Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.19 @ 03:16:50 Player: Lyra Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (156) 780 Value Destroyed (5431) 5431 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (1298) 1298 TOTAL SCORE: 13909 Bonus ------- High Alert Combat Kills 498 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 37/300 Energy 78/100 System Corruption 1% Temperature Cool (12) Movement Hovering (62) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (11) ----- Improved Weapon Cycler Graphene Brace Focal Shield Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Gyrokinetic Inverter Superbattery (174) Phase Gun Heavy Plasma Cannon Scythe Peak State ------------ > --- POWER ------------ Hybrid Antimatter Reactor Hybrid Antimatter Reactor > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Medium Storage Unit Weapon Cycler Improved Weapon Cycler Improved Light Armor Plating Improved Light Armor Plating Graphene Brace Focal Shield Improved Hardlight Generator Hacking Suite Hacking Suite > --- WEAPON ----------- Phase Gun Phase Gun > --- INVENTORY -------- Antigrav System Superbattery Improved Kinecellerator Phase Gun Heavy Plasma Cannon Rocket Array Scythe Chainsword [Rating: 108] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Reactor Hybrid Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Improved VTOL Module Utility Hacking Suite Device Graphene Brace Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Heavy Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Gauss Cannon Launcher Rocket Array Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Slots Evolved 14 | . . . . . 4 2 2 2 2 . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 4 | . . . . . 1 1 . . 1 . 1 Utility 9 | . . . . . 3 1 2 2 1 . . Weapon . | . . . . . . . . . . . . Parts Attached 232 | 7 8 . 1 3 42 44 33 60 2 3 29 Power 19 | 1 1 . . . 2 5 2 4 . . 4 Engine 11 | 1 1 . . . 2 4 1 1 . . 1 Core 5 | . . . . . . 1 1 3 . . . Reactor 3 | . . . . . . . . . . . 3 Propulsion 60 | 2 3 . 1 . 11 8 7 15 . . 13 Treads 14 | . . . . . 6 8 . . . . . Leg 7 | . . . . . . . 4 3 . . . Wheel 12 | 2 3 . 1 . . . 3 3 . . . Hover 23 | . . . . . 1 . . 9 . . 13 Flight 4 | . . . . . 4 . . . . . . Utility 85 | 2 1 . . 1 17 17 12 25 2 3 5 Device 44 | 1 . . . 1 7 9 6 16 1 . 3 Storage 7 | 1 1 . . . 1 . . 2 1 1 . Processor 3 | . . . . . 1 2 . . . . . Hackware 4 | . . . . . . 1 3 . . . . Protection 27 | . . . . . 8 5 3 7 . 2 2 Artifact . | . . . . . . . . . . . . Weapon 68 | 2 3 . . 2 12 14 12 16 . . 7 Energy Gun 39 | 2 3 . . 2 9 12 5 4 . . 2 Energy Cannon 7 | . . . . . 1 . 3 3 . . . Ballistic Gun 2 | . . . . . . . 1 1 . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . Launcher 8 | . . . . . . 1 2 4 . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 10 | . . . . . 1 1 . 4 . . 4 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . Unidentified Prototypes 11 | . . . . . 6 4 1 . . . . Corrupted Parts 8 | . . . . . 2 1 4 1 . . . System Corruption 76 | . . . . . 17 7 38 14 . . . Parts Lost 60 | . 1 . . . 3 11 11 19 . 3 12 Power 8 | . . . . . . 2 2 2 . . 2 Propulsion 18 | . . . . . . 5 3 6 . . 4 Utility 23 | . . . . . 1 3 3 10 . 3 3 Weapon 11 | . 1 . . . 2 1 3 1 . . 3 Highest Loss Streak 10 | . 1 . . . 2 4 4 7 . 3 10 To Critical Strikes 1 | . . . . . . . 1 . . . . Average Slot Usage (%) 93 | . 93 100 100 100 97 98 83 90 89 83 81 Engine 6 | . 13 14 14 14 9 6 5 2 . . . Treads 17 | . . . . . 25 29 17 . . . . Leg 2 | . . . . . . . . 11 . . . Wheel 3 | . 28 28 28 28 . . 1 1 . . . Hover 2 | . . . . . . . . 7 21 21 24 Device 15 | . 14 14 14 14 12 13 7 28 36 33 20 Storage 7 | . 14 14 14 14 8 7 6 5 10 8 4 Processor 4 | . . . . . 4 9 3 . . . . Hackware 7 | . . . . . . 6 19 11 10 10 9 Protection 7 | . . . . . 17 5 8 4 . 1 7 Energy Gun 11 | . 22 28 28 28 16 14 6 2 . . 2 Slashing Weapon 1 | . . . . . . . . 5 . . 2 Naked Turns . | . . . . . . . . . . . . Heaviest Build 93 | 13 20 20 20 21 81 81 93 76 39 35 64 Greatest Support 112 | 20 20 20 20 20 84 112 88 76 43 43 66 Greatest Overweight (x) 20 | . . . . 1 2 1 7 20 . . 2 Average Overweight (x) . | . . . . . . . 1 1 . . . Largest Inventory Capacity 20 | 8 10 10 10 10 20 20 20 20 10 10 10 Average Capacity 18 | 7 8 10 10 10 19 20 20 19 10 10 9 Most Carried 20 | 3 10 10 10 10 20 20 20 20 5 10 10 Average Carried 16 | 1 6 9 9 9 17 17 17 15 4 8 9 Final Capacity 20 | 8 10 10 10 10 20 20 20 10 10 10 5 Final Carried 17 | 3 10 10 10 10 17 16 14 5 5 10 5 Class Distribution -------------------- 52% | Mutant 25% | Scavenger-Mutant 20% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Hacker-Mutant | -4/DSF Hacker-Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Matter Collected 3051 | 270 80 . 10 36 517 491 671 785 . . 191 Remotely . | . . . . . . . . . . . . Salvage Created 6257 | 146 167 . . 62 2365 1319 1105 910 . . 183 Parts 309 | 12 6 . . 1 120 68 49 49 . . 4 Haulers Intercepted 8 | . . . . . 4 3 . . . . 1 Recyclers Shooed 3 | . 1 . . . 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Combat Hostiles Destroyed 113 | . 3 . . 3 39 23 18 26 . . 1 Melee 4 | . . . . . . . . 4 . . . Guns 61 | . 3 . . 2 25 22 4 5 . . . Cannons 7 | . . . . . . . 6 1 . . . AOE 27 | . . . . 1 7 1 2 15 . . 1 Classes Destroyed 18 | 2 2 . . 2 8 3 1 . . . . Worker 12 | . . . . . 8 . . 3 . . 1 Builder 2 | . . . . . 2 . . . . . . Tunneler 3 | 3 . . . . . . . . . . . Hauler 8 | . . . . . 4 3 . . . . 1 Recycler 8 | 1 1 . . . 2 2 1 1 . . . Operator 3 | . . . . . 2 1 . . . . . Watcher 7 | . 1 . . . 2 4 . . . . . Swarmer 37 | . 3 . . . 11 7 4 12 . . . Grunt 34 | . . . . 1 20 5 4 4 . . . Brawler 1 | . . . . . . 1 . . . . . Duelist 1 | . . . . . . 1 . . . . . Protector 1 | . . . . . 1 . . . . . . Sentry 9 | . . . . . 5 1 . 2 . . 1 Demolisher 2 | . . . . 2 . . . . . . . Specialist 2 | . . . . . . . 2 . . . . Hunter 7 | . . . . . 1 2 2 2 . . . Programmer 17 | . . . . . . 6 5 6 . . . Heavy 2 | . . . . . 1 . 1 . . . . Best Kill Streak 8 | 4 3 . . 2 6 4 4 8 . . 2 Combat Bots Only 7 | . 3 . . 2 5 3 4 7 . . 1 Max Kills in Single Turn 4 | 2 1 . . 1 3 2 2 4 . . 1 Gunslinging 1 | . . . . . . . 1 1 . . . Exploded 4 | . . . . 1 2 1 1 4 . . 1 Melee 1 | . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Damage Taken 12135 | . 188 . . 119 1839 2715 1932 2828 . 407 2107 Core 2387 | . 38 . . 13 190 173 187 429 . 47 1310 Absorbed by Shields 644 | . . . . . 40 293 . 191 . 72 48 Redirected to Shielding 57 | . . . . . 49 . . . . . 8 Regen/Repaired (Parts) 83 | . . . . . 18 . . . . . 65 Core Remaining (%) 78 | 100 . . . 79 65 75 78 57 . 95 . Volleys Fired 365 | 4 12 . . 4 113 113 73 39 . . 7 Largest 2 | 2 2 . . 2 2 2 2 2 . . 2 Hottest 176 | 80 90 . . 90 115 120 145 136 . . 176 Shots Fired 551 | 8 21 . . 8 204 152 100 46 . . 12 Gun 497 | 8 21 . . 8 204 152 62 32 . . 10 Cannon 28 | . . . . . . . 24 4 . . . Launcher 26 | . . . . . . . 14 10 . . 2 Special . | . . . . . . . . . . . . Kinetic 8 | . . . . . . . 1 7 . . . Thermal 133 | . . . . . 8 74 23 18 . . 10 Explosive 12 | . . . . . . . . 10 . . 2 Electromagnetic 398 | 8 21 . . 8 196 78 76 11 . . . Robot Hit Streak 27 | 5 3 . . 7 11 12 27 8 . . 5 Robot Miss Streak 7 | 1 4 . . 2 7 6 5 4 . . 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 8 | . 1 . . . 1 3 2 1 . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 1 1 . . . Shots Hit Robots 439 | 5 10 . . 7 161 127 68 51 . . 10 Core Hits 329 | 4 6 . . 7 100 108 29 63 . . 12 Critical Kills 1 | . . . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 8 | . . . . . . . . 6 . . 2 Burn 3 | . . . . . . . . 2 . . 1 Destroy 1 | . . . . . . . . 1 . . . Sever 4 | . . . . . . . . 3 . . 1 Melee Attacks 33 | . . . . . 1 2 . 25 . . 5 Impact . | . . . . . . . . . . . . Slashing 33 | . . . . . 1 2 . 25 . . 5 Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . 1 . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . 3 . . 1 Damage Inflicted 12327 | 81 169 . . 114 4036 2490 2013 3050 . . 374 Guns 7210 | 81 132 . . 83 2991 2229 905 580 . . 209 Cannons 778 | . . . . . . . 633 145 . . . Explosions 3589 | . 37 . . 31 967 253 475 1691 . . 135 Melee 727 | . . . . . 63 . . 634 . . 30 Ramming 23 | . . . . . 15 8 . . . . . Kinetic 170 | . . . . . . . 37 133 . . . Thermal 3611 | . 37 . . 31 1004 1315 625 390 . . 209 Explosive 1826 | . . . . . . . . 1691 . . 135 Electromagnetic 5970 | 81 132 . . 83 2954 1167 1351 202 . . . Impact . | . . . . . . . . . . . . Slashing 727 | . . . . . 63 . . 634 . . 30 Piercing . | . . . . . . . . . . . . Highest Corruption 43 | . . . . . 17 26 43 24 . . 1 Average Corruption 9 | . . . . . 11 5 5 15 . . 1 Corruption Purged 5 | . . . . . . 5 . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 241 | . . . . . 74 84 16 67 . . . Message Errors 56 | . . . . . 21 13 2 20 . . . Matter Fused 51 | . . . . . 15 13 5 18 . . . Heat Flow Errors 28 | . . . . . 9 11 4 4 . . . Energy Discharges 30 | . . . . . 9 13 3 5 . . . Parts Rejected 3 | . . . . . 1 . . 2 . . . Data Loss (minor) 31 | . . . . . 4 16 1 10 . . . Data Loss (major) 10 | . . . . . . 9 . 1 . . . Misfires 10 | . . . . . 7 3 . . . . . Alerts 8 | . . . . . 1 4 1 2 . . . Misdirections 2 | . . . . . . . . 2 . . . Weapon Failures 12 | . . . . . 7 2 . 3 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 218 | . 7 . . . 23 7 49 129 . . 3 Projectiles 49 | . . . . . . . 49 . . . . Explosions 93 | . 7 . . . 23 7 . 53 . . 3 Melee 76 | . . . . . . . . 76 . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 862 | . 39 . . . 140 96 15 543 . . 29 Shots 30 | . 1 . . . 6 2 3 16 . . 2 Rammed 2 | . . . . . 1 1 . . . . . Targets Rammed 4 | . . . . . 3 1 . . . . . Kicked . | . . . . . . . . . . . . Crushed 2 | . . . . . 2 . . . . . . Highest Temperature 1143 | 36 108 . . 60 267 441 306 187 . 40 1143 Average Temperature 118 | 16 41 . . 25 80 100 104 53 . 20 354 Received Heat Transfer 1187 | . 6 . . 6 603 113 180 82 . 140 57 Effects 45 | . . . . . . 7 . . . . 38 Shutdowns 3 | . . . . . . . . . . . 3 Energy Bleed 10 | . . . . . . 5 . . . . 5 Interference 6 | . . . . . . 1 . . . . 5 Matter Decay 5 | . . . . . . . . . . . 5 Short Circuit 5 | . . . . . . . . . . . 5 Damage (minor) 4 | . . . . . . 1 . . . . 3 Damage (major) 6 | . . . . . . . . . . . 6 Damage (core) 6 | . . . . . . . . . . . 6 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 15 | . . . . . 8 . 6 1 . . . Combat Hostiles 13 | . . . . . 7 . 5 1 . . . Parts Fried 48 | . . . . . 27 6 14 1 . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . Parts Melted 5 | . . . . . . 1 2 1 . . 1 Heat Transferred 4338 | . 50 . . 50 1007 1345 850 666 . . 370 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 19 | . 1 . . 1 10 5 2 . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Peak Influence 993 | 20 148 57 . 80 993 661 341 534 261 197 214 Initial 436 | . 13 57 . . 31 436 246 56 261 182 93 Average 267 | 6 102 57 . 19 323 416 160 156 261 187 102 Maximum Alert Level 3 | . . . . . 3 2 1 2 1 . 1 Low Security (%) 48 | 100 100 100 . 100 60 . 68 67 . 100 94 Level 1 26 | . . . . . 4 43 31 31 100 . 5 Level 2 20 | . . . . . 12 56 . 1 . . . Level 3 5 | . . . . . 22 . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 45 | . 2 . . 1 9 15 7 6 . 1 4 Investigation 13 | . 1 . . 1 4 5 . 1 . . 1 Extermination 13 | . . . . . . 6 3 3 . . 1 Reinforcement 13 | . 1 . . . 4 1 4 . . 1 2 Assault 1 | . . . . . 1 . . . . . . Garrison 5 | . . . . . . 3 . 2 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . 2 . . . . Haulers Reinforced 2 | . . . . . . 1 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Distress Signals 4 | . 1 . . . . 1 . 1 . . 1 Communications Jammed 9 | . . . . . . . 9 . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 188 | . 8 . . 11 61 37 21 34 . 4 12 Peak Tracking Total 20 | . 3 . . 20 5 5 4 5 . 3 8 Tactical Retreats 9 | . 1 . . . 1 2 1 3 . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Traps Triggered 15 | . 2 . . . 1 8 . 3 . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Machines Disabled 22 | . 1 . . . 7 4 1 9 . . . Max in Single Turn 3 | . 1 . . . 3 3 1 2 . . . Garrison Access 1 | . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Machines Accessed 42 | . 2 . 4 1 8 10 2 10 1 . 4 Terminals 20 | . 1 . . . 4 7 1 4 1 . 2 Fabricators 4 | . . . . . . 2 1 1 . . . Repair Stations 3 | . . . . . 1 . . . . . 2 Recycling Units 7 | . 1 . . . 2 1 . 3 . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . Total Hacks 109 | . 6 . 15 1 35 21 3 18 1 . 9 Successful 65 | . 1 . 15 1 19 10 2 9 1 . 7 Failed 43 | . 5 . . . 15 11 1 9 . . 2 Catastrophic 8 | . . . . . 1 3 . 3 . . 1 Database Lockouts 1 | . . . . . 1 . . . . . . Manual 56 | . 6 . 1 . 19 14 2 13 . . 1 Terminals 46 | . 3 . . . 15 15 2 7 1 . 3 Fabricators 6 | . . . . . . 4 1 1 . . . Repair Stations 11 | . . . . . 5 . . . . . 6 Recycling Units 18 | . 3 . . . 7 2 . 6 . . . Scanalyzers 8 | . . . . . 8 . . . . . . Garrison Access 4 | . . . . . . . . 4 . . . Terminal Hacks 21 | . . . 15 1 1 1 . . 1 . 2 Record 14 | . . . 14 . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . Open Door 1 | . . . . 1 . . . . . . . Open DSF 2 | . . . . . . . . . 1 . 1 Branch Access Points 2 | . . . . . . 1 . . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . 2 1 . . . . Network Status 1 | . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . 1 . . . . . Build 1 | . . . . . . 1 . . . . . Repair Station Hacks 8 | . . . . . 3 . . . . . 5 Scan Component 5 | . . . . . 2 . . . . . 3 Repair 3 | . . . . . 1 . . . . . 2 Recycling Unit Hacks 3 | . . . . . 1 1 . 1 . . . Report Inventory 3 | . . . . . 1 1 . 1 . . . Scanalyzer 7 | . . . . . 7 . . . . . . Insert Component 5 | . . . . . 5 . . . . . . Analyze 2 | . . . . . 2 . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . 1 . . . Unauthorized Hacks 22 | . 1 . . . 7 6 1 7 . . . Terminals 13 | . 1 . . . 5 5 1 1 . . . Track 1 | . . . . . 1 . . . . . . Assimilate 3 | . . . . . . 2 . 1 . . . Botnet 9 | . 1 . . . 4 3 1 . . . . Fabricators 1 | . . . . . . . . 1 . . . Liberate 1 | . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 8 | . . . . . 2 1 . 5 . . . Reject 6 | . . . . . 2 1 . 3 . . . Mask 2 | . . . . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 27 | . 2 . . . 7 7 1 7 . . 3 Full Trace Events 9 | . 1 . . . 3 3 . 1 . . 1 Feedback Events 1 | . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . Parts Built 1 | . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . Time 42 | . . . . . . 42 . . . . . Total Part Build Rating 4 | . . . . . . 4 . . . . . Parts Repaired 3 | . . . . . 1 . . . . . 2 Time 156 | . . . . . 86 . . . . . 70 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . Programmers 3 | . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Total Allies 2 | . . . . . . 1 . 1 . . . Largest Group 1 | . . . . . . 1 . 1 . . . Highest-Rated Group 26 | . . . . . . 10 . 26 . . . Highest-Rated Ally 26 | . . . . . . 10 . 26 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Robot Analysis Total 1 | . . . . . 1 . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Turns Passed 11856 | 60 288 48 440 238 2548 3545 1776 2277 15 71 550 Spaces Moved 7013 | 44 294 45 545 261 1281 1910 653 1397 24 90 469 Core 5 | 2 . . . . . . . 3 . . . Treads 3618 | . . . . . 1140 1910 568 . . . . Legs 852 | . . . . . . . 14 838 . . . Wheels 1517 | 42 294 45 545 261 24 . 71 235 . . . Hover 904 | . . . . . . . . 321 24 90 469 Flight 117 | . . . . . 117 . . . . . . Fastest Speed 30 | 50 80 80 80 80 30 155 120 48 48 48 43 Average Speed 139 | 78 80 80 80 81 154 161 231 135 48 48 57 Slowest Speed 1050 | 80 80 80 80 95 250 246 325 1050 48 48 146 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 39 | 4 48 13 93 54 73 40 16 38 1 82 11 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . Known Exits Taken 3 | . . . . . . 1 1 . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . . . Scrap Searched 1 | . . . . 1 . . . . . . . Spaces Dug 3 | . . . . . . 2 . . . . 1 Terrain Destroyed 398 | . 5 . . . 74 67 17 216 . . 19 Melee 3 | . . . . . . 2 . . . . 1 Projectile 7 | . . . . . . . 7 . . . . AOE 388 | . 5 . . . 74 65 10 216 . . 18 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Total 8517 | 58 324 57 549 280 1648 2206 828 1690 27 117 733 Wait 600 | . . 11 . . 133 91 29 124 . 16 196 Move 7002 | 43 293 44 544 260 1280 1909 652 1396 23 89 469 Hop . | . . . . . . . . . . . . Pick Up 140 | 4 7 1 2 6 32 24 17 30 . 7 10 Fast Attach 91 | 6 5 . . . 23 10 13 22 . 1 11 Attach 81 | 1 . . . . 9 16 15 27 2 1 10 Detach 19 | . . . . . 4 1 3 7 2 . 2 Swap 60 | . 3 . 1 3 10 18 5 11 . 1 8 Drop 126 | . 4 1 2 7 40 21 21 12 . 2 16 Fire 365 | 4 12 . . 4 113 113 73 39 . . 7 Melee 29 | . . . . . 1 2 . 22 . . 4 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 4 | . . . . . 3 1 . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 6 exits: *Fac x3 / Sto / *Low x2) -6/Factory -5/Factory -4/Factory -4/DSF -3/Research (discovered 3 exits: Arm / Qua x2) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 3) 235 | -10/Materials | Met 8R-AWN 265 | -10/Materials | Discovered new exit (range 7) 349 | -10/Materials | Entered Mines 350 | -10/Mines | Followed 8R-AWN into the Mines 394 | -10/Mines | Discovered new exit (range 5) 397 | -10/Mines | Entered Exiles 417 | -10/Exiles | Welcomed by 8R-AWN 430 | -10/Exiles | Met EX-HEX 454 | -10/Exiles | Met EX-BIN 463 | -10/Exiles | Aligned with FarCom system 464 | -10/Exiles | Given EX-Vault access code 482 | -10/Exiles | Opened EX-Vault 489 | -10/Exiles | Found Superbattery 519 | -10/Exiles | Warned to stay clear of 0b10 Research branches 527 | -10/Exiles | Build established: Scavenger-Mutant 556 | -10/Exiles | Learned about 8R-AWN's background 575 | -10/Exiles | Discovered new exit (range 14) 652 | -10/Exiles | Met EX-DEC 667 | -10/Exiles | Visited The Gauntlet 765 | -10/Exiles | Learned location of Zion (-6) 829 | -10/Exiles | Discovered new exit (range 11) 837 | -10/Exiles | Left Exiles lab with Superbattery 837 | -10/Exiles | Entered Mines 875 | -9/Mines | Learned Materials emergency access door positions 897 | -9/Mines | Learned location of Storage (-7) 988 | -9/Mines | Assembled infested the area 1019 | -9/Mines | Discovered new exit (range 11) 1035 | -9/Mines | Met a Derelict shopkeep closing up shop 1075 | -9/Mines | Entered Materials 1075 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1479 | -8/Materials | Build established: Mutant 1812 | -8/Materials | Found Corrupted Prototype Device 2181 | -8/Materials | Repaired Corrupted Graphene Brace 2524 | -8/Materials | Identified Active Sensor Suite 2904 | -8/Materials | Discovered new exit (range 16) 2989 | -8/Materials | System corruption reached 10% 3075 | -8/Materials | First assault squad dispatched 3159 | -8/Materials | Central database locked down 3623 | -8/Materials | Entered Factory 3623 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3713 | -7/Factory | Discovered new exit (range 5) 3721 | -7/Factory | Identified exit to Lower Caves 3969 | -7/Factory | Garrison activated, responded to threat 4035 | -7/Factory | Found Powered Armor 4151 | -7/Factory | Found Prototype Launcher 4152 | -7/Factory | Identified Rocket Array 4187 | -7/Factory | Discovered new exit (range 9) 4210 | -7/Factory | Identified exit to Factory 4791 | -7/Factory | Discovered exit to Factory (range 10) 4839 | -7/Factory | Identified exit to Storage 4977 | -7/Factory | Fabricated Hrd. Heavy Armor Plating? 5107 | -7/Factory | Discovered exit to Factory (range 2) 5627 | -7/Factory | Lost 3 parts (1n2u) 6533 | -7/Factory | System corruption reached 10% 7014 | -7/Factory | Lost 4 parts (1p1n1u1w) 7168 | -7/Factory | Entered another Factory area 7168 | -6/Factory | Evolved 2 slots: Utility x2 7279 | -6/Factory | Build established: Scavenger-Mutant 7498 | -6/Factory | Discovered new exit (range 2) 7501 | -6/Factory | Identified exit to Factory 7903 | -6/Factory | Build established: Hacker-Mutant 8856 | -6/Factory | Lost 3 parts (1n1u1w) 8904 | -6/Factory | System corruption reached 10% 8918 | -6/Factory | Lost 4 parts (2p2w) 8918 | -6/Factory | System corruption reached 30% 8944 | -6/Factory | Entered another Factory area 8944 | -5/Factory | Evolved 2 slots: Utility x2 9183 | -5/Factory | Build established: Scavenger-Mutant 9812 | -5/Factory | System corruption reached 10% 9976 | -5/Factory | Lost 7 parts (1p2n3u1w) 10616 | -5/Factory | Build established: Hacker-Mutant 10801 | -5/Factory | Lost 3 parts (2n1u) 11077 | -5/Factory | Build established: Scavenger-Mutant 11103 | -5/Factory | Discovered new exit (range 13) 11221 | -5/Factory | Entered another Factory area 11221 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11229 | -4/Factory | Destroyed 7 combat bots 11234 | -4/Factory | Identified exit to DSF 11236 | -4/Factory | Entered DSF 11247 | -4/DSF | Lost 5 parts (1p1n3u) 11260 | -4/DSF | Additional patrols routed to DSF 11266 | -4/DSF | Discovered new exit (range 16) 11307 | -4/DSF | Entered Research 11307 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 11332 | -3/Research | Lost 3 parts (3u) 11367 | -3/Research | Identified exit to Armory 11367 | -3/Research | Identified exit to Quarantine 11475 | -3/Research | Build established: Hacker-Mutant 11585 | -3/Research | Core integrity fell below 50% 11591 | -3/Research | Core integrity fell below 20% 11721 | -3/Research | Repaired Hyb. Antimatter Reactor 11787 | -3/Research | Repaired Broken Gyrokinetic Inverter 11857 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 11848_ Antigrav System destroyed. 11850_ Slug penetrates H-77 Assassin. 11850_ U-05 Engineer destroyed. 11850_ Slug penetrates H-77 Assassin. 11851_ Antigrav System destroyed. 11852_ Dropped Med. Storage Unit. 11852_ Dropped Broken Gyrokinetic Inverter. 11853_ Acquired Scythe. 11854_ Penetrated by Slug. 11854_ Phase Gun destroyed. 11854_ Slug penetrates Wall. 11854_ Penetrated by Slug. 11854_ Slug penetrates Wall. 11854_ Chainsword destroyed. 11854_ Hyb. Antimatter Reactor destroyed. 11855_ Imp. Hardlight Generator destroyed. 11857_ Penetrated by Slug. 11857_ Slug penetrates Wall. 11857_ P-80 Master resets P-80 Master, system corruption cleaned. 11857_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ??????????????????????????p??????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????+ +?????????????????????? | | ?######??###?????????????# #?????????????????????? | | ? ? ????????????# #?????????????????????? | | ? ! ?? ????????????# #?????????????????????? | | ? ? ????????Y???# #???##########????????? | | ? ? "????????????# #?? #????????? | | ?# ? T#??????????##p#?? #????????? | | ?# """ "#??????????#"=#? #????????? | | ?# """ #????????####p#? ""?H???????? | | ?# """ #????????# =!# !! ""?H???????? | | ?# #????????# ![ # ! ""?w???????? | | ?# = #????????#*%! ; T#????????? | | ?# +????????# ! # ""?????????? | | ?# """ #????????# # ! ""?????????? | | ?# """ #????????# u@ #? ""?????????? | | ?# """w ##########hh #? #????????? | | ## h #?? #????????? | | # #Y?###########????????? | | # ! #?????????????????????? | | # #?????????????????????? | | # ###+#############+####?????????????????????? | | # # ?????????? ?????????????????????????? | | ## # ???????? ?????????????????????????? | | #! ????? "?????????????????????????? | | # " " =#???? "??????????????????????????? | | # " " #??? ???????????????????????????? | | # ""G"" #????????????????????????????????? | | ####### #????????????????????????????????? | | ####### #?h??????????????????????????????? | | #####?###?#????????????????????????????????? | | #???????????????h??????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | ######???????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 65 Energy Generation 21 Energy Capacity 3600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 825 Resistance: EM 25 Utility Shielding 66 Weapon Shielding 33 Weapon Cycling 20 Evasion (%) 64 Targeting Accuracy 6 Recoil Reduction 4 Particle Charging 15 Kinecelleration 40 Salvage Targeting 2 Offensive Hacking 30 Defensive Hacking 12 Item Schematics ----------------- Hardlight Generator | -8/Materials | Scanalyzed Hrd. Heavy Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hrd. Heavy Armor Plating | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EfficiencyAblativeChainsword Manual? 0 Play Time 02:26:57 Cumulative 81.2 hours Start 2022.05.19 @ 00:34:55 End 2022.05.19 @ 03:16:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 56 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 99809e6a-d332-45ac-aaea-df59386d4142