Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.25 @ 14:17:07 Player: Saddlefall Result: Destroyed by as-13542 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (238) 238 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 698 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 206/300 Energy 84/100 System Corruption 0% Temperature Warm (180) Movement Walking (330) Ox3 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Large Storage Unit > --- WEAPON (2) ------- Medium Laser Assault Rifle > --- INVENTORY (15) --- Compact Wheel Compact Wheel Heat Sink Medium Storage Unit Medium Storage Unit Medium Storage Unit Medium Matter Pod (2) Small Laser Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Medium Storage Unit Large Storage Unit > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Aluminum Leg Aluminum Leg Compact Wheel Compact Wheel Heat Sink Medium Storage Unit Medium Storage Unit Medium Storage Unit Medium Matter Pod EM Pulse Gun Medium Laser Small Laser Assault Rifle [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Storage Medium Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 6 7 10 Power 4 | 1 . 3 Engine 4 | 1 . 3 Core . | . . . Reactor . | . . . Propulsion 6 | 2 . 4 Treads 2 | 1 . 1 Leg 2 | . . 2 Wheel 2 | 1 . 1 Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device . | . . . Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 4 3 Energy Gun 4 | 1 1 2 Energy Cannon . | . . . Ballistic Gun 5 | 1 3 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . . 9 Power 3 | . . 3 Propulsion 3 | . . 3 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 99 94 Engine 13 | . 14 11 Treads 13 | . 14 13 Wheel 13 | . 14 11 Storage 27 | . 27 28 Energy Gun 3 | . 3 4 Ballistic Gun 23 | . 24 21 Naked Turns . | . . . Heaviest Build 39 | 14 39 39 Greatest Support 20 | 16 16 20 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 14 15 Most Carried 15 | 5 15 15 Average Carried 11 | 2 11 13 Final Capacity 15 | 8 15 15 Final Carried 15 | 5 15 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 560 | 284 236 40 Remotely . | . . . Salvage Created 432 | 82 236 114 Parts 20 | 2 16 2 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 15 | . 7 8 Guns 15 | . 7 8 Classes Destroyed 5 | 1 3 1 Recycler 1 | 1 . . Watcher 1 | . 1 . Swarmer 6 | . 3 3 Grunt 4 | . 4 . Assembled 5 | . . 5 Best Kill Streak 5 | 1 3 5 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1389 | . 352 1037 Core 253 | . 69 184 Absorbed by Shields . | . . . Regen/Repaired (Parts) 96 | . 96 . Core Remaining (%) 100 | 100 . . Volleys Fired 69 | 8 42 19 Largest 2 | 2 2 2 Hottest 90 | 70 40 90 Shots Fired 124 | 16 71 37 Gun 124 | 16 71 37 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 89 | 8 58 23 Thermal 17 | 8 . 9 Explosive . | . . . Electromagnetic 18 | . 13 5 Robot Hit Streak 9 | 9 5 6 Robot Miss Streak 4 | 2 4 4 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 66 | 11 35 20 Core Hits 27 | 2 12 13 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 941 | 128 498 315 Guns 941 | 128 498 315 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 681 | 53 421 207 Thermal 137 | 75 . 62 Explosive . | . . . Electromagnetic 123 | . 77 46 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 250 | 36 . 250 Average Temperature 98 | 19 . 163 Received Heat Transfer 334 | . 120 214 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 407 | 222 . 185 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 260 | 5 260 64 Initial 4 | . 3 4 Average 69 | 1 89 20 Maximum Alert Level 1 | . 1 . Low Security (%) 96 | 100 94 100 Level 1 3 | . 5 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 40 | . 17 23 Peak Tracking Total 13 | . 3 13 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 4 | . 3 1 Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 4 1 Successful 5 | . 4 1 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 1 1 Open Door 1 | . . 1 Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1154 | 82 844 228 Spaces Moved 676 | 45 512 119 Core 2 | 2 . . Treads 4 | . . 4 Legs . | . . . Wheels 670 | 43 512 115 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 115 Average Speed 125 | 97 125 133 Slowest Speed 240 | 100 130 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 5 70 29 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 857 | 64 640 153 Wait 70 | . 67 3 Move 674 | 44 511 119 Hop . | . . . Pick Up 14 | 6 8 . Fast Attach 11 | 5 5 1 Attach 12 | 1 2 9 Detach 6 | . 4 2 Swap . | . . . Drop 1 | . 1 . Fire 69 | 8 42 19 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 12) 508 | -10/Materials | Discovered new exit (range 6) 897 | -10/Materials | Repaired Assault Rifle 927 | -10/Materials | Entered Mines 973 | -10/Mines | Discovered new exit (range 10) 1070 | -10/Mines | Assembled infested the area 1073 | -10/Mines | Met a Derelict shopkeep closing up shop 1091 | -10/Mines | Core integrity fell below 50% 1133 | -10/Mines | Core integrity fell below 20% 1134 | -10/Mines | Lost 5 parts (1p2n2w) 1155 | -10/Mines | Destroyed by as-13542 with Assembled Rifle Last Messages --------------- 01103_ K-01 Serf collects debris. 01103_ U-05 Engineer builds a Wall. 01103_ Lgt. Deuterium Engine destroyed. 01107_ The unstable cave ceiling collapses. 01108_ as-53248 destroyed. 01119_ The unstable cave ceiling collapses. 01121_ U-05 Engineer system terminally corrupted. 01121_ R-06 Scavenger suffers critical hit (Burn). 01123_ The unstable cave ceiling collapses. 01123_ R-06 Scavenger destroyed. 01125_ The unstable cave ceiling collapses. 01126_ as-39799 destroyed. 01132_ as-08839 destroyed. 01132_ Switching to secondary target: as-90309. 01135_ as-90309 destroyed. 01140_ EM Pulse Gun destroyed. 01146_ Ion Engine destroyed. 01146_ as-58762 destroyed. 01149_ Aluminum Leg destroyed. 01153_ as-68647 destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????# #???????????# #??# # | | ???????????????????????# #???????????## #??# # | | ???????????????????????# #????????????# ##?# # | | ???????????????????????# #????????????# ### # | | ?????????????????#####?# #?????????#### # | | ????????????????## ### #???????## ### ##### | | ????????????????# ## #??###### ### #???? | | ????????????????# # #?## ## #?## ##??? | | ?????????????????# ### #??# ##?? | | ???????????????##### #??## #?? | | ??????????????##""## #??## #?? | | ??????????????#"!= X # % ##### ##?? | | ??????????????#"! #* %% < #??? | | ??????????????#" % ### ##??? | | ??????????????# %%! ##?### ##########???? | | ??????????????# % ##????# #????????????? | | ???????????#?## ## % % ##?????# #????????????? | | ???????????# # % ##??????# #????????????? | | ???????????# ## %=*#??????? #????????????? | | ?????????????# % # *[%#???????###????????????? | | ?????????????# = #??????????????????????? | | ?????? % ##??#???????????????????? | | ?????? $ ### =% #?? #???????????????????? | | ?????? ########???# = ### #???????????????????? | | ???????????????????### ## ####????????????????? | | ?????????????????????#%%#@ ##???????????????? | | ?????????????????????# a #???????????????? | | ???????????????# % #???????????????? | | ???????????????## ##???????????????? | | ????????????????# ##????????????????? | | ?????????????? ##?????????????????? | | ?????????????##### ## ##??????????????????? | | ?????????????????####?## #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????## ##???????????????????? | | ?????????????????????????####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidanceSingularityBoregun Manual? 0 Play Time 00:22:12 Cumulative 10.0 hours Start 2022.03.22 @ 16:10:33 End 2022.03.25 @ 14:17:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c265cae5-9234-4722-a39a-cb77caabe93e