Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.15 @ 02:28:32 Player: Windjigo Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (94) 470 Value Destroyed (2967) 2967 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (251) 251 TOTAL SCORE: 7088 Bonus ------- High Alert Combat Kills 41 Follower Combat Kills 210 Cogmind --------- Core Integrity 0/700 Matter 163/300 Energy 33/100 System Corruption 1% Temperature Cool (12) Movement Core (400) Ox7 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Large Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- Power Maul > --- INVENTORY (15) --- Improved Heat Sink Advanced Weight Redist. System Improved Signal Interpreter Core Analyzer Transmission Jammer Advanced ECM Suite Hacking Suite Cooled Pulse Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Gravmag System Improved Airjet Improved Airjet > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Precision Shock Rifle Heavy Laser Improved Spread Laser > --- INVENTORY -------- Improved Ion Engine Gravmag System Improved Heat Sink Core Analyzer Particle Charger Layered Light Armor Plating Shield Generator Hacking Suite Gatling Laser Beamcaster Improved EM Pulse Cannon Advanced Assault Cannon Power Maul Signal Generator [Rating: 55] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Improved Signal Interpreter Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Impact Weapon Power Maul Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Slots Evolved 6 | . . 2 . 2 2 . . . Power . | . . . . . . . . . Propulsion 1 | . . 1 . . . . . . Utility 4 | . . 1 . 1 2 . . . Weapon 1 | . . . . 1 . . . . Parts Attached 88 | 8 3 8 9 33 18 . . 9 Power 13 | 1 1 1 1 7 1 . . 1 Engine 9 | 1 1 1 1 4 1 . . . Core 4 | . . . . 3 . . . 1 Reactor . | . . . . . . . . . Propulsion 26 | 2 . 1 1 16 5 . . 1 Treads 3 | . . . . 3 . . . . Leg 3 | . . . . 3 . . . . Wheel 7 | 2 . 1 1 3 . . . . Hover 9 | . . . . 3 5 . . 1 Flight 4 | . . . . 4 . . . . Utility 21 | 2 1 4 2 7 4 . . 1 Device 12 | 1 1 2 2 3 2 . . 1 Storage 3 | 1 . 1 . 1 . . . . Processor 3 | . . 1 . 2 . . . . Hackware . | . . . . . . . . . Protection 3 | . . . . 1 2 . . . Artifact . | . . . . . . . . . Weapon 28 | 3 1 2 5 3 8 . . 6 Energy Gun 17 | . 1 2 3 2 6 . . 3 Energy Cannon 1 | . . . . . 1 . . . Ballistic Gun 5 | 3 . . . 1 1 . . . Ballistic Cannon 1 | . . . 1 . . . . . Launcher 2 | . . . . . . . . 2 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 8 | . . . 1 3 3 . . 1 Parts Lost 29 | . . 1 1 8 2 . . 17 Power 4 | . . . . 2 . . . 2 Propulsion 10 | . . . . 5 1 . . 4 Utility 8 | . . 1 1 . . . . 6 Weapon 7 | . . . . 1 1 . . 5 Highest Loss Streak 17 | . . 1 1 3 2 . . 17 To Critical Strikes . | . . . . . . . . . Average Backups 10 | 2 5 8 8 7 13 14 14 13 Power 1 | . 1 1 1 . 1 1 1 . Propulsion 1 | 1 2 2 2 . 1 1 1 . Utility 4 | . . 1 2 4 5 7 7 8 Weapon 3 | . 1 3 2 2 5 5 4 3 Tool/Special . | . . . . . . . . . Unused Backups 23 | . 1 2 4 1 7 . 3 5 Power 2 | . . . 1 . . . 1 . Propulsion 5 | . 1 2 1 . 1 . . . Utility 11 | . . . 2 1 2 . 1 5 Weapon 5 | . . . . . 4 . 1 . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 98 | . 100 97 99 97 99 100 100 93 Engine 7 | . 14 11 11 4 7 7 7 5 Core 1 | . . . . 4 . . . . Treads 4 | . . . . 3 12 . . . Wheel 11 | . 28 33 32 13 . . . . Hover 8 | . . . . 5 10 23 23 20 Device 11 | . 14 10 10 7 14 15 15 13 Storage 8 | . 14 11 11 9 7 7 7 7 Processor 14 | . . 9 11 17 15 15 15 15 Protection 3 | . . . . 2 7 7 7 5 Energy Gun 18 | . 6 18 17 17 20 23 22 20 Ballistic Gun 3 | . 22 3 . 5 2 . . . Ballistic Cannon 1 | . . . 4 1 . . . . Peak Build Rating 55 | 7 8 13 21 36 55 53 53 54 Average Rating 33 | 5 7 11 12 30 45 53 53 49 On Entrance 25 | . 7 8 12 17 30 53 53 53 Naked Turns . | . . . . . . . . . Heaviest Build 56 | 13 16 23 25 45 52 52 56 52 Greatest Support 60 | 26 26 42 44 60 60 27 27 27 Greatest Overweight (x) 10 | 1 . . . 10 2 1 2 8 Average Overweight (x) . | . . . . . . 1 1 1 Largest Inventory Capacity 15 | 8 8 10 10 15 15 15 15 15 Average Capacity 12 | 7 8 9 10 10 15 15 15 15 Most Carried 15 | 5 8 10 10 11 15 15 15 15 Average Carried 11 | 2 6 8 9 8 14 15 14 14 Final Capacity 15 | 8 8 10 10 15 15 15 15 15 Final Carried 15 | 4 8 10 10 11 15 15 15 8 Class Distribution -------------------- 38% | Skirmisher 23% | Mutant 16% | Scavenger-Skirmisher 5% | Scavenger-Gunner 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Waste Skirmisher | -7/Factory Skirmisher | -7/Storage Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Matter Collected 2035 | 141 190 168 153 847 376 . 35 125 Remotely . | . . . . . . . . . Salvage Created 3347 | 37 91 280 10 1477 917 . 35 500 Parts 182 | 5 8 16 . 82 44 . 3 24 Haulers Intercepted 8 | . . . . 2 2 . . 4 Recyclers Shooed 1 | . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Combat Hostiles Destroyed 65 | . 2 3 1 33 15 . . 11 Melee 3 | . . . . 3 . . . . Guns 49 | . 2 2 1 28 14 . . 2 Cannons 1 | . . . . 1 . . . . AOE 10 | . . . . 1 . . . 9 Classes Destroyed 13 | 1 2 3 1 4 2 . . . Worker 3 | . . . . 1 1 . . 1 Builder 1 | . . . . 1 . . . . Tunneler 3 | 2 . . . . . . . 1 Hauler 8 | . . . . 2 2 . . 4 Recycler 2 | . . 1 . . 1 . . . Operator 3 | . 1 . . 1 . . . 1 Watcher 10 | . . 2 . 3 2 . 1 2 Swarmer 17 | . . . . 13 4 . . . Grunt 31 | . 2 . . 15 6 . . 8 Brawler 1 | . . . . . 1 . . . Sentry 12 | . . 3 . 5 1 . . 3 Programmer 3 | . . . . . 3 . . . Assembled 1 | . . . 1 . . . . . Best Kill Streak 15 | 2 1 3 1 7 6 . 1 15 Combat Bots Only 10 | . 1 1 1 7 4 . . 10 Max Kills in Single Turn 4 | 1 1 1 1 3 2 . 1 4 Gunslinging 1 | . . . . 1 1 . . . Exploded 4 | . . . . 1 . . . 4 Melee 1 | . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Hostile Shots Fired 778 | . 8 27 10 188 86 . . 459 Missed 265 | . 2 10 2 52 26 . . 173 Hits 513 | . 6 17 8 136 60 . . 286 Melee 3 | . . . . . 3 . . . Projectile 510 | . 6 17 8 136 57 . . 286 Critical Strikes 6 | . . 1 . 2 2 . . 1 Damage Taken 5348 | . 74 226 104 1653 884 . . 2407 Core 1063 | . 27 50 . 281 59 . . 646 Absorbed by Shields 152 | . . 18 . . 129 . . 5 Regen/Repaired (Parts) 478 | . . . . 269 17 . . 192 Core Remaining (%) 81 | 100 89 . 87 48 . . . . Volleys Fired 190 | 5 13 14 7 80 46 3 8 14 Largest 3 | 2 2 2 2 3 3 3 3 3 Hottest 224 | 40 85 121 121 211 224 224 224 224 Shots Fired 474 | 10 24 27 12 211 128 9 19 34 Gun 445 | 10 24 27 10 195 128 9 16 26 Cannon 21 | . . . 2 16 . . 3 . Launcher 8 | . . . . . . . . 8 Special . | . . . . . . . . . Kinetic 124 | 10 20 8 2 57 27 . . . Thermal 315 | . 4 19 10 143 85 9 19 26 Explosive 8 | . . . . . . . . 8 Electromagnetic 27 | . . . . 11 16 . . . Robot Hit Streak 48 | 2 3 13 3 16 48 14 2 12 Robot Miss Streak 10 | 2 2 1 2 4 6 3 10 3 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . . . 3 1 . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . Shots Hit Robots 304 | 5 12 24 7 124 96 8 4 24 Core Hits 184 | 2 8 8 2 61 48 4 3 48 Critical Kills 1 | . . 1 . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . Critical Strikes 15 | . . 3 1 7 3 . . 1 Burn 11 | . . 1 1 6 2 . . 1 Destroy 3 | . . 2 . . 1 . . . Impale 1 | . . . . 1 . . . . Melee Attacks 7 | . . . . 7 . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 7 | . . . . 7 . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8077 | 89 141 350 110 2575 2076 192 65 2479 Guns 5494 | 89 141 350 88 2180 1942 192 65 447 Cannons 151 | . . . 22 129 . . . . Explosions 2280 | . . . . 114 134 . . 2032 Melee 152 | . . . . 152 . . . . Ramming . | . . . . . . . . . Kinetic 1023 | 89 126 71 22 468 247 . . . Thermal 4333 | . 15 279 88 1807 1440 192 65 447 Explosive 2166 | . . . . . 134 . . 2032 Electromagnetic 403 | . . . . 148 255 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 152 | . . . . 152 . . . . Highest Corruption 1 | . . . . 1 1 1 1 1 Average Corruption 1 | . . . . 1 1 1 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 12 | . . . . 7 . . 4 1 Message Errors 6 | . . . . 4 . . 2 . Heat Flow Errors 1 | . . . . 1 . . . . Energy Discharges 1 | . . . . 1 . . . . Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 . Misfires 1 | . . . . . . . 1 . Alerts 1 | . . . . 1 . . . . Overload Shots 2 | . . . . . . . . 2 Effects 1 | . . . . . . . . 1 Heat Surge 1 | . . . . . . . . 1 Overflow Damage 207 | . . . . 69 57 . . 81 Projectiles . | . . . . . . . . . Explosions 181 | . . . . 43 57 . . 81 Melee 26 | . . . . 26 . . . . Knockbacks 3 | . . . . 3 . . . . Impact . | . . . . . . . . . Kinetic 3 | . . . . 3 . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 407 | . . . . 114 276 . . 17 Shots 8 | . . . . 3 3 . . 2 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 491 | . 90 159 255 491 264 176 169 226 Average Temperature 119 | . 34 48 127 150 56 101 77 137 Received Heat Transfer 1560 | . 42 69 . 450 170 . . 829 Effects 9 | . . . . 9 . . . . Shutdowns 2 | . . . . 2 . . . . Energy Bleed 1 | . . . . 1 . . . . Interference 4 | . . . . 4 . . . . Matter Decay 2 | . . . . 2 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . 1 . . 1 . . . Combat Hostiles 2 | . . 1 . . 1 . . . Parts Melted 17 | . . . . 10 6 . . 1 Heat Transferred 8881 | . 37 740 296 3652 2897 334 129 796 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . . 3 . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Maximum Alert Level 2 | . . . . 2 1 . . 1 Low Security (%) 77 | 100 100 100 100 49 80 100 100 85 Level 1 15 | . . . . 31 19 . . 14 Level 2 6 | . . . . 19 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 543 | 5 45 55 105 543 249 84 15 285 Initial 245 | . 3 5 . 5 245 84 9 . Average 106 | 1 15 14 20 194 136 47 1 45 Influence Increases 2733 | 10 70 123 176 1250 597 . 37 470 Destroy 0b10 Robot/C 1480 | . 40 60 140 720 300 . . 220 Destroy 0b10 Robot/NC 155 | 10 5 15 . 45 30 . 5 45 Destroy Leader 346 | . 10 34 10 160 78 . 2 52 Allied During Kill 39 | . . . 26 13 . . . . Successful Hack 116 | . . 14 . 36 61 . . 5 Disable Machine 195 | . . . . 75 60 . 30 30 Destroy Structure 102 | . . . . 21 23 . . 58 Partial Spotted 15 | . . . . 15 . . . . Lose Combat Pursuer 285 | . 15 . . 165 45 . . 60 Influence Decreases 2527 | 5 60 138 161 726 896 226 51 264 Entered New Map 477 | . 2 10 . 10 294 156 5 . Time Decay 1672 | 5 58 128 161 548 582 50 46 94 Lost Part 260 | . . . . 70 20 . . 170 Lost Ally 60 | . . . . 40 . 20 . . Purge Threat 58 | . . . . 58 . . . . Squads Dispatched 22 | . 1 1 1 10 5 . 1 3 Investigation 2 | . . . . 1 1 . . . Extermination 4 | . . . . . 3 . 1 . Reinforcement 6 | . 1 1 . 2 1 . . 1 Assault 2 | . . . 1 . . . . 1 Garrison 8 | . . . . 7 . . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Distress Signals 9 | . . . 1 4 2 . . 2 Communications Jammed 1 | . . . . . 1 . . . Distress Signals 1 | . . . . . 1 . . . Times Spotted 127 | . 5 7 5 54 23 4 2 27 Peak Tracking Total 14 | . 2 3 4 10 5 6 1 14 Tactical Retreats 12 | . 1 . . 6 2 1 . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Traps Triggered 3 | . . . . . 3 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Machines Disabled 13 | . . . . 5 4 . 2 2 Max in Single Turn 4 | . . . . 2 4 . 1 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Machines Accessed 18 | . . 1 1 6 6 . 2 2 Terminals 12 | . . 1 1 4 4 . 1 1 Fabricators 1 | . . . . . 1 . . . Repair Stations 5 | . . . . 2 1 . 1 1 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 70 | . . 4 5 21 27 . 4 9 Successful 37 | . . 1 2 14 12 . 2 6 Failed 33 | . . 3 3 7 15 . 2 3 Catastrophic 5 | . . . . 3 2 . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 47 | . . 4 5 12 19 . 1 6 Fabricators 2 | . . . . . 2 . . . Repair Stations 21 | . . . . 9 6 . 3 3 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 24 | . . 1 2 6 10 . 1 4 Record 4 | . . . . 2 . . . 2 Prototype ID Bank 3 | . . 1 . . 1 . . 1 Open DSF 1 | . . . . . . . 1 . Branch Access Points 1 | . . . . 1 . . . . Emergency Access Points 1 | . . . . . 1 . . . Alert Level 3 | . . . . 1 2 . . . Unreport Threat 1 | . . . . 1 . . . . Locate Traps 3 | . . . . 1 2 . . . Dispatch Records 3 | . . . 1 . 1 . . 1 Security Status 1 | . . . . . 1 . . . Patrol Status 1 | . . . . . 1 . . . Extermination Status 1 | . . . . . 1 . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 13 | . . . . 8 2 . 1 2 Scan Component 7 | . . . . 4 1 . 1 1 Repair 6 | . . . . 4 1 . . 1 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . 1 Used . | . . . . . . . . . Hacking Detections 16 | . . 1 1 6 6 . 1 1 Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 6 | . . . . 4 1 . . 1 Time 264 | . . . . 182 38 . . 44 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Total Allies 5 | . . . 4 . . 1 . . Largest Group 4 | . . . 4 4 . 1 . . Highest-Rated Group 71 | . . . 71 71 . 31 . . Highest-Rated Ally 31 | . . . 31 31 . 31 . . Total Orders . | . . . . . . . . . Ally Attacks 48 | . . . 14 29 . 5 . . Total Damage 626 | . . . 157 383 . 86 . . Kills 11 | . . . 7 4 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Active Infowar (turns) 5217 | 3 198 314 662 1399 1547 105 698 291 Sensors 3901 | . . . . 1260 1547 105 698 291 Seismic 1316 | 3 198 314 662 139 . . . . Jamming 59 | . . . . . 59 . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Turns Passed 6485 | 75 198 390 851 2040 1805 105 698 323 Spaces Moved 3820 | 47 137 259 693 959 887 88 596 154 Core 9 | 4 . . . 2 . . . 3 Treads 456 | . . . . 118 338 . . . Legs 84 | . . . . 84 . . . . Wheels 1659 | 43 137 259 693 527 . . . . Hover 1606 | . . . . 222 549 88 596 151 Flight 6 | . . . . 6 . . . . Fastest Speed 50 | 50 90 93 93 96 105 108 108 108 Average Speed 112 | 87 90 93 94 122 128 108 108 116 Slowest Speed 600 | 100 90 93 96 600 191 108 168 450 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 39 | 3 28 30 95 57 21 77 8 35 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 3 | . . . 3 . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 108 | . . . . 11 21 . . 76 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 108 | . . . . 11 21 . . 76 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Total 5593 | 70 187 384 879 1637 1449 90 629 268 Wait 1228 | . 27 84 141 482 403 . 14 77 Move 3813 | 46 136 258 692 958 887 87 595 154 Hop . | . . . . . . . . . Pick Up 102 | 11 6 10 11 27 30 . 4 3 Fast Attach 28 | . . 1 5 9 10 . . 3 Attach 49 | 7 . 6 1 20 8 . . 7 Detach 2 | . . 1 . 1 . . . . Swap 73 | 1 3 3 7 31 19 . 4 5 Drop 88 | . 2 7 15 22 33 . 4 5 Fire 190 | 5 13 14 7 80 46 3 8 14 Melee 7 | . . . . 7 . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 13 | . . . . . 13 . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -7/Storage History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 3) 274 | -10/Materials | Entered another Materials area 274 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 332 | -9/Materials | Build established: Mutant 522 | -9/Materials | Discovered new exit (range 16) 664 | -9/Materials | Entered Mines 665 | -9/Mines | Met a Derelict testing a Signal Generator 667 | -9/Mines | Found Signal Generator 698 | -9/Mines | Excavation squad dispatched 698 | -9/Mines | A large section of the Mines collapsed 896 | -9/Mines | Discovered new exit (range 9) 991 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1200 | -9/Mines | Learned 8 Materials zone layouts 1210 | -9/Mines | Learned 2 Materials zone layouts 1210 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1324 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1326 | -9/Mines | Found Prototype Device 1326 | -9/Mines | Identified Exp. Sensor Array 1465 | -9/Mines | Discovered new exit (range 9) 1515 | -9/Mines | Entered Materials 1515 | -8/Materials | Accompanied by 4 allies 1515 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1516 | -8/Materials | Identified exit to Factory 1588 | -8/Materials | Lost 3 allies 1974 | -8/Materials | Lost 3 parts (1p1n1w) 2054 | -8/Materials | Repaired Beamcaster 2087 | -8/Materials | Repaired Hrd. Light Armor Plating 2100 | -8/Materials | Garrison activated, responded to threat 2301 | -8/Materials | Garrison activated, responded to threat 2410 | -8/Materials | Repaired Beamcaster 2580 | -8/Materials | Destroyed 7 combat bots 3119 | -8/Materials | Garrison activated, responded to threat 3294 | -8/Materials | Repaired Beamcaster 3528 | -8/Materials | Core integrity fell below 50% 3555 | -8/Materials | Entered Factory 3555 | -7/Factory | Evolved 2 slots: Utility x2 3853 | -7/Factory | Build established: Scavenger-Skirmisher 4217 | -7/Factory | Discovered new exit (range 14) 4275 | -7/Factory | Identified exit to Storage 4825 | -7/Factory | Build established: Skirmisher 4931 | -7/Factory | Repaired Imp. Sensor Array 5360 | -7/Factory | Sucked down chute 5360 | -7/Factory | Entered Waste 5361 | -7/Waste | Met a frightened Derelict 5368 | -7/Waste | Spotted C-40 Crusher 5368 | -7/Waste | Spotted C-40 Crusher 5394 | -7/Waste | Spotted C-40 Crusher 5421 | -7/Waste | Spotted C-40 Crusher 5446 | -7/Waste | Discovered new exit (range 12) 5464 | -7/Waste | Identified exit to Factory 5465 | -7/Waste | Entered Factory 5468 | -7/Factory | Identified exit to DSF 5851 | -7/Factory | Discovered exit to Storage (range 4) 6163 | -7/Factory | Entered Storage 6303 | -7/Storage | Repaired Imp. Medium Armor Plating 6375 | -7/Storage | Garrison activated, responded to threat 6473 | -7/Storage | Core integrity fell below 50% 6483 | -7/Storage | Core integrity fell below 20% 6486 | -7/Storage | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 06453_ Imp. Spread Laser destroyed. 06454_ The unstable cave ceiling collapses. 06457_ Critical hit (Burn: +37). 06461_ Cryofiber Web destroyed. 06462_ The unstable cave ceiling collapses. 06464_ Nuclear Core destroyed. 06466_ M-13 Machinist repairs G-47 Trooper. 06466_ Imp. Airjet destroyed. 06467_ Y-54 Guardian destroyed. 06468_ Hvy. Rocket Launcher destroyed. 06468_ Cld. Pulse Rifle destroyed. 06469_ Lyr. Light Armor Plating destroyed. 06469_ Imp. Sensor Array destroyed. 06470_ G-47 Trooper destroyed. 06470_ Destroyed Imp. Heat Sink. 06471_ Hvy. Missile Launcher destroyed. 06472_ Cld. Pulse Rifle destroyed. 06473_ The unstable cave ceiling collapses. 06480_ Shield Generator destroyed. 06482_ Adv. Targeting Computer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????""???????????????????????? | | ????????????????????? ???????????????????????? | | ???????????????????? ==?????????????????????? | | ???????????????????? ??????????????????? | | ????????????######### [[[ # ????????????????? | | ????????????# % ][ %! ?????????????????? | | ????????????# """" [%=# #??"??????????????? | | ????????????# "=*"" ]= # "??????????????? | | ????????????# "?!" [ [ # ???????????????? | | ????????????# ""?* [[] ##???????????????? | | ????????????# ""?= ! ????????????????? | | ############# """ Y """????????????????? | | % / !=| %# """????????????????? | | #####/########## """ """ ???????????? | | # & #?# !Yg ????????????? | | # """" """" #??# YgY ?????????????????? | | %/" """" """"??????# #??????????????????????? | | # """" """"???????# @#??????????????????????? | | # """" """"???????# #??????????????????????? | | # ????????# #??????????????????????? | | #####"""T"""????????# #??????????????????????? | | ##########??????????# #??????????????????????? | | [=[##########?????# #??????????????????????? | | %][! #?????# #??????????????????????? | | ####+######### ##????# #??????????????????????? | | # [ """ # #????#####??????????????????????? | | # [!"T" # #??????????????????????????????? | | # " " # ##??????????????????????????????? | | # ## #???????????????????????????????? | | # ########???????????????????????????????? | | # """ T#?????????????????????????????????????? | | # """ ##?????????????????????????????????????? | | # """ #??????????????????????????????????????? | | # #??????????????????????????????????????? | | ###" "####??????????????????????????????????????? | | #?#"R"#?????????????????????????????????????????? | | #?#"""#?????????????????????????????????????????? | | #######?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ##### #?????????????????????????????????????????? | | #???????????????????????????????????????????????? | | +#####???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 225 Evasion (%) 42 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Beamcaster | 45% | -8/Materials Hrd. Light Armor Plating | 72% | -8/Materials Beamcaster | 6% | -8/Materials Beamcaster | 3% | -8/Materials Imp. Sensor Array | 22% | -7/Factory Imp. Medium Armor Plating | 20% | -7/Storage Alien Tech Used ----------------- None Achievements -------------- Universal Adapter Challenges ------------ None Game ------ Seed FluxReflectiveRefractor Manual? 0 Play Time 01:47:51 Cumulative 18.2 hours Start 2025.05.15 @ 00:39:31 End 2025.05.15 @ 02:28:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6828076-f14e-471c-9bf5-52039756f756