Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.06 @ 11:51:38 Player: CrossedViper Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (177) 885 Value Destroyed (7217) 7217 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (4018) 4018 TOTAL SCORE: 17460 Bonus ------- High Alert Combat Kills 519 Follower Combat Kills 57 Registered with UFD 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2430 Friendly Fire -288 Cogmind --------- Core Integrity 0/1000 Matter 103/300 Energy 260/260 System Corruption 9% Temperature Cool (0) Movement Walking (106) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION (6) --- Myomer Leg Myomer Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY (7) ------ Advanced Heat Sink High-capacity Storage Unit Experimental Optical Array Improved Melee Analysis Suite Experimental Core Analyzer Improved Hacking Suite > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (20) --- Improved Quantum Reactor Experimental Heat Sink Experimental Targeting Computer 01-MTF's Shockpuncher Quantum Rifle Phase Cannon Vortex Driver (28) Vortex Driver (4) CPS Tube (1) Chainsword Chainsword Vortex Lance Vortex Lance Peak State ------------ > --- POWER ------------ Enhanced Fission Core Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Experimental Optical Array Improved Melee Analysis Suite Experimental Core Analyzer Improved Hacking Suite > --- WEAPON ----------- Companion Sword > --- INVENTORY -------- Improved Quantum Reactor Experimental Heat Sink Experimental Targeting Computer 01-MTF's Shockpuncher Quantum Rifle Phase Cannon Vortex Driver Vortex Driver CPS Tube Chainsword Chainsword Vortex Lance Vortex Lance [Rating: 114] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Fission Core Reactor Light Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Core Analyzer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Scatter Rocket Array Special Weapon CPS Tube Impact Weapon Maul Slashing Weapon Companion Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Slots Evolved 10 | . . . 2 . . . 6 2 . . . . Power 1 | . . . . . . . 1 . . . . . Propulsion 4 | . . . . . . . 2 2 . . . . Utility 5 | . . . 2 . . . 3 . . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 182 | 6 12 3 10 26 . 7 18 40 11 6 38 5 Power 22 | 1 1 . . 4 . . 3 6 2 1 2 2 Engine 12 | 1 1 . . 4 . . 3 2 . . 1 . Core 8 | . . . . . . . . 4 2 1 1 . Reactor 2 | . . . . . . . . . . . . 2 Propulsion 51 | 2 4 1 3 4 . 1 4 12 3 1 15 1 Treads 17 | 2 2 . 3 4 . 1 3 2 . . . . Leg 30 | . 2 . . . . . . 8 3 1 15 1 Wheel 3 | . . 1 . . . . . 2 . . . . Hover 1 | . . . . . . . 1 . . . . . Flight . | . . . . . . . . . . . . . Utility 49 | 1 3 2 5 4 . . 6 13 4 . 10 1 Device 17 | . 2 2 3 1 . . 3 2 1 . 2 1 Storage 4 | 1 1 . . 1 . . . 1 . . . . Processor 6 | . . . . . . . . 2 . . 4 . Hackware 1 | . . . . . . . . 1 . . . . Protection 21 | . . . 2 2 . . 3 7 3 . 4 . Artifact . | . . . . . . . . . . . . . Weapon 60 | 2 4 . 2 14 . 6 5 9 2 4 11 1 Energy Gun 9 | 2 2 . . 3 . . 1 . . . 1 . Energy Cannon 13 | . . . 2 3 . . 2 4 . . 1 1 Ballistic Gun 8 | . . . . 4 . 4 . . . . . . Ballistic Cannon 3 | . 2 . . 1 . . . . . . . . Launcher 9 | . . . . . . . 1 2 1 3 2 . Special Weapon 4 | . . . . . . . . . . . 4 . Impact Weapon 3 | . . . . 3 . . . . . . . . Slashing Weapon 8 | . . . . . . 2 1 3 . . 2 . Piercing Weapon 3 | . . . . . . . . . 1 1 1 . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 21 | . . 1 . 7 . 1 3 2 . . 7 . Parts Lost 50 | . 3 . 2 . . . 5 13 8 7 12 . Power 6 | . . . . . . . . 1 1 2 2 . Propulsion 22 | . 2 . 1 . . . . 6 3 3 7 . Utility 18 | . . . 1 . . . 5 6 4 1 1 . Weapon 4 | . 1 . . . . . . . . 1 2 . Highest Loss Streak 9 | . 2 . 1 . . . 2 5 3 5 9 . To Critical Strikes 2 | . . . . . . . . 2 . . . . Average Slot Usage (%) 92 | . 97 100 98 99 100 96 84 76 92 91 75 82 Engine 8 | . 13 14 11 10 11 11 6 2 . . 3 . Core 1 | . . . . . . . . 6 9 9 4 2 Treads 18 | . 24 23 16 22 22 22 25 9 . . . . Leg 6 | . 2 . . . . . . 14 34 32 30 32 Device 9 | . 12 14 11 10 11 11 13 8 . 3 . 2 Storage 9 | . 14 14 11 11 11 11 6 4 5 5 5 5 Processor 1 | . . . . . . . . 3 5 5 5 17 Hackware 1 | . . . . . . . . 2 5 5 5 5 Protection 15 | . . . 20 22 22 22 20 8 21 15 5 . Energy Gun 1 | . 15 . . 1 . . 1 . . . . . Energy Cannon 1 | . . . 13 7 . . . 2 . . . 2 Ballistic Gun 7 | . . . . 11 22 14 . . . . . . Ballistic Cannon 2 | . 12 28 8 . . . . . . . . . Slashing Weapon 2 | . . . . . . 3 5 3 5 5 4 5 Peak Build Rating 114 | 6 8 16 19 34 34 38 64 74 76 77 107 114 Average Rating 38 | 4 7 8 16 27 34 34 55 60 70 69 64 107 On Entrance 37 | . 6 8 10 18 34 34 35 49 74 76 52 93 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 112 | 12 32 32 37 66 60 60 96 112 98 92 105 74 Greatest Support 170 | 40 40 40 40 40 40 40 80 120 95 90 160 170 Greatest Overweight (x) 5 | . . 1 2 1 1 1 1 5 1 1 1 . Average Overweight (x) . | . . . . . 1 1 . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 8 15 15 19 20 20 20 19 20 20 20 20 Most Carried 20 | 1 10 13 15 20 20 20 20 18 18 15 20 13 Average Carried 16 | . 5 10 13 18 20 19 17 14 16 14 16 12 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 Final Carried 20 | 1 10 13 14 20 20 20 15 18 15 13 13 13 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Matter Collected 3617 | 260 284 55 161 631 28 40 237 839 303 192 454 133 Remotely . | . . . . . . . . . . . . . Salvage Created 7577 | . 1104 74 183 633 267 . 1279 2397 760 241 506 133 Parts 345 | . 53 4 13 39 13 . 53 102 32 8 24 4 Haulers Intercepted 9 | . 2 . . 5 . . . 2 . . . . Recyclers Shooed 6 | . 1 . . 1 . . . 4 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . . 31 2 . 4 Prevented 2 | . . . . . . . . . 2 . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 134 | . 19 2 6 10 3 . 19 32 19 4 17 3 Melee 38 | . . . . . . . 15 9 13 . 1 . Guns 18 | . 11 . . 4 3 . . . . . . . Cannons 38 | . 8 2 6 6 . . 3 8 . . 2 3 AOE 38 | . . . . . . . . 14 6 4 14 . Classes Destroyed 19 | . 8 . 2 . . . 3 1 . 1 4 . Worker 10 | . 2 . . . . . 2 6 . . . . Builder 6 | . . . . . . . . 6 . . . . Tunneler 2 | . 2 . . . . . . . . . . . Hauler 9 | . 2 . . 5 . . . 2 . . . . Recycler 9 | . 3 . . . 1 . 1 4 . . . . Operator 1 | . 1 . . . . . . . . . . . Watcher 5 | . 3 . . . . . 1 1 . . . . Swarmer 14 | . 2 . . 3 . . 1 . 5 3 . . Grunt 73 | . 17 2 4 . . . 12 18 10 . 7 3 Brawler 2 | . . . . . . . . . . . 2 . Duelist 5 | . . . 1 . . . . 1 2 . 1 . Protector 1 | . . . . . . . . . . . 1 . Sentry 17 | . . . 1 7 3 . 2 3 1 . . . Hunter 10 | . . . . . . . 1 8 1 . . . Programmer 6 | . . . . . . . 2 2 . . 2 . Behemoth 2 | . . . . . . . 1 . . 1 . . Striker 3 | . . . . . . . . . . . 3 . Executioner 1 | . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . . . 1 . . . Mutant 1 | . . . . . . . . . . 1 . . Best Kill Streak 13 | . 4 2 3 4 2 . 5 13 6 3 10 3 Combat Bots Only 10 | . 4 2 3 4 2 . 4 9 6 3 10 3 Max Kills in Single Turn 5 | . 1 1 1 1 1 . 2 4 2 3 5 1 Gunslinging . | . . . . . . . . . . . . . Exploded 5 | . . . . . . . . 4 2 3 5 . Melee 1 | . . . . . . . 1 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Hostile Shots Fired 1010 | . 76 4 26 81 2 . 242 230 115 35 179 20 Missed 292 | . 15 1 3 24 1 . 80 63 32 14 54 5 Damage Taken 13910 | . 706 43 286 787 14 . 2572 3136 1728 698 3609 331 Core 1423 | . 99 9 45 113 . . 152 290 40 25 593 57 Absorbed by Shields 272 | . . . . . . . . 272 . . . . Redirected to Shielding 27 | . . . 5 22 . . . . . . . . Regen/Repaired (Parts) 470 | . 1 . . . . . 40 349 . . 80 . Core Remaining (%) 74 | 100 . 56 . . . 60 82 . . . . . Volleys Fired 306 | . 86 4 19 84 5 . 10 70 4 5 12 7 Largest 2 | . 2 2 2 2 2 . 2 2 1 1 1 1 Hottest 180 | . 85 70 120 136 46 . 180 180 50 50 100 100 Shots Fired 521 | . 166 8 38 149 10 . 19 103 4 5 12 7 Gun 226 | . 121 . . 92 10 . 1 . . . 2 . Cannon 268 | . 45 8 38 57 . . 18 93 . . 2 7 Launcher 24 | . . . . . . . . 10 4 5 5 . Special 3 | . . . . . . . . . . . 3 . Kinetic 198 | . 45 8 34 101 10 . . . . . . . Thermal 284 | . 121 . 4 48 . . 18 93 . . . . Explosive 24 | . . . . . . . . 10 4 5 5 . Electromagnetic 3 | . . . . . . . 1 . . . 2 . Entropic 9 | . . . . . . . . . . . 2 7 Robot Hit Streak 21 | . 14 5 3 21 10 . 12 9 6 3 3 4 Robot Miss Streak 18 | . 6 2 5 3 . . 1 4 3 18 9 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 474 | . 102 5 20 99 9 . 82 96 31 6 19 5 Core Hits 401 | . 48 3 8 27 7 . 28 113 43 14 107 3 Critical Kills 4 | . . . . 2 . . 1 1 . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . Critical Strikes 17 | . 3 . . 4 . . 1 1 . . 4 4 Burn 1 | . 1 . . . . . . . . . . . Meltdown 3 | . . . . 1 . . 1 1 . . . . Destroy 2 | . . . . 2 . . . . . . . . Blast 3 | . 2 . . 1 . . . . . . . . Sunder 6 | . . . . . . . . . . . 2 4 Melee Attacks 193 | . . . . 8 . . 82 46 38 3 16 . Impact 8 | . . . . 8 . . . . . . . . Slashing 184 | . . . . . . . 82 46 38 3 15 . Piercing 1 | . . . . . . . . . . . 1 . Sneak Attacks 18 | . . . . 1 . . 5 10 1 1 . . Combat Hostiles 3 | . . . . . . . 2 1 . . . . Follow-up Attacks 5 | . . . . . . . 2 . 1 . 2 . Damage Inflicted 21572 | . 1437 129 359 1809 170 . 3453 6670 2179 720 4212 434 Guns 2167 | . 909 . . 1077 126 . 55 . . . . . Cannons 4615 | . 500 91 359 643 . . 390 2041 . . 157 434 Explosions 8234 | . . . . . . . . 2885 1114 535 3700 . Melee 6426 | . . . . 72 . . 3008 1744 1065 185 352 . Ramming 130 | . 28 38 . 17 44 . . . . . 3 . Kinetic 2202 | . 500 91 322 1163 126 . . . . . . . Thermal 3934 | . 909 . 37 557 . . 390 2041 . . . . Explosive 8234 | . . . . . . . . 2885 1114 535 3700 . Electromagnetic 55 | . . . . . . . 55 . . . . . Impact 72 | . . . . 72 . . . . . . . . Slashing 6354 | . . . . . . . 3008 1744 1065 185 352 . Piercing . | . . . . . . . . . . . . . Entropic 591 | . . . . . . . . . . . 157 434 Highest Corruption 9 | . . 1 . . . . 4 8 8 8 9 9 Average Corruption 5 | . . 1 . . . . 3 6 8 8 5 9 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 71 | . . 1 . . . . 21 7 20 18 2 2 Message Errors 21 | . . 1 . . . . 8 2 7 2 1 . Matter Fused 18 | . . . . . . . 7 3 1 7 . . Heat Flow Errors 7 | . . . . . . . 1 . 1 3 . 2 Energy Discharges 11 | . . . . . . . 2 . 5 4 . . Parts Fused 1 | . . . . . . . 1 . . . . . Data Loss (minor) 7 | . . . . . . . . . 4 2 1 . Data Loss (major) 3 | . . . . . . . 1 1 1 . . . Alerts 3 | . . . . . . . 1 1 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 800 | . . . . 53 . . 345 277 50 59 10 6 Projectiles 73 | . . . . 21 . . . 46 . . . 6 Explosions 46 | . . . . . . . . 27 5 7 7 . Melee 681 | . . . . 32 . . 345 204 45 52 3 . Knockbacks 12 | . 1 1 7 3 . . . . . . . . Impact 3 | . . . . 3 . . . . . . . . Kinetic 9 | . 1 1 7 . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 927 | . . 11 . . . . . 245 236 263 172 . Shots 37 | . . . . . . . . 10 10 10 7 . Rammed 18 | . 5 4 . 4 5 . . . . . . . Targets Rammed 20 | . 5 4 . 4 6 . . . . . 1 . Kicked 1 | . . . . . . . . . . . 1 . Crushed 1 | . . . . . 1 . . . . . . . Highest Temperature 359 | . 228 54 27 17 . . 168 359 295 262 160 333 Average Temperature 91 | . 70 29 9 5 . . 59 161 112 111 63 215 Received Heat Transfer 2538 | . 288 18 126 192 9 . 795 385 352 24 267 82 Effects 3 | . 3 . . . . . . . . . . . Interference 3 | . 3 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . . . . . Impact Corruptions 1 | . . . . 1 . . . . . . . . Robots Melted 4 | . . . . 1 . . 1 2 . . . . Combat Hostiles 2 | . . . . . . . 1 1 . . . . Parts Melted 21 | . 5 . . 4 . . 5 7 . . . . Heat Transferred 7142 | . 2277 . 74 1147 . . 600 3044 . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Peak Influence 895 | . 253 56 169 164 156 . 246 895 . . . . Initial 79 | . . 6 . 1 31 . . 79 . . . . Average 165 | . 100 4 81 65 69 . 100 616 . . . . Maximum Alert Level 3 | . 1 . . . . . 1 3 . . . . Low Security (%) 82 | 100 94 100 100 100 100 . 84 16 . . . . Level 1 4 | . 5 . . . . . 15 2 . . . . Level 2 3 | . . . . . . . . 21 . . . . Level 3 9 | . . . . . . . . 59 . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 25 | . 5 . 1 4 . . 6 9 . . . . Investigation 12 | . 5 . . 2 . . 3 2 . . . . Extermination 4 | . . . . . . . 3 1 . . . . Reinforcement 7 | . . . 1 2 . . . 4 . . . . Assault 1 | . . . . . . . . 1 . . . . Garrison 1 | . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Distress Signals 8 | . 3 . . 2 . . 1 2 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 237 | . 31 2 7 34 1 . 27 50 24 6 48 7 Peak Tracking Total 13 | . 4 2 3 6 . . 3 8 9 4 13 7 Tactical Retreats 17 | . 2 . . 6 . . . . 6 1 2 . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Traps Triggered 11 | . 3 . . 3 . . 1 3 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 11 | . . . . . . . . 3 2 . 6 . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Machines Disabled 14 | . 1 . . 6 . . 2 4 . . 1 . Max in Single Turn 1 | . 1 . . 1 . . 1 1 . . 1 . Garrison Access 1 | . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Machines Accessed 54 | . 8 1 3 8 10 9 6 2 1 . 6 . Terminals 20 | . 5 . 2 7 1 . 4 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . 1 . . . . . 1 1 . . . . Recycling Units 12 | . 2 . . 1 8 . 1 . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 158 | . 25 1 13 19 17 49 10 8 1 . 15 . Successful 115 | . 10 1 8 12 11 49 2 6 1 . 15 . Failed 42 | . 14 . 5 7 6 . 8 2 . . . . Catastrophic 6 | . . . . 1 1 . 3 1 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 60 | . 12 . 10 15 16 . 7 . . . . . Terminals 62 | . 20 . 10 18 5 . 7 2 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 10 | . 3 . . . . . 1 6 . . . . Recycling Units 16 | . 2 . . 1 11 . 2 . . . . . Scanalyzers 3 | . . . 3 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 85 | . 5 1 3 8 2 49 1 . 1 . 15 . Record 63 | . . . . . 1 48 . . . . 14 . Robot Analysis 2 | . 2 . . . . . . . . . . . Open Door 6 | . . 1 . 2 . 1 . . 1 . 1 . Branch Access Points 1 | . . . 1 . . . . . . . . . Terminal Index 3 | . . . 1 1 1 . . . . . . . Recycling Unit Index 2 | . . . 1 1 . . . . . . . . Unreport Threat 5 | . 3 . . 2 . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . Zone Layout 2 | . . . . 1 . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 8 | . 2 . . . . . . 6 . . . . Scan Component 4 | . 1 . . . . . . 3 . . . . Repair 4 | . 1 . . . . . . 3 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 19 | . 3 . 2 4 9 . 1 . . . . . Terminals 7 | . 1 . 2 3 1 . . . . . . . Botnet 7 | . 1 . 2 3 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . Patch 1 | . . . . . . . 1 . . . . . Recycling Units 11 | . 2 . . 1 8 . . . . . . . Tunnel 11 | . 2 . . 1 8 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 23 | . 5 . 3 6 3 . 5 1 . . . . Full Trace Events 5 | . 2 . . . . . 2 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 4 | . 1 . . . . . . 3 . . . . Time 146 | . 26 . . . . . . 120 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Total Allies 2 | . . . . . . . . . 2 . . . Largest Group 2 | . . . . . . . . . 2 . . . Highest-Rated Group 59 | . . . . . . . . . 59 . . . Highest-Rated Ally 30 | . . . . . . . . . 30 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 12 | . . . . . . . . . 12 . . . Total Damage 212 | . . . . . . . . . 212 . . . Kills 2 | . . . . . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Robot Analysis Total 2 | . 2 . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . Drone Launches 16 | . . . . . . . . 16 . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Turns Passed 16551 | 83 1641 807 437 1703 1300 4928 1618 1519 769 635 1048 63 Spaces Moved 7277 | 47 842 347 223 493 509 1955 559 608 482 462 718 32 Core 56 | 1 . . . . . . . 55 . . . . Treads 4732 | 46 728 133 130 493 509 1955 559 179 . . . . Legs 2084 | . 114 . . . . . . 276 482 462 718 32 Wheels 405 | . . 214 93 . . . . 98 . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 115 115 170 250 250 170 50 115 115 100 104 Average Speed 186 | 157 154 134 153 242 250 250 185 147 125 125 124 105 Slowest Speed 570 | 160 160 240 250 250 250 250 250 570 190 188 190 106 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 54 | 4 97 78 11 79 94 94 15 31 58 54 84 7 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 12 | . 2 . . 1 8 . . . . . 1 . Known Exits Taken 1 | . . . 1 . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . 1 . . . 3 . . 1 1 . . Spaces Dug 127 | . . . . 2 . . . 26 17 38 44 . Terrain Destroyed 584 | . . . . 2 . . 2 188 110 121 152 9 Melee 4 | . . . . 2 . . . 1 1 . . . Projectile 32 | . . . . . . . 2 20 . . 1 9 AOE 548 | . . . . . . . . 167 109 121 151 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Total 9410 | 53 1015 679 284 831 519 2001 1014 1041 583 498 839 53 Wait 1209 | . 48 317 8 187 . 19 316 246 26 21 14 7 Move 7265 | 46 841 346 222 492 508 1954 558 607 481 461 717 32 Hop . | . . . . . . . . . . . . . Pick Up 95 | 1 15 3 11 12 . 6 9 20 4 . 14 . Fast Attach 86 | 6 4 1 5 12 . 5 7 25 2 . 15 4 Attach 60 | . 7 1 4 1 . . 10 9 9 3 15 1 Detach 25 | . 2 . 3 2 . 1 5 2 2 1 6 1 Swap 36 | . 1 1 1 13 . 2 1 6 . 3 8 . Drop 101 | . 6 2 11 14 . 14 18 10 . 1 24 1 Fire 306 | . 86 4 19 84 5 . 10 70 4 5 12 7 Melee 187 | . . . . 8 . . 80 46 37 3 13 . Ram 2 | . . 2 . . . . . . . . . . Kick 1 | . . . . . . . . . . . 1 . Crush 17 | . 5 2 . 4 6 . . . . . . . Escape Stasis 2 | . . . . 2 . . . . . . . . Rewire 18 | . . . . . . . . . 18 . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 3 exits: Min / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -5/Factory (discovered 2 exits: [*Fac] / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 9) 588 | -10/Materials | Discovered new exit (range 14) 709 | -10/Materials | Discovered new exit (range 7) 804 | -10/Materials | Repaired Seismic Detector 970 | -10/Materials | Central database locked down 1214 | -10/Materials | Discovered new exit (range 5) 1725 | -10/Materials | Entered Mines 1728 | -10/Mines | Assembled infested the area 1741 | -10/Mines | Learned Materials emergency access door positions 2115 | -10/Mines | Learned Materials security intel 2123 | -10/Mines | Discovered new exit (range 5) 2253 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2258 | -10/Mines | Found Prototype Device 2258 | -10/Mines | Identified Exp. Sensor Array 2429 | -10/Mines | Found the Drone Emporium 2433 | -10/Mines | Found Prototype Device 2523 | -10/Mines | Discovered new exit (range 9) 2532 | -10/Mines | Entered Materials 2532 | -9/Materials | Evolved 2 slots: Utility x2 2532 | -9/Materials | Discovered new exit (range 8) 2900 | -9/Materials | Identified exit to Mines 2900 | -9/Materials | Identified exit to Storage 2946 | -9/Materials | Identified Decoy Drone Bay 2969 | -9/Materials | Entered Storage 3452 | -9/Storage | Met 01-MTF 3775 | -9/Storage | Discovered new exit (range 8) 3883 | -9/Storage | Discovered new exit (range 18) 3989 | -9/Storage | Found Prototype Energy Gun 4412 | -9/Storage | Used back door to open Recycling access 4672 | -9/Storage | Entered Recycling 4673 | -9/Recycling | Met a Zionite searching for Scraptown 5297 | -9/Recycling | Scanned before Scraplab entrance 5700 | -9/Recycling | Discovered new exit (range 10) 5925 | -9/Recycling | Entered Scraplab 5967 | -9/Recycling | Discovered new exit (range 2) 5972 | -9/Recycling | Entered Scraptown 6436 | -9/Scraptown | Visited SPCMW 6503 | -9/Scraptown | Visited Symbiants 6566 | -9/Scraptown | Visited Cyclists 6643 | -9/Scraptown | Visited The Evicted 7237 | -9/Scraptown | Discovered new exit (range 3) 7457 | -9/Scraptown | Visited Shadow of the Wyrm 7562 | -9/Scraptown | Visited TADAMA 7687 | -9/Scraptown | Visited Assassins FH 8191 | -9/Scraptown | Visited UFD Registry 8191 | -9/Scraptown | Registered with UFD as "Longdome" 8343 | -9/Scraptown | Visited Curators Association 8433 | -9/Scraptown | Visited Sword Containment 8570 | -9/Scraptown | Discovered new exit (range 5) 8760 | -9/Scraptown | Visited Junk Repository 8880 | -9/Scraptown | Visited Abandonware Association 9284 | -9/Scraptown | Visited Supply Room 9368 | -9/Scraptown | Visited Junk Repository 9588 | -9/Scraptown | Visited Research Penetration Think Tank 9653 | -9/Scraptown | Visited Scrap Suit Storage 10520 | -9/Scraptown | Entered Cyclist Reading Room 10781 | -9/Scraptown | Found Scrap Suit 10900 | -9/Scraptown | Entered Factory 10900 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 10902 | -6/Factory | Identified 01-MTF's Shockpuncher 10991 | -6/Factory | Discovered new exit (range 5) 11552 | -6/Factory | Found Prototype Launcher 11552 | -6/Factory | Identified Scatter Rocket Array 11558 | -6/Factory | Found Scatter Rocket Array 11564 | -6/Factory | Spotted B-75 Beast 11571 | -6/Factory | Destroyed B-75 Beast 11618 | -6/Factory | Discovered new exit (range 14) 12366 | -6/Factory | Discovered new exit (range 6) 12518 | -6/Factory | Entered another Factory area 12518 | -5/Factory | Evolved 2 slots: Propulsion x2 12623 | -5/Factory | Discovered new exit (range 15) 12806 | -5/Factory | Destroyed 9 combat bots 12873 | -5/Factory | Garrison activated, responded to threat 12934 | -5/Factory | Lost 5 parts (3n2u) 12980 | -5/Factory | Lost 7 allies 13175 | -5/Factory | Destroyed 7 combat bots 13177 | -5/Factory | Lost 5 parts (1p1n3u) 13484 | -5/Factory | Build established: Scavenger-Mutant 13777 | -5/Factory | Repaired Carbon-fiber Leg 13821 | -5/Factory | Repaired Imp. Medium Armor Plating 13860 | -5/Factory | Repaired Carbon-fiber Leg 13892 | -5/Factory | Discovered new exit (range 6) 14002 | -5/Factory | Cargo convoy interrupted 14037 | -5/Factory | Entered Upper Caves 14269 | -5/Upper Caves | Spotted B-75 Beast 14415 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 14502 | -5/Upper Caves | Lost 3 parts (1p1n1u) 14779 | -5/Upper Caves | Discovered new exit (range 6) 14806 | -5/Upper Caves | Entered another Upper Caves area 15007 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15151 | -5/Upper Caves | Encountered a Warlord checkpoint 15209 | -5/Upper Caves | Spotted B-75 Beast 15306 | -5/Upper Caves | Destroyed B-75 Beast 15336 | -5/Upper Caves | Lost 5 parts (2p2n1w) 15418 | -5/Upper Caves | Discovered new exit (range 12) 15441 | -5/Upper Caves | Entered Warlord 15484 | -5/Warlord | System corruption cleaned by Quarantine Array 15533 | -5/Warlord | Learned Quarantine trap positions 15534 | -5/Warlord | Learned 4 Testing zone layouts 15536 | -5/Warlord | Learned Factory repair station intel 15536 | -5/Warlord | Learned Armory scanalyzer intel 15536 | -5/Warlord | Learned Armory garrison access intel 15536 | -5/Warlord | Learned Research scanalyzer intel 15584 | -5/Warlord | Build established: Mutant 15848 | -5/Warlord | Rebuked by Warlord 15858 | -5/Warlord | Warlord's base attacked by MAIN.C 16037 | -5/Warlord | Found Prototype Piercing Weapon 16039 | -5/Warlord | Found Prototype Piercing Weapon 16042 | -5/Warlord | Found Prototype Energy Cannon 16045 | -5/Warlord | Found Prototype Energy Cannon 16194 | -5/Warlord | Warlord forces counterattacked 16223 | -5/Warlord | Spotted Executioner 16246 | -5/Warlord | Found Prototype Processor 16248 | -5/Warlord | Spotted Striker 16250 | -5/Warlord | Found Prototype Device 16250 | -5/Warlord | Identified Adv. Kinecellerator 16261 | -5/Warlord | Lost 5 allies 16306 | -5/Warlord | Spotted Executioner 16348 | -5/Warlord | Spotted Executioner 16374 | -5/Warlord | Spotted Striker 16392 | -5/Warlord | Spotted Executioner 16393 | -5/Warlord | Discovered new exit (range 11) 16402 | -5/Warlord | Spotted Striker 16414 | -5/Warlord | Destroyed Executioner 16434 | -5/Warlord | Core integrity fell below 50% 16435 | -5/Warlord | Destroyed 10 combat bots 16438 | -5/Warlord | Identified Vortex Driver (x2) 16439 | -5/Warlord | Destroyed Striker 16440 | -5/Warlord | Lost 24 allies 16441 | -5/Warlord | Destroyed Striker 16446 | -5/Warlord | Found Prototype Processor 16446 | -5/Warlord | Identified Exp. Targeting Computer (x2) 16449 | -5/Warlord | Found Prototype Processor 16449 | -5/Warlord | Identified Exp. Core Analyzer 16458 | -5/Warlord | Spotted Executioner 16458 | -5/Warlord | Spotted Striker 16459 | -5/Warlord | Spotted Striker 16465 | -5/Warlord | Destroyed Striker 16481 | -5/Warlord | Core integrity fell below 20% 16486 | -5/Warlord | Destroyed 7 combat bots 16489 | -5/Warlord | Entered Proximity Caves 16516 | -4/Proximity Caves | Lost 9 parts (2p6n1w) 16550 | -4/Proximity Caves | Build established: Scavenger-Mutant 16552 | -4/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 16506_ Adv. Heat Sink fries itself beyond repair. 16507_ Vortex penetrates G-73 Enforcer. 16507_ G-73 Enforcer suffers critical hit (Sunder). 16507_ G-73 Enforcer Lgt. Quantum Reactor ripped off. 16507_ G-73 Enforcer Phase Gun ripped off. 16507_ G-73 Enforcer destroyed. 16508_ Flexi-carbon Leg fries itself beyond repair. 16514_ Acquired Myomer Leg. 16515_ System corrupted: Heat flow error (+218). 16517_ Acquired 40 matter. 16519_ Acquired Adv. Heat Sink. 16521_ Acquired 55 matter. 16523_ Acquired 38 matter. 16526_ Acquired Lgt. Quantum Reactor. 16528_ Dropped Enh. Fission Core. 16529_ Acquired Lgt. Antimatter Reactor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? ????????????????????????????????? | | ???????????? ??????##???????????????????????? | | ???????????? ????? ???????????#???????????? | | ????????????# ????? ?????????? #???????????? | | ????????????# ?????? #####???? #???????????? | | ???????????## ?????? ???? #???????????? | | ???????????# ??????# #### ?????????????? | | ???????????? ??????# ???????????????? | | ????????????? ??????# s #????????????????? | | ?????????????# ??????#s #????????????????? | | ?????????????# ?????## s #????????????????? | | ?????????????# ???###@ ## #????????????????? | | ??????????#??# ???# ##????????????????????? | | ??????????# ## #### #?????????????????????? | | ??????????# ## #?????????????????????? | | ??????????# #?????????????????????? | | ??????????# ## #?????????????????????? | | ??????????????# ##?????????????????????? | | ??????????????# ##??????????????????????? | | ??????????????# ##???????????????????????? | | ??????????????# ##????????????????????????? | | ??????????????### ##?????????????????????????? | | ??????????????#### #;"#?????????????????????????? | | ????????????### ## ; # ????????????????????????? | | ???????????## [ ;## ??????????????????????? | | ???????????# * ##?####?????????????????????? | | ??????????## "#??????????????????????????? | | ??????????# [ ## ##???????????????????????? | | ??????????# * "#???????????????????????? | | ??????????# ######" #??????????????????????? | | ??????????# #######???????#??????????????????????? | | ??????????##?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 41 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 10 Armor Coverage 900 Core Shielding 20 Phase Shifting 5 Evasion (%) 60 Melee Accuracy 6 Core Analysis 8 Recoil Reduction 6 Offensive Hacking 12 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerHypervelocityBlaster Manual? 0 Play Time 01:36:54 Cumulative 858.0 hours Start 2024.08.06 @ 10:08:24 End 2024.08.06 @ 11:51:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 540 Rogue 533 Adventurer 0 Explorer 7 Win Type - Total 58 Types 21/6/20/2/0/1/6/1/1 Lore% 66 Gallery% 90 Achievement% 84 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: db680c03-158a-48cf-9ae2-9c389a577566