Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.24 @ 22:09:32 Player: Qupu Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (50) 250 Value Destroyed (1351) 1351 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 7861 Bonus ------- MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1000 Matter 195/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Location -4/Proximity Caves Parts ------- Power (2) Propulsion (4) Utility (8) Enhanced Optical Array Makeshift System Shield Weapon (3) Inventory (4) Light Nuclear Core Makeshift Power Source Lance Peak State ------------ Power Nuclear Core Fission Core Propulsion Aluminum Leg Titanium Leg Titanium Leg Centrium Wheel Utility Large Storage Unit Improved Sensor Array Makeshift Salvage Targeting Computer Recoil Stabilizer Hardlight Generator Improved Shield Generator Weapon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Inventory Kinecellerator Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Reflective Plating Heavy Laser Proton Cannon Autogun Magnetic Acceleration Cannon Magnetic Acceleration Cannon [Rating: 57] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Hover Unit Makeshift Hover Unit Flight Unit Field Propulsion Drive Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Terrain Scan Processor Hackware Makeshift System Shield Protection Light Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun Pulse Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Impact Weapon Great Maul Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Was Fac Fac Upp War Pro Slots Evolved 10 | . . . 2 . 2 . 2 . . 2 . . 2 . . . Power 1 | . . . . . . . . . . 1 . . . . . . Propulsion 2 | . . . . . 1 . 1 . . . . . . . . . Utility 6 | . . . 1 . 1 . 1 . . 1 . . 2 . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . Parts Attached 120 | . 3 3 14 6 13 24 4 1 . 11 2 13 17 6 2 1 Power 11 | . . . 1 . 2 2 . . . 2 . 2 . 1 1 . Engine 4 | . . . 1 . 1 1 . . . . . . . . 1 . Core 7 | . . . . . 1 1 . . . 2 . 2 . 1 . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 35 | . . . 2 2 3 7 1 1 . 2 1 3 10 1 1 1 Treads 8 | . . . . . . 2 . 1 . . . 1 4 . . . Leg 16 | . . . 2 2 . 3 1 . . 2 . 2 3 . 1 . Wheel 4 | . . . . . 2 1 . . . . 1 . . . . . Hover 1 | . . . . . . . . . . . . . . 1 . . Flight 6 | . . . . . 1 1 . . . . . . 3 . . 1 Utility 28 | . 3 . 1 1 2 4 1 . . 3 . 6 4 3 . . Device 13 | . 1 . . . 1 1 1 . . 2 . 3 3 1 . . Storage 3 | . 2 . . . . 1 . . . . . . . . . . Processor 5 | . . . . 1 1 . . . . 1 . 1 1 . . . Hackware 1 | . . . . . . . . . . . . . . 1 . . Protection 6 | . . . 1 . . 2 . . . . . 2 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 46 | . . 3 10 3 6 11 2 . . 4 1 2 3 1 . . Energy Gun 14 | . . . 7 . 1 . 1 . . . 1 1 3 . . . Energy Cannon 6 | . . 2 . . 1 1 1 . . . . 1 . . . . Ballistic Gun 5 | . . . 1 1 2 1 . . . . . . . . . . Ballistic Cannon 8 | . . 1 1 . 1 1 . . . 4 . . . . . . Launcher 6 | . . . 1 2 1 2 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . 6 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . . . 1 2 . . . Parts Lost 71 | . . . 9 3 6 11 1 . . 3 3 18 9 1 . 7 Power 10 | . . . . 1 1 2 . . . . . 4 1 . . 1 Propulsion 26 | . . . 2 1 3 4 . . . 2 1 4 5 1 . 3 Utility 14 | . . . 1 . . 1 . . . 1 . 6 2 . . 3 Weapon 21 | . . . 6 1 2 4 1 . . . 2 4 1 . . . Highest Loss Streak 12 | . . . 7 3 6 6 1 . . 1 3 12 6 1 . 4 Average Slot Usage (%) 74 | . 100 100 82 64 66 80 98 100 100 95 74 70 33 35 48 35 Engine 3 | . 14 14 11 5 1 1 . . . . . . . . 3 3 Core 4 | . . . . . 5 6 7 7 7 13 13 9 . . 1 . Treads 1 | . . . . . . 5 . 4 7 . . . 4 . . . Leg 14 | . 28 28 19 22 2 1 30 25 23 24 16 11 2 5 6 6 Wheel 1 | . . . . . 3 14 . . . . . . . . . . Device 6 | . . . . . 9 . 15 15 15 19 19 11 2 . 5 2 Storage 12 | . 27 28 22 22 18 18 15 15 15 9 3 . . . . . Processor 5 | . . . . 4 9 . . . . 6 6 12 12 11 11 7 Protection 3 | . . . 6 . . 6 7 7 7 1 . 9 . 4 5 3 Energy Gun 2 | . . . 11 . . . 5 7 7 . . 3 3 . . . Energy Cannon 4 | . . 26 4 . 7 3 5 7 7 . . 3 . . . . Ballistic Gun 2 | . 28 . . 10 7 2 . . . . . . . . . . Ballistic Cannon 4 | . . . 7 . 1 3 7 7 7 19 13 5 . . . . Impact Weapon 1 | . . . . . . 16 1 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 71 | 13 25 29 38 29 38 56 52 51 51 71 68 53 7 19 19 9 Greatest Support 69 | 20 20 20 20 23 32 51 68 68 51 68 44 69 20 20 45 45 Greatest Overweight (x) 10 | . 1 1 3 2 10 2 . . . 1 1 1 1 1 . . Average Overweight (x) . | . . 1 1 . 3 1 . . . . . . . . . . Largest Inventory Capacity 14 | . 12 12 12 12 12 14 14 14 14 14 10 4 4 4 4 4 Average Capacity 9 | . 11 12 12 12 12 12 14 14 14 11 7 4 4 4 4 4 Most Carried 14 | . 12 12 12 10 10 14 14 13 13 14 10 4 4 2 2 3 Average Carried 7 | . 10 11 10 8 7 11 9 12 13 11 7 1 2 . . 2 Final Capacity 4 | . . . . . . . . . . . . . . . . 4 Final Carried 3 | . . . . . . . . . . . . . . . . 3 Class Distribution -------------------- 47% | Mutant 28% | Tank 10% | Derelict-Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -6/Factory Mutant | -6/Waste Tank | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Derelict-Mutant | -5/Warlord Mutant | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Was Fac Fac Upp War Pro Matter Collected 1615 | 200 50 30 186 13 270 222 154 20 . 144 . 124 2 76 . 124 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 1500 | . 50 107 359 130 236 405 96 . . 117 . . . . . . Parts 96 | . 2 4 22 18 13 20 5 . . 12 . . . . . . Haulers Intercepted 1 | . . . . . . 1 . . . . . . . . . . Recyclers Shooed 4 | . . . 1 1 . . . . . 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . . . 2 . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Was Fac Fac Upp War Pro Combat Hostiles Destroyed 41 | . 1 2 9 7 4 12 3 . . 3 . . . . . . Melee 3 | . . . . . . 3 . . . . . . . . . . Guns 12 | . 1 . 6 2 1 1 1 . . . . . . . . . Cannons 13 | . . 1 3 . 3 1 2 . . 3 . . . . . . AOE 11 | . . . . 5 . 6 . . . . . . . . . . Classes Destroyed 11 | . 1 . 4 2 1 2 . . . 1 . . . . . . Worker 2 | . . . . . . 1 . . . 1 . . . . . . Builder 2 | . . . . 2 . . . . . . . . . . . . Hauler 1 | . . . . . . 1 . . . . . . . . . . Recycler 3 | . . . . 1 1 . 1 . . . . . . . . . Watcher 1 | . . . 1 . . . . . . . . . . . . . Swarmer 19 | . . . 3 7 . 6 3 . . . . . . . . . Grunt 13 | . 1 2 4 . 3 3 . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . Sentry 5 | . . . 1 . . 3 . . . 1 . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . Programmer 2 | . . . . . . . . . . 2 . . . . . . Best Kill Streak 7 | . 1 2 3 7 3 5 4 . . 2 . . . . . . Combat Bots Only 4 | . 1 2 3 4 3 3 3 . . 1 . . . . . . Max Kills in Single Turn 5 | . 1 1 1 5 1 5 1 . . 1 . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 2 . 3 . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Was Fac Fac Upp War Pro Damage Taken 9254 | . 106 58 1237 192 551 1537 116 . . 908 90 2036 1485 219 . 719 Core 2286 | . 31 . 171 43 138 260 . . . 95 39 503 480 80 . 446 Absorbed by Shields 479 | . . . . . . . . . . 316 16 147 . . . . Core Remaining (%) 64 | 100 . 87 . 46 . 27 . . 100 . . 25 . . . . Volleys Fired 92 | . 5 4 27 10 17 8 8 . . 12 1 . . . . . Largest 3 | . 2 2 3 2 2 3 2 . . 3 1 . . . . . Hottest 159 | . 40 112 136 53 88 147 107 . . 159 53 . . . . . Shots Fired 192 | . 10 8 57 14 33 17 16 . . 36 1 . . . . . Gun 79 | . 10 . 29 8 20 4 8 . . . . . . . . . Cannon 103 | . . 8 28 . 12 10 8 . . 36 1 . . . . . Launcher 10 | . . . . 6 1 3 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 111 | . 10 . 19 8 20 9 8 . . 36 1 . . . . . Thermal 25 | . . . . . 12 5 8 . . . . . . . . . Explosive 10 | . . . . 6 1 3 . . . . . . . . . . Electromagnetic 46 | . . 8 38 . . . . . . . . . . . . . Robot Hit Streak 13 | . 6 13 11 12 6 7 4 . . 8 1 . . . . . Robot Miss Streak 7 | . 2 . 2 4 3 5 7 . . 4 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . Shots Hit Robots 141 | . 7 7 33 5 18 37 13 . . 20 1 . . . . . Core Hits 76 | . 3 2 15 11 10 18 9 . . 6 . . 2 . . . Critical Hits 1 | . . . . . . . . . . 1 . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 . . . . . . Melee Attacks 67 | . . . . . . 67 . . . . . . . . . . Impact 67 | . . . . . . 67 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 12 | . . . . . . 12 . . . . . . . . . . Damage Inflicted 4082 | . 66 163 622 549 290 1477 174 . . 705 32 . 4 . . . Guns 638 | . 66 . 289 48 94 21 120 . . . . . . . . . Cannons 1508 | . . 163 332 . 186 80 54 . . 661 32 . . . . . Explosions 1174 | . . . . 501 10 663 . . . . . . . . . . Melee 713 | . . . . . . 713 . . . . . . . . . . Ramming 49 | . . . 1 . . . . . . 44 . . 4 . . . Kinetic 1134 | . 66 . 150 48 94 29 54 . . 661 32 . . . . . Thermal 378 | . . . . . 186 72 120 . . . . . . . . . Explosive 1174 | . . . . 501 10 663 . . . . . . . . . . Electromagnetic 634 | . . 163 471 . . . . . . . . . . . . . Impact 713 | . . . . . . 713 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . 1 . . . 3 3 12 2 2 6 2 Average Corruption 2 | . . . . . . 1 . . . 2 3 4 1 2 3 2 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 26 | . . . . . . 2 . . . 7 3 7 . 4 1 2 Message Errors 8 | . . . . . . . . . . 3 1 2 . . . 2 Matter Fused 4 | . . . . . . . . . . 2 . 2 . . . . Heat Flow Errors 4 | . . . . . . . . . . 1 . . . 2 1 . Data Loss (minor) 6 | . . . . . . 1 . . . . 2 1 . 2 . . Data Loss (major) 1 | . . . . . . . . . . . . 1 . . . . Misdirections 1 | . . . . . . . . . . . . 1 . . . . Targeting Errors 2 | . . . . . . 1 . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 65 | . . . 22 3 . 35 . . . 5 . . . . . . Projectiles 50 | . . . 22 . . 23 . . . 5 . . . . . . Explosions 6 | . . . . 3 . 3 . . . . . . . . . . Melee 9 | . . . . . . 9 . . . . . . . . . . Knockbacks 9 | . . . 1 . . 4 2 . . 2 . . . . . . Impact 4 | . . . . . . 4 . . . . . . . . . . Kinetic 5 | . . . 1 . . . 2 . . 2 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 223 | . . . . 28 . 194 . . . . . . 1 . . . Shots 7 | . . . . 2 . 5 . . . . . . . . . . Rammed 3 | . . . 1 . . . . . . . . . 2 . . . Targets Rammed 5 | . . . 1 . . . . . . 2 . . 2 . . . Kicked 2 | . . . . . . . . . . 2 . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 388 | . 2 234 310 14 195 147 165 . . 388 8 21 . 174 145 . Average Temperature 97 | . 2 123 116 10 84 53 73 . . 110 6 9 . 92 84 . Received Heat Transfer 2040 | . 63 30 261 . 99 504 . . . 147 . 702 180 27 . 27 Effects 2 | . . . . . . . . . . 2 . . . . . . Shutdowns 1 | . . . . . . . . . . 1 . . . . . . Matter Decay 1 | . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . Parts Fried 5 | . . 2 2 . . 1 . . . . . . . . . . Impact Corruptions 2 | . . . . . . 2 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . . . . . . . Heat Transferred 666 | . . . . . 296 111 259 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Was Fac Fac Upp War Pro Peak Influence 335 | . 47 68 208 165 137 335 165 . . 145 24 . 49 . . . Average Influence 68 | . 12 65 82 111 80 171 111 . . 37 12 . 11 . . . Maximum Alert Level 1 | . . . 1 . . 1 . . . . . . . . . . Low Security (%) 96 | . . . . . . . . . . . . . . . . . Level 1 3 | . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 10 | . 1 . 1 . 1 1 . . . 3 . 2 1 . . . Investigation 4 | . . . . . . . . . . 2 . 2 . . . . Extermination 1 | . . . . . . . . . . 1 . . . . . . Reinforcement 5 | . 1 . 1 . 1 1 . . . . . . 1 . . . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Was Fac Fac Upp War Pro Distress Signals 3 | . 1 . 2 . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 124 | . 3 2 15 7 4 20 3 . . 9 6 19 21 1 . 14 Peak Tracking Total 20 | . 3 2 7 4 3 5 3 . . 2 6 14 10 1 . 20 Tactical Retreats 20 | . 1 1 . . . 3 . . . 2 . 3 5 1 . 4 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Was Fac Fac Upp War Pro Traps Triggered 8 | . . . . . . 1 . . . 1 . 3 3 . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Was Fac Fac Upp War Pro Machines Disabled 6 | . . . . . 1 3 . . . 2 . . . . . . Max in Single Turn 2 | . . . . . 1 2 . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Was Fac Fac Upp War Pro Machines Accessed 24 | . 2 1 1 . . 4 1 2 . 4 . 3 4 1 1 . Terminals 20 | . 2 1 1 . . 4 1 . . 4 . 3 4 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 55 | . 4 1 7 . . 8 3 7 . 11 . 6 6 1 1 . Successful 29 | . 2 1 4 . . 5 2 7 . 3 . 1 2 1 1 . Failed 26 | . 2 . 3 . . 3 1 . . 8 . 5 4 . . . Catastrophic 9 | . 1 . . . . . . . . 4 . 3 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 2 | . . 1 . . . 1 . . . . . . . . . . Terminals 46 | . 4 1 7 . . 8 3 . . 11 . 6 6 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 29 | . 2 1 4 . . 5 2 7 . 3 . 1 2 1 1 . Record 9 | . 1 1 1 . . . . 6 . . . . . . . . Open Door 3 | . . . . . . . . 1 . . . . . 1 1 . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . Emergency Access Points 2 | . . . 1 . . . 1 . . . . . . . . . Alert Level 2 | . . . . . . 1 . . . 1 . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . 1 . . . Locate Traps 5 | . . . 1 . . 2 . . . 1 . . 1 . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . . . Recall Investigation 3 | . . . . . . . 1 . . 1 . 1 . . . . Zone Layout 2 | . 1 . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 2 1 . . . 2 . . . 4 . 3 3 . . . Full Trace Events 3 | . . . . . . . . . . 2 . 1 . . . . Feedback Events 2 | . . . . . . . . . . 1 . 1 . . . . Corruption 2 | . . . . . . . . . . 1 . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Was Fac Fac Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Was Fac Fac Upp War Pro Total Allies 1 | . . . . . . . . . . . 1 . . . . . Largest Group 1 | . . . . . . . . . . . 1 . . . . . Highest-Rated Group 31 | . . . . . . . . . . . 31 . . . . . Highest-Rated Ally 31 | . . . . . . . . . . . 31 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 5 | . . . . . . . . . . . 5 . . . . . Total Damage 84 | . . . . . . . . . . . 84 . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Was Fac Fac Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . 2 . . . . . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Was Fac Fac Upp War Pro Turns Passed 5906 | . 332 387 453 298 358 622 336 448 32 658 117 367 548 228 427 295 Spaces Moved 4242 | 1 200 244 206 196 114 315 217 330 25 388 79 280 645 238 350 414 Core 520 | . . . . . 38 . . . . . . 75 86 128 . 193 Treads 49 | . . . . . . 49 . . . . . . . . . . Legs 2628 | 1 200 244 206 196 20 17 217 330 25 388 79 205 . 30 350 120 Wheels 305 | . . . . . 56 249 . . . . . . . . . . Hover 80 | . . . . . . . . . . . . . . 80 . . Flight 660 | . . . . . . . . . . . . . 559 . . 101 Fastest Speed 40 | 120 120 150 150 120 100 103 130 130 130 130 130 50 40 50 120 50 Average Speed 119 | 120 147 150 163 135 236 123 130 130 130 152 142 121 66 90 120 70 Slowest Speed 550 | 120 150 150 210 180 550 200 130 130 130 160 160 160 100 120 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . . 7 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 2 38 50 27 46 10 37 7 51 10 16 71 12 26 53 60 62 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 3 | . . 1 . 1 . . . 1 . . . . . . . . Known Exits Taken 4 | . . . . . 1 . . 1 1 . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 . 1 1 . . . . . 1 1 1 . Scrap Searched 7 | . . 1 . . . . . 2 . . . . . 2 . 2 Spaces Dug 14 | . . . . . . 14 . . . . . . . . . . Terrain Destroyed 118 | . . . . 57 17 36 . . . 8 . . . . . . Melee 13 | . . . . . . 13 . . . . . . . . . . Projectile 13 | . . . . . 3 2 . . . 8 . . . . . . AOE 92 | . . . . 57 14 21 . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Was Fac Fac Upp War Pro Total 4802 | . 228 258 272 217 172 429 254 349 24 429 81 306 759 249 357 418 Wait 163 | . 7 1 6 . 14 14 18 15 . 2 . 4 80 . 2 . Move 4213 | . 199 243 205 195 113 314 216 329 24 388 78 279 630 237 349 414 Hop 7 | . . . . . . . . . . . . . 7 . . . Pick Up 107 | . 9 3 11 4 12 16 8 2 . 8 . 8 15 6 3 2 Fast Attach 9 | . 2 1 . . . 1 . . . 2 2 1 . . . . Attach 92 | . . . 10 6 13 15 3 . . 6 . 12 18 6 2 1 Detach 10 | . . . 1 2 1 1 . . . . . . 4 . . 1 Swap 20 | . 1 2 4 . . 8 1 1 . 3 . . . . . . Drop 38 | . 5 4 7 . 2 6 . 2 . 6 . 2 3 . 1 . Fire 92 | . 5 4 27 10 17 8 8 . . 12 1 . . . . . Melee 46 | . . . . . . 46 . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . 2 . . . Kick 3 | . . . 1 . . . . . . 2 . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac x3) -6/Waste -6/Factory -5/Factory -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 333 | -10/Materials | Entered Mines 445 | -10/Mines | Met a Derelict bent on vengeance 595 | -10/Mines | Learned location of Zion (-7) 670 | -10/Mines | Assembled infested the area 694 | -10/Mines | Discovered new exit (range 5) 720 | -10/Mines | Entered Materials 720 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1033 | -9/Materials | Lost 7 parts (1n1u5w) 1136 | -9/Materials | Discovered new exit (range 14) 1173 | -9/Materials | Entered Mines 1205 | -9/Mines | Lost 3 parts (1n2w) 1335 | -9/Mines | Core integrity fell below 50% 1461 | -9/Mines | Discovered new exit (range 8) 1471 | -9/Mines | Entered Materials 1471 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1561 | -8/Materials | Lost 6 parts (1p3n2w) 1776 | -8/Materials | Discovered new exit (range 9) 1802 | -8/Materials | Identified exit to Storage 1829 | -8/Materials | Entered Storage 1941 | -8/Storage | Identified exit to Recycling 2221 | -8/Storage | Build established: Scavenger-Mutant 2276 | -8/Storage | Lost 3 parts (1p1n1u) 2282 | -8/Storage | Core integrity fell below 50% 2339 | -8/Storage | Lost 6 parts (3n3w) 2430 | -8/Storage | Discovered new exit (range 11) 2451 | -8/Storage | Entered Factory 2451 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2774 | -7/Factory | Discovered new exit (range 10) 2787 | -7/Factory | Entered Lower Caves 2973 | -7/Lower Caves | Learned Factory emergency access door positions 3003 | -7/Lower Caves | Learned Armory stockpile data 3037 | -7/Lower Caves | Build established: Tank 3055 | -7/Lower Caves | Identified exit to Lower Caves 3235 | -7/Lower Caves | Entered another Lower Caves area 3236 | -7/Lower Caves | Identified exit to Factory 3267 | -7/Lower Caves | Entered Factory 3267 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3268 | -6/Factory | Identified exit to Factory 3529 | -6/Factory | Spotted B-75 Beast 3925 | -6/Factory | Sucked down chute 3925 | -6/Factory | Entered Waste 3926 | -6/Waste | Met a frightened Derelict 3961 | -6/Waste | Spotted C-40 Crusher 3961 | -6/Waste | Spotted C-40 Crusher 3978 | -6/Waste | Spotted C-40 Crusher 3978 | -6/Waste | Spotted C-40 Crusher 3978 | -6/Waste | Spotted C-40 Crusher 3983 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3984 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3985 | -6/Waste | Spotted C-40 Crusher 4015 | -6/Waste | Lost 3 parts (1n2w) 4028 | -6/Waste | Discovered new exit (range 10) 4042 | -6/Waste | Entered Factory 4343 | -6/Factory | Lost 6 parts (1p3u2w) 4373 | -6/Factory | System corruption reached 10% 4374 | -6/Factory | Core integrity fell below 50% 4398 | -6/Factory | Lost 12 parts (3p4n3u2w) 4406 | -6/Factory | Discovered exit to Factory (range 5) 4409 | -6/Factory | Entered another Factory area 4409 | -5/Factory | Evolved 2 slots: Utility x2 4537 | -5/Factory | Build established: Mutant 4944 | -5/Factory | Discovered new exit (range 19) 4957 | -5/Factory | Entered Upper Caves 4984 | -5/Upper Caves | Lost 6 parts (1p4n1w) 5017 | -5/Upper Caves | Learned location of 1 exit from Factory 5024 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5085 | -5/Upper Caves | Core integrity fell below 50% 5127 | -5/Upper Caves | Encountered a Warlord checkpoint 5172 | -5/Upper Caves | Learned Factory stockpile data 5184 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 5185 | -5/Upper Caves | Entered Warlord 5268 | -5/Warlord | System corruption cleaned by Quarantine Array 5436 | -5/Warlord | Build established: Derelict-Mutant 5594 | -5/Warlord | Warlord's base attacked by MAIN.C 5596 | -5/Warlord | Discovered new exit (range 15) 5612 | -5/Warlord | Entered Proximity Caves 5615 | -4/Proximity Caves | Spotted B-86 Titan 5787 | -4/Proximity Caves | Lost 3 parts (1n2u) 5849 | -4/Proximity Caves | Lost 4 parts (1p2n1u) 5864 | -4/Proximity Caves | Core integrity fell below 20% 5907 | -4/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05756_ Penetrated by Slug. 05797_ GNNZWLHHEH/O=JSMQ%FAUZJT9CUKYWZR>32S,G 05811_ Enh. Armored Leg destroyed. 05811_ Mak. Power Source destroyed. 05811_ Penetrated by Slug. 05811_ Cesium-ion Thruster destroyed. 05811_ Penetrated by Slug. 05811_ Slug penetrates Wall. 05812_ P-70 Sage: "UNIQUE TECHNOLOGY DETECTED, NEUTRALIZE FOR ANALYSIS." 05818_ Core Shielding destroyed. 05843_ Acquired 58 matter. 05845_ Searching scrap... 05845_ Found 32 Matter. 05845_ Found Arc Thrower. 05878_ Searching scrap... 05878_ Found 47 Matter. 05878_ Found Imp. Kinecellerator. 05878_ Found Med. Matter Pod. 05879_ Acquired 47 matter. 05889_ 4&/|L2A:NRVQN00H38Q:LEOO38F1% Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????######################????? | | ???????????????????????# #????? | | ???????????????????????# #????? | | ???????????????????????#s ######++######## #????? | | ???????????????????????# # # ????# #????? | | ???????????????????????# s# ???# #????? | | ???????????????????????# # """# #????? | | ???????????????????????# # " # #????? | | ???????????????????????# #?? # "" # #????? | | ???????????????????????# ##### " + #????? | | ???????????????????????# # "" + #????? | | ???????????????????????# / " # #????? | | ???????????????????????# / "# #????? | | ???????????????????????# # "# #????? | | ???????????????????????# ####### "# ###### | | ???????????????????????# #???? "# | | ???????????????????????# @#?? ""# | | ???????????????????????# #"""""" T???# ###### | | ???????????????????????# ########++##???# #????? | | ???????????????????????# ????????????? #????? | | ???????????????????????# ???????????? #????? | | ???????????????????????####???????????#######????# | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ?????????????????????????????????##?????????????# | | ???????????????????????????????## ?????????????## | | ??????????????????????????????? ??????????????# | | ??????????????????????????????? ??????????????? | | ??????????????????????????????? #??????????????? | | ??????????????????????????????? #??????????????? | | ??????????????????????????????? #??????##??????? | | ??????????????????????????????? #??##### ????? | | ???????????????????????????????# #?? ???# | | ???????????????????????????????# #??? ### | | ???????????????????????????????# #?????? | | ???????????????????????????????# #??????# ?? | | ???????????????????????????????# #????#?# ????# | | ???????????????????????????????# #????# ????# | | ???????????????????????????????# #???? ???# | | ???????????????????????????????# #?????? ??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 27 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 13 Terrain Scan Density 110 ECM Strength 1 Jamming Range 12 Cloak Strength 3 Additional Mass Support 12 Corruption Prevention 12 Armor Coverage 600 Resistance: TH 10 Core Shielding 20 Evasion (%) 62 Recoil Reduction 2 Kinecelleration 30 Salvage Targeting 4 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Power Corrupts Challenges ------------ None Game ------ Seed IntegratedPoweredStreamer Manual? 0 Play Time 01:04:31 Cumulative 20.0 hours Start 2019.10.24 @ 21:07:14 End 2019.10.24 @ 22:09:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 14 Gallery% 36 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 914d08f1-4a30-4ede-bf15-5b851f0ad015