Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.05 @ 02:06:25 Player: Udabudha Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (31) 155 Value Destroyed (695) 695 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2850 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 95/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Small Storage Unit Signal Interpreter Terrain Scan Processor > --- WEAPON (3) ------- Spear > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Sensor Array Signal Interpreter Terrain Scan Processor > --- WEAPON ----------- EM Shotgun Particle Gun Particle Gun > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Aluminum Leg Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . . 1 . 2 Weapon 1 | . . . 1 . . Parts Attached 39 | 11 8 . 10 . 10 Power 6 | 1 1 . 2 . 2 Engine 6 | 1 1 . 2 . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 5 2 . 1 . 1 Treads 1 | 1 . . . . . Leg 6 | 2 2 . 1 . 1 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 2 2 . 2 . 5 Device 3 | 1 . . 1 . 1 Storage 3 | 1 2 . . . . Processor 2 | . . . 1 . 1 Hackware . | . . . . . . Protection 3 | . . . . . 3 Artifact . | . . . . . . Weapon 13 | 3 3 . 5 . 2 Energy Gun 10 | 3 3 . 3 . 1 Energy Cannon 1 | . . . 1 . . Ballistic Gun 1 | . . . 1 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 21 | . 5 . 2 . 14 Power 4 | . 1 . . . 3 Propulsion 3 | . 1 . . . 2 Utility 6 | . . . 1 . 5 Weapon 8 | . 3 . 1 . 4 Highest Loss Streak 9 | . 5 . 2 . 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 97 100 95 100 68 Engine 10 | . 13 14 10 11 7 Leg 20 | . 26 28 22 22 7 Device 11 | . 14 14 12 11 5 Storage 11 | . 14 14 11 11 9 Processor 8 | . . . 7 11 18 Protection 2 | . . . . . 10 Energy Gun 22 | . 28 28 23 33 8 Energy Cannon 1 | . . . 5 . . Ballistic Gun 1 | . . . 3 . . Peak Build Rating 20 | 7 9 9 17 17 20 Average Rating 11 | 4 7 9 13 17 14 On Entrance 9 | . 7 9 9 17 17 Naked Turns . | . . . . . . Heaviest Build 21 | 15 15 15 20 20 21 Greatest Support 20 | 20 20 20 20 20 20 Greatest Overweight (x) 5 | 1 4 . . . 5 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 25 | 8 25 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 8 8 8 8 8 7 Average Carried 6 | 5 7 8 7 8 2 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 6 8 8 8 8 . Class Distribution -------------------- 44% | Scavenger-Gunner 41% | Mutant 8% | Scavenger-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 528 | 226 154 . 67 45 36 Remotely . | . . . . . . Salvage Created 910 | 118 309 . 289 . 194 Parts 58 | 8 12 . 24 . 14 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 25 | . 7 . 9 . 9 Melee 2 | . . . . . 2 Guns 20 | . 6 . 7 . 7 Cannons 2 | . . . 2 . . Classes Destroyed 8 | 2 1 . 4 . 1 Tunneler 2 | 2 . . . . . Recycler 1 | 1 . . . . . Operator 1 | . . . 1 . . Watcher 2 | . . . 2 . . Swarmer 12 | . . . 6 . 6 Grunt 11 | . 7 . 2 . 2 Brawler 1 | . . . 1 . . Sentry 1 | . . . . . 1 Best Kill Streak 7 | 3 5 . 5 . 7 Combat Bots Only 7 | . 5 . 5 . 7 Max Kills in Single Turn 2 | 1 1 . 2 . 2 Gunslinging 1 | . . . 1 . 1 Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 303 | . 64 8 43 2 186 Missed 70 | . 9 6 19 1 35 Damage Taken 2790 | . 727 21 270 6 1766 Core 812 | . 145 . 104 . 563 Absorbed by Shields . | . . . . . . Core Remaining (%) 72 | 100 . 42 . 74 . Volleys Fired 71 | 5 28 . 23 . 15 Largest 3 | 2 2 . 3 . 3 Hottest 175 | 100 105 . 175 . 175 Shots Fired 153 | 10 51 . 55 . 37 Gun 143 | 10 51 . 45 . 37 Cannon 10 | . . . 10 . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 14 | . . . 14 . . Thermal 121 | 10 46 . 39 . 26 Explosive . | . . . . . . Electromagnetic 18 | . 5 . 2 . 11 Robot Hit Streak 7 | 7 6 . 4 . 4 Robot Miss Streak 5 | 1 2 . 5 . 3 Penetration Max . | . . . . . . Secondary Targets 9 | . 3 . 2 . 4 Max Gunslinging Chain 1 | . 1 . 1 . 1 Shots Hit Robots 98 | 8 34 . 25 . 31 Core Hits 52 | 4 14 . 14 . 20 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | 1 1 . 1 . 2 Burn 5 | 1 1 . 1 . 2 Melee Attacks 7 | . . . . . 7 Impact . | . . . . . . Slashing . | . . . . . . Piercing 7 | . . . . . 7 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1411 | 102 433 . 346 . 530 Guns 1167 | 102 433 . 242 . 390 Cannons 104 | . . . 104 . . Explosions . | . . . . . . Melee 98 | . . . . . 98 Ramming 42 | . . . . . 42 Kinetic 39 | . . . 39 . . Thermal 1113 | 102 375 . 291 . 345 Explosive . | . . . . . . Electromagnetic 119 | . 58 . 16 . 45 Impact . | . . . . . . Slashing . | . . . . . . Piercing 98 | . . . . . 98 Highest Corruption 1 | . . . 1 1 . Average Corruption 1 | . . . 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . 2 2 . Heat Flow Errors 1 | . . . . 1 . Energy Discharges 1 | . . . . 1 . Data Loss (minor) 2 | . . . 2 . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 15 | . . . . . 15 Kicked 15 | . . . . . 15 Crushed . | . . . . . . Highest Temperature 451 | 195 442 . 132 254 451 Average Temperature 180 | 101 220 . 37 134 225 Received Heat Transfer 1182 | . 405 12 18 . 747 Effects 11 | . 6 . . . 5 Shutdowns 4 | . 2 . . . 2 Interference 5 | . 4 . . . 1 Short Circuit 1 | . . . . . 1 Damage (major) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 7 | 3 2 . 1 . 1 Heat Transferred 3149 | 370 1136 . 681 . 962 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 296 | 15 180 . 296 51 198 Initial 51 | . 9 . . 51 19 Average 109 | 4 56 . 204 51 129 Maximum Alert Level 1 | . . . 1 . . Low Security (%) 83 | 100 100 100 45 100 100 Level 1 16 | . . . 54 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 . 2 . . Investigation 3 | . 1 . 2 . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 4 | . . . 1 . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 52 | . 7 2 21 3 19 Peak Tracking Total 10 | . 4 2 7 3 10 Tactical Retreats 5 | . . . 2 . 3 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 3 | . 2 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 7 | . 2 . 4 . 1 Terminals 7 | . 2 . 4 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 26 | . 7 . 17 . 2 Successful 13 | . 3 . 9 . 1 Failed 13 | . 4 . 8 . 1 Catastrophic 5 | . 1 . 4 . . Database Lockouts . | . . . . . . Manual 4 | . . . 2 . 2 Terminals 26 | . 7 . 17 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 13 | . 3 . 9 . 1 Record 3 | . . . 3 . . Robot Analysis 2 | . 2 . . . . Level Access Points 1 | . . . . . 1 Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Assault Status 1 | . . . 1 . . Recall Investigation 1 | . . . 1 . . Zone Layout 2 | . . . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 7 | . 2 . 4 . 1 Full Trace Events 4 | . 2 . 2 . . Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1661 | 116 420 44 499 247 335 Spaces Moved 930 | 53 191 37 331 201 117 Core 27 | 1 5 . . . 21 Treads 16 | 16 . . . . . Legs 867 | 16 186 37 331 201 96 Wheels 20 | 20 . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 150 Average Speed 140 | 144 165 120 120 120 200 Slowest Speed 300 | 190 250 120 120 120 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 5 36 24 32 39 11 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 . 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1125 | 82 244 36 390 207 166 Wait 20 | 1 4 . 8 7 . Move 925 | 52 190 36 330 200 117 Hop . | . . . . . . Pick Up 29 | 10 8 . 9 . 2 Fast Attach 13 | 4 4 . 5 . . Attach 20 | 6 1 . 3 . 10 Detach 2 | 2 . . . . . Swap 6 | 1 3 . 2 . . Drop 17 | 1 6 . 10 . . Fire 71 | 5 28 . 23 . 15 Melee 7 | . . . . . 7 Ram . | . . . . . . Kick 15 | . . . . . 15 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 419 | -10/Materials | Identified exit to Mines 474 | -10/Materials | Core integrity fell below 50% 494 | -10/Materials | Lost 5 parts (1p1n3w) 537 | -10/Materials | Entered Mines 573 | -10/Mines | Discovered new exit (range 7) 581 | -10/Mines | Entered Materials 581 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 984 | -9/Materials | Build established: Scavenger-Gunner 1074 | -9/Materials | Discovered new exit (range 6) 1079 | -9/Materials | Identified exit to Mines 1080 | -9/Materials | Entered Mines 1309 | -9/Mines | Discovered new exit (range 15) 1313 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1326 | -9/Mines | Identified exit to Materials 1327 | -9/Mines | Entered Materials 1327 | -8/Materials | Evolved 2 slots: Utility x2 1368 | -8/Materials | Identified exit to Factory 1443 | -8/Materials | Destroyed 7 combat bots 1493 | -8/Materials | Lost 9 parts (2p1n2u4w) 1618 | -8/Materials | Core integrity fell below 50% 1651 | -8/Materials | Core integrity fell below 20% 1654 | -8/Materials | Lost 4 parts (1p1n2u) 1662 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Particle Gun destroyed. Kicked A-02 Transporter. Lgt. Deuterium Engine destroyed. Kicked S-10 Pest. K-01 Serf collects debris. Kicked S-10 Pest. S-10 Pest destroyed. K-01 Serf collects debris. Kicked U-05 Engineer. Kicked S-10 Pest. S-10 Pest destroyed. Kicked R-06 Scavenger. Aluminum Leg destroyed. Critical hit (Burn: +37). Imp. Light Armor Plating destroyed. Lgt. Deuterium Engine destroyed. Imp. Light Armor Plating destroyed. Acquired Spear. Critical hit (Burn: +37). Imp. Light Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ????###### ##### #???????????????????? | | %#???# #???????????????????? | | #???# #???????????????????? | | #???# #???????????????????? | | ?#+####### """ "#??# #???????????????????? | | ?????????### """ T#??# #???????????????????? | | ???????????# """ "#??# #???????????????????? | | ???????????# ##??# #???########????????? | | ???????????+ #???# #???# !##???????? | | ???????????# #"T"###???# #???# !#???????? | | ???????????# ####??????# #???# !#???????? | | ???????????# ??????????# #???# !#???????? | | ???????????????????????# #???# !#???????? | | ???????????????????????# #???# !##???????? | | ???????????????????????# #??## ####????????? | | ???????????????????????# #??# #??????????? | | ???????????????????????# #??# #??????????? | | ???????????????????????#%#??# #??????????? | | ???????????????????????# #??# #??????????? | | ???????????????????????# #??# #??????????? | | ???????????????????????# #??## #####???????? | | ???????????????????????#%#???# !!#???????? | | ???????????????????????#%#???# !!#???????? | | ??????????????????????## ##### !!#???????? | | ??????????????????????# %T !!#???????? | | ????????????????????? + g@ /#???????? | | ???????????????????? #% ^% ! //#???????? | | ??????????????????? # g ######???????? | | ?????????????????"" ?#^ ^ ""#??????????? | | ????????????????""" ??# """ Y"#??????????? | | ????????????????###???# """ ""#??????????? | | ??????????????????????#% """ ###??????????? | | ??????????????????????# !#????????????? | | ??????????????????????# #????????????? | | ??????????????????????##+###### #????????????? | | ??????????????????????? ?????? #????????????? | | ??????????????????????? ?????? #????????????? | | ??????????????????????? ?????? #????????????? | | ??????????????????????? ?????? #????????????? | | ??????????????????????? ?????? #????????????? | | ??????????????????????? ??????? ?????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 85 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Challenges ------------ None Game ------ Seed HugeNodeBasin Manual? 0 Play Time 00:22:19 Cumulative 13.5 hours Start 2025.03.04 @ 02:06:43 End 2025.03.05 @ 02:06:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 32 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9bd7b7f4-c83a-419c-88c6-bdca29f2aa70