Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.28 @ 15:27:25 Player: Plexion Result: Destroyed by VL-IQR(B) with Slug Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (168) 840 Value Destroyed (4425) 4425 Prototype IDs (9) 180 Alien Tech Used (1) 200 Bonus (3) 3 TOTAL SCORE: 10448 Bonus ------- Follower Combat Kills 152 Friendly Fire -149 Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 92/100 System Corruption 0% Temperature Cool (0) Movement Core (1400) Ox27 Location -6/Zion Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Huge Storage Unit System Guard > --- WEAPON (4) ------- Makeshift Sword > --- INVENTORY (25) --- Combat Antigrav System Makeshift Terrain Scanner Seismic Detector Layered Light Armor Plating Hacking Suite Improved Hacking Suite Authchip [Weapon] Authchip [Weapon] Advanced Component Analysis Suite Tech Extrapolator High-powered Tractor Beam Improved Grenade Launcher CPS Tube (2) Peak State ------------ > --- POWER ------------ Heavy Ion Engine Neutrino Core > --- PROPULSION ------- Light Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Makeshift Light Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Force Field System Guard > --- WEAPON ----------- Beamcaster KE Penetrator 8R-AWN's Boregun Makeshift Sword > --- INVENTORY -------- Light Fission Core Light Treads Wheel Combat Antigrav System High-capacity Matter Pod Makeshift Terrain Scanner Seismic Detector Improved Light Armor Plating Layered Light Armor Plating Hacking Suite Improved Hacking Suite Authchip [Weapon] Authchip [Weapon] Advanced Component Analysis Suite Tech Extrapolator High-powered Tractor Beam Proton Cannon 8R-AWN's Boregun Improved Grenade Launcher CPS Tube [Rating: 83] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beamcaster Energy Cannon Proton Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon CPS Tube Impact Weapon Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Slots Evolved 8 | . . . 2 . . . 2 . . . 4 . . . Power 1 | . . . . . . . . . . . 1 . . . Propulsion 1 | . . . 1 . . . . . . . . . . . Utility 5 | . . . 1 . . . 1 . . . 3 . . . Weapon 1 | . . . . . . . 1 . . . . . . . Parts Attached 236 | 7 13 13 32 9 18 5 11 52 2 10 26 23 6 9 Power 14 | 1 . 2 2 1 . . 1 3 . . 2 1 . 1 Engine 11 | 1 . 2 2 1 . . 1 3 . . 1 . . . Core 3 | . . . . . . . . . . . 1 1 . 1 Reactor . | . . . . . . . . . . . . . . . Propulsion 41 | 2 4 3 5 . 6 . 3 7 . 1 4 3 1 2 Treads 32 | 2 2 3 5 . 5 . 3 7 . 1 . 2 1 1 Leg . | . . . . . . . . . . . . . . . Wheel 9 | . 2 . . . 1 . . . . . 4 1 . 1 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 94 | 2 5 2 15 4 7 1 1 22 1 3 15 10 4 2 Device 53 | 1 3 1 9 2 3 1 . 20 1 . 4 6 1 1 Storage 7 | 1 2 1 1 . 2 . . . . . . . . . Processor 3 | . . . . . . . . . . . 2 . 1 . Hackware 1 | . . . 1 . . . . . . . . . . . Protection 30 | . . . 4 2 2 . 1 2 . 3 9 4 2 1 Artifact . | . . . . . . . . . . . . . . . Weapon 87 | 2 4 6 10 4 5 4 6 20 1 6 5 9 1 4 Energy Gun 2 | . . . 1 . . . . . . . . . . 1 Energy Cannon 1 | . . . . . . . . . . . . . . 1 Ballistic Gun 55 | 2 3 4 6 2 2 3 4 13 1 3 3 7 . 2 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 8 | . . . 1 2 2 1 . . . 1 1 . . . Special Weapon 1 | . . . . . . . . . . 1 . . . . Impact Weapon 5 | . 1 2 2 . . . . . . . . . . . Slashing Weapon 15 | . . . . . 1 . 2 7 . 1 1 2 1 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 . 1 . . 3 . . . . 1 . Parts Lost 48 | . . 4 1 . 4 . . 3 . 6 1 9 . 20 Power 5 | . . . . . . . . 1 . . . 1 . 3 Propulsion 13 | . . 1 1 . 2 . . . . 1 . 3 . 5 Utility 15 | . . 1 . . 1 . . 1 . 3 . 3 . 6 Weapon 15 | . . 2 . . 1 . . 1 . 2 1 2 . 6 Highest Loss Streak 20 | . . 4 1 . 3 . . 1 . 6 1 4 . 20 To Critical Strikes 5 | . . . . . 3 . . . . . . 1 . 1 Average Slot Usage (%) 98 | . 99 99 99 100 99 100 99 99 100 99 96 91 99 88 Engine 9 | . 14 14 10 11 11 11 9 8 9 9 6 6 6 5 Core 1 | . . . . . . . . . . . 5 5 6 5 Treads 24 | . 26 27 32 33 31 33 27 27 27 27 7 8 18 15 Wheel 1 | . 1 . . . 1 . . . . . 11 9 . . Device 10 | . 13 13 10 10 11 11 9 9 9 8 10 9 12 10 Storage 9 | . 14 14 11 11 11 11 9 9 9 9 6 6 6 6 Processor 1 | . . . . . . . . . . . 7 9 6 6 Protection 13 | . . . 10 11 10 11 17 18 18 17 17 14 19 16 Ballistic Gun 21 | . 27 27 21 21 16 17 26 24 27 26 19 18 15 10 Slashing Weapon 1 | . . . . . 5 2 . 2 . . . 1 3 6 Peak Build Rating 83 | 7 12 12 22 22 39 27 36 39 36 39 70 74 76 83 Average Rating 36 | 5 10 11 18 19 25 25 29 33 35 36 59 65 72 71 On Entrance 31 | . 7 11 12 20 20 27 25 32 34 36 29 65 74 76 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 148 | 12 30 54 104 103 101 99 115 115 113 117 136 142 141 148 Greatest Support 80 | 40 40 40 60 60 60 60 60 60 60 60 60 50 80 80 Greatest Overweight (x) 14 | 3 1 1 1 1 8 1 1 1 1 1 6 13 14 10 Average Overweight (x) 2 | . . . . 1 1 1 1 1 1 1 5 9 2 1 Largest Inventory Capacity 25 | 8 15 20 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 14 19 23 25 22 25 25 25 25 25 25 25 25 25 Most Carried 25 | 4 15 20 25 25 25 25 25 25 25 25 25 25 23 22 Average Carried 22 | 3 11 16 22 24 21 25 24 24 24 24 24 22 20 20 Final Capacity 25 | 8 15 20 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 15 20 25 25 25 25 25 25 25 21 25 19 22 13 Class Distribution -------------------- 32% | Mutant 24% | Tank 21% | Scavenger-Mutant 21% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Tank | -8/Materials Tank | -8/Storage Tank | -8/Recycling Tank | -8/Scraptown Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Matter Collected 7600 | 234 340 683 874 217 754 175 311 1164 80 63 939 1318 186 262 Remotely 315 | . . . . . . . . . . . . 315 . . Salvage Created 7386 | 65 271 448 928 196 565 202 560 1903 106 382 699 827 49 185 Parts 475 | 10 19 25 83 13 57 9 22 105 7 26 39 42 6 12 Haulers Intercepted 13 | . 1 . 5 . . . . 6 . . 1 . . . Recyclers Shooed 8 | . . . 2 . . . 3 1 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . . . . . 43 . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Combat Hostiles Destroyed 110 | . 5 10 18 9 5 4 6 18 2 8 11 12 . 2 Melee 2 | . . 1 . . 1 . . . . . . . . . Guns 84 | . 5 9 15 2 . 1 6 18 2 5 8 12 . 1 Cannons 1 | . . . . . . . . . . . . . . 1 AOE 23 | . . . 3 7 4 3 . . . 3 3 . . . Classes Destroyed 28 | 1 6 3 1 1 2 . 2 2 . 5 1 2 1 1 Worker 9 | . 1 . . . . . 2 2 . . 4 . . . Builder 3 | . . . 1 . . . . 1 . . 1 . . . Tunneler 6 | 3 . 2 . 1 . . . . . . . . . . Hauler 13 | . 1 . 5 . . . . 6 . . 1 . . . Recycler 13 | . 1 2 1 1 . 1 2 5 . . . . . . Mechanic 1 | . . . . . . . . 1 . . . . . . Operator 1 | . . . . . . . . 1 . . . . . . Turret 1 | . . . . . 1 . . . . . . . . . Watcher 7 | . 1 . 3 . . . 1 2 . . . . . . Swarmer 30 | . 3 3 8 7 . 1 . . . . 4 4 . . Grunt 23 | . 2 . 5 1 . 3 2 6 . . 3 1 . . Brawler 1 | . . . . . . . . . . . . 1 . . Duelist 2 | . . . . 1 . . . . . . . 1 . . Researcher 1 | . . . . . . . . . . . . . 1 . Sentry 26 | . . 2 5 . . . 2 11 2 . 3 1 . . Demolisher 2 | . . 2 . . . . . . . . . . . . Hunter 4 | . . . . . . . 1 1 . . . 2 . . Programmer 2 | . . . . . . . . . . . 1 1 . . Heavy 1 | . . . . . . . 1 . . . . . . . Behemoth 1 | . . . . . . . . . . . . 1 . . Federalist 2 | . . . . . . . . . . 2 . . . . Guru 1 | . . . . . . . . . . 1 . . . . Scientist 1 | . . . . . . . . . . 1 . . . . Scrapper 4 | . . . . . . . . . . 4 . . . . Elite 1 | . . . . . . . . . . 1 . . . . Zionite 8 | . . . . . 8 . . . . . . . . . Assembled 7 | . . 3 . . 4 . . . . . . . . . Marauder 1 | . . . . . . . . . . . . . . 1 Fireman 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 5 | 1 3 3 3 5 4 5 4 4 1 5 4 5 . 2 Combat Bots Only 5 | . 2 3 3 5 4 4 2 3 1 4 4 5 . 2 Max Kills in Single Turn 3 | 1 1 1 3 3 2 3 2 3 1 1 3 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . 3 2 2 2 . . . 1 3 . . . Melee 1 | . . 1 . . 1 . . . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . 4 . . . . . . . . . 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Hostile Shots Fired 869 | . 7 61 68 21 76 . 30 80 4 155 72 135 . 160 Missed 240 | . 1 15 24 7 14 . 12 23 3 30 21 40 . 50 Damage Taken 10403 | . 70 789 454 227 906 15 364 847 9 1363 723 2088 . 2548 Core 1318 | . 9 138 37 12 122 . . 66 . 69 87 115 . 663 Absorbed by Shields 965 | . . . 27 . 341 . . 116 4 292 . 42 . 143 Regen/Repaired (Parts) 145 | . . . 145 . . . . . . . . . . . Core Remaining (%) 68 | 100 . 41 . . . 57 . . . 75 . . . . Volleys Fired 458 | 6 14 47 70 13 64 4 23 69 6 23 39 60 . 20 Largest 3 | 2 2 2 2 2 1 2 3 3 3 3 3 3 . 3 Hottest 138 | 40 46 46 46 46 33 46 69 76 71 71 78 96 . 138 Shots Fired 1015 | 12 28 94 139 21 64 5 67 199 18 53 115 152 2 46 Gun 990 | 12 28 94 138 16 59 2 67 199 18 46 114 152 2 43 Cannon 3 | . . . . . . . . . . . . . . 3 Launcher 21 | . . . 1 5 5 3 . . . 6 1 . . . Special 1 | . . . . . . . . . . 1 . . . . Kinetic 977 | 12 28 94 138 16 59 2 67 199 18 46 114 152 2 30 Thermal 13 | . . . . . . . . . . . . . . 13 Explosive 21 | . . . 1 5 5 3 . . . 6 1 . . . Electromagnetic 3 | . . . . . . . . . . . . . . 3 Robot Hit Streak 25 | 11 6 11 25 17 5 2 11 21 19 10 14 17 . 12 Robot Miss Streak 9 | . 4 3 3 4 4 1 4 3 2 2 5 9 . 4 Penetration Max 2 | . . . . . 1 . . 2 . . . 2 . . Secondary Targets 10 | . . 2 . 1 . . . 1 . 1 1 3 . 1 Max Gunslinging Chain 1 | . . 1 . 1 . . . 1 . 1 1 1 . 1 Shots Hit Robots 702 | 11 14 61 99 11 78 2 37 133 13 36 73 104 1 29 Core Hits 300 | 3 12 20 41 11 28 7 18 57 4 18 34 35 1 11 Critical Kills 14 | . . . . . 5 . . 4 . . 3 2 . . Critical Parts Destroyed 27 | . . . . . 4 . . 4 . . 4 11 . 4 Critical Strikes 52 | . . . . . 13 . . 8 . . 7 17 . 7 Burn 1 | . . . . . . . . . . . . . . 1 Destroy 47 | . . . . . 9 . . 8 . . 7 17 . 6 Sever 4 | . . . . . 4 . . . . . . . . . Melee Attacks 115 | . 1 3 2 . 57 . 2 16 . 1 4 13 16 . Impact 6 | . 1 3 2 . . . . . . . . . . . Slashing 109 | . . . . . 57 . 2 16 . 1 4 13 16 . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 19 | . . . . . 8 . . 6 . 1 3 . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 15233 | 122 238 938 1656 873 2504 227 685 2591 196 1200 1545 1700 95 663 Guns 9925 | 122 233 895 1529 118 300 14 685 2144 196 459 1126 1480 . 624 Cannons 39 | . . . . . . . . . . . . . . 39 Explosions 2277 | . . . 121 755 322 213 . . . 667 199 . . . Melee 2978 | . . 43 . . 1882 . . 444 . 74 220 220 95 . Ramming 14 | . 5 . 6 . . . . 3 . . . . . . Kinetic 9759 | 122 233 895 1529 118 300 14 685 2144 196 459 1126 1480 . 458 Thermal 166 | . . . . . . . . . . . . . . 166 Explosive 2277 | . . . 121 755 322 213 . . . 667 199 . . . Electromagnetic 39 | . . . . . . . . . . . . . . 39 Impact 43 | . . 43 . . . . . . . . . . . . Slashing 2935 | . . . . . 1882 . . 444 . 74 220 220 95 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 12 | . . 12 . . . . . . . 1 2 9 9 1 Average Corruption 8 | . . 11 . . . . . . . 1 1 8 8 1 Corruption Purged 2 | . . . . . . . . . . . 2 . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 144 | . . 30 . . . . . . . . . 46 64 4 Message Errors 45 | . . 11 . . . . . . . . . 13 21 . Matter Fused 35 | . . 9 . . . . . . . . . 10 13 3 Heat Flow Errors 17 | . . 4 . . . . . . . . . 11 1 1 Energy Discharges 21 | . . 2 . . . . . . . . . 6 13 . Parts Fused 2 | . . . . . . . . . . . . . 2 . Data Loss (minor) 11 | . . 3 . . . . . . . . . . 8 . Data Loss (major) 5 | . . 1 . . . . . . . . . 1 3 . Misfires 3 | . . . . . . . . . . . . 1 2 . Alerts 4 | . . . . . . . . . . . . 3 1 . Weapon Failures 1 | . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 573 | . . . 5 60 194 . . 186 . 34 79 15 . . Projectiles . | . . . . . . . . . . . . . . . Explosions 68 | . . . 5 60 3 . . . . . . . . . Melee 505 | . . . . . 191 . . 186 . 34 79 15 . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 175 | . . . 6 103 55 . . . . . 11 . . . Shots 7 | . . . 1 3 2 . . . . . 1 . . . Rammed 2 | . 1 . . . . . . 1 . . . . . . Targets Rammed 3 | . 1 . 1 . . . . 1 . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . Highest Temperature 555 | . 21 270 18 6 . . 36 259 42 148 138 403 218 555 Average Temperature 73 | . 7 47 3 6 . . 17 48 19 55 35 96 117 304 Received Heat Transfer 1874 | . 27 101 140 12 24 . 117 356 . 432 147 438 . 80 Effects 11 | . . . . . . . . . . . . 1 . 10 Shutdowns 3 | . . . . . . . . . . . . . . 3 Energy Bleed 2 | . . . . . . . . . . . . . . 2 Matter Decay 1 | . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . 1 Damage (minor) 3 | . . . . . . . . . . . . 1 . 2 Damage (core) 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . 2 . . 1 . . . . Heat Transferred 444 | . . . . . . . . . . . . . . 444 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Peak Influence 361 | 15 159 86 353 226 . 183 211 361 148 . 178 . . . Initial 107 | . 9 15 . 107 . . 70 81 65 . . . . . Average 118 | 5 57 35 161 95 . 90 105 197 56 . 75 . . . Maximum Alert Level 1 | . . . 1 1 . . 1 1 . . . . . . Low Security (%) 78 | 100 100 100 56 82 . 100 91 58 100 . 100 . . . Level 1 21 | . . . 43 17 . . 8 41 . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 13 | . 1 . 3 . . . 2 3 . . 4 . . . Investigation 4 | . 1 . . . . . . 1 . . 2 . . . Extermination 1 | . . . . . . . . . . . 1 . . . Reinforcement 7 | . . . 3 . . . 2 1 . . 1 . . . Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Distress Signals 7 | . 2 . 2 . . . 1 1 . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 189 | . 12 18 41 9 18 5 10 21 1 11 16 19 . 8 Peak Tracking Total 9 | . 3 8 5 4 9 3 4 3 1 7 4 7 . 5 Tactical Retreats 24 | . 1 1 4 . 6 . . . . . . 9 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Traps Triggered 4 | . . . 1 . . . . 2 . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Most Traps Carried 3 | . . 3 3 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Machines Disabled 20 | . . . 1 1 11 . 2 4 . 1 . . . . Max in Single Turn 1 | . . . 1 1 1 . 1 1 . 1 . . . . Garrison Access 2 | . . . . . . . . 1 . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Machines Accessed 47 | . 7 . 10 . . . 2 11 10 . 7 . . . Terminals 33 | . 6 . 8 . . . 2 8 6 . 3 . . . Fabricators 1 | . . . . . . . . . . . 1 . . . Repair Stations 2 | . . . 1 . . . . 1 . . . . . . Recycling Units 6 | . 1 . . . . . . 1 4 . . . . . Scanalyzers 3 | . . . 1 . . . . . . . 2 . . . Garrison Access 2 | . . . . . . . . 1 . . 1 . . . Total Hacks 142 | . 25 . 35 . . . 5 31 20 . 26 . . . Successful 77 | . 16 . 20 . . . 2 15 10 . 14 . . . Failed 65 | . 9 . 15 . . . 3 16 10 . 12 . . . Catastrophic 11 | . . . 6 . . . 1 . 2 . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 108 | . 25 . 23 . . . 5 23 21 . 11 . . . Terminals 102 | . 24 . 23 . . . 5 24 16 . 10 . . . Fabricators 3 | . . . . . . . . . . . 3 . . . Repair Stations 7 | . . . 5 . . . . 2 . . . . . . Recycling Units 7 | . 1 . . . . . . 2 4 . . . . . Scanalyzers 19 | . . . 7 . . . . . . . 12 . . . Garrison Access 4 | . . . . . . . . 3 . . 1 . . . Terminal Hacks 14 | . 8 . 1 . . . 2 2 . . 1 . . . Robot Analysis 3 | . 2 . . . . . 1 . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . Branch Access Points 2 | . . . 1 . . . 1 . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . Locate Traps 3 | . 3 . . . . . . . . . . . . . Zone Layout 4 | . 3 . . . . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . Repair Station Hacks 5 | . . . 4 . . . . 1 . . . . . . Scan Component 3 | . . . 2 . . . . 1 . . . . . . Repair 2 | . . . 2 . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . Scanalyzer 14 | . . . 7 . . . . . . . 7 . . . Insert Component 7 | . . . 3 . . . . . . . 4 . . . Analyze 7 | . . . 4 . . . . . . . 3 . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . 1 . . . Seal Access 2 | . . . . . . . . 1 . . 1 . . . Unauthorized Hacks 39 | . 8 . 8 . . . . 9 10 . 4 . . . Terminals 33 | . 7 . 8 . . . . 8 6 . 4 . . . Assimilate 1 | . . . . . . . . . . . 1 . . . Botnet 8 | . 1 . 1 . . . . 3 1 . 2 . . . Operators 2 | . 1 . . . . . . . . . 1 . . . Skim 22 | . 5 . 7 . . . . 5 5 . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . . . . . . 1 4 . . . . . Tunnel 6 | . 1 . . . . . . 1 4 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 38 | . 6 . 10 . . . 2 9 6 . 5 . . . Full Trace Events 3 | . . . 1 . . . . . . . 2 . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 3 . . . . . . . 2 . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . . . . Time 58 | . . . 58 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . 10 . . . . . . Parts Scanalyzed 6 | . . . 3 . . . . . . . 3 . . . Part Schematics Acquired 5 | . . . 3 . . . . . . . 2 . . . Parts Damaged 1 | . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Total Allies 6 | . . . . 3 . . . . . . 1 2 . . Largest Group 3 | . . . . 3 3 3 3 . . . 1 2 . . Highest-Rated Group 49 | . . . . 40 40 40 40 . . . 10 49 . . Highest-Rated Ally 29 | . . . . 16 16 16 16 . . . 10 29 . . Total Orders 10 | . . . . 2 2 2 4 . . . . . . . STAY 5 | . . . . 1 1 1 2 . . . . . . . FOLLOW 5 | . . . . 1 1 1 2 . . . . . . . Ally Attacks 37 | . . . . . . 13 20 . . . . 4 . . Total Damage 347 | . . . . . . 99 229 . . . . 19 . . Kills 6 | . . . . . . 2 3 . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Robot Analysis Total 3 | . 2 . . . . . 1 . . . . . . . Derelict Logs Recovered 8 | . . 3 . 1 . . . . . . . 2 2 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Turns Passed 23079 | 206 1019 1307 2804 973 2651 270 752 3180 1269 2740 1302 2359 1910 337 Spaces Moved 8419 | 117 571 480 869 386 955 102 256 985 512 897 621 810 758 100 Core 19 | 19 . . . . . . . . . . . . . . Treads 6762 | 98 548 480 869 386 823 102 256 985 512 897 57 2 655 92 Legs . | . . . . . . . . . . . . . . . Wheels 1638 | . 23 . . . 132 . . . . . 564 808 103 8 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 105 160 160 240 150 240 240 240 243 243 155 170 240 230 Average Speed 224 | 146 157 228 233 240 221 240 240 242 243 243 176 224 245 241 Slowest Speed 480 | 200 160 240 240 240 240 240 243 243 243 243 323 320 290 480 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 7 66 96 78 88 73 33 26 95 93 54 21 82 82 14 Regions Visited 14 Branch Regions 10 Pre-discovered Areas 12 | . 1 1 2 2 . . . 2 4 . . . . . Known Exits Taken 9 | . . 1 1 . . 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 . . 1 1 . . . . . . . 1 . Scrap Searched 15 | . . 3 . 3 . . . . . 3 . 3 3 . Spaces Dug 65 | . 1 1 12 14 5 . 2 5 . . 1 9 15 . Terrain Destroyed 246 | . 1 1 12 47 60 19 2 13 . 39 22 12 15 3 Melee 36 | . 1 1 2 . . . 2 5 . . 1 9 15 . Projectile 38 | . . . . . 18 . . 8 . . 8 1 . 3 AOE 166 | . . . 10 47 38 19 . . . 39 13 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Total 11648 | 138 665 611 1536 411 1348 121 341 1600 528 1421 758 1224 786 160 Wait 2168 | 4 38 47 512 . 209 11 35 451 3 484 33 309 2 30 Move 8405 | 116 570 479 868 385 954 101 255 984 511 896 620 809 757 100 Hop . | . . . . . . . . . . . . . . . Pick Up 130 | 5 21 14 25 2 22 . 6 8 3 3 16 3 2 . Fast Attach 34 | 6 1 . 7 . 1 . 1 3 . . 10 3 2 . Attach 46 | 1 1 4 3 . 6 . 1 3 . 4 6 8 1 8 Detach 13 | . 1 . 2 . 2 . . 1 . . 5 . 2 . Swap 157 | . 11 9 22 9 11 5 9 46 2 6 10 12 4 1 Drop 113 | . 6 8 24 2 22 . 9 18 3 4 15 1 . 1 Fire 458 | 6 14 47 70 13 64 4 23 69 6 23 39 60 . 20 Melee 115 | . 1 3 2 . 57 . 2 16 . 1 4 13 16 . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 3 | . 1 . 1 . . . . 1 . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 6 | . . . . . . . . . . . . 6 . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: [*Fac] / *Low) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 207 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 11) 692 | -10/Materials | Discovered new exit (range 15) 878 | -10/Materials | Discovered new exit (range 15) 1051 | -10/Materials | Learned location of 2 exits from Subcaves 1090 | -10/Materials | Learned location of 1 exit from Storage 1117 | -10/Materials | Learned 4 Recycling zone layouts 1133 | -10/Materials | Learned Storage stockpile data 1138 | -10/Materials | Identified exit to Materials 1153 | -10/Materials | Learned 2 Mines zone layouts 1180 | -10/Materials | Identified exit to Subcaves 1216 | -10/Materials | Learned 4 Recycling zone layouts 1226 | -10/Materials | Entered Mines 1607 | -10/Mines | Assembled infested the area 1661 | -10/Mines | Build established: Scavenger-Mutant 1747 | -10/Mines | System corruption reached 10% 1777 | -10/Mines | Lost 4 parts (1n1u2w) 1898 | -10/Mines | Learned Materials emergency access door positions 2108 | -10/Mines | Build established: Mutant 2148 | -10/Mines | Learned Materials stockpile data 2176 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2214 | -10/Mines | Core integrity fell below 50% 2222 | -10/Mines | Learned location of Zion (-6) 2457 | -10/Mines | Found a hidden stash of uninstalled traps 2533 | -10/Mines | Entered Materials 2533 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2719 | -9/Materials | Repaired Imp. Ion Engine 2760 | -9/Materials | Repaired Lgt. Treads 3447 | -9/Materials | Discovered new exit (range 15) 4464 | -9/Materials | Discovered new exit (range 16) 4668 | -9/Materials | Discovered new exit (range 15) 4803 | -9/Materials | Discovered new exit (range 3) 4813 | -9/Materials | Learned Storage stockpile data 4904 | -9/Materials | Identified exit to Materials 4969 | -9/Materials | Learned location of 1 exit from Storage 4990 | -9/Materials | Learned location of 2 exits from Materials 5020 | -9/Materials | Learned 4 Recycling zone layouts 5060 | -9/Materials | Learned Materials stockpile data 5241 | -9/Materials | Identified exit to Mines 5337 | -9/Materials | Entered Mines 5338 | -9/Mines | Learned location of Storage (-8) 6040 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6298 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6301 | -9/Mines | Discovered new exit (range 5) 6310 | -9/Mines | Entered Exiles 6310 | -9/Exiles | Accompanied by 3 allies 6370 | -9/Exiles | Met 8R-AWN 6409 | -9/Exiles | Met EX-HEX 6498 | -9/Exiles | Met EX-DEC 6598 | -9/Exiles | Discovered new exit (range 11) 6804 | -9/Exiles | Met EX-BIN 7681 | -9/Exiles | Attacked by the Exiles 7857 | -9/Exiles | Lost 3 parts (2n1w) 7860 | -9/Exiles | Destroyed 8R-AWN 7869 | -9/Exiles | Found Prototype Ballistic Gun 7869 | -9/Exiles | Identified 8R-AWN's Boregun 7876 | -9/Exiles | Found 8R-AWN's Boregun 7881 | -9/Exiles | Found Prototype Processor 8113 | -9/Exiles | Build established: Scavenger-Mutant 8414 | -9/Exiles | Destroyed EX-HEX 8424 | -9/Exiles | Destroyed EX-DEC 8457 | -9/Exiles | Destroyed EX-BIN 8548 | -9/Exiles | Found Prototype Device 8600 | -9/Exiles | Identified Exp. Targeting Computer 8603 | -9/Exiles | Identified System Purifier 8668 | -9/Exiles | Found Prototype Processor 8673 | -9/Exiles | Identified Exp. Core Analyzer 8961 | -9/Exiles | Entered Mines 8961 | -8/Mines | Accompanied by 3 allies 9122 | -8/Mines | Discovered exit to Materials (range 10) 9231 | -8/Mines | Entered Materials 9231 | -8/Materials | Accompanied by 3 allies 9231 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 9232 | -8/Materials | Identified exit to Storage 9233 | -8/Materials | Identified exit to Factory 9552 | -8/Materials | Build established: Scavenger-Tank 9983 | -8/Materials | Entered Storage 9984 | -8/Storage | Identified exit to Recycling 10633 | -8/Storage | Garrison activated, responded to threat 11505 | -8/Storage | Build established: Tank 12664 | -8/Storage | Learned 2 Lower Caves zone layouts 12736 | -8/Storage | Learned location of 1 exit from Recycling 12798 | -8/Storage | Learned 12 Factory zone layouts 12815 | -8/Storage | Used back door to open Recycling access 12850 | -8/Storage | Learned Factory security intel 12890 | -8/Storage | Loaded intel: 11 terminal locations 12937 | -8/Storage | Build established: Scavenger-Mutant 12943 | -8/Storage | Learned location of Lower Caves (-7) 12976 | -8/Storage | Learned Factory emergency access door positions 13018 | -8/Storage | Learned Storage stockpile data 13163 | -8/Storage | Entered Recycling 13164 | -8/Recycling | Identified exit to Factory 13165 | -8/Recycling | Identified exit to Scraptown 13452 | -8/Recycling | Build established: Tank 14009 | -8/Recycling | Learned Storage emergency access door positions 14069 | -8/Recycling | Learned 8 Factory zone layouts 14159 | -8/Recycling | Learned Factory stockpile data 14191 | -8/Recycling | Learned 4 Factory zone layouts 14214 | -8/Recycling | Learned Storage emergency access door positions 14245 | -8/Recycling | Learned Factory stockpile data 14284 | -8/Recycling | Learned Storage stockpile data 14332 | -8/Recycling | Learned location of 1 exit from Recycling 14369 | -8/Recycling | Scanned before Scraplab entrance 14403 | -8/Recycling | Entered Scraplab 14432 | -8/Recycling | Entered Scraptown 14797 | -8/Scraptown | Visited Assassins FH 14867 | -8/Scraptown | Visited Comm Corps 14880 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 14970 | -8/Scraptown | Visited Red Mages 15055 | -8/Scraptown | Visited Awakened 15076 | -8/Scraptown | Visited SPCMW 15132 | -8/Scraptown | Visited Symbiants 17053 | -8/Scraptown | Attacked by Scraptown defenders 17172 | -8/Scraptown | Entered Factory 17172 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 17173 | -6/Factory | Identified exit to Lower Caves 17198 | -6/Factory | Lost 6 parts (1n3u2w) 17659 | -6/Factory | Build established: Scavenger-Tank 17834 | -6/Factory | Discovered new exit (range 5) 18474 | -6/Factory | Entered Lower Caves 19218 | -6/Lower Caves | Identified exit to Lower Caves 19275 | -6/Lower Caves | Build established: Scavenger-Mutant 19503 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 19735 | -6/Lower Caves | Spotted B-75 Beast 19790 | -6/Lower Caves | Build established: Tank 20278 | -6/Lower Caves | Lost 4 parts (1p2u1w) 20285 | -6/Lower Caves | Destroyed B-75 Beast 20408 | -6/Lower Caves | Learned Factory security intel 20525 | -6/Lower Caves | Build established: Scavenger-Tank 20833 | -6/Lower Caves | Entered another Lower Caves area 21009 | -6/Lower Caves | Learned 8 Factory zone layouts 21808 | -6/Lower Caves | Build established: Scavenger-Mutant 21847 | -6/Lower Caves | Spotted B-75 Beast 22359 | -6/Lower Caves | Discovered new exit (range 6) 22632 | -6/Lower Caves | Found Alien Artifact 22632 | -6/Lower Caves | Identified Core Expander 22632 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 22743 | -6/Lower Caves | Entered Zion 22829 | -6/Zion | Discovered new exit (range 11) 22965 | -6/Zion | System corruption cleaned by Quarantine Array 22981 | -6/Zion | Attacked by Zionites 22981 | -6/Zion | Spotted IQ-7QY(B) 22981 | -6/Zion | Spotted VL-IQR(B) 23043 | -6/Zion | Core integrity fell below 50% 23050 | -6/Zion | Destroyed IQ-7QY(B) 23074 | -6/Zion | 99-TNT came to Zion's defense 23076 | -6/Zion | Core integrity fell below 20% 23080 | -6/Zion | Destroyed by VL-IQR(B) with Slug Cannon Last Messages --------------- 23049_ Mak. Light Armor Plating destroyed. 23050_ IQ-7QY(B) destroyed. 23052_ Power failure, Lgt. Fission Core shutdown. 23054_ Lgt. Fission Core destroyed. 23055_ Proton Cannon broken. 23055_ Overheating: Short circuit. 23056_ Overheating: Imp. Light Armor Plating damaged (-13). 23057_ Acquired 18 matter. 23059_ Acquired 12 matter. 23061_ Imp. Light Armor Plating destroyed. 23064_ Acquired 32 matter. 23065_ VL-IQR(B) misfires. 23074_ 99-TNT: "How about picking on someone your own size!" 23074_ 8R-AWN's Boregun destroyed. 23074_ Beamcaster destroyed. 23074_ Wheel destroyed. 23074_ Broken Proton Cannon destroyed. 23074_ Lgt. Treads destroyed. 23077_ The unstable cave ceiling collapses. 23080_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????###? | | ???????????????????????????????????????????### ## | | ???????????????????????????????????????????# # | | ??????????????????????????????????????????? < # | | ??????????????????????????????????????????? | | ???????????????????????????????????????????? ? | | ???????????????????????????????????????????? ? | | ???????????????????????????????????????????? ?? | | ????????????????????????????????????????????# ?? | | ??????????????????????????????????????????#?# #?? | | ????????????????????????????????????????????# #?? | | ????????????????????????????????????????????# ### | | ?????????????????????????????????????????#### ## | | ????????????????????????????????##??????## ## ## | | ????????????????????????????????<#?????## ## | | ????????????????????????????#### ???#### ## | | ?????????????????????????####<< ##?## ## | | ????????????????????????## <<< <### | | ????????????????????????# ## ### | | ????????????????????????# #### | | ???????####???????????#### #?# ## | | ???????# "############ d ###?####### | | ???????# " """"" " #?????????# | | ?????### ]=!" " z #?????????# | | # !!%* ## #?????????# | | !=[ @ ## #??????### | | ## ##????## | | ?""""# % # ##??## | | ?????##" ## #### | | ???????# ## | | ???????# "" ## | | ???????####? ## | | ???????????? ### | | ????????????? ### | | ????????????? ### | | ?????????????? ### #### | | ?????????????? ##??# #### | | ???????????????? ##????# #### | | ????????????????????????# ### ### | | ????????????????????????####?#### #?## | | ?????????????????????????????##?###### ## #???# | | ?????????????????????????????????????#### #????## | | ???????????????????????????????????????## ##????? | | ?????????????????????????????????????#?# #?#??? | | ????????????????????????????????????#??# #????# | | ????????????????????????????????????#?### ##????? | | ??????????????????????????????#???????## #????? | | ?????????????????????????????????????## ##????? | | ??????????????????????????????????????## #????? | | ??????????????????????????????????????# #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 28 Energy Capacity 495 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 18 Terrain Scan Density 10 Corruption Containment 8 Armor Coverage 825 Evasion (%) 40 Targeting Accuracy 12 Recoil Reduction 3 Authchip Count 2 Item Schematics ----------------- Cmb. Airjet | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Cmb. Antigrav System | -6/Factory | Scanalyzed CPS Tube | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed AlloyGreatMicrothruster Manual? 0 Play Time 01:49:03 Cumulative 628.7 hours Start 2024.09.23 @ 19:03:06 End 2024.09.28 @ 15:27:25 Sessions 20 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 682 Rogue 595 Adventurer 87 Explorer 0 Win Type - Total 38 Types 8/0/24/1/1/1/3/0/0 Lore% 95 Gallery% 93 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d99e5dcf-72cc-4c7b-b903-d6dfca71b5ed