Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.03.16 @ 21:15:58 Player: Fire_SP Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (14) 70 Value Destroyed (410) 410 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1620 Bonus ------- None Cogmind --------- Core Integrity 285/400 Matter 199/500 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (180) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit High-capacity Matter Pod Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Targeting Computer Transmission Jammer Reclamation Unit Small Laser Small Laser Autogun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod Propulsion Shielding Utility Shielding > --- WEAPON ----------- Beam Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Targeting Computer Transmission Jammer Reclamation Unit Small Laser Small Laser Beam Cannon Heavy Assault Rifle Autogun [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Matter Pod Device Reclamation Unit Storage High-capacity Matter Pod Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 20 | 6 3 6 5 Power 2 | 1 . . 1 Engine 1 | 1 . . . Core 1 | . . . 1 Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads 2 | 2 . . . Leg 2 | . . . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 1 5 . Device 1 | . . 1 . Storage 3 | 1 . 2 . Processor . | . . . . Hackware . | . . . . Protection 3 | . 1 2 . Artifact . | . . . . Weapon 7 | 2 2 1 2 Energy Gun 2 | 1 . 1 . Energy Cannon 1 | . . . 1 Ballistic Gun 3 | 1 1 . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . 1 . 7 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 2 | . 1 . 1 Weapon 4 | . . . 4 Highest Loss Streak 7 | . 1 . 7 Average Slot Usage (%) 94 | . 91 95 97 Engine 10 | . 14 11 6 Treads 21 | . 28 22 11 Leg 2 | . . . 9 Device 2 | . . 4 . Storage 19 | . 14 22 22 Protection 12 | . 5 12 22 Energy Gun 11 | . 14 11 9 Ballistic Gun 11 | . 11 11 11 Naked Turns . | . . . . Heaviest Build 34 | 13 20 34 32 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 3 | . . . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 12 | 6 6 12 10 Average Capacity 8 | 5 6 9 10 Most Carried 10 | 4 6 10 10 Average Carried 6 | 1 4 7 8 Final Capacity 10 | 6 6 10 10 Final Carried 10 | 1 6 10 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 364 | 200 75 59 30 Remotely . | . . . . Salvage Created 492 | . 75 286 131 Parts 32 | . 3 21 8 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 13 | . 2 8 3 Guns 13 | . 2 8 3 Classes Destroyed 4 | . 1 3 . Builder 1 | . . 1 . Swarmer 3 | . . 3 . Grunt 8 | . 2 3 3 Sentry 2 | . . 2 . Best Kill Streak 3 | . 2 3 3 Combat Bots Only 3 | . 2 3 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 1085 | . 226 203 656 Core 124 | . 9 12 103 Absorbed by Shields . | . . . . Core Remaining (%) 98 | 100 96 . . Volleys Fired 41 | . 14 18 9 Largest 2 | . 2 2 2 Hottest 100 | . 100 76 83 Shots Fired 77 | . 24 36 17 Gun 71 | . 20 36 15 Cannon 2 | . . . 2 Launcher . | . . . . Special 4 | . 4 . . Kinetic 36 | . 10 18 8 Thermal 41 | . 14 18 9 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 19 | . 16 19 11 Robot Miss Streak 2 | . 1 2 2 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 59 | . 19 28 12 Core Hits 24 | . 5 12 7 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 791 | . 225 387 179 Guns 760 | . 225 377 158 Cannons 17 | . . . 17 Explosions . | . . . . Melee . | . . . . Ramming 14 | . . 10 4 Kinetic 330 | . 113 145 72 Thermal 447 | . 112 232 103 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 2 | . . 1 1 Kicked 1 | . . . 1 Crushed 1 | . . 1 . Highest Temperature 198 | . 198 84 126 Average Temperature 50 | . 69 22 63 Received Heat Transfer 591 | . 162 84 345 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 1 2 1 Heat Transferred 1184 | . 333 592 259 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 190 | . 80 190 107 Initial 37 | . . 25 37 Average 55 | . 13 81 70 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 1 . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . 5 10 11 Peak Tracking Total 8 | . 4 3 8 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 5 | . 2 2 1 Terminals 3 | . . 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 3 10 1 Successful 13 | . 2 10 1 Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 11 | . . 10 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . . 10 1 Record 4 | . . 4 . Prototype ID Bank 1 | . . 1 . Alert Level 2 | . . 2 . Locate Traps 1 | . . 1 . Dispatch Records 1 | . . . 1 Surveillance Status 1 | . . 1 . Registered Components 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Retrieve Components 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 5 | . 5 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 1008 | 77 263 461 207 Spaces Moved 525 | 47 130 241 107 Core 8 | 8 . . . Treads 462 | 39 130 241 52 Legs 55 | . . . 55 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 150 Average Speed 157 | 141 160 160 155 Slowest Speed 210 | 160 160 160 210 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 5 24 28 31 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 4 | . 4 . . Terrain Destroyed 4 | . 4 . . Melee . | . . . . Projectile 4 | . 4 . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 617 | 57 152 278 130 Wait 7 | . . 5 2 Move 522 | 46 129 240 107 Hop . | . . . . Pick Up 18 | 5 6 6 1 Fast Attach 7 | 2 . 3 2 Attach 8 | 4 1 1 2 Detach . | . . . . Swap 5 | . 2 2 1 Drop 7 | . . 2 5 Fire 41 | . 14 18 9 Melee . | . . . . Ram . | . . . . Kick 1 | . . . 1 Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 341 | -10/Materials | Entered another Materials area 341 | -9/Materials | Evolved 2 slots: Utility x2 770 | -9/Materials | Discovered new exit (range 14) 802 | -9/Materials | Entered Mines 859 | -9/Mines | Learned location of Storage (-9) 966 | -9/Mines | Assembled infested the area 1009 | -9/Mines | Self-destructed Last Messages --------------- 00909_ Dropped Lgt. Treads. 00910_ Acquired Aluminum Leg. 00915_ Dropped Sml. Laser. 00915_ Dropped Med. Laser. 00919_ Acquired Lgt. Nuclear Core. 00921_ Dropped Ion Engine. 00928_ K-01 Serf collects debris. 00966_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 00981_ U-05 Engineer destroyed. 00984_ Assault Rifle destroyed. 00984_ Beam Rifle destroyed. 00989_ Lgt. Nuclear Core destroyed. 01003_ Hvy. Assault Rifle destroyed. 01003_ Kicked as-74759 out of the way. 01004_ K-01 Serf collects debris. 01005_ Propulsion Shielding destroyed. 01006_ Beam Cannon destroyed. 01006_ Aluminum Leg destroyed. 01008_ K-01 Serf collects debris. 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