . . . . . 2 1 2 14 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Damage Inflicted 35835 | 202 927 49 . 104 2860 680 78 45 . . 494 . . . . 240 . . . 1 . . . . . . . 75 . 660 1225 1110 16086 10999 Guns 2125 | 202 . . . . 1872 51 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 22906 | . 836 49 . 104 803 . . . . . . . . . . . . . . . . . . . . . . . . . . . 10137 10977 Explosions 185 | . . . . . 185 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 10461 | . . . . . . 629 78 . . . 494 . . . . 240 . . . 1 . . . . . . . 75 . 660 1225 1110 5949 . Ramming 134 | . 67 . . . . . . 45 . . . . . . . . . . . . . . . . . . . . . . . . . 22 Kinetic 4010 | 202 836 49 . 104 2675 51 . . . . . . . . . . . . . . . . . . . . . . . . . . 93 . Thermal 24 | . 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 185 | . . . . . 185 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 707 | . . . . . . 629 78 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 30699 | . . . . . . . . . . . 494 . . . . 240 . . . . . . . . . . . . . 660 1225 1110 15993 10977 Piercing 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Entropic 75 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75 . . . . . . Highest Corruption 6 | . 1 1 1 1 . 4 4 5 5 . . . . . . . . . . . . . . . . . . 5 6 . 3 2 6 6 Average Corruption 3 | . 1 1 1 1 . 4 4 4 5 . . . . . . . . . . . . . . . . . . 4 5 . 2 2 5 6 Corruption Purged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Corruption Blocked 12 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . 9 . Effects 142 | . 4 2 2 7 . 3 2 1 . . . . . . . . . . . . . . . . . . . 1 17 . 6 3 75 19 Message Errors 32 | . 2 . . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . 17 5 Matter Fused 47 | . 2 1 1 5 . . . . . . . . . . . . . . . . . . . . . . . 1 6 . 2 . 26 3 Heat Flow Errors 18 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 10 3 Energy Discharges 11 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . 1 . 5 2 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Data Loss (minor) 14 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 1 7 1 Data Loss (major) 9 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 6 . Misfires 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2554 | . 18 . . . 3 411 28 . . . . . . . . . . . . . . . . . . . . . . 322 230 248 1276 18 Projectiles 74 | . 18 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 18 Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 2480 | . . . . . . 411 28 . . . . . . . . . . . . . . . . . . . . . . 322 230 248 1241 . Knockbacks 19 | . 11 . . 2 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 18 | . 10 . . 2 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 45 | . . . . . . . . 45 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 11 | . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 12 | . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 873 | . 124 27 . 69 101 161 6 . . . 3 27 52 . 3 228 210 154 54 122 58 152 98 114 137 306 162 307 873 224 211 203 436 65 Average Temperature 79 | . 40 14 . 27 19 62 3 . . . 3 11 17 . 3 65 77 71 22 71 26 60 47 40 57 100 65 94 153 81 100 87 96 34 Received Heat Transfer 1035 | . 123 24 . 15 348 54 21 . . . . 33 18 . 9 . 12 . . 54 . . . . . . 9 6 27 30 27 9 216 . Effects 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 11 . . . . . Energy Bleed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 4 . . . . . Interference 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . 1 . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 12 | . 1 . . . . 10 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 50 | . 50 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Ac0 Peak Influence 1652 | 30 414 170 . 55 810 528 . . . . 300 . . . . 186 . . . . 60 21 14 . . . . 370 576 539 489 426 1652 . Initial 326 | . 19 105 . . 17 326 . . . . 15 . . . . . . . . . 21 21 14 . . . . 67 207 213 311 204 195 . Average 303 | 15 153 153 . 32 267 385 . . . . 142 . . . . 98 . . . . 31 21 14 . . . . 196 340 366 370 267 853 . Maximum Alert Level 5 | . 2 . . . 3 2 . . . . 1 . . . . . . . . . . . . . . . . 1 2 2 2 2 5 . Low Security (%) 31 | 100 62 100 . 100 45 . . . . . 64 . . . . 100 . . . . 100 100 100 . . . . 65 . . . 4 1 . Level 1 26 | . 32 . . . 23 71 . . . . 35 . . . . . . . . . . . . . . . . 34 74 60 67 94 6 . Level 2 10 | . 4 . . . 25 28 . . . . . . . . . . . . . . . . . . . . . . 25 39 32 1 4 . Level 3 2 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Level 5 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 2 . . . 3 3 . 1 . . 2 . 1 . . 2 . . . . . . . . . . . 2 3 1 2 2 8 . Investigation 10 | . 2 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . 1 3 . . . 1 . Extermination 6 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 3 . Reinforcement 9 | . . . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . . . 1 . 1 . 1 2 . Assault 6 | . . . . . . . . 1 . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . 2 . Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Ac0 Distress Signals 27 | . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 20 . Communications Jammed 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . 5 3 6 9 . Distress Signals 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . 5 . 6 3 . Times Spotted 420 | . 22 2 . 4 41 7 12 7 . 3 5 22 11 . 7 5 8 1 . 14 3 . . 2 10 3 17 13 33 18 14 9 88 39 Peak Tracking Total 16 | . 5 2 . 3 5 6 10 7 . 3 2 13 16 . 8 2 4 1 . 10 2 . . 2 4 3 6 8 14 7 5 3 6 9 Tactical Retreats 46 | . 2 1 . 1 6 3 3 . . 1 . 3 . . . . . . . 1 . . . . . . 4 1 3 3 2 . 10 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Ac0 Traps Triggered 8 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 2 . 1 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 18 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 16 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Ac0 Machines Disabled 35 | . 1 . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . 1 9 8 . . 8 5 Max in Single Turn 2 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Ac0 Machines Accessed 44 | . 4 . 2 . 8 4 . 1 . . . . . 3 . 1 . 1 4 . . . . . . 3 . 3 2 2 1 1 4 . Terminals 16 | . 3 . . . 6 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 . Fabricators 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Recycling Units 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Garrison Access 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . Total Hacks 121 | . 10 . 2 . 23 8 . 1 . . . . . 26 . 3 . 1 17 . . . . . . 8 . 4 4 4 1 1 8 . Successful 82 | . 3 . 2 . 14 1 . 1 . . . . . 26 . 1 . 1 17 . . . . . . 8 . 1 2 2 . . 3 . Failed 39 | . 7 . . . 9 7 . . . . . . . . . 2 . . . . . . . . . . . 3 2 2 1 1 5 . Catastrophic 6 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 110 | . 6 . 1 . 8 6 . . . . 15 . . . . 5 . . . . 5 . 3 . . 1 . 15 5 2 5 16 17 . Terminals 42 | . 9 . . . 17 6 . . . . . . . . . . . . . . . . . . . . . . . 4 . . 6 . Fabricators 4 | . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . Recycling Units 5 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Scanalyzers 7 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . Garrison Access 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . . Terminal Hacks 72 | . 2 . 2 . 9 1 . 1 . . . . . 26 . . . 1 17 . . . . . . 8 . . . 2 . . 3 . Record 12 | . . . 1 . . . . . . . . . . 6 . . . . 5 . . . . . . . . . . . . . . . Part Schematic 15 | . . . . . . . . . . . . . . 11 . . . . 4 . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . 1 . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Prototype ID Bank 15 | . 1 . . . 1 . . . . . . . . 3 . . . . 4 . . . . . . 6 . . . . . . . . Open Door 7 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 2 . . . 2 . . 1 . Branch Access Points 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . Insert Component 5 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 3 . . . 8 4 . . . . . . . . . 1 . . . . . . . . . . . 2 2 . 1 1 2 . Full Trace Events 4 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . 1 . . 5 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . 1 . . . . . . . . 11 . . . . 4 . . . . . . . . . 8 1 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Ac0 Total Allies 105 | . . . . . 1 . . . 4 . 3 . . . 1 3 . . . 1 4 20 3 . . 1 . 5 . . 1 6 52 . Largest Group 25 | . . . . . 1 . . . 4 4 3 2 . . . 4 3 1 1 1 4 22 25 15 3 1 . 4 . . 1 5 18 . Highest-Rated Group 1576 | . . . . . 10 . . . 159 159 210 140 . . . 249 153 51 48 56 315 891 1134 626 126 65 . 190 . . 106 589 1576 . Highest-Rated Ally 269 | . . . . . 10 . . . 41 41 70 70 . . . 96 51 51 48 56 96 90 90 81 50 65 . 81 . . 106 122 269 . Zionite Dispatches 14 | . . . . . . . . . . . 2 . . . . 1 . . . . 2 . 1 . . . . 4 . . 1 3 . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Light 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . Recon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hacker 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 9 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . . . . 4 . STAY 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 4 . DROP 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 519 | . . . . . . . . . . . 40 5 . . . 19 6 5 . 3 12 . . 46 13 . . 24 . . 4 15 327 . Total Damage 31836 | . . . . . . . . . . . 769 144 . . . 443 539 119 . 93 472 . . 1440 1830 . . 820 . . 230 714 24223 . Kills 143 | . . . . . . . . . . . 7 1 . . . 4 4 1 . . 1 . . 8 17 . . 5 . . . 4 91 . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Ac0 Robot Analysis Total 5 | . . . . . 1 . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . . . 1 . . 1 1 . 1 . 1 1 . 3 . 1 1 . 1 . . . 1 1 . . . . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Decoded 0b10 Intel 336 | . . . . . . . . . . . 44 . . . . 33 . . . . 12 7 7 . . . . 40 45 24 57 36 31 . Traps 19 | . . . . . . . . . . . . . . . . 3 . . . . 1 . 1 . . . . 4 8 2 . . . . Emergency Access 15 | . . . . . . . . . . . 6 . . . . 1 . . . . . . 1 . . . . 3 4 . . . . . Items 239 | . . . . . . . . . . . 26 . . . . 25 . . . . 9 6 4 . . . . 25 23 13 42 35 31 . Machines 5 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 2 . . . . Garrisons 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . 2 . . . Patrols 13 | . . . . . . . . . . . 3 . . . . 3 . . . . 1 . . . . . . 1 . 2 2 1 . . Investigations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Guards 36 | . . . . . . . . . . . 6 . . . . 1 . . . . 1 . . . . . . 4 8 5 11 . . . Exits 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Zionite Intel Received 10 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 1 . . 2 4 . Branch Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Trap Installations 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Ac0 Turns Passed 13730 | 114 856 353 319 548 1290 401 121 101 428 168 292 163 84 21 88 259 124 81 80 120 78 134 35 266 159 716 143 291 419 251 585 514 3531 597 Spaces Moved 18779 | 33 356 293 296 450 813 572 308 317 990 320 535 518 284 78 314 637 294 220 138 434 159 173 109 446 271 751 294 593 746 601 1085 723 4292 336 Core 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Treads 317 | . 311 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1915 | 33 45 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1510 327 Wheels 1846 | . . 287 296 450 813 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14526 | . . . . . . 572 308 317 990 320 535 518 284 78 314 637 294 220 138 434 159 173 109 446 271 751 294 593 746 466 1085 707 2767 . Fastest Speed 7 | 120 120 105 105 105 105 31 31 31 31 31 26 28 23 27 27 23 23 23 23 19 23 23 23 23 23 23 24 7 18 23 28 33 29 50 Average Speed 46 | 120 154 109 105 105 106 31 31 31 31 31 27 28 27 27 27 23 23 23 24 25 24 23 23 23 23 23 26 25 30 27 31 33 58 96 Slowest Speed 170 | 120 160 160 105 105 135 31 31 31 31 31 28 28 28 27 27 93 23 23 26 26 26 23 23 23 24 27 31 31 42 31 115 33 170 106 Overloaded Moves 170 | . . . . . . . . . . . . . 55 . . . . . . 28 . . . . . . . 19 . 68 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 75 | . . . . . . 5 . . . . 6 3 1 . . 12 . . . 1 1 . . 2 1 3 3 16 7 . 8 3 3 . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 1 1 1 Spacefolds 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . 5 5 . Microwarps 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Exploration Rate (%) 52 | 3 63 36 69 76 74 19 55 61 90 53 21 80 57 74 67 21 47 47 60 59 5 87 4 68 53 92 49 26 92 54 27 25 80 27 Regions Visited 34 Branch Regions 23 Pre-discovered Areas 11 | . 1 . 1 1 1 . . . 1 1 . . . 1 . . . . 3 . . . . 1 . . . . . . . . . . Known Exits Taken 19 | . . . . . . 1 1 1 1 1 1 . . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 . 1 . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 . . . . . . 1 1 1 . . . . . . . . . . . . . . 1 . 1 1 1 . Scrap Searched 22 | . . 1 . 2 . . 1 . 3 . . 2 3 . 1 . 2 . . 4 . . . 1 . . 2 . . . . . . . Spaces Dug 95 | . 3 . . . 16 8 1 . . . 2 2 . . 1 6 2 . . . . . . . . . . 1 2 4 3 7 17 20 Terrain Destroyed 586 | . 6 . . . 23 8 1 1 . . 2 2 . . 1 6 2 . . . . . . . . . . 1 2 4 3 7 73 444 Melee 50 | . . . . . . 8 1 . . . 2 2 . . 1 6 2 . . . . . . . . . . 1 2 4 3 7 11 . Projectile 512 | . 6 . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 444 AOE 14 | . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Ac0 Total 22845 | 79 544 315 306 519 1123 762 322 318 1111 388 662 529 288 77 315 730 346 250 184 442 197 266 118 608 364 1288 357 707 926 558 1271 940 5142 493 Wait 2774 | 25 87 8 1 45 113 150 3 . 102 69 109 9 . . . 60 49 21 29 7 28 84 8 154 80 505 62 97 117 29 124 185 407 7 Move 18461 | 32 355 292 295 449 812 561 307 316 989 319 522 512 281 77 313 613 293 219 137 431 157 172 108 441 268 745 287 561 733 480 1068 705 4276 335 Hop 68 | . . . . . . 5 . . . . 6 2 1 . . 11 . . . 1 1 . . 2 1 2 3 15 5 . 8 3 2 . Pick Up 155 | 3 15 2 5 7 27 5 2 . 5 . 5 . . . 1 5 . 4 3 1 2 . 1 2 1 2 1 2 13 9 1 4 23 4 Fast Attach 223 | . 3 . . 1 9 1 . 1 5 . 1 2 2 . . 5 . 2 6 . 2 5 . 2 5 9 1 11 10 12 24 7 86 11 Attach 111 | 1 1 2 1 2 11 8 1 . . . 4 1 1 . . 1 1 . 1 . 3 . . 2 2 . 1 3 8 5 2 2 44 3 Detach 84 | . . . . . 2 2 . . 1 . 1 . 1 . . . 1 . . . 1 . . 1 1 1 1 3 3 2 5 1 55 2 Swap 79 | . 10 6 . 1 6 8 1 . 2 . 2 . 1 . . 1 . . . . 2 . . . . . . 3 5 1 1 2 5 22 Drop 271 | 2 12 2 4 9 34 6 2 . 7 . 3 1 1 . . 9 . 4 8 1 1 5 1 4 6 10 1 7 21 6 17 9 70 8 Fire 356 | 16 50 3 . 5 109 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 74 97 Melee 199 | . . . . . . 14 6 . . . 9 2 . . 1 7 2 . . 1 . . . . . . . 5 11 14 21 22 81 3 Ram 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crush 11 | . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . . . . 18 . Rewire 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Arm / *Qua) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research -1/Access -1/Command (discovered 2 exits: [*Sur] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 3) 115 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 638 | -10/Materials | Discovered new exit (range 8) 740 | -10/Materials | Discovered new exit (range 11) 937 | -10/Materials | Discovered new exit (range 16) 971 | -10/Materials | Entered Mines 979 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 979 | -10/Mines | Discovered new exit (range 5) 1133 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1324 | -10/Mines | Entered Exiles 1351 | -10/Exiles | Met 8R-AWN 1366 | -10/Exiles | Met EX-HEX 1406 | -10/Exiles | Met EX-DEC 1425 | -10/Exiles | Learned location of Zion (-7) 1445 | -10/Exiles | Met EX-BIN 1461 | -10/Exiles | Aligned with FarCom system 1462 | -10/Exiles | Given EX-Vault access code 1486 | -10/Exiles | Opened EX-Vault 1496 | -10/Exiles | Found Field Lobotomy Kit 1499 | -10/Exiles | Found Latent Energy Streamer 1504 | -10/Exiles | Found Cloak of Protection 1528 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1632 | -10/Exiles | Discovered new exit (range 14) 1643 | -10/Exiles | Stole three prototypes: Field Lobotomy Kit, Latent Energy Streamer, Cloak of Protection 1643 | -10/Exiles | Entered Mines 1842 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1888 | -9/Mines | Discovered new exit (range 9) 2018 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2153 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2155 | -9/Mines | Found Prototype Device 2191 | -9/Mines | Entered Materials 2191 | -8/Materials | Evolved 4 slots: Utility x4 2270 | -8/Materials | Identified Exp. Sensor Array 2690 | -8/Materials | Discovered new exit (range 15) 2918 | -8/Materials | Discovered new exit (range 5) 3309 | -8/Materials | Garrison activated, responded to threat 3481 | -8/Materials | Entered Factory 3481 | -7/Factory | Evolved 2 slots: Propulsion x2 3483 | -7/Factory | FarCom data flow suspended 3619 | -7/Factory | Discovered new exit (range 5) 3620 | -7/Factory | Identified exit to Factory 3766 | -7/Factory | Build established: Scout 3788 | -7/Factory | Crushed by falling debris 3808 | -7/Factory | Identified exit to Lower Caves 3854 | -7/Factory | Found Powered Armor 3882 | -7/Factory | Entered Lower Caves 3882 | -7/Lower Caves | Spotted DS-R0A(f) 3882 | -7/Lower Caves | Spotted LR-L8V(f) 3883 | -7/Lower Caves | Encountered a Master Thief 3883 | -7/Lower Caves | Encountered a Master Thief 3896 | -7/Lower Caves | Learned Factory stockpile data 3914 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3916 | -7/Lower Caves | Encountered a Warlord checkpoint 3928 | -7/Lower Caves | Exp. Sensor Array stolen by Master Thief 3944 | -7/Lower Caves | Powered Hammer stolen by Master Thief 3968 | -7/Lower Caves | Discovered new exit (range 13) 4002 | -7/Lower Caves | Identified exit to Lower Caves 4003 | -7/Lower Caves | Entered another Lower Caves area 4009 | -7/Lower Caves | Discovered exit to Factory (range 13) 4050 | -7/Lower Caves | Learned Factory terminal intel 4098 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4103 | -7/Lower Caves | Discovered new exit (range 6) 4104 | -7/Lower Caves | Identified exit to Zion 4104 | -7/Lower Caves | Entered Zion 4124 | -7/Zion | Discovered new exit (range 15) 4150 | -7/Zion | System corruption cleaned by Quarantine Array 4167 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4199 | -7/Zion | Learned location of Armory (-3) 4207 | -7/Zion | Given A8's code to call for help 4225 | -7/Zion | Build established: Sprinter 4332 | -7/Zion | Imprinted 4334 | -7/Zion | Declared Zion's savior 4434 | -7/Zion | Identified exit to Proximity Caves 4532 | -7/Zion | Entered Proximity Caves 4532 | -6/Proximity Caves | Accompanied by 4 allies 4687 | -6/Proximity Caves | Build established: Derelict-Sprinter 4696 | -6/Proximity Caves | Discovered exit to Factory (range 3) 4700 | -6/Proximity Caves | Entered Factory 4700 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4702 | -6/Factory | Loaded intel: 26 terminal locations 4715 | -6/Factory | Retrieved Zion intel report: Branch Access 4715 | -6/Factory | Identified exit to Lower Caves 4731 | -6/Factory | Retrieved Zion intel report: Trap Installations 4732 | -6/Factory | Zion Light squad teleported in 4749 | -6/Factory | Zion Recon squad teleported in 4992 | -6/Factory | Entered Lower Caves 4992 | -6/Lower Caves | Accompanied by 3 allies 5026 | -6/Lower Caves | Encountered a Warlord checkpoint 5079 | -6/Lower Caves | Learned 8 Factory zone layouts 5094 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5108 | -6/Lower Caves | Ambushed by wild Derelicts 5126 | -6/Lower Caves | Spotted B-75 Beast 5141 | -6/Lower Caves | Found Alien Artifact 5141 | -6/Lower Caves | Identified Core Expander 5141 | -6/Lower Caves | Installed Core Expander, added new Power slot 5151 | -6/Lower Caves | Discovered new exit (range 15) 5155 | -6/Lower Caves | Entered another Lower Caves area 5164 | -6/Lower Caves | Discovered new exit (range 15) 5204 | -6/Lower Caves | Learned Factory stockpile data 5210 | -6/Lower Caves | Spotted OL-0RZ(f) 5211 | -6/Lower Caves | Encountered a Master Thief 5212 | -6/Lower Caves | Spotted JN-LTB(f) 5212 | -6/Lower Caves | Spotted OB-6IP(f) 5213 | -6/Lower Caves | Encountered a Master Thief 5213 | -6/Lower Caves | Encountered a Master Thief 5214 | -6/Lower Caves | Spotted EI-QUP(f) 5215 | -6/Lower Caves | Encountered a Master Thief 5224 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5234 | -6/Lower Caves | Discovered new exit (range 21) 5239 | -6/Lower Caves | Entered Data Miner 5239 | -6/Data Miner | Discovered new exit (range 6) 5243 | -6/Data Miner | Met Data Miner 5250 | -6/Data Miner | Learned location of Section 7 (-3) 5250 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5254 | -6/Data Miner | Received God Mode back door access code from Data Miner 5260 | -6/Data Miner | Entered Proximity Caves 5331 | -5/Proximity Caves | Learned location of 1 exit from Factory 5338 | -5/Proximity Caves | Identified exit to Factory 5348 | -5/Proximity Caves | Entered Factory 5348 | -5/Factory | Accompanied by 1 ally 5348 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5349 | -5/Factory | Escorted by Enhanced Grunt 5349 | -5/Factory | Identified exit to Factory 5373 | -5/Factory | Discovered exit to Factory (range 15) 5435 | -5/Factory | Zion Hacker squad teleported in 5532 | -5/Factory | Discovered new exit (range 11) 5536 | -5/Factory | Identified exit to Upper Caves 5607 | -5/Factory | Entered Upper Caves 5607 | -5/Upper Caves | Accompanied by 3 allies 5608 | -5/Upper Caves | Encountered a Warlord checkpoint 5610 | -5/Upper Caves | Learned 4 Factory zone layouts 5723 | -5/Upper Caves | Discovered new exit (range 7) 5726 | -5/Upper Caves | Identified exit to Upper Caves 5731 | -5/Upper Caves | Entered another Upper Caves area 5731 | -5/Upper Caves | Accompanied by 1 ally 5733 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5756 | -5/Upper Caves | Learned Factory emergency access door positions 5797 | -5/Upper Caves | Discovered new exit (range 11) 5802 | -5/Upper Caves | Identified exit to Zhirov 5812 | -5/Upper Caves | Entered Zhirov 5812 | -5/Zhirov | Accompanied by 1 ally 5812 | -5/Zhirov | Discovered new exit (range 3) 5817 | -5/Zhirov | Met Zhirov 5822 | -5/Zhirov | Found Alien Artifact 5822 | -5/Zhirov | Identified Integrated Reactor 5822 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5847 | -5/Zhirov | Found Alien Artifact 5854 | -5/Zhirov | Learned location of Quarantine (-3) 5854 | -5/Zhirov | Learned location of Testing (-2) 5854 | -5/Zhirov | Learned location of Command (-1) 5856 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5863 | -5/Zhirov | Identified exit to Proximity Caves 5892 | -5/Zhirov | Entered Proximity Caves 5892 | -4/Proximity Caves | Accompanied by 1 ally 5913 | -4/Proximity Caves | Learned 12 Research zone layouts 5953 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6011 | -4/Proximity Caves | Discovered exit to Factory (range 7) 6012 | -4/Proximity Caves | Entered Factory 6012 | -4/Factory | Evolved 2 slots: Propulsion x2 6038 | -4/Factory | Zion Infowar Resupply teleported in 6063 | -4/Factory | Zion Light squad teleported in 6090 | -4/Factory | Sucked down chute 6090 | -4/Factory | Entered Waste 6091 | -4/Waste | Joined by Warlord forces that had cleared the area 6093 | -4/Waste | Found Prototype Device 6093 | -4/Waste | Identified Exp. Thermal Shield 6104 | -4/Waste | Found Prototype Launcher 6104 | -4/Waste | Identified Gui. Micro-nuke Launcher 6135 | -4/Waste | Identified exit to Factory 6170 | -4/Waste | 2 allies followed down the chute 6224 | -4/Waste | Entered Factory 6224 | -4/Factory | Accompanied by 22 allies 6244 | -4/Factory | Discovered new exit (range 11) 6246 | -4/Factory | Identified exit to Upper Caves 6249 | -4/Factory | Zion Hacker squad teleported in 6259 | -4/Factory | Entered Upper Caves 6259 | -4/Upper Caves | Accompanied by 15 allies 6508 | -4/Upper Caves | Discovered new exit (range 3) 6509 | -4/Upper Caves | Identified exit to Upper Caves 6525 | -4/Upper Caves | Entered another Upper Caves area 6525 | -4/Upper Caves | Accompanied by 8 allies 6598 | -4/Upper Caves | Learned 4 Research zone layouts 6673 | -4/Upper Caves | Discovered new exit (range 11) 6675 | -4/Upper Caves | Identified exit to Warlord 6684 | -4/Upper Caves | Entered Warlord 6846 | -4/Warlord | Rebuked by Warlord 6848 | -4/Warlord | Opened Warlord's prototype stash 6853 | -4/Warlord | Found Prototype Processor 6853 | -4/Warlord | Identified Exp. Target Analyzer 6871 | -4/Warlord | Warlord's base attacked by MAIN.C 6924 | -4/Warlord | Found Prototype Piercing Weapon 6924 | -4/Warlord | Identified Vortex Lance 6926 | -4/Warlord | Found Vortex Lance 7221 | -4/Warlord | Warlord forces counterattacked 7236 | -4/Warlord | Build established: Scavenger-Sprinter 7393 | -4/Warlord | Opened side exit 7397 | -4/Warlord | Discovered new exit (range 11) 7399 | -4/Warlord | Identified exit to Proximity Caves 7400 | -4/Warlord | Entered Proximity Caves 7483 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7538 | -3/Proximity Caves | Discovered new exit (range 8) 7540 | -3/Proximity Caves | Identified exit to Research 7542 | -3/Proximity Caves | Lost 3 parts (1p2n) 7543 | -3/Proximity Caves | Entered Research 7543 | -3/Research | Evolved 2 slots: Utility x2 7599 | -3/Research | Zion Hacker squad teleported in 7684 | -3/Research | Identified Transdimensional Reconstructor 7705 | -3/Research | Zion Defense Resupply teleported in 7710 | -3/Research | Found Prototype Device 7710 | -3/Research | Identified Exp. Shield Generator 7721 | -3/Research | Zion Kinetic Resupply teleported in 7725 | -3/Research | Incoming investigation squad redirected 7735 | -3/Research | Zion Demo squad teleported in 7782 | -3/Research | Found Adv. Powered Armor 7787 | -3/Research | Discovered new exit (range 20) 7802 | -3/Research | Build established: Derelict-Sprinter 7811 | -3/Research | Identified exit to Research 7817 | -3/Research | Discovered new exit (range 19) 7819 | -3/Research | Retrieved Zion intel report: Emergency Access 7820 | -3/Research | Identified exit to Armory 7830 | -3/Research | Identified exit to Quarantine 7834 | -3/Research | Entered Quarantine 7844 | -3/Quarantine | Cryocooling Duct disabled 7846 | -3/Quarantine | Cryocooling Duct disabled 7859 | -3/Quarantine | Ambient heat levels rising (+20) 7859 | -3/Quarantine | Non-combat units ordered to evacuate 7861 | -3/Quarantine | Ambient heat levels rising (+20) 7861 | -3/Quarantine | Combat units ordered to evacuate 7958 | -3/Quarantine | Found Alien Impact Weapon 7961 | -3/Quarantine | Quarantine Guard activated 7961 | -3/Quarantine | Lost 3 parts (3n) 7966 | -3/Quarantine | Found Alien Artifact 7983 | -3/Quarantine | Found Transdimensional Reconstructor 7985 | -3/Quarantine | Found Transdimensional Reconstructor 7987 | -3/Quarantine | Found Alien Artifact 7988 | -3/Quarantine | Incoming investigation squad redirected 7992 | -3/Quarantine | Found Alien Artifact 8003 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 8027 | -3/Quarantine | Spotted Quarantine Guard 8036 | -3/Quarantine | Spotted Quarantine Guard 8048 | -3/Quarantine | Discovered exit to Research (range 21) 8048 | -3/Quarantine | Spotted Quarantine Guard 8049 | -3/Quarantine | Spotted Quarantine Guard 8057 | -3/Quarantine | Identified Matter Drive 8095 | -3/Quarantine | Lost 3 parts (2n1u) 8099 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 8099 | -3/Quarantine | Identified Core Stripper 8100 | -3/Quarantine | Warped through subspace 8100 | -3/Quarantine | Spotted Fortress 8132 | -3/Quarantine | Warped through subspace 8132 | -3/Quarantine | Spotted Quarantine Guard 8133 | -3/Quarantine | Cryocooling Duct disabled 8144 | -3/Quarantine | Found Alien Artifact 8148 | -3/Quarantine | Ambient heat levels rising (+20) 8158 | -3/Quarantine | Spotted Quarantine Guard 8160 | -3/Quarantine | Found Alien Artifact 8164 | -3/Quarantine | Spotted Quarantine Guard 8168 | -3/Quarantine | Spotted Quarantine Guard 8169 | -3/Quarantine | Cryocooling Duct disabled 8184 | -3/Quarantine | Ambient heat levels rising (+20) 8186 | -3/Quarantine | Found Alien Slashing Weapon 8186 | -3/Quarantine | Identified Sigix Broadsword 8204 | -3/Quarantine | Spotted Quarantine Guard 8214 | -3/Quarantine | Spotted Quarantine Guard 8218 | -3/Quarantine | Spotted Quarantine Guard 8251 | -3/Quarantine | Discovered new exit (range 5) 8251 | -3/Quarantine | Spotted Quarantine Guard 8253 | -3/Quarantine | Entered Section 7 8253 | -3/Section 7 | Identified Core Reset Matrix 8253 | -3/Section 7 | Identified Subatomic Replicator 8253 | -3/Section 7 | Used Core Reset Matrix 8257 | -3/Section 7 | Sensed 22 artifacts in vicinity 8280 | -3/Section 7 | Spotted S7 Guard 8285 | -3/Section 7 | Found Navigation Efficiency Matrix 8301 | -3/Section 7 | Warped through subspace 8302 | -3/Section 7 | Found Integrated Mediator 8302 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 8312 | -3/Section 7 | Found Microwarp Drive 8340 | -3/Section 7 | Found Spacefold Activator 8372 | -3/Section 7 | Found Integrated Reactor 8387 | -3/Section 7 | Spotted S7 Guard 8391 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 8393 | -3/Section 7 | Spotted Alpha 7 8393 | -3/Section 7 | Found Core Regenerator 8396 | -3/Section 7 | Spotted Alpha 7 8397 | -3/Section 7 | Core integrity fell below 50% 8397 | -3/Section 7 | Spotted B-99 Colossus 8409 | -3/Section 7 | Used Subatomic Replicator to create Supercharged Integrated Reactor 8410 | -3/Section 7 | Installed Supercharged Integrated Reactor, increased core energy generation (+15) 8412 | -3/Section 7 | Found Integrated Reactor 8412 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 8424 | -3/Section 7 | Found LRC Energy Well 8424 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 8426 | -3/Section 7 | Found LRC Insulator 8426 | -3/Section 7 | Installed LRC Insulator, gained EM resistance (25) 8449 | -3/Section 7 | Spotted Executioner 8449 | -3/Section 7 | Spotted Executioner 8459 | -3/Section 7 | Found Matter Drive 8467 | -3/Section 7 | Found Matter Drive 8469 | -3/Section 7 | Found Transdimensional Reconstructor 8470 | -3/Section 7 | Found Hpw. Transdimensional Reconstructor 8471 | -3/Section 7 | Found Hpw. Transdimensional Reconstructor 8481 | -3/Section 7 | Spotted S7 Guard 8483 | -3/Section 7 | Found Sigix Shearcannon 8496 | -3/Section 7 | Discovered exit to Research (range 9) 8504 | -3/Section 7 | Entered Research 8504 | -2/Research | Evolved 2 slots: Utility x2 8561 | -2/Research | Build established: Alien-Sprinter 8663 | -2/Research | Found Prototype Device 8663 | -2/Research | Identified Exp. Thermal Shield 8754 | -2/Research | First assault squad dispatched 8780 | -2/Research | Incoming assault squad redirected 8824 | -2/Research | Warped through subspace 8846 | -2/Research | Incoming assault squad redirected 8850 | -2/Research | Discovered new exit (range 22) 8860 | -2/Research | Spotted B-90 Cyclops 8978 | -2/Research | Found Prototype Processor 8978 | -2/Research | Identified Exp. Terrain Scan Processor 9024 | -2/Research | Zion hero teleported in (12-ASH) 9089 | -2/Research | Entered Access 9089 | -1/Access | Accompanied by 1 ally (12-ASH) 9089 | -1/Access | Evolved 2 slots: Weapon x2 9269 | -1/Access | Build established: Alien-Ninja 9360 | -1/Access | Spotted B-99 Colossus 9373 | -1/Access | Zion Light squad teleported in 9388 | -1/Access | Retrieved Zion intel report: Trap Installations 9494 | -1/Access | Warped through subspace 9503 | -1/Access | Zion Heavy squad teleported in 9575 | -1/Access | Found Prototype Protection 9575 | -1/Access | Identified Zio. Heavy Carapace 9577 | -1/Access | Found Prototype Protection 9590 | -1/Access | Discovered new exit (range 8) 9591 | -1/Access | Retrieved Zion intel report: Active Garrisons 9592 | -1/Access | Zion Hover Resupply teleported in 9594 | -1/Access | Used Core Regenerator, restored core integrity (+400) 9603 | -1/Access | Entered Command 9603 | -1/Command | Accompanied by 1 ally 9691 | -1/Command | Retrieved Zion intel report: Active Terminals 9832 | -1/Command | Disengaged cave seal 9832 | -1/Command | Zionites emerged from the dark tunnel 9863 | -1/Command | Retrieved Zion intel report: Unaware Schematics 9938 | -1/Command | Retrieved Zion intel report: Active Garrisons 10035 | -1/Command | Found Prototype Protection 10035 | -1/Command | Identified Zio. Shade Carapace 10094 | -1/Command | Retrieved Zion intel report: Trap Installations 10110 | -1/Command | Spotted B-99 Colossus 10133 | -1/Command | First assault squad dispatched 10145 | -1/Command | Disengaged cave seal 10158 | -1/Command | Incoming assault squad redirected 10221 | -1/Command | Destroyed B-99 Colossus 10265 | -1/Command | Zionites emerged from the dark tunnel 10460 | -1/Command | Spotted M Guard 10460 | -1/Command | Spotted M Guard 10460 | -1/Command | Spotted Combat Programmer 10461 | -1/Command | Spotted Combat Programmer 10467 | -1/Command | Combat Programmer assimilated allied 00-TE9(z) 10474 | -1/Command | Allies destroyed Combat Programmer 10477 | -1/Command | High security lockdown imminent 10477 | -1/Command | Destroyed Combat Programmer 10490 | -1/Command | Allies destroyed M Guard 10493 | -1/Command | Allies destroyed M Guard 10493 | -1/Command | All MAIN.C guards destroyed 10498 | -1/Command | Found Prototype Device 10498 | -1/Command | Identified AEGIS Remote Shield 10505 | -1/Command | Found AEGIS Remote Shield 10541 | -1/Command | Met MAIN.C 10548 | -1/Command | 0b10 Conduit disabled 10553 | -1/Command | Allies destroyed MAIN.C Shell 10553 | -1/Command | MAIN.C activated Command garrisons 10568 | -1/Command | Destroyed MAIN.C 10580 | -1/Command | Found Prototype Device 10580 | -1/Command | Identified Exp. Shock Absorption System 10582 | -1/Command | Found Prototype Ballistic Cannon 10585 | -1/Command | Found Prototype Reactor 10585 | -1/Command | Identified Zero-point Reactor 10587 | -1/Command | Lost 3 parts (3u) 10635 | -1/Command | Found Zio. Shade Carapace 10637 | -1/Command | Spotted B-99 Colossus 10644 | -1/Command | Destroyed B-99 Colossus 10656 | -1/Command | Found Prototype Ballistic Gun 10656 | -1/Command | Identified Multirail 10659 | -1/Command | Found Multirail 10675 | -1/Command | Found Prototype Protection 10675 | -1/Command | Identified Centrium Heavy Armor Plating 10713 | -1/Command | Found Prototype Protection 10727 | -1/Command | Destroyed 8 combat bots 10771 | -1/Command | Build established: Alien-Mutant 10780 | -1/Command | Found Prototype Protection 10780 | -1/Command | Identified Zio. Shade Armor (x2) 10870 | -1/Command | Found Prototype Launcher 10870 | -1/Command | Identified Z-bomb Delivery System 10873 | -1/Command | Found Prototype Device 10873 | -1/Command | Identified Femtoactuators 10875 | -1/Command | Found Prototype Device 10875 | -1/Command | Identified Exp. ECM Suite 10878 | -1/Command | Found Prototype Device 10878 | -1/Command | Identified Exp. Phase Shifter 10880 | -1/Command | Found Exp. Phase Shifter 10883 | -1/Command | Found Prototype Device 10883 | -1/Command | Identified Exp. EM Disruption Field 10886 | -1/Command | Found Prototype Processor 10886 | -1/Command | Identified Exp. Melee Analysis Suite 10889 | -1/Command | Found Prototype Reactor 10889 | -1/Command | Identified Vortex Chain Reactor 11138 | -1/Command | Found Zero-point Reactor 11161 | -1/Command | Spotted Alpha 7 11167 | -1/Command | Spotted Alpha 7 11181 | -1/Command | Destroyed Alpha 7 11184 | -1/Command | Found Prototype Processor 11184 | -1/Command | Identified Exp. Targeting Computer 11243 | -1/Command | Build established: Alien-Sprinter 11318 | -1/Command | Destroyed Alpha 7 11322 | -1/Command | Spotted B-99 Colossus 11328 | -1/Command | Destroyed B-99 Colossus 11331 | -1/Command | Discovered new exit (range 16) 11331 | -1/Command | Found Prototype Ballistic Gun 11331 | -1/Command | Identified Multirail 11363 | -1/Command | Found Prototype Processor 11363 | -1/Command | Identified Exp. Core Analyzer 11768 | -1/Command | Build established: Alien-Gladiator 11836 | -1/Command | Found Vortex Chain Reactor 11986 | -1/Command | Found Unknown Device 11986 | -1/Command | Identified Adv. Force Booster 12121 | -1/Command | Found Prototype Protection 12121 | -1/Command | Identified Centrium Heavy Armor Plating 12244 | -1/Command | Build established: Alien-Mutant 12285 | -1/Command | Found Centrium Heavy Armor Plating 12479 | -1/Command | Found Zio. Shade Armor 12481 | -1/Command | Found Zio. Shade Armor 12997 | -1/Command | Found Exp. Targeting Computer 13094 | -1/Command | Found Exp. Targeting Computer 13118 | -1/Command | Found Exp. Core Analyzer 13128 | -1/Command | Warped through subspace to slip node 13128 | -1/Command | Discovered new exit (range 5) 13134 | -1/Command | Entered Access_0 13135 | -1/Access_0 | Sensed 4 artifacts in vicinity 13136 | -1/Access_0 | Met Architect 13142 | -1/Access_0 | Destroyed A8 13147 | -1/Access_0 | Architect warped through subspace 13177 | -1/Access_0 | Architect warped through subspace 13205 | -1/Access_0 | Architect warped through subspace 13233 | -1/Access_0 | Architect warped through subspace 13245 | -1/Access_0 | Found Integrity Redistributor 13279 | -1/Access_0 | Architect warped through subspace 13305 | -1/Access_0 | Architect warped through subspace 13332 | -1/Access_0 | Architect warped through subspace 13339 | -1/Access_0 | Subspace Access Node disabled 13357 | -1/Access_0 | Architect warped through subspace 13377 | -1/Access_0 | Architect warped through subspace 13394 | -1/Access_0 | Architect warped through subspace 13413 | -1/Access_0 | Architect warped through subspace 13415 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-148) 13427 | -1/Access_0 | Architect warped through subspace 13447 | -1/Access_0 | A6 warped into view 13461 | -1/Access_0 | Architect warped through subspace 13468 | -1/Access_0 | Destroyed A6 13473 | -1/Access_0 | Architect warped through subspace 13518 | -1/Access_0 | Architect warped through subspace 13531 | -1/Access_0 | Subspace Access Node disabled 13551 | -1/Access_0 | Architect warped through subspace 13572 | -1/Access_0 | Subspace Access Node disabled 13631 | -1/Access_0 | Architect warped through subspace 13650 | -1/Access_0 | A5 warped into view 13675 | -1/Access_0 | Destroyed A5 13684 | -1/Access_0 | Architect warped through subspace 13698 | -1/Access_0 | Subspace Access Node disabled 13702 | -1/Access_0 | Destroyed 7 combat bots 13721 | -1/Access_0 | Destroyed Architect 13722 | -1/Access_0 | Architect triggered a singularity event 13723 | -1/Access_0 | Released all parts (21) 13724 | -1/Access_0 | Found Modified Sigix Sheargun 13726 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 13726 | -1/Access_0 | Warped through subspace to slip node 13726 | -1/Access_0 | Discovered new exit (range 8) 13731 | *** | Escaped singularity! Last Messages --------------- 13723_ Exp. Biometal Leg crushed and broken. 13723_ Released Exp. Biometal Leg. 13723_ Exp. Biometal Leg crushed and broken. 13723_ Released Adv. Cooling System. 13723_ Adv. Cooling System crushed and broken. 13723_ Released Exp. Biometal Leg. 13723_ Exp. Biometal Leg crushed and broken. 13724_ A0_COM: 9. 13724_ Acquired Modified Sigix Sheargun. 13725_ A0_COM: 8. 13725_ Dropped Modified Sigix Sheargun. 13726_ A0_COM: 7. 13726_ Acquired Hpw. Transdimensional Reconstructor. 13726_ Warped through subspace, drawn to slip node. 13726_ EXIT=FOUND 13727_ A0_COM: 6. 13728_ A0_COM: 5. 13729_ A0_COM: 4. 13730_ A0_COM: 3. 13731_ A0_COM: 2. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 204 Coolant Potential 100 Energy Generation 106 Energy Capacity 2150 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 1010 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Additional Mass Support 25 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 55 Resistance: I 30 Resistance: S 30 Resistance: P 30 Propulsion Shielding 90 Utility Shielding 66 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 84 Targeting Accuracy 24 Melee Accuracy 12 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 2 Matter Filtering 30 Particle Charging 25 Offensive Hacking 40 Defensive Hacking 46 Item Schematics ----------------- Cld. Phase Cannon | -3/Section 7 | Archive Robot Schematics ------------------ M-30 Cleanser | -3/Section 7 | Archive T-07 Excavator | -1/Command | Z-intel K-01 Serf | -1/Command | Z-intel A-27 Freighter | -1/Command | Z-intel B-74 Champion | -1/Command | Z-intel C-65 Expert | -1/Command | Z-intel Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Integrated Reactor Matter Drive Transdimensional Reconstructor High-powered Transdimensional Reconstructor Sigix Broadsword Core Reset Matrix Integrated Mediator Microwarp Drive Spacefold Activator Subatomic Replicator Supercharged Integrated Reactor LRC Energy Well LRC Insulator Core Regenerator Core Stripper Sigix Shearcannon Integrity Redistributor Modified Sigix Sheargun Achievements -------------- None Challenges ------------ None Game ------ Seed ImprinterFireCapacitor Manual? 0 Play Time 03:10:51 Cumulative 2402.2 hours Start 2022.02.10 @ 01:19:30 End 2022.02.10 @ 05:04:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2735 Rogue 2727 Adventurer 0 Explorer 8 Win Type 6 Total 286 Types 49/32/100/3/3/5/91/2/1 Lore% 98 Gallery% 98 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d1f83f94-9a51-4553-837c-5fefa9f0ac00