Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 11:40:09 Player: Devilhunter10 Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (68) 340 Value Destroyed (2468) 2468 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (88) 88 TOTAL SCORE: 5596 Bonus ------- High Alert Combat Kills 88 Cogmind --------- Core Integrity 0/700 Matter 6/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -7/Factory Parts ------- > --- POWER (3) -------- Improved Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ ECM Suite > --- WEAPON (3) ------- Plasma Cutter > --- INVENTORY (5) ---- Heavy Assault Rifle Heavy Assault Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Advanced Treads Compact Battery Compact Matter Pod Visual Processing Unit Visual Processing Unit Sensor Array Improved Signal Interpreter Improved Signal Interpreter Power Shielding Improved Weapon Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite Medium Laser Autogun Heavy Assault Cannon Grenade Launcher Mini Grenade Launcher Missile Launcher Missile Launcher Missile Launcher [Rating: 36] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Wheel Compact Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Light Cannon Energy Gun Spread Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power 2 | . . . 1 1 . . Propulsion 1 | . . 1 . . . . Utility 2 | . . 1 . 1 . . Weapon 1 | . . . 1 . . . Parts Attached 73 | 6 4 28 28 1 3 3 Power 12 | 1 . 3 6 . 1 1 Engine 11 | 1 . 3 6 . . 1 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 18 | 2 1 12 3 . . . Treads 6 | . . 3 3 . . . Leg . | . . . . . . . Wheel 12 | 2 1 9 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 21 | 1 3 6 7 1 2 1 Device 6 | . 1 2 2 . . 1 Storage 5 | 1 2 . 1 1 . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 9 | . . 4 4 . 1 . Artifact . | . . . . . . . Weapon 22 | 2 . 7 12 . . 1 Energy Gun 2 | . . 2 . . . . Energy Cannon . | . . . . . . . Ballistic Gun 5 | 2 . . 3 . . . Ballistic Cannon 7 | . . 5 2 . . . Launcher 7 | . . . 7 . . . Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 24 | . . 8 13 1 2 . Power 6 | . . 2 4 . . . Propulsion 6 | . . 3 3 . . . Utility 6 | . . 2 1 1 2 . Weapon 6 | . . 1 5 . . . Highest Loss Streak 5 | . . 3 5 1 2 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 89 | . 99 94 94 5 15 17 Engine 13 | . 14 10 16 . . 2 Treads 12 | . . 3 25 . . . Wheel 13 | . 28 25 . . . . Device 8 | . 9 9 8 . . 7 Storage 10 | . 18 11 9 5 . . Protection 7 | . . 11 8 . 4 . Ballistic Gun 10 | . 28 1 10 . . . Ballistic Cannon 11 | . . 18 11 . . . Naked Turns 56 | . . . 5 11 32 8 Heaviest Build 118 | 12 89 100 118 1 13 13 Greatest Support 66 | 26 32 66 66 3 3 3 Greatest Overweight (x) 4 | . 3 3 4 . 4 4 Average Overweight (x) 1 | . 1 1 1 . 1 . Largest Inventory Capacity 25 | 8 25 25 25 5 5 5 Average Capacity 23 | 7 23 25 24 5 5 5 Most Carried 25 | 4 12 25 25 5 4 4 Average Carried 17 | 2 9 19 23 4 3 3 Final Capacity 25 | 8 25 25 5 5 5 5 Final Carried 24 | 4 12 24 5 5 3 3 Class Distribution -------------------- 63% | Mutant 36% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 1893 | 182 125 607 949 30 . . Remotely . | . . . . . . . Salvage Created 1819 | . 125 575 1119 . . . Parts 109 | . 7 46 56 . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 55 | . 3 20 32 . . . Guns 17 | . 3 8 6 . . . Cannons 25 | . . 12 13 . . . AOE 13 | . . . 13 . . . Classes Destroyed 11 | . 1 5 5 . . . Worker 1 | . . . 1 . . . Builder 1 | . . . 1 . . . Recycler 1 | . . 1 . . . . Operator 2 | . . 1 1 . . . Watcher 8 | . . 4 4 . . . Swarmer 12 | . . 9 3 . . . Grunt 30 | . 3 6 21 . . . Brawler 2 | . . . 2 . . . Sentry 8 | . . 5 3 . . . Specialist 2 | . . . 2 . . . Heavy 1 | . . . 1 . . . Best Kill Streak 6 | . 2 6 6 . . . Combat Bots Only 6 | . 2 4 6 . . . Max Kills in Single Turn 5 | . 1 1 5 . . . Gunslinging . | . . . . . . . Exploded 4 | . . . 4 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 420 | . 12 132 207 43 4 22 Missed 120 | . 5 29 63 14 1 8 Damage Taken 4730 | . 146 1076 2717 477 148 166 Core 1323 | . 33 192 390 459 131 118 Absorbed by Shields . | . . . . . . . Redirected to Shielding 115 | . . 115 . . . . Ignored by Resistances 3 | . . . . . 3 . Core Remaining (%) 66 | 100 86 52 29 . . . Volleys Fired 163 | . 8 71 80 . . 4 Largest 3 | . 2 2 3 . . 1 Hottest 130 | . 40 130 108 . . 20 Shots Fired 341 | . 16 128 193 . . 4 Gun 137 | . 16 47 74 . . . Cannon 175 | . . 81 94 . . . Launcher 25 | . . . 25 . . . Special 4 | . . . . . . 4 Kinetic 292 | . 16 108 168 . . . Thermal 24 | . . 20 . . . 4 Explosive 25 | . . . 25 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 11 | . 5 11 8 . . 1 Robot Miss Streak 3 | . 1 3 3 . . 1 Penetration Max . | . . . . . . . Secondary Targets 4 | . 1 3 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 213 | . 12 83 116 . . 2 Core Hits 139 | . 7 50 76 6 . . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 6 | . . 1 5 . . . Destroy 2 | . . . 2 . . . Blast 4 | . . 1 3 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5341 | . 148 1457 3676 38 . 22 Guns 1474 | . 148 578 748 . . . Cannons 1968 | . . 850 1118 . . . Explosions 1810 | . . . 1810 . . . Melee . | . . . . . . . Ramming 67 | . . 29 . 38 . . Kinetic 3101 | . 148 1087 1866 . . . Thermal 782 | . . 341 419 . . 22 Explosive 1391 | . . . 1391 . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . 4 . . . Average Corruption 4 | . . . 4 . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 12 | . . . 12 . . . Message Errors 5 | . . . 5 . . . Matter Fused 3 | . . . 3 . . . Heat Flow Errors 1 | . . . 1 . . . Energy Discharges 1 | . . . 1 . . . Parts Rejected 1 | . . . 1 . . . Data Loss (major) 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 46 | . . 9 37 . . . Projectiles 10 | . . 9 1 . . . Explosions 36 | . . . 36 . . . Melee . | . . . . . . . Knockbacks 21 | . . 8 13 . . . Impact 1 | . . 1 . . . . Kinetic 20 | . . 7 13 . . . Secondary . | . . . . . . . Self-Inflicted Damage 94 | . . 14 63 17 . . Shots 2 | . . . 2 . . . Rammed 12 | . . 2 . 10 . . Targets Rammed 12 | . . 2 . 10 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 498 | . 2 498 251 . . . Average Temperature 107 | . 2 168 78 . . . Received Heat Transfer 1398 | . 57 279 1053 . 9 . Effects 4 | . . 1 3 . . . Shutdowns 1 | . . 1 . . . . Energy Bleed 1 | . . . 1 . . . Interference 2 | . . . 2 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 824 | . . 450 300 . . 74 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Peak Influence 727 | . 80 285 727 330 112 75 Initial 330 | . . 33 83 330 112 60 Average 132 | . 22 140 175 328 102 66 Maximum Alert Level 3 | . . 1 3 1 . . Low Security (%) 77 | 100 100 74 68 . 100 100 Level 1 19 | . . 25 24 100 . . Level 2 2 | . . . 5 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . . 1 8 . . . Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 4 | . . 1 3 . . . Assault 1 | . . . 1 . . . Garrison 3 | . . . 3 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 8 | . 1 3 4 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 98 | . 8 33 48 3 5 1 Peak Tracking Total 7 | . 4 6 7 3 5 1 Tactical Retreats 5 | . 1 1 3 . . . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 5 | . 1 1 2 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 5 | . 5 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 11 | . . 1 10 . . . Max in Single Turn 6 | . . 1 6 . . . Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 12 | . 6 5 1 . . . Terminals 12 | . 6 5 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 36 | . 17 15 4 . . . Successful 17 | . 9 7 1 . . . Failed 19 | . 8 8 3 . . . Catastrophic 1 | . . 1 . . . . Database Lockouts . | . . . . . . . Manual 3 | . . 1 2 . . . Terminals 36 | . 17 15 4 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 17 | . 9 7 1 . . . Record 2 | . 2 . . . . . Emergency Access Points 1 | . . 1 . . . . Alert Level 3 | . 1 2 . . . . Unreport Threat 2 | . . 2 . . . . Locate Traps 2 | . 1 . 1 . . . Disarm Traps 1 | . 1 . . . . . Transport Status 1 | . 1 . . . . . Reinforcement Status 1 | . 1 . . . . . Zone Layout 4 | . 2 2 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 3 3 1 . . . Full Trace Events 2 | . 2 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . 1 . . . Machine Destruction 1 | . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 31 | . . . . . 31 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 8 | . . . . . 8 . Total Damage 164 | . . . . . 164 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 4389 | 72 757 1413 1837 65 146 99 Spaces Moved 2246 | 67 409 816 642 105 120 87 Core 326 | 3 . . 11 105 120 87 Treads 695 | . . 64 631 . . . Legs . | . . . . . . . Wheels 1225 | 64 409 752 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 115 50 50 50 50 Average Speed 150 | 86 125 132 229 50 118 72 Slowest Speed 465 | 90 135 225 465 50 250 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 3 53 53 45 2 70 2 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 132 | . . . 132 . . . Melee . | . . . . . . . Projectile 1 | . . . 1 . . . AOE 131 | . . . 131 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 2931 | 78 636 1021 853 117 123 103 Wait 318 | . 205 56 57 . . . Move 2241 | 66 408 815 641 105 119 87 Hop . | . . . . . . . Pick Up 80 | 6 10 36 23 1 1 3 Fast Attach 7 | 4 . 1 2 . . . Attach 39 | 2 1 12 17 1 3 3 Detach 3 | . . . 3 . . . Swap 27 | . 3 15 9 . . . Drop 35 | . 1 13 21 . . . Fire 163 | . 8 71 80 . . 4 Melee . | . . . . . . . Ram 12 | . . 2 . 10 . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 6 | . . . . . . 6 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 14) 73 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Discovered new exit (range 7) 315 | -10/Materials | Build established: Mutant 696 | -10/Materials | Discovered new exit (range 13) 830 | -10/Materials | Entered another Materials area 830 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 972 | -9/Materials | Lost 3 parts (1p1n1w) 1755 | -9/Materials | Lost 3 parts (1p1n1u) 2042 | -9/Materials | Discovered new exit (range 4) 2243 | -9/Materials | Entered another Materials area 2243 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2532 | -8/Materials | Build established: Tank 3760 | -8/Materials | Garrison activated, responded to threat 3816 | -8/Materials | Lost 3 parts (1p1n1u) 3967 | -8/Materials | Discovered new exit (range 16) 4015 | -8/Materials | Lost 5 parts (2p1n2w) 4057 | -8/Materials | Core integrity fell below 50% 4075 | -8/Materials | Released all parts (7) 4080 | -8/Materials | Entered Factory 4080 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4139 | -7/Factory | Core integrity fell below 50% 4145 | -7/Factory | Sucked down chute 4145 | -7/Factory | Entered Waste 4146 | -7/Waste | Met a frightened Derelict 4222 | -7/Waste | Spotted C-40 Crusher 4240 | -7/Waste | Spotted C-40 Crusher 4244 | -7/Waste | Spotted C-40 Crusher 4256 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4259 | -7/Waste | Crushed by Compactor (1 part destroyed) 4261 | -7/Waste | Core integrity fell below 20% 4270 | -7/Waste | Spotted C-40 Crusher 4270 | -7/Waste | Spotted C-40 Crusher 4285 | -7/Waste | Discovered new exit (range 11) 4288 | -7/Waste | Spotted C-40 Crusher 4291 | -7/Waste | Entered Factory 4374 | -7/Factory | Build established: Mutant 4390 | -7/Factory | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- Visual Processing Unit crushed. Mic. Nuclear Core crushed. EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE You have entered the same map type at the same depth as a previous visit, though this is a different location at that depth rather than "revisiting" the exact same area. Acquired ECM Suite. Acquired Plasma Cutter. Dismantling Nuclear Reactor with Plasma Cutter. Nuclear Reactor dismantled. T-07 Excavator is excavating. Acquired Imp. Deuterium Engine. Slug penetrates Wall. ALERT: All DSF locations entering lockdown mode. Penetrated by Slug. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????T??????????????? | | ?????????????????????????????????? ??????????????? | | ?????????????????????????????????# ??????????????? | | ?????????????????????????????????# ??????????????? | | ?????????????????????????????????# #####?????????? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# +?????????? | | ?????????????????????????????????# #?????????? | | ???????????????????????#?????????# #?????????? | | ??????????????????????? ?????????# #?????????? | | ??????????????????????? ???????### #?????????? | | ????????????????? ????# #??????# #?????????? | | ?????????????#### ##### #??????# #########?? | | ????????????? #??????# #? | | ????????????? #??????# ####???? #? | | ??????????"""""" 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"" #?????# #? | | ???????? ####### #? | | ???????? ! + #? | | ???????????????########+####### """ """ #? | | ???????????????????# h@ #?# """ """ #? | | ???????????????????# #?# """ """ #?# # | | ???????????????????# #?# #?# # | | ???????????????????# #?# """ "" #?# # | | ???????????????????# #?# """ " ### # | | ???????????????????# #?# """ "" + # | | ???????????????????# #?# ####### | | ???????????????????# #?# #?????? | | ???????????????????# #?##############?????? | | ???????????????????##########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 23 Energy Capacity 430 Matter Stores 300 Matter Capacity 450 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Resistance: TH 15 Power Shielding 33 Weapon Shielding 66 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Challenges ------------ None Game ------ Seed CompactNullStripper Manual? 0 Play Time 00:44:02 Cumulative 3.8 hours Start 2024.04.01 @ 16:46:39 End 2024.04.02 @ 11:40:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cf3d39b3-9315-45b2-b9f4-30423bc18619